diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..97427c0
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,89 @@
+# ---> UnrealEngine
+# Visual Studio 2015 user specific files
+.vs/
+
+# Visual Studio 2015 database file
+*.VC.db
+
+# Compiled Object files
+#*.slo
+#*.lo
+#*.o
+*.obj
+
+# Precompiled Headers
+#*.gch
+#*.pch
+
+# Compiled Dynamic libraries
+#*.so
+#*.dylib
+*.dll
+
+#plugins exception
+*.pdb
+*.exp
+*.response
+*.modules
+
+# Fortran module files
+#*.mod
+
+# Compiled Static libraries
+#*.lai
+#*.la
+#*.a
+*.lib
+
+# Executables
+#*.exe
+#*.out
+#*.app
+#*.ipa
+
+# These project files can be generated by the engine
+*.xcodeproj
+*.xcworkspace
+*.sln
+*.suo
+*.opensdf
+*.sdf
+*.VC.db
+*.VC.opendb
+
+# Precompiled Assets
+SourceArt/**/*.png
+SourceArt/**/*.tga
+
+# Binary Files
+Binaries/*
+
+# Builds
+**/Build/*
+
+
+
+# Don't ignore icon files in Build
+!Build/**/*.ico
+
+# Built data for maps
+*_BuiltData.uasset
+
+# Configuration files generated by the Editor
+Saved/*
+
+# Compiled source files for the engine to use
+**/Intermediate/*
+
+# Cache files for the editor to use
+DerivedDataCache/*
+
+# Application folders
+Offers/
+Users/
+
+# UnrealCLR
+Managed/
+
+Releases/
+!Plugins/**
diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin
deleted file mode 100644
index d9d5981..0000000
Binary files a/Intermediate/CachedAssetRegistry.bin and /dev/null differ
diff --git a/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/Dataflow.ini b/Intermediate/Config/CoalescedSourceConfigs/Dataflow.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/Editor.ini b/Intermediate/Config/CoalescedSourceConfigs/Editor.ini
deleted file mode 100644
index 5e3f9bd..0000000
--- a/Intermediate/Config/CoalescedSourceConfigs/Editor.ini
+++ /dev/null
@@ -1,490 +0,0 @@
-[Internationalization]
-LocalizationPaths=../../../Engine/Content/Localization/Editor
-LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials
-LocalizationPaths=../../../Engine/Content/Localization/Keywords
-LocalizationPaths=../../../Engine/Content/Localization/Category
-ToolTipLocalizationPaths=../../../Engine/Content/Localization/ToolTips
-PropertyNameLocalizationPaths=../../../Engine/Content/Localization/PropertyNames
-
-[ImportSetting]
-CheckSingleInfluenceLOD=False
-
-[LogWindow]
-MaxNumberOfLogLines=2000
-
-[SlateRenderer]
-GrayscaleFontAtlasSize=2048
-ColorFontAtlasSize=512
-
-[AssetTools]
-
-[/Script/UnrealEd.ThumbnailManager]
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/CoreUObject.Class",RendererClassName="/Script/UnrealEd.ClassThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2DArray",RendererClassName="/Script/UnrealEd.Texture2DArrayThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCubeArray",RendererClassName="/Script/UnrealEd.TextureCubeArrayThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.VolumeTexture",RendererClassName="/Script/UnrealEd.VolumeTextureThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunctionInterface",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.PhysicalMaterialMask",RendererClassName="/Script/UnrealEd.PhysicalMaterialMaskThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Skeleton",RendererClassName="/Script/UnrealEd.SkeletonThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.BlendSpace",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.PhysicsAsset",RendererClassName="/Script/UnrealEd.PhysicsAssetThumbnailRenderer")
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.CurveLinearColor",RendererClassName="/Script/UnrealEd.CurveLinearColorThumbnailRenderer")
-
-[/Script/UnrealEd.DefaultSizedThumbnailRenderer]
-DefaultSizeX=512
-DefaultSizeY=512
-
-[/Script/ContentBrowserData.ContentBrowserDataSubsystem]
-EnabledDataSources=AssetData
-EnabledDataSources=ClassData
-
-[/Script/UnrealEd.CollisionAutomationTestConfigData]
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=149.999939),ImpactPoint=(X=0.070709,Y=0.0,Z=49.999985),Normal=(X=-0.001414,Y=-0.0,Z=0.999999),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=-0.000019,Z=-50.0),Normal=(X=-1.0,Y=0.0,Z=-0.0),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.646994,Location=(X=-70.601135,Y=0.0,Z=70.601135),ImpactPoint=(X=-25.879774,Y=-0.000010,Z=-1.759551),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000008,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=0.0),Normal=(X=-1.0,Y=0.0,Z=0.0),ImpactNormal=(X=-1.0,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000016,Z=30.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.995185,Y=0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.000016,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.000002,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000018,Z=0.000004),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.990438,Y=0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.544464,Location=(X=-91.107117,Y=0.0,Z=91.107117),ImpactPoint=(X=-46.193974,Y=0.000017,Z=19.134171),Normal=(X=-0.898263,Y=-0.0,Z=0.439459),ImpactNormal=(X=-0.878613,Y=-0.086536,Z=0.469628),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=89.999924),ImpactPoint=(X=0.070709,Y=0.0,Z=49.999985),Normal=(X=-0.001768,Y=-0.0,Z=0.999998),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.651393,Location=(X=-69.721359,Y=0.0,Z=0.0),ImpactPoint=(X=-33.944271,Y=-0.000013,Z=-17.888544),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.767595,Location=(X=-46.480911,Y=0.0,Z=46.480911),ImpactPoint=(X=-10.703819,Y=-0.000004,Z=28.592360),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=-0.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-1.0,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.608579,Location=(X=-78.284286,Y=0.0,Z=78.284286),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000016,Z=-0.000001),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.995185,Y=-0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.608579,Location=(X=-78.284286,Y=0.0,Z=78.284286),ImpactPoint=(X=-50.0,Y=0.000016,Z=50.0),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.000002,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000018,Z=0.000004),Normal=(X=-1.0,Y=-0.0,Z=-0.0),ImpactNormal=(X=-0.990438,Y=0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.681802,Location=(X=-63.639618,Y=0.0,Z=63.639618),ImpactPoint=(X=-35.355339,Y=0.000014,Z=35.355339),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=-0.633158,Y=-0.062360,Z=0.771506),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=49.999985),ImpactPoint=(X=0.0,Y=-0.0,Z=49.999989),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.875000,Location=(X=-24.999985,Y=0.0,Z=0.0),ImpactPoint=(X=-24.999996,Y=-0.0,Z=0.0),Normal=(X=-0.888290,Y=0.116945,Z=0.444145),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.916667,Location=(X=-16.666687,Y=0.0,Z=16.666687),ImpactPoint=(X=-16.666664,Y=-0.000001,Z=16.666666),Normal=(X=-0.888290,Y=0.116945,Z=0.444145),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=-0.0),Normal=(X=-1.000,Y=0.0,Z=0.0),ImpactNormal=(X=-1.000,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=-50.000015,Y=0.0,Z=50.000015),ImpactPoint=(X=-50.0,Y=-0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.000046),ImpactPoint=(X=0.0,Y=-0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=-0.0,Z=-0.0),Normal=(X=-0.995185,Y=-0.098017,Z=0.0),ImpactNormal=(X=-0.995185,Y=-0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=-50.000015,Y=0.0,Z=50.000015),ImpactPoint=(X=-50.0,Y=0.000006,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.000015),ImpactPoint=(X=-0.0,Y=0.0,Z=50.0),Normal=(X=0.028589,Y=0.094246,Z=0.995138),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-49.999996,Y=0.000001,Z=0.0),Normal=(X=-0.990438,Y=-0.097550,Z=-0.097550),ImpactNormal=(X=-0.990438,Y=-0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.823223,Location=(X=-35.355316,Y=0.0,Z=35.355316),ImpactPoint=(X=-35.355335,Y=-0.000003,Z=35.355339),Normal=(X=-0.770780,Y=-0.075915,Z=0.632563),ImpactNormal=(X=-0.770780,Y=-0.075915,Z=0.632563),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))
-
-[/Script/UnrealEd.WorldThumbnailRenderer]
-GlobalOrbitPitchOffset=0
-GlobalOrbitYawOffset=0
-bUseUnlitScene=false
-bAllowWorldThumbnails=false
-
-[/Script/UnrealEd.ActorFactory]
-MenuPriority=10
-
-[/Script/UnrealEd.ActorFactoryStaticMesh]
-MenuPriority=30
-
-[/Script/UnrealEd.ActorFactoryInteractiveFoliage]
-MenuPriority=26
-
-[/Script/UnrealEd.ActorFactoryPlayerStart]
-MenuPriority=20
-
-[/Script/UnrealEd.ActorFactoryDirectionalLight]
-MenuPriority=19
-
-[/Script/UnrealEd.ActorFactoryPointLight]
-MenuPriority=19
-
-[/Script/UnrealEd.ActorFactorySpotLight]
-MenuPriority=19
-
-[/Script/UnrealEd.ActorFactoryPhysicsActor]
-MenuPriority=15
-
-[/Script/UnrealEd.ActorFactorySkeletalMesh]
-MenuPriority=13
-
-[/Script/UnrealEd.ActorFactorySkeletalMeshSingleAnim]
-MenuPriority=12
-
-[/Script/UnrealEd.ActorFactoryAmbientSoundSimpleToggleable]
-MenuPriority=10
-
-[/Script/UnrealEd.ActorFactoryAmbientSoundNonLoopingToggleable]
-MenuPriority=10
-
-[/Script/UnrealEd.ActorFactoryAmbientSoundSimple]
-MenuPriority=11
-
-[/Script/UnrealEd.ActorFactoryAmbientSound]
-MenuPriority=11
-
-[/Script/UnrealEd.ActorFactoryAmbientSoundMovable]
-MenuPriority=10
-
-[/Script/BlueprintGraph.EdGraphSchema_K2]
-EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass")
-
-[BlueprintEditor.Palette]
-bUseLegacyLayout=false
-
-[BlueprintEditor.Favorites]
-Profiles=(Name="StarterProfile", FriendlyName="Default Profile" ToolTip="A starter profile, containing some of the most useful nodes.")
-DefaultProfile=StarterProfile
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveBeginPlay")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveTick")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetPlayerPawn")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:GetTransform")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:K2_DestroyActor")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetAllActorsOfClass")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass")
-StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrary:Add_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrary:Subtract_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibrary:EqualEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrary:Divide_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/Engine.KismetMathLibrary:Greater_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/Engine.KismetMathLibrary:GreaterEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/Engine.KismetMathLibrary:Less_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/Engine.KismetMathLibrary:LessEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibrary:NotEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-StarterProfile=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrary:Multiply_SecondsFrameRate",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator")
-
-[BlueprintEditor.Menu]
-BlueprintHiddenFields=/Script/Engine.Actor:K2_AttachRootComponentTo
-BlueprintHiddenFields=/Script/Engine.Actor:K2_AttachRootComponentToActor
-BlueprintHiddenFields=/Script/Engine.Actor:DetachRootComponentFromParent
-BlueprintHiddenFields=/Script/Engine.SceneComponent:K2_AttachTo
-BlueprintHiddenFields=/Script/Engine.SceneComponent:DetachFromParent
-
-[UnrealEd.HitProxy]
-HitProxySize=5
-
-[/Script/UnrealEd.UnrealEdOptions]
-EditorCategories=(Name="CurveEditor")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll")
-EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected")
-bExpandClassPickerClassList=False
-NewAssetDefaultClasses=(ClassName="/Script/Engine.Actor", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.Pawn", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.Character", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.PlayerController", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.GameModeBase", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.ActorComponent", AssetClass="/Script/Engine.Blueprint")
-NewAssetDefaultClasses=(ClassName="/Script/Engine.SceneComponent", AssetClass="/Script/Engine.Blueprint")
-
-[Cooker.CleanStaticMeshMtrlSkip]
-Class=UnrealEd.ActorFactory
-
-[TextureImporter]
-AllowNonPowerOfTwoTextures=True
-RetainJpegFormat=True
-
-[/Script/Cascade.CascadeConfiguration]
-ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase
-ModuleMenu_ModuleRejections=ParticleModule
-ModuleMenu_ModuleRejections=ParticleModuleRequired
-ModuleMenu_ModuleRejections=ParticleModuleSpawn
-ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam
-ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase
-ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase
-ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
-ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
-ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
-ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
-ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase"))
-ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity"))
-ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag"))
-ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" ))
-ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit"))
-
-[CurveEditor]
-bShouldPromptOnCurveRemoveAll=true
-
-[UnrealEd.URLs]
-DocumentationURL="https://docs.unrealengine.com/{VERSION}/{I18N}/{PAGEID}"
-APIDocsURL="https://docs.unrealengine.com/{VERSION}/{I18N}/API/"
-CommunityHomeURL="https://dev.epicgames.com/community"
-OnlineLearningURL="https://dev.epicgames.com/community/learning"
-ForumsURL="http://forums.unrealengine.com"
-SearchForAnswersURL="https://forums.unrealengine.com/tag/question"
-SnippetsURL="https://dev.epicgames.com/community/snippets"
-SupportWebsiteURL="http://unrealengine.com/support"
-SourceCodeIDEURL_Windows="https://aka.ms/vs/16/release/vs_Community.exe"
-SourceCodeIDEURL_Mac="https://developer.apple.com/xcode"
-SourceCodeIDEURL_Linux="https://code.visualstudio.com/docs/setup/linux"
-SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment"
-EpicGamesURL="http://UnrealEngine.com"
-ViewportControlsURL=viewport-controls-in-unreal-engine
-MeshSimplificationPluginsURL=/ue/marketplace/content-cat/assets/codeplugins
-ReportABugURL="https://epicsupport.force.com/unrealengine/s/"
-IssueTrackerURL="https://issues.unrealengine.com/"
-
-[UnrealEd.URLOverrides]
-
-[UserDefinedStructure]
-bUseUserDefinedStructure=true
-
-[CustomBlueprintFunctionLibrary]
-bCanCreateNew=true
-
-[StructSerialization]
-SkipByteCodeSerialization=true
-BreakSerializationRecursion=true
-
-[ScriptErrorLog]
-MaxNumOfAccessViolation=16
-
-[/Script/Engine.ParticleSystemAuditCommandlet]
-HighSpawnRateOrBurstThreshold=35
-FarLODDistanceTheshold=3000
-
-[GatherTextFromAssets]
-MinFreeMemory=1024
-MaxUsedMemory=16384
-
-[CookSettings]
-BulkDataRegistryEnabled=true
-HybridIterativeEnabled=false
-PackagesPerGC=0
-IdleTimeToGC=20
-MemoryMinFreePhysical=2048
-MemoryMinFreeVirtual=2048
-MaxConcurrentShaderJobs=8192
-MaxDiffsToLog=5
-IgnoreHeaderDiffs=True
-bUseFullGCAssetClassNames=true
-FullGCAssetClassNames=/Script/Engine.World
-CookMultiProcessEnabled=false
-CookWorkerCount=1
-ExcludedIniParams=Game:/Script/BlueprintContext.McpContext
-ExcludedIniParams=Editor:CookSettings
-CookOnTheFlyConfigSettingDenyList=*.Engine:Core.System:Paths
-CookOnTheFlyConfigSettingDenyList=*.Game:Script/BlueprintContext.McpContext
-CookOnTheFlyConfigSettingDenyList=*.UserSettings
-CookOnTheFlyConfigSettingDenyList=*.GameUserSettings
-CookOnTheFlyConfigSettingDenyList=*.Editor:CookSettings:CookOnTheFlyConfigSettingDenyList
-CookOnTheFlyConfigSettingDenyList=*.Editor:CookSettings:HybridIterativeEnabled
-CookOnTheFlyConfigSettingDenyList=*.EditorSettings:/Script/UnrealEd.EditorSettings
-CookOnTheFlyConfigSettingDenyList=*.EditorSettings
-CookOnTheFlyConfigSettingDenyList=*.EditorLayout
-CookOnTheFlyConfigSettingDenyList=*.EditorPerProjectUserSettings
-CookOnTheFlyConfigSettingDenyList=*.EditorPerProjectUserSettings:ModuleFileTracking
-CookOnTheFlyConfigSettingDenyList=*.EditorPerProjectUserSettings:EditorStartup
-CookOnTheFlyConfigSettingDenyList=*.EditorPerProjectUserSettings:/Script/UnrealEd.LevelEditorPlaySettings
-CookOnTheFlyConfigSettingDenyList=*.EditorPerProjectUserSettings:PlacementMode
-CookOnTheFlyConfigSettingDenyList=*.Engine:Launcher.DeviceGroups:DeviceGroup
-CookOnTheFlyConfigSettingDenyList=*.SourceControlSettings
-CookOnTheFlyConfigSettingDenyList=*.SourceControl.SourceControlSettings
-CookOnTheFlyConfigSettingDenyList=*.Engine:WindowsApplication.Accessibility
-CookOnTheFlyConfigSettingDenyList=*.EditorKeyBindings
-CookOnTheFlyConfigSettingDenyList=*.GameplayAbilities:CoreRedirects
-CookOnTheFlyConfigSettingDenyList=*.Engine:MemReportFullCommands
-CookOnTheFlyConfigSettingDenyList=*:CoreRedirects
-CookOnTheFlyConfigSettingDenyList=*.OnlineGameplayFramework:/Script/Engine.Engine
-CookOnTheFlyConfigSettingDenyList=*.Engine:OnlineSubsystem*:/Script/Engine.Engine
-CookOnTheFlyConfigSettingDenyList=*.Engine:Audio
-CookOnTheFlyConfigSettingDenyList=*.Engine:/Script/LinuxTargetPlatform.LinuxTargetSettings
-CookOnTheFlyConfigSettingDenyList=*.Engine:/Script/UnrealEd.CookerSettings:bIterativeCookingForFileCookContent
-CookOnTheFlyConfigSettingDenyList=*.Engine:OnlineSubsystemMcp
-
-[EditorDomain]
-EditorDomainEnabled=false
-SaveUnversioned=true
-ClassBlockList=/Script/Engine.StaticMesh
-ClassBlockList=/Script/Engine.Blueprint
-ClassBlockList=/Script/Engine.UserDefinedStruct
-ClassBlockList=/Script/CommonUI.CommonGenericInputActionDataTable
-ClassBlockList=/Script/Engine.DataTable
-PackageBlockList=/Niagara/Functions/RandomRangeFloat
-PackageBlockList=/Niagara/Modules/Update/Color/ScaleColor
-GlobalCanConstructClasses=/Script/CoreUObject.MetaData
-GlobalCanConstructClasses=/Script/Engine.AssetImportData
-
-[TargetDomain]
-IterativeClassAllowListEnabled=true
-IterativeClassAllowList=/Script/Engine.Texture2D
-IterativeClassAllowList=/Script/Engine.TextureCube
-IterativeClassAllowList=/Script/Engine.SoundWave
-IterativeClassAllowList=/Script/Engine.DialogueWave
-IterativeClassAllowList=/Script/CoreUObject.MetaData
-IterativeClassAllowList=/Script/Engine.AssetImportData
-IterativeClassAllowList=/Script/UnrealEd.SceneThumbnailInfo
-IterativeClassAllowList=/Script/UnrealEd.SceneThumbnailInfoWithPrimitive
-IterativeClassAllowList=/Script/Engine.SoundCue
-IterativeClassAllowList=/Script/AudioEditor.SoundCueGraph
-IterativeClassAllowList=/Script/AudioEditor.SoundCueGraphNode_Root
-IterativeClassAllowList=/Script/AudioEditor.SoundCueGraphNode
-IterativeClassAllowList=/Script/Engine.SoundNodeDialoguePlayer
-IterativeClassAllowList=/Script/Engine.SoundNodeWavePlayer
-IterativeClassAllowList=/Script/Engine.SoundNodeRandom
-IterativeClassAllowList=/Script/Engine.SoundNodeModulator
-IterativeClassAllowList=/Script/Engine.SoundNodeMixer
-IterativeClassAllowList=/Script/Engine.SoundNodeDistanceCrossFade
-IterativeClassAllowList=/Script/Engine.SoundNodeSoundClass
-IterativeClassAllowList=/Script/UnrealEd.EdGraphNode_Comment
-IterativeClassAllowList=/Script/Engine.SoundNodeAttenuation
-IterativeClassAllowList=/Script/Engine.StaticMesh
-IterativeClassAllowList=/Script/Engine.BodySetup
-IterativeClassAllowList=/Script/NavigationSystem.NavCollision
-IterativeClassAllowList=/Script/Engine.StaticMeshDescriptionBulkData
-IterativeClassAllowList=/Script/UnrealEd.FbxStaticMeshImportData
-IterativeClassAllowList=/Script/Engine.StaticMeshSocket
-IterativeClassAllowList=/Script/Engine.MaterialInstanceConstant
-IterativeClassAllowList=/Script/Engine.SceneThumbnailInfoWithPrimitive
-IterativeClassAllowList=/Script/Engine.AnimSequence
-IterativeClassAllowList=/Script/Engine.AnimDataModel
-IterativeClassAllowList=/Script/Engine.AnimCompress_PerTrackCompression
-IterativeClassAllowList=/Script/Engine.AnimCompress_BitwiseCompressOnly
-IterativeClassAllowList=/Script/AnimationModifiers.AnimationModifiersAssetUserData
-IterativeClassAllowList=/Script/UnrealEd.FbxAnimSequenceImportData
-
-[CookPlatformDataCacheSettings]
-MaterialInstance=100
-Material=100
-Texture2D=50
-
-[TextureBuild]
-NewTextureBuilds=false
-
-[Texture]
-
-[/Script/Localization.LocalizationSettings]
-EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en")))
-
-[/Script/UnrealEd.EditorProjectAppearanceSettings]
-bDisplayUnits=True
-DistanceUnits=EUnit::Centimeters
-MassUnits=EUnit::Kilograms
-TimeUnits=EUnit::Seconds
-TimeUnits=EUnit::Minutes
-AngleUnits=EUnit::Degrees
-SpeedUnits=EUnit::MetersPerSecond
-TemperatureUnits=EUnit::Celsius
-ForceUnits=EUnit::Newtons
-
-[BlueprintSearchSettings]
-AsyncTaskBatchSize=2048
-bDisableDeferredIndexing=false
-bDisableThreadedIndexing=false
-bEnableCsvStatsProfiling=false
-bEnableDeveloperMenuTools=false
-bDisableSearchResultTemplates=false
-ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Actor
-ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Static
-StaticSearchableTagNames=GameplayCueName
-ExcludedAssetTypes=/Script/ControlRig.ControlRig
-ExcludedFolderPaths=/MediaFrameworkUtilities
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Guid
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector4
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector2D
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.TwoVectors
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Plane
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Rotator
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Quat
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedNormal
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedRGB10A2N
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntPoint
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntVector
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntVector4
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Color
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.LinearColor
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box2D
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.BoxSphereBounds
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.OrientedBox
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointFloat
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveFloat
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector2D
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector2D
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointQuat
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveQuat
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointTwoVectors
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveTwoVectors
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointLinearColor
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveLinearColor
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.FloatInterval
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Int32Interval
-NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.FrameNumber
-NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.DistributionLookupTable
-NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.FormatArgumentData
-
-[/Script/UnrealEd.BlueprintEditorProjectSettings]
-bValidateUnloadedSoftActorReferences=true
-
-[/Script/UnrealEd.AssetViewerSettings]
-Profiles=(ProfileName="Default",DirectionalLightIntensity=2.620000,DirectionalLightColor=(R=0.990000,G=0.839850,B=0.732600,A=1.000000),SkyLightIntensity=0.880000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",PostProcessingSettings=(bOverride_WhiteTemp=True,bOverride_WhiteTint=False,bOverride_ColorSaturation=True,bOverride_ColorContrast=True,bOverride_ColorGamma=True,bOverride_ColorGain=True,bOverride_ColorOffset=True,bOverride_FilmSlope=True,bOverride_FilmToe=True,bOverride_FilmShoulder=True,bOverride_FilmBlackClip=True,bOverride_FilmWhiteClip=True,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomIntensity=True,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_AutoExposureMethod=True,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=True,bOverride_AutoExposureMaxBrightness=True,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=True,bOverride_AutoExposureCalibrationConstant=False,bOverride_HistogramLogMin=True,bOverride_HistogramLogMax=True,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=True,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=True,bOverride_AmbientOcclusionStaticFraction=True,bOverride_AmbientOcclusionRadius=True,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionDistance=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=True,bOverride_AmbientOcclusionBias=True,bOverride_AmbientOcclusionQuality=True,bOverride_AmbientOcclusionMipBlend=True,bOverride_AmbientOcclusionMipScale=True,bOverride_AmbientOcclusionMipThreshold=True,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPVSecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=True,bOverride_ColorGradingLUT=True,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=True,bOverride_DepthOfFieldMaxBokehSize=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_DepthOfFieldMethod=True,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldBokehShape=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldColorThreshold=False,bOverride_DepthOfFieldSizeThreshold=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=True,bOverride_ScreenSpaceReflectionQuality=True,bOverride_ScreenSpaceReflectionMaxRoughness=True,bOverride_ScreenSpaceReflectionRoughnessScale=False,WhiteTemp=6700.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000),ColorOffset=(X=0.005000,Y=0.005000,Z=0.005000),FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMask=None,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=1.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,AutoExposureMethod=AEM_Histogram,AutoExposureLowPercent=80.000000,AutoExposureHighPercent=98.300003,AutoExposureMinBrightness=1.000000,AutoExposureMaxBrightness=1.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,AutoExposureBias=0.330000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.161468,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=1.000000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=73.477997,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionDistance=80.000000,AmbientOcclusionPower=1.200000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=100.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,ColorGradingIntensity=0.000000,ColorGradingLUT=Texture2D'/Engine/EditorResources/RGBTable16x1_AssetViewer.RGBTable16x1_AssetViewer',DepthOfFieldMethod=DOFM_BokehDOF,bMobileHQGaussian=False,DepthOfFieldFstop=4.000000,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=1000.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldMaxBokehSize=15.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldBokehShape=None,DepthOfFieldOcclusion=0.400000,DepthOfFieldColorThreshold=1.000000,DepthOfFieldSizeThreshold=0.080000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,ScreenPercentage=100.000000,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=100.000000,ScreenSpaceReflectionMaxRoughness=1.000000,WeightedBlendables=(Array=),Blendables=),bPostProcessingEnabled=True,LightingRigRotation=109.389069,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000))
-
-[/Script/DataValidation.DataValidationManager]
-bValidateOnSave=true
-
-[/Script/UMGEditor.UMGEditorProjectSettings]
-DebugResolutions=(Width=3840,Height=2160,Description="",Color=(R=0.745404,G=0.904661,B=1.000000,A=1.000000))
-DebugResolutions=(Width=3440,Height=1440,Description="",Color=(R=0.439657,G=0.783538,B=0.982251,A=1.000000))
-DebugResolutions=(Width=2560,Height=1440,Description="",Color=(R=0.208637,G=0.644480,B=0.973445,A=1.000000))
-DebugResolutions=(Width=1440,Height=2560,Description="",Color=(R=0.215861,G=0.651406,B=0.973445,A=1.000000))
-DebugResolutions=(Width=2560,Height=1080,Description="",Color=(R=0.064803,G=0.539479,B=0.955973,A=1.000000))
-DebugResolutions=(Width=2048,Height=1536,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000))
-DebugResolutions=(Width=1536,Height=2048,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000))
-DebugResolutions=(Width=1920,Height=1080,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000))
-DebugResolutions=(Width=1080,Height=1920,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000))
-DebugResolutions=(Width=1280,Height=720,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000))
-DebugResolutions=(Width=720,Height=1280,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000))
-DebugResolutions=(Width=1136,Height=640,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000))
-DebugResolutions=(Width=640,Height=1136,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000))
-
-[/Script/UnrealEd.DiffAssetRegistriesCommandlet]
-P4EngineBasePath=/Engine/Content/
-P4EngineAssetPath=/Engine/
-
-[EditorSettings]
-bCanModifyPluginsFromBrowser=true
-
-[/Script/GameFeaturesEditor.GameFeaturesEditorSettings]
-PluginTemplates=(Path=(Path="../../Plugins/Experimental/GameFeatures/Templates/GameFeaturePluginContentOnly"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "E17DB7E94A2C0F5968A52E89959864C0", "Game Feature (Content Only)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "CB5136B64AFAFBA5EDEA078FCAC7BCC9", "Create a new Game Feature Plugin."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="")
-PluginTemplates=(Path=(Path="../../Plugins/Experimental/GameFeatures/Templates/GameFeaturePluginWithCode"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "90D6FD2A455176CEC42DD79A23AEC3B0", "Game Feature (with C++)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "2B00A0E7415C8CEAA6DA609A141237F0", "Create a new Game Feature Plugin with a minimal amount of code."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="")
-
-[/Script/AdvancedPreviewScene.SharedProfiles]
-
diff --git a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
deleted file mode 100644
index 5c2b8d7..0000000
--- a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
+++ /dev/null
@@ -1,2735 +0,0 @@
-[/Script/EngineSettings.GameMapsSettings]
-GameInstanceClass=/Script/Engine.GameInstance
-EditorStartupMap=/Engine/Maps/Templates/OpenWorld
-GameDefaultMap=/Engine/Maps/Templates/OpenWorld
-ServerDefaultMap=/Engine/Maps/Entry
-GlobalDefaultGameMode=/Script/Engine.GameModeBase
-LocalMapOptions=
-
-[InstallBundleManager]
-ModuleName=NullInstallBundleManager
-EditorModuleName=NullInstallBundleManager
-
-[URL]
-Protocol=unreal
-Name=Player
-SaveExt=usa
-Port=7777
-
-[HTTP]
-HttpTimeout=180
-HttpConnectionTimeout=60
-HttpReceiveTimeout=30
-HttpSendTimeout=30
-FlushSoftTimeLimitDefault=2.0
-FlushHardTimeLimitDefault=4.0
-FlushSoftTimeLimitBackground=2.0
-FlushHardTimeLimitBackground=4.0
-FlushSoftTimeLimitShutdown=2.0
-FlushHardTimeLimitShutdown=4.0
-FlushSoftTimeLimitFullFlush=-1.0
-FlushHardTimeLimitFullFlush=-1.0
-
-[HTTP.HttpThread]
-RunningThreadedRequestLimit=11
-
-[HTTP.Curl]
-bAllowSeekFunction=false
-
-[BackgroundHttp]
-MaxActiveDownloads=4
-TempFileTimeOutSeconds=259200
-DeleteTempFilesWithoutURLMappingEntries=true
-RemoveURLMappingEntriesWithoutPhysicalTempFiles=true
-
-[WebSockets]
-WebSocketsProtocols=ws
-WebSocketsProtocols=wss
-WebSocketsProtocols=v10.stomp
-WebSocketsProtocols=v11.stomp
-WebSocketsProtocols=v12.stomp
-WebSocketsProtocols=xmpp
-
-[WebSockets.LibWebSockets]
-ThreadStackSize=131072
-ThreadTargetFrameTimeInSeconds=0.0333
-ThreadMinimumSleepTimeInSeconds=0.0
-MaxHttpHeaderData=32768
-
-[Ping]
-StackSize=1048576
-MinPingSendWaitTimeMs=10.0
-
-[Voice]
-bEnabled=false
-bDuckingOptOut=true
-
-[SlateStyle]
-DefaultFontName=/Engine/EngineFonts/Roboto
-
-[PlatformMemoryBuckets]
-LargestMemoryBucket_MinGB=32
-LargerMemoryBucket_MinGB=12
-DefaultMemoryBucket_MinGB=8
-SmallerMemoryBucket_MinGB=6
-SmallestMemoryBucket_MinGB=0
-
-[CoreUObject.UninitializedScriptStructMembersCheck]
-EngineModuleReflectedUninitializedPropertyVerbosity=Error
-ProjectModuleReflectedUninitializedPropertyVerbosity=Error
-ObjectReferenceReflectedUninitializedPropertyVerbosity=Error
-
-[CoreUObject.ShortTypeNameInMetaDataCheck]
-MetaDataKeys=AllowedClasses
-MetaDataKeys=DisallowedClasses
-MetaDataKeys=BaseStruct
-MetaDataKeys=BaseClass
-MetaDataKeys=HasNativeMake
-MetaDataKeys=HasnativeBreak
-MetaDataKeys=RowType
-MetaDataKeys=BitmaskEnum
-MetaDataKeys=ActorClassToPoll
-MetaDataKeys=ComponentClass
-MetaDataKeys=MustImplement
-MetaDataKeys=MetaClass
-MetaDataKeys=MetaStruct
-MetaDataKeys=RequiredAssetDataTags
-
-[/Script/Engine.Engine]
-ConsoleClassName=/Script/Engine.Console
-GameViewportClientClassName=/Script/Engine.GameViewportClient
-LocalPlayerClassName=/Script/Engine.LocalPlayer
-WorldSettingsClassName=/Script/Engine.WorldSettings
-NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
-NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
-AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
-PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
-LevelScriptActorClassName=/Script/Engine.LevelScriptActor
-DefaultBlueprintBaseClassName=/Script/Engine.Actor
-GameUserSettingsClassName=/Script/Engine.GameUserSettings
-AIControllerClassName=/Script/AIModule.AIController
-AssetManagerClassName=/Script/Engine.AssetManager
-bAllowMatureLanguage=false
-GameEngine=/Script/Engine.GameEngine
-EditorEngine=/Script/UnrealEd.EditorEngine
-UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
-WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
-DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
-DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
-DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
-DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
-DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
-HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
-DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
-DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
-DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000
-GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
-DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
-EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
-PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
-BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64
-BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64
-MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
-WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
-LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
-LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
-LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
-LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
-ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
-ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
-RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
-VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
-VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
-VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
-VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
-VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
-VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
-PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial
-BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
-ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
-ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF
-DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
-InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
-PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
-EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
-DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
-DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
-DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
-DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial
-DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT
-DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT
-TimecodeProviderClassName=None
-ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial
-ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
-LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
-ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
-ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
-ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
-ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
-ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
-ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
-ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
-ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
-ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
-QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
-QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
-QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
-QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
-QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
-QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
-QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
-QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
-QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
-QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
-QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
-LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
-LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
-LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
-LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
-LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
-LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
-LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
-LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
-LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
-LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
-LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
-StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
-StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
-StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
-StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
-LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
-LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
-LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
-LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
-LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
-LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
-LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
-LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
-StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
-StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
-StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
-StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
-StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
-HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
-HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
-HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
-HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
-HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
-HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
-HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
-GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh)
-GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh)
-GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh)
-GPUSkinCacheVisualizationLowMemoryThresholdInMB=2.0
-GPUSkinCacheVisualizationHighMemoryThresholdInMB=10.0
-GPUSkinCacheVisualizationLowMemoryColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green
-GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
-GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red
-GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD)
-GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1)
-GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2)
-GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3)
-MaxPixelShaderAdditiveComplexityCount=2000
-MaxES3PixelShaderAdditiveComplexityCount=800
-bSubtitlesEnabled=True
-bSubtitlesForcedOff=false
-MaximumLoopIterationCount=1000000
-bCanBlueprintsTickByDefault=true
-bOptimizeAnimBlueprintMemberVariableAccess=true
-CameraRotationThreshold=45.0
-CameraTranslationThreshold=10000
-PrimitiveProbablyVisibleTime=8.0
-MaxOcclusionPixelsFraction=0.1
-MinLightMapDensity=0.0
-IdealLightMapDensity=0.2
-MaxLightMapDensity=0.8
-RenderLightMapDensityGrayscaleScale=1.0
-RenderLightMapDensityColorScale=1.0
-bRenderLightMapDensityGrayscale=false
-LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
-LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
-bPauseOnLossOfFocus=false
-MaxParticleResize=0
-MaxParticleResizeWarn=0
-NetClientTicksPerSecond=200
-StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
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-StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
-DisplayGamma=2.2
-MinDesiredFrameRate=35.000000
-NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
-NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
-NetErrorLogInterval=1.0
-SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
-SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
-bSmoothFrameRate=false
-SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
-bCheckForMultiplePawnsSpawnedInAFrame=false
-NumPawnsAllowedToBeSpawnedInAFrame=2
-DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
-bEnableOnScreenDebugMessages=true
-DurationOfErrorsAndWarningsOnHUD=0
-NearClipPlane=10.0
-DefaultWorldPartitionHLODLayer=/Engine/Maps/Templates/HLODs/HLODLayer_Instanced.HLODLayer_Instanced
-ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Reactor")
-ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Reactor")
-
-[CoreRedirects]
-ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
-ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class")
-ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class")
-ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection")
-PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True)
-PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True)
-StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
-StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
-StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
-StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
-StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
-StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
-StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
-StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
-StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
-StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
-StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose")
-StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
-StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
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-StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot")
-StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData")
-FunctionRedirects=(OldName="ConvertTransformToRelative",NewName="/Script/Engine.KismetMathLibrary.MakeRelativeTransform")
-PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.LocalTransform",NewName="A")
-PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.WorldTransform",NewName="RelativeTo")
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-PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.Transform",NewName="RelativeTo")
-PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source")
-PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA")
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-PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue")
-PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust")
-PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid")
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-PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText")
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-PropertyRedirects=(OldName="PoseSearchDatabase.Weights",NewName="PoseSearchDatabase.DefaultWeights")
-EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand")
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-PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber")
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-ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True)
-StructRedirects=(OldName="HapticFeedbackDetails",NewName="/Script/Engine.HapticFeedbackDetails_Curve")
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-PropertyRedirects=(OldName="RectLightComponent.SetSourceTexture.bNewValue", NewName="NewValue")
-PropertyRedirects=(OldName="RectLightComponent.SetSourceWidth.bNewValue", NewName="NewValue")
-PropertyRedirects=(OldName="RecastNavMeshTileGenerationDebug.bHeightfieldSolidPostRadiusFiltering", NewName="bHeightfieldSolidPostInclusionBoundsFiltering")
-PropertyRedirects=(OldName="SimSpaceSettings.MasterAlpha", NewName="SimSpaceSettings.WorldAlpha")
-PropertyRedirects=(OldName="SkinnedMeshComponent.MasterPoseComponent", NewName="LeaderPoseComponent")
-PropertyRedirects=(OldName="SkinnedMeshComponent.bUseBoundsFromMasterPoseComponent", NewName="bUseBoundsFromLeaderPoseComponent")
-PropertyRedirects=(OldName="SkinnedMeshComponent.bIgnoreMasterPoseComponentLOD", NewName="bIgnoreLeaderPoseComponentLOD")
-FunctionRedirects=(OldName="SkinnedMeshComponent.SetMasterPoseComponent", NewName="SetLeaderPoseComponent")
-PropertyRedirects=(OldName="SkinnedMeshComponent.SetLeaderPoseComponent.NewMasterBoneComponent",NewName="SkinnedMeshComponent.SetLeaderPoseComponent.NewLeaderBoneComponent")
-PropertyRedirects=(OldName="SkeletalMeshComponent.bPropagateCurvesToSlaves", NewName="bPropagateCurvesToFollowers")
-FunctionRedirects=(OldName="SkeletalMeshComponent.BindClothToMasterPoseComponent", NewName="BindClothToLeaderPoseComponent")
-FunctionRedirects=(OldName="SkeletalMeshComponent.UnbindClothFromMasterPoseComponent", NewName="UnbindClothFromLeaderPoseComponent")
-FunctionRedirects=(OldName="SkinnedMeshComponent.SetSkeletalMesh", NewName="SetSkinnedAssetAndUpdate")
-PropertyRedirects=(OldName="AGameplayAbilityWorldReticle.MasterPC", NewName="PrimaryPC")
-PropertyRedirects=(OldName="AGameplayAbilityTargetActor.MasterPC", NewName="PrimaryPC")
-ClassRedirects=(OldName="CameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake")
-ClassRedirects=(OldName="MatineeCameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake")
-ClassRedirects=(OldName="MatineeCameraShakePattern",NewName="/Script/GameplayCameras.LegacyCameraShakePattern")
-ClassRedirects=(OldName="MatineeCameraShakeFunctionLibrary", NewName="/Script/GameplayCameras.LegacyCameraShakeFunctionLibrary")
-FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShake", NewName="LegacyCameraShake.StartLegacyCameraShake")
-FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShakeFromSource", NewName="LegacyCameraShake.StartLegacyCameraShakeFromSource")
-FunctionRedirects=(OldName="LegacyCameraShakeFunctionLibrary.Conv_MatineeCameraShake", NewName="LegacyCameraShakeFunctionLibrary.Conv_LegacyCameraShake")
-PropertyRedirects=(OldName="AnimationSettings.BoneTimecodeCustomAttributeNameSettings",NewName="BoneTimecodeAnimationAttributeNameSettings")
-PropertyRedirects=(OldName="AnimationSettings.BoneCustomAttributesNames",NewName="BoneAnimationAttributesNames")
-PropertyRedirects=(OldName="AnimationSettings.BoneNamesWithCustomAttributes",NewName="BoneNamesWithAnimationAttributes")
-
-[CoreUObject.Metadata]
-MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
-MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
-MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
-MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
-MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
-MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
-MetadataRedirects=(OldKey="K2Category", NewKey="Category")
-MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
-MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
-MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
-MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
-MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
-
-[EnumRemap]
-
-[PlatformInterface]
-CloudStorageInterfaceClassName=
-InGameAdManagerClassName=
-
-[/Script/Engine.UserInterfaceSettings]
-UIScaleRule=ShortestSide
-UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
-bLoadWidgetsOnDedicatedServer=True
-bAllowHighDPIInGameMode=False
-
-[/Script/Engine.GameEngine]
-MaxDeltaTime=0
-ServerFlushLogInterval=30
-
-[Engine.StartupPackages]
-Package=/Engine/EngineMaterials/BlinkingCaret
-Package=/Engine/EngineMaterials/DefaultBokeh
-Package=/Engine/EngineMaterials/DefaultBloomKernel
-Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
-Package=/Engine/EngineMaterials/DefaultDiffuse
-Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
-Package=/Engine/EngineMaterials/WorldGridMaterial
-Package=/Engine/EngineMaterials/DefaultMaterial
-Package=/Engine/EngineMaterials/DefaultNormal
-Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
-Package=/Engine/EngineMaterials/DefaultWhiteGrid
-Package=/Engine/EngineMaterials/EditorBrushMaterial
-Package=/Engine/EngineMaterials/EmissiveMeshMaterial
-Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
-Package=/Engine/EngineMaterials/Grid
-Package=/Engine/EngineMaterials/Grid_N
-Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
-Package=/Engine/EngineMaterials/MiniFont
-Package=/Engine/EngineMaterials/PaperDiffuse
-Package=/Engine/EngineMaterials/PaperNormal
-Package=/Engine/EngineMaterials/PhysMat_Rubber
-Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
-Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
-Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
-Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
-Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
-Package=/Engine/EngineDebugMaterials/GeomMaterial
-Package=/Engine/EngineDebugMaterials/HeatmapGradient
-Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
-Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
-Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
-Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
-Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
-Package=/Engine/EngineDebugMaterials/TangentColorMap
-Package=/Engine/EngineDebugMaterials/VertexColorMaterial
-Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
-Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
-Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
-Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
-Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
-Package=/Engine/EngineDebugMaterials/WireframeMaterial
-Package=/Engine/EngineSounds/WhiteNoise
-Package=/Engine/EngineFonts/SmallFont
-Package=/Engine/EngineFonts/TinyFont
-Package=/Engine/EngineFonts/Roboto
-Package=/Engine/EngineFonts/RobotoTiny
-Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
-Package=/Engine/EngineFonts/RobotoDistanceField
-
-[Core.Log]
-
-[Core.System]
-Paths=../../../Engine/Content
-Paths=%GAMEDIR%Content
-CutdownPaths=%GAMEDIR%CutdownPackages
-ZeroEngineVersionWarning=True
-UseStrictEngineVersioning=True
-CanStripEditorOnlyExportsAndImports=True
-CanSkipEditorReferencedPackagesWhenCooking=False
-CanUseUnversionedPropertySerialization=True
-TestUnversionedPropertySerializationWhenCooking=False
-DetailedCallstacksInNonMonolithicBuilds=True
-UseSeperateBulkDataFiles=False
-GameThreadHeartBeatStartSuspended=False
-GameThreadHeartBeatHitchDuration=-1.0
-GameThreadHeartBeatStackWalk=false
-IgnoreInlineBulkDataReloadEnsures=False
-UsePackageTrailer=True
-HangDuration=0.0
-AssetLogShowsDiskPath=True
-AssetLogShowsAbsolutePath=True
-TaskThreadStackSize=393216
-PoolThreadStackSize=131072
-DefaultThreadStackSize=1048576
-
-[Core.System.Experimental]
-EnablePackageSidecarSaving=False
-AllowVirtualizationOptOut=False
-
-[Core.ContentVirtualization]
-SystemName=None
-LazyInit=False
-
-[Core.VirtualizationModule]
-EnablePayloadVirtualization=True
-EnableCacheAfterPull=True
-MinPayloadLength=0
-BackendGraph=ContentVirtualizationBackendGraph_None
-VirtualizationProcessTag=#virtualized
-AllowSubmitIfVirtualizationFailed=false
-FilterMode=OptOut
-FilterEngineContent=True
-FilterEnginePluginContent=True
-FilterMapContent=True
-LazyInitConnections=False
-DisabledAsset=StaticMesh
-DisabledAsset=SoundWave
-
-[/Script/Virtualization.VirtualizationFilterSettings]
-
-[ContentVirtualizationBackendGraph_None]
-CacheStorageHierarchy=()
-PersistentStorageHierarchy=()
-
-[ContentVirtualizationBackendGraph_LocalCache]
-CacheStorageHierarchy=(Entry=LocalFileCache)
-PersistentStorageHierarchy=()
-LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/")
-
-[ContentVirtualizationBackendGraph_JupiterLocalHost]
-CacheStorageHierarchy=(Entry=LocalFileCache)
-PersistentStorageHierarchy=(JupiterCache)
-LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/")
-JupiterCache=(Type=Jupiter, Host="http://localhost", Namespace="ue.mirage", ChunkSize=524288)
-
-[/Script/Engine.StreamingSettings]
-s.MinBulkDataSizeForAsyncLoading=131072
-s.AsyncLoadingThreadEnabled=True
-s.EventDrivenLoaderEnabled=True
-s.WarnIfTimeLimitExceeded=False
-s.TimeLimitExceededMultiplier=1.5
-s.TimeLimitExceededMinTime=0.005
-s.UseBackgroundLevelStreaming=True
-s.PriorityAsyncLoadingExtraTime=15.0
-s.LevelStreamingActorsUpdateTimeLimit=5.0
-s.PriorityLevelStreamingActorsUpdateExtraTime=5.0
-s.LevelStreamingComponentsRegistrationGranularity=10
-s.UnregisterComponentsTimeLimit=1.0
-s.LevelStreamingComponentsUnregistrationGranularity=5
-s.MaxPackageSummarySize=16384
-s.FlushStreamingOnExit=True
-FixedBootOrder=/Script/Engine/Default__SoundBase
-FixedBootOrder=/Script/Engine/Default__MaterialInterface
-FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
-
-[/Script/Engine.GarbageCollectionSettings]
-gc.MaxObjectsNotConsideredByGC=1
-gc.SizeOfPermanentObjectPool=0
-gc.FlushStreamingOnGC=0
-gc.NumRetriesBeforeForcingGC=10
-gc.AllowParallelGC=True
-gc.TimeBetweenPurgingPendingKillObjects=61.1
-gc.MaxObjectsInEditor=25165824
-gc.IncrementalBeginDestroyEnabled=True
-gc.CreateGCClusters=True
-gc.MinGCClusterSize=5
-gc.AssetClustreringEnabled=False
-gc.ActorClusteringEnabled=False
-gc.BlueprintClusteringEnabled=False
-gc.UseDisregardForGCOnDedicatedServers=False
-gc.MultithreadedDestructionEnabled=True
-gc.VerifyGCObjectNames=True
-gc.VerifyUObjectsAreNotFGCObjects=False
-gc.PendingKillEnabled=True
-
-[Internationalization]
-LocalizationPaths=../../../Engine/Content/Localization/Engine
-CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei
-CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ
-CultureDisplayNameSubstitutes=台湾;中华台北
-CultureDisplayNameSubstitutes=台灣;中華台北
-CultureDisplayNameSubstitutes=대만;중화 타이베이
-
-[Audio]
-UnfocusedVolumeMultiplier=0.0
-UseAudioThread=true
-EnableAudioMixer=false
-DeferStartupPrecache=false
-AllWaveFormats=BINKA
-AllWaveFormats=ADPCM
-AllWaveFormats=PCM
-AllWaveFormats=OPUS
-AllWaveFormats=OGG
-FormatModuleHints=AudioFormatOPUS
-FormatModuleHints=AudioFormatOGG
-FormatModuleHints=AudioFormatADPCM
-FormatModuleHints=AudioFormatBINKA
-AudioInfoModules=BinkAudioDecoder
-FallbackFormat=BINKA
-PlatformFormat=OGG
-PlatformStreamingFormat=OGG
-AudioCaptureModuleName=AudioCaptureRtAudio
-AudioDeviceModuleName=XAudio2
-AudioMixerModuleName=AudioMixerXAudio2
-PlatformHeadroomDB=-3
-UseAudioMixer=true
-
-[AudioChannelAzimuthMap]
-FrontLeft=330
-FrontRight=30
-FrontCenter=0
-BackLeft=210
-BackRight=150
-FrontLeftOfCenter=15
-FrontRightOfCenter=345
-BackCenter=180
-SideLeft=250
-SideRight=110
-
-[AudioDefaultChannelOrder]
-FrontLeft=0
-FrontRight=1
-FrontCenter=2
-LowFrequency=3
-SideLeft=4
-SideRight=5
-BackLeft=6
-BackRight=7
-
-[/Script/Engine.AudioSettings]
-DefaultSoundClassName=/Engine/EngineSounds/Master.Master
-DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master
-DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
-MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
-ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
-EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
-AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault
-LowPassFilterResonance=0.9
-MaximumConcurrentStreams=2
-DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
-
-[/Script/Engine.SoundGroups]
-SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
-SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
-SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
-SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
-SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
-
-[/Script/Engine.Player]
-ConfiguredInternetSpeed=100000
-ConfiguredLanSpeed=100000
-
-[/Script/Engine.NetDriver]
-ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
-ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true)
-ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
-
-[/Script/Engine.RendererSettings]
-VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
-VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
-r.GPUCrashDebugging=false
-MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
-r.GenerateMeshDistanceFields=True
-r.DynamicGlobalIlluminationMethod=1
-r.ReflectionMethod=1
-r.SkinCache.CompileShaders=True
-r.RayTracing=True
-r.Shadow.Virtual.Enable=1
-r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
-r.Lumen.HardwareRayTracing=True
-r.Lumen.HardwareRayTracing.LightingMode=2
-r.AntiAliasingMethod=4
-r.Mobile.AntiAliasing=1
-
-[/Script/OnlineSubsystemUtils.IpNetDriver]
-AllowPeerConnections=False
-AllowPeerVoice=False
-ConnectionTimeout=60.0
-InitialConnectTimeout=60.0
-RecentlyDisconnectedTrackingTime=120
-TimeoutMultiplierForUnoptimizedBuilds=1
-KeepAliveTime=0.2
-MaxClientRate=100000
-MaxInternetClientRate=100000
-RelevantTimeout=5.0
-SpawnPrioritySeconds=1.0
-ServerTravelPause=4.0
-NetServerMaxTickRate=30
-MaxNetTickRate=120
-NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
-MaxPortCountToTry=512
-ResolutionConnectionTimeout=20.0
-
-[DDoSDetection]
-bDDoSDetection=false
-bDDoSAnalytics=false
-DDoSLogSpamLimit=64
-HitchTimeQuotaMS=500
-HitchFrameTolerance=3
-DetectionSeverity=Burst
-DetectionSeverity=PersistentBurst
-DetectionSeverity=DDoS
-DetectionSeverity=ExpensiveDDoS
-DetectionSeverity=DebilitatingDDoS
-
-[DDoSDetection.Burst]
-bSendEscalateAnalytics=false
-EscalateQuotaPacketsPerSec=800
-EscalateQuotaDisconnPacketsPerSec=3200
-EscalateQuotaBadPacketsPerSec=400
-
-[DDoSDetection.PersistentBurst]
-bSendEscalateAnalytics=false
-EscalateQuotaPacketsPerSec=1600
-EscalateQuotaDisconnPacketsPerSec=3200
-EscalateQuotaBadPacketsPerSec=800
-EscalateTimeQuotaMSPerFrame=10
-CooloffTime=10
-
-[DDoSDetection.DDoS]
-bSendEscalateAnalytics=false
-EscalateTimeQuotaMSPerFrame=50
-PacketLimitPerFrame=1000
-PacketTimeLimitMSPerFrame=16
-CooloffTime=10
-
-[DDoSDetection.ExpensiveDDoS]
-bSendEscalateAnalytics=true
-EscalateTimeQuotaMSPerFrame=66
-PacketLimitPerFrame=100
-PacketTimeLimitMSPerFrame=2
-CooloffTime=10
-
-[DDoSDetection.DebilitatingDDoS]
-bSendEscalateAnalytics=true
-PacketLimitPerFrame=0
-NetConnPacketTimeLimitMSPerFrame=100
-CooloffTime=10
-
-[GameNetDriver RPCDoSDetection]
-bRPCDoSDetection=false
-bRPCDoSAnalytics=false
-HitchTimeQuotaMS=1000
-HitchSuspendDetectionTimeMS=1000
-InitialConnectToleranceMS=2000
-RPCBlockWhitelist=ServerMovePacked
-DetectionSeverity=Normal
-DetectionSeverity=Hitch
-DetectionSeverity=Burst
-DetectionSeverity=PersistentBurst
-DetectionSeverity=DoS
-DetectionSeverity=ExpensiveDoS
-DetectionSeverity=Kick
-
-[BeaconNetDriver RPCDoSDetection]
-bRPCDoSDetection=false
-bRPCDoSAnalytics=false
-HitchTimeQuotaMS=1000
-HitchSuspendDetectionTimeMS=1000
-InitialConnectToleranceMS=2000
-DetectionSeverity=Normal
-DetectionSeverity=Hitch
-DetectionSeverity=Burst
-DetectionSeverity=PersistentBurst
-DetectionSeverity=DoS
-DetectionSeverity=ExpensiveDoS
-DetectionSeverity=Kick
-
-[RPCDoSDetection.Normal]
-EscalateQuotaRPCsPerFrame=256
-EscalateTimeQuotaMSPerFrame=10
-
-[RPCDoSDetection.Hitch]
-EscalateQuotaRPCsPerPeriod=512
-EscalateTimeQuotaMSPerPeriod=50
-EscalateQuotaTimePeriod=2
-CooloffTime=5
-AutoEscalateTime=10
-
-[RPCDoSDetection.Burst]
-EscalateQuotaRPCsPerPeriod=1024
-EscalateTimeQuotaMSPerPeriod=512
-EscalateQuotaTimePeriod=8
-CooloffTime=5
-AutoEscalateTime=8
-
-[RPCDoSDetection.PersistentBurst]
-bLogEscalate=true
-bSendEscalateAnalytics=true
-bTrackRecentRPCs=true
-EscalateQuotaRPCsPerPeriod=2048
-EscalateTimeQuotaMSPerPeriod=1024
-EscalateQuotaTimePeriod=8
-EscalationCountTolerance=15
-EscalationTimeToleranceMS=8000
-CooloffTime=5
-AutoEscalateTime=8
-
-[RPCDoSDetection.DoS]
-bLogEscalate=true
-bSendEscalateAnalytics=true
-bTrackRecentRPCs=true
-EscalateQuotaRPCsPerPeriod=4096
-EscalateTimeQuotaMSPerPeriod=2048
-EscalateQuotaTimePeriod=8
-EscalationCountTolerance=10
-EscalationTimeToleranceMS=8000
-RPCRepeatLimitPerPeriod=512
-RPCRepeatLimitMSPerPeriod=1024
-RPCRepeatLimitTimePeriod=4
-CooloffTime=10
-AutoEscalateTime=11
-
-[RPCDoSDetection.ExpensiveDoS]
-bLogEscalate=true
-bSendEscalateAnalytics=true
-bTrackRecentRPCs=true
-EscalateQuotaRPCsPerPeriod=32768
-EscalateTimeQuotaMSPerPeriod=8192
-EscalateQuotaTimePeriod=16
-EscalationCountTolerance=5
-EscalationTimeToleranceMS=8000
-RPCRepeatLimitPerPeriod=512
-RPCRepeatLimitMSPerPeriod=1024
-RPCRepeatLimitTimePeriod=4
-CooloffTime=10
-
-[RPCDoSDetection.Kick]
-bLogEscalate=true
-bSendEscalateAnalytics=true
-bKickPlayer=true
-
-[/Script/Engine.DemoNetDriver]
-NetConnectionClassName=/Script/Engine.DemoNetConnection
-DemoSpectatorClass=Engine.PlayerController
-SpawnPrioritySeconds=60.0
-ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
-ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
-
-[TextureStreaming]
-NeverStreamOutRenderAssets=False
-MinTextureResidentMipCount=7
-PoolSize=160
-MemoryMargin=5
-MinFudgeFactor=1
-LoadMapTimeLimit=20.0
-LightmapStreamingFactor=0.2
-ShadowmapStreamingFactor=0.2
-MaxLightmapRadius=10000.0
-AllowStreamingLightmaps=True
-UseDynamicStreaming=True
-BoostPlayerTextures=3.0
-PoolSizeVRAMPercentage=70
-
-[/Script/UnrealEd.EditorEngine]
-LocalPlayerClassName=/Script/Engine.LocalPlayer
-GameCommandLine=-log
-FOVAngle=90.000000
-GodMode=True
-UseAxisIndicator=True
-HeightMapExportClassName=TerrainHeightMapExporterTextT3D
-bCustomCameraAlignEmitter=true
-CustomCameraAlignEmitterDistance=100.0
-bDrawSocketsInGMode=false
-bSmoothFrameRate=false
-SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
-UseOldStyleMICEditorGroups=true
-InEditorGameURLOptions=
-
-[/Script/UnrealEd.UnrealEdEngine]
-AutoSaveIndex=0
-TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
-TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic")
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
-PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
-PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
-
-[DevOptions.Shaders]
-bAllowCompilingThroughWorkers=True
-bAllowAsynchronousShaderCompiling=True
-NumUnusedShaderCompilingThreads=3
-NumUnusedShaderCompilingThreadsDuringGame=4
-ShaderCompilerCoreCountThreshold=12
-PercentageUnusedShaderCompilingThreads=50
-MaxShaderJobBatchSize=10
-bPromptToRetryFailedShaderCompiles=False
-bLogJobCompletionTimes=False
-ProcessGameThreadTargetTime=.01
-WorkerTimeToLive=20
-BuildWorkerTimeToLive=1200
-WorkerProcessPriority=-1
-bUseVirtualCores=False
-bForceUseSCWMemoryPressureLimits=False
-bDoNotChunkPSOCache=True
-
-[ShaderCompiler]
-r.Shaders.Symbols=0
-r.Shaders.GenerateSymbols=0
-r.Shaders.WriteSymbols=0
-r.Shaders.WriteSymbols.Zip=0
-r.Shaders.SymbolPathOverride=
-r.Shaders.AllowUniqueSymbols=0
-
-[ShaderCompiler_BuildMachine]
-r.Shaders.Symbols=0
-r.Shaders.GenerateSymbols=0
-r.Shaders.WriteSymbols=0
-r.Shaders.WriteSymbols.Zip=0
-r.Shaders.SymbolPathOverride=
-r.Shaders.AllowUniqueSymbols=0
-
-[Rendering.AutoScreenPercentage]
-MinDisplayResolution=720
-MinRenderingResolution=720
-MidDisplayResolution=2160
-MidRenderingResolution=1080
-MaxDisplayResolution=4320
-MaxRenderingResolution=1440
-
-[LogFiles]
-PurgeLogsDays=5
-MaxLogFilesOnDisk=10
-LogTimes=True
-
-[Kismet]
-AllowDerivedBlueprints=true
-CompileDisplaysBinaryBackend=false
-CompileDisplaysAnimBlueprintBackend=false
-bTurnOffEditorConstructionScript=false
-bLogPrintStringSource=true
-PrintStringDuration=2.0
-bUseLocalGraphVariables=false
-bPersistentUberGraphFrame=true
-bReinstanceOnlyWhenNecessary=true
-bChangeDefaultValueWithoutReinstancing=true
-bDisplaysLayout=false
-bOptimizeExecutionFlowStack=true
-bOptimizeAdjacentStates=true
-bEnableInheritableComponents=true
-bDeferDependencyLoads=true
-bForceDisableCookedDependencyDeferring=false
-bExecutionAfterReturn=false
-bCanSuppressAccessViolation=false
-bIgnoreCompileOnLoadErrorsOnBuildMachine=false
-bAllowNativeComponentClassOverrides=true
-bUseLegacyAnimBlueprintThreadSafetyChecks=true
-bThreadSafetyStrictPrivateMemberChecks=false
-
-[/Script/Engine.Blueprint]
-bRecompileOnLoad=true
-
-[/Script/Engine.LevelScriptBlueprint]
-bRecompileOnLoad=true
-
-[/Script/Engine.AnimBlueprint]
-bRecompileOnLoad=true
-
-[CustomStats]
-LD=Streaming fudge factor
-LD=FrameTime
-LD=Terrain Smooth Time
-LD=Terrain Render Time
-LD=Terrain Triangles
-LD=Static Mesh Tris
-LD=Skel Mesh Tris
-LD=Skel Verts CPU Skin
-LD=Skel Verts GPU Skin
-LD=30+ FPS
-LD=Total CPU rendering time
-LD=Total GPU rendering time
-LD=Occluded primitives
-LD=Projected shadows
-LD=Visible static mesh elements
-LD=Visible dynamic primitives
-LD=Texture Pool Size
-LD=Physical Memory Used
-LD=Virtual Memory Used
-LD=Audio Memory Used
-LD=Texture Memory Used
-LD=360 Texture Memory Used
-LD=Animation Memory
-LD=Navigation Memory
-LD=Vertex Lighting Memory
-LD=StaticMesh Vertex Memory
-LD=StaticMesh Index Memory
-LD=SkeletalMesh Vertex Memory
-LD=SkeletalMesh Index Memory
-MEMLEAN=Virtual Memory Used
-MEMLEAN=Audio Memory Used
-MEMLEAN=Animation Memory
-MEMLEAN=Vertex Lighting Memory
-MEMLEAN=StaticMesh Vertex Memory
-MEMLEAN=StaticMesh Index Memory
-MEMLEAN=SkeletalMesh Vertex Memory
-MEMLEAN=SkeletalMesh Index Memory
-MEMLEAN=VertexShader Memory
-MEMLEAN=PixelShader Memory
-MEMLEAN=Navigation Memory
-GameThread=Async Loading Time
-GameThread=Audio Update Time
-GameThread=FrameTime
-GameThread=HUD Time
-GameThread=Input Time
-GameThread=Kismet Time
-GameThread=Move Actor Time
-GameThread=RHI Game Tick
-GameThread=RedrawViewports
-GameThread=Script time
-GameThread=Tick Time
-GameThread=Update Components Time
-GameThread=World Tick Time
-GameThread=Async Work Wait
-GameThread=PerFrameCapture
-GameThread=DynamicLightEnvComp Tick
-Mobile=ES2 Draw Calls
-Mobile=ES2 Draw Calls (UP)
-Mobile=ES2 Triangles Drawn
-Mobile=ES2 Triangles Drawn (UP)
-Mobile=ES2 Program Count
-Mobile=ES2 Program Count (PP)
-Mobile=ES2 Program Changes
-Mobile=ES2 Uniform Updates (Bytes)
-Mobile=ES2 Base Texture Binds
-Mobile=ES2 Detail Texture Binds
-Mobile=ES2 Lightmap Texture Binds
-Mobile=ES2 Environment Texture Binds
-Mobile=ES2 Bump Offset Texture Binds
-Mobile=Frustum Culled primitives
-Mobile=Statically occluded primitives
-SplitScreen=Processed primitives
-SplitScreen=Mesh draw calls
-SplitScreen=Mesh Particles
-SplitScreen=Particle Draw Calls
-
-[MemReportCommands]
-Cmd=Mem FromReport
-Cmd=LogCountedInstances
-Cmd=obj list -resourcesizesort
-Cmd=rhi.DumpMemory
-Cmd=rhi.DumpResourceMemory
-Cmd=rhi.dumpresourcememory summary name=Lumen
-Cmd=rhi.dumpresourcememory summary name=Nanite
-Cmd=rhi.dumpresourcememory summary name=Shadow
-Cmd=rhi.dumpresourcememory summary name=DistanceFields
-Cmd=rhi.dumpresourcememory summary name=GPUScene
-Cmd=rhi.dumpresourcememory summary name=SkinCache
-Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer
-Cmd=rhi.dumpresourcememory summary name=IndexBuffer
-Cmd=rhi.dumpresourcememory summary name=VertexBuffer
-Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer
-Cmd=rhi.dumpresourcememory summary name=None
-Cmd=rhi.dumpresourcememory summary Type=TextureCube
-Cmd=rhi.dumpresourcememory summary name=CaptureCube
-Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB
-Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB
-Cmd=rhi.dumpresourcememory summary name=VirtualTexture
-Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture
-Cmd=rhi.dumpresourcememory summary name=VolumetricFog
-Cmd=rhi.dumpresourcememory summary name=Hair
-Cmd=rhi.dumpresourcememory summary name=Subsurface
-Cmd=obj list class=SkeletalMesh -resourcesizesort
-Cmd=obj list class=StaticMesh -resourcesizesort
-Cmd=listtextures nonvt
-Cmd=listtextures uncompressed
-Cmd=LogOutStatLevels
-Cmd=ListSpawnedActors
-Cmd=wp.DumpDataLayers
-Cmd=wp.DumpStreamingSources
-
-[MemReportFullCommands]
-Cmd=DumpParticleMem
-Cmd=ConfigMem
-Cmd=r.DumpRenderTargetPoolMemory
-Cmd=ListTextures
-Cmd=ListParticleSystems -alphasort
-Cmd=obj list class=SoundWave -alphasort
-Cmd=obj list class=SkeletalMesh -alphasort
-Cmd=obj list class=StaticMesh -alphasort
-Cmd=obj list class=Level -alphasort
-Cmd=obj list class=StaticMeshComponent -alphasort
-
-[MemoryPools]
-FLightPrimitiveInteractionInitialBlockSize=512
-
-[ProcessLimits]
-VirtualMemoryLimitInKB=0
-
-[SystemSettings]
-con.DebugEarlyDefault=True
-con.DebugEarlyCheat=True
-con.DebugLateDefault=True
-con.DebugLateCheat=True
-LogNamedEventFilters=Frame *
-r.setres=1280x720
-framepro.ScopeMinTimeMicroseconds=10
-fx.NiagaraAllowRuntimeScalabilityChanges=1
-QualityLevelMapping=high
-r.Occlusion.SingleRHIThreadStall=1
-r.Shadow.DetectVertexShaderLayerAtRuntime=1
-
-[SystemSettingsEditor]
-r.VSync=0
-r.RHICmdBypass=0
-
-[SystemSettingsSplitScreen2]
-
-[OnlineSubsystem]
-bHasVoiceEnabled=true
-VoiceNotificationDelta=0.33
-MaxLocalTalkers=1
-MaxRemoteTalkers=16
-PollingIntervalInMs=20
-bUseBuildIdOverride=false
-BuildIdOverride=0
-AdditionalModulesToLoad=HTTP
-AdditionalModulesToLoad=XMPP
-LocalPlatformName=WIN
-
-[OnlineSubsystemSteam]
-bEnabled=false
-SteamDevAppId=0
-GameServerQueryPort=27015
-bInitServerOnClient=false
-bRelaunchInSteam=false
-GameVersion=1.0.0.0
-bVACEnabled=1
-bAllowP2PPacketRelay=true
-P2PConnectionTimeout=90
-
-[/Script/OnlineSubsystemSteam.SteamNetDriver]
-NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
-
-[/Script/SteamSockets.SteamSocketsNetDriver]
-NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection
-ConnectionTimeout=80.0
-InitialConnectTimeout=120.0
-NetServerMaxTickRate=30
-MaxNetTickRate=120
-KeepAliveTime=0.2
-MaxClientRate=100000
-MaxInternetClientRate=100000
-RelevantTimeout=5.0
-SpawnPrioritySeconds=1.0
-ServerTravelPause=4.0
-
-[OnlineSubsystemAmazon]
-bEnabled=false
-
-[OnlineSubsystemGoogle]
-bEnabled=false
-
-[OnlineSubsystemGoogle.OnlineIdentityGoogle]
-LoginRedirectUrl="http://127.0.0.1"
-LoginDomains=.google.com
-RedirectPort=9001
-
-[OnlineSubsystemFacebook]
-bEnabled=false
-APIVer=v2.12
-
-[OnlineSubsystemFacebook.OnlineIdentityFacebook]
-LoginUrl="https://www.facebook.com/`ver/dialog/oauth"
-LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
-MeURL="https://graph.facebook.com/`ver/me?access_token=`token"
-LoginDomains=.facebook.com
-bUsePopup=false
-ProfileFields=locale
-ProfileFields=link
-ProfileFields=gender
-
-[OnlineSubsystemFacebook.OnlineSharingFacebook]
-PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token"
-
-[OnlineSubsystemFacebook.OnlineFriendsFacebook]
-FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token"
-FriendsFields=locale
-FriendsFields=link
-FriendsFields=gender
-
-[OnlineSubsystemSamsung]
-bEnabled=true
-
-[OnlineSubsystemSamsung.OnlinePurchaseSamsung]
-QueryReceiptsResumeFailDelaySeconds=2.0
-CheckoutResumeFailDelaySeconds=2.0
-bIncludeSamsungLocText=true
-
-[OnlineSubsystemApple]
-bEnabled=false
-
-[OnlineSubsystemNull]
-bEnabled=true
-bAutoLoginAtStartup=true
-bRequireLoginCredentials=false
-bAddUserNumToNullId=false
-bForceStableNullId=false
-bForceOfflineMode=false
-Achievement_0_Id=null-ach-0
-Achievement_0_bIsHidden=false
-Achievement_0_Title=Achievement 0
-Achievement_0_LockedDesc=Achieve achievement 0
-Achievement_0_UnlockedDesc=Achievement 0 achieved
-Achievement_1_Id=null-ach-1
-Achievement_1_bIsHidden=false
-Achievement_1_Title=Achievement 1
-Achievement_1_LockedDesc=Achieve achievement 1
-Achievement_1_UnlockedDesc=Achievement 1 achieved
-Achievement_2_Id=null-ach-2
-Achievement_2_bIsHidden=false
-Achievement_2_Title=Achievement 2
-Achievement_2_LockedDesc=Achieve achievement 2
-Achievement_2_UnlockedDesc=Achievement 2 achieved
-Achievement_3_Id=null-ach-3
-Achievement_3_bIsHidden=false
-Achievement_3_Title=Achievement 3
-Achievement_3_LockedDesc=Achieve achievement 3
-Achievement_3_UnlockedDesc=Achievement 3 achieved
-Achievement_4_Id=null-ach-4
-Achievement_4_bIsHidden=false
-Achievement_4_Title=Achievement 4
-Achievement_4_LockedDesc=Achieve achievement 4
-Achievement_4_UnlockedDesc=Achievement 4 achieved
-Achievement_5_Id=null-ach-5
-Achievement_5_bIsHidden=false
-Achievement_5_Title=Achievement 5
-Achievement_5_LockedDesc=Achieve achievement 5
-Achievement_5_UnlockedDesc=Achievement 5 achieved
-Achievement_6_Id=null-ach-6
-Achievement_6_bIsHidden=false
-Achievement_6_Title=Achievement 6
-Achievement_6_LockedDesc=Achieve achievement 6
-Achievement_6_UnlockedDesc=Achievement 6 achieved
-Achievement_7_Id=null-ach-7
-Achievement_7_bIsHidden=false
-Achievement_7_Title=Achievement 7
-Achievement_7_LockedDesc=Achieve achievement 7
-Achievement_7_UnlockedDesc=Achievement 7 achieved
-Achievement_8_Id=null-ach-8
-Achievement_8_bIsHidden=false
-Achievement_8_Title=Achievement 8
-Achievement_8_LockedDesc=Achieve achievement 8
-Achievement_8_UnlockedDesc=Achievement 8 achieved
-Achievement_9_Id=null-ach-9
-Achievement_9_bIsHidden=false
-Achievement_9_Title=Achievement 9
-Achievement_9_LockedDesc=Achieve achievement 9
-Achievement_9_UnlockedDesc=Achievement 9 achieved
-
-[/Script/OnlineSubsystemUtils.OnlineBeacon]
-BeaconConnectionInitialTimeout=5.0
-BeaconConnectionTimeout=45.0
-
-[/Script/OnlineSubsystemUtils.OnlineBeaconHost]
-ListenPort=15000
-
-[/Script/OnlineSubsystemUtils.PartyBeaconHost]
-bLogoutOnSessionTimeout=true
-SessionTimeoutSecs=10
-TravelSessionTimeoutSecs=45
-
-[/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
-bLogoutOnSessionTimeout=true
-SessionTimeoutSecs=10
-TravelSessionTimeoutSecs=45
-
-[/Script/Lobby.LobbyBeaconClient]
-BeaconConnectionInitialTimeout=90.0
-BeaconConnectionTimeout=45.0
-
-[OnlineServices.Lobbies]
-SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember"))
-SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby")
-SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember")
-SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId"))
-SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
-SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
-
-[StaticMeshLODSettings]
-LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
-SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
-LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
-Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
-Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista"))
-Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage"))
-HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
-
-[TextureTracking]
-
-[RuntimeAssetCache]
-BucketConfigs=(Name="DefaultBucket", Size=10000000)
-PathToRAC=RuntimeAssetCache
-
-[Zen]
-AutoLaunch=true
-
-[Zen.AutoLaunch]
-DataPath=%APPSETTINGSDIR%Zen/Data
-LocalDataCachePathEnvOverride=UE-LocalDataCachePath
-LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
-ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
-
-[Zen.ConnectExisting]
-HostName=localhost
-Port=1337
-
-[DerivedDataBackendGraph]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath)
-Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
-
-[InstalledDerivedDataBackendGraph]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
-EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
-EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
-
-[ZenOnlyDDC]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Zen)
-Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
-
-[ZenDDC]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared)
-Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
-Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
-
-[DerivedDataBackendGraph_Fill_Seattle]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
-Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
-
-[NoShared]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-
-[Cold]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Local)
-Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
-
-[Warm]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Local)
-Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
-
-[CreatePak]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
-
-[CreateInstalledProjectPak]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
-PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
-PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
-
-[CreateInstalledEnginePak]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
-
-[CreateInstalledEnterprisePak]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
-
-[CreateProjectCache]
-Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
-AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
-Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
-Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
-Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData)
-Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
-
-[VirtualTextureChunkDDCCache]
-UnusedFileAge=34
-MaxFileChecksPerSec=-1 ;no limit
-Path=%GAMEDIR%DerivedDataCache/VT
-
-[DDCCleanup]
-TimeToWaitAfterInit=120
-MaxFileChecksPerSec=1000
-
-[/Script/Engine.LocalPlayer]
-AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
-
-[ContentComparisonReferenceTypes]
-Class=AnimSet
-Class=SkeletalMesh
-Class=SoundCue
-Class=StaticMesh
-Class=ParticleSystem
-Class=Texture2D
-
-[AssetRegistry]
-CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB)
-CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData)
-CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
-bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
-CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass)
-CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass)
-CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName)
-CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
-CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
-CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
-CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests)
-CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames)
-CookedTagsAsFName=PrimaryAssetType
-CookedTagsAsFName=PrimaryAssetName
-CookedTagsAsPathName=GeneratedClass
-CookedTagsAsPathName=ParentClass
-bSerializeAssetRegistry=true
-bSerializeDependencies=false
-bSerializeSearchableNameDependencies=false
-bSerializeManageDependencies=false
-bSerializePackageData=false
-bFilterAssetDataWithNoTags=false
-bFilterDependenciesWithNoTags=false
-bFilterSearchableNames=true
-
-[AutomationTesting]
-ImportTestPath=Content/EditorAutomation/
-ImportTestPackagePath=/Engine/Content/EditorAutomation
-bForceSmokeTests=false
-
-[AutomationTesting.FbxImport]
-FbxImportTestPath=Content/FbxEditorAutomation/
-FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/
-FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
-
-[AutomationTesting.Blueprint]
-TestAllBlueprints=false
-InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
-ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
-ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
-
-[/Script/Engine.AutomationTestSettings]
-EditorTestModules=StaticMeshEditor
-EditorTestModules=LandscapeEditor
-EditorTestModules=GameProjectGeneration
-EditorTestModules=Cascade
-TestLevelFolders=TestMaps
-MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
-
-[AutomationTesting.StaticMeshEditorTest]
-EditorViewButtons=Wireframe
-EditorViewButtons=Verts
-EditorViewButtons=Grid
-EditorViewButtons=Bounds
-EditorViewButtons=Collision
-EditorViewButtons=Show Pivot
-EditorViewButtons=Normals
-EditorViewButtons=Tangents
-EditorViewButtons=Binormals
-EditorViewButtons=UV
-EditorViewButtonsObject=EditorCylinder
-DefaultInteractiveFramerate=5
-DefaultInteractiveFramerateWaitTime=600
-DefaultInteractiveFramerateDuration=5
-
-[/Script/NavigationSystem.NavigationSystemV1]
-bAutoCreateNavigationData=true
-bAddPlayersToGenerationSeeds=true
-
-[/Script/NavigationSystem.NavigationData]
-RuntimeGeneration=Static
-
-[/Script/NavigationSystem.RecastNavMesh]
-TileSetUpdateInterval=1.0
-MaxTileGridWidth=256
-MaxTileGridHeight=256
-DefaultDrawDistance=5000.0
-TileSizeUU=1000.f
-CellSize=19.f
-CellHeight=10.f
-AgentRadius=34.f
-AgentHeight=144.f
-AgentMaxHeight=160.f
-AgentMaxStepHeight=35.f
-AgentMaxSlope=44.f
-MinRegionArea=0.f
-MergeRegionSize=400.f
-bUseBetterOffsetsFromCorners=true
-
-[/Script/NavigationSystem.NavArea_Null]
-DrawColor=(R=38,G=38,B=38,A=64)
-
-[/Script/NavigationSystem.NavArea_Default]
-DrawColor=(R=140,G=255,B=0,A=164)
-
-[Trace.ChannelPresets]
-Rendering=gpu,cpu,frame,log,bookmark
-
-[RemoteConfiguration]
-Enabled=false
-ConfigPathPrefix=\\epicgames.net\root\Home
-ConfigPathSuffix=UECloud
-Timeout=1.0f
-IniToLoad=EditorPerProjectUserSettings
-IniToLoad=EditorKeyBindings
-
-[Engine.ErrorHandling]
-bPromptForRemoteDebugging=false
-bPromptForRemoteDebugOnEnsure=false
-
-[Niagara]
-EnableNiagara=false
-
-[/Script/Engine.Actor]
-DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
-
-[/Script/Engine.TriggerVolume]
-DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
-
-[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
-OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
-OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
-OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
-OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
-
-[Engine.BufferVisualizationMaterials]
-BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
-CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
-CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
-FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
-ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
-MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
-Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
-Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
-Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
-Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy"))
-SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
-SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
-SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
-SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
-Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
-SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
-WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
-WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent"))
-AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
-CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
-SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
-Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity"))
-PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
-PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
-
-[DeviceProfileManager]
-DeviceProfileSelectionModule=WindowsDeviceProfileSelector
-
-[SlateRenderer]
-TextureAtlasSize=1024
-GrayscaleFontAtlasSize=1024
-ColorFontAtlasSize=512
-NumPreallocatedVertices=50000
-
-[MobileSlateUI]
-bTouchFallbackToMouse=true
-
-[Pak]
-bDoUseOodleDespiteNoPluginCompression=true
-ExtensionsToNotUsePluginCompression=uplugin
-ExtensionsToNotUsePluginCompression=upluginmanifest
-ExtensionsToNotUsePluginCompression=uproject
-ExtensionsToNotUsePluginCompression=ini
-ExtensionsToNotUsePluginCompression=icu
-ExtensionsToNotUsePluginCompression=res
-FileNamesToNotUsePluginCompression=AssetRegistry.bin
-DirectoryIndexKeepFiles=*/Config/Tags/*
-DirectoryIndexKeepFiles=*/Content/Localization/*
-DirectoryIndexKeepFiles=*/Content/Internationalization/*
-DirectoryIndexKeepFiles=*/Content/Movies/*
-DirectoryIndexKeepFiles=*/Plugins/*.uplugin*
-DirectoryIndexKeepFiles=*/*.ini*
-DirectoryIndexKeepFiles=*/*.upipelinecache*
-DirectoryIndexKeepEmptyDirectories=*/Plugins/*
-DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/*
-IndexValidationIgnore=*/Saved/Logs/*
-
-[/Script/GameplayDebugger.GameplayDebuggingReplicator]
-MaxEQSQueries=5
-DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
-DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
-DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
-
-[/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
-MenuStartX=10.0
-MenuStartY=10.0
-DebugInfoStartX=20.0
-DebugInfoStartY=60.0
-
-[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
-bEnableGameCenterSupport=False
-bSupportsPortraitOrientation=False
-bSupportsITunesFileSharing=False
-bSupportsUpsideDownOrientation=False
-bSupportsLandscapeLeftOrientation=True
-bSupportsLandscapeRightOrientation=True
-PreferredLandscapeOrientation=LandscapeLeft
-bSupportsMetal=True
-bSupportsMetalMRT=False
-bShipForBitcode=True
-bGameSupportsMultipleActiveControllers=False
-bAllowRemoteRotation=True
-bUseAbsoluteDpadValues=False
-bAllowControllers=True
-bBuildAsFramework=False
-bGenerateFrameworkWrapperProject=True
-bGeneratedSYMFile=False
-bDisableHTTPS=false
-bUseRSync=True
-BundleDisplayName=[PROJECT_NAME]
-BundleName=[PROJECT_NAME]
-BundleIdentifier=com.YourCompany.[PROJECT_NAME]
-DevCodeSigningIdentity=iPhone Developer:;Apple Development:
-DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution:
-VersionInfo=1.0
-FrameRateLock=PUFRL_30
-bEnableDynamicMaxFPS=False
-MinimumiOSVersion=IOS_15
-bSupportsIPad=True
-bSupportsIPhone=True
-AdditionalPlistData=
-RemoteServerName=
-RemoteServerOverrideBuildPath=
-RSyncUsername=
-SSHPrivateKeyOverridePath=
-bEnableRemoteNotificationsSupport=False
-bEnableCloudKitSupport=False
-bRunAsCurrentUser=False
-IOSCloudKitSyncStrategy=None
-bGenerateCrashReportSymbols=false
-bAutomaticSigning=false
-UseFastIntrinsics=False
-ForceFloats=True
-EnableMathOptimisations=True
-MetalLanguageVersion=0
-bDisableMotionData=False
-bEnableAdvertisingIdentifier=True
-
-[XcodeConfiguration]
-bUseModernXcode=false
-bUseModernCodeSigning=true
-ModernSigningTeam=
-ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME]
-
-[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
-SDKAPILevelOverride=
-NDKAPILevelOverride=
-BuildToolsOverride=
-bEnableGooglePlaySupport=false
-bSupportAdMob=true
-bBuildForArm64=true
-bBuildForX8664=false
-bBuildForES31=true
-bSupportsVulkan=true
-bSupportsVulkanSM5=false
-bDetectVulkanByDefault=true
-bSplitIntoSeparateApks=false
-bPackageDataInsideApk=false
-bUseExternalFilesDir=false
-bPublicLogFiles=true
-bCreateAllPlatformsInstall=false
-Orientation=SensorLandscape
-InstallLocation=InternalOnly
-DepthBufferPreference=Default
-PackageName=com.YourCompany.[PROJECT]
-StoreVersion=1
-StoreVersionOffsetArmV7=0
-StoreVersionOffsetArm64=0
-StoreVersionOffsetX86=0
-StoreVersionOffsetX8664=0
-VersionDisplayName=1.0
-MinSDKVersion=26
-TargetSDKVersion=28
-bEnableLint=false
-bShowLaunchImage=true
-bValidateTextureFormats=true
-bMultiTargetFormat_ETC2=true
-bMultiTargetFormat_DXT=true
-bMultiTargetFormat_ASTC=true
-TextureFormatPriority_ETC2=0.2
-TextureFormatPriority_DXT=0.6
-TextureFormatPriority_ASTC=0.9
-bEnableNewKeyboard=True
-bAndroidVoiceEnabled=false
-bBuildWithHiddenSymbolVisibility=True
-bSaveSymbols=false
-bAllowControllers=True
-bAllowIMU=False
-bUseDisplayCutout=False
-bEnableSnapshots=False
-bRestoreNotificationsOnReboot=False
-bEnableBundle=False
-bEnableUniversalAPK=True
-bBundleABISplit=True
-bBundleLanguageSplit=True
-bBundleDensitySplit=True
-bFullScreen=True
-bStripShaderReflection=True
-bForceSmallOBBFiles=False
-bAllowLargeOBBFiles=False
-bAllowPatchOBBFile=False
-bAllowOverflowOBBFiles=False
-bExtractNativeLibs=true
-bEnableDomStorage=False
-bSkipLibCpp=False
-bDisableLibCppSharedDependencyValidation=False
-bDisableFunctionDataSections=False
-bEnableAdvancedBinaryCompression=False
-bDisableStackProtector=False
-
-[/Script/AndroidPlatformEditor.AndroidSDKSettings]
-SDKAPILevel=latest
-NDKAPILevel=android-26
-
-[/Script/UnrealEd.CookerSettings]
-DefaultPVRTCQuality=1
-DefaultASTCQualityBySpeed=1
-DefaultASTCQualityBySize=3
-ClassesExcludedOnDedicatedServer=WidgetBlueprint
-ClassesExcludedOnDedicatedServer=GroupActor
-ClassesExcludedOnDedicatedServer=MetaData
-ClassesExcludedOnDedicatedServer=ObjectRedirector
-ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
-ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
-ClassesExcludedOnDedicatedServer=TextRenderComponent
-ClassesExcludedOnDedicatedServer=Font
-ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
-ClassesExcludedOnDedicatedServer=MaterialExpression
-ClassesExcludedOnDedicatedServer=NiagaraEmitter
-ClassesExcludedOnDedicatedServer=NiagaraScript
-ClassesExcludedOnDedicatedServer=ParticleEmitter
-ClassesExcludedOnDedicatedServer=ParticleLODLevel
-ClassesExcludedOnDedicatedServer=ParticleModule
-ClassesExcludedOnDedicatedServer=SubUVAnimation
-ClassesExcludedOnDedicatedServer=SoundNode
-ClassesExcludedOnDedicatedServer=GameplayEffectUIData
-ClassesExcludedOnDedicatedClient=WidgetBlueprint
-ClassesExcludedOnDedicatedClient=GroupActor
-ClassesExcludedOnDedicatedClient=MetaData
-ClassesExcludedOnDedicatedClient=ObjectRedirector
-ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
-VersionedIntRValues=r.AllowStaticLighting
-VersionedIntRValues=r.GBuffer
-VersionedIntRValues=r.VelocityOutputPass
-VersionedIntRValues=r.SelectiveBasePassOutputs
-VersionedIntRValues=r.DBuffer
-VersionedIntRValues=r.Shaders.Symbols
-VersionedIntRValues=r.Shaders.GenerateSymbols
-VersionedIntRValues=r.Shaders.WriteSymbols
-VersionedIntRValues=r.Shaders.AllowUniqueSymbols
-VersionedIntRValues=r.Shaders.ExtraData
-VersionedIntRValues=r.Shaders.Optimize
-VersionedIntRValues=r.CompileShadersForDevelopment
-VersionedIntRValues=r.MobileHDR
-VersionedIntRValues=r.UsePreExposure
-
-[/Script/UnrealEd.ChunkDependencyInfo]
-
-[/Script/Engine.PhysicsSettings]
-DefaultGravityZ=-980.0
-bEnable2DPhysics=false
-
-[/Script/WindowsTargetPlatform.WindowsTargetSettings]
-bEnableDistanceFields=true
-bEnableRayTracing=true
-bTarget32Bit=false
-DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
-Compiler=Default
-AudioSampleRate=48000
-AudioCallbackBufferFrameSize=1024
-AudioNumBuffersToEnqueue=1
-AudioMaxChannels=0
-AudioNumSourceWorkers=4
-SpatializationPlugin=
-SourceDataOverridePlugin=
-ReverbPlugin=
-OcclusionPlugin=
-CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
-CacheSizeKB=65536
-MaxChunkSizeOverrideKB=0
-bResampleForDevice=False
-MaxSampleRate=48000.000000
-HighSampleRate=32000.000000
-MedSampleRate=24000.000000
-LowSampleRate=12000.000000
-MinSampleRate=8000.000000
-CompressionQualityModifier=1.000000
-AutoStreamingThreshold=0.000000
-SoundCueCookQualityIndex=-1
-
-[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs=SF_VULKAN_SM5
-bEnableRayTracing=true
-
-[/Script/MacTargetPlatform.MacTargetSettings]
-MetalLanguageVersion=0
-TargetedRHIs=SF_METAL_SM5
-UseFastIntrinsics=False
-EnableMathOptimisations=True
-TargetArchitecture=MacTargetArchitectureUniversal
-EditorTargetArchitecture=MacTargetArchitectureUniversal
-
-[HMDPluginPriority]
-OculusHMD=40
-SteamVR=30
-OpenXRHMD=20
-
-[/Script/OculusHMD.OculusHMDRuntimeSettings]
-XrApi=NativeOpenXR
-
-[/Script/Engine.AISystemBase]
-AISystemModuleName=AIModule
-AISystemClassName=/Script/AIModule.AISystem
-
-[/Script/AIModule.AISystem]
-PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
-
-[AutomationController.History]
-bTrackHistory=false
-NumberOfHistoryItemsTracked=5
-
-[VisualLogger]
-FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
-UseCompression=false ;works only with binary files
-
-[GameplayDebuggerSettings]
-OverHead=True
-Basic=True
-BehaviorTree=False
-EQS=False
-EnableEQSOnHUD=true
-Perception=False
-GameView1=False
-GameView2=False
-GameView3=False
-GameView4=False
-GameView5=False
-NameForGameView1=GameView1
-NameForGameView2=GameView2
-NameForGameView3=GameView3
-NameForGameView4=GameView4
-NameForGameView5=GameView5
-
-[Browser]
-bForceMessageLoop=true
-
-[PacketSimulationProfile.Off]
-PktLoss=0
-PktIncomingLoss=0
-PktLagMin=0
-PktLagMax=0
-PktIncomingLagMin=0
-PktIncomingLagMax=0
-
-[PacketSimulationProfile.Average]
-PktLoss=1
-PktIncomingLoss=1
-PktLagMin=30
-PktLagMax=60
-PktIncomingLagMin=30
-PktIncomingLagMax=60
-
-[PacketSimulationProfile.Bad]
-PktLoss=5
-PktIncomingLoss=5
-PktLagMin=100
-PktLagMax=200
-PktIncomingLagMin=100
-PktIncomingLagMax=200
-
-[/Script/Engine.NetworkSettings]
-NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions")
-NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")
-
-[PacketHandlerComponents]
-
-[/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
-CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
-OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
-GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
-
-[/Script/Engine.SkeletalMeshLODSettings]
-LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5))
-LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25))
-LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125))
-LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06))
-
-[/Script/Engine.PlayerCameraManager]
-ServerUpdateCameraTimeout=2.0
-
-[/Script/CinematicCamera.CineCameraSettings]
-FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5))
-FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365))
-FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
-FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
-FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
-FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
-FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
-FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
-FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146))
-FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
-FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
-FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
-FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
-DefaultFilmbackPreset=16:9 Digital Film
-LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
-LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7))
-DefaultLensPresetName=Universal Zoom
-CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0))
-CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333))
-CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778))
-CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39))
-DefaultCropPresetName=No Crop
-DefaultLensFocalLength=35
-DefaultLensFStop=2.8
-
-[/Script/TcpMessaging.TcpMessagingSettings]
-EnableTransport=True
-ListenEndpoint=
-ConnectionRetryDelay=2
-
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
-[SteamVR.Settings]
-HMDWornMovementThreshold=50.0
-
-[/Script/Engine.AnimationSettings]
-bStripAnimationDataOnDedicatedServer=False
-BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename")
-
-[Animation.DefaultObjectSettings]
-BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings
-AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression
-CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings
-
-[/Script/Engine.MeshSimplificationSettings]
-r.MeshReductionModule=QuadricMeshReduction
-
-[/Script/ClassViewer.ClassViewerProjectSettings]
-InternalOnlyPaths=(Path="/Engine/VREditor")
-InternalOnlyPaths=(Path="/Engine/Sequencer")
-InternalOnlyPaths=(Path="/Engine/NotForLicensees")
-InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
-InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
-
-[/Script/ClassViewer.StructViewerProjectSettings]
-InternalOnlyPaths=(Path="/Engine/VREditor")
-InternalOnlyPaths=(Path="/Engine/Sequencer")
-InternalOnlyPaths=(Path="/Engine/NotForLicensees")
-
-[/Script/LevelSequence.LevelSequence]
-DefaultCompletionMode=RestoreState
-
-[/Script/TemplateSequence.TemplateSequence]
-DefaultCompletionMode=RestoreState
-
-[PlatformCrypto]
-PlatformRequiresDataCrypto=True
-PakSigningRequired=True
-PakEncryptionRequired=True
-
-[/Script/AppleARKit.AppleARKitSettings]
-bEnableLiveLinkForFaceTracking=true
-LiveLinkPublishingPort=11111
-bRequireDeviceSupportsARKit=true
-
-[Messaging]
-bAllowDelayedMessaging=false
-
-[/Script/ChaosSolverEngine.ChaosSolverSettings]
-DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor
-
-[/Script/Engine.VirtualTexturePoolConfig]
-Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True)
-
-[PlatformPaths]
-UnrealBuildTool=Engine/Build/BatchFiles/Build.bat
-
-[AlternateTextureCompression]
-TextureCompressionFormat=TextureFormatOodle
-
-[TextureFormatOodleSettings]
-bForceAllBC23ToBC7=False
-bDebugColor=False
-DebugDumpFilter=
-LogVerbosity=0
-GlobalLambdaMultiplier=1.000000
-
-[/Script/Engine.TextureEncodingProjectSettings]
-bFinalUsesRDO=false
-FinalRDOLambda=30
-FinalEffortLevel=Normal
-FinalUniversalTiling=Disabled
-bFastUsesRDO=false
-FastRDOLambda=30
-FastEffortLevel=Normal
-FastUniversalTiling=Disabled
-CookUsesSpeed=Final
-EditorUsesSpeed=FinalIfAvailable
-
-[OodleDataCompressionFormat]
-PreallocatedBufferCount=2
-
-[Plugins]
-ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings
-
-[ClothSettings]
-EnvironmentCollisionPadding=2.f
-EnvironmentCollisionThickness=2.f
-EnvironmentCollisionMaxShapes=32
-
-[/Script/InterchangeEngine.InterchangeProjectSettings]
-FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric
-bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
-ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
-SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
-GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline
-
-[InstalledPlatforms]
-HasInstalledPlatformInfo=true
-InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False)
-InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False)
-
-[Analytics]
-UE4TypeOverride=Rocket
-
-[OnlineServices.EOS.Auth]
-DefaultExternalCredentialTypeStr=Steam
-
-[/Script/HardwareTargeting.HardwareTargetingSettings]
-TargetedHardwareClass=Desktop
-AppliedTargetedHardwareClass=Desktop
-DefaultGraphicsPerformance=Maximum
-AppliedDefaultGraphicsPerformance=Maximum
-
-[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
-CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
-
-[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
-bEnablePlugin=True
-bAllowNetworkConnection=True
-SecurityToken=2DBE1EEA4720A92C6311519AB8AEDC34
-bIncludeInShipping=False
-bAllowExternalStartInShipping=False
-bCompileAFSProject=False
-bUseCompression=False
-bLogFiles=False
-bReportStats=False
-ConnectionType=USBOnly
-bUseManualIPAddress=False
-ManualIPAddress=
-
diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini
deleted file mode 100644
index 319dcf9..0000000
--- a/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[Internationalization]
-ShouldUseLocalizedNumericInput=True
-
diff --git a/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini b/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini b/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini
deleted file mode 100644
index e69de29..0000000
diff --git a/Intermediate/ReimportCache/3688439234.bin b/Intermediate/ReimportCache/3688439234.bin
deleted file mode 100644
index 574aa1e..0000000
Binary files a/Intermediate/ReimportCache/3688439234.bin and /dev/null differ
diff --git a/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush b/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
deleted file mode 100644
index e2813f0..0000000
--- a/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
+++ /dev/null
@@ -1,489 +0,0 @@
-// Copyright Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
-{
- return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
-}
-#endif
-
-#ifndef GBUFFER_LAYOUT
-#define GBUFFER_LAYOUT 0
-#endif
-
-#if GBUFFER_LAYOUT == 0
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float4 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat4.x = GBuffer.CustomData.x;
- MrtFloat4.y = GBuffer.CustomData.y;
- MrtFloat4.z = GBuffer.CustomData.z;
- MrtFloat4.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = MrtFloat4;
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f);
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float4 InMRT4,
- float4 InMRT5,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.PrecomputedShadowFactors.x = InMRT5.x;
- Ret.PrecomputedShadowFactors.y = InMRT5.y;
- Ret.PrecomputedShadowFactors.z = InMRT5.z;
- Ret.PrecomputedShadowFactors.w = InMRT5.w;
- Ret.CustomData.x = InMRT4.x;
- Ret.CustomData.y = InMRT4.y;
- Ret.CustomData.z = InMRT4.z;
- Ret.CustomData.w = InMRT4.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
-#if GBUFFER_LAYOUT == 1
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float2 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
- float4 MrtFloat6 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat4.x = GBuffer.Velocity.x;
- MrtFloat4.y = GBuffer.Velocity.y;
- MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat5.x = GBuffer.CustomData.x;
- MrtFloat5.y = GBuffer.CustomData.y;
- MrtFloat5.z = GBuffer.CustomData.z;
- MrtFloat5.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = float4(MrtFloat4.x, MrtFloat4.y, 0.0f, 0.0f);
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = MrtFloat6;
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float2 InMRT4,
- float4 InMRT5,
- float4 InMRT6,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.Velocity.x = InMRT4.x;
- Ret.Velocity.y = InMRT4.y;
- Ret.PrecomputedShadowFactors.x = InMRT6.x;
- Ret.PrecomputedShadowFactors.y = InMRT6.y;
- Ret.PrecomputedShadowFactors.z = InMRT6.z;
- Ret.PrecomputedShadowFactors.w = InMRT6.w;
- Ret.CustomData.x = InMRT5.x;
- Ret.CustomData.y = InMRT5.y;
- Ret.CustomData.z = InMRT5.z;
- Ret.CustomData.w = InMRT5.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float2 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xy;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float2 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xy;
- float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float2 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xy;
- float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float2 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xy;
- float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
diff --git a/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
deleted file mode 100644
index 14dffe7..0000000
--- a/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+++ /dev/null
@@ -1,511 +0,0 @@
-// Copyright Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
-{
- return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
-}
-#endif
-
-#ifndef GBUFFER_LAYOUT
-#define GBUFFER_LAYOUT 0
-#endif
-
-#if GBUFFER_LAYOUT == 0
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float4 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
- float4 MrtFloat6 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat4.x = GBuffer.Velocity.x;
- MrtFloat4.y = GBuffer.Velocity.y;
- MrtFloat4.z = GBuffer.Velocity.z;
- MrtFloat4.w = GBuffer.Velocity.w;
- MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat5.x = GBuffer.CustomData.x;
- MrtFloat5.y = GBuffer.CustomData.y;
- MrtFloat5.z = GBuffer.CustomData.z;
- MrtFloat5.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = MrtFloat4;
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = MrtFloat6;
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float4 InMRT4,
- float4 InMRT5,
- float4 InMRT6,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.Velocity.x = InMRT4.x;
- Ret.Velocity.y = InMRT4.y;
- Ret.Velocity.z = InMRT4.z;
- Ret.Velocity.w = InMRT4.w;
- Ret.PrecomputedShadowFactors.x = InMRT6.x;
- Ret.PrecomputedShadowFactors.y = InMRT6.y;
- Ret.PrecomputedShadowFactors.z = InMRT6.z;
- Ret.PrecomputedShadowFactors.w = InMRT6.w;
- Ret.CustomData.x = InMRT5.x;
- Ret.CustomData.y = InMRT5.y;
- Ret.CustomData.z = InMRT5.z;
- Ret.CustomData.w = InMRT5.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
-#if GBUFFER_LAYOUT == 1
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float4 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
- float4 MrtFloat6 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat4.x = GBuffer.Velocity.x;
- MrtFloat4.y = GBuffer.Velocity.y;
- MrtFloat4.z = GBuffer.Velocity.z;
- MrtFloat4.w = GBuffer.Velocity.w;
- MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat5.x = GBuffer.CustomData.x;
- MrtFloat5.y = GBuffer.CustomData.y;
- MrtFloat5.z = GBuffer.CustomData.z;
- MrtFloat5.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = MrtFloat4;
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = MrtFloat6;
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float4 InMRT4,
- float4 InMRT5,
- float4 InMRT6,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.Velocity.x = InMRT4.x;
- Ret.Velocity.y = InMRT4.y;
- Ret.Velocity.z = InMRT4.z;
- Ret.Velocity.w = InMRT4.w;
- Ret.PrecomputedShadowFactors.x = InMRT6.x;
- Ret.PrecomputedShadowFactors.y = InMRT6.y;
- Ret.PrecomputedShadowFactors.z = InMRT6.z;
- Ret.PrecomputedShadowFactors.w = InMRT6.w;
- Ret.CustomData.x = InMRT5.x;
- Ret.CustomData.y = InMRT5.y;
- Ret.CustomData.z = InMRT5.z;
- Ret.CustomData.w = InMRT5.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
diff --git a/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush b/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
deleted file mode 100644
index 14dffe7..0000000
--- a/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+++ /dev/null
@@ -1,511 +0,0 @@
-// Copyright Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
-{
- return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
-}
-#endif
-
-#ifndef GBUFFER_LAYOUT
-#define GBUFFER_LAYOUT 0
-#endif
-
-#if GBUFFER_LAYOUT == 0
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float4 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
- float4 MrtFloat6 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat4.x = GBuffer.Velocity.x;
- MrtFloat4.y = GBuffer.Velocity.y;
- MrtFloat4.z = GBuffer.Velocity.z;
- MrtFloat4.w = GBuffer.Velocity.w;
- MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat5.x = GBuffer.CustomData.x;
- MrtFloat5.y = GBuffer.CustomData.y;
- MrtFloat5.z = GBuffer.CustomData.z;
- MrtFloat5.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = MrtFloat4;
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = MrtFloat6;
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float4 InMRT4,
- float4 InMRT5,
- float4 InMRT6,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.Velocity.x = InMRT4.x;
- Ret.Velocity.y = InMRT4.y;
- Ret.Velocity.z = InMRT4.z;
- Ret.Velocity.w = InMRT4.w;
- Ret.PrecomputedShadowFactors.x = InMRT6.x;
- Ret.PrecomputedShadowFactors.y = InMRT6.y;
- Ret.PrecomputedShadowFactors.z = InMRT6.z;
- Ret.PrecomputedShadowFactors.w = InMRT6.w;
- Ret.CustomData.x = InMRT5.x;
- Ret.CustomData.y = InMRT5.y;
- Ret.CustomData.z = InMRT5.z;
- Ret.CustomData.w = InMRT5.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
-#if GBUFFER_LAYOUT == 1
-
-void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
-{
- float4 MrtFloat1 = 0.0f;
- float4 MrtFloat2 = 0.0f;
- uint4 MrtUint2 = 0;
- float4 MrtFloat3 = 0.0f;
- float4 MrtFloat4 = 0.0f;
- float4 MrtFloat5 = 0.0f;
- float4 MrtFloat6 = 0.0f;
-
- float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
-
- MrtFloat1.x = WorldNormal_Compressed.x;
- MrtFloat1.y = WorldNormal_Compressed.y;
- MrtFloat1.z = WorldNormal_Compressed.z;
- MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
- MrtFloat2.x = GBuffer.Metallic.x;
- MrtFloat2.y = GBuffer.Specular.x;
- MrtFloat2.z = GBuffer.Roughness.x;
- MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
- MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
- MrtFloat3.x = GBuffer.BaseColor.x;
- MrtFloat3.y = GBuffer.BaseColor.y;
- MrtFloat3.z = GBuffer.BaseColor.z;
- MrtFloat3.w = GBuffer.GenericAO.x;
- MrtFloat4.x = GBuffer.Velocity.x;
- MrtFloat4.y = GBuffer.Velocity.y;
- MrtFloat4.z = GBuffer.Velocity.z;
- MrtFloat4.w = GBuffer.Velocity.w;
- MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
- MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
- MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
- MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
- MrtFloat5.x = GBuffer.CustomData.x;
- MrtFloat5.y = GBuffer.CustomData.y;
- MrtFloat5.z = GBuffer.CustomData.z;
- MrtFloat5.w = GBuffer.CustomData.w;
-
- Out.MRT[1] = MrtFloat1;
- Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
- Out.MRT[3] = MrtFloat3;
- Out.MRT[4] = MrtFloat4;
- Out.MRT[5] = MrtFloat5;
- Out.MRT[6] = MrtFloat6;
- Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
-}
-
-
-FGBufferData DecodeGBufferDataDirect(float4 InMRT1,
- float4 InMRT2,
- float4 InMRT3,
- float4 InMRT4,
- float4 InMRT5,
- float4 InMRT6,
-
- float CustomNativeDepth,
- float4 AnisotropicData,
- uint CustomStencil,
- float SceneDepth,
- bool bGetNormalizedNormal,
- bool bChecker)
-{
- FGBufferData Ret = (FGBufferData)0;
- float3 WorldNormal_Compressed = 0.0f;
- WorldNormal_Compressed.x = InMRT1.x;
- WorldNormal_Compressed.y = InMRT1.y;
- WorldNormal_Compressed.z = InMRT1.z;
- Ret.PerObjectGBufferData.x = InMRT1.w;
- Ret.Metallic.x = InMRT2.x;
- Ret.Specular.x = InMRT2.y;
- Ret.Roughness.x = InMRT2.z;
- Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
- Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
- Ret.BaseColor.x = InMRT3.x;
- Ret.BaseColor.y = InMRT3.y;
- Ret.BaseColor.z = InMRT3.z;
- Ret.GenericAO.x = InMRT3.w;
- Ret.Velocity.x = InMRT4.x;
- Ret.Velocity.y = InMRT4.y;
- Ret.Velocity.z = InMRT4.z;
- Ret.Velocity.w = InMRT4.w;
- Ret.PrecomputedShadowFactors.x = InMRT6.x;
- Ret.PrecomputedShadowFactors.y = InMRT6.y;
- Ret.PrecomputedShadowFactors.z = InMRT6.z;
- Ret.PrecomputedShadowFactors.w = InMRT6.w;
- Ret.CustomData.x = InMRT5.x;
- Ret.CustomData.y = InMRT5.y;
- Ret.CustomData.z = InMRT5.z;
- Ret.CustomData.w = InMRT5.w;
-
- Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
- Ret.WorldTangent = AnisotropicData.xyz;
- Ret.Anisotropy = AnisotropicData.w;
-
- GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
-
- Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
- Ret.CustomStencil = CustomStencil;
- Ret.Depth = SceneDepth;
-
-
- return Ret;
-}
-
-
-#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
- int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(UV);
- float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
-{
- float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
- uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
- float SceneDepth = CalcSceneDepth(PixelPos);
- float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
-
- float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
- float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelPos));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
-
- float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
- float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
- float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
- float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
- float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromSceneColorUV(UV));
-
- return Ret;
-}
-
-
-// @param PixelPos relative to left top of the rendertarget (not viewport)
-FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
-{
- uint CustomStencil = 0;
- float CustomNativeDepth = 0;
- float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
- float SceneDepth = ConvertFromDeviceZ(DeviceZ);
- float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
-
- float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
- float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
-
- FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
- InMRT2,
- InMRT3,
- InMRT4,
- InMRT5,
- InMRT6,
-
- CustomNativeDepth,
- AnisotropicData,
- CustomStencil,
- SceneDepth,
- bGetNormalizedNormal,
- CheckerFromPixelPos(PixelCoord));
-
- return Ret;
-}
-
-
-#endif
-
-#endif
-
diff --git a/Platforms/HoloLens/Config/HoloLensEngine.ini b/Platforms/HoloLens/Config/HoloLensEngine.ini
deleted file mode 100644
index d5ebb91..0000000
--- a/Platforms/HoloLens/Config/HoloLensEngine.ini
+++ /dev/null
@@ -1,32 +0,0 @@
-
-
-[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
-bBuildForEmulation=False
-bBuildForDevice=True
-bUseNameForLogo=True
-bBuildForRetailWindowsStore=False
-bAutoIncrementVersion=False
-bShouldCreateAppInstaller=False
-AppInstallerInstallationURL=
-HoursBetweenUpdateChecks=0
-bEnablePIXProfiling=False
-TileBackgroundColor=(B=64,G=0,R=0,A=255)
-SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
-+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
-TargetDeviceFamily=Windows.Holographic
-MinimumPlatformVersion=
-MaximumPlatformVersionTested=10.0.18362.0
-MaxTrianglesPerCubicMeter=500.000000
-SpatialMeshingVolumeSize=20.000000
-CompilerVersion=Default
-Windows10SDKVersion=10.0.18362.0
-+CapabilityList=internetClientServer
-+CapabilityList=privateNetworkClientServer
-+Uap2CapabilityList=spatialPerception
-bSetDefaultCapabilities=False
-SpatializationPlugin=
-SourceDataOverridePlugin=
-ReverbPlugin=
-OcclusionPlugin=
-SoundCueCookQualityIndex=-1
-
diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png
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deleted file mode 100644
index c5eda4e..0000000
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diff --git a/Saved/Autosaves/Game/Maps/Background_Auto7.umap b/Saved/Autosaves/Game/Maps/Background_Auto7.umap
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diff --git a/Saved/Autosaves/Game/Maps/Background_Auto9.umap b/Saved/Autosaves/Game/Maps/Background_Auto9.umap
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diff --git a/Saved/Autosaves/Game/Materials/M_Cube1_Auto3.uasset b/Saved/Autosaves/Game/Materials/M_Cube1_Auto3.uasset
deleted file mode 100644
index 130cf78..0000000
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diff --git a/Saved/Autosaves/Game/Materials/M_Dot_Auto1.uasset b/Saved/Autosaves/Game/Materials/M_Dot_Auto1.uasset
deleted file mode 100644
index 396e2e4..0000000
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diff --git a/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset b/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset
deleted file mode 100644
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diff --git a/Saved/Autosaves/Game/Materials/M_Dot_blue_Auto1.uasset b/Saved/Autosaves/Game/Materials/M_Dot_blue_Auto1.uasset
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diff --git a/Saved/Autosaves/Game/Materials/M_Metallic_Auto3.uasset b/Saved/Autosaves/Game/Materials/M_Metallic_Auto3.uasset
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diff --git a/Saved/Autosaves/Game/Materials/T_LinearGradient_2_Auto4.uasset b/Saved/Autosaves/Game/Materials/T_LinearGradient_2_Auto4.uasset
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-[ConsoleHistory]
-History=stat rhi
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-
diff --git a/Saved/Config/CrashReportClient/UECC-Windows-07A630CD4180486D05C899981F199A29/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-07A630CD4180486D05C899981F199A29/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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diff --git a/Saved/Config/CrashReportClient/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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diff --git a/Saved/Config/CrashReportClient/UECC-Windows-12D1878646CBB5486A2E6C991966D268/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-12D1878646CBB5486A2E6C991966D268/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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-
diff --git a/Saved/Config/CrashReportClient/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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-
diff --git a/Saved/Config/CrashReportClient/UECC-Windows-33CB17ED461403721686749D14C1B841/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-33CB17ED461403721686749D14C1B841/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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diff --git a/Saved/Config/CrashReportClient/UECC-Windows-9C7E57914F76EF695D805694021FF144/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-9C7E57914F76EF695D805694021FF144/CrashReportClient.ini
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+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
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-
diff --git a/Saved/Config/LevelState/20318411.json b/Saved/Config/LevelState/20318411.json
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diff --git a/Saved/Config/WindowsEditor/Compat.ini b/Saved/Config/WindowsEditor/Compat.ini
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--- a/Saved/Config/WindowsEditor/Compat.ini
+++ /dev/null
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-
diff --git a/Saved/Config/WindowsEditor/ControlRig.ini b/Saved/Config/WindowsEditor/ControlRig.ini
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--- a/Saved/Config/WindowsEditor/ControlRig.ini
+++ /dev/null
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-
diff --git a/Saved/Config/WindowsEditor/DatasmithContent.ini b/Saved/Config/WindowsEditor/DatasmithContent.ini
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--- a/Saved/Config/WindowsEditor/DatasmithContent.ini
+++ /dev/null
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-
diff --git a/Saved/Config/WindowsEditor/DeviceProfiles.ini b/Saved/Config/WindowsEditor/DeviceProfiles.ini
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--- a/Saved/Config/WindowsEditor/DeviceProfiles.ini
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-
diff --git a/Saved/Config/WindowsEditor/Editor.ini b/Saved/Config/WindowsEditor/Editor.ini
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--- a/Saved/Config/WindowsEditor/Editor.ini
+++ /dev/null
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-[/Script/UnrealEd.UnrealEdOptions]
-UsingXGE=False
-
-[/Script/AdvancedPreviewScene.LocalProfiles]
-Profiles=(ProfileName="Profile_0",bSharedProfile=False,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingFilterWidth=False,bOverride_PathTracingEnableEmissive=False,bOverride_PathTracingMaxPathExposure=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenRayLightingMode=Default,LumenFrontLayerTranslucencyReflections=False,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingFilterWidth=3.000000,PathTracingEnableEmissive=True,PathTracingMaxPathExposure=30.000000,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000))
-
diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
deleted file mode 100644
index d4e3016..0000000
--- a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ /dev/null
@@ -1,2512 +0,0 @@
-[/Script/UnrealEd.EditorStyleSettings]
-bColorVisionDeficiencyCorrection=False
-bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
-SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
-bEnableEditorWindowBackgroundColor=False
-EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
-bUseGrid=True
-RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
-RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
-CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
-GridSnapSize=16
-GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))
-bShowNativeComponentNames=True
-AssetEditorOpenLocation=Default
-bEnableColorizedEditorTabs=True
-CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
-
-[/Script/UnrealEd.LevelEditorPlaySettings]
-LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
-MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
-TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
-TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
-TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
-TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
-TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
-TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
-TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
-TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
-TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
-TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
-TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
-TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
-TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
-TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
-TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
-TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
-TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
-TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
-GameGetsMouseControl=False
-UseMouseForTouch=False
-MouseControlLabelPosition=LabelAnchorMode_TopLeft
-ViewportGetsHMDControl=False
-bShouldMinimizeEditorOnNonVRPIE=False
-bEmulateStereo=False
-SoloAudioInFirstPIEClient=False
-EnablePIEEnterAndExitSounds=False
-PlayInEditorSoundQualityLevel=0
-bUseNonRealtimeAudioDevice=False
-bPreferToStreamLevelsInPIE=False
-bPromoteOutputLogWarningsDuringPIE=False
-NewWindowPosition=(X=-1,Y=-1)
-PIEAlwaysOnTop=False
-DisableStandaloneSound=False
-AdditionalLaunchParameters=
-BuildGameBeforeLaunch=PlayOnBuild_Never
-LaunchConfiguration=LaunchConfig_Default
-PackFilesForLaunch=NoPak
-bAutoCompileBlueprintsOnLaunch=True
-bLaunchSeparateServer=False
-PlayNetMode=PIE_Standalone
-RunUnderOneProcess=True
-PlayNetDedicated=False
-PlayNumberOfClients=1
-PrimaryPIEClientIndex=0
-ServerPort=17777
-ClientWindowWidth=640
-AutoConnectToServer=True
-RouteGamepadToSecondWindow=False
-CreateAudioDeviceForEveryPlayer=False
-ClientWindowHeight=480
-ServerMapNameOverride=
-AdditionalServerGameOptions=
-AdditionalLaunchOptions=
-bShowServerDebugDrawingByDefault=True
-ServerDebugDrawingColorTintStrength=0.000000
-ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
-AdditionalServerLaunchParameters=
-ServerFixedFPS=0
-NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
-LastSize=(X=0,Y=0)
-LastExecutedLaunchDevice=Windows@DESKTOP-FGAF1LD
-LastExecutedLaunchName=DESKTOP-FGAF1LD
-LastExecutedPIEPreviewDevice=
-DeviceToEmulate=
-PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
-
-[MRU]
-MRUItem0=/Game/Maps/Background
-
-[/Script/UnrealEd.MaterialEditorOptions]
-bHideUnrelatedNodes=False
-bUseUnsortedMenus=False
-bShowGrid=False
-
-[DetailCustomWidgetExpansion]
-MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.PBR control,MaterialEditorInstanceConstant.ParameterGroups.TransDoor,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Static Switch Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Tilling,
-MaterialInstanceConstant=
-PostProcessVolume=PostProcessVolume.Lens.Lens,PostProcessVolume.Rendering Features.Rendering Features,PostProcessVolume.Lens.Lens|Local Exposure,Actor.TransformCommon.Transform,PostProcessVolume.Reflections.Reflections|Ray Tracing Reflections,PostProcessVolume.Reflections.Reflections|Lumen Reflections,PostProcessVolume.Rendering Features.Rendering Features|Ray Tracing Translucency,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Lens.Lens|Lens Flares,PostProcessVolume.Rendering Features.Rendering Features|Translucency,
-BrushComponent=
-StaticMeshActor=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Rendering Features.Rendering Features,PostProcessVolume.Lens.Lens|Local Exposure,PostProcessVolume.Reflections.Reflections|Ray Tracing Reflections,PostProcessVolume.Reflections.Reflections|Lumen Reflections,PostProcessVolume.Rendering Features.Rendering Features|Ray Tracing Translucency,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Lens.Lens|Lens Flares,PostProcessVolume.Rendering Features.Rendering Features|Translucency,
-Brush=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-SceneComponent=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Rendering Features.Rendering Features,PostProcessVolume.Lens.Lens|Local Exposure,PostProcessVolume.Reflections.Reflections|Ray Tracing Reflections,PostProcessVolume.Reflections.Reflections|Lumen Reflections,PostProcessVolume.Rendering Features.Rendering Features|Ray Tracing Translucency,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Lens.Lens|Lens Flares,PostProcessVolume.Rendering Features.Rendering Features|Translucency,
-SkyLight=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Lens.Lens
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-GameMapsSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-CookerSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-DebugCameraControllerSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-EnhancedInputDeveloperSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-InputModifierDeadZone=
-InputModifierResponseCurveExponential=
-InputModifierFOVScaling=
-InputTriggerDown=
-InputTriggerPressed=
-InputTriggerReleased=
-InputTriggerHold=
-InputTriggerHoldAndRelease=
-InputTriggerTap=
-InputTriggerPulse=
-EnhancedInputEditorProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-GameplayDebuggerConfig=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-HierarchicalLODSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-InterchangeProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-LevelSequenceProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-RecastNavMesh=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-NavigationSystemV1=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-NetworkSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
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-ModelingToolsEditorModeSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-ModelingComponentsSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-NiagaraSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-NiagaraEditorSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-PaperRuntimeSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-PythonScriptPluginSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-ResonanceAudioSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-TakeRecorderProjectSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-MovieSceneTakeSettings=
-TakeRecorderMicrophoneAudioSourceSettings=
-MovieSceneAnimationTrackRecorderEditorSettings=
-TakeRecorderWorldSourceSettings=
-TcpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-TemplateSequenceEditorSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-UdpMessagingSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-WmfMediaSettings=HoloLensTargetSettings.Packaging.NeutralResources,HoloLensTargetSettings.Packaging.LocalizedResources,IOSRuntimeSettings.Build.Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_HoloLens,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,
-Actor=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Rendering Features.Rendering Features,PostProcessVolume.Lens.Lens|Local Exposure,PostProcessVolume.Reflections.Reflections|Ray Tracing Reflections,PostProcessVolume.Reflections.Reflections|Lumen Reflections,PostProcessVolume.Rendering Features.Rendering Features|Ray Tracing Translucency,
-InstancedStaticMeshComponent=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Rendering Features.Rendering Features,PostProcessVolume.Lens.Lens|Local Exposure,PostProcessVolume.Reflections.Reflections|Ray Tracing Reflections,PostProcessVolume.Reflections.Reflections|Lumen Reflections,PostProcessVolume.Rendering Features.Rendering Features|Ray Tracing Translucency,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Lens.Lens|Lens Flares,PostProcessVolume.Rendering Features.Rendering Features|Translucency,
-ExponentialHeightFog=PostProcessVolume.Lens.Lens,PostProcessVolume.Rendering Features.Rendering Features
-SMInstanceElementDetailsProxyObject=PostProcessVolume.Lens.Lens,
-StaticMesh=StaticMesh.LOD0.StaticMeshSectionListNameLOD_0,
-StaticMeshComponent=PostProcessVolume.Lens.Lens,Actor.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-
-[EditorStartup]
-LastLevel=/Game/Maps/Background
-
-[AssetEditorSubsystem]
-CleanShutdown=True
-
-[ContentBrowserRecent]
-MRUItem0=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-MRUItem1=/Game/Materials/M_MetallicOutline
-MRUItem2=/Game/Materials/M_Holo_Inst_Good1
-MRUItem3=/Game/Materials/M_MetallicOutline_Inst2
-MRUItem4=/Game/Materials/M_Holo_Inst_Good3
-MRUItem5=/Game/Materials/M_MetallicOutline_Inst1
-MRUItem6=/Game/Materials/M_MetallicOutline_Inst
-MRUItem7=/Game/Materials/M_Metallic1
-MRUItem8=/Game/Materials/M_Holo
-MRUItem9=/Game/Materials/M_Holo_Inst_Good2
-MRUItem10=/Game/Materials/M_Holo_Inst_Good
-MRUItem11=/Game/Materials/M_Holo_Inst1
-MRUItem12=/Game/Materials/M_Holo_Inst2
-MRUItem13=/Game/Materials/M_Holo_Inst_Good4
-MRUItem14=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods
-MRUItem15=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff
-MRUItem16=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other
-MRUItem17=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus
-MRUItem18=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices
-MRUItem19=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap
-
-[PlacementMode]
-RecentlyPlaced=/Game/Materials/M_MetallicOutline_Inst1.M_MetallicOutline_Inst1;
-RecentlyPlaced=/Game/Materials/M_MetallicOutline_Inst.M_MetallicOutline_Inst;
-RecentlyPlaced=/Game/Materials/M_MetallicOutline_Inst2.M_MetallicOutline_Inst2;
-RecentlyPlaced=/Game/Materials/M_MetallicOutline.M_MetallicOutline;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3;
-RecentlyPlaced=/Game/Materials/M_Metallic_Inst.M_Metallic_Inst;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst_Good4.M_Holo_Inst_Good4;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst2.M_Holo_Inst2;
-RecentlyPlaced=/Game/Materials/M_Holo_Inst1.M_Holo_Inst1;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap;
-RecentlyPlaced=/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone;
-RecentlyPlaced=/Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor;
-
-[DetailPropertyExpansion]
-Brush="\"Object.PostProcessVolumeSettings.Settings.ColorSaturation\" \"Object.PostProcessVolumeSettings.Settings.ColorContrast\" \"Object.PostProcessVolumeSettings.Settings.ColorGamma\" \"Object.PostProcessVolumeSettings.Settings.ColorGain\" \"Object.PostProcessVolumeSettings.Settings.ColorOffset\" \"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastHighlights\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
-PostProcessVolume="\"Object.PostProcessVolumeSettings.Settings.ColorSaturation\" \"Object.PostProcessVolumeSettings.Settings.ColorContrast\" \"Object.PostProcessVolumeSettings.Settings.ColorGamma\" \"Object.PostProcessVolumeSettings.Settings.ColorGain\" \"Object.PostProcessVolumeSettings.Settings.ColorOffset\" \"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastHighlights\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
-Volume="\"Object.PostProcessVolumeSettings.Settings.ColorSaturation\" \"Object.PostProcessVolumeSettings.Settings.ColorContrast\" \"Object.PostProcessVolumeSettings.Settings.ColorGamma\" \"Object.PostProcessVolumeSettings.Settings.ColorGain\" \"Object.PostProcessVolumeSettings.Settings.ColorOffset\" \"Object.PostProcessVolumeSettings.Settings.ColorSaturationShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastShadows\" \"Object.PostProcessVolumeSettings.Settings.ColorContrastHighlights\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
-AnimationSettings="\"Object.Compression.KeyEndEffectorsMatchNameArray\" \"Object.AnimationAttributes.BoneTimecodeCustomAttributeNameSettings\" \"Object.Mirroring.MirrorFindReplaceExpressions\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[0]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[1]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[2]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[3]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[4]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[5]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[6]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[7]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[8]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[9]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[10]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[11]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[12]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[13]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[14]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[15]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[16]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[17]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[18]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[19]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[20]\" "
-DeveloperSettings=
-Object=
-CineCameraSettings="\"Object.Lens.LensPresets\" \"Object.Lens.LensPresets.LensPresets[0]\" \"Object.Lens.LensPresets.LensPresets[0].LensSettings\" \"Object.Lens.LensPresets.LensPresets[1]\" \"Object.Lens.LensPresets.LensPresets[1].LensSettings\" \"Object.Lens.LensPresets.LensPresets[2]\" \"Object.Lens.LensPresets.LensPresets[2].LensSettings\" \"Object.Lens.LensPresets.LensPresets[3]\" \"Object.Lens.LensPresets.LensPresets[3].LensSettings\" \"Object.Lens.LensPresets.LensPresets[4]\" \"Object.Lens.LensPresets.LensPresets[4].LensSettings\" \"Object.Lens.LensPresets.LensPresets[5]\" \"Object.Lens.LensPresets.LensPresets[5].LensSettings\" \"Object.Lens.LensPresets.LensPresets[6]\" \"Object.Lens.LensPresets.LensPresets[6].LensSettings\" \"Object.Lens.LensPresets.LensPresets[7]\" \"Object.Lens.LensPresets.LensPresets[7].LensSettings\" \"Object.Lens.LensPresets.LensPresets[8]\" \"Object.Lens.LensPresets.LensPresets[8].LensSettings\" \"Object.Filmback.FilmbackPresets\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[0]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[0].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[1]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[1].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[2]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[2].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[3]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[3].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[4]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[4].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[5]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[5].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[6]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[6].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[7]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[7].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[8]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[8].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[9]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[9].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[10]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[10].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[11]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[11].FilmbackSettings\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[12]\" \"Object.Filmback.FilmbackPresets.FilmbackPresets[12].FilmbackSettings\" \"Object.Crop.CropPresets\" \"Object.Crop.CropPresets.CropPresets[0]\" \"Object.Crop.CropPresets.CropPresets[0].CropSettings\" \"Object.Crop.CropPresets.CropPresets[1]\" \"Object.Crop.CropPresets.CropPresets[1].CropSettings\" \"Object.Crop.CropPresets.CropPresets[2]\" \"Object.Crop.CropPresets.CropPresets[2].CropSettings\" \"Object.Crop.CropPresets.CropPresets[3]\" \"Object.Crop.CropPresets.CropPresets[3].CropSettings\" "
-CrowdManager="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
-CrowdManagerBase="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
-InterchangeProjectSettings="\"Object.ImportContent.ContentImportSettings\" \"Object.ImportContent.ContentImportSettings.PipelineStacks\" \"Object.ImportContent.ContentImportSettings.ShowPipelineStacksConfigurationDialogOverride\" \"Object.ImportIntoLevel.SceneImportSettings\" \"Object.ImportIntoLevel.SceneImportSettings.PipelineStacks\" \"Object.Generic.Generic|ImportSettings\" "
-RecastNavMesh="\"Object.Display.TileGenerationDebug\" "
-NavigationData="\"Object.Display.TileGenerationDebug\" "
-PhysicsSettings="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.ChaosPhysics.SolverOptions\" \"Object.ChaosPhysics.SolverOptions.CollisionFilterSettings\" \"Object.ChaosPhysics.SolverOptions.BreakingFilterSettings\" \"Object.ChaosPhysics.SolverOptions.TrailingFilterSettings\" "
-PhysicsSettingsCore="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.ChaosPhysics.SolverOptions\" \"Object.ChaosPhysics.SolverOptions.CollisionFilterSettings\" \"Object.ChaosPhysics.SolverOptions.BreakingFilterSettings\" \"Object.ChaosPhysics.SolverOptions.TrailingFilterSettings\" "
-AndroidRuntimeSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
-IOSRuntimeSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
-WindowsTargetSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|ResamplingQuality\" "
-FractureModeSettings="\"Object.Fracture Mode.Fracture Mode|Convex Generation Defaults\" \"Object.Fracture Mode.Fracture Mode|Convex Generation Defaults.Fracture Mode|Convex Generation Defaults|Overlap Removal\" "
-LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.TrackSettings.TrackSettings[0]\" \"Object.Tracks.TrackSettings.TrackSettings[0].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[1]\" \"Object.Tracks.TrackSettings.TrackSettings[1].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2]\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks\" "
-ModelingToolsEditorModeSettings="\"Object.Modeling Mode.Modeling Mode|Generated Assets\" "
-ModelingComponentsSettings="\"Object.Modeling Tools.Modeling Tools|Rendering\" \"Object.Modeling Tools.Modeling Tools|New Mesh Objects\" "
-NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Renderer.ComponentRendererWarningsPerClass\" \"Object.AsyncGpuTraceDI.NDICollisionQuery_AsyncGpuTraceProviderOrder\" "
-NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" \"Object.Niagara.CurveTemplates.CurveTemplates[0]\" \"Object.Niagara.CurveTemplates.CurveTemplates[1]\" \"Object.Niagara.CurveTemplates.CurveTemplates[2]\" \"Object.Niagara.CurveTemplates.CurveTemplates[3]\" \"Object.Niagara.CurveTemplates.CurveTemplates[4]\" \"Object.Niagara.CurveTemplates.CurveTemplates[5]\" \"Object.Niagara.CurveTemplates.CurveTemplates[6]\" \"Object.Niagara.CurveTemplates.CurveTemplates[7]\" \"Object.Niagara Colors.ActionColors\" "
-TakeRecorderProjectSettings="\"Object.Take Recorder.Settings.DefaultTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].ExcludePropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks\" "
-PreviewMaterial="\"Object.PhysicalMaterialMask.PhysicalMaterialMap\" \"Object.Lightmass.LightmassSettings\" "
-Material="\"Object.PhysicalMaterialMask.PhysicalMaterialMap\" \"Object.Lightmass.LightmassSettings\" "
-MaterialInterface="\"Object.PhysicalMaterialMask.PhysicalMaterialMap\" \"Object.Lightmass.LightmassSettings\" "
-StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-SkyAtmosphere="\"Object.Atmosphere.SkyAtmosphereComponent.Object.GroundAlbedo\" \"Object.Atmosphere.SkyAtmosphereComponent.Object.MieScattering\" "
-Info=
-MaterialExpressionConstant3Vector="\"Object.Constant\" "
-MaterialExpression=
-MaterialExpressionCustom="\"Object.Inputs\" \"Object.Inputs.Inputs[0]\" "
-ExponentialHeightFog=
-InstancedStaticMeshComponent=
-StaticMeshComponent=
-MeshComponent=
-PrimitiveComponent=
-SceneComponent=
-ActorComponent=
-ProjectPackagingSettings="\"Object.Packaging.IniKeyDenylist\" \"Object.Packaging.IniSectionDenylist\" \"Object.Packaging.DirectoriesToAlwaysCook\" "
-AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" "
-AudioSettings="\"Object.Quality.QualityLevels\" \"Object.Quality.QualityLevels.QualityLevels[0]\" "
-ConsoleSettings="\"Object.AutoComplete.ManualAutoCompleteList\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[0]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[1]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[2]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[3]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[4]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[5]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[6]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[7]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[8]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[9]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[10]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[11]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[12]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[13]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[14]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[15]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[16]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[17]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[18]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[19]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[20]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[21]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[22]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[23]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[24]\" 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-CookerSettings="\"Object.Cooker.ClassesExcludedOnDedicatedServer\" \"Object.Cooker.ClassesExcludedOnDedicatedClient\" \"Object.Cooker.VersionedIntRValues\" "
-DebugCameraControllerSettings="\"Object.General.CycleViewModes\" "
-EnhancedInputDeveloperSettings="\"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[7].Object.Default\" "
-DeveloperSettingsBackedByCVars="\"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[7].Object.Default\" "
-InputModifierDeadZone=
-InputModifier=
-InputTriggerDown=
-InputTrigger=
-InputTriggerPressed=
-InputTriggerReleased=
-InputTriggerHold=
-InputTriggerTimedBase=
-InputTriggerHoldAndRelease=
-InputTriggerTap=
-InputTriggerPulse=
-GameplayDebuggerConfig="\"Object.AddOns.Categories\" \"Object.AddOns.Categories.Categories[0]\" \"Object.AddOns.Categories.Categories[1]\" \"Object.AddOns.Categories.Categories[2]\" \"Object.AddOns.Categories.Categories[2].InputHandlers\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[3]\" \"Object.AddOns.Categories.Categories[3].InputHandlers\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[4]\" \"Object.AddOns.Categories.Categories[5]\" \"Object.AddOns.Extensions\" \"Object.AddOns.Extensions.Extensions[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Extensions.Extensions[1]\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers.InputHandlers[0]\" "
-InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" "
-UserInterfaceSettings="\"Object.DPI Scaling.DPI Scaling|Scale To Fit Rule\" "
-LevelEditor2DSettings="\"Object.LayerSnapping.SnapLayers\" \"Object.LayerSnapping.SnapLayers.SnapLayers[0]\" \"Object.LayerSnapping.SnapLayers.SnapLayers[1]\" \"Object.LayerSnapping.SnapLayers.SnapLayers[2]\" "
-EditorProjectAppearanceSettings="\"Object.Units.DistanceUnits\" "
-UMGEditorProjectSettings="\"Object.Compiler.DefaultCompilerOptions\" \"Object.Designer.DebugResolutions\" \"Object.Designer.DebugResolutions.DebugResolutions[0]\" \"Object.Designer.DebugResolutions.DebugResolutions[1]\" \"Object.Designer.DebugResolutions.DebugResolutions[2]\" \"Object.Designer.DebugResolutions.DebugResolutions[3]\" \"Object.Designer.DebugResolutions.DebugResolutions[4]\" \"Object.Designer.DebugResolutions.DebugResolutions[5]\" \"Object.Designer.DebugResolutions.DebugResolutions[6]\" \"Object.Designer.DebugResolutions.DebugResolutions[7]\" \"Object.Designer.DebugResolutions.DebugResolutions[8]\" \"Object.Designer.DebugResolutions.DebugResolutions[9]\" \"Object.Designer.DebugResolutions.DebugResolutions[10]\" \"Object.Designer.DebugResolutions.DebugResolutions[11]\" \"Object.Designer.DebugResolutions.DebugResolutions[12]\" "
-HoloLensTargetSettings="\"Object.Packaging.PerCultureResources.PerCultureResources[0]\" \"Object.Audio.Audio|CookOverrides\" "
-MovieSceneAnimationTrackRecorderEditorSettings=
-MovieSceneTrackRecorderSettings=
-LinuxTargetSettings="\"Object.Audio.Audio|CookOverrides\" "
-
-[DetailCategories]
-SkyLight.Actor=True
-SkyLight.Networking=True
-SkyLight.Physics=True
-SkyLight.Cooking=True
-SkyLight.Tags=True
-SkyLight.SkyLight=True
-SkyLight.RayTracing=True
-SkyLight.AtmosphereAndCloud=True
-SkyLight.DistanceFieldAmbientOcclusion=True
-SkyLight.Rendering=True
-SkyLight.Light=True
-SkyLight.TransformCommon=True
-DirectionalLight.TransformCommon=True
-DirectionalLight.Light=True
-DirectionalLight.Rendering=True
-DirectionalLight.Lightmass=True
-DirectionalLight.LightShafts=True
-DirectionalLight.CascadedShadowMaps=True
-DirectionalLight.DistanceFieldShadows=True
-DirectionalLight.RayTracing=True
-DirectionalLight.AtmosphereAndCloud=True
-DirectionalLight.Performance=True
-DirectionalLight.LightFunction=True
-DirectionalLight.Tags=True
-DirectionalLight.Cooking=True
-DirectionalLight.HLOD=True
-DirectionalLight.Physics=True
-DirectionalLight.Networking=True
-DirectionalLight.Actor=True
-Actor.TransformCommon=True
-Actor.Rendering=True
-Actor.Physics=True
-Actor.Networking=True
-Actor.Actor=True
-Brush.TransformCommon=True
-Brush.Surface Materials=True
-Brush.Geometry=True
-Brush.Surface Properties=True
-Brush.Replication=True
-Brush.HLOD=True
-Brush.BrushSettings=True
-Brush.Networking=True
-Brush.Actor=True
-LightmassPrimitiveSettingsObject.Lightmass=True
-StaticMeshActor.TransformCommon=True
-StaticMeshActor.StaticMesh=True
-StaticMeshActor.Materials=True
-StaticMeshActor.Physics=True
-StaticMeshActor.Collision=True
-StaticMeshActor.Lighting=True
-StaticMeshActor.Rendering=True
-StaticMeshActor.HLOD=True
-StaticMeshActor.Navigation=True
-StaticMeshActor.VirtualTexture=True
-StaticMeshActor.Tags=True
-StaticMeshActor.Cooking=True
-StaticMeshActor.Replication=True
-StaticMeshActor.Networking=True
-StaticMeshActor.Actor=True
-PreviewMaterial.PhysicalMaterial=True
-PreviewMaterial.Material=True
-PreviewMaterial.PhysicalMaterialMask=True
-PreviewMaterial.NotVisible=True
-PreviewMaterial.Nanite=True
-PreviewMaterial.Translucency=True
-PreviewMaterial.TranslucencySelfShadowing=True
-PreviewMaterial.Usage=True
-PreviewMaterial.Mobile=True
-PreviewMaterial.ForwardShading=True
-PreviewMaterial.PostProcessMaterial=True
-PreviewMaterial.Refraction=True
-PreviewMaterial.Lightmass=True
-PreviewMaterial.Previewing=True
-PreviewMaterial.ImportSettings=True
-MaterialExpression.MaterialExpression=True
-MaterialExpressionTextureSample.MaterialExpressionTextureSample=True
-MaterialExpressionTextureSample.MaterialExpressionTextureBase=True
-MaterialExpressionTextureSample.MaterialExpression=True
-MaterialExpressionMultiply.MaterialExpressionMultiply=True
-MaterialExpressionMultiply.MaterialExpression=True
-MaterialExpressionScalarParameter.General=True
-MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True
-MaterialExpressionScalarParameter.MaterialExpression=True
-MaterialExpressionScalarParameter.CustomPrimitiveData=True
-Texture2D.LevelOfDetail=True
-Texture2D.Compression=True
-Texture2D.Interchange=True
-Texture2D.Interchange=True
-Texture2D.Interchange=True
-Texture2D.Interchange=True
-Texture2D.Texture=True
-Texture2D.Adjustments=True
-Texture2D.File Path=True
-Texture2D.Compositing=True
-MaterialEditorInstanceConstant.ParameterGroups=True
-MaterialEditorInstanceConstant.General=True
-MaterialEditorInstanceConstant.Previewing=True
-MaterialExpressionOneMinus.MaterialExpression=True
-MaterialExpressionStaticSwitchParameter.General=True
-MaterialExpressionStaticSwitchParameter.MaterialExpressionStaticBoolParameter=True
-MaterialExpressionStaticSwitchParameter.MaterialExpression=True
-MaterialExpressionTextureSampleParameter2D.General=True
-MaterialExpressionTextureSampleParameter2D.MaterialExpression=True
-MaterialExpressionTextureSampleParameter2D.ParameterCustomization=True
-MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureSample=True
-MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureBase=True
-PostProcessVolume.Lens=True
-PostProcessVolume.TransformCommon=True
-PostProcessVolume.Color Grading=True
-PostProcessVolume.Film=False
-PostProcessVolume.Global Illumination=True
-PostProcessVolume.Reflections=True
-PostProcessVolume.Rendering Features=True
-PostProcessVolume.Film Grain=True
-PostProcessVolume.PostProcessVolumeSettings=True
-PostProcessVolume.Replication=True
-PostProcessVolume.BrushSettings=True
-PostProcessVolume.HLOD=True
-PostProcessVolume.Networking=True
-PostProcessVolume.Actor=True
-MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True
-MaterialExpressionFunctionOutput.MaterialExpression=True
-MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True
-MaterialExpressionMaterialFunctionCall.MaterialExpression=True
-MaterialExpressionVectorParameter.General=True
-MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True
-MaterialExpressionVectorParameter.MaterialExpression=True
-MaterialExpressionVectorParameter.CustomPrimitiveData=True
-MaterialExpressionVectorParameter.ParameterCustomization=True
-MaterialFunction.MaterialFunction=True
-MaterialFunction.Preview=True
-MaterialFunction.Thumbnail=True
-MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True
-MaterialExpressionWorldPosition.MaterialExpression=True
-MaterialExpressionLinearInterpolate.MaterialExpressionLinearInterpolate=True
-MaterialExpressionLinearInterpolate.MaterialExpression=True
-MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
-MaterialExpressionConstant3Vector.MaterialExpression=True
-MaterialExpressionTime.MaterialExpressionTime=True
-MaterialExpressionTime.MaterialExpression=True
-MaterialExpressionPanner.MaterialExpressionPanner=True
-MaterialExpressionPanner.MaterialExpression=True
-MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate=True
-MaterialExpressionTextureCoordinate.MaterialExpression=True
-MeshMergingSettingsObject.MergeSettings=True
-Actor.Replication=True
-Actor.Collision=True
-Actor.HLOD=True
-FbxImportUI.Mesh=True
-FbxImportUI.Transform=True
-FbxImportUI.Miscellaneous=True
-FbxImportUI.Material=True
-FbxImportUI.FbxFileInformation=True
-MaterialExpressionSine.MaterialExpressionSine=True
-MaterialExpressionSine.MaterialExpression=True
-MaterialExpressionDivide.MaterialExpressionDivide=True
-MaterialExpressionDivide.MaterialExpression=True
-GeneralProjectSettings.About=True
-GeneralProjectSettings.Publisher=True
-GeneralProjectSettings.Legal=True
-GeneralProjectSettings.Displayed=True
-GeneralProjectSettings.Settings=True
-CryptoKeysSettings.Encryption=True
-CryptoKeysSettings.Signing=True
-GameplayTagsSettings.GameplayTags=True
-GameplayTagsSettings.Advanced Gameplay Tags=True
-GameplayTagsSettings.Advanced Replication=True
-GameMapsSettings.DefaultModes=True
-GameMapsSettings.DefaultMaps=True
-GameMapsSettings.LocalMultiplayer=True
-GameMapsSettings.GameInstance=True
-MoviePlayerSettings.Movies=True
-ProjectPackagingSettings.Packaging=True
-ProjectPackagingSettings.Project=True
-ProjectPackagingSettings.Prerequisites=True
-HardwareTargetingSettings.Target Hardware=True
-HardwareTargetingSettings.Pending Changes=True
-AssetManagerSettings.Asset Manager=True
-AssetManagerSettings.Redirects=True
-AssetToolsSettings.Advanced Copy=True
-AISystem.AISystem=True
-AISystem.Movement=True
-AISystem.Gameplay Tasks=True
-AISystem.EQS=True
-AISystem.Blackboard=True
-AISystem.Behavior Tree=True
-AISystem.PerceptionSystem=True
-AnimationSettings.Compression=True
-AnimationSettings.Performance=True
-AnimationSettings.AnimationAttributes=True
-AnimationSettings.CustomAttributes=True
-AnimationSettings.Mirroring=True
-AnimationModifierSettings.Modifiers=True
-AudioSettings.Dialogue=True
-AudioSettings.Audio=True
-AudioSettings.Mix=True
-AudioSettings.Quality=True
-AudioSettings.Debug=True
-ChaosSolverSettings.GameInstance=True
-CineCameraSettings.Lens=True
-CineCameraSettings.Filmback=True
-CineCameraSettings.Crop=True
-CollisionProfile.Object Channels=True
-CollisionProfile.Trace Channels=True
-ConsoleSettings.General=True
-ConsoleSettings.AutoComplete=True
-ConsoleSettings.Colors=True
-ControlRigSettings.Shapes=True
-CookerSettings.Cooker=True
-CookerSettings.Textures=True
-CookerSettings.Editor=True
-CrowdManager.Config=True
-DataDrivenConsoleVariableSettings.DataDrivenCVar=True
-DebugCameraControllerSettings.General=True
-EnhancedInputDeveloperSettings.Enhanced Input=True
-InputModifierDeadZone.Settings=True
-InputModifierResponseCurveExponential.Settings=True
-InputModifierFOVScaling.Settings=True
-EnhancedInputDeveloperSettings.Modifier Default Values=True
-InputTriggerDown.Trigger Settings=True
-InputTriggerPressed.Trigger Settings=True
-InputTriggerReleased.Trigger Settings=True
-InputTriggerHold.Trigger Settings=True
-InputTriggerHoldAndRelease.Trigger Settings=True
-InputTriggerTap.Trigger Settings=True
-InputTriggerPulse.Trigger Settings=True
-EnhancedInputDeveloperSettings.Trigger Default Values=True
-EnhancedInputEditorProjectSettings.Default=True
-GameplayDebuggerConfig.Input=True
-GameplayDebuggerConfig.Display=True
-GameplayDebuggerConfig.AddOns=True
-GarbageCollectionSettings.General=True
-GarbageCollectionSettings.Optimization=True
-GarbageCollectionSettings.Debug=True
-Engine.Fonts=True
-Engine.DefaultClasses=True
-Engine.DefaultMaterials=True
-Engine.Settings=True
-Engine.Subtitles=True
-Engine.Blueprints=True
-Engine.Anim Blueprints=True
-Engine.Framerate=True
-Engine.Timecode=True
-Engine.Screenshots=True
-HierarchicalLODSettings.HLODSystem=True
-InputSettings.Bindings=True
-InputSettings.ViewportProperties=True
-InputSettings.Input=True
-InputSettings.Mobile=True
-InputSettings.Virtual Keyboard (Mobile)=True
-InputSettings.DefaultClasses=True
-InputSettings.Console=True
-InterchangeProjectSettings.ImportContent=True
-InterchangeProjectSettings.ImportIntoLevel=True
-InterchangeProjectSettings.EditorInterface=True
-InterchangeProjectSettings.Generic=True
-InterchangeProjectSettings.Editor Generic Pipeline Class=True
-LandscapeSettings.Layers=True
-LandscapeSettings.Materials=True
-LevelSequenceProjectSettings.Timeline=True
-MetaSoundSettings.AutoUpdate=True
-MetaSoundSettings.Registration=True
-RecastNavMesh.Display=True
-RecastNavMesh.Generation=True
-RecastNavMesh.Query=True
-RecastNavMesh.Runtime=True
-RecastNavMesh.Tick=True
-RecastNavMesh.Collision=True
-RecastNavMesh.HLOD=True
-RecastNavMesh.Physics=True
-RecastNavMesh.Networking=True
-RecastNavMesh.WorldPartition=True
-NavigationSystemV1.Navigation=True
-NavigationSystemV1.NavigationSystem=True
-NavigationSystemV1.Navigation Enforcing=True
-NavigationSystemV1.Agents=True
-NetworkSettings.libcurl=True
-NetworkSettings.World=True
-PhysicsSettings.Replication=True
-PhysicsSettings.Simulation=True
-PhysicsSettings.Optimization=True
-PhysicsSettings.Framerate=True
-PhysicsSettings.Broadphase=True
-PhysicsSettings.ChaosPhysics=True
-PhysicsSettings.Constants=True
-PhysicsSettings.Physical Surface=True
-RendererSettings.Mobile=True
-RendererSettings.Materials=True
-RendererSettings.Culling=True
-RendererSettings.Textures=True
-RendererSettings.VirtualTextures=True
-RendererSettings.WorkingColorSpace=True
-RendererSettings.GlobalIllumination=True
-RendererSettings.Reflections=True
-RendererSettings.Lumen=True
-RendererSettings.Shadows=True
-RendererSettings.HardwareRayTracing=True
-RendererSettings.SoftwareRayTracing=True
-RendererSettings.Nanite=True
-RendererSettings.MiscLighting=True
-RendererSettings.ForwardRenderer=True
-RendererSettings.Translucency=True
-RendererSettings.VR=True
-RendererSettings.Postprocessing=True
-RendererSettings.DefaultSettings=True
-RendererSettings.Optimizations=True
-RendererSettings.Debugging=True
-RendererSettings.Experimental=True
-RendererSettings.Editor=True
-RendererSettings.ShaderPermutationReduction=True
-RendererSettings.Strata=True
-RendererSettings.MobileShaderPermutationReduction=True
-RendererSettings.Skinning=True
-RendererSettings.PostProcessCalibrationMaterials=True
-RendererOverrideSettings.ShaderPermutationReduction=True
-SlateSettings.ConstraintCanvas=True
-StreamingSettings.PackageStreaming=True
-StreamingSettings.LevelStreaming=True
-StreamingSettings.General=True
-StreamingSettings.Deprecated Settings=True
-TextureEncodingProjectSettings.EncodeSpeedSettings=True
-TextureEncodingProjectSettings.EncodeSpeeds=True
-UserInterfaceSettings.Focus=True
-UserInterfaceSettings.Hardware Cursors=True
-UserInterfaceSettings.Software Cursors=True
-UserInterfaceSettings.DPI Scaling=True
-UserInterfaceSettings.Widgets=True
-WorldPartitionEditorSettings.MapConversion=True
-WorldPartitionEditorSettings.Foliage=True
-WorldPartitionEditorSettings.MiniMap=True
-LevelEditor2DSettings.General=True
-LevelEditor2DSettings.LayerSnapping=True
-EditorProjectAppearanceSettings.Units=True
-EditorProjectAppearanceSettings.ReferenceViewer=True
-BlueprintEditorProjectSettings.Blueprints=True
-BlueprintEditorProjectSettings.Actors=True
-BlueprintEditorProjectSettings.Experimental=True
-BlueprintEditorProjectSettings.Play=True
-ClassViewerProjectSettings.ClassVisibilityManagement=True
-DDCProjectSettings.Warnings=True
-ProxyLODMeshSimplificationSettings.General=True
-MovieSceneToolsProjectSettings.Timeline=True
-MovieSceneToolsProjectSettings.Shots=True
-MovieSceneToolsProjectSettings.TrackSettings=True
-MeshSimplificationSettings.General=True
-PaperImporterSettings.NewAssetSettings=True
-PaperImporterSettings.ImportSettings=True
-PaperImporterSettings.MaterialSettings=True
-EditorPerformanceProjectSettings.ViewportResolution=True
-SkeletalMeshSimplificationSettings.General=True
-SourceControlPreferences.SourceControl=True
-PlasticSourceControlProjectSettings.Plastic SCM=True
-StructViewerProjectSettings.StructVisibilityManagement=True
-TextureImportSettings.VirtualTextures=True
-UMGEditorProjectSettings.Compiler=True
-UMGEditorProjectSettings.Class Filtering=True
-UMGEditorProjectSettings.Designer=True
-AndroidRuntimeSettings.APK Packaging=True
-AndroidRuntimeSettings.App Bundles=True
-AndroidRuntimeSettings.Build=True
-AndroidRuntimeSettings.Advanced APK Packaging=True
-AndroidRuntimeSettings.DistributionSigning=True
-AndroidRuntimeSettings.GooglePlayServices=True
-AndroidRuntimeSettings.Icons=True
-AndroidRuntimeSettings.LaunchImages=True
-AndroidRuntimeSettings.GraphicsDebugger=True
-AndroidRuntimeSettings.Input=True
-AndroidRuntimeSettings.Audio=True
-AndroidRuntimeSettings.MultiTextureFormats=True
-AndroidRuntimeSettings.TextureFormatPriorities=True
-AndroidRuntimeSettings.Misc=True
-ShaderPlatformQualitySettings.Forward Rendering Overrides=True
-AndroidSDKSettings.SDKConfig=True
-HoloLensTargetSettings.OS Info=True
-HoloLensTargetSettings.HoloLens=True
-HoloLensTargetSettings.Packaging=True
-HoloLensTargetSettings.Toolchain=True
-HoloLensTargetSettings.App Installer=True
-HoloLensTargetSettings.Capabilities=True
-HoloLensTargetSettings.Rendering=True
-HoloLensTargetSettings.Audio=True
-HoloLensTargetSettings.Spatial Mapping=True
-IOSRuntimeSettings.Mobile Provision=True
-IOSRuntimeSettings.BundleInformation=True
-IOSRuntimeSettings.Orientation=True
-IOSRuntimeSettings.Input=True
-IOSRuntimeSettings.FileSystem=True
-IOSRuntimeSettings.Rendering=True
-IOSRuntimeSettings.OS Info=True
-IOSRuntimeSettings.PowerUsage=True
-IOSRuntimeSettings.Devices=True
-IOSRuntimeSettings.Build=True
-IOSRuntimeSettings.Online=True
-IOSRuntimeSettings.Extra PList Data=True
-IOSRuntimeSettings.RequiredIOSIcons=True
-IOSRuntimeSettings.OptionalIOSIcons=True
-IOSRuntimeSettings.RequiredTVOSAssets=True
-IOSRuntimeSettings.OptionalTVOSAssets=True
-IOSRuntimeSettings.LaunchScreen=True
-IOSRuntimeSettings.Audio=True
-IOSRuntimeSettings.Misc=True
-LinuxTargetSettings.Targeted RHIs=True
-LinuxTargetSettings.Splash=True
-LinuxTargetSettings.Icon=True
-LinuxTargetSettings.Audio=True
-WindowsTargetSettings.D3D12 Targeted Shader Formats=True
-WindowsTargetSettings.D3D11 Targeted Shader Formats=True
-WindowsTargetSettings.Vulkan Targeted Shader Formats=True
-WindowsTargetSettings.Targeted RHIs=True
-WindowsTargetSettings.Toolchain=True
-WindowsTargetSettings.Splash=True
-WindowsTargetSettings.Icon=True
-WindowsTargetSettings.Audio=True
-AndroidFileServerRuntimeSettings.Packaging=True
-AndroidFileServerRuntimeSettings.Deployment=True
-AndroidFileServerRuntimeSettings.Connection=True
-AvfMediaSettings.Debug=True
-DataflowSettings.PinColors=True
-DataflowSettings.NodeColors=True
-FractureModeSettings.Fracture Mode=True
-GeometryCacheStreamerSettings.Geometry Cache Streamer=True
-GooglePADRuntimeSettings.Packaging=True
-ImgMediaSettings.General=True
-ImgMediaSettings.Caching=True
-ImgMediaSettings.EXR=True
-ImgMediaSettings.Proxies=True
-LevelSequenceEditorSettings.Tracks=True
-LevelSequenceEditorSettings.Playback=True
-ModelingToolsEditorModeSettings.Modeling Mode=True
-ModelingComponentsSettings.Modeling Tools=True
-NiagaraSettings.Niagara=True
-NiagaraSettings.Viewport=True
-NiagaraSettings.Scalability=True
-NiagaraSettings.Renderer=True
-NiagaraSettings.LightRenderer=True
-NiagaraSettings.SkeletalMeshDI=True
-NiagaraSettings.StaticMeshDI=True
-NiagaraSettings.AsyncGpuTraceDI=True
-NiagaraEditorSettings.Niagara=True
-NiagaraEditorSettings.SimulationOptions=True
-NiagaraEditorSettings.Niagara Colors=True
-PaperRuntimeSettings.Experimental=True
-PaperRuntimeSettings.Settings=True
-PythonScriptPluginSettings.Python=True
-PythonScriptPluginSettings.PythonRemoteExecution=True
-ResonanceAudioSettings.Reverb=True
-ResonanceAudioSettings.General=True
-TakeRecorderProjectSettings.Take Recorder=True
-TakeRecorderProjectSettings.Movie Scene Take Settings=True
-TakeRecorderProjectSettings.Microphone Audio Recorder=True
-TakeRecorderProjectSettings.Animation Recorder=True
-TakeRecorderProjectSettings.World Recorder=True
-TcpMessagingSettings.Transport=True
-UdpMessagingSettings.Availability=True
-UdpMessagingSettings.Transport=True
-UdpMessagingSettings.Tunnel=True
-WmfMediaSettings.Media=True
-WmfMediaSettings.Debug=True
-AssetManagerSettings.Asset Registry=True
-RecastNavMesh.TimeSlicing=True
-RecastNavMesh.Cooking=True
-RecastNavMesh.DataLayers=True
-AndroidRuntimeSettings.AdvancedBuild=True
-StaticMesh.StaticMeshMaterials=True
-StaticMesh.NaniteSettings=True
-StaticMesh.LODCustomMode=True
-StaticMesh.LOD0=True
-StaticMesh.LodSettings=True
-StaticMesh.StaticMesh=True
-StaticMesh.Collision=True
-StaticMesh.ImportSettings=True
-StaticMesh.RayTracing=True
-StaticMesh.Navigation=True
-StaticMesh.Thumbnail=True
-RectLight.TransformCommon=True
-RectLight.Light=True
-RectLight.Rendering=True
-RectLight.Lightmass=True
-RectLight.Performance=True
-RectLight.LightFunction=True
-RectLight.Light Profiles=True
-RectLight.DistanceFieldShadows=True
-RectLight.RayTracing=True
-RectLight.Tags=True
-RectLight.Cooking=True
-RectLight.HLOD=True
-RectLight.Physics=True
-RectLight.Networking=True
-RectLight.Actor=True
-RectLight.AssetUserData=True
-Actor.Input=True
-InstancedStaticMeshComponent.TransformCommon=True
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-InstancedStaticMeshComponent.Physics=True
-InstancedStaticMeshComponent.Culling=True
-InstancedStaticMeshComponent.Collision=True
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-InstancedStaticMeshComponent.Instances=True
-InstancedStaticMeshComponent.Rendering=True
-InstancedStaticMeshComponent.HLOD=True
-InstancedStaticMeshComponent.Navigation=True
-InstancedStaticMeshComponent.VirtualTexture=True
-InstancedStaticMeshComponent.Tags=True
-InstancedStaticMeshComponent.Cooking=True
-SMInstanceElementDetailsProxyObject.Transform=True
-MaterialExpressionAbsorptionMediumMaterialOutput.MaterialExpression=True
-MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
-MaterialExpressionDesaturation.MaterialExpression=True
-MaterialExpressionAdd.MaterialExpressionAdd=True
-MaterialExpressionAdd.MaterialExpression=True
-StaticMeshActor.RayTracing=True
-StaticMeshActor.TextureStreaming=True
-StaticMeshActor.MaterialParameters=True
-SkyAtmosphere.TransformCommon=True
-SkyAtmosphere.Planet=True
-SkyAtmosphere.Atmosphere=True
-SkyAtmosphere.Atmosphere - Rayleigh=True
-SkyAtmosphere.Atmosphere - Mie=True
-SkyAtmosphere.Atmosphere - Absorption=True
-SkyAtmosphere.Art Direction=True
-SkyAtmosphere.Rendering=True
-SkyAtmosphere.Physics=True
-SkyAtmosphere.Tags=True
-SkyAtmosphere.Activation=True
-SkyAtmosphere.Cooking=True
-SkyAtmosphere.Replication=True
-SkyAtmosphere.Networking=True
-SkyAtmosphere.Actor=True
-SkyAtmosphereComponent.TransformCommon=True
-SkyAtmosphereComponent.Planet=True
-SkyAtmosphereComponent.Atmosphere=True
-SkyAtmosphereComponent.Atmosphere - Rayleigh=True
-SkyAtmosphereComponent.Atmosphere - Mie=True
-SkyAtmosphereComponent.Atmosphere - Absorption=True
-SkyAtmosphereComponent.Art Direction=True
-SkyAtmosphereComponent.Rendering=True
-SkyAtmosphereComponent.Tags=True
-SkyAtmosphereComponent.Cooking=True
-StaticMeshActor.LOD=True
-StaticMeshActor.Mobile=True
-StaticMeshActor.AssetUserData=True
-MaterialExpressionAppend3Vector.MaterialExpression=True
-MaterialExpressionAppendVector.MaterialExpression=True
-MaterialExpressionTransform.MaterialExpressionTransform=True
-MaterialExpressionTransform.MaterialExpression=True
-MaterialExpressionConstant.MaterialExpressionConstant=True
-MaterialExpressionConstant.MaterialExpression=True
-MaterialExpressionRotateAboutAxis.MaterialExpressionRotateAboutAxis=True
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diff --git a/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
deleted file mode 100644
index 8b13789..0000000
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diff --git a/Saved/Config/WindowsEditor/Engine.ini b/Saved/Config/WindowsEditor/Engine.ini
deleted file mode 100644
index 4ee9d68..0000000
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diff --git a/Saved/Config/WindowsEditor/GameUserSettings.ini b/Saved/Config/WindowsEditor/GameUserSettings.ini
deleted file mode 100644
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diff --git a/Saved/Config/WindowsEditor/Hardware.ini b/Saved/Config/WindowsEditor/Hardware.ini
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diff --git a/Saved/Config/WindowsEditor/Niagara.ini b/Saved/Config/WindowsEditor/Niagara.ini
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- { "Version": 62, "VersionName": "1.6.2", "FriendlyName": "Plastic SCM" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" }
- { "Version": 2, "VersionName": "1.5", "FriendlyName": "Rider Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/Reactor.log b/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/Reactor.log
deleted file mode 100644
index 64bc2e6..0000000
--- a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/Reactor.log
+++ /dev/null
@@ -1,2156 +0,0 @@
-Log file open, 02/13/23 12:46:32
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.46.33:166][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.46.33:166][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.46.33:166][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.46.33:166][ 0]LogInit: User: User
-[2023.02.13-07.46.33:166][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.46.33:166][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.46.33:166][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.46.33:166][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Physical Memory: 315.76 MB used, 330.05 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Virtual Memory: 326.67 MB used, 326.67 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Physical Memory: 18641.27 MB used, 46735.39 MB free, 65376.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogMemory: Virtual Memory: 36169.27 MB used, 38935.39 MB free, 75104.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.46.33:169][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.46.33:174][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:197][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:197][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.46.33:246][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.46.33:246][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.46.33:246][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.46.33:246][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.46.33:246][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.46.33:336][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.46.33:367][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.46.33:367][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.46.33:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.46.33:434][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:455][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=2967.40MBs, RandomWriteSpeed=265.50MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/13860/).
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/05A3EDC04F6CFB6CFA1852B4F3E344CD/'.
-[2023.02.13-07.46.33:461][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.46.33:886][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.13-07.46.34:345][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.13-07.46.34:346][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.13-07.46.34:370][ 0]LogAssetRegistry: FAssetRegistry took 0.0070 seconds to start up
-[2023.02.13-07.46.34:374][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.13-07.46.34:481][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-07.46.34:691][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3E00][0000051B655C0000 52] GlobalDefaults,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3A00][0000051B68D3C800 52] Windows,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5E00][0000051B64FF5000 52] WindowsEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4C00][0000051B5D3C7800 52] WindowsServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4800][0000051B63DD2800 52] WindowsClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3C00][0000051B61FD0000 52] IOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5600][0000051B64FF0000 52] iPadAir2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6C00][0000051B6F5D0000 52] IPadPro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6E00][0000051B6F5D2800 52] iPadAir3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6200][0000051B6F5D7800 52] iPadAir4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6600][0000051B6F5DA000 52] iPadAir5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5400][0000051B6F5DC800 52] iPadMini4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5C00][0000051B61FDC800 52] iPadMini5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5A00][0000051B6F5D5000 52] iPadMini6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8A00][0000051B6F5B5000 52] iPhone6S,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8C00][0000051B6F5B2800 52] iPhone7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8E00][0000051B6F5B0000 52] iPodTouch7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7000][0000051B6F5BA000 52] iPhone6SPlus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7A00][0000051B6F5BC800 52] iPhone7Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4E00][0000051B64132800 52] iPhoneSE,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4600][0000051B6F5F0000 52] iPhone8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7800][0000051B6F5F5000 52] iPhone8Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8600][0000051B6F5F7800 52] iPhoneX,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7600][0000051B6F5FA000 52] iPhoneXS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8800][0000051B6F5FC800 52] iPhoneXSMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5800][0000051B6F5B7800 52] iPhoneXR,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7E00][0000051B6F600000 52] iPhone11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8400][0000051B6F605000 52] iPhone11Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5200][0000051B6F607800 52] iPhone11ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6800][0000051B6F60A000 52] iPhoneSE2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8200][0000051B6F60C800 52] iPhone12Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6400][0000051B6F5F2800 52] iPhone12,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8000][0000051B6F610000 52] iPhone12Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7400][0000051B6F615000 52] iPhone12ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9000][0000051B6F617800 52] iPhone13Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4400][0000051B6F61A000 52] iPhone13,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7C00][0000051B6F61C800 52] iPhone13Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4000][0000051B6F602800 52] iPhone13ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9800][0000051B6F620000 52] iPhoneSE3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6A00][0000051B6F625000 52] iPhone14,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9A00][0000051B6F627800 52] iPhone14Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9E00][0000051B6F62A000 52] iPhone14Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA000][0000051B6F62C800 52] iPhone14ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9200][0000051B6F612800 52] iPadPro105,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9400][0000051B6F630000 52] iPadPro129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3200][0000051B6F635000 52] iPadPro97,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA800][0000051B6F637800 52] iPadPro2_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6000][0000051B6F63A000 52] iPad5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAA00][0000051B6F63C800 52] iPad6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAE00][0000051B6F622800 52] iPad7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB000][0000051B6F640000 52] iPad8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA200][0000051B6F645000 52] iPad9,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA400][0000051B6F647800 52] iPad10,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5000][0000051B6F64A000 52] iPadPro11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB800][0000051B6F64C800 52] iPadPro2_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7200][0000051B6F632800 52] iPadPro3_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBA00][0000051B6F650000 52] iPadPro4_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBE00][0000051B6F655000 52] iPadPro3_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC000][0000051B6F657800 52] iPadPro4_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB200][0000051B6F65A000 52] iPadPro5_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB400][0000051B6F65C800 52] iPadPro6_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9600][0000051B6F642800 52] AppleTV,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC800][0000051B6F660000 52] AppleTV4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9C00][0000051B6F665000 52] AppleTV2_4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCA00][0000051B6F667800 52] TVOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCE00][0000051B6F66C800 52] Mac,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDE00][0000051B6F66A000 52] MacEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBC00][0000051B6F652800 52] MacClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCC00][0000051B6F670000 52] MacServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE800][0000051B6F677800 52] Linux,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CEA00][0000051B6F675000 52] LinuxEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD800][0000051B6F67A000 52] LinuxArm64Editor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE400][0000051B6F67C800 52] LinuxArm64,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDA00][0000051B6F662800 52] LinuxClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC400][0000051B6F680000 52] LinuxArm64Client,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDC00][0000051B6F685000 52] LinuxServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE200][0000051B6F687800 52] LinuxArm64Server,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA600][0000051B6F68A000 52] Android,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC200][0000051B6F68C800 52] Android_Preview_OpenGL,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE600][0000051B6F672800 52] Android_Preview_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD600][0000051B6F690000 52] Android_Low,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD200][0000051B6F695000 52] Android_Mid,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CF000][0000051B6F697800 52] Android_High,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CEC00][0000051B6F69A000 52] Android_Default,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD000][0000051B6F69C800 52] Android_Adreno4xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB600][0000051B6F682800 52] Android_Adreno5xx_Low,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CF800][0000051B6F6A0000 52] Android_Adreno5xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC600][0000051B6F6A5000 52] Android_Adreno6xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CFA00][0000051B6F6A7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CFE00][0000051B6F6AA000 52] Android_Adreno7xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6DAEFE00][0000051B6F6AC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B66E2EA00][0000051B6F692800 52] Android_Mali_T6xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0000][0000051B6F6B0000 52] Android_Mali_T7xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1200][0000051B6F6B5000 52] Android_Mali_T8xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1000][0000051B6F6B7800 52] Android_Mali_G71,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1A00][0000051B6F6BA000 52] Android_Mali_G72,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0800][0000051B6F6BC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1400][0000051B6F6A2800 52] Android_Mali_G76,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0A00][0000051B6F6C0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0E00][0000051B6F6C5000 52] Android_Mali_G77,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2000][0000051B6F6C7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0200][0000051B6F6CA000 52] Android_Mali_G78,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0400][0000051B6F6CC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1E00][0000051B6F6B2800 52] Android_Mali_G710,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2800][0000051B6F6E0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1C00][0000051B6F6E5000 52] Android_Xclipse_920,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2A00][0000051B6F6E7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2E00][0000051B6F6EA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3000][0000051B6F6EC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2200][0000051B6F6C2800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2400][0000051B6F6F0000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2C00][0000051B6F6F5000 52] Android_PowerVR_GM9xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3600][0000051B6F6F7800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3800][0000051B6F6FA000 52] Android_TegraK1,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D4000][0000051B6F6FC800 52] Android_Unknown_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3200][0000051B6F6E2800 52] Oculus_Quest,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3E00][0000051B6F700000 52] Oculus_Quest2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1600][0000051B6F705000 52] HoloLens,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: Active device profile: [0000051B6F0C5E00][0000051B64FF5000 52] WindowsEditor
-[2023.02.13-07.46.34:691][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:694][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.46.34:694][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.46.34:711][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.46.34:766][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:800][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:970][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.46.35:143][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.46.35:155][ 0]LogSlate: Border
-[2023.02.13-07.46.35:155][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.46.35:155][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.46.35:155][ 0]LogSlate: Default
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Save
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.46.35:155][ 0]LogSlate: ListView
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.Row
-[2023.02.13-07.46.35:155][ 0]LogSlate: TreeView
-[2023.02.13-07.46.35:212][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.46.35:224][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.46.35:356][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.46.35:733][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 03A345CA47AE0DEC7C46BDB412AE4707 | Instance: F05C95F947EF2FC6BE5F039BA6EC5CF3 (DESKTOP-FGAF1LD-13860).
-[2023.02.13-07.46.35:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.46.35:776][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.46.35:780][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.46.35:885][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.46.35:897][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.46.36:142][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.46.36:163][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:167][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:170][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:194][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:215][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:283][ 0]LogCollectionManager: Loaded 0 collections in 0.001183 seconds
-[2023.02.13-07.46.36:284][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.46.36:285][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.46.36:286][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.46.36:500][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.46.36:505][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.46.36:506][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.46.36:508][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.46.36:510][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.46.36:512][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.46.36:514][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.46.36:515][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.46.36:517][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.46.36:558][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.46.36:566][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.36:576][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.46.36:576][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.46.36:576][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.46.36:586][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.46.36:595][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.46.36:604][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.46.36:610][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.46.36:625][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-07.46.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.46.36:628][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.46.36:636][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.46.36:643][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.46.36:948][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.46.36:963][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.46.36:985][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003047 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.46.37:001][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.46.37:069][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:213][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.46.37:256][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.46.37:311][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.46.37:376][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.46.37:377][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.37:377][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.788
-[2023.02.13-07.46.37:378][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.46.37:386][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.46.37:393][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.46.37:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.46.37:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.46.37:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.46.37:465][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.46.37:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.46.37:471][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.46.37:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.46.37:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.46.37:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.46.37:485][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.46.37:487][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.46.37:490][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.46.37:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.46.37:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.46.37:503][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.46.37:507][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.46.37:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.46.37:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.46.37:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.46.37:513][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.46.37:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.46.37:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.46.37:523][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.46.37:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.46.37:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.46.37:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.46.37:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.46.37:536][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.46.37:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.46.37:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.46.37:551][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.46.37:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.46.37:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.46.37:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.46.37:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-07.46.37:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-07.46.37:573][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-07.46.37:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.46.37:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.46.37:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.46.37:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.46.37:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.46.37:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.46.37:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.46.37:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.46.37:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.13-07.46.37:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.13-07.46.37:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.13-07.46.37:601][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.13-07.46.37:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.46.37:606][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.46.37:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.46.37:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.46.37:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.46.37:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.46.37:627][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.46.37:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.46.37:629][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.46.37:631][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.46.37:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.46.37:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.46.37:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.46.37:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.46.37:642][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.46.37:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.46.37:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.46.37:699][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.46.37:820][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.13-07.46.37:973][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.152694 seconds
-[2023.02.13-07.46.37:974][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x4005D2010B4400342CB96762CB2C24F718C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.13-07.46.37:976][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 277 ms
-[2023.02.13-07.46.37:976][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.46.37:976][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.37:977][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:979][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.37:980][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.37:980][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.46.37:980][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:984][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.37:986][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.46.37:989][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.46.37:989][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.37:989][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.46.38:116][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.46.38:116][ 0]LogWorldPartition: Display: WorldPartition initialize took 125 ms
-[2023.02.13-07.46.38:368][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.38:452][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-07.46.38:452][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.38:459][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,664ms to complete.
-[2023.02.13-07.46.38:459][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.483
-[2023.02.13-07.46.38:465][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.876
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 8 distinct outputs (53.33%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: RAM used: 0.10 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:572][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:575][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:578][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:580][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:688][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.46.38:690][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.46.38:691][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.46.38:706][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.46.38:731][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.46.38:949][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 29.88 ms. Compile time 20.35 ms, link time 9.52 ms.
-[2023.02.13-07.46.38:957][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 38.06 ms. Compile time 31.40 ms, link time 6.63 ms.
-[2023.02.13-07.46.38:997][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:002][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:003][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:006][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:026][ 0]LogStall: Startup...
-[2023.02.13-07.46.39:028][ 0]LogStall: Startup complete.
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total time: 6.44 seconds
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.46.39:090][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.13-07.46.39:090][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.13-07.46.39:207][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.46.39:229][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.46.39:289][ 1]LogAssetRegistry: Asset discovery search completed in 4.9203 seconds
-[2023.02.13-07.46.39:293][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2023.02.13-07.46.39:429][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:436][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:439][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:445][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:457][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:463][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:465][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:471][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.41:330][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:524][ 67]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.46.41:540][ 67]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.46.41:540][ 67]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.41:540][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:540][ 67]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.46.41:577][ 67]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:577][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:579][ 67]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.46.41:579][ 67]MapCheck: New page: Map Check
-[2023.02.13-07.46.41:579][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:587][ 67]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.41:608][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
-[2023.02.13-07.46.41:628][ 67]LogTexture: Display: Waiting for textures to be ready 3/4 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.13-07.46.41:674][ 67]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.46.41:813][ 67]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:813][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:820][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.46.41:825][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:831][ 67]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.46.41:832][ 67]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.41:832][ 67]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.46.41:839][ 67]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.41:847][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.46.41:854][ 67]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.41:854][ 67]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
-[2023.02.13-07.46.41:854][ 67]LogFileHelpers: Loading map 'Background' took 0.314
-[2023.02.13-07.46.42:113][ 70]LogD3D12RHI: Creating RTPSO with 23 shaders (15 cached, 8 new) took 33.28 ms. Compile time 31.90 ms, link time 1.37 ms.
-[2023.02.13-07.46.42:213][ 70]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 132.66 ms. Compile time 7.43 ms, link time 125.22 ms.
-[2023.02.13-07.46.43:419][112]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:436][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:324][323]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:332][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:333][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:364][325]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.53:134][750]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.46.53:135][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.53:333][750]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.46.53:401][750]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.47.08:695][304]Cmd: SELECT NONE
-[2023.02.13-07.47.36:642][320]Cmd: SELECT NONE
-[2023.02.13-07.47.45:783][605]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.47.45:784][605]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.47.45:893][605]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.47.58:193][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.47.58:371][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.47.58:395][975]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.58:395][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.47.59:413][ 8]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.13-07.47.59:475][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.47.59:518][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-07.47.59:560][ 8]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.59:560][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.01:596][ 93]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst2
-[2023.02.13-07.48.01:599][ 93]LogContentBrowser: Creating deferred item: M_Holo_Inst2
-[2023.02.13-07.48.01:627][ 94]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst2).
-[2023.02.13-07.48.02:111][127]LogContentBrowser: Attempting asset rename: M_Holo_Inst2 -> M_Holo_Inst2
-[2023.02.13-07.48.02:111][127]LogContentBrowser: End creating deferred item M_Holo_Inst2
-[2023.02.13-07.48.22:921][204]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.48.22:922][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.48.23:106][204]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.48.28:748][352]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.36:456][541]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.38:178][595]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-07.48.38:242][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-07.48.38:293][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.48.38:335][595]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.48.38:335][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.39:436][677]Cmd: SELECT NONE
-[2023.02.13-07.49.22:478][370]Cmd: SELECT NONE
-[2023.02.13-07.49.23:252][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-07.49.23:255][427]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.49.23:303][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.49.23:310][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background304201F44837267506AEF4A922D1A98E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.49.23:332][427]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-07.49.23:355][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good77ADC97E4D641576767A04989A82B539.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.13-07.49.23:361][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst1CB463FC84F311BFB33C4519E93EB489C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-07.49.23:368][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst21850C6EF48A6A96C1F1E449539A01384.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-07.49.23:400][427]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 423 ms)
-[2023.02.13-07.49.23:404][427]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.49.38:905][568]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.43:209][885]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.49:305][247]Cmd: SELECT NONE
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Total job queries 207, among them cache hits 27 (13.04%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.59:311][902]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.50.18:076][823]Cmd: SELECT NONE
-[2023.02.13-07.50.18:159][823]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.50.30:681][597]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.31:967][686]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.33:333][781]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.41:577][362]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.45:999][654]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.47:550][756]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.51.29:968][744]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.51.31:416][801]Cmd: SELECT NONE
-[2023.02.13-07.52.59:399][267]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:25.939 and deleted 0 files with total size 0 MiB. Scanned 160099 files in 107892 folders with total size 43431 MiB.
-[2023.02.13-07.58.49:229][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.58.49:230][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.59.19:457][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.13-07.59.19:460][158]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.19:507][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.59.19:513][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEE2E507341585F1D5DF398915D4ABDE5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.59.19:536][158]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-07.59.19:560][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 99 ms (total: 522 ms)
-[2023.02.13-07.59.19:562][158]AssetCheck: New page: Asset Save: Background
-[2023.02.13-07.59.19:562][158]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.59.41:637][797]Cmd: SELECT NONE
-[2023.02.13-07.59.46:817][142]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-07.59.46:882][142]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.47:026][142]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-07.59.49:018][207]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.49:021][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.49:119][207]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-07.59.49:121][207]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Total job queries 219, among them cache hits 39 (17.81%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.58:429][481]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.13-07.59.58:798][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.59.58:970][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.59.58:988][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.59:160][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-07.59.59:162][481]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-07.59.59:163][481]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedB1909E0C4B93EAC0B47D7585CB3A6BD5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-07.59.59:179][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 191 ms (total: 714 ms)
-[2023.02.13-07.59.59:181][481]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-07.59.59:181][481]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.00.00:133][516]Cmd: SELECT NONE
-[2023.02.13-08.00.40:661][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.00.57:606][569]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.00.57:607][569]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.00.57:717][569]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.01.00:548][667]Cmd: SELECT NONE
-[2023.02.13-08.01.46:172][653]Cmd: SELECT NONE
-[2023.02.13-08.01.51:677][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.01.51:679][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.01.51:743][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.01.51:749][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-08.01.51:764][ 55]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.01.51:765][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0E0A09D4486F711D3DEDC1B639FB5EC0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.01.51:773][ 55]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-08.01.51:867][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.01.51:873][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-08.01.51:996][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.01.51:999][ 55]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.01.52:000][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstD60C25F54BB6B23600899EA57B6B9DFB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.01.52:037][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 357 ms (total: 1.07 sec)
-[2023.02.13-08.01.52:039][ 55]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.02.03:725][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.03.39:738][145]Cmd: SELECT NONE
-[2023.02.13-08.05.30:615][ 81]Cmd: SELECT NONE
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total job queries 295, among them cache hits 85 (28.81%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Tracking 209 distinct input hashes that result in 158 distinct outputs (75.60%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Shaders Compiled: 2
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs assigned 3, completed 2 (66.67%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.10 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job execution time: average 0.71 s, max 0.71 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job life time (pending + execution): average 0.81 s, max 0.81
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.81 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs were issued in 3 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread time: 1.14 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread preprocess time: 0.07 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Percentage time preprocessing: 6.29%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Effective parallelization: 1.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 shader types by total compile time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 50.31% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 49.69% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.48:279][ 94]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 69.18 ms. Compile time 67.97 ms, link time 1.20 ms.
-[2023.02.13-08.05.48:862][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.13-08.05.48:864][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.05.48:964][107]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass shader: 243 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Shader Count: 7
-[2023.02.13-08.05.57:847][397]Cmd: SELECT NONE
-[2023.02.13-08.06.35:333][760]Cmd: SELECT NONE
-[2023.02.13-08.08.43:866][380]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.43:866][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.50:160][543]LogViewport: Scene viewport resized to 240x30, mode Windowed.
-[2023.02.13-08.08.50:213][543]LogViewport: Scene viewport resized to 240x90, mode Windowed.
-[2023.02.13-08.08.50:252][543]LogViewport: Scene viewport resized to 240x100, mode Windowed.
-[2023.02.13-08.08.50:291][543]LogViewport: Scene viewport resized to 240x102, mode Windowed.
-[2023.02.13-08.08.50:359][543]LogViewport: Scene viewport resized to 240x101, mode Windowed.
-[2023.02.13-08.08.51:612][581]LogViewport: Scene viewport resized to 241x101, mode Windowed.
-[2023.02.13-08.08.51:665][581]LogViewport: Scene viewport resized to 298x101, mode Windowed.
-[2023.02.13-08.08.51:706][581]LogViewport: Scene viewport resized to 394x101, mode Windowed.
-[2023.02.13-08.08.51:745][581]LogViewport: Scene viewport resized to 485x101, mode Windowed.
-[2023.02.13-08.08.51:785][581]LogViewport: Scene viewport resized to 526x101, mode Windowed.
-[2023.02.13-08.08.51:825][581]LogViewport: Scene viewport resized to 532x101, mode Windowed.
-[2023.02.13-08.08.52:785][610]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.08.53:671][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:701][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:724][641]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:724][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:736][641]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:736][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:750][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total job queries 323, among them cache hits 107 (33.13%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Tracking 216 distinct input hashes that result in 162 distinct outputs (75.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: RAM used: 1.83 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:498][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:505][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.08.54:527][641]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.54:527][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.55:692][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.08.55:696][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.08.55:737][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.08.55:743][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1C005A9F48333BB87CCCDF8961E2D57E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.08.55:768][723]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-08.08.55:790][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstE4B39577457709AD40801AA60AF853C4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.08.55:819][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 123 ms (total: 1.19 sec)
-[2023.02.13-08.08.55:822][723]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.09.03:492][270]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.09.03:495][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.03:629][270]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.04:815][309]Cmd: SELECT NONE
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.54:326][661]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.18:959][401]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.49:231][484]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.52:782][618]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.57:781][801]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.11.10:247][263]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.11.12:402][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.11.12:407][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.11.12:451][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.11.12:457][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.11.12:472][342]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.11.12:473][342]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background4FA565734FC9BF7FFE7BB8BF1BBCBE94.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.11.12:479][342]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.13-08.11.12:503][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 1.29 sec)
-[2023.02.13-08.11.12:507][342]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.11.12:507][342]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.11.15:912][413]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.11.15:925][413]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.11.16:276][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.11.16:460][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.11.16:482][413]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.13-08.11.16:491][413]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.11.16:491][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.12.12:819][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.12.12:825][525]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total job queries 693, among them cache hits 475 (68.54%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Tracking 218 distinct input hashes that result in 163 distinct outputs (74.77%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: RAM used: 1.84 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:935][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-08.12.12:937][525]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-08.12.12:938][525]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF26BFF504143445E08250A84BD4332C0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-08.12.12:963][525]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 1.42 sec)
-[2023.02.13-08.12.12:965][525]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-08.12.12:965][525]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.23.04:857][558]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.13-08.23.07:419][702]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Floor.fbx)
-[2023.02.13-08.23.07:423][702]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Floor.fbx
-[2023.02.13-08.23.07:426][702]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-08.23.09:293][702]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.13-08.23.09:394][702]LogFbx: Display: Triangulating static mesh SM_Floor
-[2023.02.13-08.23.09:394][702]LogStaticMesh: Display: Building static mesh SM_Floor...
-[2023.02.13-08.23.09:395][702]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.09:422][702]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-08.23.11:081][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.11:125][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.14:528][986]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.14:565][987]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.15:065][999]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.13-08.23.15:122][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.15:134][ 3]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.23.15:170][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.16:886][ 41]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:528][358]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:401][410]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.13-08.23.54:055][861]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked2
-[2023.02.13-08.23.54:058][861]LogContentBrowser: Creating deferred item: M_Emissive_Masked2
-[2023.02.13-08.23.54:075][862]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked2).
-[2023.02.13-08.23.54:677][896]LogContentBrowser: Attempting asset rename: M_Emissive_Masked2 -> M_Emissive_Masked2
-[2023.02.13-08.23.54:680][896]LogContentBrowser: End creating deferred item M_Emissive_Masked2
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total job queries 696, among them cache hits 475 (68.25%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Tracking 219 distinct input hashes that result in 163 distinct outputs (74.43%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: RAM used: 1.85 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Shaders Compiled: 6
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs assigned 8, completed 6 (75.00%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average time worker was idle: 651.99 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job execution time: average 0.78 s, max 1.32 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.34
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.76 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average processing rate: 2.18 jobs/sec
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread time: 3.73 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread preprocess time: 0.19 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Percentage time preprocessing: 5.04%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Effective parallelization: 1.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 31.00% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 30.35% of total time (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 15.21% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS - 11.95% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS - 11.51% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.24.00:885][242]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.24.00:888][242]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.01:018][242]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.24.33:048][318]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Floor.T_Floor
-[2023.02.13-08.24.33:097][318]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-08.24.36:526][413]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.25.12:789][555]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.13:152][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.25.13:941][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.25.13:959][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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Binary files a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/CrashContext.runtime-xml
deleted file mode 100644
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- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
- { "Version": 16, "VersionName": "2022.1.1", "FriendlyName": "Bridge" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "FastBuild Controller" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mesh Painting" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TraceUtilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Enhanced Input" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "XGE Controller" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }
- { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "glTF Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Stylus & Tablet Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }
- { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }
- { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Sharing" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "CLion Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "KDevelop Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "CodeLite Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "PIX for Windows GPU Capture Plugin" }
- { "Version": 14, "VersionName": "1.4", "FriendlyName": "Git" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Compiler-only Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Node" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Perforce" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" }
- { "Version": 62, "VersionName": "1.6.2", "FriendlyName": "Plastic SCM" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" }
- { "Version": 2, "VersionName": "1.5", "FriendlyName": "Rider Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/Reactor.log b/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/Reactor.log
deleted file mode 100644
index 9041b32..0000000
--- a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/Reactor.log
+++ /dev/null
@@ -1,8149 +0,0 @@
-Log file open, 02/13/23 12:46:32
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.46.33:166][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.46.33:166][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.46.33:166][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.46.33:166][ 0]LogInit: User: User
-[2023.02.13-07.46.33:166][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.46.33:166][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.46.33:166][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.46.33:166][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Physical Memory: 315.76 MB used, 330.05 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Virtual Memory: 326.67 MB used, 326.67 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Physical Memory: 18641.27 MB used, 46735.39 MB free, 65376.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogMemory: Virtual Memory: 36169.27 MB used, 38935.39 MB free, 75104.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.46.33:169][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.46.33:174][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:197][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:197][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.46.33:246][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.46.33:246][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.46.33:246][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.46.33:246][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.46.33:246][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.46.33:336][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.46.33:367][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.46.33:367][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.46.33:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.46.33:434][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:455][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=2967.40MBs, RandomWriteSpeed=265.50MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/13860/).
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/05A3EDC04F6CFB6CFA1852B4F3E344CD/'.
-[2023.02.13-07.46.33:461][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.46.33:886][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
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-[2023.02.13-07.46.34:346][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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-[2023.02.13-07.46.34:481][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: Available device profiles:
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3A00][0000051B68D3C800 52] Windows,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5E00][0000051B64FF5000 52] WindowsEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4C00][0000051B5D3C7800 52] WindowsServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4800][0000051B63DD2800 52] WindowsClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3C00][0000051B61FD0000 52] IOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5600][0000051B64FF0000 52] iPadAir2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6C00][0000051B6F5D0000 52] IPadPro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6E00][0000051B6F5D2800 52] iPadAir3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6200][0000051B6F5D7800 52] iPadAir4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6600][0000051B6F5DA000 52] iPadAir5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5400][0000051B6F5DC800 52] iPadMini4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5C00][0000051B61FDC800 52] iPadMini5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5A00][0000051B6F5D5000 52] iPadMini6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8A00][0000051B6F5B5000 52] iPhone6S,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8C00][0000051B6F5B2800 52] iPhone7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8E00][0000051B6F5B0000 52] iPodTouch7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7000][0000051B6F5BA000 52] iPhone6SPlus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7A00][0000051B6F5BC800 52] iPhone7Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4E00][0000051B64132800 52] iPhoneSE,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4600][0000051B6F5F0000 52] iPhone8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7800][0000051B6F5F5000 52] iPhone8Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8600][0000051B6F5F7800 52] iPhoneX,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7600][0000051B6F5FA000 52] iPhoneXS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8800][0000051B6F5FC800 52] iPhoneXSMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5800][0000051B6F5B7800 52] iPhoneXR,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7E00][0000051B6F600000 52] iPhone11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8400][0000051B6F605000 52] iPhone11Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5200][0000051B6F607800 52] iPhone11ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6800][0000051B6F60A000 52] iPhoneSE2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8200][0000051B6F60C800 52] iPhone12Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6400][0000051B6F5F2800 52] iPhone12,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8000][0000051B6F610000 52] iPhone12Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7400][0000051B6F615000 52] iPhone12ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9000][0000051B6F617800 52] iPhone13Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4400][0000051B6F61A000 52] iPhone13,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7C00][0000051B6F61C800 52] iPhone13Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4000][0000051B6F602800 52] iPhone13ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9800][0000051B6F620000 52] iPhoneSE3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6A00][0000051B6F625000 52] iPhone14,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9A00][0000051B6F627800 52] iPhone14Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9E00][0000051B6F62A000 52] iPhone14Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA000][0000051B6F62C800 52] iPhone14ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9200][0000051B6F612800 52] iPadPro105,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9400][0000051B6F630000 52] iPadPro129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3200][0000051B6F635000 52] iPadPro97,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA800][0000051B6F637800 52] iPadPro2_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6000][0000051B6F63A000 52] iPad5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAA00][0000051B6F63C800 52] iPad6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAE00][0000051B6F622800 52] iPad7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB000][0000051B6F640000 52] iPad8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA200][0000051B6F645000 52] iPad9,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA400][0000051B6F647800 52] iPad10,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5000][0000051B6F64A000 52] iPadPro11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB800][0000051B6F64C800 52] iPadPro2_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7200][0000051B6F632800 52] iPadPro3_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBA00][0000051B6F650000 52] iPadPro4_11,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB400][0000051B6F65C800 52] iPadPro6_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9600][0000051B6F642800 52] AppleTV,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC800][0000051B6F660000 52] AppleTV4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9C00][0000051B6F665000 52] AppleTV2_4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCA00][0000051B6F667800 52] TVOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCE00][0000051B6F66C800 52] Mac,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDE00][0000051B6F66A000 52] MacEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBC00][0000051B6F652800 52] MacClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCC00][0000051B6F670000 52] MacServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE800][0000051B6F677800 52] Linux,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CEA00][0000051B6F675000 52] LinuxEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD800][0000051B6F67A000 52] LinuxArm64Editor,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDA00][0000051B6F662800 52] LinuxClient,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA600][0000051B6F68A000 52] Android,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CFE00][0000051B6F6AA000 52] Android_Adreno7xx,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B66E2EA00][0000051B6F692800 52] Android_Mali_T6xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0000][0000051B6F6B0000 52] Android_Mali_T7xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1200][0000051B6F6B5000 52] Android_Mali_T8xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1000][0000051B6F6B7800 52] Android_Mali_G71,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1A00][0000051B6F6BA000 52] Android_Mali_G72,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0800][0000051B6F6BC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1400][0000051B6F6A2800 52] Android_Mali_G76,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0A00][0000051B6F6C0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0E00][0000051B6F6C5000 52] Android_Mali_G77,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2000][0000051B6F6C7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0200][0000051B6F6CA000 52] Android_Mali_G78,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0400][0000051B6F6CC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1E00][0000051B6F6B2800 52] Android_Mali_G710,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2800][0000051B6F6E0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1C00][0000051B6F6E5000 52] Android_Xclipse_920,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2E00][0000051B6F6EA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3000][0000051B6F6EC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2200][0000051B6F6C2800 52] Android_PowerVR_GT7xxx,
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-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3600][0000051B6F6F7800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3800][0000051B6F6FA000 52] Android_TegraK1,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D4000][0000051B6F6FC800 52] Android_Unknown_Vulkan,
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-[2023.02.13-07.46.34:691][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:694][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.46.34:694][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.46.34:711][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.46.34:766][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:800][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:970][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.46.35:143][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.46.35:155][ 0]LogSlate: Border
-[2023.02.13-07.46.35:155][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.46.35:155][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.46.35:155][ 0]LogSlate: Default
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Save
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.46.35:155][ 0]LogSlate: ListView
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.Row
-[2023.02.13-07.46.35:155][ 0]LogSlate: TreeView
-[2023.02.13-07.46.35:212][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.46.35:224][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.46.35:356][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.46.35:733][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 03A345CA47AE0DEC7C46BDB412AE4707 | Instance: F05C95F947EF2FC6BE5F039BA6EC5CF3 (DESKTOP-FGAF1LD-13860).
-[2023.02.13-07.46.35:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.46.35:776][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.46.35:780][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.46.35:885][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.46.35:897][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.46.36:142][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.46.36:163][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:167][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:170][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:194][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:215][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:283][ 0]LogCollectionManager: Loaded 0 collections in 0.001183 seconds
-[2023.02.13-07.46.36:284][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.46.36:285][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.46.36:286][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.46.36:500][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.46.36:505][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.46.36:506][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.46.36:508][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.46.36:510][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.46.36:512][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.46.36:514][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.46.36:515][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.46.36:517][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.46.36:558][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.46.36:566][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.36:576][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.46.36:576][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.46.36:576][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.46.36:586][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.46.36:595][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.46.36:604][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.46.36:610][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.46.36:625][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-07.46.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.46.36:628][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.46.36:636][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.46.36:643][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.46.36:948][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.46.36:963][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.46.36:985][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003047 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.46.37:001][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.46.37:069][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:213][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.46.37:256][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.46.37:311][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.46.37:376][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.46.37:377][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.37:377][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.788
-[2023.02.13-07.46.37:378][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.46.37:386][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.46.37:393][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.46.37:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.46.37:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.46.37:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.46.37:465][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.46.37:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.46.37:471][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.46.37:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.46.37:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.46.37:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.46.37:485][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.46.37:487][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.46.37:490][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.46.37:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.46.37:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.46.37:503][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.46.37:507][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.46.37:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.46.37:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.46.37:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.46.37:513][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.46.37:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.46.37:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.46.37:523][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.46.37:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.46.37:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.46.37:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.46.37:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.46.37:536][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.46.37:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.46.37:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.46.37:551][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.46.37:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.46.37:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.46.37:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.46.37:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-07.46.37:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-07.46.37:573][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-07.46.37:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.46.37:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.46.37:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.46.37:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.46.37:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.46.37:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.46.37:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.46.37:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.46.37:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
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-[2023.02.13-07.46.37:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
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-[2023.02.13-07.46.37:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.46.37:606][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.46.37:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.46.37:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.46.37:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.46.37:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.46.37:627][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.46.37:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.46.37:629][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.46.37:631][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.46.37:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.46.37:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.46.37:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.46.37:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.46.37:642][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.46.37:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.46.37:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.46.37:699][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.46.37:820][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.13-07.46.37:973][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.152694 seconds
-[2023.02.13-07.46.37:974][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x4005D2010B4400342CB96762CB2C24F718C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.13-07.46.37:976][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 277 ms
-[2023.02.13-07.46.37:976][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.46.37:976][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.37:977][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:979][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.37:980][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.37:980][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.46.37:980][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:984][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.37:986][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.46.37:989][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.46.37:989][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.37:989][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.46.38:116][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.46.38:116][ 0]LogWorldPartition: Display: WorldPartition initialize took 125 ms
-[2023.02.13-07.46.38:368][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.38:452][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-07.46.38:452][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.38:459][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,664ms to complete.
-[2023.02.13-07.46.38:459][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.483
-[2023.02.13-07.46.38:465][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.876
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 8 distinct outputs (53.33%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: RAM used: 0.10 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:572][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:575][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:578][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:580][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:688][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.46.38:690][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.46.38:691][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.46.38:706][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.46.38:731][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.46.38:949][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 29.88 ms. Compile time 20.35 ms, link time 9.52 ms.
-[2023.02.13-07.46.38:957][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 38.06 ms. Compile time 31.40 ms, link time 6.63 ms.
-[2023.02.13-07.46.38:997][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:002][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:003][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:006][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:026][ 0]LogStall: Startup...
-[2023.02.13-07.46.39:028][ 0]LogStall: Startup complete.
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total time: 6.44 seconds
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.46.39:090][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.13-07.46.39:090][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.13-07.46.39:207][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.46.39:229][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.46.39:289][ 1]LogAssetRegistry: Asset discovery search completed in 4.9203 seconds
-[2023.02.13-07.46.39:293][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2023.02.13-07.46.39:429][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:436][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:439][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:445][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:457][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:463][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:465][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:471][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.41:330][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:524][ 67]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.46.41:540][ 67]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.46.41:540][ 67]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.41:540][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:540][ 67]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.46.41:577][ 67]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:577][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:579][ 67]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.46.41:579][ 67]MapCheck: New page: Map Check
-[2023.02.13-07.46.41:579][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:587][ 67]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.41:608][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
-[2023.02.13-07.46.41:628][ 67]LogTexture: Display: Waiting for textures to be ready 3/4 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.13-07.46.41:674][ 67]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.46.41:813][ 67]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:813][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:820][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.46.41:825][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:831][ 67]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.46.41:832][ 67]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.41:832][ 67]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.46.41:839][ 67]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.41:847][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.46.41:854][ 67]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.41:854][ 67]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
-[2023.02.13-07.46.41:854][ 67]LogFileHelpers: Loading map 'Background' took 0.314
-[2023.02.13-07.46.42:113][ 70]LogD3D12RHI: Creating RTPSO with 23 shaders (15 cached, 8 new) took 33.28 ms. Compile time 31.90 ms, link time 1.37 ms.
-[2023.02.13-07.46.42:213][ 70]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 132.66 ms. Compile time 7.43 ms, link time 125.22 ms.
-[2023.02.13-07.46.43:419][112]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:436][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:324][323]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:332][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:333][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:364][325]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.53:134][750]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.46.53:135][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.53:333][750]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.46.53:401][750]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.47.08:695][304]Cmd: SELECT NONE
-[2023.02.13-07.47.36:642][320]Cmd: SELECT NONE
-[2023.02.13-07.47.45:783][605]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.47.45:784][605]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.47.45:893][605]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.47.58:193][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.47.58:371][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.47.58:395][975]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.58:395][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.47.59:413][ 8]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.13-07.47.59:475][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.47.59:518][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-07.47.59:560][ 8]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.59:560][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.01:596][ 93]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst2
-[2023.02.13-07.48.01:599][ 93]LogContentBrowser: Creating deferred item: M_Holo_Inst2
-[2023.02.13-07.48.01:627][ 94]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst2).
-[2023.02.13-07.48.02:111][127]LogContentBrowser: Attempting asset rename: M_Holo_Inst2 -> M_Holo_Inst2
-[2023.02.13-07.48.02:111][127]LogContentBrowser: End creating deferred item M_Holo_Inst2
-[2023.02.13-07.48.22:921][204]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.48.22:922][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.48.23:106][204]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.48.28:748][352]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.36:456][541]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.38:178][595]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-07.48.38:242][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-07.48.38:293][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.48.38:335][595]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.48.38:335][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.39:436][677]Cmd: SELECT NONE
-[2023.02.13-07.49.22:478][370]Cmd: SELECT NONE
-[2023.02.13-07.49.23:252][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-07.49.23:255][427]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.49.23:303][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.49.23:310][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background304201F44837267506AEF4A922D1A98E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.49.23:332][427]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-07.49.23:355][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good77ADC97E4D641576767A04989A82B539.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.13-07.49.23:361][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst1CB463FC84F311BFB33C4519E93EB489C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-07.49.23:368][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst21850C6EF48A6A96C1F1E449539A01384.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-07.49.23:400][427]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 423 ms)
-[2023.02.13-07.49.23:404][427]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.49.38:905][568]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.43:209][885]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.49:305][247]Cmd: SELECT NONE
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Total job queries 207, among them cache hits 27 (13.04%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.59:311][902]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.50.18:076][823]Cmd: SELECT NONE
-[2023.02.13-07.50.18:159][823]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.50.30:681][597]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.31:967][686]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.33:333][781]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.41:577][362]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.45:999][654]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.47:550][756]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.51.29:968][744]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.51.31:416][801]Cmd: SELECT NONE
-[2023.02.13-07.52.59:399][267]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:25.939 and deleted 0 files with total size 0 MiB. Scanned 160099 files in 107892 folders with total size 43431 MiB.
-[2023.02.13-07.58.49:229][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.58.49:230][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.59.19:457][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.13-07.59.19:460][158]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.19:507][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.59.19:513][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEE2E507341585F1D5DF398915D4ABDE5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.59.19:536][158]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-07.59.19:560][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 99 ms (total: 522 ms)
-[2023.02.13-07.59.19:562][158]AssetCheck: New page: Asset Save: Background
-[2023.02.13-07.59.19:562][158]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.59.41:637][797]Cmd: SELECT NONE
-[2023.02.13-07.59.46:817][142]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-07.59.46:882][142]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.47:026][142]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-07.59.49:018][207]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.49:021][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.49:119][207]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-07.59.49:121][207]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Total job queries 219, among them cache hits 39 (17.81%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.58:429][481]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.13-07.59.58:798][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.59.58:970][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.59.58:988][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.59:160][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-07.59.59:162][481]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-07.59.59:163][481]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedB1909E0C4B93EAC0B47D7585CB3A6BD5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-07.59.59:179][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 191 ms (total: 714 ms)
-[2023.02.13-07.59.59:181][481]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-07.59.59:181][481]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.00.00:133][516]Cmd: SELECT NONE
-[2023.02.13-08.00.40:661][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.00.57:606][569]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.00.57:607][569]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.00.57:717][569]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.01.00:548][667]Cmd: SELECT NONE
-[2023.02.13-08.01.46:172][653]Cmd: SELECT NONE
-[2023.02.13-08.01.51:677][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.01.51:679][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.01.51:743][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.01.51:749][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-08.01.51:764][ 55]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.01.51:765][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0E0A09D4486F711D3DEDC1B639FB5EC0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.01.51:773][ 55]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-08.01.51:867][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.01.51:873][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-08.01.51:996][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.01.51:999][ 55]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.01.52:000][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstD60C25F54BB6B23600899EA57B6B9DFB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.01.52:037][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 357 ms (total: 1.07 sec)
-[2023.02.13-08.01.52:039][ 55]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.02.03:725][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.03.39:738][145]Cmd: SELECT NONE
-[2023.02.13-08.05.30:615][ 81]Cmd: SELECT NONE
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total job queries 295, among them cache hits 85 (28.81%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Tracking 209 distinct input hashes that result in 158 distinct outputs (75.60%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Shaders Compiled: 2
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs assigned 3, completed 2 (66.67%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.10 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job execution time: average 0.71 s, max 0.71 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job life time (pending + execution): average 0.81 s, max 0.81
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.81 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs were issued in 3 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread time: 1.14 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread preprocess time: 0.07 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Percentage time preprocessing: 6.29%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Effective parallelization: 1.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 shader types by total compile time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 50.31% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 49.69% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.48:279][ 94]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 69.18 ms. Compile time 67.97 ms, link time 1.20 ms.
-[2023.02.13-08.05.48:862][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.13-08.05.48:864][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.05.48:964][107]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass shader: 243 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Shader Count: 7
-[2023.02.13-08.05.57:847][397]Cmd: SELECT NONE
-[2023.02.13-08.06.35:333][760]Cmd: SELECT NONE
-[2023.02.13-08.08.43:866][380]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.43:866][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.50:160][543]LogViewport: Scene viewport resized to 240x30, mode Windowed.
-[2023.02.13-08.08.50:213][543]LogViewport: Scene viewport resized to 240x90, mode Windowed.
-[2023.02.13-08.08.50:252][543]LogViewport: Scene viewport resized to 240x100, mode Windowed.
-[2023.02.13-08.08.50:291][543]LogViewport: Scene viewport resized to 240x102, mode Windowed.
-[2023.02.13-08.08.50:359][543]LogViewport: Scene viewport resized to 240x101, mode Windowed.
-[2023.02.13-08.08.51:612][581]LogViewport: Scene viewport resized to 241x101, mode Windowed.
-[2023.02.13-08.08.51:665][581]LogViewport: Scene viewport resized to 298x101, mode Windowed.
-[2023.02.13-08.08.51:706][581]LogViewport: Scene viewport resized to 394x101, mode Windowed.
-[2023.02.13-08.08.51:745][581]LogViewport: Scene viewport resized to 485x101, mode Windowed.
-[2023.02.13-08.08.51:785][581]LogViewport: Scene viewport resized to 526x101, mode Windowed.
-[2023.02.13-08.08.51:825][581]LogViewport: Scene viewport resized to 532x101, mode Windowed.
-[2023.02.13-08.08.52:785][610]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.08.53:671][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:701][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:724][641]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:724][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:736][641]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:736][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:750][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total job queries 323, among them cache hits 107 (33.13%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Tracking 216 distinct input hashes that result in 162 distinct outputs (75.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: RAM used: 1.83 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:498][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:505][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.08.54:527][641]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.54:527][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.55:692][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.08.55:696][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.08.55:737][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.08.55:743][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1C005A9F48333BB87CCCDF8961E2D57E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.08.55:768][723]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-08.08.55:790][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstE4B39577457709AD40801AA60AF853C4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.08.55:819][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 123 ms (total: 1.19 sec)
-[2023.02.13-08.08.55:822][723]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.09.03:492][270]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.09.03:495][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.03:629][270]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.04:815][309]Cmd: SELECT NONE
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.54:326][661]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.18:959][401]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.49:231][484]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.52:782][618]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.57:781][801]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.11.10:247][263]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.11.12:402][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.11.12:407][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.11.12:451][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.11.12:457][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.11.12:472][342]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.11.12:473][342]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background4FA565734FC9BF7FFE7BB8BF1BBCBE94.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.11.12:479][342]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.13-08.11.12:503][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 1.29 sec)
-[2023.02.13-08.11.12:507][342]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.11.12:507][342]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.11.15:912][413]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.11.15:925][413]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.11.16:276][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.11.16:460][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.11.16:482][413]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.13-08.11.16:491][413]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.11.16:491][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.12.12:819][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.12.12:825][525]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total job queries 693, among them cache hits 475 (68.54%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Tracking 218 distinct input hashes that result in 163 distinct outputs (74.77%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: RAM used: 1.84 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:935][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-08.12.12:937][525]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-08.12.12:938][525]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF26BFF504143445E08250A84BD4332C0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-08.12.12:963][525]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 1.42 sec)
-[2023.02.13-08.12.12:965][525]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-08.12.12:965][525]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.23.04:857][558]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.13-08.23.07:419][702]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Floor.fbx)
-[2023.02.13-08.23.07:423][702]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Floor.fbx
-[2023.02.13-08.23.07:426][702]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-08.23.09:293][702]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.13-08.23.09:394][702]LogFbx: Display: Triangulating static mesh SM_Floor
-[2023.02.13-08.23.09:394][702]LogStaticMesh: Display: Building static mesh SM_Floor...
-[2023.02.13-08.23.09:395][702]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.09:422][702]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-08.23.11:081][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.11:125][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.14:528][986]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.14:565][987]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.15:065][999]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.13-08.23.15:122][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.15:134][ 3]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.23.15:170][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.16:886][ 41]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:528][358]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:401][410]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.13-08.23.54:055][861]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked2
-[2023.02.13-08.23.54:058][861]LogContentBrowser: Creating deferred item: M_Emissive_Masked2
-[2023.02.13-08.23.54:075][862]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked2).
-[2023.02.13-08.23.54:677][896]LogContentBrowser: Attempting asset rename: M_Emissive_Masked2 -> M_Emissive_Masked2
-[2023.02.13-08.23.54:680][896]LogContentBrowser: End creating deferred item M_Emissive_Masked2
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total job queries 696, among them cache hits 475 (68.25%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Tracking 219 distinct input hashes that result in 163 distinct outputs (74.43%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: RAM used: 1.85 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Shaders Compiled: 6
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs assigned 8, completed 6 (75.00%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average time worker was idle: 651.99 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job execution time: average 0.78 s, max 1.32 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.34
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.76 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average processing rate: 2.18 jobs/sec
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread time: 3.73 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread preprocess time: 0.19 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Percentage time preprocessing: 5.04%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Effective parallelization: 1.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 31.00% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 30.35% of total time (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 15.21% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS - 11.95% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS - 11.51% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.24.00:885][242]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.24.00:888][242]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.01:018][242]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.24.33:048][318]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Floor.T_Floor
-[2023.02.13-08.24.33:097][318]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-08.24.36:526][413]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.25.12:789][555]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.13:152][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.25.13:941][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.25.13:959][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.16:052][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
-[2023.02.13-08.25.16:485][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.049951s
-[2023.02.13-08.25.16:596][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005023s (0.156995s overbudget)
-[2023.02.13-08.25.16:669][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.16:671][555]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.16:671][555]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2CBC96DBA4AC582EB815B01B352CCC815.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.16:689][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.72 sec (total: 4.15 sec)
-[2023.02.13-08.25.16:691][555]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.16:691][555]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Base pass shader: 196 instructions
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.25.16:791][558]LogD3D12RHI: Creating RTPSO with 33 shaders (0 cached, 1 new) took 69.55 ms. Compile time 68.02 ms, link time 1.51 ms.
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.25.31:937][ 71]LogD3D12RHI: Creating RTPSO with 34 shaders (0 cached, 1 new) took 66.36 ms. Compile time 65.08 ms, link time 1.26 ms.
-[2023.02.13-08.25.32:320][ 80]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.32:656][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.25.33:467][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.25.33:487][ 80]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.35:589][ 80]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.25.36:054][ 80]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001039s (0.468517s overbudget)
-[2023.02.13-08.25.36:119][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.36:121][ 80]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.36:122][ 80]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked250BF13C143DEA3C8D6EF41B4B367AAEA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.36:139][ 80]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.65 sec (total: 6.81 sec)
-[2023.02.13-08.25.36:141][ 80]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.36:141][ 80]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.36:141][ 80]MaterialEditorStats: Base pass shader: 197 instructions
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.25.46:580][441]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 73.36 ms. Compile time 71.78 ms, link time 1.56 ms.
-[2023.02.13-08.25.50:187][568]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.50:530][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.25.51:222][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.25.51:242][568]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.53:341][568]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.25.53:625][568]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.285881s overbudget)
-[2023.02.13-08.25.53:676][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.53:678][568]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.53:678][568]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked272849CE94C4BCBBD6F0B97AFC6ED44DA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.53:695][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.45 sec (total: 9.26 sec)
-[2023.02.13-08.25.53:697][568]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.53:697][568]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Base pass shader: 197 instructions
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.25.59:475][770]Cmd: TRANSACTION UNDO
-[2023.02.13-08.25.59:475][770]LogEditorTransaction: Undo Move Elements
-[2023.02.13-08.26.23:237][496]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.26.49:910][385]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 68.38 ms. Compile time 66.92 ms, link time 1.43 ms.
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.26.51:631][438]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.26.51:975][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-08.26.52:655][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.26.52:673][438]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.26.54:767][438]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.26.55:246][438]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005032s (0.484303s overbudget)
-[2023.02.13-08.26.55:304][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.26.55:306][438]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.26.55:307][438]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2E2D441714E1E75BD8216DAAB5124A39C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.26.55:324][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.65 sec (total: 11.9 sec)
-[2023.02.13-08.26.55:327][438]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.26.55:327][438]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total job queries 948, among them cache hits 606 (63.92%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Tracking 342 distinct input hashes that result in 228 distinct outputs (66.67%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: RAM used: 2.83 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Shaders Compiled: 125
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Jobs assigned 125, completed 125 (100.00%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Average time worker was idle: 42.86 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.21 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.54
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 22.59 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Jobs were issued in 125 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Average processing rate: 5.53 jobs/sec
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total thread time: 95.05 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total thread preprocess time: 5.16 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Effective parallelization: 4.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 4 times, average 1.54 sec, max 1.60 sec, min 1.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 4 times, average 1.24 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 7 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicySkylight (compiled 4 times, average 0.90 sec, max 0.92 sec, min 0.89 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.34% of total time (compiled 7 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.50% of total time (compiled 4 times, average 1.54 sec, max 1.60 sec, min 1.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.21% of total time (compiled 4 times, average 1.24 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.73% of total time (compiled 8 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.27% of total time (compiled 7 times, average 0.58 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.27.13:711][ 15]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.27.15:453][ 71]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.27.15:812][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.27.15:978][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.27.15:997][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.27.16:110][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.27.16:112][ 71]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.27.16:113][ 71]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D9487A1447EE94D8BA8AC5A6C789E4F4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.27.16:129][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 12.0 sec)
-[2023.02.13-08.27.16:131][ 71]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.27.16:131][ 71]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.12:455][956]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 68.57 ms. Compile time 67.09 ms, link time 1.46 ms.
-[2023.02.13-08.28.12:877][970]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.28.13:223][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-08.28.13:921][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-08.28.13:939][970]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.28.16:035][970]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.28.16:591][970]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003040s (0.558498s overbudget)
-[2023.02.13-08.28.16:637][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.28.16:640][970]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.28.16:640][970]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked21CAF92F64DDAF5CACA85799848407A6E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.28.16:658][970]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.71 sec (total: 14.7 sec)
-[2023.02.13-08.28.16:660][970]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.28.16:660][970]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.39:427][704]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.28.39:772][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-08.28.39:955][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.28.39:975][704]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.28.40:094][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.28.40:097][704]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.28.40:097][704]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2A8931C92418A2C956AB906A69FB244B0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.28.40:114][704]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms (total: 14.9 sec)
-[2023.02.13-08.28.40:116][704]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.28.40:116][704]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:066][108]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.37:373][793]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.37:373][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:374][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:374][793]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.38:088][819]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.47:226][155]Cmd: SELECT NONE
-[2023.02.13-08.29.53:798][384]Cmd: TRANSACTION UNDO
-[2023.02.13-08.29.53:798][384]LogEditorTransaction: Undo Scale Elements
-[2023.02.13-08.29.54:324][394]Cmd: TRANSACTION UNDO
-[2023.02.13-08.29.54:324][394]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-08.30.03:197][678]Cmd: SELECT NONE
-[2023.02.13-08.30.24:294][454]Cmd: SELECT NONE
-[2023.02.13-08.30.49:510][392]Cmd: SELECT NONE
-[2023.02.13-08.30.50:524][430]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-08.31.01:869][842]Cmd: SELECT NONE
-[2023.02.13-08.31.14:056][289]Cmd: SELECT NONE
-[2023.02.13-08.32.02:497][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.13-08.32.02:501][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-08.32.02:516][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto1
-[2023.02.13-08.32.02:517][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto1CE7797E1409E47492A9C3FBEA2793CB4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap'
-[2023.02.13-08.32.02:520][ 13]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.029
-[2023.02.13-08.32.02:520][ 13]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.029
-[2023.02.13-08.32.02:520][ 13]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Floor] ([1] browsable assets)...
-[2023.02.13-08.32.02:527][ 13]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor]
-[2023.02.13-08.32.02:527][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Floor]
-[2023.02.13-08.32.02:527][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-08.32.02:529][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1
-[2023.02.13-08.32.02:529][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Floor_Auto1C7A8AAE94A5ED0B11F08FCA85D4B1781.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1.uasset'
-[2023.02.13-08.32.02:529][ 13]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/T_Floor] ([1] browsable assets)...
-[2023.02.13-08.32.02:530][ 13]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Meshes/Simple/T_Floor.T_Floor]
-[2023.02.13-08.32.02:530][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/T_Floor]
-[2023.02.13-08.32.02:530][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/T_Floor_Auto1.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-08.32.02:639][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/T_Floor_Auto1
-[2023.02.13-08.32.02:639][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Floor_Auto1F73920184DBF1950AEAD4CA1B38C7420.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/T_Floor_Auto1.uasset'
-[2023.02.13-08.32.02:640][ 13]LogFileHelpers: Auto-saving content packages took 0.119
-[2023.02.13-08.32.02:748][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.32.02:749][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.32.02:797][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.32.02:802][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-08.32.02:818][ 16]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.32.02:819][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0BB7565B46F39708E8AACC968085A200.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.32.02:824][ 16]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-08.32.02:824][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Floor.uasset" SILENT=true
-[2023.02.13-08.32.02:825][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Floor
-[2023.02.13-08.32.02:825][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Floor048B7B6F456AA396000A72BA95EB6011.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Floor.uasset'
-[2023.02.13-08.32.02:826][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Floor.uasset" SILENT=true
-[2023.02.13-08.32.03:293][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/T_Floor
-[2023.02.13-08.32.03:293][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Floor8761DAD148DA9AF9A5F710B7B1BA3EE3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Floor.uasset'
-[2023.02.13-08.32.03:319][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave took 569 ms (total: 15.4 sec)
-[2023.02.13-08.32.03:321][ 16]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Meshes/Simple/T_Floor.T_Floor
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.32.05:009][ 80]LogEditorViewport: Clicking Background
-[2023.02.13-08.32.06:653][140]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.32.36:920][574]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.32.36:933][574]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.32.37:273][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Total job queries 1175, among them cache hits 799 (68.00%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Tracking 376 distinct input hashes that result in 248 distinct outputs (65.96%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: RAM used: 3.12 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Shaders Compiled: 159
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Jobs assigned 159, completed 159 (100.00%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Average time worker was idle: 39.37 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.24 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 29.39 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Jobs were issued in 159 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Total thread time: 120.85 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Total thread preprocess time: 6.62 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Percentage time preprocessing: 5.47%
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Effective parallelization: 4.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.38% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.54% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.11% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.74% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.32.37:447][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.32.37:475][574]LogSlate: Window 'T_Floor' being destroyed
-[2023.02.13-08.32.37:477][574]LogSlate: Window 'T_Floor' being destroyed
-[2023.02.13-08.32.37:484][574]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.32.37:484][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.42.03:294][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.42.03:301][ 92]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.055
-[2023.02.13-08.42.03:301][ 92]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked2] ([1] browsable assets)...
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Total job queries 1200, among them cache hits 824 (68.67%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Tracking 376 distinct input hashes that result in 248 distinct outputs (65.96%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: RAM used: 3.12 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Shaders Compiled: 159
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Jobs assigned 159, completed 159 (100.00%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Average time worker was idle: 39.37 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.24 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 29.39 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Jobs were issued in 159 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Total thread time: 120.85 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Total thread preprocess time: 6.62 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Percentage time preprocessing: 5.47%
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Effective parallelization: 4.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.38% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.54% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.11% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.74% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.42.03:481][ 92]OBJ SavePackage: Rendered thumbnail for [Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2]
-[2023.02.13-08.42.03:481][ 92]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked2]
-[2023.02.13-08.42.03:483][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked2_Auto2
-[2023.02.13-08.42.03:483][ 92]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2_Auto2400497154EDEBA36A0762E99B295243B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked2_Auto2.uasset'
-[2023.02.13-08.42.03:484][ 92]LogFileHelpers: Auto-saving content packages took 0.183
-[2023.02.13-08.43.20:390][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.43.20:391][ 91]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.43.20:460][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.43.20:464][ 91]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.43.20:464][ 91]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked215C58984450111006A4CE6BE5B6A5A37.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.43.20:502][ 91]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 15.5 sec)
-[2023.02.13-08.43.20:505][ 91]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.43.20:505][ 91]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.43.29:509][693]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.43.29:512][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.29:671][693]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.42:248][994]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.43.42:260][994]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.43.42:613][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-08.43.42:787][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.43.42:820][994]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-08.43.42:827][994]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.43.42:827][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.43.44:762][114]Cmd: SELECT NONE
-[2023.02.13-08.49.56:285][657]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good1
-[2023.02.13-08.49.56:288][657]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good1
-[2023.02.13-08.49.56:314][658]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good1).
-[2023.02.13-08.49.57:007][708]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good1 -> M_Holo_Inst_Good1
-[2023.02.13-08.49.57:008][708]LogContentBrowser: End creating deferred item M_Holo_Inst_Good1
-[2023.02.13-08.50.00:004][866]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.50.00:005][866]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.50.00:203][866]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.50.14:216][364]Cmd: SELECT NONE
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total job queries 1245, among them cache hits 860 (69.08%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Tracking 378 distinct input hashes that result in 249 distinct outputs (65.87%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: RAM used: 3.13 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Shaders Compiled: 161
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Jobs assigned 168, completed 161 (95.83%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Average time worker was idle: 114.01 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 30.05 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Jobs were issued in 168 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Average processing rate: 5.36 jobs/sec
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total thread time: 121.63 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total thread preprocess time: 6.67 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Percentage time preprocessing: 5.48%
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Effective parallelization: 4.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.32% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.31% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.50% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.07% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.71% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.50.30:706][924]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 63.15 ms. Compile time 61.81 ms, link time 1.32 ms.
-[2023.02.13-08.50.48:436][559]Cmd: SELECT NONE
-[2023.02.13-08.51.19:707][603]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good2
-[2023.02.13-08.51.19:711][603]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good2
-[2023.02.13-08.51.19:752][604]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good2).
-[2023.02.13-08.51.20:482][631]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good2 -> M_Holo_Inst_Good2
-[2023.02.13-08.51.20:483][631]LogContentBrowser: End creating deferred item M_Holo_Inst_Good2
-[2023.02.13-08.51.23:195][707]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.13-08.51.23:196][707]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.51.23:306][707]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.51.24:436][736]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-08.51.24:437][736]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.51.24:548][736]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.02:381][944]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.52.21:291][406]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.52.34:581][852]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-08.52.34:582][852]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.52.34:705][852]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.36:127][893]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good3
-[2023.02.13-08.52.36:131][893]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good3
-[2023.02.13-08.52.36:172][894]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good3).
-[2023.02.13-08.52.36:568][908]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good3 -> M_Holo_Inst_Good3
-[2023.02.13-08.52.36:569][908]LogContentBrowser: End creating deferred item M_Holo_Inst_Good3
-[2023.02.13-08.52.46:293][221]Cmd: TRANSACTION UNDO
-[2023.02.13-08.52.46:293][221]LogEditorTransaction: Undo Paste Property
-[2023.02.13-08.52.48:062][254]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.52.48:063][254]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.52.48:241][254]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.57:575][499]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.00:632][603]Cmd: SELECT NONE
-[2023.02.13-08.53.01:332][629]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.872 and deleted 0 files with total size 0 MiB. Scanned 160286 files in 107978 folders with total size 43442 MiB.
-[2023.02.13-08.53.17:391][142]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.23:549][267]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.48:628][ 30]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.49:391][ 55]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.53.49:410][ 55]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.53.49:416][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total job queries 1247, among them cache hits 860 (68.97%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Tracking 387 distinct input hashes that result in 255 distinct outputs (65.89%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: RAM used: 3.20 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.53.50:176][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.53.50:249][ 55]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:249][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:258][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.53.50:310][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:353][ 55]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:353][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:364][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.53.50:431][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:528][ 55]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:528][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:539][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.53.50:589][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.53.50:627][ 55]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:627][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:638][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.53.50:683][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:720][ 55]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:720][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.51:991][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.53.51:995][147]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.53.52:053][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.53.52:062][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.53.52:084][147]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.53.52:084][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1537BD2B4DBCABC9F9739C84A78A0078.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.53.52:092][147]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-08.53.52:124][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-08.53.52:125][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-08.53.52:125][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst1AC5B03B045FDCDB8FBF117B2CCE84645.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-08.53.52:131][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-08.53.52:132][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-08.53.52:132][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst2981B585B4BD7EFAE9B2341B9C7EC7C63.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-08.53.52:180][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.53.52:182][147]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.53.52:182][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked25DEA3A4247C09CC94F1A308F4F407AE2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.53.52:188][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset" SILENT=true
-[2023.02.13-08.53.52:189][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good1
-[2023.02.13-08.53.52:189][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good1043653074915317A7032B78B9728A2D2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset'
-[2023.02.13-08.53.52:194][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good2.uasset" SILENT=true
-[2023.02.13-08.53.52:196][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good2
-[2023.02.13-08.53.52:196][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good2BC783F4C4EB4ED5C3055338AAB00C346.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good2.uasset'
-[2023.02.13-08.53.52:200][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset" SILENT=true
-[2023.02.13-08.53.52:202][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good3
-[2023.02.13-08.53.52:202][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good397F288324C0EE4D0DD6D38A9D21F79D8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset'
-[2023.02.13-08.53.52:225][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 230 ms (total: 15.8 sec)
-[2023.02.13-08.53.52:229][147]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.54.08:654][322]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.54.08:656][322]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.54.08:819][322]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.54.18:044][539]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.27:275][749]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.28:295][784]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.54.28:337][784]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.54.28:344][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.54.28:405][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-08.54.28:449][784]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.54.28:449][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.54.30:556][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.54.30:559][935]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.54.30:633][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset" SILENT=true
-[2023.02.13-08.54.30:635][935]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good3
-[2023.02.13-08.54.30:635][935]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good3F6373AB04578E2071E5EBC982BE0EEF7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset'
-[2023.02.13-08.54.30:654][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 94 ms (total: 15.9 sec)
-[2023.02.13-08.54.30:656][935]AssetCheck: New page: Asset Save: M_Holo_Inst_Good3
-[2023.02.13-08.54.30:656][935]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.54.39:640][384]Cmd: r.VSyncEditor 1
-[2023.02.13-08.54.39:640][384]r.VSyncEditor = "1"
-[2023.02.13-08.54.47:078][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.54.49:163][ 61]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.54.49:165][ 61]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.54.49:329][ 61]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.54.53:951][175]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.59:503][313]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.55.00:550][349]LogSlate: Window 'M_Holo_Inst_Good1' being destroyed
-[2023.02.13-08.55.00:593][349]LogSlate: Window 'M_Holo_Inst_Good1' being destroyed
-[2023.02.13-08.55.00:600][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.55.00:661][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.55.00:704][349]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.55.00:704][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.55.02:109][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.55.02:112][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.55.02:204][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset" SILENT=true
-[2023.02.13-08.55.02:206][450]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good1
-[2023.02.13-08.55.02:206][450]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good1ED0C5B264E60AAD69B249387DE814892.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset'
-[2023.02.13-08.55.02:225][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 112 ms (total: 16.0 sec)
-[2023.02.13-08.55.02:227][450]AssetCheck: New page: Asset Save: M_Holo_Inst_Good1
-[2023.02.13-08.55.02:227][450]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.56.48:913][ 87]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.56.58:777][717]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.56.59:697][786]Cmd: TRANSACTION UNDO
-[2023.02.13-08.56.59:697][786]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-08.57.01:098][832]Cmd: DELETE
-[2023.02.13-08.57.01:098][832]Cmd: ACTOR DELETE
-[2023.02.13-08.57.01:100][832]LogEditorActor: Deleted Actor: RectLight
-[2023.02.13-08.57.01:106][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.57.01:110][832]LogEditorActor: Deleted 1 Actors (0.011 secs)
-[2023.02.13-08.57.04:826][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-08.57.04:827][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.57.04:902][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.57.04:911][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.57.04:929][ 21]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.57.04:929][ 21]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1B1C8F8448B782457DBDA88D50DD34C5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.57.04:937][ 21]LogFileHelpers: Saving map 'Background' took 0.036
-[2023.02.13-08.57.04:955][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 16.1 sec)
-[2023.02.13-08.57.04:957][ 21]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.57.04:957][ 21]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.57.24:082][288]Cmd: SELECT NONE
-[2023.02.13-08.57.44:691][701]Cmd: SELECT NONE
-[2023.02.13-08.57.55:151][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.57.55:154][452]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.57.55:197][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.57.55:202][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-08.57.55:219][452]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.57.55:219][452]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background94EF958A4F1F7BE15F9ED4979BCC5A2D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.57.55:227][452]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-08.57.55:244][452]LogFileHelpers: InternalPromptForCheckoutAndSave took 90 ms (total: 16.2 sec)
-[2023.02.13-08.57.55:246][452]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.57.55:246][452]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.58.05:458][171]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.58.06:232][211]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.58.35:702][983]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.58.35:705][983]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.35:855][983]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: Total job queries 1281, among them cache hits 888 (69.32%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Tracking 393 distinct input hashes that result in 261 distinct outputs (66.41%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: RAM used: 3.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.39:646][105]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.42:343][205]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.43:958][263]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.52:654][544]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.58.52:667][544]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.58.53:024][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.58.53:182][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.58.53:205][544]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-08.58.53:215][544]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.58.53:215][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.58.54:204][585]Cmd: SELECT NONE
-[2023.02.13-08.59.06:096][462]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-08.59.41:750][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.59.41:756][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.59.41:897][ 83]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.59.41:900][ 83]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.59.41:900][ 83]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked20878FFCB4039F130C9EF04A86B9C7893.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.59.41:917][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 16.3 sec)
-[2023.02.13-08.59.41:919][ 83]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.59.41:919][ 83]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.59.57:366][173]Cmd: SELECT NONE
-[2023.02.13-09.00.59:704][549]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.00.59:706][549]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.00.59:866][549]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.01.01:250][592]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-09.01.01:256][592]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.01:352][592]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.14:635][998]Cmd: SELECT NONE
-[2023.02.13-09.01.14:635][998]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'SELECT'.
-[2023.02.13-09.01.42:144][890]LogSlate: Window 'Message' being destroyed
-[2023.02.13-09.01.42:157][890]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Holo.M_Holo
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-09.01.42:173][890]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-09.01.42:175][890]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-09.01.42:182][890]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.01.42:182][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.01.42:193][890]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.01.42:193][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.01.43:753][ 3]Cmd: SELECT NONE
-[2023.02.13-09.01.51:542][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.01.51:546][510]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.01.51:597][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.01.51:604][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-09.01.51:621][510]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.01.51:621][510]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background42CD413847ED63A7543EFFB8E582A9FC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.01.51:628][510]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-09.01.51:654][510]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 16.5 sec)
-[2023.02.13-09.01.51:658][510]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.01.51:658][510]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.01.52:863][593]Cmd: SELECT NONE
-[2023.02.13-09.04.47:418][861]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.05.22:090][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.05.22:095][242]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.05.22:157][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.05.22:166][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.05.22:188][242]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.05.22:188][242]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF80D856949354CD010CE438F415DD1BF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.05.22:195][242]LogFileHelpers: Saving map 'Background' took 0.039
-[2023.02.13-09.05.22:218][242]LogFileHelpers: InternalPromptForCheckoutAndSave took 122 ms (total: 16.6 sec)
-[2023.02.13-09.05.22:220][242]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.05.22:220][242]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.06.48:032][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.06.48:035][326]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.06.48:107][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.06.48:116][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.06.48:138][326]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.06.48:138][326]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background786AFEFA4CE048017DA79C9E9612BECE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.06.48:145][326]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-09.06.48:162][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 16.7 sec)
-[2023.02.13-09.06.48:165][326]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.06.48:165][326]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.07.13:892][121]LogD3D12RHI: Creating RTPSO with 34 shaders (33 cached, 1 new) took 16.85 ms. Compile time 14.42 ms, link time 2.41 ms.
-[2023.02.13-09.07.46:548][215]Cmd: STAT FPS
-[2023.02.13-09.08.03:767][215]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.08.04:999][292]Cmd: TRANSACTION UNDO
-[2023.02.13-09.08.04:999][292]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.08.19:453][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-09.08.19:458][906]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.08.19:551][906]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.08.19:557][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-09.08.19:574][906]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.08.19:574][906]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background5EA9F9E44F285B1F01F54898D6864BA3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.08.19:581][906]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.08.19:606][906]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 16.9 sec)
-[2023.02.13-09.08.19:608][906]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.08.19:608][906]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.08.32:354][402]Cmd: SELECT NONE
-[2023.02.13-09.10.06:388][611]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.10.06:389][611]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.10.06:553][611]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.12.20:145][226]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.12.26:448][362]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.12.40:748][674]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.14:610][869]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-09.13.14:611][869]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.13.14:726][869]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.13.15:285][885]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-09.13.15:287][885]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.13.15:455][885]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.13.34:833][448]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.39:168][560]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.41:098][628]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-09.13.41:132][628]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-09.13.41:140][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.13.41:198][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.13.41:240][628]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:240][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.13.41:250][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.13.41:307][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.13.41:349][628]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:349][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.13.41:358][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.13.41:428][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-09.13.41:465][628]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:465][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.14.11:187][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.14.11:191][305]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.14.11:234][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.14.11:240][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.14.11:257][305]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.14.11:257][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background618B240345AFD48BAB2FA6887EE655C2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.14.11:264][305]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.14.11:291][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.13-09.14.11:292][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.13-09.14.11:293][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good7FE72DDE483D133CB11DBEA5CF0C075D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.13-09.14.11:299][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-09.14.11:300][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-09.14.11:300][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst180BF78C44E4F08F9FEA706A5272843E2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-09.14.11:305][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-09.14.11:306][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-09.14.11:306][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst2E67945D84D2596B5ABFEEAB3270209E7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-09.14.11:337][305]LogFileHelpers: InternalPromptForCheckoutAndSave took 146 ms (total: 17.0 sec)
-[2023.02.13-09.14.11:340][305]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.14.25:203][278]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.14.33:913][868]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.14.34:597][916]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.15.10:063][ 11]Cmd: SELECT NONE
-[2023.02.13-09.15.11:851][144]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-09.15.13:716][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-09.15.13:723][281]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.15.13:785][281]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.15.13:791][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-09.15.13:807][281]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.15.13:808][281]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background9AC6E1F8407994A12FACB59EC67BDB3C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.15.13:814][281]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-09.15.13:841][281]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 17.1 sec)
-[2023.02.13-09.15.13:843][281]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.15.13:843][281]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.15.54:818][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.30.08:382][124]LogD3D12RHI: Creating RTPSO with 3 shaders (3 cached, 0 new) took 57.24 ms. Compile time 0.01 ms, link time 57.22 ms.
-[2023.02.13-09.30.08:801][135]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-09.30.08:806][136]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-09.31.09:408][348]Cmd: SELECT NONE
-[2023.02.13-09.33.33:216][833]Cmd: SELECT NONE
-[2023.02.13-09.33.34:965][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.33.34:969][947]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.33.35:029][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.33.35:035][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.33.35:052][947]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.33.35:052][947]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2866D19446C62AD029FDC593189BF74E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.33.35:060][947]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-09.33.35:076][947]LogFileHelpers: InternalPromptForCheckoutAndSave took 107 ms (total: 17.2 sec)
-[2023.02.13-09.33.35:079][947]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.33.35:079][947]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.34.00:828][704]Cmd: SELECT NONE
-[2023.02.13-09.34.06:531][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-09.34.06:535][ 96]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.34.06:591][ 96]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.34.06:596][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.34.06:613][ 96]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.34.06:614][ 96]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF14261DC4D35E31C59E3A1B6D264F28A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.34.06:620][ 96]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.34.06:645][ 96]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 17.3 sec)
-[2023.02.13-09.34.06:648][ 96]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.34.06:648][ 96]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.34.11:932][447]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.34.11:935][447]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.12:083][447]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total job queries 1404, among them cache hits 1011 (72.01%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Tracking 393 distinct input hashes that result in 261 distinct outputs (66.41%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: RAM used: 3.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.18:402][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.22:257][795]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.32:772][151]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.20:047][791]LogEditorTransaction: Undo Move Node
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.21:885][831]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.21:885][831]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.35.27:370][971]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 69.70 ms. Compile time 68.38 ms, link time 1.30 ms.
-[2023.02.13-09.35.27:818][983]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.35.28:171][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.35.28:862][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.35.28:880][983]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.35.30:968][983]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.35.31:518][983]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001049s (0.554749s overbudget)
-[2023.02.13-09.35.31:565][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.35.31:567][983]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.35.31:567][983]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked24FAEA5D143A1F740A5891D849F9E61D1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.35.31:584][983]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.70 sec (total: 20.0 sec)
-[2023.02.13-09.35.31:586][983]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.35.31:586][983]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.42:225][195]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 70.09 ms. Compile time 68.73 ms, link time 1.34 ms.
-[2023.02.13-09.36.44:082][233]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.44:962][265]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.44:962][265]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.45:614][287]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 69.03 ms. Compile time 67.59 ms, link time 1.42 ms.
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.49:007][375]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 68.80 ms. Compile time 67.58 ms, link time 1.20 ms.
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.58:172][684]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.36.58:523][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.36.59:222][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.36.59:241][684]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.37.01:334][684]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.37.01:887][684]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003997s (0.555562s overbudget)
-[2023.02.13-09.37.01:944][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.37.01:946][684]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.37.01:947][684]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2007162DA486152B16F884A819191CD8C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.37.01:964][684]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.72 sec (total: 22.8 sec)
-[2023.02.13-09.37.01:966][684]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.37.01:966][684]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.37.21:378][139]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.37.21:434][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total job queries 1677, among them cache hits 1216 (72.51%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Tracking 461 distinct input hashes that result in 305 distinct outputs (66.16%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: RAM used: 3.80 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Shaders Compiled: 234
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Jobs assigned 234, completed 234 (100.00%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Average time worker was idle: 248.76 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.24 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 43.97 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Jobs were issued in 234 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Average processing rate: 5.32 jobs/sec
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total thread time: 175.00 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total thread preprocess time: 9.79 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Percentage time preprocessing: 5.59%
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Effective parallelization: 3.98 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 1.23 sec, max 1.25 sec, min 1.21 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 14 times, average 1.14 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 7 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.10% of total time (compiled 14 times, average 1.14 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.29% of total time (compiled 20 times, average 0.55 sec, max 0.59 sec, min 0.45 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.12% of total time (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.33% of total time (compiled 13 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.97% of total time (compiled 15 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.37.28:768][390]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.37.35:068][568]LogSlate: Window 'Message' being destroyed
-[2023.02.13-09.37.35:081][568]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-09.37.35:425][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.13-09.37.35:611][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.37.35:638][568]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.37.35:648][568]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.37.35:648][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.37.36:840][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.37.36:846][639]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.37.36:963][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.37.36:965][639]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.37.36:965][639]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2075BD4B740E1E1A3769DE8A020863DF0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.37.36:992][639]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 22.9 sec)
-[2023.02.13-09.37.36:994][639]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.37.36:994][639]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.38.12:848][199]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.38.13:495][248]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.13:495][248]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.38.15:267][308]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.38.15:774][327]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.15:774][327]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.38.17:134][380]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.17:134][380]LogEditorTransaction: Undo Move Elements
-[2023.02.13-09.38.17:509][388]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.17:509][388]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-09.38.18:741][430]Cmd: SELECT NONE
-[2023.02.13-09.39.15:035][325]Cmd: SELECT NONE
-[2023.02.13-09.39.17:368][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.39.17:374][478]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.39.17:450][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.39.17:458][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.39.17:480][478]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.39.17:481][478]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundCDB721EA45B599286C9195BF6F032541.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.39.17:488][478]LogFileHelpers: Saving map 'Background' took 0.039
-[2023.02.13-09.39.17:505][478]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 23.0 sec)
-[2023.02.13-09.39.17:507][478]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.39.17:507][478]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.39.27:849][208]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.39.27:852][208]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.27:988][208]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.27:992][208]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.59:035][154]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 67.88 ms. Compile time 66.48 ms, link time 1.38 ms.
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.28:630][993]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total job queries 1792, among them cache hits 1323 (73.83%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Tracking 469 distinct input hashes that result in 309 distinct outputs (65.88%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: RAM used: 3.86 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Shaders Compiled: 242
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Jobs assigned 242, completed 242 (100.00%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Average time worker was idle: 242.39 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.24 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Job life time (pending + execution): average 1.20 s, max 2.55
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 47.31 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Jobs were issued in 242 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Average processing rate: 5.11 jobs/sec
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total thread time: 179.90 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total thread preprocess time: 10.03 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Percentage time preprocessing: 5.58%
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Effective parallelization: 3.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 1.23 sec, max 1.25 sec, min 1.21 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 16 times, average 1.13 sec, max 1.19 sec, min 1.09 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 7 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.08% of total time (compiled 16 times, average 1.13 sec, max 1.19 sec, min 1.09 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.74% of total time (compiled 22 times, average 0.55 sec, max 0.59 sec, min 0.45 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.96% of total time (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.45% of total time (compiled 17 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.19% of total time (compiled 13 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.40.28:725][996]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.40.51:416][633]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 68.31 ms. Compile time 67.04 ms, link time 1.25 ms.
-[2023.02.13-09.41.06:430][ 24]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.09:724][129]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.10:075][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-09.41.10:760][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.41.10:779][129]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.12:879][129]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.13:759][129]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004050s (0.883442s overbudget)
-[2023.02.13-09.41.13:819][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.13:822][129]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.13:822][129]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2328640504EA54EF102A4BBB5C5365E5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.13:840][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.06 sec (total: 26.1 sec)
-[2023.02.13-09.41.13:842][129]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.13:843][129]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.41.25:399][481]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 69.81 ms. Compile time 68.38 ms, link time 1.42 ms.
-[2023.02.13-09.41.26:766][524]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.27:101][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-09.41.27:814][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-09.41.27:832][524]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.29:918][524]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.30:693][524]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000072s (0.777187s overbudget)
-[2023.02.13-09.41.30:751][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.30:754][524]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.30:755][524]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2E07A3AA54F59E8EEC96C11B4ABDA334F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.30:781][524]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.94 sec (total: 29.0 sec)
-[2023.02.13-09.41.30:783][524]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.30:783][524]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.41.37:076][703]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 1 new) took 69.13 ms. Compile time 67.97 ms, link time 1.14 ms.
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.51:260][105]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 1 new) took 77.54 ms. Compile time 75.99 ms, link time 1.53 ms.
-[2023.02.13-09.41.51:318][106]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.53:147][153]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.53:497][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.13-09.41.54:189][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.41.54:207][153]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.56:295][153]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.57:201][153]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002045s (0.910610s overbudget)
-[2023.02.13-09.41.57:257][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.57:259][153]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.57:260][153]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2B223D96A4BA0BAADD495F1A91FB6B022.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.57:277][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.06 sec (total: 32.1 sec)
-[2023.02.13-09.41.57:280][153]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.57:280][153]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.42.40:667][412]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.42.41:016][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
-[2023.02.13-09.42.41:713][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-09.42.41:732][412]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.42.43:843][412]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.42.44:708][412]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000055s (0.867288s overbudget)
-[2023.02.13-09.42.44:766][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.42.44:771][412]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.42.44:771][412]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2000ECE7449D1DDD68C39F994DE30B0D1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.42.44:789][412]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.05 sec (total: 35.2 sec)
-[2023.02.13-09.42.44:791][412]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.42.44:791][412]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.42.44:895][415]LogD3D12RHI: Creating RTPSO with 40 shaders (0 cached, 1 new) took 71.00 ms. Compile time 69.40 ms, link time 1.58 ms.
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total job queries 2092, among them cache hits 1504 (71.89%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Tracking 588 distinct input hashes that result in 387 distinct outputs (65.82%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: RAM used: 4.93 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Jobs assigned 361, completed 361 (100.00%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Average time worker was idle: 169.67 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Time job spent in pending queue: average 0.35 s, longest 1.56 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 1.96 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 2.90
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 68.57 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Jobs were issued in 361 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total thread time: 279.86 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total thread preprocess time: 15.61 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Percentage time preprocessing: 5.58%
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Effective parallelization: 4.08 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 11 times, average 1.57 sec, max 1.66 sec, min 1.50 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 11 times, average 1.23 sec, max 1.30 sec, min 1.19 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 25 times, average 1.15 sec, max 1.29 sec, min 1.09 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 11 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.23% of total time (compiled 25 times, average 1.15 sec, max 1.29 sec, min 1.09 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.47% of total time (compiled 31 times, average 0.58 sec, max 0.82 sec, min 0.45 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.17% of total time (compiled 11 times, average 1.57 sec, max 1.66 sec, min 1.50 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.63% of total time (compiled 26 times, average 0.61 sec, max 0.83 sec, min 0.54 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.85% of total time (compiled 11 times, average 1.23 sec, max 1.30 sec, min 1.19 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.43.57:354][887]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.44.01:306][ 1]LogD3D12RHI: Creating RTPSO with 41 shaders (0 cached, 1 new) took 72.20 ms. Compile time 70.53 ms, link time 1.65 ms.
-[2023.02.13-09.44.01:775][ 12]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.44.02:112][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.44.02:825][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.44.02:843][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.44.04:938][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.44.05:797][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003044s (0.860260s overbudget)
-[2023.02.13-09.44.05:867][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.44.05:869][ 12]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.44.05:870][ 12]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D0671DDE45B5E2AACE473F9C128D42F5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.44.05:887][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.04 sec (total: 38.2 sec)
-[2023.02.13-09.44.05:889][ 12]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.44.05:889][ 12]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.44.55:259][493]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.44.55:593][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.44.56:306][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.44.56:325][493]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.44.58:435][493]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.44.59:207][493]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005022s (0.774279s overbudget)
-[2023.02.13-09.44.59:259][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.44.59:262][493]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.44.59:262][493]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2616F4ED744EAA12BD6ED1C898F4B101F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.44.59:279][493]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.95 sec (total: 41.2 sec)
-[2023.02.13-09.44.59:281][493]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.44.59:281][493]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Base pass shader: 225 instructions
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.44.59:382][496]LogD3D12RHI: Creating RTPSO with 42 shaders (0 cached, 1 new) took 68.30 ms. Compile time 66.92 ms, link time 1.36 ms.
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.45.58:023][549]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 65.98 ms. Compile time 64.81 ms, link time 1.14 ms.
-[2023.02.13-09.45.59:720][607]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.00:055][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.13-09.46.00:759][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.46.00:778][607]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.02:869][607]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.03:651][607]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005086s (0.786661s overbudget)
-[2023.02.13-09.46.03:705][607]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.03:708][607]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.03:708][607]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked29BBED84147B00CD3D8EE40B2AAD216BF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.03:741][607]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.96 sec (total: 44.1 sec)
-[2023.02.13-09.46.03:745][607]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.03:745][607]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.17:324][ 56]LogD3D12RHI: Creating RTPSO with 44 shaders (0 cached, 1 new) took 67.10 ms. Compile time 65.93 ms, link time 1.14 ms.
-[2023.02.13-09.46.18:358][ 82]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.18:698][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.46.19:398][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.46.19:416][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.21:519][ 82]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.22:382][ 82]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005035s (0.864174s overbudget)
-[2023.02.13-09.46.22:448][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.22:450][ 82]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.22:451][ 82]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked20F09E6E240A48B4686BFA49B8031A007.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.22:467][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.05 sec (total: 47.2 sec)
-[2023.02.13-09.46.22:469][ 82]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.22:469][ 82]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.34:465][469]LogD3D12RHI: Creating RTPSO with 45 shaders (0 cached, 1 new) took 68.28 ms. Compile time 66.90 ms, link time 1.36 ms.
-[2023.02.13-09.46.35:559][507]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.35:905][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.46.36:612][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.46.36:631][507]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.38:734][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.39:537][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004033s (0.804789s overbudget)
-[2023.02.13-09.46.39:595][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.39:598][507]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.39:599][507]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked25D61BD4C4E2A6716A0CF45B8AC58BA4F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.39:626][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.99 sec (total: 50.2 sec)
-[2023.02.13-09.46.39:628][507]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.39:628][507]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.52:064][936]LogD3D12RHI: Creating RTPSO with 46 shaders (0 cached, 1 new) took 69.08 ms. Compile time 67.70 ms, link time 1.36 ms.
-[2023.02.13-09.46.52:455][945]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.52:793][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.13-09.46.53:496][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.46.53:515][945]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.55:602][945]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.56:368][945]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002043s (0.768771s overbudget)
-[2023.02.13-09.46.56:434][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.56:437][945]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.56:437][945]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked29FEE543B42AF71DA83ACFC81D5C7E3CB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.56:464][945]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.94 sec (total: 53.1 sec)
-[2023.02.13-09.46.56:466][945]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.56:466][945]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Base pass shader: 204 instructions
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Total job queries 2355, among them cache hits 1593 (67.64%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Tracking 762 distinct input hashes that result in 489 distinct outputs (64.17%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: RAM used: 6.40 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Shaders Compiled: 535
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Jobs assigned 535, completed 535 (100.00%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Average time worker was idle: 118.68 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.14 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Jobs were issued in 535 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Average processing rate: 5.45 jobs/sec
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Total thread time: 425.07 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Total thread preprocess time: 23.68 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Percentage time preprocessing: 5.57%
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 17 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.08% of total time (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.37% of total time (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.17% of total time (compiled 43 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.61% of total time (compiled 38 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.90% of total time (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.47.04:383][207]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.47.04:717][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.47.04:907][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.47.04:937][207]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.47.05:051][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.47.05:054][207]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.47.05:054][207]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D27259CC4CD1C04DC68CA885063068FB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.47.05:070][207]LogFileHelpers: InternalPromptForCheckoutAndSave took 133 ms (total: 53.3 sec)
-[2023.02.13-09.47.05:073][207]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.47.05:073][207]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.48.00:408][ 79]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.38:927][420]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.48.39:271][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.13-09.48.39:444][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.48.39:462][420]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.48.39:574][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.48.39:577][420]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.48.39:577][420]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2670954014B474765167A11AD0CBA6B91.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.48.39:594][420]LogFileHelpers: InternalPromptForCheckoutAndSave took 131 ms (total: 53.4 sec)
-[2023.02.13-09.48.39:597][420]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.48.39:597][420]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.49.23:130][ 5]Cmd: SELECT NONE
-[2023.02.13-09.49.50:564][995]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.49.50:600][995]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.49.50:609][995]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.49.50:609][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.50.12:478][406]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked3
-[2023.02.13-09.50.12:481][406]LogContentBrowser: Creating deferred item: M_Emissive_Masked3
-[2023.02.13-09.50.12:508][407]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked3).
-[2023.02.13-09.50.13:094][449]LogContentBrowser: Attempting asset rename: M_Emissive_Masked3 -> M_Emissive_Masked3
-[2023.02.13-09.50.13:097][449]LogContentBrowser: End creating deferred item M_Emissive_Masked3
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total job queries 2512, among them cache hits 1747 (69.55%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Tracking 764 distinct input hashes that result in 489 distinct outputs (64.01%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: RAM used: 6.42 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Shaders Compiled: 537
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Jobs assigned 538, completed 537 (99.81%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Average time worker was idle: 119.13 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.89 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Jobs were issued in 538 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Average processing rate: 5.43 jobs/sec
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total thread time: 426.19 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total thread preprocess time: 23.75 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Percentage time preprocessing: 5.57%
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 17 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.06% of total time (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.29% of total time (compiled 44 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.73% of total time (compiled 39 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.88% of total time (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.50.19:996][786]Cmd: SELECT NONE
-[2023.02.13-09.50.22:405][916]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.50.22:409][916]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.22:539][916]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:002][123]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.29:879][155]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.29:879][155]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:880][155]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:880][155]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.34:928][340]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.40:051][527]Cmd: SELECT NONE
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.19:906][913]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked3
-[2023.02.13-09.51.20:269][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.51.21:148][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-09.51.21:167][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.51.23:269][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.51.23:788][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002067s (0.521064s overbudget)
-[2023.02.13-09.51.23:851][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-09.51.23:856][913]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-09.51.23:856][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked374B01F8F45F3D0C8FC8A32A8BEA8B0C7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-09.51.23:903][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.73 sec (total: 56.1 sec)
-[2023.02.13-09.51.23:905][913]AssetCheck: New page: Asset Save: M_Emissive_Masked3
-[2023.02.13-09.51.23:905][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.01:339][ 74]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.878 and deleted 0 files with total size 0 MiB. Scanned 160690 files in 108147 folders with total size 43448 MiB.
-[2023.02.13-09.53.01:816][ 90]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.10:968][399]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.11:038][402]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Total job queries 2725, among them cache hits 1937 (71.08%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Tracking 788 distinct input hashes that result in 489 distinct outputs (62.06%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: RAM used: 6.63 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Shaders Compiled: 561
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Jobs assigned 561, completed 561 (100.00%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Average time worker was idle: 118.86 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Job life time (pending + execution): average 1.32 s, max 2.90
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 102.89 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Jobs were issued in 561 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Average processing rate: 5.45 jobs/sec
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Total thread time: 445.72 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Total thread preprocess time: 24.92 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Percentage time preprocessing: 5.59%
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 18 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 18 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 38 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 18 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.87% of total time (compiled 38 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.42% of total time (compiled 18 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.01% of total time (compiled 44 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.47% of total time (compiled 39 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.94% of total time (compiled 18 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.03:777][100]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.54.05:345][154]LogD3D12RHI: Creating RTPSO with 47 shaders (0 cached, 1 new) took 69.16 ms. Compile time 67.82 ms, link time 1.31 ms.
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.10:059][300]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked3
-[2023.02.13-09.54.10:396][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.54.11:095][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.54.11:115][300]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.54.13:215][300]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.54.13:732][300]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005073s (0.522895s overbudget)
-[2023.02.13-09.54.13:793][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-09.54.13:796][300]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-09.54.13:797][300]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked34E3E2F3B41F8CADC8DD216A943674492.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-09.54.13:815][300]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.69 sec (total: 58.8 sec)
-[2023.02.13-09.54.13:819][300]AssetCheck: New page: Asset Save: M_Emissive_Masked3
-[2023.02.13-09.54.13:819][300]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.54.16:553][385]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.54.16:556][385]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.16:660][385]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.23:972][605]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.54.24:313][605]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-09.54.24:994][605]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.54.25:013][605]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.54.27:120][605]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.54.27:502][605]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.385363s overbudget)
-[2023.02.13-09.54.27:530][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.54.27:534][605]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.54.27:535][605]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked268FD10794FD4BA7B0E31AB8BFAFABC8E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.54.27:553][605]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.54 sec (total: 1:01 min)
-[2023.02.13-09.54.27:555][605]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.54.27:555][605]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.54.32:802][766]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.54.32:802][766]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.54.34:140][805]LogSlate: Window 'M_Emissive_Masked3' being destroyed
-[2023.02.13-09.54.34:194][805]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.54.34:195][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.55.23:831][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.55.23:840][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-09.55.23:857][784]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto3
-[2023.02.13-09.55.23:857][784]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto3442A65314E114D5744C285A8BEC63B9E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap'
-[2023.02.13-09.55.23:862][784]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.079
-[2023.02.13-09.55.23:862][784]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.079
-[2023.02.13-09.55.42:484][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.55.42:486][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.55.42:551][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.55.42:558][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-09.55.42:575][ 34]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.55.42:576][ 34]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background65984F6B4CA9652B64B12CA1BCB7F3CA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.55.42:583][ 34]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-09.55.42:607][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 1:01 min)
-[2023.02.13-09.55.42:609][ 34]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.55.42:609][ 34]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.56.29:217][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.56.29:221][212]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.56.29:260][212]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.56.29:265][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.56.29:283][212]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.56.29:283][212]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundB72B5165461A409A64FCBF892BFE6DEA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.56.29:289][212]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-09.56.29:314][212]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 1:01 min)
-[2023.02.13-09.56.29:316][212]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.56.29:316][212]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.56.35:012][629]Cmd: SELECT NONE
-[2023.02.13-09.57.17:162][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-10.02.29:208][237]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.02.29:208][237]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.03.02:985][703]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-10.03.02:988][703]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Shader Count: 0
-[2023.02.13-10.03.03:148][703]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: ================================================
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total job queries 2880, among them cache hits 2040 (70.83%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Tracking 840 distinct input hashes that result in 510 distinct outputs (60.71%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: RAM used: 7.09 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Shaders Compiled: 613
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Jobs assigned 613, completed 613 (100.00%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Average time worker was idle: 112.16 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 111.51 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Jobs were issued in 613 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Average processing rate: 5.50 jobs/sec
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total thread time: 486.59 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total thread preprocess time: 27.30 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Effective parallelization: 4.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 20 times, average 1.58 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 20 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 40 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 20 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.49% of total time (compiled 40 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.51% of total time (compiled 20 times, average 1.58 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.73% of total time (compiled 46 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.24% of total time (compiled 41 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.04% of total time (compiled 20 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: ================================================
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Shader Count: 3
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Shader Count: 0
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Shader Count: 2
-[2023.02.13-10.03.10:595][924]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-10.03.10:643][924]LogD3D12RHI: Creating RTPSO with 48 shaders (0 cached, 1 new) took 71.43 ms. Compile time 70.04 ms, link time 1.37 ms.
-[2023.02.13-10.03.10:944][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-10.03.11:653][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.03.11:673][924]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.03.13:771][924]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-10.03.14:328][924]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001063s (0.556729s overbudget)
-[2023.02.13-10.03.14:349][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-10.03.14:351][924]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-10.03.14:351][924]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2DEA4E0664E9D7D491ED1CA9E12018033.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-10.03.14:368][924]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.69 sec (total: 1:04 min)
-[2023.02.13-10.03.14:371][924]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-10.03.14:371][924]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Shader Count: 26
-[2023.02.13-10.03.29:532][479]Cmd: SELECT NONE
-[2023.02.13-10.06.55:843][211]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-10.06.55:877][211]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-10.06.55:886][211]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-10.06.55:887][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-10.06.57:353][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-10.29.27:525][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-10.29.37:919][173]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.13-10.29.41:349][350]Cmd: SELECT NONE
-[2023.02.13-10.29.45:464][522]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.45:464][522]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.45:465][522]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_0
-[2023.02.13-10.29.45:465][522]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_0
-[2023.02.13-10.29.46:033][564]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.46:033][564]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.46:034][564]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_1
-[2023.02.13-10.29.46:034][564]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_1
-[2023.02.13-10.30.29:678][347]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.30.37:513][822]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.30.40:894][971]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.32.45:604][340]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.33.48:104][788]Cmd: SELECT NONE
-[2023.02.13-10.33.49:720][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-10.33.49:726][904]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.33.49:776][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.33.49:781][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.33.49:800][904]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.33.49:800][904]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundB4AA0FD74FECEC0563122EB0C2747D1E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.33.49:808][904]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.33.49:824][904]LogFileHelpers: InternalPromptForCheckoutAndSave took 98 ms (total: 1:04 min)
-[2023.02.13-10.33.49:828][904]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.33.49:828][904]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.34.27:693][290]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.34.34:539][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.34.34:542][783]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.34.34:591][783]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.34.34:597][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-10.34.34:615][783]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.34.34:615][783]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2F43113D4DED2FD41B9576AF62026250.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.34.34:623][783]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.34.34:648][783]LogFileHelpers: InternalPromptForCheckoutAndSave took 105 ms (total: 1:04 min)
-[2023.02.13-10.34.34:649][783]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.34.34:649][783]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_0
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_0
-[2023.02.13-10.34.55:947][818]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:947][818]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:948][818]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_1
-[2023.02.13-10.34.55:948][818]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_1
-[2023.02.13-10.34.59:297][ 47]Cmd: TRANSACTION UNDO
-[2023.02.13-10.34.59:297][ 47]LogEditorTransaction: Undo Create Actors
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.13-10.35.02:121][121]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.02:121][121]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.02:122][121]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.13-10.35.02:122][121]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.13-10.36.12:411][623]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.16:295][583]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.23:010][807]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.46:256][228]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.57:517][971]Cmd: DELETE
-[2023.02.13-10.37.57:517][971]Cmd: ACTOR DELETE
-[2023.02.13-10.37.57:519][971]LogEditorActor: Deleted Actor: SkyAtmosphere
-[2023.02.13-10.37.57:544][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-10.37.57:550][971]LogEditorActor: Deleted 1 Actors (0.032 secs)
-[2023.02.13-10.38.00:497][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.38.00:499][185]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.38.00:578][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.38.00:586][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-10.38.00:608][185]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.38.00:608][185]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0A023E2847805662F975A399F2A4D923.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.38.00:615][185]LogFileHelpers: Saving map 'Background' took 0.037
-[2023.02.13-10.38.00:631][185]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 1:04 min)
-[2023.02.13-10.38.00:634][185]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.38.00:634][185]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.38.16:655][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-10.38.43:908][839]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.38.43:908][839]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.40.06:829][ 73]Cmd: SELECT NONE
-[2023.02.13-10.40.16:778][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.40.16:783][798]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.40.16:850][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.40.16:856][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-10.40.16:874][798]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.40.16:874][798]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundA14AE96B46172BA279407BA417535DF6.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.40.16:882][798]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.40.16:899][798]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 1:04 min)
-[2023.02.13-10.40.16:902][798]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.40.16:902][798]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.41.39:026][776]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.41.41:257][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-10.41.41:261][937]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.41.41:320][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.41.41:326][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.41.41:345][937]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.41.41:345][937]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0FFCB2B14E701CF5D056EFBB30A78C78.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.41.41:352][937]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.41.41:378][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1:04 min)
-[2023.02.13-10.41.41:380][937]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.41.41:380][937]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.42.06:211][688]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-10.42.06:214][688]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.42.06:284][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.42.06:291][688]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.42.06:308][688]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.42.06:309][688]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background05E1458D4F261D9ECECD9EBF08EA71EC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.42.06:315][688]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-10.42.06:332][688]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1:05 min)
-[2023.02.13-10.42.06:334][688]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.42.06:334][688]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.42.40:115][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-10.42.40:119][685]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.42.40:176][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.42.40:182][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.42.40:201][685]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.42.40:202][685]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEF5493394CBD4E5DEAD40CBAAEB36685.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.42.40:208][685]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.42.40:233][685]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 1:05 min)
-[2023.02.13-10.42.40:236][685]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.42.40:236][685]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.43.38:137][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.43.38:140][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.43.38:193][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.43.38:199][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-10.43.38:216][805]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.43.38:217][805]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background5F4A1D0A40D2A4C3E7A0948FBE1E4EE1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.43.38:225][805]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.43.38:252][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 111 ms (total: 1:05 min)
-[2023.02.13-10.43.38:254][805]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.43.38:254][805]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.43.38:873][843]Cmd: SELECT NONE
-[2023.02.13-10.48.05:143][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-10.48.50:122][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.53.01:345][352]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.884 and deleted 12 files with total size 3 MiB. Scanned 160785 files in 108191 folders with total size 43449 MiB.
-[2023.02.13-10.53.52:194][504]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.53.52:194][504]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.54.47:153][499]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.54.47:153][499]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.58.39:513][195]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_3.StaticMeshComponent0, from: Remove from navoctree)
-[2023.02.13-10.58.39:513][195]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5.StaticMeshComponent0, from: Remove from navoctree)
-[2023.02.13-10.58.54:334][129]Cmd: SELECT NONE
-[2023.02.13-10.59.03:519][749]Cmd: SELECT NONE
-[2023.02.13-10.59.23:223][142]Cmd: SELECT NONE
-[2023.02.13-10.59.33:113][807]Cmd: SELECT NONE
-[2023.02.13-10.59.45:050][671]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.59.45:058][671]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.59.45:126][671]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.59.45:135][671]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.59.45:156][671]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.59.45:157][671]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background69BF349C4FB504AEC307A895EE6D4416.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.59.45:165][671]LogFileHelpers: Saving map 'Background' took 0.040
-[2023.02.13-10.59.45:192][671]LogFileHelpers: InternalPromptForCheckoutAndSave took 134 ms (total: 1:05 min)
-[2023.02.13-10.59.45:194][671]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.59.45:194][671]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.59.52:809][185]Cmd: SELECT NONE
-[2023.02.13-10.59.58:603][582]Cmd: SELECT NONE
-[2023.02.13-11.00.08:149][213]Cmd: TRANSACTION UNDO
-[2023.02.13-11.00.08:149][213]LogEditorTransaction: Undo Reset Scale
-[2023.02.13-11.00.29:678][567]Cmd: TRANSACTION UNDO
-[2023.02.13-11.00.29:678][567]LogEditorTransaction: Undo Reset Scale
-[2023.02.13-11.00.30:874][602]Cmd: SELECT NONE
-[2023.02.13-11.00.31:991][642]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.01.43:899][559]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.13-11.01.46:438][708]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Plane.fbx)
-[2023.02.13-11.01.46:441][708]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Plane.fbx
-[2023.02.13-11.01.46:444][708]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.01.47:668][708]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.13-11.01.47:756][708]LogStaticMesh: Display: Building static mesh SM_Plane...
-[2023.02.13-11.01.47:759][708]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.47:784][708]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.01.48:766][741]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-11.01.50:847][795]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.50:932][795]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.01.51:083][795]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_19
-[2023.02.13-11.02.00:394][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.02.00:394][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.02.00:395][980]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_20
-[2023.02.13-11.02.03:362][ 52]LogSlate: Window 'SM_Plane' being destroyed
-[2023.02.13-11.02.03:418][ 52]LogSlate: Window 'SM_Plane' being destroyed
-[2023.02.13-11.02.03:447][ 52]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-11.02.03:447][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-11.02.08:295][231]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-11.02.08:338][231]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total job queries 2929, among them cache hits 2062 (70.40%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Tracking 867 distinct input hashes that result in 528 distinct outputs (60.90%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: RAM used: 7.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Shaders Compiled: 640
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Jobs assigned 640, completed 640 (100.00%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Average time worker was idle: 123.15 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 117.63 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Jobs were issued in 640 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total thread time: 506.74 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total thread preprocess time: 28.44 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.34% of total time (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.55% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 47 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.14% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.04.50:443][722]Cmd: DELETE
-[2023.02.13-11.04.50:443][722]Cmd: ACTOR DELETE
-[2023.02.13-11.04.50:446][722]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-11.04.50:457][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-11.04.50:465][722]LogEditorActor: Deleted 1 Actors (0.021 secs)
-[2023.02.13-11.05.06:267][883]Cmd: SELECT NONE
-[2023.02.13-11.05.19:512][852]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-11.05.25:550][273]Cmd: MODE ROTGRID=1
-[2023.02.13-11.05.47:420][794]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-11.05.50:076][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.05.50:083][989]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.05.50:157][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.05.50:166][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.05.50:186][989]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.05.50:187][989]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundAC50F710425E448BF2A41A9B6014E1C4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.05.50:195][989]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-11.05.50:217][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane.uasset" SILENT=true
-[2023.02.13-11.05.50:218][989]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane
-[2023.02.13-11.05.50:218][989]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane0F0490134093C829749541964BD0E881.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane.uasset'
-[2023.02.13-11.05.50:236][989]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 1:05 min)
-[2023.02.13-11.05.50:240][989]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.05.50:240][989]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.05.50:240][989]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.05.57:168][499]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.06.22:338][352]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-11.06.46:084][816]LogContentBrowser: Deferred new asset file creation: SM_Plane1
-[2023.02.13-11.06.46:087][816]LogContentBrowser: Creating deferred item: SM_Plane1
-[2023.02.13-11.06.46:115][817]LogContentBrowser: Renaming the item being created (Deferred Item: SM_Plane1).
-[2023.02.13-11.06.46:887][873]LogContentBrowser: Attempting asset rename: SM_Plane1 -> SM_Plane1
-[2023.02.13-11.06.46:889][873]LogContentBrowser: End creating deferred item SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_39
-[2023.02.13-11.06.49:925][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.49:925][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.49:926][ 39]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_40
-[2023.02.13-11.07.23:817][861]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.07.23:894][861]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.07.24:042][861]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total job queries 2943, among them cache hits 2062 (70.06%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Tracking 881 distinct input hashes that result in 541 distinct outputs (61.41%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: RAM used: 7.43 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.23%
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Shaders Compiled: 640
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Jobs assigned 640, completed 640 (100.00%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Average time worker was idle: 123.15 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 117.63 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Jobs were issued in 640 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total thread time: 506.74 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total thread preprocess time: 28.44 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.34% of total time (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.55% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 47 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.14% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.07.47:951][586]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-11.08.08:718][240]LogD3D12RHI: Creating RTPSO with 52 shaders (0 cached, 1 new) took 99.00 ms. Compile time 96.39 ms, link time 2.59 ms.
-[2023.02.13-11.08.21:614][611]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.08.21:617][611]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.08.21:718][611]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.08.31:530][910]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-11.08.31:567][910]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-11.08.39:255][166]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.09.08:372][ 80]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 70.55 ms. Compile time 69.45 ms, link time 1.07 ms.
-[2023.02.13-11.09.15:268][299]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.23:651][510]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.23:651][510]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:652][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:652][510]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.26:230][590]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.09.28:119][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-11.09.28:292][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-11.09.28:310][590]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.09.28:638][590]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.09.28:642][590]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.09.28:642][590]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotBE7F3571410513021CD55E9F581E7296.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.09.28:659][590]LogFileHelpers: InternalPromptForCheckoutAndSave took 349 ms (total: 1:05 min)
-[2023.02.13-11.09.28:661][590]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.09.28:661][590]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: MaxSampler: 294 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.10.17:717][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-11.10.17:721][147]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.10.17:770][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.10.17:776][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-11.10.17:795][147]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.10.17:796][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundE65E662140E2A7A0AD1EAEABE151169B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.10.17:803][147]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-11.10.17:809][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.10.17:811][147]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.10.17:811][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane10E07D2724A9B20C4943FBAB59D16329B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.10.17:827][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 1:05 min)
-[2023.02.13-11.10.17:830][147]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.10.17:830][147]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.10.17:830][147]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_18.MaterialExpressionAdd_1"')'
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_19.MaterialExpressionWorldPosition_3"')'
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:059][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:060][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.13-11.12.40:060][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:061][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.13-11.12.40:061][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_8.MaterialExpressionComponentMask_3"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_7.MaterialExpressionComponentMask_2"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionOneMinus'"MaterialGraphNode_9.MaterialExpressionOneMinus_0"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:063][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_10.MaterialExpressionAppendVector_1"')'
-[2023.02.13-11.12.40:063][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSubtract'"MaterialGraphNode_11.MaterialExpressionSubtract_3"')'
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDistance'"MaterialGraphNode_13.MaterialExpressionDistance_0"')'
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_14.MaterialExpressionWorldPosition_2"')'
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_15.MaterialExpressionObjectPositionWS_3"')'
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:067][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:068][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_12.MaterialExpressionMultiply_3"')'
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_16.MaterialExpressionConstant_1"')'
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransform'"MaterialGraphNode_21.MaterialExpressionTransform_0"')'
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_20.MaterialExpressionObjectPositionWS_4"')'
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:071][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:072][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_17.MaterialExpressionAppendVector_2"')'
-[2023.02.13-11.12.40:072][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total job queries 3395, among them cache hits 2417 (71.19%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Tracking 978 distinct input hashes that result in 618 distinct outputs (63.19%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: RAM used: 8.14 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.25%
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Shaders Compiled: 651
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Jobs assigned 651, completed 651 (100.00%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Average time worker was idle: 183.39 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 119.59 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Jobs were issued in 651 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total thread time: 513.55 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total thread preprocess time: 29.10 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Percentage time preprocessing: 5.67%
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Effective parallelization: 4.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 42 times, average 1.16 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.52% of total time (compiled 42 times, average 1.16 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.46% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.68% of total time (compiled 48 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.02% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Shader Count: 12
-[2023.02.13-11.13.12:496][627]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 100.02 ms. Compile time 96.52 ms, link time 3.47 ms.
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.19:040][799]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.19:258][801]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.19:485][803]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.29:758][ 49]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.13.30:126][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
-[2023.02.13-11.13.30:338][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.13.30:356][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.13.30:527][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.13.30:531][ 49]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.13.30:531][ 49]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotB890769947C01C33238FB496825BF9DA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.13.30:549][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 192 ms (total: 1:06 min)
-[2023.02.13-11.13.30:551][ 49]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.13.30:551][ 49]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: MaxSampler: 294 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.33:805][124]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.57:075][837]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.13.57:438][837]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.13.58:241][837]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-11.13.58:259][837]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.14.00:498][837]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.14.01:572][837]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002050s (1.078824s overbudget)
-[2023.02.13-11.14.01:689][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.14.01:692][837]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.14.01:692][837]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot11C0B8524A242D5EFC447F9282BA6A2C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.14.01:720][837]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.46 sec (total: 1:09 min)
-[2023.02.13-11.14.01:724][837]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.14.01:724][837]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Base pass shader: 205 instructions
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.14.05:099][918]Cmd: SELECT NONE
-[2023.02.13-11.14.50:463][ 26]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-11.15.16:051][206]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Plane.fbx]
-[2023.02.13-11.15.16:056][206]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Plane.fbx
-[2023.02.13-11.15.16:059][206]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.15.16:119][206]LogFbx: Display: Triangulating static mesh SM_Plane
-[2023.02.13-11.15.16:161][206]LogStaticMesh: Display: Building static mesh SM_Plane1...
-[2023.02.13-11.15.16:212][206]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.15.16:254][206]LogEditorFactories: -- imported successfully
-[2023.02.13-11.15.16:255][206]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.15.22:340][323]Cmd: SELECT NONE
-[2023.02.13-11.15.33:195][694]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-11.15.33:195][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-11.15.58:293][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-11.15.58:299][530]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.15.58:397][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.15.58:399][530]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.15.58:399][530]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane15DDF6D694D8C5E8B3A4A468F0EA1D603.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.15.58:417][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 118 ms (total: 1:09 min)
-[2023.02.13-11.15.58:420][530]AssetCheck: New page: Asset Save: SM_Plane1
-[2023.02.13-11.15.58:420][530]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total job queries 3862, among them cache hits 2804 (72.60%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Tracking 1058 distinct input hashes that result in 667 distinct outputs (63.04%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: RAM used: 8.76 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.27%
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Shaders Compiled: 692
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Jobs assigned 692, completed 692 (100.00%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Average time worker was idle: 183.26 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.74 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.07 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Job life time (pending + execution): average 1.32 s, max 3.15
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 126.78 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Jobs were issued in 692 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total thread time: 546.41 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total thread preprocess time: 31.05 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Percentage time preprocessing: 5.68%
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 22 times, average 1.59 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 22 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 43 times, average 1.17 sec, max 1.61 sec, min 1.09 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 22 times, average 0.90 sec, max 0.95 sec, min 0.86 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.24% of total time (compiled 43 times, average 1.17 sec, max 1.61 sec, min 1.09 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.40% of total time (compiled 22 times, average 1.59 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 50 times, average 0.61 sec, max 0.86 sec, min 0.45 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.95% of total time (compiled 22 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.77% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.08:097][845]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 70.03 ms. Compile time 68.12 ms, link time 1.89 ms.
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.36:963][773]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-11.16.43:215][940]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.16.53:588][286]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 80.10 ms. Compile time 76.29 ms, link time 3.79 ms.
-[2023.02.13-11.16.54:021][294]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.16.54:381][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-11.16.55:233][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.16.55:255][294]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.16.57:381][294]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.17.01:229][294]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002055s (3.848320s overbudget)
-[2023.02.13-11.17.01:370][294]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.17.01:375][294]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.17.01:375][294]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot882FD33E43BF999C5FA885AB2620EE6F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.17.01:402][294]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.14 sec (total: 1:15 min)
-[2023.02.13-11.17.01:404][294]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.17.01:404][294]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.18.13:005][711]Cmd: MODE GRID=0
-[2023.02.13-11.18.16:286][783]Cmd: MODE GRID=1
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.57:464][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.19.02:989][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-11.19.02:994][335]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.19.03:079][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.19.03:087][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.19.03:112][335]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.19.03:112][335]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundA215EB7F4AA9188003A173AFDEF7D4CB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.19.03:119][335]LogFileHelpers: Saving map 'Background' took 0.041
-[2023.02.13-11.19.03:147][335]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 1:16 min)
-[2023.02.13-11.19.03:149][335]AssetCheck: New page: Asset Save: Background
-[2023.02.13-11.19.03:149][335]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total job queries 4224, among them cache hits 3093 (73.22%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Tracking 1131 distinct input hashes that result in 692 distinct outputs (61.18%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: RAM used: 9.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.28%
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Shaders Compiled: 765
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Jobs assigned 765, completed 765 (100.00%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Average time worker was idle: 168.26 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Time job spent in pending queue: average 0.49 s, longest 4.43 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Job life time (pending + execution): average 1.44 s, max 5.84
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 135.25 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Jobs were issued in 765 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Average processing rate: 5.66 jobs/sec
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total thread time: 604.02 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total thread preprocess time: 34.15 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Percentage time preprocessing: 5.65%
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Effective parallelization: 4.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 24 times, average 1.60 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 24 times, average 1.27 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 45 times, average 1.20 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.97 sec, max 1.00 sec, min 0.93 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.97% of total time (compiled 45 times, average 1.20 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.34% of total time (compiled 24 times, average 1.60 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.36% of total time (compiled 52 times, average 0.62 sec, max 0.87 sec, min 0.45 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.05% of total time (compiled 24 times, average 1.27 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.57% of total time (compiled 44 times, average 0.63 sec, max 0.99 sec, min 0.53 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.20.18:007][824]LogD3D12RHI: Creating RTPSO with 54 shaders (0 cached, 1 new) took 69.59 ms. Compile time 65.92 ms, link time 3.64 ms.
-[2023.02.13-11.20.18:393][832]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.18:744][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.20.19:563][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-11.20.19:582][832]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.21:717][832]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.20.25:530][832]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.006017s (3.814940s overbudget)
-[2023.02.13-11.20.25:668][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.25:671][832]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.25:672][832]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot629189F4479597975ED9BEA695468FE3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.25:698][832]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.11 sec (total: 1:22 min)
-[2023.02.13-11.20.25:700][832]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.25:700][832]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Base pass shader: 195 instructions
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.20.41:991][354]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.42:347][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
-[2023.02.13-11.20.42:577][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.20.42:596][354]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.42:762][354]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.42:765][354]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.42:765][354]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot4C0719894F778D06326F618AC0FE41AC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.42:782][354]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 1:22 min)
-[2023.02.13-11.20.42:785][354]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.42:785][354]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.20.56:263][767]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.56:632][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.13-11.20.56:820][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.20.56:839][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.57:024][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.57:027][767]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.57:027][767]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot930C6451466E04C501FFFCAF64FD8E4D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.57:043][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 1:22 min)
-[2023.02.13-11.20.57:045][767]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.57:045][767]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Base pass shader: 195 instructions
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Base pass shader without light map: 123 instructions
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.21.31:351][913]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.21.31:707][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.21.32:521][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.21.32:541][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.21.34:626][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.21.35:037][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003029s (0.411662s overbudget)
-[2023.02.13-11.21.35:147][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.21.35:150][913]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.21.35:150][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot85F84A1649082259C3DB70B0740D43F6.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.21.35:177][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.63 sec (total: 1:25 min)
-[2023.02.13-11.21.35:179][913]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.21.35:179][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.21.35:317][916]LogD3D12RHI: Creating RTPSO with 55 shaders (0 cached, 1 new) took 87.10 ms. Compile time 63.67 ms, link time 23.40 ms.
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.41:149][ 54]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.21.49:207][249]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.21.49:565][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
-[2023.02.13-11.21.49:794][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.21.49:812][249]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.21.49:993][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.21.49:995][249]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.21.49:996][249]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot0A78C2F2405E4C2EF9B31BA56EE34910.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.21.50:013][249]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 1:25 min)
-[2023.02.13-11.21.50:015][249]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.21.50:015][249]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.52:123][258]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.53:165][297]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.54:684][354]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.59:005][516]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.03:107][665]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.03:641][685]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.06:763][794]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.21:016][239]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.22:815][305]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total job queries 5037, among them cache hits 3803 (75.50%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Tracking 1225 distinct input hashes that result in 732 distinct outputs (59.76%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: RAM used: 10.06 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.31%
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Shaders Compiled: 859
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Jobs assigned 868, completed 859 (98.96%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Average time worker was idle: 153.37 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Time job spent in pending queue: average 0.57 s, longest 4.49 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Job life time (pending + execution): average 1.53 s, max 5.84
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 148.43 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Jobs were issued in 868 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Average processing rate: 5.79 jobs/sec
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total thread time: 682.61 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total thread preprocess time: 38.34 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Percentage time preprocessing: 5.62%
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Effective parallelization: 4.60 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 28 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 26 times, average 1.29 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 49 times, average 1.23 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.97 sec, max 1.00 sec, min 0.93 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.83% of total time (compiled 49 times, average 1.23 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.52% of total time (compiled 28 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.19% of total time (compiled 56 times, average 0.63 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.93% of total time (compiled 26 times, average 1.29 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.50% of total time (compiled 48 times, average 0.64 sec, max 0.99 sec, min 0.53 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.23.42:774][921]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.23.42:814][921]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 65.93 ms. Compile time 64.54 ms, link time 1.35 ms.
-[2023.02.13-11.23.43:191][921]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-11.23.43:998][921]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-11.23.44:017][921]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.23.46:141][921]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.23.49:889][921]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001056s (3.752677s overbudget)
-[2023.02.13-11.23.49:924][921]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.23.49:928][921]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.23.49:928][921]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotEB8E0AD44F2B3A320B541C82DC0C46F2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.23.49:946][921]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.92 sec (total: 1:31 min)
-[2023.02.13-11.23.49:948][921]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.23.49:948][921]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: MaxSampler: 280 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.24.20:597][635]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Plane.fbx]
-[2023.02.13-11.24.20:602][635]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Plane.fbx
-[2023.02.13-11.24.20:605][635]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.24.20:666][635]LogFbx: Display: Triangulating static mesh SM_Plane
-[2023.02.13-11.24.20:708][635]LogStaticMesh: Display: Building static mesh SM_Plane1...
-[2023.02.13-11.24.20:760][635]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.24.20:805][635]LogEditorFactories: -- imported successfully
-[2023.02.13-11.24.20:805][635]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.25.10:694][299]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.25.11:061][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.25.12:030][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-11.25.12:095][299]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.25.14:255][299]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.25.18:148][299]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000109s (3.897593s overbudget)
-[2023.02.13-11.25.18:224][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.25.18:228][299]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.25.18:228][299]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot981A9DB0429630B5584DE7BEA4FAB3FF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.25.18:295][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.20 sec (total: 1:37 min)
-[2023.02.13-11.25.18:297][299]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.25.18:297][299]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: MaxSampler: 285 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.26.04:688][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-11.26.04:691][923]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.26.04:780][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.26.04:785][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.26.04:817][923]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.26.04:817][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background6353FE184EA139878AEAAE8E95703C32.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.26.04:825][923]LogFileHelpers: Saving map 'Background' took 0.046
-[2023.02.13-11.26.04:832][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.26.04:834][923]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.26.04:834][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1FC9866334BC52A6AB0F032B94671C4ED.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.26.04:835][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Lightsphere" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset" SILENT=true
-[2023.02.13-11.26.04:836][923]LogSavePackage: Moving output files for package: /Game/Materials/T_Lightsphere
-[2023.02.13-11.26.04:837][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Lightsphere9C91D21F4C9B9D7C1F069D898206BA33.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset'
-[2023.02.13-11.26.04:854][923]LogFileHelpers: InternalPromptForCheckoutAndSave took 163 ms (total: 1:37 min)
-[2023.02.13-11.26.04:856][923]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.14:555][209]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Shader Count: 12
-[2023.02.13-11.26.15:746][235]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 77.64 ms. Compile time 73.98 ms, link time 3.63 ms.
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Shader Count: 3
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.25:815][486]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 74.21 ms. Compile time 69.48 ms, link time 4.69 ms.
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Shader Count: 1
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.28:037][550]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 102.24 ms. Compile time 68.80 ms, link time 33.39 ms.
-[2023.02.13-11.26.35:955][780]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Dot (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Logarithm10) Missing Log10 X input
-
-[2023.02.13-11.26.35:959][780]MaterialEditorStats: Error: [SM6] (Node Logarithm10) Missing Log10 X input
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total job queries 5383, among them cache hits 3981 (73.96%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Tracking 1394 distinct input hashes that result in 799 distinct outputs (57.32%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: RAM used: 11.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.35%
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Shaders Compiled: 1028
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Jobs assigned 1036, completed 1028 (99.23%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Average time worker was idle: 130.22 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Time job spent in pending queue: average 0.71 s, longest 4.49 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Job life time (pending + execution): average 1.66 s, max 5.89
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 168.82 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Jobs were issued in 1036 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Average processing rate: 6.09 jobs/sec
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total thread time: 809.87 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total thread preprocess time: 44.91 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Percentage time preprocessing: 5.55%
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Effective parallelization: 4.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 32 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 30 times, average 1.35 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 55 times, average 1.28 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 6 times, average 0.96 sec, max 1.02 sec, min 0.88 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.70% of total time (compiled 55 times, average 1.28 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.32% of total time (compiled 32 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.02% of total time (compiled 30 times, average 1.35 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.96% of total time (compiled 62 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.21% of total time (compiled 42 times, average 0.81 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.26.43:401][986]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: Shader Count: 3
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.44:626][ 23]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 72.03 ms. Compile time 68.08 ms, link time 3.92 ms.
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.57:320][450]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.26.57:680][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
-[2023.02.13-11.26.58:387][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-11.26.58:448][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.27.00:601][450]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.27.04:458][450]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003067s (3.859820s overbudget)
-[2023.02.13-11.27.04:535][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.27.04:538][450]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.27.04:539][450]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot23B9693145E4A7CC0BB33E9E0FE7847F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.27.04:607][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.15 sec (total: 1:43 min)
-[2023.02.13-11.27.04:610][450]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.27.04:610][450]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: MaxSampler: 273 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:110][ 44]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.28:058][209]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.40:586][650]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.40:586][650]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Shader Count: 6
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.46:910][875]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.51:214][ 19]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.06:274][575]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.28.15:764][896]Cmd: SELECT NONE
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.58:079][215]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.53.01:365][192]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.903 and deleted 0 files with total size 0 MiB. Scanned 161272 files in 108427 folders with total size 43454 MiB.
-[2023.02.13-12.51.40:202][326]LogSlate: Window 'Message' being destroyed
-[2023.02.13-12.51.40:217][326]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Dot.M_Dot
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-12.51.42:390][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: ================================================
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total job queries 6520, among them cache hits 5056 (77.55%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Tracking 1464 distinct input hashes that result in 822 distinct outputs (56.15%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: RAM used: 11.87 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Shaders Compiled: 1098
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Jobs assigned 1098, completed 1098 (100.00%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Average time worker was idle: 123.03 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Time job spent in pending queue: average 0.77 s, longest 4.54 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Job life time (pending + execution): average 1.73 s, max 5.89
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 176.47 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Jobs were issued in 1098 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total thread time: 866.27 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total thread preprocess time: 47.65 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Percentage time preprocessing: 5.50%
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Effective parallelization: 4.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.56% of total time (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.30% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.09% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.83% of total time (compiled 64 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.15% of total time (compiled 44 times, average 0.82 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: ================================================
-[2023.02.13-12.51.42:623][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-12.51.42:703][326]LogSlate: Window 'M_Dot' being destroyed
-[2023.02.13-12.51.42:705][326]LogSlate: Window 'M_Dot' being destroyed
-[2023.02.13-12.51.42:712][326]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.51.42:712][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-12.52.22:257][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-12.52.22:266][102]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.020
-[2023.02.13-12.52.22:266][102]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/M_Dot] ([1] browsable assets)...
-[2023.02.13-12.52.22:397][102]OBJ SavePackage: Rendered thumbnail for [Material /Game/Materials/M_Dot.M_Dot]
-[2023.02.13-12.52.22:397][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/M_Dot]
-[2023.02.13-12.52.22:397][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-12.52.22:400][102]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/M_Dot_Auto4
-[2023.02.13-12.52.22:400][102]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot_Auto439855466456C047B77B9E5BE27040044.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset'
-[2023.02.13-12.52.22:400][102]LogFileHelpers: Auto-saving content packages took 0.135
-[2023.02.13-12.53.02:338][498]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:28.875 and deleted 0 files with total size 0 MiB. Scanned 161272 files in 108427 folders with total size 43454 MiB.
-[2023.02.13-12.53.14:122][798]LogD3D12RHI: Creating RTPSO with 59 shaders (0 cached, 1 new) took 103.75 ms. Compile time 99.35 ms, link time 4.37 ms.
-[2023.02.13-12.53.18:650][952]Cmd: DELETE
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-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:720][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-12.53.18:726][952]LogEditorActor: Deleted 216 Actors (0.076 secs)
-[2023.02.13-12.53.41:827][300]Cmd: SELECT NONE
-[2023.02.13-12.55.24:619][505]Cmd: stat gpu
-[2023.02.13-12.55.24:898][510]LogStats: Display: There is no thread with id: 31672. Please add thread metadata for this thread.
-[2023.02.13-12.55.28:916][669]Cmd: stat rhi
-[2023.02.13-12.55.50:452][533]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-12.55.50:534][533]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-12.55.50:745][533]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-12.56.10:984][182]LogSlate: Window 'SM_Plane1' being destroyed
-[2023.02.13-12.56.11:084][182]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.56.11:084][182]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-12.57.12:402][885]Cmd: DELETE
-[2023.02.13-12.57.12:402][885]Cmd: ACTOR DELETE
-[2023.02.13-12.57.12:406][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:407][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:407][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:408][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:408][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:409][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:409][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:410][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:410][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:411][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:411][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:412][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:412][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:430][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-12.57.12:431][885]LogEditorActor: Deleted 13 Actors (0.030 secs)
-[2023.02.13-12.57.40:890][660]Cmd: DELETE
-[2023.02.13-12.57.40:890][660]Cmd: ACTOR DELETE
-[2023.02.13-12.57.40:890][660]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.13-12.57.40:892][660]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.40:893][660]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.40:899][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-12.57.40:902][660]LogEditorActor: Deleted 2 Actors (0.012 secs)
-[2023.02.13-12.57.59:227][877]Cmd: stat rhi
-[2023.02.13-12.58.00:516][940]Cmd: stat gpu
-[2023.02.13-12.59.26:052][463]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-12.59.26:132][463]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-12.59.26:277][463]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-12.59.47:824][214]LogSlate: Window 'SM_Cubes' being destroyed
-[2023.02.13-12.59.47:901][214]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.59.47:901][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.00.21:127][848]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.00.21:200][848]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.00.21:405][848]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-13.01.25:359][ 62]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-13.01.25:360][ 62]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.01.25:475][ 62]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-13.01.28:071][140]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-13.01.28:074][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.28:173][140]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total job queries 6586, among them cache hits 5122 (77.77%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Tracking 1464 distinct input hashes that result in 822 distinct outputs (56.15%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: RAM used: 11.87 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Shaders Compiled: 1098
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Jobs assigned 1098, completed 1098 (100.00%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Average time worker was idle: 123.03 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Time job spent in pending queue: average 0.77 s, longest 4.54 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Job life time (pending + execution): average 1.73 s, max 5.89
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 176.47 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Jobs were issued in 1098 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total thread time: 866.27 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total thread preprocess time: 47.65 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Percentage time preprocessing: 5.50%
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Effective parallelization: 4.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.56% of total time (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.30% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.09% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.83% of total time (compiled 64 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.15% of total time (compiled 44 times, average 0.82 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.31:832][259]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.42:370][583]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.42:371][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.42:371][583]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.00:102][102]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.42:009][368]LogSlate: Window 'Message' being destroyed
-[2023.02.13-13.02.42:023][368]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Holo.M_Holo
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-13.02.42:044][368]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-13.02.42:046][368]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-13.02.42:064][368]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:064][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.42:075][368]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:075][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.42:087][368]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:087][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.57:313][133]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.03.46:330][245]Cmd: DELETE
-[2023.02.13-13.03.46:330][245]Cmd: ACTOR DELETE
-[2023.02.13-13.03.46:338][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:338][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:340][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:340][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:341][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:341][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:343][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:343][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:344][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:344][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:345][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:346][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:348][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:348][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:349][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:349][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:350][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:350][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:352][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:352][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:353][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:353][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:355][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:355][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:356][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:356][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:358][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:358][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:359][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:367][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-13.03.46:377][245]LogEditorActor: Deleted 47 Actors (0.046 secs)
-[2023.02.13-13.04.19:579][384]Cmd: DELETE
-[2023.02.13-13.04.19:579][384]Cmd: ACTOR DELETE
-[2023.02.13-13.04.19:581][384]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.04.19:587][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.04.19:590][384]LogEditorActor: Deleted 1 Actors (0.011 secs)
-[2023.02.13-13.04.32:084][258]Cmd: ACTOR UNHIDE SELECTED
-[2023.02.13-13.04.35:761][506]Cmd: ACTOR SELECT ALL
-[2023.02.13-13.04.36:981][560]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.04.37:723][614]Cmd: TRANSACTION UNDO
-[2023.02.13-13.04.37:723][614]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_256
-[2023.02.13-13.04.49:994][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:995][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:995][243]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_257
-[2023.02.13-13.04.58:711][656]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.05.09:838][388]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.05.14:525][712]Cmd: MODE GRID=0
-[2023.02.13-13.05.21:969][221]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.07.42:151][446]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:151][446]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.42:570][454]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:570][454]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.42:762][456]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:762][456]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:170][470]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:170][470]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:355][476]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:355][476]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.43:532][481]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:533][481]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.43:722][487]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:723][487]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:931][494]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:931][494]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:073][496]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:073][496]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:279][502]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:279][502]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:487][509]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:488][509]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:694][516]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:694][516]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.45:121][532]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:121][532]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.45:595][549]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:595][549]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.45:800][557]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:800][557]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.46:267][568]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.46:267][568]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.46:548][576]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.46:548][576]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.47:215][601]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.47:215][601]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.47:721][620]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.47:721][620]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.48:175][637]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:175][637]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.48:379][644]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:379][644]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.48:559][650]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:559][650]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.49:394][682]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.49:394][682]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.54:149][889]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.08.24:270][ 10]Cmd: DUPLICATE
-[2023.02.13-13.08.24:270][ 10]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.30:748][451]Cmd: DUPLICATE
-[2023.02.13-13.08.30:748][451]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.39:715][ 84]Cmd: DUPLICATE
-[2023.02.13-13.08.39:715][ 84]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.51:157][911]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.08.53:962][116]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.08.58:849][448]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.06:512][970]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.12:748][410]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.15:621][588]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.17:740][713]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.20:228][861]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.26:909][327]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.35:141][905]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.42:047][378]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.49:136][863]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.52:370][ 66]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.04:754][490]LogMaterial: Display: Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked needed to have new flag set bUsedWithInstancedStaticMeshes !
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total job queries 6798, among them cache hits 5295 (77.89%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Tracking 1474 distinct input hashes that result in 823 distinct outputs (55.83%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: RAM used: 11.94 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Shaders Compiled: 1108
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Jobs assigned 1137, completed 1108 (97.45%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Average time worker was idle: 176.69 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Time job spent in pending queue: average 0.75 s, longest 4.54 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Job life time (pending + execution): average 1.72 s, max 5.89
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 179.49 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Jobs were issued in 1118 batches (only local compilation was used), average 1.02 jobs/batch
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Average processing rate: 6.17 jobs/sec
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total thread time: 872.66 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total thread preprocess time: 47.94 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Effective parallelization: 4.86 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 59 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.76% of total time (compiled 59 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.25% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.05% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.93% of total time (compiled 66 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.22% of total time (compiled 56 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.10.04:993][491]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 20.93 ms. Compile time 14.82 ms, link time 6.08 ms.
-[2023.02.13-13.10.08:193][588]LogD3D12RHI: Creating RTPSO with 61 shaders (0 cached, 1 new) took 94.88 ms. Compile time 93.21 ms, link time 1.65 ms.
-[2023.02.13-13.10.08:441][592]Cmd: DELETE
-[2023.02.13-13.10.08:441][592]Cmd: ACTOR DELETE
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:446][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:454][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-13.10.08:463][592]LogEditorActor: Deleted 8 Actors (0.022 secs)
-[2023.02.13-13.10.11:974][676]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.14:371][757]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.19:483][ 99]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.25:243][501]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.30:618][868]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.32:926][ 9]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.37:116][284]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.43:093][706]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.47:690][ 16]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.58:841][800]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.04:705][209]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.54:809][729]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.57:454][924]Cmd: TRANSACTION UNDO
-[2023.02.13-13.11.57:454][924]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.12.00:461][999]Cmd: DELETE
-[2023.02.13-13.12.00:461][999]Cmd: ACTOR DELETE
-[2023.02.13-13.12.00:463][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:466][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:466][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:473][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-13.12.00:485][999]LogEditorActor: Deleted 10 Actors (0.023 secs)
-[2023.02.13-13.12.18:786][989]LogMaterial: Display: Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3 needed to have new flag set bUsedWithInstancedStaticMeshes !
-[2023.02.13-13.12.20:965][ 57]LogD3D12RHI: Creating RTPSO with 62 shaders (1 cached, 0 new) took 11.95 ms. Compile time 9.86 ms, link time 2.05 ms.
-[2023.02.13-13.12.20:967][ 57]LogD3D12RHI: Creating RTPSO with 62 shaders (0 cached, 1 new) took 93.25 ms. Compile time 89.72 ms, link time 3.51 ms.
-[2023.02.13-13.12.21:353][ 71]Cmd: DELETE
-[2023.02.13-13.12.21:353][ 71]Cmd: ACTOR DELETE
-[2023.02.13-13.12.21:357][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:358][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:358][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:360][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:360][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:366][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.12.21:372][ 71]LogEditorActor: Deleted 9 Actors (0.019 secs)
-[2023.02.13-13.12.29:346][461]Cmd: TRANSACTION UNDO
-[2023.02.13-13.12.29:346][461]LogEditorTransaction: Undo Delete Elements
-[2023.02.13-13.12.35:566][667]Cmd: DELETE
-[2023.02.13-13.12.35:566][667]Cmd: ACTOR DELETE
-[2023.02.13-13.12.35:568][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:577][667]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-13.12.35:582][667]LogEditorActor: Deleted 8 Actors (0.015 secs)
-[2023.02.13-13.12.45:643][329]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.12.54:308][836]Cmd: DUPLICATE
-[2023.02.13-13.12.54:308][836]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.13.10:034][879]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.13:185][ 93]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.15:336][224]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.20:039][553]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.24:037][824]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.26:319][989]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.42:026][967]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.46:019][236]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.48:638][408]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.14.33:873][547]Cmd: TRANSACTION UNDO
-[2023.02.13-13.14.33:873][547]LogEditorTransaction: Undo Group Selected
-[2023.02.13-13.15.05:904][470]Cmd: DUPLICATE
-[2023.02.13-13.15.05:904][470]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.15.12:769][776]Cmd: DUPLICATE
-[2023.02.13-13.15.12:769][776]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.15.15:946][913]Cmd: EDIT COPY
-[2023.02.13-13.15.26:684][369]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.26:684][369]LogEditorTransaction: Undo Duplicate Elements
-[2023.02.13-13.15.27:260][383]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.27:260][383]LogEditorTransaction: Undo Set Location
-[2023.02.13-13.15.31:570][581]Cmd: TRANSACTION REDO
-[2023.02.13-13.15.31:570][581]LogEditorTransaction: Redo Set Location
-[2023.02.13-13.15.34:484][675]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.34:484][675]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.16.30:203][555]Cmd: DUPLICATE
-[2023.02.13-13.16.30:203][555]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.37:117][859]Cmd: DUPLICATE
-[2023.02.13-13.16.37:117][859]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.45:368][231]Cmd: DUPLICATE
-[2023.02.13-13.16.45:368][231]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.49:963][423]Cmd: DUPLICATE
-[2023.02.13-13.16.49:963][423]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.17.14:915][669]Cmd: TRANSACTION UNDO
-[2023.02.13-13.17.14:915][669]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.17.20:807][953]Cmd: TRANSACTION UNDO
-[2023.02.13-13.17.20:807][953]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.17.23:646][ 48]Cmd: TRANSACTION REDO
-[2023.02.13-13.17.23:646][ 48]LogEditorTransaction: Redo Clicking on Actors
-[2023.02.13-13.17.47:275][198]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.19.03:448][204]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-13.19.03:461][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-13.19.03:492][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto5
-[2023.02.13-13.19.03:492][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto59EDA86104751012B17A756A808C9E2D7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto5.umap'
-[2023.02.13-13.19.03:497][204]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.061
-[2023.02.13-13.19.03:497][204]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061
-[2023.02.13-13.19.03:497][204]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Cubes] ([1] browsable assets)...
-[2023.02.13-13.19.03:521][204]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes]
-[2023.02.13-13.19.03:521][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Cubes]
-[2023.02.13-13.19.03:521][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-13.19.03:527][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5
-[2023.02.13-13.19.03:527][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes_Auto5F710EB38433F463D3EE349A9A5D246AB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5.uasset'
-[2023.02.13-13.19.03:528][204]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked] ([1] browsable assets)...
-[2023.02.13-13.19.03:528][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked]
-[2023.02.13-13.19.03:530][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5
-[2023.02.13-13.19.03:530][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked_Auto5E6E562DA487CE186F6D241B7419ECE5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5.uasset'
-[2023.02.13-13.19.03:530][204]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked3] ([1] browsable assets)...
-[2023.02.13-13.19.03:530][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked3]
-[2023.02.13-13.19.03:532][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked3_Auto5
-[2023.02.13-13.19.03:532][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked3_Auto57E9A9F054F915867A3124581CAFF8BED.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked3_Auto5.uasset'
-[2023.02.13-13.19.03:532][204]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Plane1] ([1] browsable assets)...
-[2023.02.13-13.19.03:538][204]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1]
-[2023.02.13-13.19.03:538][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Plane1]
-[2023.02.13-13.19.03:538][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-13.19.03:540][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5
-[2023.02.13-13.19.03:540][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1_Auto50581142C4ADB590A4FBF29935DF8A687.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5.uasset'
-[2023.02.13-13.19.03:540][204]LogFileHelpers: Auto-saving content packages took 0.043
-[2023.02.13-13.21.02:788][509]Cmd: SELECT NONE
-[2023.02.13-13.24.19:071][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:071][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:072][112]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_580
-[2023.02.13-13.24.19:469][128]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:469][128]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:470][128]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_581
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total job queries 6856, among them cache hits 5323 (77.64%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Tracking 1532 distinct input hashes that result in 868 distinct outputs (56.66%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: RAM used: 12.46 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Shaders Compiled: 1166
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Jobs assigned 1167, completed 1166 (99.91%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Average time worker was idle: 177.81 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.73 s, longest 4.54 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Job execution time: average 1.03 s, max 3.15 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Job life time (pending + execution): average 1.76 s, max 5.89
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 186.57 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Jobs were issued in 1131 batches (only local compilation was used), average 1.03 jobs/batch
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Average processing rate: 6.25 jobs/sec
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total thread time: 917.61 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total thread preprocess time: 50.39 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Effective parallelization: 4.92 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 61 times, average 1.31 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.69% of total time (compiled 61 times, average 1.31 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.25% of total time (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.91% of total time (compiled 69 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.25% of total time (compiled 59 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.24.48:336][666]LogD3D12RHI: Creating RTPSO with 63 shaders (0 cached, 1 new) took 68.05 ms. Compile time 66.65 ms, link time 1.39 ms.
-[2023.02.13-13.26.26:523][301]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.26.49:820][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-13.26.49:835][859]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.26.49:884][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.26.49:892][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.13-13.26.49:924][859]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.26.49:925][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundECB917D342FB1E81A0F2F98571E3CFC4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.26.49:940][859]LogFileHelpers: Saving map 'Background' took 0.056
-[2023.02.13-13.26.49:940][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset" SILENT=true
-[2023.02.13-13.26.49:944][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cubes
-[2023.02.13-13.26.49:944][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes9AF177F7454335D318E6E3B49D6C5228.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset'
-[2023.02.13-13.26.49:944][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-13.26.49:946][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-13.26.49:947][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked77209DAE4E2E8157A2B3F08800939068.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-13.26.49:947][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-13.26.49:949][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-13.26.49:949][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked33113C0894549040484850E9C1FB0A044.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-13.26.49:950][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-13.26.49:951][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-13.26.49:951][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1D4750C234DB3AD4A3930D2A400496720.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-13.26.49:952][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-13.26.49:954][859]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-13.26.49:954][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot7C7E647E465245AC0B4582A7D82979D9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-13.26.49:971][859]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms (total: 1:43 min)
-[2023.02.13-13.26.49:975][859]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-13.26.52:577][997]Cmd: SELECT NONE
-[2023.02.13-13.29.03:902][974]Cmd: DELETE
-[2023.02.13-13.29.03:902][974]Cmd: ACTOR DELETE
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-[2023.02.13-13.29.03:960][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:960][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:965][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:965][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:978][974]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-13.29.03:986][974]LogEditorActor: Deleted 216 Actors (0.084 secs)
-[2023.02.13-13.29.29:220][163]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.29.55:091][288]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.30.07:933][ 66]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.30.58:829][998]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.32.40:539][818]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-13.32.40:554][818]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.32.40:597][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.32.40:603][818]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-13.32.40:635][818]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.32.40:635][818]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background8B8966614B81566EFDCF01AD90330228.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.32.40:645][818]LogFileHelpers: Saving map 'Background' took 0.049
-[2023.02.13-13.32.40:662][818]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 1:44 min)
-[2023.02.13-13.32.40:666][818]AssetCheck: New page: Asset Save: Background
-[2023.02.13-13.32.40:666][818]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.38.53:275][512]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-13.38.53:275][512]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-13.39.02:320][ 65]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.02:779][ 85]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.03:219][106]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.03:638][124]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.04:026][141]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.04:623][176]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.05:040][198]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.42:137][341]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.26:520][676]Cmd: TRANSACTION UNDO
-[2023.02.13-13.40.26:521][676]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-13.40.28:401][739]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.28:969][760]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.29:836][791]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.30:840][854]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.35:685][194]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.40.38:303][334]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.39:410][390]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.44:443][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-13.40.44:458][729]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.40.44:514][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.40.44:521][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-13.40.44:563][729]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.40.44:564][729]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundC58B09564FB11D446821B1A46AB4BE30.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.40.44:572][729]LogFileHelpers: Saving map 'Background' took 0.058
-[2023.02.13-13.40.44:589][729]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 1:44 min)
-[2023.02.13-13.40.44:594][729]AssetCheck: New page: Asset Save: Background
-[2023.02.13-13.40.44:594][729]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.40.48:174][993]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.49:792][109]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.50:836][185]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.54:708][469]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.55:934][558]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.56:502][599]LogEditorViewport: Clicking Background
-[2023.02.13-13.41.10:266][500]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.41.21:714][252]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.41.23:887][408]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.41.34:068][101]LogEditorViewport: Clicking Background
-[2023.02.13-13.42.36:616][233]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-13.42.36:616][233]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-13.42.41:459][233]LogSlate: Window 'Create Merged Actor' being destroyed
-[2023.02.13-13.43.04:729][233]LogStaticMesh: Display: Building static mesh SM_MERGED_Reactor...
-[2023.02.13-13.43.08:935][354]Cmd: DELETE
-[2023.02.13-13.43.08:935][354]Cmd: ACTOR DELETE
-[2023.02.13-13.43.08:957][354]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/SM_MERGED_Reactor) ...
-[2023.02.13-13.43.17:257][354]LogStaticMesh: Built static mesh [12.53s] /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
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deleted file mode 100644
index 4e92444..0000000
Binary files a/Saved/Crashes/UECC-Windows-0DC3701F467D85DCDA94FEB19677B64E_0001/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashContext.runtime-xml
deleted file mode 100644
index 308289b..0000000
--- a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashContext.runtime-xml
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- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }
- { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" }
- { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/Reactor.log b/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/Reactor.log
deleted file mode 100644
index 8a2a9fb..0000000
--- a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/Reactor.log
+++ /dev/null
@@ -1,1461 +0,0 @@
-Log file open, 02/13/23 12:36:14
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading TVOS ini files took 0.02 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.36.14:375][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.36.14:375][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.36.14:474][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.36.14:474][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.36.14:480][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.36.14:480][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.36.14:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.36.14:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.36.14:480][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.36.14:480][ 0]LogInit: User: User
-[2023.02.13-07.36.14:480][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.36.14:480][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.36.14:480][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.36.14:480][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.36.14:480][ 0]LogMemory: Process Physical Memory: 316.66 MB used, 331.30 MB peak
-[2023.02.13-07.36.14:480][ 0]LogMemory: Process Virtual Memory: 327.39 MB used, 327.39 MB peak
-[2023.02.13-07.36.14:480][ 0]LogMemory: Physical Memory: 17899.10 MB used, 47477.56 MB free, 65376.66 MB total
-[2023.02.13-07.36.14:480][ 0]LogMemory: Virtual Memory: 35857.15 MB used, 39247.51 MB free, 75104.66 MB total
-[2023.02.13-07.36.14:480][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.36.14:483][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.36.14:487][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.36.14:488][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.36.14:488][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.36.14:511][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.36.14:511][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.36.14:559][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.36.14:559][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.36.14:559][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.36.14:559][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.36.14:559][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.36.14:559][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.36.14:560][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.36.14:560][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.36.14:560][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.36.14:560][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.36.14:560][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.36.14:560][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.36.14:561][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.36.14:561][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.36.14:648][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.36.14:649][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.36.14:649][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.36.14:666][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.36.14:680][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.36.14:680][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.36.14:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.36.14:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.36.14:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.36.14:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.36.14:720][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.36.14:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.36.14:724][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.36.14:726][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.36.14:726][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.36.14:728][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.36.14:728][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.36.14:728][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.36.14:730][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.36.14:730][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.36.14:752][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:773][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.36.14:774][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:774][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=3174.08MBs, RandomWriteSpeed=247.68MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.36.14:779][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.36.14:779][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.36.14:779][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.36.14:779][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/23952/).
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/E0E13ECE4DCB4598EDF12D83A94ECC2B/'.
-[2023.02.13-07.36.14:779][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.36.15:177][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.36.15:428][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.36.15:428][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.13-07.36.15:683][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.13-07.36.15:684][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.13-07.36.15:708][ 0]LogAssetRegistry: FAssetRegistry took 0.0073 seconds to start up
-[2023.02.13-07.36.15:713][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.13-07.36.15:815][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-07.36.16:020][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2211200][00000B87E9BB0000 52] GlobalDefaults,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214C00][00000B87ED56C800 52] Windows,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214E00][00000B87E9825000 52] WindowsEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214200][00000B87E1C17800 52] WindowsServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214600][00000B87E8602800 52] WindowsClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212A00][00000B87E8E90000 52] IOS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212600][00000B87E9820000 52] iPadAir2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215800][00000B87F2600000 52] IPadPro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215A00][00000B87F2602800 52] iPadAir3,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213E00][00000B87F2607800 52] iPadAir4,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215400][00000B87F260A000 52] iPadAir5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212C00][00000B87F260C800 52] iPadMini4,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214A00][00000B87E8E9C800 52] iPadMini5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212800][00000B87F2605000 52] iPadMini6,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217400][00000B87F25C5000 52] iPhone6S,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217600][00000B87F25C2800 52] iPhone7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217800][00000B87F25C0000 52] iPodTouch7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215000][00000B87F25CA000 52] iPhone6SPlus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216400][00000B87F25CC800 52] iPhone7Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217000][00000B87E8A92800 52] iPhoneSE,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213C00][00000B87F25D0000 52] iPhone8,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215600][00000B87F25D5000 52] iPhone8Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217200][00000B87F25D7800 52] iPhoneX,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214000][00000B87F25DA000 52] iPhoneXS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213600][00000B87F25DC800 52] iPhoneXSMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216200][00000B87F25C7800 52] iPhoneXR,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217A00][00000B87F2610000 52] iPhone11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213000][00000B87F2615000 52] iPhone11Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217C00][00000B87F2617800 52] iPhone11ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216000][00000B87F261A000 52] iPhoneSE2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213A00][00000B87F261C800 52] iPhone12Mini,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213800][00000B87F25D2800 52] iPhone12,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217E00][00000B87F2620000 52] iPhone12Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215E00][00000B87F2625000 52] iPhone12ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215C00][00000B87F2627800 52] iPhone13Mini,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216800][00000B87F262A000 52] iPhone13,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218000][00000B87F262C800 52] iPhone13Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215200][00000B87F2612800 52] iPhone13ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214800][00000B87F2630000 52] iPhoneSE3,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216E00][00000B87F2635000 52] iPhone14,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218800][00000B87F2637800 52] iPhone14Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216A00][00000B87F263A000 52] iPhone14Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218A00][00000B87F263C800 52] iPhone14ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218E00][00000B87F2622800 52] iPadPro105,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219000][00000B87F2640000 52] iPadPro129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218200][00000B87F2645000 52] iPadPro97,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218400][00000B87F2647800 52] iPadPro2_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216600][00000B87F264A000 52] iPad5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219800][00000B87F264C800 52] iPad6,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216C00][00000B87F2632800 52] iPad7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219A00][00000B87F25E0000 52] iPad8,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219E00][00000B87F25E5000 52] iPad9,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A000][00000B87F25E7800 52] iPad10,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219200][00000B87F25EA000 52] iPadPro11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219400][00000B87F25EC800 52] iPadPro2_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214400][00000B87F2642800 52] iPadPro3_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A800][00000B87F2650000 52] iPadPro4_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213200][00000B87F2655000 52] iPadPro3_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AA00][00000B87F2657800 52] iPadPro4_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AE00][00000B87F265A000 52] iPadPro5_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B000][00000B87F265C800 52] iPadPro6_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A200][00000B87F25E2800 52] AppleTV,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A400][00000B87F2660000 52] AppleTV4K,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218600][00000B87F2665000 52] AppleTV2_4K,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B800][00000B87F2667800 52] TVOS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221CC00][00000B87F266C800 52] Mac,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221CE00][00000B87F266A000 52] MacEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C200][00000B87F2652800 52] MacClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C600][00000B87F2670000 52] MacServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D200][00000B87F2677800 52] Linux,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D400][00000B87F2675000 52] LinuxEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B200][00000B87F267A000 52] LinuxArm64Editor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221BE00][00000B87F267C800 52] LinuxArm64,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AC00][00000B87F2662800 52] LinuxClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D000][00000B87F2680000 52] LinuxArm64Client,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221BC00][00000B87F2685000 52] LinuxServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C000][00000B87F2687800 52] LinuxArm64Server,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C400][00000B87F268A000 52] Android,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D600][00000B87F268C800 52] Android_Preview_OpenGL,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B400][00000B87F2672800 52] Android_Preview_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218C00][00000B87F2690000 52] Android_Low,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DE00][00000B87F2695000 52] Android_Mid,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219C00][00000B87F2697800 52] Android_High,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219600][00000B87F269A000 52] Android_Default,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E000][00000B87F269C800 52] Android_Adreno4xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A600][00000B87F2682800 52] Android_Adreno5xx_Low,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B600][00000B87F26A0000 52] Android_Adreno5xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D800][00000B87F26A5000 52] Android_Adreno6xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E800][00000B87F26A7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C800][00000B87F26AA000 52] Android_Adreno7xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221EA00][00000B87F26AC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221EE00][00000B87F2692800 52] Android_Mali_T6xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221F000][00000B87F26B0000 52] Android_Mali_T7xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E200][00000B87F26B5000 52] Android_Mali_T8xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E400][00000B87F26B7800 52] Android_Mali_G71,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DC00][00000B87F26BA000 52] Android_Mali_G72,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221F800][00000B87F26BC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DA00][00000B87F26A2800 52] Android_Mali_G76,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221FA00][00000B87F26C0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221FE00][00000B87F26C5000 52] Android_Mali_G77,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F1B6FE00][00000B87F26C7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87EB63F400][00000B87F26CA000 52] Android_Mali_G78,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0000][00000B87F26CC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1200][00000B87F26B2800 52] Android_Mali_G710,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1000][00000B87F26D0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1A00][00000B87F26D5000 52] Android_Xclipse_920,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0800][00000B87F26D7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1400][00000B87F26DA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0A00][00000B87F26DC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0E00][00000B87F26C2800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2000][00000B87F2700000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0C00][00000B87F2705000 52] Android_PowerVR_GM9xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2A00][00000B87F2707800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1600][00000B87F270A000 52] Android_TegraK1,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1C00][00000B87F270C800 52] Android_Unknown_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0400][00000B87F26D2800 52] Oculus_Quest,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E3000][00000B87F2710000 52] Oculus_Quest2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2400][00000B87F2715000 52] HoloLens,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: Active device profile: [00000B87F2214E00][00000B87E9825000 52] WindowsEditor
-[2023.02.13-07.36.16:020][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:023][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.36.16:023][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.36.16:042][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.36.16:094][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.36.16:128][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.36.16:305][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.36.16:483][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.36.16:483][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.36.16:483][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.36.16:495][ 0]LogSlate: Border
-[2023.02.13-07.36.16:495][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.36.16:495][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.36.16:495][ 0]LogSlate: Default
-[2023.02.13-07.36.16:495][ 0]LogSlate: Icons.Save
-[2023.02.13-07.36.16:495][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.36.16:495][ 0]LogSlate: ListView
-[2023.02.13-07.36.16:495][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.36.16:495][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.36.16:495][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.36.16:495][ 0]LogSlate: TableView.Row
-[2023.02.13-07.36.16:495][ 0]LogSlate: TreeView
-[2023.02.13-07.36.16:519][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.36.16:564][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.36.16:780][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.36.16:794][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.36.16:826][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DECEDD2D4A617DDBAB82C69B36184046 | Instance: 498BA46D4D1E2A61493E199458EB87A9 (DESKTOP-FGAF1LD-23952).
-[2023.02.13-07.36.16:868][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.36.17:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.36.17:279][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.36.17:280][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.36.17:404][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:406][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:410][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:413][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:503][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.36.17:513][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.36.17:513][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.36.17:576][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.36.17:611][ 0]LogCollectionManager: Loaded 0 collections in 0.001146 seconds
-[2023.02.13-07.36.17:612][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.36.17:613][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.36.17:614][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.36.17:841][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.36.17:846][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.36.17:847][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.36.17:848][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.36.17:851][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.36.17:853][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.36.17:857][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.36.17:859][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.36.17:862][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.36.17:904][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.36.17:912][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.17:922][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.36.17:922][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.36.17:922][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.36.17:933][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.36.17:941][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.36.17:949][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.36.17:950][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.36.17:950][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.36.17:956][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.36.17:972][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-07.36.17:972][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.36.17:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.36.17:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.36.17:974][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.36.17:974][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.36.17:975][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.36.17:982][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.36.17:986][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.36.17:986][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.36.17:987][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.36.17:989][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.36.18:296][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.36.18:313][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.36.18:331][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.36.18:331][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.36.18:334][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003017 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.36.18:351][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.36.18:421][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.36.18:438][ 0]TimingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:566][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.36.18:606][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.36.18:621][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.36.18:728][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.36.18:729][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.18:729][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.828
-[2023.02.13-07.36.18:730][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.36.18:731][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-07.36.18:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.36.18:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.36.18:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.36.18:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.36.18:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.36.18:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.36.18:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.36.18:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.36.18:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.36.18:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.36.18:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.36.18:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.36.18:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.36.18:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.36.18:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.36.18:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.36.18:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.36.18:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.36.18:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.36.18:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.36.18:775][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.36.18:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.36.18:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-07.36.18:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-07.36.18:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.36.18:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.36.18:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.36.18:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.36.18:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.36.18:807][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.36.18:811][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.36.18:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.36.18:817][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.36.18:821][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.36.18:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.36.18:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.36.18:830][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.36.18:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.36.18:837][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.36.18:839][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.36.18:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.36.18:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.36.18:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.36.18:847][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.36.18:847][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.36.18:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.36.18:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.36.18:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.36.18:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.36.18:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.36.18:861][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.36.18:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.36.18:866][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.36.18:870][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.36.18:873][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.36.18:875][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.36.18:879][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.36.18:882][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.36.18:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.36.18:887][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.36.18:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.36.18:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.36.18:890][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-07.36.18:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.36.18:894][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.36.18:894][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.36.18:898][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.36.18:902][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.36.18:906][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.36.18:909][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.36.18:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.36.18:916][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.36.18:917][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.36.18:918][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-07.36.18:921][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-07.36.18:925][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-07.36.18:928][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.36.18:931][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.36.18:932][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.36.18:935][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.36.18:938][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.36.18:939][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.36.18:941][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.36.18:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.36.18:945][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.13-07.36.18:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.13-07.36.18:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.13-07.36.18:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.13-07.36.18:955][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.36.18:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.36.18:961][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.36.18:966][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.36.18:969][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.36.18:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.36.18:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.36.18:973][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.36.18:973][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.36.18:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.36.18:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.36.18:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.36.18:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.36.18:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.36.18:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.36.18:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.36.18:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.36.18:980][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.36.18:982][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.36.18:983][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.36.18:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.36.18:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.36.18:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.36.18:992][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.36.18:994][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.36.18:996][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.36.19:004][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.36.19:033][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.36.19:595][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.148466 seconds
-[2023.02.13-07.36.19:596][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.36.19:802][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.19:803][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/HDRI_Epic_Courtyard_Daylight0F0B83CD4E1EE8B927C64BB98F00E127.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset'
-[2023.02.13-07.36.19:813][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 779 ms
-[2023.02.13-07.36.19:813][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.36.19:813][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.36.19:813][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.19:816][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.19:816][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.19:816][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.36.19:816][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.19:820][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.36.19:822][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.36.19:825][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.36.19:825][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.19:826][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.36.19:950][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.36.19:950][ 0]LogWorldPartition: Display: WorldPartition initialize took 123 ms
-[2023.02.13-07.36.20:201][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.36.20:284][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.36.20:284][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.36.20:291][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,764ms to complete.
-[2023.02.13-07.36.20:291][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.479
-[2023.02.13-07.36.20:297][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.396
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.36.20:400][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:403][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:406][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:409][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:437][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:437][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:510][ 0]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.36.20:512][ 0]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.36.20:513][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.36.20:527][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.36.20:547][ 0]LogSlate: Took 0.000097 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.36.20:828][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 46.83 ms. Compile time 25.10 ms, link time 21.72 ms.
-[2023.02.13-07.36.20:829][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 48.07 ms. Compile time 27.70 ms, link time 20.34 ms.
-[2023.02.13-07.36.20:891][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.20:898][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.20:899][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.20:905][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.20:956][ 0]LogStall: Startup...
-[2023.02.13-07.36.20:957][ 0]LogStall: Startup complete.
-[2023.02.13-07.36.20:961][ 0]LogLoad: (Engine Initialization) Total time: 7.06 seconds
-[2023.02.13-07.36.20:961][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.36.21:031][ 0]AssetCheck: New page: Asset Save: HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.21:031][ 0]LogContentValidation: Display: Validating /Script/Engine.TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.21:144][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.36.21:166][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.36.21:218][ 1]LogAssetRegistry: Asset discovery search completed in 5.5109 seconds
-[2023.02.13-07.36.21:221][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2023.02.13-07.36.21:369][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:376][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:377][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:383][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:517][ 7]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:525][ 7]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:527][ 7]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:532][ 7]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:626][ 9]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:631][ 9]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.26:546][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-07.36.26:714][351]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.36.26:715][351]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.36.26:715][351]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.26:715][351]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.36.26:748][351]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.26:749][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.26:750][351]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.36.26:751][351]MapCheck: New page: Map Check
-[2023.02.13-07.36.26:751][351]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.26:759][351]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.36.26:774][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.13-07.36.26:803][351]LogStaticMesh: Display: Waiting for static meshes to be ready 25/157 (/Game/Meshes/Reactor_Full_re_Shem_069) ...
-[2023.02.13-07.36.26:840][351]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.36.26:982][351]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.26:982][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.26:989][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.36.26:995][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.36.27:001][351]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.36.27:001][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.27:002][351]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.36.27:009][351]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.36.27:018][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-07.36.27:025][351]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.36.27:025][351]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete.
-[2023.02.13-07.36.27:025][351]LogFileHelpers: Loading map 'Background' took 0.311
-[2023.02.13-07.36.27:196][354]LogD3D12RHI: Creating RTPSO with 21 shaders (14 cached, 7 new) took 34.80 ms. Compile time 33.64 ms, link time 1.14 ms.
-[2023.02.13-07.36.27:287][354]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 126.06 ms. Compile time 6.35 ms, link time 119.69 ms.
-[2023.02.13-07.36.27:629][355]LogD3D12RHI: Creating RTPSO with 23 shaders (21 cached, 2 new) took 197.88 ms. Compile time 1.64 ms, link time 196.21 ms.
-[2023.02.13-07.36.27:989][356]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.27:995][357]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.28:000][357]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.28:005][357]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.28:067][358]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 4 new) took 30.76 ms. Compile time 14.90 ms, link time 15.84 ms.
-[2023.02.13-07.36.30:351][522]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:355][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.30:356][523]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:360][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.30:362][523]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:367][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.40:010][230]LogEditorViewport: Clicking Background
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Total job queries 188, among them cache hits 27 (14.36%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Tracking 161 distinct input hashes that result in 123 distinct outputs (76.40%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: RAM used: 1.43 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.41.50:883][818]Cmd: SELECT NONE
-[2023.02.13-07.41.50:911][818]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.41.55:301][ 50]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.41.55:302][ 50]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.41.55:625][ 50]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.41.55:675][ 50]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.41.59:782][171]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 63.19 ms. Compile time 61.86 ms, link time 1.31 ms.
-[2023.02.13-07.42.09:325][496]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-07.42.09:329][496]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.42.09:428][496]LogSlate: Took 0.002739 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-07.42.09:430][496]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Shader Count: 3
-[2023.02.13-07.42.17:407][767]LogMaterialEditor: Saving and Compiling material M_Holo
-[2023.02.13-07.42.17:796][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-07.42.18:463][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.42.18:484][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
diff --git a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/UEMinidump.dmp b/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/UEMinidump.dmp
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index 1acf714..0000000
Binary files a/Saved/Crashes/UECC-Windows-1321CB8543A57E80CFA7639FF67209B7_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/CrashContext.runtime-xml
deleted file mode 100644
index eabf976..0000000
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+++ /dev/null
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- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }
- { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" }
- { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Sharing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Compiler-only Integration" }
- { "Version": 14, "VersionName": "1.4", "FriendlyName": "Git" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "PIX for Windows GPU Capture Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Node" }
- { "Version": 62, "VersionName": "1.6.2", "FriendlyName": "Plastic SCM" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "CLion Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Perforce" }
- { "Version": 2, "VersionName": "1.5", "FriendlyName": "Rider Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "KDevelop Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "CodeLite Integration" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" }
- { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" }
- { "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "glTF Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Stylus & Tablet Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/Reactor.log b/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/Reactor.log
deleted file mode 100644
index 1d2d5c3..0000000
--- a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/Reactor.log
+++ /dev/null
@@ -1,3756 +0,0 @@
-Log file open, 02/14/23 17:06:04
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.14-12.06.06:125][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.14-12.06.06:125][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.14-12.06.06:234][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.14-12.06.06:234][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.14-12.06.06:238][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-12.06.06:238][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.14-12.06.06:239][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.14-12.06.06:239][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/rosatomReacTHOR/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.14-12.06.06:242][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.14-12.06.06:242][ 0]LogInit: User: User
-[2023.02.14-12.06.06:242][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.14-12.06.06:242][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.14-12.06.06:242][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.14-12.06.06:242][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.14-12.06.06:242][ 0]LogMemory: Process Physical Memory: 315.28 MB used, 329.58 MB peak
-[2023.02.14-12.06.06:242][ 0]LogMemory: Process Virtual Memory: 327.27 MB used, 327.27 MB peak
-[2023.02.14-12.06.06:242][ 0]LogMemory: Physical Memory: 32535.92 MB used, 32840.74 MB free, 65376.66 MB total
-[2023.02.14-12.06.06:242][ 0]LogMemory: Virtual Memory: 56386.34 MB used, 18718.32 MB free, 75104.66 MB total
-[2023.02.14-12.06.06:242][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.14-12.06.06:244][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.14-12.06.06:278][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.14-12.06.06:279][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.14-12.06.06:279][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.14-12.06.06:281][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.14-12.06.06:293][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.14-12.06.06:340][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.14-12.06.06:340][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.14-12.06.07:651][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.14-12.06.07:652][ 0]LogWindows: Attached monitors:
-[2023.02.14-12.06.07:652][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.14-12.06.07:652][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.14-12.06.07:652][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.14-12.06.07:652][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.14-12.06.07:652][ 0]LogRHI: RHI Adapter Info:
-[2023.02.14-12.06.07:652][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.14-12.06.07:652][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.14-12.06.07:652][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.14-12.06.07:652][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.14-12.06.07:652][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.14-12.06.07:654][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.14-12.06.07:654][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.14-12.06.07:757][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.14-12.06.07:809][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -platform=all'
-[2023.02.14-12.06.07:809][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -platform=all" ]
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.14-12.06.07:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.14-12.06.07:927][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.14-12.06.07:939][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.14-12.06.07:949][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.14-12.06.07:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.14-12.06.07:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.14-12.06.08:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.14-12.06.08:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.14-12.06.08:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.14-12.06.08:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: PCM
-[2023.02.14-12.06.08:089][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.14-12.06.08:089][ 0]LogTargetPlatformManager: BINKA
-[2023.02.14-12.06.08:125][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.14-12.06.08:125][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.14-12.06.08:125][ 0]LogTargetPlatformManager: OGG
-[2023.02.14-12.06.08:136][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.14-12.06.08:136][ 0]LogTargetPlatformManager: OPUS
-[2023.02.14-12.06.08:256][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/rosatomReacTHOR/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/rosatomReacTHOR/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:358][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds
-[2023.02.14-12.06.08:358][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=41.27MBs, RandomWriteSpeed=320.05MBs. Assigned SpeedClass 'Local'
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.14-12.06.08:359][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.14-12.06.08:359][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/Shaders/WorkingDirectory/27880/).
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/AFDE50B9435B76902A97BCB04A26BC28/'.
-[2023.02.14-12.06.08:359][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.14-12.06.10:135][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.14-12.06.10:832][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.14-12.06.10:832][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.14-12.06.12:059][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.14-12.06.12:067][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.14-12.06.12:104][ 0]LogAssetRegistry: FAssetRegistry took 0.0067 seconds to start up
-[2023.02.14-12.06.12:107][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.14-12.06.12:244][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.14-12.06.12:477][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F1C00][0000048CD1DC0000 52] GlobalDefaults,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4800][0000048CD553C800 52] Windows,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4A00][0000048CD17F5000 52] WindowsEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2600][0000048CC9B57800 52] WindowsServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4400][0000048CD05D2800 52] WindowsClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2C00][0000048CCE0E0000 52] IOS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2000][0000048CD17F0000 52] iPadAir2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5200][0000048CD95F0000 52] IPadPro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5400][0000048CD95F2800 52] iPadAir3,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2400][0000048CD95F7800 52] iPadAir4,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4000][0000048CD95FA000 52] iPadAir5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2800][0000048CD95FC800 52] iPadMini4,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5000][0000048CCE0EC800 52] iPadMini5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4E00][0000048CD95F5000 52] iPadMini6,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7000][0000048CD95D5000 52] iPhone6S,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7200][0000048CD95D2800 52] iPhone7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7400][0000048CD95D0000 52] iPodTouch7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5C00][0000048CD95DA000 52] iPhone6SPlus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3800][0000048CD95DC800 52] iPhone7Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3400][0000048CD0932800 52] iPhoneSE,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4200][0000048CD9600000 52] iPhone8,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3A00][0000048CD9605000 52] iPhone8Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6600][0000048CD9607800 52] iPhoneX,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3600][0000048CD960A000 52] iPhoneXS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7C00][0000048CD960C800 52] iPhoneXSMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3200][0000048CD95D7800 52] iPhoneXR,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6200][0000048CD9610000 52] iPhone11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5800][0000048CD9615000 52] iPhone11Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6A00][0000048CD9617800 52] iPhone11ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3C00][0000048CD961A000 52] iPhoneSE2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6800][0000048CD961C800 52] iPhone12Mini,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5E00][0000048CD9602800 52] iPhone12,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7600][0000048CD9620000 52] iPhone12Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4C00][0000048CD9625000 52] iPhone12ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6000][0000048CD9627800 52] iPhone13Mini,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7A00][0000048CD962A000 52] iPhone13,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6C00][0000048CD962C800 52] iPhone13Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5600][0000048CD9612800 52] iPhone13ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8000][0000048CD9630000 52] iPhoneSE3,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3E00][0000048CD9635000 52] iPhone14,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6E00][0000048CD9637800 52] iPhone14Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7E00][0000048CD963A000 52] iPhone14Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8800][0000048CD963C800 52] iPhone14ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7800][0000048CD9622800 52] iPadPro105,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8A00][0000048CD9640000 52] iPadPro129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8E00][0000048CD9645000 52] iPadPro97,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9000][0000048CD9647800 52] iPadPro2_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8200][0000048CD964A000 52] iPad5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8400][0000048CD964C800 52] iPad6,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2E00][0000048CD9632800 52] iPad7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9800][0000048CD9650000 52] iPad8,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5A00][0000048CD9655000 52] iPad9,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9A00][0000048CD9657800 52] iPad10,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9E00][0000048CD965A000 52] iPadPro11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA000][0000048CD965C800 52] iPadPro2_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9200][0000048CD9642800 52] iPadPro3_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9400][0000048CD9660000 52] iPadPro4_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6400][0000048CD9665000 52] iPadPro3_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA800][0000048CD9667800 52] iPadPro4_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4600][0000048CD966A000 52] iPadPro5_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAA00][0000048CD966C800 52] iPadPro6_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAE00][0000048CD9652800 52] AppleTV,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB000][0000048CD9670000 52] AppleTV4K,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA200][0000048CD9675000 52] AppleTV2_4K,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA400][0000048CD9677800 52] TVOS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC800][0000048CD967C800 52] Mac,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCA00][0000048CD967A000 52] MacEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB400][0000048CD9662800 52] MacClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC400][0000048CD9680000 52] MacServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB600][0000048CD9687800 52] Linux,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB200][0000048CD9685000 52] LinuxEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCC00][0000048CD968A000 52] LinuxArm64Editor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9C00][0000048CD968C800 52] LinuxArm64,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB800][0000048CD9672800 52] LinuxClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAC00][0000048CD9690000 52] LinuxArm64Client,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBC00][0000048CD9695000 52] LinuxServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8C00][0000048CD9697800 52] LinuxArm64Server,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA600][0000048CD969A000 52] Android,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD000][0000048CD969C800 52] Android_Preview_OpenGL,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC200][0000048CD9682800 52] Android_Preview_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8600][0000048CD96A0000 52] Android_Low,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBE00][0000048CD96A5000 52] Android_Mid,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD800][0000048CD96A7800 52] Android_High,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBA00][0000048CD96AA000 52] Android_Default,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FDA00][0000048CD96AC800 52] Android_Adreno4xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FDE00][0000048CD9692800 52] Android_Adreno5xx_Low,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE000][0000048CD96B0000 52] Android_Adreno5xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD200][0000048CD96B5000 52] Android_Adreno6xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD400][0000048CD96B7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9600][0000048CD96BA000 52] Android_Adreno7xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE800][0000048CD96BC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCE00][0000048CD96A2800 52] Android_Mali_T6xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FEA00][0000048CD96C0000 52] Android_Mali_T7xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FEE00][0000048CD96C5000 52] Android_Mali_T8xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FF000][0000048CD96C7800 52] Android_Mali_G71,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE200][0000048CD96CA000 52] Android_Mali_G72,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE400][0000048CD96CC800 52] Android_Mali_G72_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC600][0000048CD96B2800 52] Android_Mali_G76,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FF800][0000048CD96D0000 52] Android_Mali_G76_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC000][0000048CD96D5000 52] Android_Mali_G77,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FFA00][0000048CD96D7800 52] Android_Mali_G77_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FFE00][0000048CD96DA000 52] Android_Mali_G78,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD8BDFE00][0000048CD96DC800 52] Android_Mali_G78_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD361DE00][0000048CD96C2800 52] Android_Mali_G710,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0000][0000048CD96E0000 52] Android_Mali_G710_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1200][0000048CD96E5000 52] Android_Xclipse_920,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1000][0000048CD96E7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1A00][0000048CD96EA000 52] Android_Vulkan_SM5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0800][0000048CD96EC800 52] Android_PowerVR_G6xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1400][0000048CD96D2800 52] Android_PowerVR_GT7xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0A00][0000048CD9700000 52] Android_PowerVR_GE8xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2000][0000048CD9705000 52] Android_PowerVR_GM9xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0C00][0000048CD9707800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2A00][0000048CD970A000 52] Android_TegraK1,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1800][0000048CD970C800 52] Android_Unknown_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2600][0000048CD96E2800 52] Oculus_Quest,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1C00][0000048CD9710000 52] Oculus_Quest2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0400][0000048CD9715000 52] HoloLens,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: Active device profile: [0000048CD91F4A00][0000048CD17F5000 52] WindowsEditor
-[2023.02.14-12.06.12:477][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.14-12.06.12:477][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.14-12.06.12:481][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.12:481][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.14-12.06.12:483][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:498][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.14-12.06.12:498][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.14-12.06.12:547][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.14-12.06.12:643][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.14-12.06.12:831][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.14-12.06.12:992][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.14-12.06.13:129][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.14-12.06.13:598][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.14-12.06.13:598][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.14-12.06.13:598][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.14-12.06.13:655][ 0]LogSlate: Border
-[2023.02.14-12.06.13:655][ 0]LogSlate: BreadcrumbButton
-[2023.02.14-12.06.13:655][ 0]LogSlate: Brushes.Title
-[2023.02.14-12.06.13:655][ 0]LogSlate: Default
-[2023.02.14-12.06.13:655][ 0]LogSlate: Icons.Save
-[2023.02.14-12.06.13:655][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.14-12.06.13:655][ 0]LogSlate: ListView
-[2023.02.14-12.06.13:655][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.14-12.06.13:655][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.14-12.06.13:655][ 0]LogSlate: TableView.DarkRow
-[2023.02.14-12.06.13:655][ 0]LogSlate: TableView.Row
-[2023.02.14-12.06.13:655][ 0]LogSlate: TreeView
-[2023.02.14-12.06.13:974][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.14-12.06.14:573][ 0]LogPython: Using Python 3.9.7
-[2023.02.14-12.06.15:093][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.14-12.06.15:094][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.14-12.06.15:136][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.14-12.06.15:503][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.14-12.06.15:514][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.14-12.06.15:640][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E925816D422F0BA9174F489D76F2A759 | Instance: 29806F43420D72C876D148AC33C85991 (DESKTOP-FGAF1LD-27880).
-[2023.02.14-12.06.16:578][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.14-12.06.16:805][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:818][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:845][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:878][ 0]LogUProjectInfo: Found projects:
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.17:026][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.14-12.06.17:082][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-12.06.17:082][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-12.06.18:076][ 0]LogCollectionManager: Loaded 0 collections in 0.001265 seconds
-[2023.02.14-12.06.18:077][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Saved/Collections/' took 0.00s
-[2023.02.14-12.06.18:078][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/Developers/User/Collections/' took 0.00s
-[2023.02.14-12.06.18:079][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/Collections/' took 0.00s
-[2023.02.14-12.06.18:428][ 0]LogEngine: Initializing Engine...
-[2023.02.14-12.06.18:433][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.14-12.06.18:447][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.14-12.06.18:450][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.14-12.06.18:455][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.14-12.06.18:459][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.14-12.06.18:466][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.14-12.06.18:470][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.14-12.06.18:474][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.14-12.06.18:628][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.14-12.06.18:650][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.18:673][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.14-12.06.18:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.14-12.06.18:673][ 0]LogInit: Texture streaming: Enabled
-[2023.02.14-12.06.18:714][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.14-12.06.18:733][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.14-12.06.18:761][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.14-12.06.18:764][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.14-12.06.18:765][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.14-12.06.18:771][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.14-12.06.18:787][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.14-12.06.18:788][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogInit: FAudioDevice initialized.
-[2023.02.14-12.06.18:801][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.14-12.06.18:820][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.14-12.06.18:838][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.14-12.06.18:838][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.14-12.06.18:839][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa4da9656", spawning console
-[2023.02.14-12.06.18:841][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.14-12.06.19:270][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.14-12.06.19:288][ 0]LogInit: Transaction tracking system initialized
-[2023.02.14-12.06.19:347][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/rosatomReacTHOR/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.14-12.06.19:348][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.14-12.06.19:351][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003224 seconds (Found 115 uncontrolled assets)
-[2023.02.14-12.06.19:392][ 0]BlueprintLog: New page: Editor Load
-[2023.02.14-12.06.19:621][ 0]LocalizationService: Localization service is disabled
-[2023.02.14-12.06.19:661][ 0]TimingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]TimingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]LoadingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]NetworkingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]MemoryProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.14-12.06.19:888][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.19:889][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.19:889][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.20:082][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/' took 0.00s
-[2023.02.14-12.06.20:192][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.14-12.06.20:483][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.14-12.06.20:621][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.14-12.06.20:622][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.20:622][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 16.253
-[2023.02.14-12.06.20:625][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.14-12.06.20:626][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.14-12.06.20:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.14-12.06.20:657][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.14-12.06.20:660][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.14-12.06.20:662][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.14-12.06.20:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.14-12.06.20:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.14-12.06.20:670][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.14-12.06.20:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.14-12.06.20:675][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.14-12.06.20:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.14-12.06.20:680][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.14-12.06.20:683][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.14-12.06.20:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.14-12.06.20:689][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.14-12.06.20:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.14-12.06.20:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.14-12.06.20:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.14-12.06.20:703][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.14-12.06.20:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.14-12.06.20:709][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.14-12.06.20:719][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.14-12.06.20:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.14-12.06.20:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.14-12.06.20:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.14-12.06.20:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.14-12.06.20:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.14-12.06.20:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.14-12.06.20:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.14-12.06.20:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.14-12.06.20:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.14-12.06.20:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.14-12.06.20:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.14-12.06.20:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.14-12.06.20:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.14-12.06.20:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.14-12.06.20:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.14-12.06.20:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.14-12.06.20:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.14-12.06.20:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.14-12.06.20:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.14-12.06.20:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.14-12.06.20:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.14-12.06.20:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.14-12.06.20:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.14-12.06.20:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.14-12.06.20:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.14-12.06.20:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.14-12.06.20:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.14-12.06.20:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.14-12.06.20:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.14-12.06.20:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.14-12.06.20:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.14-12.06.20:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.14-12.06.20:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.14-12.06.20:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.14-12.06.20:806][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.14-12.06.20:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.14-12.06.20:812][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.14-12.06.20:815][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.14-12.06.20:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.14-12.06.20:820][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.14-12.06.20:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.14-12.06.20:826][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.14-12.06.20:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.14-12.06.20:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.14-12.06.20:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.14-12.06.20:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.14-12.06.20:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.14-12.06.20:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.14-12.06.20:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.14-12.06.20:851][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.14-12.06.20:855][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.14-12.06.20:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.14-12.06.20:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.14-12.06.20:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.14-12.06.20:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.14-12.06.20:865][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.14-12.06.20:867][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.14-12.06.20:870][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.14-12.06.20:874][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.14-12.06.20:877][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.14-12.06.20:879][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.14-12.06.20:882][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.14-12.06.20:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.14-12.06.20:887][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.14-12.06.20:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.14-12.06.20:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.14-12.06.20:899][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.14-12.06.20:905][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.14-12.06.20:946][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.14-12.06.20:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.14-12.06.20:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.14-12.06.20:959][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.14-12.06.21:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.14-12.06.21:005][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.14-12.06.21:012][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.14-12.06.21:018][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.14-12.06.21:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.14-12.06.21:023][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.14-12.06.21:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.14-12.06.21:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.14-12.06.21:037][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.14-12.06.21:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.14-12.06.21:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.14-12.06.21:053][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.14-12.06.21:059][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.14-12.06.21:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.14-12.06.21:064][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.14-12.06.21:067][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.14-12.06.21:070][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.14-12.06.21:072][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.14-12.06.21:075][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.14-12.06.21:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.14-12.06.21:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.14-12.06.21:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.14-12.06.21:126][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.14-12.06.21:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.14-12.06.21:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.14-12.06.21:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.14-12.06.21:181][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.14-12.06.21:184][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.14-12.06.21:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.14-12.06.21:189][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.14-12.06.21:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.14-12.06.21:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.14-12.06.21:198][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.14-12.06.21:201][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.14-12.06.21:204][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.14-12.06.21:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.14-12.06.21:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.14-12.06.21:213][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.14-12.06.21:215][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.14-12.06.21:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.14-12.06.21:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.14-12.06.21:224][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.14-12.06.21:227][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.14-12.06.21:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.14-12.06.21:233][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.14-12.06.21:235][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.14-12.06.21:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.14-12.06.21:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.14-12.06.21:242][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.14-12.06.21:244][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.14-12.06.21:247][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.14-12.06.21:248][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.14-12.06.21:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.14-12.06.21:253][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.14-12.06.21:255][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.14-12.06.21:257][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.14-12.06.21:260][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.14-12.06.21:262][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.14-12.06.21:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.14-12.06.21:267][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.14-12.06.21:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.14-12.06.21:272][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.14-12.06.21:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.14-12.06.21:277][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.14-12.06.21:279][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.14-12.06.21:282][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.14-12.06.21:284][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.14-12.06.21:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.14-12.06.21:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.14-12.06.21:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.14-12.06.21:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.14-12.06.21:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.14-12.06.21:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.14-12.06.21:317][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.14-12.06.21:325][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.14-12.06.21:332][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.14-12.06.21:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.14-12.06.21:342][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.14-12.06.21:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.14-12.06.21:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.14-12.06.21:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.14-12.06.21:358][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.14-12.06.21:361][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.14-12.06.21:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.14-12.06.21:369][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.14-12.06.21:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.14-12.06.21:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.14-12.06.21:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.14-12.06.21:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.14-12.06.21:387][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.14-12.06.21:387][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.14-12.06.21:395][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.14-12.06.21:402][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.14-12.06.21:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.14-12.06.21:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.14-12.06.21:490][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.14-12.06.21:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.14-12.06.21:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.14-12.06.21:505][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.14-12.06.21:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.14-12.06.21:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.14-12.06.21:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.14-12.06.21:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.14-12.06.21:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.14-12.06.21:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.14-12.06.21:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.14-12.06.21:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.14-12.06.21:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.14-12.06.21:599][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.14-12.06.21:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.14-12.06.21:607][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.14-12.06.21:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.14-12.06.21:654][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.14-12.06.21:659][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.14-12.06.21:666][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.14-12.06.21:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.14-12.06.21:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.14-12.06.21:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.14-12.06.21:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.14-12.06.21:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.14-12.06.21:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.14-12.06.21:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.14-12.06.21:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.14-12.06.21:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.14-12.06.21:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.14-12.06.21:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.14-12.06.21:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.14-12.06.21:753][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.14-12.06.21:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.14-12.06.21:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.14-12.06.21:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.14-12.06.21:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.14-12.06.21:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.14-12.06.21:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.14-12.06.21:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.14-12.06.21:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.14-12.06.21:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.14-12.06.21:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.14-12.06.21:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.14-12.06.21:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.14-12.06.21:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.14-12.06.21:869][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.14-12.06.21:876][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.14-12.06.21:881][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.14-12.06.21:886][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.14-12.06.21:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.14-12.06.21:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.14-12.06.21:895][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.14-12.06.21:897][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.14-12.06.21:901][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.14-12.06.21:903][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.14-12.06.21:906][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.14-12.06.21:908][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.14-12.06.21:910][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.14-12.06.21:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.14-12.06.21:917][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.14-12.06.21:919][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.14-12.06.21:921][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.14-12.06.21:924][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.14-12.06.21:926][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.14-12.06.21:928][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.14-12.06.21:930][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.14-12.06.21:932][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.14-12.06.21:935][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.14-12.06.21:937][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.14-12.06.21:939][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.14-12.06.21:942][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.14-12.06.21:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.14-12.06.21:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.14-12.06.21:949][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.14-12.06.21:951][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.14-12.06.21:954][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.14-12.06.21:956][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.14-12.06.21:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.14-12.06.21:959][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.14-12.06.21:986][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.06.22:574][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.151059 seconds
-[2023.02.14-12.06.22:574][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.14-12.06.22:781][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.22:782][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/HDRI_Epic_Courtyard_DaylightEE3D576248211DFB11A68B991A2108D1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset'
-[2023.02.14-12.06.22:792][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 806 ms
-[2023.02.14-12.06.22:792][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.14-12.06.22:792][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-12.06.22:796][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.22:798][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.22:799][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.22:799][ 0]MapCheck: New page: Map Check
-[2023.02.14-12.06.22:799][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.22:804][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-12.06.22:806][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.22:824][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.14-12.06.22:824][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.22:824][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.14-12.06.23:198][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.14-12.06.23:198][ 0]LogWorldPartition: Display: WorldPartition initialize took 373 ms
-[2023.02.14-12.06.23:466][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-12.06.23:553][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.06.23:553][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-12.06.23:560][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,666ms to complete.
-[2023.02.14-12.06.23:560][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.768
-[2023.02.14-12.06.23:570][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 19.201
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.06.23:678][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:681][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:684][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:686][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:741][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:746][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:750][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:753][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:756][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:758][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:768][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:770][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:924][ 0]LogSlate: Took 0.002910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.14-12.06.23:928][ 0]LogSlate: Took 0.002543 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.14-12.06.23:933][ 0]LogSlate: Took 0.003745 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.14-12.06.23:944][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.14-12.06.23:989][ 0]LogSlate: Took 0.002977 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.14-12.06.24:396][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 93.14 ms. Compile time 71.69 ms, link time 21.41 ms.
-[2023.02.14-12.06.24:400][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 97.25 ms. Compile time 72.33 ms, link time 24.90 ms.
-[2023.02.14-12.06.24:446][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.24:459][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.24:461][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.24:471][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.24:574][ 0]LogStall: Startup...
-[2023.02.14-12.06.24:575][ 0]LogStall: Startup complete.
-[2023.02.14-12.06.24:592][ 0]LogLoad: (Engine Initialization) Total time: 20.22 seconds
-[2023.02.14-12.06.24:592][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.14-12.06.24:684][ 0]AssetCheck: New page: Asset Save: HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.24:684][ 0]LogContentValidation: Display: Validating /Script/Engine.TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.24:828][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.14-12.06.24:997][ 1]LogAssetRegistry: Asset discovery search completed in 12.8941 seconds
-[2023.02.14-12.06.25:019][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects)
-[2023.02.14-12.06.25:182][ 3]LogD3D12RHI: Creating RTPSO with 13 shaders (8 cached, 5 new) took 10.59 ms. Compile time 5.97 ms, link time 4.60 ms.
-[2023.02.14-12.06.25:274][ 3]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.25:418][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.25:419][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.25:426][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.34:074][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.06.34:961][119]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.14-12.06.34:962][119]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-12.06.34:962][119]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.34:962][119]LoadErrors: New page: Loading map: Background.umap
-[2023.02.14-12.06.34:999][119]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.34:999][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.35:001][119]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.14-12.06.35:001][119]MapCheck: New page: Map Check
-[2023.02.14-12.06.35:001][119]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.35:009][119]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-12.06.35:026][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.14-12.06.35:754][119]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.35:755][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.35:762][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.35:767][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.06.35:780][119]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.14-12.06.35:780][119]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.35:781][119]LogAIModule: Creating AISystem for world Background
-[2023.02.14-12.06.35:793][119]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-12.06.35:803][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.35:808][119]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-12.06.35:808][119]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete.
-[2023.02.14-12.06.35:808][119]LogFileHelpers: Loading map 'Background' took 0.848
-[2023.02.14-12.06.36:095][122]LogD3D12RHI: Creating RTPSO with 23 shaders (14 cached, 9 new) took 30.18 ms. Compile time 28.77 ms, link time 1.39 ms.
-[2023.02.14-12.06.36:201][122]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 136.10 ms. Compile time 5.64 ms, link time 130.45 ms.
-[2023.02.14-12.06.36:368][123]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:374][123]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:375][123]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:380][123]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:481][124]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:487][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:487][125]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:491][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:492][125]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:498][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.39:426][314]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 1 new) took 15.82 ms. Compile time 12.69 ms, link time 3.11 ms.
-[2023.02.14-12.06.45:102][520]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:107][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.45:108][521]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:112][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.45:113][521]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:117][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.56:035][ 18]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.14-12.06.56:041][ 18]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.14-12.06.56:050][ 19]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.14-12.06.59:307][247]LogContentBrowser: Attempting asset rename: NewFolder -> Reactor
-[2023.02.14-12.06.59:308][247]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.14-12.07.09:828][687]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx)
-[2023.02.14-12.07.10:177][687]LogFbx: Loading FBX Scene from \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx
-[2023.02.14-12.07.12:633][687]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.07.21:596][687]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.14-12.07.22:428][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Rods...
-[2023.02.14-12.07.23:182][687]LogStaticMesh: Built static mesh [0.75s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.07.23:521][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.23:521][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.23:532][687]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.07.24:424][687]LogMeshUtilities: Finished distance field build in 1.2s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.07.24:829][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Cap...
-[2023.02.14-12.07.25:270][687]LogStaticMesh: Built static mesh [0.44s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.25:699][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Radioactive_Diff...
-[2023.02.14-12.07.26:087][687]LogStaticMesh: Built static mesh [0.39s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.07.26:174][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.26:175][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.26:186][687]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.07.27:165][687]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.07.32:956][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Inside_Devices...
-[2023.02.14-12.07.35:428][687]LogStaticMesh: Built static mesh [2.47s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.07.36:183][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.36:183][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.36:227][687]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.07.36:684][687]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.07.41:042][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.07.43:342][687]LogStaticMesh: Built static mesh [2.30s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.44:316][687]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.07.44:539][687]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.07.44:898][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Korpus...
-[2023.02.14-12.07.45:023][687]LogStaticMesh: Built static mesh [0.12s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.07.45:053][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.45:053][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.46:159][687]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.07.56:824][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-12.08.08:451][687]LogStaticMesh: Built static mesh [11.63s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.12:258][687]LogMeshUtilities: Finished distance field build in 3.8s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.13:954][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.13:954][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:354][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.08.14:597][687]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.16:862][695]LogStaticMesh: Built static mesh [2.51s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.21:027][707]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x91 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 75% occupied, 27228 triangles, Reactor_Full_re2_SM_Cap
-[2023.02.14-12.08.21:044][707]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.08.22:335][711]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.08.23:422][715]LogMeshUtilities: Finished distance field build in 1.5s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.08.24:710][718]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.08.25:614][721]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.08.29:231][732]LogMeshUtilities: Finished distance field build in 3.8s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.30:746][737]LogMeshUtilities: Finished mesh card build in 1.4s Reactor_Full_re2_SM_Active_Zone tris:1298988 surfels:1522
-[2023.02.14-12.09.02:488][874]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.09.02:534][874]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.09.16:375][783]Cmd: DELETE
-[2023.02.14-12.09.16:375][783]Cmd: ACTOR DELETE
-[2023.02.14-12.09.16:417][783]LogEditorActor: Actor Reactor_Full_re_Korpus_8 is referenced by GroupActor3.
-[2023.02.14-12.09.18:103][783]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.09.18:138][783]Message dialog closed, result: YesAll, title: Message, text: Actor Reactor_Full_re_Korpus_8 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2023.02.14-12.09.18:139][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_2 is referenced by GroupActor3.
-[2023.02.14-12.09.18:140][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_3 is referenced by GroupActor3.
-[2023.02.14-12.09.18:140][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_4 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_5 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_6 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_7 is referenced by GroupActor3.
-[2023.02.14-12.09.18:142][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:148][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.14-12.09.18:150][783]LogEditorActor: Deleted 7 Actors (0.053 secs)
-[2023.02.14-12.09.21:753][ 42]Cmd: DELETE
-[2023.02.14-12.09.21:753][ 42]Cmd: ACTOR DELETE
-[2023.02.14-12.09.21:757][ 42]LogEditorActor: Actor Reactor_Full_re_6_45 is referenced by GroupActor4.
-[2023.02.14-12.09.23:178][ 42]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.09.23:214][ 42]Message dialog closed, result: YesAll, title: Message, text: Actor Reactor_Full_re_6_45 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor4
-[2023.02.14-12.09.23:215][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_11 is referenced by GroupActor4.
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_16 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_22 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_24 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_25 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_niz2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Circle250 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Circle255 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_DOOOP2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_Gengon31 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_Kark_5 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Korpus_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Kriska_2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Line18 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Line19 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Actor Reactor_Full_re_Line20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Actor Reactor_Full_re_Nasadka_niz105 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1339 is referenced by GroupActor4.
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1341 is referenced by GroupActor4.
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1359 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shahta2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shem_14 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shem_70 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Sito2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_Tube13 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_3 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_4 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_5 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_6 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_7 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_8 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_10 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_11 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_12 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_13 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_14 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_15 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_16 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_17 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_18 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_19 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_21 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_22 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_23 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_24 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_25 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_26 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_27 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_28 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_29 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_30 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_31 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_32 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_33 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_34 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_35 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_36 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_37 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_38 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_39 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_40 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_41 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_45 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_46 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_47 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_48 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_49 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_50 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_51 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_52 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_53 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_54 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_61 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_62 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_63 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_64 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_65 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_66 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_72 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_73 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_74 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_75 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_76 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_77 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_78 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_79 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_80 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_81 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_82 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_83 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_87 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_88 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_89 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_90 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_91 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_92 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_93 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_94 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_95 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_96 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_108 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_109 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_110 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_111 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_112 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_114 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_116 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_118 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_120 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_122 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_124 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_126 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_128 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_130 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_132 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_134 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_136 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_138 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_140 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_142 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_144 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_146 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_148 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_150 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_151 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_154 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_156 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_158 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_160 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_162 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_165 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_167 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_169 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_171 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_173 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_175 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_177 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_179 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_181 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_183 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_185 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_187 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_189 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_193 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_195 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_197 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_199 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_201 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_Vigorodka2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:265][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.09.23:266][ 42]LogEditorActor: Deleted 155 Actors (0.055 secs)
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_11
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_12
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_13
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_14
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_15
-[2023.02.14-12.09.28:345][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.28:345][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.28:346][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_16
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_17
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_18
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_19
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_20
-[2023.02.14-12.09.28:392][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.28:392][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.28:393][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_21
-[2023.02.14-12.09.28:400][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.28:400][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.28:401][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_22
-[2023.02.14-12.11.16:136][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.18:365][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.20:773][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.39:806][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.39:807][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.40:337][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.42:721][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.44:954][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.47:280][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.47:447][384]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.11.48:323][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Cap...
-[2023.02.14-12.11.48:889][384]LogStaticMesh: Built static mesh [0.57s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.52:686][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.11.52:732][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.11.53:105][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.11.53:105][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.53:106][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.53:106][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.53:122][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.53:472][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.55:822][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.56:235][384]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.12.02:446][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Inside_Devices...
-[2023.02.14-12.12.05:011][384]LogStaticMesh: Built static mesh [2.56s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.05:892][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.05:892][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.06:402][384]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.07:930][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.07:986][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.08:387][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.08:750][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.11:020][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.11:171][384]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.12.11:657][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Korpus...
-[2023.02.14-12.12.11:865][384]LogStaticMesh: Built static mesh [0.21s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.11:939][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.11:939][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.13:044][384]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.13:325][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.13:358][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.13:747][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.14:088][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.16:366][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.16:812][384]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.12.21:354][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.12.23:750][384]LogStaticMesh: Built static mesh [2.40s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.25:052][384]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.26:155][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.26:200][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.26:607][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.26:657][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.27:034][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.29:300][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.29:742][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Radioactive_Diff...
-[2023.02.14-12.12.30:066][384]LogStaticMesh: Built static mesh [0.32s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.12.30:184][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.30:184][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.31:620][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.31:654][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.32:071][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.32:441][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.34:754][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.35:839][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Rods...
-[2023.02.14-12.12.36:278][384]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.918 and deleted 0 files with total size 0 MiB. Scanned 160861 files in 108177 folders with total size 43836 MiB.
-[2023.02.14-12.12.36:686][384]LogStaticMesh: Built static mesh [0.85s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.37:110][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.37:110][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.37:903][384]LogMeshUtilities: Finished distance field build in 1.1s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.38:874][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.38:924][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.41:125][410]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x91 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 75% occupied, 27228 triangles, Reactor_Full_re2_SM_Cap
-[2023.02.14-12.12.41:586][421]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.42:691][447]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.44:000][489]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.44:778][514]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.12.45:757][540]LogMeshUtilities: Finished distance field build in 1.3s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.50:111][674]LogSlate: Took 0.003113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.14-12.12.54:338][804]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.12.54:535][804]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.12.54:738][804]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total job queries 235, among them cache hits 31 (13.19%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 158 distinct outputs (80.61%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Shaders Compiled: 196
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Jobs assigned 204, completed 196 (96.08%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Average time worker was idle: 30.05 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Time job spent in pending queue: average 2.71 s, longest 10.21 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Job execution time: average 2.86 s, max 7.50 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Job life time (pending + execution): average 5.68 s, max 11.33
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 21.52 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Jobs were issued in 136 batches (only local compilation was used), average 1.50 jobs/batch
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Average processing rate: 9.11 jobs/sec
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total thread time: 193.21 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total thread preprocess time: 8.97 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Percentage time preprocessing: 4.64%
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Effective parallelization: 8.98 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 9 times, average 1.95 sec, max 2.08 sec, min 1.78 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 12.19% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 9.10% of total time (compiled 9 times, average 1.95 sec, max 2.08 sec, min 1.78 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.68% of total time (compiled 20 times, average 0.84 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.63% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.73% of total time (compiled 14 times, average 0.93 sec, max 1.10 sec, min 0.56 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.12.56:602][820]LogD3D12RHI: Creating RTPSO with 39 shaders (1 cached, 1 new) took 10.87 ms. Compile time 8.31 ms, link time 2.53 ms.
-[2023.02.14-12.13.09:916][946]Cmd: DELETE
-[2023.02.14-12.13.09:917][946]Cmd: ACTOR DELETE
-[2023.02.14-12.13.10:000][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:002][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:002][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:527][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
-[2023.02.14-12.13.10:529][946]LogEditorActor: Deleted 7 Actors (0.612 secs)
-[2023.02.14-12.13.13:241][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.13.13:244][976]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.13.13:470][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.13.13:477][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.13.13:495][976]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.13.13:496][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background37F756A5417EE743D32100BD09BD55CA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.13.13:502][976]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.14-12.13.14:166][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.13.14:166][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Active_ZoneB83F4AD2473B60066AA18F84FE5149CA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.uasset'
-[2023.02.14-12.13.14:190][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset" SILENT=true
-[2023.02.14-12.13.14:245][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods
-[2023.02.14-12.13.14:245][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_RodsDE87F19246710EBE67A215910BB78C00.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset'
-[2023.02.14-12.13.14:267][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset" SILENT=true
-[2023.02.14-12.13.14:284][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap
-[2023.02.14-12.13.14:284][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Cap7784E1A54164B5BC5CB33A858677D514.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset'
-[2023.02.14-12.13.14:330][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.13.14:330][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Radioactive_FC0073F544FB074E5810698CA1C986A9.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.uasset'
-[2023.02.14-12.13.14:459][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.13.14:459][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Inside_Devic1DE34AC247EA06A645A2E0821B40F18F.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.uasset'
-[2023.02.14-12.13.14:483][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset" SILENT=true
-[2023.02.14-12.13.14:593][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other
-[2023.02.14-12.13.14:594][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_OtherD4C2A8C04B8EF4853191F1AF09E6EB8C.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset'
-[2023.02.14-12.13.14:616][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset" SILENT=true
-[2023.02.14-12.13.14:635][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.13.14:635][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Korpus7B8375C6430B1FD2759A3AA3C5B671A2.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset'
-[2023.02.14-12.13.14:653][976]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.40 sec (total: 2.21 sec)
-[2023.02.14-12.13.14:656][976]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.13.18:937][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.14-12.13.22:865][ 14]LogSlate: Window 'Delete Assets' being destroyed
-[2023.02.14-12.13.22:912][ 14]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-12.13.22:953][ 14]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.13.22:953][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.13.22:954][ 14]LogUObjectGlobals: Force Deleting 7 Package(s):
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
- Asset Type: StaticMesh
-[2023.02.14-12.13.23:291][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
-[2023.02.14-12.13.23:302][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.14-12.13.23:310][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.14-12.13.33:550][367]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx)
-[2023.02.14-12.13.33:887][367]LogFbx: Loading FBX Scene from \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx
-[2023.02.14-12.13.36:215][367]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.13.38:753][367]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.14-12.13.39:869][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.39:869][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.39:875][367]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.41:085][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.41:085][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.41:088][367]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.13.47:761][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.47:761][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.47:781][367]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.52:806][367]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.13.53:277][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.53:277][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.04:174][367]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-12.14.15:634][367]LogStaticMesh: Built static mesh [11.46s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.18:975][367]LogMeshUtilities: Finished distance field build in 3.3s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.20:971][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.20:971][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.26:268][430]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.14.26:311][430]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.14.27:604][455]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.27:727][455]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.27:909][455]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.29:737][472]LogMeshUtilities: Finished distance field build in 3.3s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.46:400][625]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone) ...
-[2023.02.14-12.14.53:917][652]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-12.14.54:046][652]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.14.54:046][652]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.14.56:465][763]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.14.56:608][763]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.56:755][763]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.57:282][774]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.14.57:287][774]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.57:471][774]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.58:052][784]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.14.58:057][784]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.58:257][784]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.05:304][873]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus) ...
-[2023.02.14-12.15.08:627][907]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices) ...
-[2023.02.14-12.15.12:059][944]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap) ...
-[2023.02.14-12.15.14:737][ 10]LogSlate: Window 'Reactor_Full_re2_SM_Korpus' being destroyed
-[2023.02.14-12.15.14:760][ 10]LogSlate: Window 'Reactor_Full_re2_SM_Korpus' being destroyed
-[2023.02.14-12.15.14:776][ 10]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:776][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.14:796][ 10]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:796][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.14:817][ 10]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:817][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.17:302][ 85]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.17:396][ 85]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.17:548][ 85]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.18:050][ 95]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.18:054][ 95]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.18:239][ 95]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.18:956][109]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.18:962][109]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.19:154][109]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.22:560][169]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods) ...
-[2023.02.14-12.15.24:982][194]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff) ...
-[2023.02.14-12.15.27:151][218]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other) ...
-[2023.02.14-12.15.28:849][232]LogSlate: Window 'Reactor_Full_re2_SM_Rods' being destroyed
-[2023.02.14-12.15.28:928][232]LogSlate: Window 'Reactor_Full_re2_SM_Rods' being destroyed
-[2023.02.14-12.15.28:947][232]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:947][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.28:969][232]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:969][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.28:987][232]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:987][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_23
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_24
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_25
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_26
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_27
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_28
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_29
-[2023.02.14-12.15.34:306][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.34:306][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.34:307][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_30
-[2023.02.14-12.15.34:318][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.34:318][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.34:319][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_31
-[2023.02.14-12.15.34:327][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.34:327][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.34:328][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_32
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_33
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_34
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_35
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_36
-[2023.02.14-12.15.44:638][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.15.44:642][583]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.15.44:732][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.15.44:737][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.15.44:758][583]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.15.44:758][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background76A371D24DBE028801C28097FA1E1F4E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.15.44:764][583]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.14-12.15.45:485][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.45:485][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Active_ZoneECB0878C4655754F295C90AAE2319B65.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.uasset'
-[2023.02.14-12.15.45:509][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset" SILENT=true
-[2023.02.14-12.15.45:564][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.45:564][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Rods901E5C0E4AC705D549044E8A401BAB7E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset'
-[2023.02.14-12.15.45:587][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset" SILENT=true
-[2023.02.14-12.15.45:603][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.45:603][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_CapC4A7B3BB4CA89EE6C9D516ADE5CB3310.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset'
-[2023.02.14-12.15.45:644][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.45:644][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Radioactive_253CDF0B4AD257E105C8EB8CEBCACA40.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.uasset'
-[2023.02.14-12.15.45:769][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.45:769][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Inside_Devic37F84A5340B96C12314B0EBE69802F26.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.uasset'
-[2023.02.14-12.15.45:793][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset" SILENT=true
-[2023.02.14-12.15.45:912][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.45:912][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Other48DB4B69475FC44A052830A905787187.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset'
-[2023.02.14-12.15.45:935][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset" SILENT=true
-[2023.02.14-12.15.45:953][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.45:953][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_KorpusACAEDABF4CD9B5D64A68158375621A64.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset'
-[2023.02.14-12.15.45:971][583]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.32 sec (total: 3.54 sec)
-[2023.02.14-12.15.45:974][583]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.16.08:158][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.16.08:160][712]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.16.08:239][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.16.08:245][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-12.16.08:264][712]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.16.08:265][712]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundD81FB9CB403CED38680D18B2998D6F0E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.16.08:272][712]LogFileHelpers: Saving map 'Background' took 0.034
-[2023.02.14-12.16.08:289][712]LogFileHelpers: InternalPromptForCheckoutAndSave took 128 ms (total: 3.67 sec)
-[2023.02.14-12.16.08:292][712]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.16.08:292][712]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.16.54:175][240]Cmd: SELECT NONE
-[2023.02.14-12.16.55:639][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.16.55:645][328]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.16.55:709][328]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.16.55:717][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.16.55:739][328]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.16.55:739][328]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundAE92044B424523CD96CDA0AAA937B69B.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.16.55:746][328]LogFileHelpers: Saving map 'Background' took 0.037
-[2023.02.14-12.16.55:763][328]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 3.79 sec)
-[2023.02.14-12.16.55:765][328]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.16.55:765][328]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.17.16:927][340]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.19:177][431]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.21:215][511]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.23:929][617]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.26:654][719]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.35:073][251]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.17.36:157][290]Cmd: SELECT NONE
-[2023.02.14-12.17.59:026][ 52]Cmd: STAT FPS
-[2023.02.14-12.18.03:080][187]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.14-12.18.05:603][264]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.14-12.18.26:526][426]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.18.51:370][550]Cmd: DELETE
-[2023.02.14-12.18.51:370][550]Cmd: ACTOR DELETE
-[2023.02.14-12.18.51:372][550]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.18.51:379][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.18.51:383][550]LogEditorActor: Deleted 1 Actors (0.013 secs)
-[2023.02.14-12.19.34:982][545]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.19.39:210][795]Cmd: TRANSACTION UNDO
-[2023.02.14-12.19.39:210][795]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.19.40:841][847]Cmd: DELETE
-[2023.02.14-12.19.40:841][847]Cmd: ACTOR DELETE
-[2023.02.14-12.19.40:843][847]LogEditorActor: Actor SM_Plane_Dot217 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:709][847]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.19.43:722][847]Message dialog closed, result: YesAll, title: Message, text: Actor SM_Plane_Dot217 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor_1
-[2023.02.14-12.19.43:724][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:725][847]LogEditorActor: Actor SM_Plane_Dot218 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:725][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:725][847]LogEditorActor: Actor SM_Plane_Dot219 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:726][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:726][847]LogEditorActor: Actor SM_Plane_Dot220 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:727][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:727][847]LogEditorActor: Actor SM_Plane_Dot221 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:727][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:727][847]LogEditorActor: Actor SM_Plane_Dot222 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:728][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:728][847]LogEditorActor: Actor SM_Plane_Dot223 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:728][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:729][847]LogEditorActor: Actor SM_Plane_Dot224 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:729][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:729][847]LogEditorActor: Actor SM_Plane_Dot225 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:730][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:730][847]LogEditorActor: Actor SM_Plane_Dot226 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:730][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:730][847]LogEditorActor: Actor SM_Plane_Dot227 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:731][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:731][847]LogEditorActor: Actor SM_Plane_Dot228 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:731][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:732][847]LogEditorActor: Actor SM_Plane_Dot229 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:732][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:732][847]LogEditorActor: Actor SM_Plane_Dot230 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:733][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:733][847]LogEditorActor: Actor SM_Plane_Dot231 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:733][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:733][847]LogEditorActor: Actor SM_Plane_Dot232 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:734][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:734][847]LogEditorActor: Actor SM_Plane_Dot233 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:734][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot234 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:735][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot235 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:735][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot236 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot237 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot238 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot239 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:737][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:737][847]LogEditorActor: Actor SM_Plane_Dot240 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:737][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot241 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot242 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot243 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot244 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot245 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot246 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot247 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot248 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot249 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot250 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot251 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot252 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot253 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot254 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot255 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot256 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot257 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot258 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot259 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot260 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot261 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot262 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot263 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot264 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot265 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot266 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot267 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot268 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot269 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot270 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot271 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot272 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot273 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot274 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot275 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot276 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot277 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot278 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot279 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot280 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot281 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot282 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot283 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot284 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot285 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot286 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot287 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot288 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot289 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot290 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot291 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot292 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot293 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot294 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot295 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot296 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot297 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot298 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot299 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot300 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot301 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot302 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot303 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot304 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot305 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot306 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot307 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot308 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot309 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot310 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot311 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot312 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot313 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot314 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot315 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot316 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot317 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot318 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot319 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot320 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot321 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot322 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot323 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot324 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot325 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot326 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot327 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot328 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot329 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot330 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot331 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot332 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot333 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot334 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot335 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot336 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot337 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot338 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot339 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot340 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot341 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot342 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot343 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot344 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot345 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot346 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot347 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot348 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot349 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot350 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot351 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot352 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot353 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot354 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot355 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot356 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot357 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot358 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot359 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot360 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot361 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot362 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot363 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot364 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot365 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot366 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot367 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot368 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot369 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot370 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot371 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot372 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot373 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot374 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot375 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot376 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot377 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot378 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot379 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot380 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot381 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot382 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot383 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot384 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot385 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot386 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot387 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot388 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot389 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot390 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot391 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot392 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot393 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot394 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot395 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot396 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot397 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot398 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot399 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot400 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot401 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot402 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot403 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot404 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot405 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot406 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot407 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot408 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot409 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot410 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot411 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot412 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot413 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot414 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot415 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot416 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot417 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot418 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot419 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot420 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot421 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot422 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot423 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot424 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot425 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot426 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot427 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot428 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot429 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot430 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot431 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:787][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:787][847]LogEditorActor: Actor SM_Plane_Dot432 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:787][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:792][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.19.43:799][847]LogEditorActor: Deleted 216 Actors (0.079 secs)
-[2023.02.14-12.20.07:904][486]Cmd: SELECT NONE
-[2023.02.14-12.20.08:853][553]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.20.08:856][553]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.20.08:917][553]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.20.08:923][553]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.20.08:930][553]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.20.08:930][553]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background7927FC4048E671AF05BD1CA48ACC5B9B.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.20.08:936][553]LogFileHelpers: Saving map 'Background' took 0.019
-[2023.02.14-12.20.08:958][553]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 3.89 sec)
-[2023.02.14-12.20.08:961][553]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.20.08:961][553]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.20.44:896][111]LogD3D12RHI: Creating RTPSO with 3 shaders (3 cached, 0 new) took 56.11 ms. Compile time 0.01 ms, link time 56.08 ms.
-[2023.02.14-12.20.45:035][115]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.20.45:042][116]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.23.21:079][547]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.23.21:081][547]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.23.21:231][547]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.23.21:294][547]LogSlate: Took 0.000190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.14-12.23.22:505][588]Cmd: SELECT NONE
-[2023.02.14-12.23.28:348][733]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.23.51:098][290]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.06:546][803]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good4
-[2023.02.14-12.24.06:550][803]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good4
-[2023.02.14-12.24.06:591][804]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good4).
-[2023.02.14-12.24.07:618][832]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good4 -> M_Holo_Inst_Good4
-[2023.02.14-12.24.07:619][832]LogContentBrowser: End creating deferred item M_Holo_Inst_Good4
-[2023.02.14-12.24.12:053][950]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good4.M_Holo_Inst_Good4
-[2023.02.14-12.24.12:054][950]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.24.12:193][950]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.24.19:378][ 69]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.23:866][138]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.30:834][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: Total job queries 254, among them cache hits 31 (12.20%)
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: Tracking 223 distinct input hashes that result in 177 distinct outputs (79.37%)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: RAM used: 1.95 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Shaders Compiled: 223
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Jobs assigned 223, completed 223 (100.00%)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Average time worker was idle: 41.52 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Time job spent in pending queue: average 2.48 s, longest 10.21 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Job execution time: average 2.63 s, max 7.50 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Job life time (pending + execution): average 5.11 s, max 11.33
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 26.49 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Jobs were issued in 155 batches (only local compilation was used), average 1.44 jobs/batch
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Average processing rate: 8.42 jobs/sec
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Total thread time: 211.15 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Total thread preprocess time: 9.90 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Percentage time preprocessing: 4.69%
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Effective parallelization: 7.97 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 11.15% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.73% of total time (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.10% of total time (compiled 24 times, average 0.80 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.85% of total time (compiled 20 times, average 0.83 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 6.98% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.24.31:722][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.24.31:749][338]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.24.31:749][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.24.54:148][ 32]Cmd: DELETE
-[2023.02.14-12.24.54:149][ 32]Cmd: ACTOR DELETE
-[2023.02.14-12.24.54:150][ 32]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.24.54:175][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.24.54:179][ 32]LogEditorActor: Deleted 1 Actors (0.030 secs)
-[2023.02.14-12.26.09:195][658]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.26.09:235][658]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.26.09:242][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.14-12.26.09:302][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.14-12.26.09:346][658]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.26.09:346][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.26.11:074][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.26.11:078][737]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.26.11:152][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.26.11:160][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.14-12.26.11:171][737]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.26.11:171][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background627EB40E43435D6FFF37F1A094077212.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.26.11:178][737]LogFileHelpers: Saving map 'Background' took 0.026
-[2023.02.14-12.26.11:227][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.14-12.26.11:228][737]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.14-12.26.11:228][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_GoodDEB6E454422AB5D3E2BCCEB3AE3D92B0.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.14-12.26.11:239][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good4" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good4.uasset" SILENT=true
-[2023.02.14-12.26.11:240][737]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good4
-[2023.02.14-12.26.11:240][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_Good4BF86725640D070A62730138EDE381957.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good4.uasset'
-[2023.02.14-12.26.11:258][737]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 4.07 sec)
-[2023.02.14-12.26.11:260][737]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good4.M_Holo_Inst_Good4
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.26.21:168][230]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.21:501][240]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.21:851][253]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.25:121][419]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.26:669][496]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.28:029][560]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.29:029][605]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.31:802][744]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.32:694][787]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.34:022][855]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.40:141][251]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.26.46:847][665]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.47:201][682]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.47:714][709]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.51:150][920]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.51:693][948]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.27.02:764][678]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.27.02:764][678]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.14-12.27.08:284][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.14-12.27.15:328][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-12.27.17:603][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.27.18:773][390]LogSlate: Window 'Delete Assets' being destroyed
-[2023.02.14-12.27.18:812][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.14-12.27.18:820][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.14-12.27.18:825][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.27.20:204][447]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.27.20:205][447]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.20:416][447]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.21:061][462]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.14-12.27.21:062][462]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.21:201][462]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.21:760][476]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.14-12.27.21:762][476]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.21:872][476]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.32:461][667]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.27.42:048][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.27.42:122][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-12.27.42:164][970]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.27.42:164][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.27.58:993][468]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.28.00:437][500]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-12.28.00:495][500]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.28.00:538][500]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.28.00:538][500]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.28.01:638][521]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.28.01:667][521]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.28.01:674][521]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.28.01:674][521]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.28.03:456][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.28.03:461][552]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.28.03:593][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.14-12.28.03:595][552]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.14-12.28.03:595][552]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst140E66AAF404702D490371098B72E1C54.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.14-12.28.03:612][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.14-12.28.03:613][552]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.14-12.28.03:614][552]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst235A5478943CA79505B554CA22C1F0852.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.14-12.28.03:632][552]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 4.24 sec)
-[2023.02.14-12.28.03:634][552]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.28.03:634][552]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.14-12.28.03:634][552]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.14-12.28.04:922][613]Cmd: SELECT NONE
-[2023.02.14-12.28.23:193][493]Cmd: SELECT NONE
-[2023.02.14-12.28.35:987][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.14-12.28.35:990][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.28.36:079][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.28.36:087][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.28.36:098][ 86]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.28.36:099][ 86]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background24370F904D1AAF9AB8053C8B0F0A45BC.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.28.36:106][ 86]LogFileHelpers: Saving map 'Background' took 0.027
-[2023.02.14-12.28.36:142][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 4.39 sec)
-[2023.02.14-12.28.36:144][ 86]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.28.36:144][ 86]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: Total job queries 260, among them cache hits 31 (11.92%)
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: Tracking 224 distinct input hashes that result in 178 distinct outputs (79.46%)
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: RAM used: 1.95 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Shaders Compiled: 224
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Jobs assigned 229, completed 224 (97.82%)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Average time worker was idle: 66.25 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Time job spent in pending queue: average 2.42 s, longest 10.21 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Job execution time: average 2.62 s, max 7.50 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Job life time (pending + execution): average 5.09 s, max 11.33
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 27.05 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Jobs were issued in 161 batches (only local compilation was used), average 1.42 jobs/batch
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Average processing rate: 8.28 jobs/sec
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Total thread time: 211.50 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Total thread preprocess time: 9.93 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Percentage time preprocessing: 4.69%
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Effective parallelization: 7.82 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 11.13% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.72% of total time (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.09% of total time (compiled 24 times, average 0.80 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.84% of total time (compiled 20 times, average 0.83 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 6.97% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.28.56:583][893]LogD3D12RHI: Creating RTPSO with 42 shaders (0 cached, 2 new) took 12.24 ms. Compile time 8.59 ms, link time 3.63 ms.
-[2023.02.14-12.30.29:278][802]LogSlate: Window 'Project Settings' being destroyed
-[2023.02.14-12.30.29:321][802]LogSlate: Window 'Project Settings' being destroyed
-[2023.02.14-12.30.31:657][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.14-12.30.42:802][308]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.30.44:687][370]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.30.49:704][526]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.31.01:857][ 3]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.02:479][ 22]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.03:101][ 41]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.03:627][ 58]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.04:202][ 77]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.04:831][ 98]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.05:799][132]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.07:361][223]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.07:783][245]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.08:343][274]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.08:800][295]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.09:187][313]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.09:815][348]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.20:928][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.31.20:933][171]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.31.21:006][171]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.31.21:013][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.31.21:019][171]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.31.21:019][171]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background086C8936407BED7CCAE98D927ECD1741.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.31.21:027][171]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-12.31.21:060][171]LogFileHelpers: InternalPromptForCheckoutAndSave took 127 ms (total: 4.52 sec)
-[2023.02.14-12.31.21:063][171]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.31.21:063][171]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.32.24:753][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.32.24:756][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.32.24:810][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.32.24:816][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.32.24:821][723]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.32.24:821][723]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundBAAD6BC54C0215A03BE91A9AF62AE8B2.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.32.24:828][723]LogFileHelpers: Saving map 'Background' took 0.019
-[2023.02.14-12.32.24:850][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 94 ms (total: 4.61 sec)
-[2023.02.14-12.32.24:853][723]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.32.24:853][723]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.32.27:569][862]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.32.27:570][862]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.32.27:738][862]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.33.34:889][124]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.33.34:930][124]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.33.34:936][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.14-12.33.34:991][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.33.35:034][124]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.33.35:034][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.33.36:854][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.33.36:858][206]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.33.36:935][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.33.36:943][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.14-12.33.36:954][206]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.33.36:955][206]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background734F8FF44F570D144EF56F8764FE1CFB.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.33.36:963][206]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.14-12.33.37:014][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.14-12.33.37:015][206]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.14-12.33.37:015][206]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_Good28AD1F964B8B39F27E004D95A3526A65.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.14-12.33.37:047][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 4.80 sec)
-[2023.02.14-12.33.37:049][206]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.33.37:049][206]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.33.37:049][206]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.33.38:201][264]Cmd: SELECT NONE
-[2023.02.14-12.34.43:860][892]Cmd: SELECT NONE
-[2023.02.14-12.35.54:104][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.35.54:108][924]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.35.54:182][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.35.54:190][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.35.54:196][924]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.35.54:196][924]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundD81E9F804BFCAA1704E070A4570E6321.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.35.54:205][924]LogFileHelpers: Saving map 'Background' took 0.023
-[2023.02.14-12.35.54:238][924]LogFileHelpers: InternalPromptForCheckoutAndSave took 129 ms (total: 4.93 sec)
-[2023.02.14-12.35.54:240][924]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.35.54:240][924]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.36.55:378][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.36.55:382][253]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.36.55:437][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.36.55:443][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.14-12.36.55:449][253]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.36.55:449][253]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background7FF4993B4FB6D7B4895DF7950B3FB5C7.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.36.55:457][253]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-12.36.55:495][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 5.04 sec)
-[2023.02.14-12.36.55:498][253]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.36.55:498][253]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.39.39:748][458]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.22:561][387]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.23:223][431]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.27:418][675]Cmd: TRANSACTION UNDO
-[2023.02.14-12.40.27:418][675]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.40.28:950][723]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.35:668][923]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.40.40:943][ 34]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.41:489][ 42]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.42:195][ 55]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.42:726][ 64]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.43:292][ 73]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.44:301][ 93]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.46:086][137]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.48:565][216]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.48:917][226]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.49:336][242]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.49:733][262]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.50:068][279]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.50:435][297]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.26:885][650]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.27:501][668]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.28:228][690]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total job queries 284, among them cache hits 31 (10.92%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Tracking 244 distinct input hashes that result in 194 distinct outputs (79.51%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Shaders Compiled: 244
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Jobs assigned 253, completed 244 (96.44%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Average time worker was idle: 138.94 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Time job spent in pending queue: average 2.20 s, longest 10.21 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Job execution time: average 2.48 s, max 7.50 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Job life time (pending + execution): average 4.76 s, max 11.33
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 30.66 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Jobs were issued in 185 batches (only local compilation was used), average 1.37 jobs/batch
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Average processing rate: 7.96 jobs/sec
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total thread time: 224.31 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total thread preprocess time: 10.63 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Percentage time preprocessing: 4.74%
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Effective parallelization: 7.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 11.13% of total time (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 10.50% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.49% of total time (compiled 27 times, average 0.79 sec, max 1.01 sec, min 0.52 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.43% of total time (compiled 23 times, average 0.82 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.27% of total time (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.42.37:558][817]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.42.47:973][153]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.48:528][163]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.49:297][179]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.59:629][429]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.43.00:787][457]Cmd: SELECT NONE
-[2023.02.14-12.43.13:726][988]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:198][ 11]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:569][ 29]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:938][ 52]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.15:326][ 74]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.15:684][ 95]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.09:289][794]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.09:868][811]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.10:524][829]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.11:112][846]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.11:763][876]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.12:381][910]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.13:112][954]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.20:785][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.14-12.45.20:792][496]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.45.20:865][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.45.20:873][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.45.20:880][496]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.45.20:880][496]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundF4E496A54FBE4168164524BD8A5BD632.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.45.20:889][496]LogFileHelpers: Saving map 'Background' took 0.024
-[2023.02.14-12.45.20:923][496]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 5.17 sec)
-[2023.02.14-12.45.20:927][496]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.45.20:927][496]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.45.22:633][617]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.24:657][755]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.29:586][ 84]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.46.28:722][213]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.28:722][213]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.29:134][217]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:134][217]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.29:381][223]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:381][223]LogEditorTransaction: Undo Edit Method
-[2023.02.14-12.46.29:619][228]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:619][228]LogEditorTransaction: Undo Edit Method
-[2023.02.14-12.46.29:863][233]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:863][233]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.14-12.46.30:060][237]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:060][237]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.30:275][244]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:275][244]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.30:836][265]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:836][265]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.31:214][279]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.31:214][279]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.33:645][388]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.33:645][388]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.34:637][418]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.34:637][418]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.35:064][434]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.35:064][434]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.41:985][799]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.41:985][799]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:155][802]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:155][802]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:412][807]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:412][807]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:851][822]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:851][822]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.55:710][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.47.01:787][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.55.21:087][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.14-12.55.21:088][146]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.008
-[2023.02.14-12.59.40:272][405]LogContentBrowser: Deferred new asset file creation: M_Metallic1
-[2023.02.14-12.59.40:275][405]LogContentBrowser: Creating deferred item: M_Metallic1
-[2023.02.14-12.59.40:289][406]LogContentBrowser: Renaming the item being created (Deferred Item: M_Metallic1).
-[2023.02.14-12.59.40:897][450]LogContentBrowser: Attempting asset rename: M_Metallic1 -> M_Metallic1
-[2023.02.14-12.59.40:901][450]LogContentBrowser: End creating deferred item M_Metallic1
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total job queries 299, among them cache hits 41 (13.71%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Tracking 254 distinct input hashes that result in 201 distinct outputs (79.13%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: RAM used: 2.15 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Shaders Compiled: 254
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Jobs assigned 258, completed 254 (98.45%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Average time worker was idle: 164.15 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Time job spent in pending queue: average 2.16 s, longest 10.21 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Job execution time: average 2.42 s, max 7.50 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Job life time (pending + execution): average 4.61 s, max 11.33
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.86 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Jobs were issued in 190 batches (only local compilation was used), average 1.36 jobs/batch
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Average processing rate: 7.97 jobs/sec
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total thread time: 228.88 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total thread preprocess time: 10.91 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Percentage time preprocessing: 4.77%
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Effective parallelization: 7.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.90% of total time (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 10.29% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.85% of total time (compiled 29 times, average 0.78 sec, max 1.01 sec, min 0.52 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.85% of total time (compiled 25 times, average 0.81 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.12% of total time (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.59.50:821][916]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-12.59.50:824][916]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Shader Count: 0
-[2023.02.14-12.59.51:005][916]LogSlate: Took 0.003166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.14-12.59.51:006][916]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Shader Count: 5
-[2023.02.14-12.59.53:880][961]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.14-12.59.53:881][961]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.59.53:997][961]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.00.06:111][292]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.14-13.00.06:114][292]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.06:219][292]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.18:730][608]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.00.18:730][608]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.00.20:467][652]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.00.20:467][652]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.00.25:933][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_28 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_28 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_28
-[2023.02.14-13.00.25:933][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionLinearInterpolate'"MaterialGraphNode_28.MaterialExpressionLinearInterpolate_1"')'
-[2023.02.14-13.00.25:933][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_31 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_31 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_31
-[2023.02.14-13.00.25:933][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_31.MaterialExpressionScalarParameter_3"')'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_26 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_26 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_26
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_26.MaterialExpressionVectorParameter_0"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_27 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_27 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_27
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_27.MaterialExpressionVectorParameter_1"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_29 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_29 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_29
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionFresnel'"MaterialGraphNode_29.MaterialExpressionFresnel_0"')'
-[2023.02.14-13.00.25:937][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_30 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_30 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_30
-[2023.02.14-13.00.25:937][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_30.MaterialExpressionScalarParameter_1"')'
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.00.37:116][966]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 81.35 ms. Compile time 77.49 ms, link time 3.83 ms.
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.47:287][210]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.00.47:293][210]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.47:293][210]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.47:294][210]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.47:395][213]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.54:406][379]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.54:407][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.54:407][379]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Base pass shader: 283 instructions
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.10:392][853]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 73.14 ms. Compile time 69.61 ms, link time 3.50 ms.
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.13:494][953]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 78.54 ms. Compile time 76.83 ms, link time 1.69 ms.
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.16:139][ 37]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 75.21 ms. Compile time 74.13 ms, link time 1.06 ms.
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.20:356][179]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 74.50 ms. Compile time 70.94 ms, link time 3.53 ms.
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.29:149][474]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 72.46 ms. Compile time 70.33 ms, link time 2.11 ms.
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.32:496][583]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 73.84 ms. Compile time 70.23 ms, link time 3.59 ms.
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.34:466][643]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 74.58 ms. Compile time 70.17 ms, link time 4.39 ms.
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.01.38:187][745]LogMaterialEditor: Saving and Compiling material M_Metallic1
-[2023.02.14-13.01.38:601][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.14-13.01.39:924][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
-[2023.02.14-13.01.39:943][745]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.01.41:842][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset" SILENT=true
-[2023.02.14-13.01.41:846][745]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic1
-[2023.02.14-13.01.41:846][745]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Metallic1B947F60B4D258FBDAC5D55902C7DCC6E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset'
-[2023.02.14-13.01.41:875][745]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.93 sec (total: 7.10 sec)
-[2023.02.14-13.01.41:876][745]AssetCheck: New page: Asset Save: M_Metallic1
-[2023.02.14-13.01.41:876][745]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: MaxSampler: 351 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.47:760][884]LogD3D12RHI: Creating RTPSO with 44 shaders (0 cached, 1 new) took 76.63 ms. Compile time 75.04 ms, link time 1.56 ms.
-[2023.02.14-13.01.49:659][923]LogMaterialEditor: Saving and Compiling material M_Metallic1
-[2023.02.14-13.01.49:987][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.14-13.01.51:335][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-13.01.51:354][923]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.01.53:154][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset" SILENT=true
-[2023.02.14-13.01.53:157][923]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic1
-[2023.02.14-13.01.53:157][923]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Metallic1671CB63F407742922657AEB0EEFE39FD.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset'
-[2023.02.14-13.01.53:174][923]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.82 sec (total: 8.93 sec)
-[2023.02.14-13.01.53:176][923]AssetCheck: New page: Asset Save: M_Metallic1
-[2023.02.14-13.01.53:176][923]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: MaxSampler: 348 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.02.00:302][ 92]Cmd: SELECT NONE
-[2023.02.14-13.02.06:938][300]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.06:998][300]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.02.06:998][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.02.09:402][420]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.02.09:406][420]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.02.09:572][420]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.02.13:447][538]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.13:485][538]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.13:495][538]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.02.13:495][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.02.20:842][831]LogContentBrowser: Attempting asset rename: M_Metallic1 -> M_MetallicOutline
-[2023.02.14-13.02.20:879][831]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.02.20:946][831]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset" SILENT=true
-[2023.02.14-13.02.20:949][831]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline
-[2023.02.14-13.02.20:949][831]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline24007BEF41BD664B0C5A69B7B649745A.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset'
-[2023.02.14-13.02.20:988][831]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 9.03 sec)
-[2023.02.14-13.02.21:001][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-13.02.21:012][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.14-13.02.21:018][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-13.02.21:020][831]AssetCheck: New page: Asset Save: M_MetallicOutline
-[2023.02.14-13.02.21:020][831]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.02.23:596][920]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst
-[2023.02.14-13.02.23:601][920]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst
-[2023.02.14-13.02.23:607][921]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst).
-[2023.02.14-13.02.24:390][956]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst -> M_MetallicOutline_Inst
-[2023.02.14-13.02.24:391][956]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst
-[2023.02.14-13.02.29:040][174]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst.M_MetallicOutline_Inst
-[2023.02.14-13.02.29:041][174]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.02.29:201][174]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.02.45:899][617]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.03.45:051][710]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.02:285][ 90]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.39:024][278]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.47:099][557]LogSlate: Window 'M_MetallicOutline_Inst' being destroyed
-[2023.02.14-13.04.47:163][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.14-13.04.47:222][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-13.04.47:248][557]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.04.47:248][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.04.48:838][615]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst1
-[2023.02.14-13.04.48:841][615]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst1
-[2023.02.14-13.04.48:869][616]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst1).
-[2023.02.14-13.04.49:868][664]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst1 -> M_MetallicOutline_Inst1
-[2023.02.14-13.04.49:868][664]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst1
-[2023.02.14-13.04.58:165][ 86]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst1.M_MetallicOutline_Inst1
-[2023.02.14-13.04.58:166][ 86]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.04.58:358][ 86]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.04.59:162][107]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.14-13.04.59:163][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.04.59:331][107]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.10:946][403]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.14-13.05.10:985][403]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.14-13.05.10:994][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.14-13.05.11:066][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.14-13.05.11:097][403]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.11:097][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.11:110][403]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.11:110][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.22:606][727]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst2
-[2023.02.14-13.05.22:609][727]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst2
-[2023.02.14-13.05.22:700][728]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst2).
-[2023.02.14-13.05.23:560][748]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst2 -> M_MetallicOutline_Inst2
-[2023.02.14-13.05.23:560][748]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst2
-[2023.02.14-13.05.24:467][771]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst2.M_MetallicOutline_Inst2
-[2023.02.14-13.05.24:469][771]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.05.24:638][771]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.26:854][811]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.14-13.05.26:855][811]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.05.26:967][811]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.31:587][923]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.31:587][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.35:916][ 44]LogSlate: Window 'M_MetallicOutline_Inst2' being destroyed
-[2023.02.14-13.05.35:946][ 44]LogSlate: Window 'M_MetallicOutline_Inst2' being destroyed
-[2023.02.14-13.05.35:953][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-13.05.36:025][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-13.05.36:050][ 44]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.36:050][ 44]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.40:116][159]Cmd: SELECT NONE
-[2023.02.14-13.05.46:361][456]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-13.05.54:562][700]Cmd: TRANSACTION UNDO
-[2023.02.14-13.05.54:562][700]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.12:592][197]Cmd: TRANSACTION UNDO
-[2023.02.14-13.06.12:592][197]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.12:792][199]Cmd: TRANSACTION UNDO
-[2023.02.14-13.06.12:792][199]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.24:698][603]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.06.24:701][603]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.06.24:892][603]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total job queries 644, among them cache hits 280 (43.48%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Tracking 361 distinct input hashes that result in 258 distinct outputs (71.47%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: RAM used: 3.02 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Jobs assigned 364, completed 361 (99.18%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Average time worker was idle: 144.17 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Time job spent in pending queue: average 1.54 s, longest 10.21 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Job execution time: average 1.95 s, max 7.50 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Job life time (pending + execution): average 3.51 s, max 11.33
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 59.85 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Jobs were issued in 296 batches (only local compilation was used), average 1.23 jobs/batch
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Average processing rate: 6.03 jobs/sec
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total thread time: 305.38 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total thread preprocess time: 14.59 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Percentage time preprocessing: 4.78%
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Effective parallelization: 5.10 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 5 times, average 1.80 sec, max 2.04 sec, min 1.53 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS110false (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.67% of total time (compiled 26 times, average 1.49 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.86% of total time (compiled 50 times, average 0.66 sec, max 1.01 sec, min 0.46 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 10.86% of total time (compiled 46 times, average 0.72 sec, max 1.11 sec, min 0.49 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 7.71% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-13.06.25:573][621]LogShaderCompilers: Display: FLumenCardVS - 6.01% of total time (compiled 30 times, average 0.61 sec, max 0.87 sec, min 0.46 sec)
-[2023.02.14-13.06.25:573][621]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.06.33:327][784]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.33:328][784]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:328][784]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.06.40:952][917]LogMaterialEditor: Saving and Compiling material M_MetallicOutline
-[2023.02.14-13.06.41:323][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-13.06.42:606][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.14-13.06.42:625][917]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.06.44:487][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset" SILENT=true
-[2023.02.14-13.06.44:489][917]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline
-[2023.02.14-13.06.44:489][917]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutlineC18223BF4FD8972842CE8997B82FB8EA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset'
-[2023.02.14-13.06.44:506][917]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.88 sec (total: 10.9 sec)
-[2023.02.14-13.06.44:509][917]AssetCheck: New page: Asset Save: M_MetallicOutline
-[2023.02.14-13.06.44:509][917]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: MaxSampler: 351 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.06.49:434][ 24]LogSlate: Window 'M_MetallicOutline' being destroyed
-[2023.02.14-13.06.49:474][ 24]LogSlate: Window 'M_MetallicOutline' being destroyed
-[2023.02.14-13.06.49:482][ 24]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.06.49:482][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.08.01:228][373]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.14-13.08.06:188][503]Cmd: SELECT NONE
-[2023.02.14-13.08.42:881][789]Cmd: DELETE
-[2023.02.14-13.08.42:881][789]Cmd: ACTOR DELETE
-[2023.02.14-13.08.42:883][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:884][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:884][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:907][789]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.14-13.08.42:913][789]LogEditorActor: Deleted 3 Actors (0.032 secs)
-[2023.02.14-13.09.01:606][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-13.09.01:612][504]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.09.01:712][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.09.01:719][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-13.09.01:732][504]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.09.01:733][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background94032A784FC68C17C04CD1AB616A7FD1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.09.01:742][504]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.14-13.09.01:794][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst.uasset" SILENT=true
-[2023.02.14-13.09.01:795][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst
-[2023.02.14-13.09.01:795][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst258EBB474D268E41BB62119F65C5C2E1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst.uasset'
-[2023.02.14-13.09.01:808][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst1.uasset" SILENT=true
-[2023.02.14-13.09.01:809][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst1
-[2023.02.14-13.09.01:809][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst115DBCAC3473AC47EE67AC4863CD7078F.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst1.uasset'
-[2023.02.14-13.09.01:821][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst2" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst2.uasset" SILENT=true
-[2023.02.14-13.09.01:822][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst2
-[2023.02.14-13.09.01:822][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst2187657BA42A05EB8834AAE8D5C6E1F85.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst2.uasset'
-[2023.02.14-13.09.01:839][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 226 ms (total: 11.1 sec)
-[2023.02.14-13.09.01:843][504]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst2.M_MetallicOutline_Inst2
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst1.M_MetallicOutline_Inst1
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst.M_MetallicOutline_Inst
-[2023.02.14-13.09.03:636][567]Cmd: SELECT NONE
-[2023.02.14-13.09.19:523][147]Cmd: TRANSACTION UNDO
-[2023.02.14-13.09.19:523][147]LogEditorTransaction: Undo Select None
-[2023.02.14-13.09.55:149][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-13.09.55:154][586]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.09.55:219][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.09.55:225][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-13.09.55:232][586]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.09.55:232][586]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background4EAE7C324D75E64BC306E493B7860143.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.09.55:239][586]LogFileHelpers: Saving map 'Background' took 0.020
-[2023.02.14-13.09.55:261][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 11.2 sec)
-[2023.02.14-13.09.55:263][586]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.09.55:263][586]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.09.58:071][716]Cmd: SELECT NONE
-[2023.02.14-13.10.23:601][479]Cmd: SELECT NONE
-[2023.02.14-13.10.27:035][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-13.10.27:039][568]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.10.27:194][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.10.27:201][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.14-13.10.27:207][568]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.10.27:208][568]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background43A50C134A1FA6FB40F825AA8BF25E0E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.10.27:215][568]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-13.10.27:236][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 196 ms (total: 11.4 sec)
-[2023.02.14-13.10.27:238][568]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.10.27:238][568]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.10.56:832][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-13.10.56:834][841]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.10.56:931][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.10.56:939][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-13.10.56:950][841]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.10.56:951][841]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background5215877D43AA0BF3F7B2BDAD50BBF9BB.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.10.56:958][841]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.14-13.10.56:975][841]LogFileHelpers: InternalPromptForCheckoutAndSave took 140 ms (total: 11.5 sec)
-[2023.02.14-13.10.56:977][841]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.10.56:977][841]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.10.58:791][930]Cmd: SELECT NONE
-[2023.02.14-13.11.39:206][299]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.11.39:412][299]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.11.39:571][299]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-13.11.52:201][396]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-13.11.52:243][396]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone) ...
-[2023.02.14-13.11.59:810][396]LogStaticMesh: Adjacency [0.41s], tris: 3896964, UVs 3
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deleted file mode 100644
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Binary files a/Saved/Crashes/UECC-Windows-33CB17ED461403721686749D14C1B841_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/CrashContext.runtime-xml
deleted file mode 100644
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- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }
- { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }
- { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }
- { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/Reactor.log b/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/Reactor.log
deleted file mode 100644
index 32cd6c1..0000000
--- a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/Reactor.log
+++ /dev/null
@@ -1,4957 +0,0 @@
-Log file open, 02/06/23 18:50:11
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading Windows ini files took 0.02 seconds
-LogConfig: Display: Loading Unix ini files took 0.02 seconds
-LogConfig: Display: Loading TVOS ini files took 0.02 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
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-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.06-13.50.11:812][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.06-13.50.11:813][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.06-13.50.11:813][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.06-13.50.11:813][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.06-13.50.11:815][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.06-13.50.11:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.06-13.50.11:816][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.06-13.50.11:816][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.06-13.50.11:816][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.06-13.50.11:821][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.06-13.50.11:821][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.06-13.50.11:922][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.06-13.50.11:922][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.06-13.50.11:927][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.06-13.50.11:927][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.06-13.50.11:927][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.06-13.50.11:927][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.06-13.50.11:927][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.06-13.50.11:927][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.06-13.50.11:927][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.06-13.50.11:927][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.06-13.50.11:927][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.06-13.50.11:927][ 0]LogInit: User: User
-[2023.02.06-13.50.11:928][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.06-13.50.11:928][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.06-13.50.11:928][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.06-13.50.11:928][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.06-13.50.11:928][ 0]LogMemory: Process Physical Memory: 315.30 MB used, 329.99 MB peak
-[2023.02.06-13.50.11:928][ 0]LogMemory: Process Virtual Memory: 325.85 MB used, 325.85 MB peak
-[2023.02.06-13.50.11:928][ 0]LogMemory: Physical Memory: 21666.09 MB used, 43710.57 MB free, 65376.66 MB total
-[2023.02.06-13.50.11:928][ 0]LogMemory: Virtual Memory: 34654.81 MB used, 40449.85 MB free, 75104.66 MB total
-[2023.02.06-13.50.11:928][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.06-13.50.11:930][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.06-13.50.11:935][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.06-13.50.11:937][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.06-13.50.11:937][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.06-13.50.11:940][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.06-13.50.11:949][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.06-13.50.11:949][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.06-13.50.11:949][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.06-13.50.11:949][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.06-13.50.11:949][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-13.50.11:959][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.06-13.50.11:959][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.06-13.50.12:011][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.06-13.50.12:012][ 0]LogWindows: Attached monitors:
-[2023.02.06-13.50.12:012][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.06-13.50.12:012][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.06-13.50.12:012][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.06-13.50.12:012][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.06-13.50.12:012][ 0]LogRHI: RHI Adapter Info:
-[2023.02.06-13.50.12:012][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.06-13.50.12:012][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.06-13.50.12:012][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.06-13.50.12:012][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.06-13.50.12:012][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.06-13.50.12:014][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.06-13.50.12:014][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.06-13.50.12:064][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.06-13.50.12:087][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.06-13.50.12:087][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.06-13.50.12:087][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.06-13.50.12:102][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.06-13.50.12:102][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.06-13.50.12:102][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.06-13.50.12:102][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.06-13.50.12:102][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.06-13.50.12:115][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.06-13.50.12:115][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.06-13.50.12:129][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.06-13.50.12:130][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.06-13.50.12:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.06-13.50.12:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.06-13.50.12:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.06-13.50.12:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.06-13.50.12:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.06-13.50.12:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.06-13.50.12:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.06-13.50.12:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.06-13.50.12:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.06-13.50.12:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.06-13.50.12:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.06-13.50.12:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.06-13.50.12:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.06-13.50.12:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.06-13.50.12:153][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.06-13.50.12:155][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.06-13.50.12:155][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.06-13.50.12:155][ 0]LogTargetPlatformManager: PCM
-[2023.02.06-13.50.12:156][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.06-13.50.12:156][ 0]LogTargetPlatformManager: BINKA
-[2023.02.06-13.50.12:158][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.06-13.50.12:158][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.06-13.50.12:158][ 0]LogTargetPlatformManager: OGG
-[2023.02.06-13.50.12:159][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.06-13.50.12:159][ 0]LogTargetPlatformManager: OPUS
-[2023.02.06-13.50.12:181][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.06-13.50.12:184][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.06-13.50.12:187][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.06-13.50.12:187][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.06-13.50.12:189][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.06-13.50.12:189][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.06-13.50.12:189][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.06-13.50.12:189][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.06-13.50.12:202][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.06-13.50.12:202][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.06-13.50.12:202][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.06-13.50.12:207][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.06-13.50.12:207][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=2517.43MBs, RandomWriteSpeed=224.42MBs. Assigned SpeedClass 'Local'
-[2023.02.06-13.50.12:208][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.06-13.50.12:208][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.06-13.50.12:208][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.06-13.50.12:208][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.06-13.50.12:208][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.06-13.50.12:208][ 0]LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/9792/).
-[2023.02.06-13.50.12:208][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/6EA12F7D4DB6117AAA59C4994FE9BA0F/'.
-[2023.02.06-13.50.12:209][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.06-13.50.12:209][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.06-13.50.12:721][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.06-13.50.12:860][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.06-13.50.12:860][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.06-13.50.13:035][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.06-13.50.13:105][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.06-13.50.13:106][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.06-13.50.13:130][ 0]LogAssetRegistry: FAssetRegistry took 0.0068 seconds to start up
-[2023.02.06-13.50.13:134][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.06-13.50.13:238][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.06-13.50.13:447][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825000][0000062414C50000 52] GlobalDefaults,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826400][00000624147E7800 52] Windows,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826600][00000624147E5000 52] WindowsEditor,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825A00][00000624136F2800 52] WindowsServer,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824600][0000062414130000 52] WindowsClient,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826E00][0000062414137800 52] IOS,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825600][0000062413A2C800 52] iPadAir2,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827000][0000062414135000 52] IPadPro,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827200][00000624147E0000 52] iPadAir3,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826C00][000006241CD40000 52] iPadAir4,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825800][000006241CD45000 52] iPadAir5,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825C00][000006241CD47800 52] iPadMini4,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825E00][000006241CD4A000 52] iPadMini5,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C823E00][000006241CD4C800 52] iPadMini6,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826A00][000006241CD72800 52] iPhone6S,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828E00][000006241CD70000 52] iPhone7,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828C00][000006241CD75000 52] iPodTouch7,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824A00][000006241CD7A000 52] iPhone6SPlus,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826800][000006241CD7C800 52] iPhone7Plus,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827600][000006240CBF5000 52] iPhoneSE,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824C00][000006241CD77800 52] iPhone8,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C822600][000006241CD50000 52] iPhone8Plus,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827400][000006241CD55000 52] iPhoneX,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828200][000006241CD57800 52] iPhoneXS,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824E00][000006241CD5A000 52] iPhoneXSMax,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827A00][000006241CD5C800 52] iPhoneXR,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826000][000006241CD42800 52] iPhone11,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828A00][000006241CD80000 52] iPhone11Pro,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C825400][000006241CD85000 52] iPhone11ProMax,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828400][000006241CD87800 52] iPhoneSE2,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828600][000006241CD8A000 52] iPhone12Mini,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829000][000006241CD8C800 52] iPhone12,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827E00][000006241CD52800 52] iPhone12Pro,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828000][000006241CD90000 52] iPhone12ProMax,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824800][000006241CD95000 52] iPhone13Mini,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829800][000006241CD97800 52] iPhone13,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C826200][000006241CD9A000 52] iPhone13Pro,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829A00][000006241CD9C800 52] iPhone13ProMax,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829E00][000006241CD82800 52] iPhoneSE3,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82A000][000006241CDB0000 52] iPhone14,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829200][000006241CDB5000 52] iPhone14Plus,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829400][000006241CDB7800 52] iPhone14Pro,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C824000][000006241CDBA000 52] iPhone14ProMax,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82A800][000006241CDBC800 52] iPadPro105,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827800][000006241CD92800 52] iPadPro129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82AA00][000006241CDC0000 52] iPadPro97,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82AE00][000006241CDC5000 52] iPadPro2_129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82B000][000006241CDC7800 52] iPad5,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82A200][000006241CDCA000 52] iPad6,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82A400][000006241CDCC800 52] iPad7,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C827C00][000006241CDB2800 52] iPad8,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82B800][000006241CDD0000 52] iPad9,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C828800][000006241CDD5000 52] iPad10,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82BA00][000006241CDD7800 52] iPadPro11,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82BE00][000006241CDDA000 52] iPadPro2_11,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82C000][000006241CDDC800 52] iPadPro3_11,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82B200][000006241CDC2800 52] iPadPro4_11,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82B400][000006241CDE0000 52] iPadPro3_129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829600][000006241CDE5000 52] iPadPro4_129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82C800][000006241CDE7800 52] iPadPro5_129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C829C00][000006241CDEA000 52] iPadPro6_129,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82CA00][000006241CDEC800 52] AppleTV,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82CE00][000006241CDD2800 52] AppleTV4K,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82D000][000006241CDF0000 52] AppleTV2_4K,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82C200][000006241CDF5000 52] TVOS,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82E400][000006241CDFA000 52] Mac,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82E600][000006241CDF7800 52] MacEditor,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82A600][000006241CDFC800 52] MacClient,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82D600][000006241CDE2800 52] MacServer,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82C400][000006241CE02800 52] Linux,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82EE00][000006241CE00000 52] LinuxEditor,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82D800][000006241CE07800 52] LinuxArm64Editor,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82BC00][000006241CE0A000 52] LinuxArm64,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82DA00][000006241CE0C800 52] LinuxClient,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82DC00][000006241CDF2800 52] LinuxArm64Client,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82E200][000006241CE10000 52] LinuxServer,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82DE00][000006241CE15000 52] LinuxArm64Server,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82CC00][000006241CE17800 52] Android,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82E000][000006241CE1A000 52] Android_Preview_OpenGL,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82F000][000006241CE1C800 52] Android_Preview_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82B600][000006241CE05000 52] Android_Low,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82D400][000006241CE20000 52] Android_Mid,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82D200][000006241CE25000 52] Android_High,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82F800][000006241CE27800 52] Android_Default,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82EC00][000006241CE2A000 52] Android_Adreno4xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82FA00][000006241CE2C800 52] Android_Adreno5xx_Low,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241C82FE00][000006241CE12800 52] Android_Adreno5xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241BAAFE00][000006241CE30000 52] Android_Adreno6xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [00000624165BEC00][000006241CE35000 52] Android_Adreno6xx_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50000][000006241CE37800 52] Android_Adreno7xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51200][000006241CE3A000 52] Android_Adreno7xx_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51000][000006241CE3C800 52] Android_Mali_T6xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51A00][000006241CE22800 52] Android_Mali_T7xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50800][000006241CE40000 52] Android_Mali_T8xx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51400][000006241CE45000 52] Android_Mali_G71,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50A00][000006241CE47800 52] Android_Mali_G72,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50E00][000006241CE4A000 52] Android_Mali_G72_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52000][000006241CE4C800 52] Android_Mali_G76,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50200][000006241CE32800 52] Android_Mali_G76_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50400][000006241CE60000 52] Android_Mali_G77,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51E00][000006241CE65000 52] Android_Mali_G77_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52800][000006241CE67800 52] Android_Mali_G78,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51C00][000006241CE6A000 52] Android_Mali_G78_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52A00][000006241CE6C800 52] Android_Mali_G710,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52E00][000006241CE42800 52] Android_Mali_G710_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE53000][000006241CE70000 52] Android_Xclipse_920,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52200][000006241CE75000 52] Android_Xclipse_920_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52400][000006241CE77800 52] Android_Vulkan_SM5,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51800][000006241CE7A000 52] Android_PowerVR_G6xxx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE53800][000006241CE7C800 52] Android_PowerVR_GT7xxx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE51600][000006241CE62800 52] Android_PowerVR_GE8xxx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE52C00][000006241CE80000 52] Android_PowerVR_GM9xxx,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE54000][000006241CE85000 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE53600][000006241CE87800 52] Android_TegraK1,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE54A00][000006241CE8A000 52] Android_Unknown_Vulkan,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE53200][000006241CE8C800 52] Oculus_Quest,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE54400][000006241CE72800 52] Oculus_Quest2,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: [000006241CE50C00][000006241CE90000 52] HoloLens,
-[2023.02.06-13.50.13:447][ 0]LogDeviceProfileManager: Active device profile: [000006241C826600][00000624147E5000 52] WindowsEditor
-[2023.02.06-13.50.13:447][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.06-13.50.13:447][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.06-13.50.13:448][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.06-13.50.13:448][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.06-13.50.13:448][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.06-13.50.13:449][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.06-13.50.13:449][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-13.50.13:449][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-13.50.13:449][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-13.50.13:449][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-13.50.13:451][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.06-13.50.13:451][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.06-13.50.13:468][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.06-13.50.13:522][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.06-13.50.13:561][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.06-13.50.13:561][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.06-13.50.13:561][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.06-13.50.13:561][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.06-13.50.13:561][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.06-13.50.13:729][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.06-13.50.13:899][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.06-13.50.13:899][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.06-13.50.13:899][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.06-13.50.13:911][ 0]LogSlate: Border
-[2023.02.06-13.50.13:911][ 0]LogSlate: BreadcrumbButton
-[2023.02.06-13.50.13:911][ 0]LogSlate: Brushes.Title
-[2023.02.06-13.50.13:911][ 0]LogSlate: Default
-[2023.02.06-13.50.13:911][ 0]LogSlate: Icons.Save
-[2023.02.06-13.50.13:911][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.06-13.50.13:911][ 0]LogSlate: ListView
-[2023.02.06-13.50.13:911][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.06-13.50.13:911][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.06-13.50.13:911][ 0]LogSlate: TableView.DarkRow
-[2023.02.06-13.50.13:911][ 0]LogSlate: TableView.Row
-[2023.02.06-13.50.13:911][ 0]LogSlate: TreeView
-[2023.02.06-13.50.13:947][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.06-13.50.13:980][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.06-13.50.14:130][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B1C351284C901B6DCBB623BA31CEB0D1 | Instance: CFEAFC214F876958214831A8DFF27BF8 (DESKTOP-FGAF1LD-9792).
-[2023.02.06-13.50.14:146][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.06-13.50.14:149][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.06-13.50.14:150][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.06-13.50.14:227][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.06-13.50.14:238][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.06-13.50.14:285][ 0]LogPython: Using Python 3.9.7
-[2023.02.06-13.50.14:872][ 0]SourceControl: Source control is disabled
-[2023.02.06-13.50.14:874][ 0]SourceControl: Source control is disabled
-[2023.02.06-13.50.14:877][ 0]SourceControl: Source control is disabled
-[2023.02.06-13.50.14:879][ 0]LogUProjectInfo: Found projects:
-[2023.02.06-13.50.14:881][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.14:881][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.14:881][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.14:947][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.06-13.50.14:957][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.06-13.50.14:957][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.06-13.50.15:012][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.06-13.50.15:039][ 0]LogCollectionManager: Loaded 0 collections in 0.001154 seconds
-[2023.02.06-13.50.15:040][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.06-13.50.15:041][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.06-13.50.15:042][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.06-13.50.15:260][ 0]LogEngine: Initializing Engine...
-[2023.02.06-13.50.15:266][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.06-13.50.15:266][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.06-13.50.15:268][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.06-13.50.15:270][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.06-13.50.15:272][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.06-13.50.15:274][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.06-13.50.15:276][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.06-13.50.15:277][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.06-13.50.15:319][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.06-13.50.15:327][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-13.50.15:337][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.06-13.50.15:338][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.06-13.50.15:338][ 0]LogInit: Texture streaming: Enabled
-[2023.02.06-13.50.15:348][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.06-13.50.15:356][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.06-13.50.15:364][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.06-13.50.15:364][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.06-13.50.15:365][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.06-13.50.15:366][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.06-13.50.15:366][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.06-13.50.15:366][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.06-13.50.15:366][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.06-13.50.15:366][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.06-13.50.15:366][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.06-13.50.15:367][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.06-13.50.15:367][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.06-13.50.15:367][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.06-13.50.15:367][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.06-13.50.15:367][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.06-13.50.15:367][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.06-13.50.15:371][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.06-13.50.15:391][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.06-13.50.15:391][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.06-13.50.15:392][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.06-13.50.15:392][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.06-13.50.15:393][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.06-13.50.15:393][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.06-13.50.15:394][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.06-13.50.15:394][ 0]LogInit: FAudioDevice initialized.
-[2023.02.06-13.50.15:394][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.06-13.50.15:394][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.06-13.50.15:401][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.06-13.50.15:405][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.06-13.50.15:405][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.06-13.50.15:406][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.06-13.50.15:408][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.06-13.50.15:701][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.06-13.50.15:717][ 0]LogInit: Transaction tracking system initialized
-[2023.02.06-13.50.15:732][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.06-13.50.15:732][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.06-13.50.15:735][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003073 seconds (Found 115 uncontrolled assets)
-[2023.02.06-13.50.15:751][ 0]BlueprintLog: New page: Editor Load
-[2023.02.06-13.50.15:822][ 0]LocalizationService: Localization service is disabled
-[2023.02.06-13.50.15:839][ 0]TimingProfiler: Initialize
-[2023.02.06-13.50.15:839][ 0]TimingProfiler: OnSessionChanged
-[2023.02.06-13.50.15:839][ 0]LoadingProfiler: Initialize
-[2023.02.06-13.50.15:839][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.06-13.50.15:839][ 0]NetworkingProfiler: Initialize
-[2023.02.06-13.50.15:839][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.06-13.50.15:839][ 0]MemoryProfiler: Initialize
-[2023.02.06-13.50.15:839][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.06-13.50.15:909][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.15:910][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.15:910][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-13.50.15:966][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.06-13.50.16:009][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.06-13.50.16:082][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.06-13.50.16:127][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.06-13.50.16:128][ 0]SourceControl: Source control is disabled
-[2023.02.06-13.50.16:263][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.06-13.50.19:242][ 0]LogSlate: Window 'Restore Packages' being destroyed
-[2023.02.06-13.50.19:250][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-13.50.19:262][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.912
-[2023.02.06-13.50.19:264][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.06-13.50.19:265][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.06-13.50.19:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.06-13.50.19:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.06-13.50.19:267][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.06-13.50.19:267][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.06-13.50.19:268][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.06-13.50.19:268][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.06-13.50.19:269][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.06-13.50.19:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.06-13.50.19:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.06-13.50.19:271][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.06-13.50.19:272][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.06-13.50.19:272][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.06-13.50.19:273][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.06-13.50.19:273][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.06-13.50.19:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.06-13.50.19:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.06-13.50.19:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.06-13.50.19:275][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.06-13.50.19:275][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.06-13.50.19:284][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.06-13.50.19:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.06-13.50.19:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.06-13.50.19:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.06-13.50.19:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.06-13.50.19:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.06-13.50.19:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.06-13.50.19:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.06-13.50.19:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.06-13.50.19:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.06-13.50.19:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.06-13.50.19:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.06-13.50.19:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.06-13.50.19:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.06-13.50.19:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.06-13.50.19:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.06-13.50.19:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.06-13.50.19:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.06-13.50.19:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.06-13.50.19:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.06-13.50.19:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.06-13.50.19:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.06-13.50.19:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.06-13.50.19:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.06-13.50.19:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.06-13.50.19:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.06-13.50.19:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.06-13.50.19:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.06-13.50.19:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.06-13.50.19:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.06-13.50.19:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.06-13.50.19:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.06-13.50.19:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.06-13.50.19:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.06-13.50.19:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.06-13.50.19:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.06-13.50.19:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.06-13.50.19:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.06-13.50.19:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.06-13.50.19:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.06-13.50.19:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.06-13.50.19:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.06-13.50.19:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.06-13.50.19:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.06-13.50.19:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.06-13.50.19:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.06-13.50.19:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.06-13.50.19:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.06-13.50.19:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.06-13.50.19:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.06-13.50.19:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.06-13.50.19:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.06-13.50.19:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.06-13.50.19:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.06-13.50.19:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.06-13.50.19:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.06-13.50.19:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.06-13.50.19:304][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.06-13.50.19:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.06-13.50.19:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.06-13.50.19:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.06-13.50.19:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.06-13.50.19:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.06-13.50.19:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.06-13.50.19:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.06-13.50.19:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.06-13.50.19:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.06-13.50.19:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.06-13.50.19:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.06-13.50.19:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.06-13.50.19:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.06-13.50.19:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.06-13.50.19:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.06-13.50.19:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.06-13.50.19:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.06-13.50.19:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.06-13.50.19:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.06-13.50.19:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.06-13.50.19:311][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.06-13.50.19:311][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.06-13.50.19:311][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.06-13.50.19:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.06-13.50.19:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.06-13.50.19:338][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.06-13.50.19:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.06-13.50.19:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.06-13.50.19:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.06-13.50.19:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.06-13.50.19:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.06-13.50.19:342][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.06-13.50.19:345][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.06-13.50.19:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.06-13.50.19:350][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.06-13.50.19:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.06-13.50.19:355][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.06-13.50.19:359][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.06-13.50.19:362][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.06-13.50.19:366][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.06-13.50.19:368][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.06-13.50.19:370][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.06-13.50.19:373][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.06-13.50.19:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.06-13.50.19:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.06-13.50.19:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.06-13.50.19:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.06-13.50.19:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.06-13.50.19:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.06-13.50.19:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.06-13.50.19:378][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.06-13.50.19:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.06-13.50.19:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.06-13.50.19:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.06-13.50.19:388][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.06-13.50.19:389][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.06-13.50.19:390][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.06-13.50.19:392][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.06-13.50.19:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.06-13.50.19:397][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.06-13.50.19:400][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.06-13.50.19:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.06-13.50.19:405][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.06-13.50.19:409][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.06-13.50.19:411][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.06-13.50.19:413][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.06-13.50.19:415][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.06-13.50.19:417][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.06-13.50.19:417][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.06-13.50.19:418][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.06-13.50.19:419][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.06-13.50.19:419][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.06-13.50.19:419][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.06-13.50.19:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.06-13.50.19:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.06-13.50.19:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.06-13.50.19:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.06-13.50.19:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.06-13.50.19:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.06-13.50.19:427][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.06-13.50.19:431][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.06-13.50.19:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.06-13.50.19:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.06-13.50.19:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.06-13.50.19:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.06-13.50.19:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.06-13.50.19:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.06-13.50.19:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.06-13.50.19:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.06-13.50.19:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.06-13.50.19:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.06-13.50.19:457][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.06-13.50.19:460][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.06-13.50.19:463][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.06-13.50.19:464][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.06-13.50.19:466][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.06-13.50.19:468][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.06-13.50.19:469][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.06-13.50.19:471][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.06-13.50.19:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.06-13.50.19:477][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.06-13.50.19:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.06-13.50.19:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.06-13.50.19:484][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.06-13.50.19:488][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.06-13.50.19:491][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.06-13.50.19:494][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.06-13.50.19:494][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.06-13.50.19:495][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.06-13.50.19:495][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.06-13.50.19:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.06-13.50.19:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.06-13.50.19:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.06-13.50.19:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.06-13.50.19:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.06-13.50.19:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.06-13.50.19:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.06-13.50.19:499][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.06-13.50.19:499][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.06-13.50.19:499][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.06-13.50.19:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.06-13.50.19:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.06-13.50.19:501][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.06-13.50.19:501][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.06-13.50.19:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.06-13.50.19:504][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.06-13.50.19:505][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.06-13.50.19:506][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.06-13.50.19:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.06-13.50.19:510][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.06-13.50.19:514][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.06-13.50.19:515][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.06-13.50.19:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.06-13.50.19:518][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.06-13.50.19:518][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.06-13.50.19:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.06-13.50.19:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.06-13.50.19:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.06-13.50.19:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.06-13.50.19:533][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-13.50.19:536][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Particles/P_Ambient_Dust" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset" SILENT=true
-[2023.02.06-13.50.19:658][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.120892 seconds
-[2023.02.06-13.50.19:659][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.06-13.50.19:662][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Particles/P_Ambient_Dust
-[2023.02.06-13.50.19:662][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/P_Ambient_DustE8961355413BA85D63468581A3D2F7CE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset'
-[2023.02.06-13.50.19:663][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 129 ms
-[2023.02.06-13.50.19:663][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.06-13.50.19:663][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.06-13.50.19:663][ 0]LightingResults: New page: Lighting Build
-[2023.02.06-13.50.19:666][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-13.50.19:666][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-13.50.19:666][ 0]MapCheck: New page: Map Check
-[2023.02.06-13.50.19:666][ 0]LightingResults: New page: Lighting Build
-[2023.02.06-13.50.19:673][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.06-13.50.19:675][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-13.50.19:678][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.06-13.50.19:678][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-13.50.19:678][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.06-13.50.19:678][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.06-13.50.19:679][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.06-13.50.19:679][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.06-13.50.19:806][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.06-13.50.19:806][ 0]LogWorldPartition: Display: WorldPartition initialize took 128 ms
-[2023.02.06-13.50.20:056][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.06-13.50.20:137][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.06-13.50.20:138][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.06-13.50.20:144][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,608ms to complete.
-[2023.02.06-13.50.20:144][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.482
-[2023.02.06-13.50.20:150][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.801
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
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-[2023.02.06-13.50.20:150][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.50.20:231][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-13.50.20:260][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-13.50.20:263][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-13.50.20:265][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-13.50.20:267][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-13.50.20:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-13.50.20:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-13.50.20:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-13.50.20:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-13.50.20:293][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:293][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:293][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:293][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:294][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:294][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:294][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:295][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:295][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:295][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.06-13.50.20:376][ 0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.06-13.50.20:376][ 0]LogSlate: Took 0.000065 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.06-13.50.20:395][ 0]LogViewport: Scene viewport resized to 1808x1247, mode Windowed.
-[2023.02.06-13.50.20:754][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 62.73 ms. Compile time 35.14 ms, link time 27.56 ms.
-[2023.02.06-13.50.20:761][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 69.90 ms. Compile time 35.80 ms, link time 34.06 ms.
-[2023.02.06-13.50.20:829][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.20:841][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.20:842][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.20:851][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.20:953][ 0]LogStall: Startup...
-[2023.02.06-13.50.20:955][ 0]LogStall: Startup complete.
-[2023.02.06-13.50.20:959][ 0]LogLoad: (Engine Initialization) Total time: 9.61 seconds
-[2023.02.06-13.50.20:959][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.06-13.50.20:995][ 0]AssetCheck: New page: Asset Save: P_Ambient_Dust
-[2023.02.06-13.50.20:995][ 0]LogContentValidation: Display: Validating /Script/Engine.ParticleSystem /Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust
-[2023.02.06-13.50.21:109][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.06-13.50.21:162][ 1]LogAssetRegistry: Asset discovery search completed in 8.0325 seconds
-[2023.02.06-13.50.21:166][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
-[2023.02.06-13.50.21:340][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.21:346][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.21:347][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.21:354][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.21:365][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.21:370][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.21:371][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.50.21:377][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.50.23:105][122]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.06-13.50.23:110][122]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.06-13.50.24:961][189]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash a3c5ef33f073fbcb0ef999c8e29d64c514251495 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.06-13.50.27:138][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.06-13.50.27:382][244]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.06-13.50.27:638][244]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.06-13.50.27:638][244]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.06-13.50.27:638][244]LightingResults: New page: Lighting Build
-[2023.02.06-13.50.27:638][244]LoadErrors: New page: Loading map: Background.umap
-[2023.02.06-13.50.27:664][244]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-13.50.27:664][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-13.50.27:665][244]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.06-13.50.27:665][244]MapCheck: New page: Map Check
-[2023.02.06-13.50.27:665][244]LightingResults: New page: Lighting Build
-[2023.02.06-13.50.27:719][244]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.06-13.50.27:727][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.06-13.50.27:745][244]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-13.50.27:750][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-13.50.27:787][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.06-13.50.27:794][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.06-13.50.28:041][244]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.06-13.50.28:041][244]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-13.50.28:041][244]LogAIModule: Creating AISystem for world Background
-[2023.02.06-13.50.28:217][244]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.06-13.50.28:277][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.06-13.50.28:285][244]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.06-13.50.28:286][244]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,827ms to complete.
-[2023.02.06-13.50.28:286][244]LogFileHelpers: Loading map 'Background' took 0.648
-[2023.02.06-13.50.28:754][251]LogD3D12RHI: Creating RTPSO with 19 shaders (0 cached, 4 new) took 79.56 ms. Compile time 78.24 ms, link time 1.30 ms.
-[2023.02.06-13.50.32:023][436]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-13.50.33:136][516]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-13.50.58:870][801]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re.fbx)
-[2023.02.06-13.50.59:154][801]LogFbx: Loading FBX Scene from \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re.fbx
-[2023.02.06-13.51.00:998][801]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.06-13.51.03:645][801]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.06-13.51.03:760][801]LogFbx: Display: Triangulating static mesh Sito
-[2023.02.06-13.51.08:734][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Sito...
-[2023.02.06-13.51.10:543][801]LogStaticMesh: Built static mesh [1.81s] /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-13.51.11:123][801]LogStaticMesh: Warning: Reactor_Full_re_Sito has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.11:123][801]LogStaticMesh: Warning: Reactor_Full_re_Sito has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.12:091][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Vigorodka...
-[2023.02.06-13.51.13:376][801]LogStaticMesh: Built static mesh [1.28s] /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-13.51.13:850][801]LogStaticMesh: Warning: Reactor_Full_re_Vigorodka has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.13:850][801]LogStaticMesh: Warning: Reactor_Full_re_Vigorodka has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.13:850][801]LogStaticMesh: Warning: Reactor_Full_re_Vigorodka has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.13:966][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_200...
-[2023.02.06-13.51.14:257][801]LogStaticMesh: Built static mesh [0.29s] /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200
-[2023.02.06-13.51.14:395][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Shem_013...
-[2023.02.06-13.51.14:519][801]LogStaticMesh: Built static mesh [0.12s] /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
-[2023.02.06-13.51.14:573][801]LogStaticMesh: Warning: Reactor_Full_re_Shem_013 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.14:574][801]LogStaticMesh: Warning: Reactor_Full_re_Shem_013 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.14:651][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Kark_004...
-[2023.02.06-13.51.14:756][801]LogStaticMesh: Built static mesh [0.11s] /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-13.51.14:783][801]LogStaticMesh: Warning: Reactor_Full_re_Kark_004 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.14:783][801]LogStaticMesh: Warning: Reactor_Full_re_Kark_004 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.14:787][801]LogFbx: Display: Triangulating static mesh Blin_008
-[2023.02.06-13.51.15:249][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_008...
-[2023.02.06-13.51.15:414][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008
-[2023.02.06-13.51.15:435][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_008 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.15:435][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_008 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.15:438][801]LogFbx: Display: Triangulating static mesh Blin_010
-[2023.02.06-13.51.15:804][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_010...
-[2023.02.06-13.51.15:975][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010
-[2023.02.06-13.51.16:013][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_010 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.16:013][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_010 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.16:016][801]LogFbx: Display: Triangulating static mesh Blin_015
-[2023.02.06-13.51.16:414][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_015...
-[2023.02.06-13.51.16:577][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
-[2023.02.06-13.51.16:619][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_015 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.16:619][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_015 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.16:622][801]LogFbx: Display: Triangulating static mesh 6_044
-[2023.02.06-13.51.16:952][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_6_044...
-[2023.02.06-13.51.17:102][801]LogStaticMesh: Built static mesh [0.15s] /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-13.51.17:134][801]LogStaticMesh: Warning: Reactor_Full_re_6_044 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.17:134][801]LogStaticMesh: Warning: Reactor_Full_re_6_044 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.17:240][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_198...
-[2023.02.06-13.51.17:504][801]LogStaticMesh: Built static mesh [0.26s] /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-13.51.17:528][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_198 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.17:529][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_198 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.17:591][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_196...
-[2023.02.06-13.51.17:754][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-13.51.17:778][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_196 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.17:778][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_196 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.17:840][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_194...
-[2023.02.06-13.51.18:004][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-13.51.18:029][801]LogFbx: Display: Triangulating static mesh Kriska_
-[2023.02.06-13.51.18:173][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Kriska_...
-[2023.02.06-13.51.18:222][801]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-13.51.18:232][801]LogStaticMesh: Warning: Reactor_Full_re_Kriska_ has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.18:232][801]LogStaticMesh: Warning: Reactor_Full_re_Kriska_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.18:235][801]LogFbx: Display: Triangulating static mesh Tube012
-[2023.02.06-13.51.18:350][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Tube012...
-[2023.02.06-13.51.18:400][801]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-13.51.18:409][801]LogFbx: Display: Triangulating static mesh Line018
-[2023.02.06-13.51.18:465][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Line018...
-[2023.02.06-13.51.18:477][801]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-13.51.18:480][801]LogStaticMesh: Warning: Reactor_Full_re_Line018 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.18:480][801]LogStaticMesh: Warning: Reactor_Full_re_Line018 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.19:233][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Shem_069...
-[2023.02.06-13.51.19:871][801]LogStaticMesh: Built static mesh [0.64s] /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-13.51.20:181][801]LogStaticMesh: Warning: Reactor_Full_re_Shem_069 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.20:181][801]LogStaticMesh: Warning: Reactor_Full_re_Shem_069 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.20:190][801]LogFbx: Display: Triangulating static mesh Blin_021
-[2023.02.06-13.51.20:761][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_021...
-[2023.02.06-13.51.20:893][801]LogMeshUtilities: Finished distance field build in 1.0s - 112x98x126 sparse distance field, 2.2Mb total, 0.0Mb always loaded, 99% occupied, 89540 triangles, Reactor_Full_re_Shem_069
-[2023.02.06-13.51.20:974][801]LogStaticMesh: Built static mesh [0.21s] /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-13.51.21:090][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_192...
-[2023.02.06-13.51.21:263][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-13.51.21:287][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_192 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.21:288][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_192 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.21:290][801]LogFbx: Display: Triangulating static mesh Blin_19
-[2023.02.06-13.51.21:603][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_19...
-[2023.02.06-13.51.21:759][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-13.51.21:895][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_...
-[2023.02.06-13.51.22:058][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-13.51.22:084][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_ has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:084][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:148][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_001...
-[2023.02.06-13.51.22:312][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-13.51.22:335][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_001 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:335][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_001 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:399][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_002...
-[2023.02.06-13.51.22:565][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-13.51.22:589][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_002 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:589][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_002 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.22:655][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_003...
-[2023.02.06-13.51.22:819][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-13.51.22:907][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_004...
-[2023.02.06-13.51.23:072][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-13.51.23:167][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_005...
-[2023.02.06-13.51.23:339][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-13.51.23:426][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_006...
-[2023.02.06-13.51.23:591][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-13.51.23:613][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_006 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.23:613][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_006 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.23:679][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_007...
-[2023.02.06-13.51.23:844][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-13.51.23:876][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_007 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.23:876][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_007 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.23:939][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_008...
-[2023.02.06-13.51.24:101][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-13.51.24:123][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_008 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:123][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_008 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:189][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_009...
-[2023.02.06-13.51.24:355][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-13.51.24:377][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_009 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:377][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_009 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:441][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_010...
-[2023.02.06-13.51.24:606][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-13.51.24:630][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_010 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:630][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_010 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:693][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_011...
-[2023.02.06-13.51.24:857][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-13.51.24:892][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_011 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:892][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_011 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.24:955][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_012...
-[2023.02.06-13.51.25:118][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-13.51.25:214][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_013...
-[2023.02.06-13.51.25:379][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-13.51.25:465][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_014...
-[2023.02.06-13.51.25:629][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-13.51.25:650][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_014 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.25:651][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_014 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.25:712][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_015...
-[2023.02.06-13.51.25:877][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-13.51.25:911][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_015 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.25:911][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_015 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.25:973][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_016...
-[2023.02.06-13.51.26:138][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-13.51.26:229][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_017...
-[2023.02.06-13.51.26:395][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-13.51.26:416][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_017 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:416][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_017 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:480][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_018...
-[2023.02.06-13.51.26:643][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-13.51.26:666][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_018 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:666][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_018 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:729][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_019...
-[2023.02.06-13.51.26:894][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-13.51.26:926][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_019 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:926][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_019 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.26:988][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_020...
-[2023.02.06-13.51.27:151][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-13.51.27:175][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_020 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.27:175][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_020 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.27:242][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_021...
-[2023.02.06-13.51.27:408][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-13.51.27:430][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_021 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.27:430][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_021 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.27:494][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_022...
-[2023.02.06-13.51.27:659][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-13.51.27:746][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_023...
-[2023.02.06-13.51.27:911][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-13.51.28:007][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_024...
-[2023.02.06-13.51.28:171][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-13.51.28:256][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_025...
-[2023.02.06-13.51.28:423][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-13.51.28:508][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_026...
-[2023.02.06-13.51.28:673][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-13.51.28:757][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_027...
-[2023.02.06-13.51.28:922][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-13.51.29:011][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_029...
-[2023.02.06-13.51.29:176][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-13.51.29:199][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_029 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:199][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_029 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:264][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_030...
-[2023.02.06-13.51.29:429][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-13.51.29:451][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_030 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:451][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_030 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:514][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_031...
-[2023.02.06-13.51.29:678][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-13.51.29:702][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_031 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:702][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_031 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:765][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_032...
-[2023.02.06-13.51.29:929][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-13.51.29:962][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_032 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.29:962][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_032 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:024][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_033...
-[2023.02.06-13.51.30:193][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033
-[2023.02.06-13.51.30:218][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_033 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:218][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_033 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:280][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_034...
-[2023.02.06-13.51.30:453][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
-[2023.02.06-13.51.30:475][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_034 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:475][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_034 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:537][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_035...
-[2023.02.06-13.51.30:706][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-13.51.30:792][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_036...
-[2023.02.06-13.51.30:962][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-13.51.30:997][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_036 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.30:997][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_036 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.31:059][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_037...
-[2023.02.06-13.51.31:228][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-13.51.31:323][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_038...
-[2023.02.06-13.51.31:488][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-13.51.31:577][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_039...
-[2023.02.06-13.51.31:741][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-13.51.31:828][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_040...
-[2023.02.06-13.51.31:995][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040
-[2023.02.06-13.51.32:080][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_044...
-[2023.02.06-13.51.32:244][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044
-[2023.02.06-13.51.32:342][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_045...
-[2023.02.06-13.51.32:505][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045
-[2023.02.06-13.51.32:528][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_045 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.32:528][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_045 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.32:590][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_046...
-[2023.02.06-13.51.32:754][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046
-[2023.02.06-13.51.32:775][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_046 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.32:775][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_046 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.32:838][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_047...
-[2023.02.06-13.51.33:003][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047
-[2023.02.06-13.51.33:023][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_047 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.33:023][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_047 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.33:089][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_048...
-[2023.02.06-13.51.33:254][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048
-[2023.02.06-13.51.33:277][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_048 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.33:277][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_048 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.33:340][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_049...
-[2023.02.06-13.51.33:505][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049
-[2023.02.06-13.51.33:601][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_050...
-[2023.02.06-13.51.33:764][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050
-[2023.02.06-13.51.33:849][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_051...
-[2023.02.06-13.51.34:012][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051
-[2023.02.06-13.51.34:096][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_052...
-[2023.02.06-13.51.34:261][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052
-[2023.02.06-13.51.34:356][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_053...
-[2023.02.06-13.51.34:520][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053
-[2023.02.06-13.51.34:615][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_060...
-[2023.02.06-13.51.34:779][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060
-[2023.02.06-13.51.34:801][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_060 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.34:801][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_060 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.34:865][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_061...
-[2023.02.06-13.51.35:028][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061
-[2023.02.06-13.51.35:050][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_061 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.35:050][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_061 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.35:114][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_062...
-[2023.02.06-13.51.35:282][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062
-[2023.02.06-13.51.35:383][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_063...
-[2023.02.06-13.51.35:547][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063
-[2023.02.06-13.51.35:640][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_064...
-[2023.02.06-13.51.35:804][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064
-[2023.02.06-13.51.35:827][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_064 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.35:827][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_064 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.35:889][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_065...
-[2023.02.06-13.51.36:053][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065
-[2023.02.06-13.51.36:139][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_071...
-[2023.02.06-13.51.36:307][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071
-[2023.02.06-13.51.36:393][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_072...
-[2023.02.06-13.51.36:560][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072
-[2023.02.06-13.51.36:585][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_072 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.36:585][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_072 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.36:649][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_073...
-[2023.02.06-13.51.36:817][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073
-[2023.02.06-13.51.36:844][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_073 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.36:844][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_073 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.36:908][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_074...
-[2023.02.06-13.51.37:078][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074
-[2023.02.06-13.51.37:164][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_075...
-[2023.02.06-13.51.37:331][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075
-[2023.02.06-13.51.37:354][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_075 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:354][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_075 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:420][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_076...
-[2023.02.06-13.51.37:589][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076
-[2023.02.06-13.51.37:611][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_076 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:611][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_076 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:674][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_077...
-[2023.02.06-13.51.37:840][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077
-[2023.02.06-13.51.37:864][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_077 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:864][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_077 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.37:927][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_078...
-[2023.02.06-13.51.38:097][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078
-[2023.02.06-13.51.38:184][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_079...
-[2023.02.06-13.51.38:349][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079
-[2023.02.06-13.51.38:444][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_080...
-[2023.02.06-13.51.38:608][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080
-[2023.02.06-13.51.38:632][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_080 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.38:632][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_080 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.38:694][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_081...
-[2023.02.06-13.51.38:858][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081
-[2023.02.06-13.51.38:880][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_081 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.38:880][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_081 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.38:943][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_082...
-[2023.02.06-13.51.39:107][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082
-[2023.02.06-13.51.39:129][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_082 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:129][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_082 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:192][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_086...
-[2023.02.06-13.51.39:359][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086
-[2023.02.06-13.51.39:393][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_086 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:393][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_086 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:456][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_087...
-[2023.02.06-13.51.39:619][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087
-[2023.02.06-13.51.39:648][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_087 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:648][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_087 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:714][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_088...
-[2023.02.06-13.51.39:887][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088
-[2023.02.06-13.51.39:910][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_088 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:910][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_088 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.39:976][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_089...
-[2023.02.06-13.51.40:146][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089
-[2023.02.06-13.51.40:174][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_089 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:174][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_089 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:237][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_090...
-[2023.02.06-13.51.40:406][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090
-[2023.02.06-13.51.40:429][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_090 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:429][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_090 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:494][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_091...
-[2023.02.06-13.51.40:658][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091
-[2023.02.06-13.51.40:680][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_091 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:680][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_091 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:743][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_092...
-[2023.02.06-13.51.40:908][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092
-[2023.02.06-13.51.40:929][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_092 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:929][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_092 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.40:992][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_093...
-[2023.02.06-13.51.41:158][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093
-[2023.02.06-13.51.41:182][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_093 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:182][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_093 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:244][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_094...
-[2023.02.06-13.51.41:412][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094
-[2023.02.06-13.51.41:438][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_094 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:438][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_094 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:500][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_095...
-[2023.02.06-13.51.41:668][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095
-[2023.02.06-13.51.41:692][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_095 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:692][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_095 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:754][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_102...
-[2023.02.06-13.51.41:919][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102
-[2023.02.06-13.51.41:940][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_102 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.41:940][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_102 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:004][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_103...
-[2023.02.06-13.51.42:174][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103
-[2023.02.06-13.51.42:258][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_104...
-[2023.02.06-13.51.42:428][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104
-[2023.02.06-13.51.42:464][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_104 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:464][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_104 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:528][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_105...
-[2023.02.06-13.51.42:693][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105
-[2023.02.06-13.51.42:728][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_105 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:728][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_105 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:790][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_106...
-[2023.02.06-13.51.42:954][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106
-[2023.02.06-13.51.42:978][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_106 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.42:978][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_106 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.43:043][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_107...
-[2023.02.06-13.51.43:206][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107
-[2023.02.06-13.51.43:291][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_113...
-[2023.02.06-13.51.43:460][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113
-[2023.02.06-13.51.43:483][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_113 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.43:483][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_113 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.43:546][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_115...
-[2023.02.06-13.51.43:711][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115
-[2023.02.06-13.51.43:807][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_117...
-[2023.02.06-13.51.43:972][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117
-[2023.02.06-13.51.44:059][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_119...
-[2023.02.06-13.51.44:246][801]LogStaticMesh: Built static mesh [0.19s] /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119
-[2023.02.06-13.51.44:270][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_119 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:270][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_119 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:333][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_121...
-[2023.02.06-13.51.44:497][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121
-[2023.02.06-13.51.44:530][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_121 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:530][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_121 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:592][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_123...
-[2023.02.06-13.51.44:756][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123
-[2023.02.06-13.51.44:779][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_123 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:779][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_123 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.44:841][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_125...
-[2023.02.06-13.51.45:006][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125
-[2023.02.06-13.51.45:028][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_125 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:028][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_125 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:091][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_127...
-[2023.02.06-13.51.45:255][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127
-[2023.02.06-13.51.45:285][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_127 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:285][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_127 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:348][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_129...
-[2023.02.06-13.51.45:512][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129
-[2023.02.06-13.51.45:542][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_129 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:542][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_129 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:604][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_131...
-[2023.02.06-13.51.45:768][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131
-[2023.02.06-13.51.45:791][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_131 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:791][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_131 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.45:853][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_133...
-[2023.02.06-13.51.46:020][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133
-[2023.02.06-13.51.46:042][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_133 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.46:042][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_133 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.46:105][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_135...
-[2023.02.06-13.51.46:269][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135
-[2023.02.06-13.51.46:363][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_137...
-[2023.02.06-13.51.46:526][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137
-[2023.02.06-13.51.46:549][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_137 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.46:549][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_137 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.46:613][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_139...
-[2023.02.06-13.51.46:781][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139
-[2023.02.06-13.51.46:876][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_141...
-[2023.02.06-13.51.47:048][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141
-[2023.02.06-13.51.47:069][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_141 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.47:069][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_141 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.47:132][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_143...
-[2023.02.06-13.51.47:297][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143
-[2023.02.06-13.51.47:323][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_143 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.47:323][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_143 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.47:386][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_145...
-[2023.02.06-13.51.47:550][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145
-[2023.02.06-13.51.47:640][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_147...
-[2023.02.06-13.51.47:807][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147
-[2023.02.06-13.51.47:893][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_149...
-[2023.02.06-13.51.48:057][801]LogStaticMesh: Built static mesh [0.16s] /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149
-[2023.02.06-13.51.48:151][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_153...
-[2023.02.06-13.51.48:323][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153
-[2023.02.06-13.51.48:410][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_155...
-[2023.02.06-13.51.48:578][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155
-[2023.02.06-13.51.48:669][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_157...
-[2023.02.06-13.51.48:836][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157
-[2023.02.06-13.51.48:858][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_157 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.48:858][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_157 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.48:922][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_159...
-[2023.02.06-13.51.49:088][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159
-[2023.02.06-13.51.49:174][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_161...
-[2023.02.06-13.51.49:340][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161
-[2023.02.06-13.51.49:428][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_164...
-[2023.02.06-13.51.49:598][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164
-[2023.02.06-13.51.49:685][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_166...
-[2023.02.06-13.51.49:852][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166
-[2023.02.06-13.51.49:877][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_166 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.49:878][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_166 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.49:943][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_168...
-[2023.02.06-13.51.50:114][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168
-[2023.02.06-13.51.50:198][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_170...
-[2023.02.06-13.51.50:369][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170
-[2023.02.06-13.51.50:399][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_170 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:399][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_170 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:463][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_172...
-[2023.02.06-13.51.50:630][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172
-[2023.02.06-13.51.50:667][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_172 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:668][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_172 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:731][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_174...
-[2023.02.06-13.51.50:898][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174
-[2023.02.06-13.51.50:923][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_174 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:923][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_174 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.50:991][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_176...
-[2023.02.06-13.51.51:164][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176
-[2023.02.06-13.51.51:262][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_178...
-[2023.02.06-13.51.51:435][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178
-[2023.02.06-13.51.51:468][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_178 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.51:468][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_178 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.51:536][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_180...
-[2023.02.06-13.51.51:709][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180
-[2023.02.06-13.51.51:732][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_180 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.51:732][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_180 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.51:801][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_182...
-[2023.02.06-13.51.51:974][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182
-[2023.02.06-13.51.51:997][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_182 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.51:997][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_182 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.52:064][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_184...
-[2023.02.06-13.51.52:236][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184
-[2023.02.06-13.51.52:334][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_186...
-[2023.02.06-13.51.52:507][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186
-[2023.02.06-13.51.52:544][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_186 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.52:544][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_186 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.52:612][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_TVS_188...
-[2023.02.06-13.51.52:786][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188
-[2023.02.06-13.51.52:809][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_188 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.52:809][801]LogStaticMesh: Warning: Reactor_Full_re_TVS_188 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.52:812][801]LogFbx: Display: Triangulating static mesh Blin_niz
-[2023.02.06-13.51.53:177][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_niz...
-[2023.02.06-13.51.53:379][801]LogStaticMesh: Built static mesh [0.20s] /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz
-[2023.02.06-13.51.53:413][801]LogFbx: Display: Triangulating static mesh Korpus_
-[2023.02.06-13.51.53:935][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Korpus_...
-[2023.02.06-13.51.54:241][801]LogStaticMesh: Built static mesh [0.31s] /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_
-[2023.02.06-13.51.54:297][801]LogStaticMesh: Warning: Reactor_Full_re_Korpus_ has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.54:297][801]LogStaticMesh: Warning: Reactor_Full_re_Korpus_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.54:563][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Shahta...
-[2023.02.06-13.51.54:966][801]LogStaticMesh: Built static mesh [0.40s] /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta
-[2023.02.06-13.51.55:056][801]LogStaticMesh: Warning: Reactor_Full_re_Shahta has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.55:056][801]LogStaticMesh: Warning: Reactor_Full_re_Shahta has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.55:305][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Nasadka_niz104...
-[2023.02.06-13.51.55:584][801]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re_Korpus_
-[2023.02.06-13.51.55:698][801]LogStaticMesh: Built static mesh [0.39s] /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104
-[2023.02.06-13.51.55:790][801]LogStaticMesh: Warning: Reactor_Full_re_Nasadka_niz104 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.55:790][801]LogStaticMesh: Warning: Reactor_Full_re_Nasadka_niz104 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.55:794][801]LogFbx: Display: Triangulating static mesh Object1340
-[2023.02.06-13.51.55:996][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Object1340...
-[2023.02.06-13.51.56:087][801]LogStaticMesh: Built static mesh [0.09s] /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340
-[2023.02.06-13.51.56:100][801]LogFbx: Display: Triangulating static mesh DOOOP
-[2023.02.06-13.51.56:192][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_DOOOP...
-[2023.02.06-13.51.56:232][801]LogStaticMesh: Built static mesh [0.04s] /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP
-[2023.02.06-13.51.56:238][801]LogStaticMesh: Warning: Reactor_Full_re_DOOOP has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.56:238][801]LogStaticMesh: Warning: Reactor_Full_re_DOOOP has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.56:241][801]LogFbx: Display: Triangulating static mesh Object1338
-[2023.02.06-13.51.56:252][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Object1338...
-[2023.02.06-13.51.56:264][801]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338
-[2023.02.06-13.51.56:267][801]LogFbx: Display: Triangulating static mesh Circle249
-[2023.02.06-13.51.56:313][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Circle249...
-[2023.02.06-13.51.56:325][801]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249
-[2023.02.06-13.51.56:327][801]LogStaticMesh: Warning: Reactor_Full_re_Circle249 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.56:327][801]LogStaticMesh: Warning: Reactor_Full_re_Circle249 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.56:331][801]LogFbx: Display: Triangulating static mesh Circle254
-[2023.02.06-13.51.56:371][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Circle254...
-[2023.02.06-13.51.56:382][801]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254
-[2023.02.06-13.51.56:384][801]LogStaticMesh: Warning: Reactor_Full_re_Circle254 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.56:384][801]LogStaticMesh: Warning: Reactor_Full_re_Circle254 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.56:387][801]LogFbx: Display: Triangulating static mesh Line017
-[2023.02.06-13.51.56:472][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Line017...
-[2023.02.06-13.51.56:496][801]LogStaticMesh: Built static mesh [0.02s] /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017
-[2023.02.06-13.51.56:501][801]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re_Shahta
-[2023.02.06-13.51.56:501][801]LogStaticMesh: Warning: Reactor_Full_re_Line017 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.56:501][801]LogStaticMesh: Warning: Reactor_Full_re_Line017 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.56:504][801]LogFbx: Display: Triangulating static mesh Blin_023
-[2023.02.06-13.51.57:084][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_023...
-[2023.02.06-13.51.57:324][801]LogStaticMesh: Built static mesh [0.24s] /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023
-[2023.02.06-13.51.57:355][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_023 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.57:355][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_023 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.57:358][801]LogFbx: Display: Triangulating static mesh Blin_024
-[2023.02.06-13.51.57:733][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Blin_024...
-[2023.02.06-13.51.57:903][801]LogStaticMesh: Built static mesh [0.17s] /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024
-[2023.02.06-13.51.57:923][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_024 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.57:923][801]LogStaticMesh: Warning: Reactor_Full_re_Blin_024 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.58:108][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Object1358...
-[2023.02.06-13.51.58:345][801]LogStaticMesh: Built static mesh [0.24s] /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358
-[2023.02.06-13.51.58:402][801]LogFbx: Display: Triangulating static mesh Line019
-[2023.02.06-13.51.58:430][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Line019...
-[2023.02.06-13.51.58:439][801]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019
-[2023.02.06-13.51.58:449][801]LogStaticMesh: Warning: Reactor_Full_re_Line019 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.58:449][801]LogStaticMesh: Warning: Reactor_Full_re_Line019 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.58:452][801]LogFbx: Display: Triangulating static mesh Gengon030
-[2023.02.06-13.51.59:212][801]LogStaticMesh: Display: Building static mesh Reactor_Full_re_Gengon030...
-[2023.02.06-13.51.59:633][801]LogStaticMesh: Built static mesh [0.42s] /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030
-[2023.02.06-13.51.59:702][801]LogStaticMesh: Warning: Reactor_Full_re_Gengon030 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.51.59:703][801]LogStaticMesh: Warning: Reactor_Full_re_Gengon030 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.51.59:703][801]LogStaticMesh: Warning: Reactor_Full_re_Gengon030 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:198][801]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.06-13.52.00:198][801]FBXImport: Warning: Reactor_Full_re_Sito has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Sito has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Vigorodka has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Vigorodka has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Vigorodka has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Shem_013 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Shem_013 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Kark_004 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Kark_004 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_008 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_008 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_010 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_010 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_015 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Blin_015 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_6_044 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_6_044 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_198 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_198 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_196 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_196 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Kriska_ has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Kriska_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Line018 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Line018 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Shem_069 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_Shem_069 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_192 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_192 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_ has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_001 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_001 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_002 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_002 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_006 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_006 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_007 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_007 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_008 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_008 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_009 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_009 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_010 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_010 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_011 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_011 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_014 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_014 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_015 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_015 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_017 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_017 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_018 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_018 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_019 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_019 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_020 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_020 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_021 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_021 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_029 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_029 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_030 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_030 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_031 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_031 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_032 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_032 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_033 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_033 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_034 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_034 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_036 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_036 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_045 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_045 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_046 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_046 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_047 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_047 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_048 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_048 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_060 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_060 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_061 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_061 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_064 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_064 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_072 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_072 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_073 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_073 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_075 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_075 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_076 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_076 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:199][801]FBXImport: Warning: Reactor_Full_re_TVS_077 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_077 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_080 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_080 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_081 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_081 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_082 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_082 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_086 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_086 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_087 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_087 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_088 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_088 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_089 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_089 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_090 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_090 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_091 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_091 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_092 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_092 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_093 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_093 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_094 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_094 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_095 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_095 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_102 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_102 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_104 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_104 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_105 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_105 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_106 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_106 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_113 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_113 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_119 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_119 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_121 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_121 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_123 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_123 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_125 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_125 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_127 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_127 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_129 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_129 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_131 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_131 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_133 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_133 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_137 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_137 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_141 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_141 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_143 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_143 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_157 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_157 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_166 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_166 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_170 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_170 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_172 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_172 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_174 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_174 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_178 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_178 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_180 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_180 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_182 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_182 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_186 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_186 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_188 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_TVS_188 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Korpus_ has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Korpus_ has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Shahta has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Shahta has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Nasadka_niz104 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Nasadka_niz104 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_DOOOP has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_DOOOP has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Circle249 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Circle249 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Circle254 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Circle254 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Line017 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:200][801]FBXImport: Warning: Reactor_Full_re_Line017 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Blin_023 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Blin_023 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Blin_024 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Blin_024 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Line019 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Line019 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Gengon030 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Gengon030 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.00:201][801]FBXImport: Warning: Reactor_Full_re_Gengon030 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.06-13.52.01:680][825]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x49 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 54% occupied, 928 triangles, Reactor_Full_re_Line018
-[2023.02.06-13.52.02:483][855]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x77 sparse distance field, 1.5Mb total, 0.0Mb always loaded, 68% occupied, 4289 triangles, Reactor_Full_re_Kriska_
-[2023.02.06-13.52.03:017][874]LogMeshUtilities: Finished distance field build in 1.1s - 112x98x56 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 93% occupied, 7992 triangles, Reactor_Full_re_6_044
-[2023.02.06-13.52.04:981][948]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 59% occupied, 122266 triangles, Reactor_Full_re_Vigorodka
-[2023.02.06-13.52.05:072][948]LogMeshUtilities: Finished distance field build in 2.0s - 112x98x126 sparse distance field, 2.2Mb total, 0.0Mb always loaded, 99% occupied, 89540 triangles, Reactor_Full_re_Shem_069
-[2023.02.06-13.52.08:032][ 22]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x28 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 92% occupied, 1474 triangles, Reactor_Full_re_DOOOP
-[2023.02.06-13.52.09:271][ 52]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re_Shahta
-[2023.02.06-13.52.09:544][ 59]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re_Korpus_
-[2023.02.06-13.52.11:684][124]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 48% occupied, 155613 triangles, Reactor_Full_re_Sito
-[2023.02.06-13.53.19:252][656]LogSlate: Window 'Message Log' being destroyed
-[2023.02.06-13.53.19:298][656]LogSlate: Window 'Message Log' being destroyed
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Total job queries 152, among them cache hits 9 (5.92%)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Tracking 143 distinct input hashes that result in 111 distinct outputs (77.62%)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: RAM used: 1.31 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Shaders Compiled: 39
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Jobs assigned 39, completed 39 (100.00%)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Job execution time: average 3.62 s, max 4.37 s
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Job life time (pending + execution): average 3.63 s, max 4.38
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.38 s
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 3.90 jobs/batch
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Average processing rate: 8.90 jobs/sec
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Total thread time: 33.41 s
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Total thread preprocess time: 1.81 s
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Effective parallelization: 7.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.66 sec, max 1.71 sec, min 1.61 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 9.94% of total time (compiled 2 times, average 1.66 sec, max 1.71 sec, min 1.61 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 9.50% of total time (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.99% of total time (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 5.69% of total time (compiled 3 times, average 0.63 sec, max 0.71 sec, min 0.54 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: FDebugViewModePS - 5.46% of total time (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.53.21:032][740]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.53.28:611][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-13.53.28:611][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-13.53.28:613][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.06-13.53.28:613][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008
-[2023.02.06-13.53.28:613][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008
-[2023.02.06-13.53.28:615][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_13
-[2023.02.06-13.53.28:615][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010
-[2023.02.06-13.53.28:615][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010
-[2023.02.06-13.53.28:616][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_25
-[2023.02.06-13.53.28:617][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
-[2023.02.06-13.53.28:617][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
-[2023.02.06-13.53.28:618][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_26
-[2023.02.06-13.53.28:618][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-13.53.28:618][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-13.53.28:619][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_27
-[2023.02.06-13.53.28:620][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-13.53.28:620][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-13.53.28:621][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_28
-[2023.02.06-13.53.28:621][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023
-[2023.02.06-13.53.28:621][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023
-[2023.02.06-13.53.28:622][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_29
-[2023.02.06-13.53.28:623][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024
-[2023.02.06-13.53.28:623][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024
-[2023.02.06-13.53.28:624][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_30
-[2023.02.06-13.53.28:624][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz
-[2023.02.06-13.53.28:624][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz
-[2023.02.06-13.53.28:625][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_31
-[2023.02.06-13.53.28:626][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249
-[2023.02.06-13.53.28:626][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249
-[2023.02.06-13.53.28:627][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_32
-[2023.02.06-13.53.28:627][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254
-[2023.02.06-13.53.28:627][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254
-[2023.02.06-13.53.28:629][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_33
-[2023.02.06-13.53.28:629][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP
-[2023.02.06-13.53.28:629][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP
-[2023.02.06-13.53.28:630][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_34
-[2023.02.06-13.53.28:630][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030
-[2023.02.06-13.53.28:630][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030
-[2023.02.06-13.53.28:632][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_35
-[2023.02.06-13.53.28:632][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-13.53.28:632][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-13.53.28:633][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_36
-[2023.02.06-13.53.28:633][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_
-[2023.02.06-13.53.28:633][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_
-[2023.02.06-13.53.28:635][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_37
-[2023.02.06-13.53.28:635][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-13.53.28:635][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-13.53.28:636][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_38
-[2023.02.06-13.53.28:636][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017
-[2023.02.06-13.53.28:636][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017
-[2023.02.06-13.53.28:638][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_39
-[2023.02.06-13.53.28:638][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-13.53.28:638][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-13.53.28:639][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_40
-[2023.02.06-13.53.28:639][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019
-[2023.02.06-13.53.28:639][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019
-[2023.02.06-13.53.28:641][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_41
-[2023.02.06-13.53.28:641][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104
-[2023.02.06-13.53.28:641][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104
-[2023.02.06-13.53.28:642][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_42
-[2023.02.06-13.53.28:642][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338
-[2023.02.06-13.53.28:642][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338
-[2023.02.06-13.53.28:644][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_43
-[2023.02.06-13.53.28:644][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340
-[2023.02.06-13.53.28:644][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340
-[2023.02.06-13.53.28:645][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_44
-[2023.02.06-13.53.28:645][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358
-[2023.02.06-13.53.28:645][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358
-[2023.02.06-13.53.28:647][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_45
-[2023.02.06-13.53.28:647][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta
-[2023.02.06-13.53.28:647][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta
-[2023.02.06-13.53.28:648][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_46
-[2023.02.06-13.53.28:648][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
-[2023.02.06-13.53.28:648][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
-[2023.02.06-13.53.28:650][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_2687
-[2023.02.06-13.53.28:650][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-13.53.28:650][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-13.53.28:651][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_2688
-[2023.02.06-13.53.28:652][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-13.53.28:652][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-13.53.28:653][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5351
-[2023.02.06-13.53.28:653][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-13.53.28:653][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-13.53.28:655][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5352
-[2023.02.06-13.53.28:655][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-13.53.28:655][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-13.53.28:656][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5353
-[2023.02.06-13.53.28:656][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-13.53.28:657][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-13.53.28:658][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5355
-[2023.02.06-13.53.28:658][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-13.53.28:658][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-13.53.28:659][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5356
-[2023.02.06-13.53.28:660][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-13.53.28:660][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-13.53.28:661][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10691
-[2023.02.06-13.53.28:662][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-13.53.28:662][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-13.53.28:663][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10692
-[2023.02.06-13.53.28:663][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-13.53.28:663][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-13.53.28:665][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10693
-[2023.02.06-13.53.28:665][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-13.53.28:665][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-13.53.28:666][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10694
-[2023.02.06-13.53.28:666][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-13.53.28:666][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-13.53.28:668][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10695
-[2023.02.06-13.53.28:668][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-13.53.28:668][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-13.53.28:669][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10696
-[2023.02.06-13.53.28:669][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-13.53.28:669][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-13.53.28:671][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10697
-[2023.02.06-13.53.28:671][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-13.53.28:671][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-13.53.28:672][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10698
-[2023.02.06-13.53.28:672][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-13.53.28:672][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-13.53.28:674][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10699
-[2023.02.06-13.53.28:674][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-13.53.28:674][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-13.53.28:675][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10700
-[2023.02.06-13.53.28:675][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-13.53.28:675][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-13.53.28:677][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10701
-[2023.02.06-13.53.28:677][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-13.53.28:677][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-13.53.28:678][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10702
-[2023.02.06-13.53.28:678][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-13.53.28:678][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-13.53.28:680][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10703
-[2023.02.06-13.53.28:680][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-13.53.28:680][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-13.53.28:681][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10704
-[2023.02.06-13.53.28:681][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-13.53.28:681][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-13.53.28:683][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10705
-[2023.02.06-13.53.28:683][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-13.53.28:683][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-13.53.28:684][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10706
-[2023.02.06-13.53.28:684][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-13.53.28:684][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-13.53.28:686][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10707
-[2023.02.06-13.53.28:686][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-13.53.28:686][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-13.53.28:687][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10708
-[2023.02.06-13.53.28:687][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-13.53.28:687][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-13.53.28:689][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10709
-[2023.02.06-13.53.28:689][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-13.53.28:689][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-13.53.28:690][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10710
-[2023.02.06-13.53.28:691][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-13.53.28:691][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-13.53.28:692][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10711
-[2023.02.06-13.53.28:692][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-13.53.28:692][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-13.53.28:693][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10712
-[2023.02.06-13.53.28:694][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-13.53.28:694][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-13.53.28:695][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10713
-[2023.02.06-13.53.28:695][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-13.53.28:695][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-13.53.28:696][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10714
-[2023.02.06-13.53.28:697][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-13.53.28:697][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-13.53.28:698][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10715
-[2023.02.06-13.53.28:698][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-13.53.28:698][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-13.53.28:699][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10716
-[2023.02.06-13.53.28:700][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-13.53.28:700][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-13.53.28:701][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10717
-[2023.02.06-13.53.28:701][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-13.53.28:701][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-13.53.28:702][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10718
-[2023.02.06-13.53.28:703][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-13.53.28:703][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-13.53.28:704][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10719
-[2023.02.06-13.53.28:704][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033
-[2023.02.06-13.53.28:704][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033
-[2023.02.06-13.53.28:706][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10720
-[2023.02.06-13.53.28:706][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
-[2023.02.06-13.53.28:706][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
-[2023.02.06-13.53.28:707][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10721
-[2023.02.06-13.53.28:707][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-13.53.28:708][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-13.53.28:709][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10722
-[2023.02.06-13.53.28:709][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-13.53.28:709][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-13.53.28:710][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10723
-[2023.02.06-13.53.28:711][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-13.53.28:711][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-13.53.28:712][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10724
-[2023.02.06-13.53.28:712][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-13.53.28:712][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-13.53.28:714][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10725
-[2023.02.06-13.53.28:714][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-13.53.28:714][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-13.53.28:715][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10726
-[2023.02.06-13.53.28:715][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040
-[2023.02.06-13.53.28:715][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040
-[2023.02.06-13.53.28:717][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10727
-[2023.02.06-13.53.28:717][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044
-[2023.02.06-13.53.28:717][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044
-[2023.02.06-13.53.28:718][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10728
-[2023.02.06-13.53.28:718][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045
-[2023.02.06-13.53.28:718][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045
-[2023.02.06-13.53.28:720][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10729
-[2023.02.06-13.53.28:720][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046
-[2023.02.06-13.53.28:720][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046
-[2023.02.06-13.53.28:721][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10730
-[2023.02.06-13.53.28:721][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047
-[2023.02.06-13.53.28:721][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047
-[2023.02.06-13.53.28:723][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10731
-[2023.02.06-13.53.28:723][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048
-[2023.02.06-13.53.28:723][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048
-[2023.02.06-13.53.28:724][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10732
-[2023.02.06-13.53.28:725][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049
-[2023.02.06-13.53.28:725][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049
-[2023.02.06-13.53.28:726][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10733
-[2023.02.06-13.53.28:726][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050
-[2023.02.06-13.53.28:726][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050
-[2023.02.06-13.53.28:728][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10734
-[2023.02.06-13.53.28:728][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051
-[2023.02.06-13.53.28:728][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051
-[2023.02.06-13.53.28:729][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10735
-[2023.02.06-13.53.28:729][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052
-[2023.02.06-13.53.28:729][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052
-[2023.02.06-13.53.28:731][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10736
-[2023.02.06-13.53.28:731][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053
-[2023.02.06-13.53.28:731][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053
-[2023.02.06-13.53.28:732][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10737
-[2023.02.06-13.53.28:732][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060
-[2023.02.06-13.53.28:732][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060
-[2023.02.06-13.53.28:734][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10738
-[2023.02.06-13.53.28:734][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061
-[2023.02.06-13.53.28:734][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061
-[2023.02.06-13.53.28:735][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10739
-[2023.02.06-13.53.28:735][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062
-[2023.02.06-13.53.28:736][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062
-[2023.02.06-13.53.28:737][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10740
-[2023.02.06-13.53.28:737][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063
-[2023.02.06-13.53.28:737][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063
-[2023.02.06-13.53.28:738][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10741
-[2023.02.06-13.53.28:739][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064
-[2023.02.06-13.53.28:739][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064
-[2023.02.06-13.53.28:740][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10742
-[2023.02.06-13.53.28:740][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065
-[2023.02.06-13.53.28:740][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065
-[2023.02.06-13.53.28:742][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10743
-[2023.02.06-13.53.28:742][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071
-[2023.02.06-13.53.28:742][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071
-[2023.02.06-13.53.28:743][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10744
-[2023.02.06-13.53.28:743][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072
-[2023.02.06-13.53.28:743][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072
-[2023.02.06-13.53.28:745][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10745
-[2023.02.06-13.53.28:745][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073
-[2023.02.06-13.53.28:745][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073
-[2023.02.06-13.53.28:746][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10746
-[2023.02.06-13.53.28:746][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074
-[2023.02.06-13.53.28:746][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074
-[2023.02.06-13.53.28:748][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10747
-[2023.02.06-13.53.28:748][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075
-[2023.02.06-13.53.28:748][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075
-[2023.02.06-13.53.28:749][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10748
-[2023.02.06-13.53.28:750][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076
-[2023.02.06-13.53.28:750][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076
-[2023.02.06-13.53.28:751][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10749
-[2023.02.06-13.53.28:751][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077
-[2023.02.06-13.53.28:751][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077
-[2023.02.06-13.53.28:753][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10750
-[2023.02.06-13.53.28:753][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078
-[2023.02.06-13.53.28:753][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078
-[2023.02.06-13.53.28:754][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10751
-[2023.02.06-13.53.28:755][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079
-[2023.02.06-13.53.28:755][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079
-[2023.02.06-13.53.28:756][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10752
-[2023.02.06-13.53.28:756][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080
-[2023.02.06-13.53.28:756][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080
-[2023.02.06-13.53.28:758][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10753
-[2023.02.06-13.53.28:758][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081
-[2023.02.06-13.53.28:758][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081
-[2023.02.06-13.53.28:760][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10754
-[2023.02.06-13.53.28:760][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082
-[2023.02.06-13.53.28:760][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082
-[2023.02.06-13.53.28:761][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10755
-[2023.02.06-13.53.28:761][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086
-[2023.02.06-13.53.28:761][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086
-[2023.02.06-13.53.28:763][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10756
-[2023.02.06-13.53.28:763][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087
-[2023.02.06-13.53.28:763][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087
-[2023.02.06-13.53.28:764][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10757
-[2023.02.06-13.53.28:765][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088
-[2023.02.06-13.53.28:765][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088
-[2023.02.06-13.53.28:766][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10758
-[2023.02.06-13.53.28:766][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089
-[2023.02.06-13.53.28:766][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089
-[2023.02.06-13.53.28:768][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10759
-[2023.02.06-13.53.28:768][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090
-[2023.02.06-13.53.28:768][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090
-[2023.02.06-13.53.28:769][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10760
-[2023.02.06-13.53.28:769][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091
-[2023.02.06-13.53.28:770][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091
-[2023.02.06-13.53.28:771][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10761
-[2023.02.06-13.53.28:771][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092
-[2023.02.06-13.53.28:771][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092
-[2023.02.06-13.53.28:773][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10762
-[2023.02.06-13.53.28:773][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093
-[2023.02.06-13.53.28:773][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093
-[2023.02.06-13.53.28:774][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10763
-[2023.02.06-13.53.28:774][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094
-[2023.02.06-13.53.28:774][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094
-[2023.02.06-13.53.28:776][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10764
-[2023.02.06-13.53.28:776][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095
-[2023.02.06-13.53.28:776][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095
-[2023.02.06-13.53.28:777][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10765
-[2023.02.06-13.53.28:777][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102
-[2023.02.06-13.53.28:777][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102
-[2023.02.06-13.53.28:779][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10766
-[2023.02.06-13.53.28:779][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103
-[2023.02.06-13.53.28:779][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103
-[2023.02.06-13.53.28:780][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10767
-[2023.02.06-13.53.28:781][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104
-[2023.02.06-13.53.28:781][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104
-[2023.02.06-13.53.28:782][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10768
-[2023.02.06-13.53.28:782][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105
-[2023.02.06-13.53.28:782][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105
-[2023.02.06-13.53.28:784][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10769
-[2023.02.06-13.53.28:784][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106
-[2023.02.06-13.53.28:784][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106
-[2023.02.06-13.53.28:785][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10770
-[2023.02.06-13.53.28:785][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107
-[2023.02.06-13.53.28:785][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107
-[2023.02.06-13.53.28:787][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10771
-[2023.02.06-13.53.28:787][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113
-[2023.02.06-13.53.28:787][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113
-[2023.02.06-13.53.28:788][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10772
-[2023.02.06-13.53.28:788][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115
-[2023.02.06-13.53.28:788][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115
-[2023.02.06-13.53.28:790][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10773
-[2023.02.06-13.53.28:790][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117
-[2023.02.06-13.53.28:790][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117
-[2023.02.06-13.53.28:791][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10774
-[2023.02.06-13.53.28:791][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119
-[2023.02.06-13.53.28:791][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119
-[2023.02.06-13.53.28:793][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10775
-[2023.02.06-13.53.28:793][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121
-[2023.02.06-13.53.28:793][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121
-[2023.02.06-13.53.28:794][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10776
-[2023.02.06-13.53.28:795][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123
-[2023.02.06-13.53.28:795][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123
-[2023.02.06-13.53.28:796][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10777
-[2023.02.06-13.53.28:796][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125
-[2023.02.06-13.53.28:796][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125
-[2023.02.06-13.53.28:798][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10778
-[2023.02.06-13.53.28:798][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127
-[2023.02.06-13.53.28:798][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127
-[2023.02.06-13.53.28:799][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10779
-[2023.02.06-13.53.28:799][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129
-[2023.02.06-13.53.28:799][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129
-[2023.02.06-13.53.28:801][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10780
-[2023.02.06-13.53.28:801][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131
-[2023.02.06-13.53.28:801][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131
-[2023.02.06-13.53.28:802][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10781
-[2023.02.06-13.53.28:802][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133
-[2023.02.06-13.53.28:802][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133
-[2023.02.06-13.53.28:803][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10782
-[2023.02.06-13.53.28:803][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135
-[2023.02.06-13.53.28:803][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135
-[2023.02.06-13.53.28:804][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10783
-[2023.02.06-13.53.28:804][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137
-[2023.02.06-13.53.28:804][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137
-[2023.02.06-13.53.28:806][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10784
-[2023.02.06-13.53.28:806][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139
-[2023.02.06-13.53.28:806][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139
-[2023.02.06-13.53.28:807][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10785
-[2023.02.06-13.53.28:807][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141
-[2023.02.06-13.53.28:807][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141
-[2023.02.06-13.53.28:809][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10786
-[2023.02.06-13.53.28:809][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143
-[2023.02.06-13.53.28:809][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143
-[2023.02.06-13.53.28:810][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10787
-[2023.02.06-13.53.28:811][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145
-[2023.02.06-13.53.28:811][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145
-[2023.02.06-13.53.28:812][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10788
-[2023.02.06-13.53.28:812][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147
-[2023.02.06-13.53.28:812][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147
-[2023.02.06-13.53.28:814][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10789
-[2023.02.06-13.53.28:814][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149
-[2023.02.06-13.53.28:814][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149
-[2023.02.06-13.53.28:815][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10790
-[2023.02.06-13.53.28:815][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153
-[2023.02.06-13.53.28:815][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153
-[2023.02.06-13.53.28:817][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10791
-[2023.02.06-13.53.28:817][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155
-[2023.02.06-13.53.28:817][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155
-[2023.02.06-13.53.28:818][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10792
-[2023.02.06-13.53.28:819][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157
-[2023.02.06-13.53.28:819][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157
-[2023.02.06-13.53.28:820][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10793
-[2023.02.06-13.53.28:820][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159
-[2023.02.06-13.53.28:820][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159
-[2023.02.06-13.53.28:822][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10794
-[2023.02.06-13.53.28:822][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161
-[2023.02.06-13.53.28:822][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161
-[2023.02.06-13.53.28:823][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10795
-[2023.02.06-13.53.28:823][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164
-[2023.02.06-13.53.28:823][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164
-[2023.02.06-13.53.28:825][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10796
-[2023.02.06-13.53.28:825][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166
-[2023.02.06-13.53.28:825][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166
-[2023.02.06-13.53.28:826][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10797
-[2023.02.06-13.53.28:826][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168
-[2023.02.06-13.53.28:826][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168
-[2023.02.06-13.53.28:828][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10798
-[2023.02.06-13.53.28:828][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170
-[2023.02.06-13.53.28:828][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170
-[2023.02.06-13.53.28:829][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10799
-[2023.02.06-13.53.28:830][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172
-[2023.02.06-13.53.28:830][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172
-[2023.02.06-13.53.28:831][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10800
-[2023.02.06-13.53.28:831][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174
-[2023.02.06-13.53.28:831][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174
-[2023.02.06-13.53.28:833][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10801
-[2023.02.06-13.53.28:833][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176
-[2023.02.06-13.53.28:833][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176
-[2023.02.06-13.53.28:834][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10802
-[2023.02.06-13.53.28:835][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178
-[2023.02.06-13.53.28:835][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178
-[2023.02.06-13.53.28:836][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10803
-[2023.02.06-13.53.28:836][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180
-[2023.02.06-13.53.28:836][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180
-[2023.02.06-13.53.28:838][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10804
-[2023.02.06-13.53.28:838][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182
-[2023.02.06-13.53.28:838][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182
-[2023.02.06-13.53.28:839][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10805
-[2023.02.06-13.53.28:839][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184
-[2023.02.06-13.53.28:839][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184
-[2023.02.06-13.53.28:841][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10806
-[2023.02.06-13.53.28:841][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186
-[2023.02.06-13.53.28:841][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186
-[2023.02.06-13.53.28:842][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10807
-[2023.02.06-13.53.28:843][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188
-[2023.02.06-13.53.28:843][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188
-[2023.02.06-13.53.28:844][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10808
-[2023.02.06-13.53.28:844][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-13.53.28:844][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-13.53.28:846][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10809
-[2023.02.06-13.53.28:846][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-13.53.28:846][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-13.53.28:847][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10810
-[2023.02.06-13.53.28:848][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-13.53.28:848][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-13.53.28:849][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10811
-[2023.02.06-13.53.28:850][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-13.53.28:850][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-13.53.28:851][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10812
-[2023.02.06-13.53.28:851][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200
-[2023.02.06-13.53.28:851][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200
-[2023.02.06-13.53.28:853][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10813
-[2023.02.06-13.53.28:853][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-13.53.28:853][101]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-13.53.28:855][101]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10814
-[2023.02.06-13.53.29:435][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-13.53.29:435][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-13.53.29:442][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10815
-[2023.02.06-13.53.29:453][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008
-[2023.02.06-13.53.29:453][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008
-[2023.02.06-13.53.29:455][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_008.Reactor_Full_re_Blin_008 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10816
-[2023.02.06-13.53.29:463][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010
-[2023.02.06-13.53.29:463][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010
-[2023.02.06-13.53.29:465][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_010.Reactor_Full_re_Blin_010 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10817
-[2023.02.06-13.53.29:473][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
-[2023.02.06-13.53.29:473][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
-[2023.02.06-13.53.29:475][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10818
-[2023.02.06-13.53.29:483][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-13.53.29:483][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-13.53.29:484][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10819
-[2023.02.06-13.53.29:492][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-13.53.29:492][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-13.53.29:494][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10820
-[2023.02.06-13.53.29:502][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023
-[2023.02.06-13.53.29:502][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023
-[2023.02.06-13.53.29:504][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_023.Reactor_Full_re_Blin_023 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10821
-[2023.02.06-13.53.29:512][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024
-[2023.02.06-13.53.29:512][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024
-[2023.02.06-13.53.29:514][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_024.Reactor_Full_re_Blin_024 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10822
-[2023.02.06-13.53.29:522][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz
-[2023.02.06-13.53.29:522][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz
-[2023.02.06-13.53.29:524][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Blin_niz.Reactor_Full_re_Blin_niz as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10823
-[2023.02.06-13.53.29:531][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249
-[2023.02.06-13.53.29:531][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249
-[2023.02.06-13.53.29:533][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Circle249.Reactor_Full_re_Circle249 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10824
-[2023.02.06-13.53.29:541][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254
-[2023.02.06-13.53.29:541][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254
-[2023.02.06-13.53.29:543][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Circle254.Reactor_Full_re_Circle254 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10825
-[2023.02.06-13.53.29:550][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP
-[2023.02.06-13.53.29:550][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP
-[2023.02.06-13.53.29:552][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_DOOOP.Reactor_Full_re_DOOOP as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10826
-[2023.02.06-13.53.29:560][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030
-[2023.02.06-13.53.29:560][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030
-[2023.02.06-13.53.29:562][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Gengon030.Reactor_Full_re_Gengon030 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10827
-[2023.02.06-13.53.29:570][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-13.53.29:570][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-13.53.29:572][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10828
-[2023.02.06-13.53.29:579][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_
-[2023.02.06-13.53.29:579][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_
-[2023.02.06-13.53.29:581][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Korpus_.Reactor_Full_re_Korpus_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10829
-[2023.02.06-13.53.29:589][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-13.53.29:589][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-13.53.29:590][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10830
-[2023.02.06-13.53.29:598][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017
-[2023.02.06-13.53.29:598][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017
-[2023.02.06-13.53.29:600][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line017.Reactor_Full_re_Line017 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10831
-[2023.02.06-13.53.29:608][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-13.53.29:608][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-13.53.29:609][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10832
-[2023.02.06-13.53.29:617][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019
-[2023.02.06-13.53.29:617][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019
-[2023.02.06-13.53.29:619][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Line019.Reactor_Full_re_Line019 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10833
-[2023.02.06-13.53.29:626][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104
-[2023.02.06-13.53.29:626][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104
-[2023.02.06-13.53.29:628][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Nasadka_niz104.Reactor_Full_re_Nasadka_niz104 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10834
-[2023.02.06-13.53.29:636][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338
-[2023.02.06-13.53.29:636][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338
-[2023.02.06-13.53.29:638][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1338.Reactor_Full_re_Object1338 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10835
-[2023.02.06-13.53.29:645][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340
-[2023.02.06-13.53.29:645][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340
-[2023.02.06-13.53.29:647][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1340.Reactor_Full_re_Object1340 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10836
-[2023.02.06-13.53.29:655][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358
-[2023.02.06-13.53.29:655][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358
-[2023.02.06-13.53.29:656][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Object1358.Reactor_Full_re_Object1358 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10837
-[2023.02.06-13.53.29:664][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta
-[2023.02.06-13.53.29:664][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta
-[2023.02.06-13.53.29:666][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shahta.Reactor_Full_re_Shahta as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10838
-[2023.02.06-13.53.29:673][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
-[2023.02.06-13.53.29:673][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
-[2023.02.06-13.53.29:674][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10839
-[2023.02.06-13.53.29:682][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-13.53.29:682][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-13.53.29:684][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10840
-[2023.02.06-13.53.29:691][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-13.53.29:691][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-13.53.29:693][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10841
-[2023.02.06-13.53.29:701][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-13.53.29:701][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-13.53.29:702][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10842
-[2023.02.06-13.53.29:710][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-13.53.29:710][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-13.53.29:711][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_ as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10843
-[2023.02.06-13.53.29:719][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-13.53.29:719][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-13.53.29:721][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10844
-[2023.02.06-13.53.29:728][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-13.53.29:728][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-13.53.29:730][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10845
-[2023.02.06-13.53.29:738][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-13.53.29:738][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-13.53.29:739][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10846
-[2023.02.06-13.53.29:747][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-13.53.29:747][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-13.53.29:748][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10847
-[2023.02.06-13.53.29:756][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-13.53.29:756][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-13.53.29:758][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10848
-[2023.02.06-13.53.29:765][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-13.53.29:765][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-13.53.29:767][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10849
-[2023.02.06-13.53.29:774][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-13.53.29:775][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-13.53.29:776][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10850
-[2023.02.06-13.53.29:784][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-13.53.29:784][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-13.53.29:785][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10851
-[2023.02.06-13.53.29:793][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-13.53.29:793][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-13.53.29:795][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10852
-[2023.02.06-13.53.29:802][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-13.53.29:802][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-13.53.29:804][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10853
-[2023.02.06-13.53.29:811][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-13.53.29:811][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-13.53.29:813][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10854
-[2023.02.06-13.53.29:821][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-13.53.29:821][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-13.53.29:823][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10855
-[2023.02.06-13.53.29:831][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-13.53.29:831][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-13.53.29:833][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10856
-[2023.02.06-13.53.29:841][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-13.53.29:841][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-13.53.29:843][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10857
-[2023.02.06-13.53.29:851][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-13.53.29:851][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-13.53.29:852][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10858
-[2023.02.06-13.53.29:860][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-13.53.29:860][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-13.53.29:861][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10859
-[2023.02.06-13.53.29:870][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-13.53.29:870][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-13.53.29:871][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10860
-[2023.02.06-13.53.29:879][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-13.53.29:879][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-13.53.29:881][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10861
-[2023.02.06-13.53.29:889][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-13.53.29:889][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-13.53.29:891][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10862
-[2023.02.06-13.53.29:899][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-13.53.29:899][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-13.53.29:901][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10863
-[2023.02.06-13.53.29:909][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-13.53.29:909][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-13.53.29:910][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10864
-[2023.02.06-13.53.29:918][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-13.53.29:918][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-13.53.29:920][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10865
-[2023.02.06-13.53.29:927][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-13.53.29:927][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-13.53.29:929][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10866
-[2023.02.06-13.53.29:937][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-13.53.29:937][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-13.53.29:939][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10867
-[2023.02.06-13.53.29:947][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-13.53.29:947][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-13.53.29:948][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10868
-[2023.02.06-13.53.29:956][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-13.53.29:956][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-13.53.29:958][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10869
-[2023.02.06-13.53.29:965][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-13.53.29:965][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-13.53.29:967][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10870
-[2023.02.06-13.53.29:975][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-13.53.29:975][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-13.53.29:977][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10871
-[2023.02.06-13.53.29:985][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-13.53.29:985][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-13.53.29:986][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10872
-[2023.02.06-13.53.29:994][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-13.53.29:994][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-13.53.29:996][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10873
-[2023.02.06-13.53.30:003][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-13.53.30:003][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-13.53.30:005][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10874
-[2023.02.06-13.53.30:012][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033
-[2023.02.06-13.53.30:012][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033
-[2023.02.06-13.53.30:014][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_033.Reactor_Full_re_TVS_033 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10875
-[2023.02.06-13.53.30:021][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
-[2023.02.06-13.53.30:021][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
-[2023.02.06-13.53.30:022][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10876
-[2023.02.06-13.53.30:030][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-13.53.30:030][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-13.53.30:031][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10877
-[2023.02.06-13.53.30:039][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-13.53.30:039][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-13.53.30:041][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10878
-[2023.02.06-13.53.30:048][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-13.53.30:048][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-13.53.30:050][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10879
-[2023.02.06-13.53.30:057][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-13.53.30:057][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-13.53.30:059][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10880
-[2023.02.06-13.53.30:066][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-13.53.30:066][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-13.53.30:068][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10881
-[2023.02.06-13.53.30:076][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040
-[2023.02.06-13.53.30:076][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040
-[2023.02.06-13.53.30:078][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_040.Reactor_Full_re_TVS_040 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10882
-[2023.02.06-13.53.30:085][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044
-[2023.02.06-13.53.30:085][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044
-[2023.02.06-13.53.30:087][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_044.Reactor_Full_re_TVS_044 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10883
-[2023.02.06-13.53.30:094][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045
-[2023.02.06-13.53.30:094][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045
-[2023.02.06-13.53.30:096][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_045.Reactor_Full_re_TVS_045 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10884
-[2023.02.06-13.53.30:104][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046
-[2023.02.06-13.53.30:104][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046
-[2023.02.06-13.53.30:106][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_046.Reactor_Full_re_TVS_046 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10885
-[2023.02.06-13.53.30:113][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047
-[2023.02.06-13.53.30:113][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047
-[2023.02.06-13.53.30:115][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_047.Reactor_Full_re_TVS_047 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10886
-[2023.02.06-13.53.30:123][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048
-[2023.02.06-13.53.30:123][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048
-[2023.02.06-13.53.30:124][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_048.Reactor_Full_re_TVS_048 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10887
-[2023.02.06-13.53.30:132][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049
-[2023.02.06-13.53.30:132][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049
-[2023.02.06-13.53.30:134][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_049.Reactor_Full_re_TVS_049 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10888
-[2023.02.06-13.53.30:142][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050
-[2023.02.06-13.53.30:142][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050
-[2023.02.06-13.53.30:143][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_050.Reactor_Full_re_TVS_050 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10889
-[2023.02.06-13.53.30:151][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051
-[2023.02.06-13.53.30:151][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051
-[2023.02.06-13.53.30:153][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_051.Reactor_Full_re_TVS_051 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10890
-[2023.02.06-13.53.30:161][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052
-[2023.02.06-13.53.30:161][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052
-[2023.02.06-13.53.30:162][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_052.Reactor_Full_re_TVS_052 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10891
-[2023.02.06-13.53.30:170][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053
-[2023.02.06-13.53.30:170][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053
-[2023.02.06-13.53.30:172][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_053.Reactor_Full_re_TVS_053 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10892
-[2023.02.06-13.53.30:180][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060
-[2023.02.06-13.53.30:180][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060
-[2023.02.06-13.53.30:182][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_060.Reactor_Full_re_TVS_060 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10893
-[2023.02.06-13.53.30:189][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061
-[2023.02.06-13.53.30:189][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061
-[2023.02.06-13.53.30:191][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_061.Reactor_Full_re_TVS_061 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10894
-[2023.02.06-13.53.30:199][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062
-[2023.02.06-13.53.30:199][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062
-[2023.02.06-13.53.30:201][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_062.Reactor_Full_re_TVS_062 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10895
-[2023.02.06-13.53.30:208][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063
-[2023.02.06-13.53.30:208][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063
-[2023.02.06-13.53.30:210][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_063.Reactor_Full_re_TVS_063 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10896
-[2023.02.06-13.53.30:218][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064
-[2023.02.06-13.53.30:218][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064
-[2023.02.06-13.53.30:220][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_064.Reactor_Full_re_TVS_064 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10897
-[2023.02.06-13.53.30:228][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065
-[2023.02.06-13.53.30:228][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065
-[2023.02.06-13.53.30:230][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_065.Reactor_Full_re_TVS_065 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10898
-[2023.02.06-13.53.30:238][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071
-[2023.02.06-13.53.30:238][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071
-[2023.02.06-13.53.30:240][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_071.Reactor_Full_re_TVS_071 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10899
-[2023.02.06-13.53.30:248][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072
-[2023.02.06-13.53.30:248][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072
-[2023.02.06-13.53.30:250][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_072.Reactor_Full_re_TVS_072 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10900
-[2023.02.06-13.53.30:258][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073
-[2023.02.06-13.53.30:258][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073
-[2023.02.06-13.53.30:260][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_073.Reactor_Full_re_TVS_073 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10901
-[2023.02.06-13.53.30:268][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074
-[2023.02.06-13.53.30:268][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074
-[2023.02.06-13.53.30:270][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_074.Reactor_Full_re_TVS_074 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10902
-[2023.02.06-13.53.30:277][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075
-[2023.02.06-13.53.30:277][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075
-[2023.02.06-13.53.30:279][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_075.Reactor_Full_re_TVS_075 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10903
-[2023.02.06-13.53.30:286][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076
-[2023.02.06-13.53.30:286][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076
-[2023.02.06-13.53.30:288][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_076.Reactor_Full_re_TVS_076 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10904
-[2023.02.06-13.53.30:296][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077
-[2023.02.06-13.53.30:296][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077
-[2023.02.06-13.53.30:298][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_077.Reactor_Full_re_TVS_077 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10905
-[2023.02.06-13.53.30:306][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078
-[2023.02.06-13.53.30:306][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078
-[2023.02.06-13.53.30:308][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_078.Reactor_Full_re_TVS_078 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10906
-[2023.02.06-13.53.30:316][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079
-[2023.02.06-13.53.30:316][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079
-[2023.02.06-13.53.30:318][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_079.Reactor_Full_re_TVS_079 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10907
-[2023.02.06-13.53.30:326][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080
-[2023.02.06-13.53.30:326][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080
-[2023.02.06-13.53.30:328][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_080.Reactor_Full_re_TVS_080 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10908
-[2023.02.06-13.53.30:335][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081
-[2023.02.06-13.53.30:335][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081
-[2023.02.06-13.53.30:337][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_081.Reactor_Full_re_TVS_081 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10909
-[2023.02.06-13.53.30:345][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082
-[2023.02.06-13.53.30:345][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082
-[2023.02.06-13.53.30:347][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_082.Reactor_Full_re_TVS_082 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10910
-[2023.02.06-13.53.30:355][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086
-[2023.02.06-13.53.30:355][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086
-[2023.02.06-13.53.30:357][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_086.Reactor_Full_re_TVS_086 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10911
-[2023.02.06-13.53.30:365][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087
-[2023.02.06-13.53.30:365][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087
-[2023.02.06-13.53.30:367][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_087.Reactor_Full_re_TVS_087 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10912
-[2023.02.06-13.53.30:375][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088
-[2023.02.06-13.53.30:375][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088
-[2023.02.06-13.53.30:377][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_088.Reactor_Full_re_TVS_088 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10913
-[2023.02.06-13.53.30:385][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089
-[2023.02.06-13.53.30:385][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089
-[2023.02.06-13.53.30:387][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_089.Reactor_Full_re_TVS_089 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10914
-[2023.02.06-13.53.30:394][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090
-[2023.02.06-13.53.30:394][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090
-[2023.02.06-13.53.30:396][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_090.Reactor_Full_re_TVS_090 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10915
-[2023.02.06-13.53.30:403][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091
-[2023.02.06-13.53.30:403][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091
-[2023.02.06-13.53.30:405][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_091.Reactor_Full_re_TVS_091 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10916
-[2023.02.06-13.53.30:413][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092
-[2023.02.06-13.53.30:413][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092
-[2023.02.06-13.53.30:415][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_092.Reactor_Full_re_TVS_092 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10917
-[2023.02.06-13.53.30:422][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093
-[2023.02.06-13.53.30:422][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093
-[2023.02.06-13.53.30:424][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_093.Reactor_Full_re_TVS_093 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10918
-[2023.02.06-13.53.30:432][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094
-[2023.02.06-13.53.30:432][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094
-[2023.02.06-13.53.30:434][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_094.Reactor_Full_re_TVS_094 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10919
-[2023.02.06-13.53.30:441][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095
-[2023.02.06-13.53.30:441][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095
-[2023.02.06-13.53.30:443][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_095.Reactor_Full_re_TVS_095 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10920
-[2023.02.06-13.53.30:452][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102
-[2023.02.06-13.53.30:452][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102
-[2023.02.06-13.53.30:453][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_102.Reactor_Full_re_TVS_102 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10921
-[2023.02.06-13.53.30:461][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103
-[2023.02.06-13.53.30:461][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103
-[2023.02.06-13.53.30:463][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_103.Reactor_Full_re_TVS_103 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10922
-[2023.02.06-13.53.30:471][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104
-[2023.02.06-13.53.30:471][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104
-[2023.02.06-13.53.30:473][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_104.Reactor_Full_re_TVS_104 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10923
-[2023.02.06-13.53.30:481][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105
-[2023.02.06-13.53.30:481][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105
-[2023.02.06-13.53.30:483][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_105.Reactor_Full_re_TVS_105 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10924
-[2023.02.06-13.53.30:490][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106
-[2023.02.06-13.53.30:490][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106
-[2023.02.06-13.53.30:492][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_106.Reactor_Full_re_TVS_106 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10925
-[2023.02.06-13.53.30:500][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107
-[2023.02.06-13.53.30:500][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107
-[2023.02.06-13.53.30:502][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_107.Reactor_Full_re_TVS_107 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10926
-[2023.02.06-13.53.30:510][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113
-[2023.02.06-13.53.30:510][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113
-[2023.02.06-13.53.30:512][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_113.Reactor_Full_re_TVS_113 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10927
-[2023.02.06-13.53.30:519][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115
-[2023.02.06-13.53.30:519][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115
-[2023.02.06-13.53.30:521][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_115.Reactor_Full_re_TVS_115 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10928
-[2023.02.06-13.53.30:529][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117
-[2023.02.06-13.53.30:529][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117
-[2023.02.06-13.53.30:531][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_117.Reactor_Full_re_TVS_117 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10929
-[2023.02.06-13.53.30:538][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119
-[2023.02.06-13.53.30:538][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119
-[2023.02.06-13.53.30:540][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_119.Reactor_Full_re_TVS_119 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10930
-[2023.02.06-13.53.30:547][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121
-[2023.02.06-13.53.30:547][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121
-[2023.02.06-13.53.30:549][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_121.Reactor_Full_re_TVS_121 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10931
-[2023.02.06-13.53.30:557][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123
-[2023.02.06-13.53.30:557][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123
-[2023.02.06-13.53.30:559][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_123.Reactor_Full_re_TVS_123 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10932
-[2023.02.06-13.53.30:567][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125
-[2023.02.06-13.53.30:567][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125
-[2023.02.06-13.53.30:569][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_125.Reactor_Full_re_TVS_125 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10933
-[2023.02.06-13.53.30:576][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127
-[2023.02.06-13.53.30:576][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127
-[2023.02.06-13.53.30:578][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_127.Reactor_Full_re_TVS_127 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10934
-[2023.02.06-13.53.30:586][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129
-[2023.02.06-13.53.30:586][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129
-[2023.02.06-13.53.30:587][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_129.Reactor_Full_re_TVS_129 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10935
-[2023.02.06-13.53.30:595][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131
-[2023.02.06-13.53.30:595][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131
-[2023.02.06-13.53.30:597][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_131.Reactor_Full_re_TVS_131 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10936
-[2023.02.06-13.53.30:605][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133
-[2023.02.06-13.53.30:605][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133
-[2023.02.06-13.53.30:607][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_133.Reactor_Full_re_TVS_133 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10937
-[2023.02.06-13.53.30:614][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135
-[2023.02.06-13.53.30:614][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135
-[2023.02.06-13.53.30:616][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_135.Reactor_Full_re_TVS_135 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10938
-[2023.02.06-13.53.30:624][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137
-[2023.02.06-13.53.30:624][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137
-[2023.02.06-13.53.30:626][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_137.Reactor_Full_re_TVS_137 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10939
-[2023.02.06-13.53.30:634][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139
-[2023.02.06-13.53.30:634][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139
-[2023.02.06-13.53.30:636][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_139.Reactor_Full_re_TVS_139 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10940
-[2023.02.06-13.53.30:644][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141
-[2023.02.06-13.53.30:644][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141
-[2023.02.06-13.53.30:646][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_141.Reactor_Full_re_TVS_141 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10941
-[2023.02.06-13.53.30:653][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143
-[2023.02.06-13.53.30:653][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143
-[2023.02.06-13.53.30:655][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_143.Reactor_Full_re_TVS_143 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10942
-[2023.02.06-13.53.30:663][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145
-[2023.02.06-13.53.30:663][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145
-[2023.02.06-13.53.30:664][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_145.Reactor_Full_re_TVS_145 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10943
-[2023.02.06-13.53.30:672][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147
-[2023.02.06-13.53.30:672][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147
-[2023.02.06-13.53.30:674][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_147.Reactor_Full_re_TVS_147 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10944
-[2023.02.06-13.53.30:682][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149
-[2023.02.06-13.53.30:682][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149
-[2023.02.06-13.53.30:684][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_149.Reactor_Full_re_TVS_149 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10945
-[2023.02.06-13.53.30:691][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153
-[2023.02.06-13.53.30:691][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153
-[2023.02.06-13.53.30:693][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_153.Reactor_Full_re_TVS_153 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10946
-[2023.02.06-13.53.30:701][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155
-[2023.02.06-13.53.30:701][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155
-[2023.02.06-13.53.30:702][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_155.Reactor_Full_re_TVS_155 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10947
-[2023.02.06-13.53.30:710][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157
-[2023.02.06-13.53.30:710][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157
-[2023.02.06-13.53.30:712][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_157.Reactor_Full_re_TVS_157 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10948
-[2023.02.06-13.53.30:719][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159
-[2023.02.06-13.53.30:719][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159
-[2023.02.06-13.53.30:721][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_159.Reactor_Full_re_TVS_159 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10949
-[2023.02.06-13.53.30:729][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161
-[2023.02.06-13.53.30:729][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161
-[2023.02.06-13.53.30:731][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_161.Reactor_Full_re_TVS_161 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10950
-[2023.02.06-13.53.30:738][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164
-[2023.02.06-13.53.30:738][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164
-[2023.02.06-13.53.30:740][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_164.Reactor_Full_re_TVS_164 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10951
-[2023.02.06-13.53.30:748][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166
-[2023.02.06-13.53.30:748][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166
-[2023.02.06-13.53.30:750][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_166.Reactor_Full_re_TVS_166 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10952
-[2023.02.06-13.53.30:757][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168
-[2023.02.06-13.53.30:757][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168
-[2023.02.06-13.53.30:759][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_168.Reactor_Full_re_TVS_168 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10953
-[2023.02.06-13.53.30:767][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170
-[2023.02.06-13.53.30:767][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170
-[2023.02.06-13.53.30:768][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_170.Reactor_Full_re_TVS_170 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10954
-[2023.02.06-13.53.30:776][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172
-[2023.02.06-13.53.30:776][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172
-[2023.02.06-13.53.30:778][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_172.Reactor_Full_re_TVS_172 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10955
-[2023.02.06-13.53.30:785][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174
-[2023.02.06-13.53.30:785][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174
-[2023.02.06-13.53.30:787][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_174.Reactor_Full_re_TVS_174 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10956
-[2023.02.06-13.53.30:795][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176
-[2023.02.06-13.53.30:795][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176
-[2023.02.06-13.53.30:797][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_176.Reactor_Full_re_TVS_176 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10957
-[2023.02.06-13.53.30:804][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178
-[2023.02.06-13.53.30:804][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178
-[2023.02.06-13.53.30:806][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_178.Reactor_Full_re_TVS_178 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10958
-[2023.02.06-13.53.30:814][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180
-[2023.02.06-13.53.30:814][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180
-[2023.02.06-13.53.30:816][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_180.Reactor_Full_re_TVS_180 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10959
-[2023.02.06-13.53.30:824][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182
-[2023.02.06-13.53.30:824][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182
-[2023.02.06-13.53.30:826][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_182.Reactor_Full_re_TVS_182 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10960
-[2023.02.06-13.53.30:833][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184
-[2023.02.06-13.53.30:833][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184
-[2023.02.06-13.53.30:835][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_184.Reactor_Full_re_TVS_184 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10961
-[2023.02.06-13.53.30:843][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186
-[2023.02.06-13.53.30:843][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186
-[2023.02.06-13.53.30:844][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_186.Reactor_Full_re_TVS_186 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10962
-[2023.02.06-13.53.30:851][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188
-[2023.02.06-13.53.30:851][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188
-[2023.02.06-13.53.30:853][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_188.Reactor_Full_re_TVS_188 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10963
-[2023.02.06-13.53.30:860][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-13.53.30:860][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-13.53.30:862][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10964
-[2023.02.06-13.53.30:870][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-13.53.30:870][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-13.53.30:872][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10965
-[2023.02.06-13.53.30:879][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-13.53.30:880][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-13.53.30:881][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10966
-[2023.02.06-13.53.30:889][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-13.53.30:889][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-13.53.30:891][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10967
-[2023.02.06-13.53.30:898][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200
-[2023.02.06-13.53.30:898][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200
-[2023.02.06-13.53.30:900][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_TVS_200.Reactor_Full_re_TVS_200 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10968
-[2023.02.06-13.53.30:908][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-13.53.30:908][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-13.53.30:909][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10969
-[2023.02.06-13.53.35:381][199]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.53.35:385][199]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.53.35:386][199]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.06-13.53.35:390][199]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.06-13.53.43:029][550]LogD3D12RHI: Creating RTPSO with 23 shaders (0 cached, 3 new) took 88.18 ms. Compile time 86.33 ms, link time 1.83 ms.
-[2023.02.06-13.53.47:932][760]Cmd: SELECT NONE
-[2023.02.06-13.53.57:962][463]Cmd: DELETE
-[2023.02.06-13.53.57:962][463]Cmd: ACTOR DELETE
-[2023.02.06-13.53.58:110][463]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.06-13.53.58:122][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.06-13.53.58:125][463]LogEditorActor: Deleted 1 Actors (0.163 secs)
-[2023.02.06-13.54.05:328][866]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-13.54.05:328][866]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-13.54.05:331][866]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_0
-[2023.02.06-13.54.05:333][866]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_0
-[2023.02.06-13.54.05:681][879]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-13.54.05:681][879]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-13.54.05:688][879]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_1
-[2023.02.06-13.54.05:690][879]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_1
-[2023.02.06-13.54.32:380][714]Cmd: r.VSyncEditor 1
-[2023.02.06-13.54.32:380][714]r.VSyncEditor = "1"
-[2023.02.06-13.54.59:167][705]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-13.54.59:170][705]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-13.54.59:350][705]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.54.59:350][705]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.54.59:350][705]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.54.59:359][705]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.06-13.54.59:362][705]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-13.54.59:439][707]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.54.59:439][707]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.54.59:439][707]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.54.59:439][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.54.59:439][707]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.55.02:991][791]LogViewport: Scene viewport resized to 101x7, mode Windowed.
-[2023.02.06-13.55.03:044][791]LogViewport: Scene viewport resized to 101x99, mode Windowed.
-[2023.02.06-13.55.03:084][791]LogViewport: Scene viewport resized to 101x125, mode Windowed.
-[2023.02.06-13.55.03:124][791]LogViewport: Scene viewport resized to 101x152, mode Windowed.
-[2023.02.06-13.55.03:164][791]LogViewport: Scene viewport resized to 101x183, mode Windowed.
-[2023.02.06-13.55.03:191][791]LogViewport: Scene viewport resized to 101x221, mode Windowed.
-[2023.02.06-13.55.03:231][791]LogViewport: Scene viewport resized to 101x232, mode Windowed.
-[2023.02.06-13.55.03:258][791]LogViewport: Scene viewport resized to 101x242, mode Windowed.
-[2023.02.06-13.55.03:300][791]LogViewport: Scene viewport resized to 101x247, mode Windowed.
-[2023.02.06-13.55.03:325][791]LogViewport: Scene viewport resized to 101x249, mode Windowed.
-[2023.02.06-13.55.03:457][791]LogViewport: Scene viewport resized to 101x252, mode Windowed.
-[2023.02.06-13.55.03:497][791]LogViewport: Scene viewport resized to 101x255, mode Windowed.
-[2023.02.06-13.55.03:604][791]LogViewport: Scene viewport resized to 101x256, mode Windowed.
-[2023.02.06-13.55.03:685][791]LogViewport: Scene viewport resized to 101x258, mode Windowed.
-[2023.02.06-13.55.03:725][791]LogViewport: Scene viewport resized to 101x262, mode Windowed.
-[2023.02.06-13.55.03:764][791]LogViewport: Scene viewport resized to 101x271, mode Windowed.
-[2023.02.06-13.55.03:804][791]LogViewport: Scene viewport resized to 101x285, mode Windowed.
-[2023.02.06-13.55.03:844][791]LogViewport: Scene viewport resized to 101x296, mode Windowed.
-[2023.02.06-13.55.03:884][791]LogViewport: Scene viewport resized to 101x303, mode Windowed.
-[2023.02.06-13.55.03:924][791]LogViewport: Scene viewport resized to 101x304, mode Windowed.
-[2023.02.06-13.55.03:964][791]LogViewport: Scene viewport resized to 101x305, mode Windowed.
-[2023.02.06-13.55.04:004][791]LogViewport: Scene viewport resized to 101x306, mode Windowed.
-[2023.02.06-13.55.05:204][833]LogViewport: Scene viewport resized to 102x306, mode Windowed.
-[2023.02.06-13.55.05:231][833]LogViewport: Scene viewport resized to 105x306, mode Windowed.
-[2023.02.06-13.55.05:271][833]LogViewport: Scene viewport resized to 112x306, mode Windowed.
-[2023.02.06-13.55.05:311][833]LogViewport: Scene viewport resized to 126x306, mode Windowed.
-[2023.02.06-13.55.05:338][833]LogViewport: Scene viewport resized to 138x306, mode Windowed.
-[2023.02.06-13.55.05:365][833]LogViewport: Scene viewport resized to 146x306, mode Windowed.
-[2023.02.06-13.55.05:404][833]LogViewport: Scene viewport resized to 150x306, mode Windowed.
-[2023.02.06-13.55.05:446][833]LogViewport: Scene viewport resized to 152x306, mode Windowed.
-[2023.02.06-13.55.05:485][833]LogViewport: Scene viewport resized to 153x306, mode Windowed.
-[2023.02.06-13.55.05:551][833]LogViewport: Scene viewport resized to 154x306, mode Windowed.
-[2023.02.06-13.55.05:617][833]LogViewport: Scene viewport resized to 155x306, mode Windowed.
-[2023.02.06-13.55.23:018][239]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-13.55.23:023][239]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.23:023][239]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.23:023][239]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.23:112][242]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.23:112][242]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.23:112][242]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.23:112][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.23:112][242]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.55.46:577][772]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.46:577][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.46:577][772]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.46:653][775]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.46:653][775]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.46:653][775]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.46:653][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.46:653][775]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.55.48:088][809]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.48:088][809]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.48:088][809]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.48:123][811]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.48:123][811]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.48:123][811]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.48:123][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.48:123][811]MaterialEditorStats: Shader Count: 2
-[2023.02.06-13.55.51:841][902]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.51:841][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.51:841][902]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.51:917][905]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.51:917][905]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.51:917][905]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.51:917][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.51:918][905]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.55.52:992][930]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.52:992][930]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.52:992][930]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.53:064][933]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.53:064][933]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.53:064][933]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.53:064][933]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.53:064][933]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.55.59:938][103]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.55.59:938][103]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.59:938][103]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.55.59:975][105]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.55.59:975][105]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.55.59:975][105]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.55.59:975][105]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.55.59:975][105]MaterialEditorStats: Shader Count: 2
-[2023.02.06-13.56.07:930][302]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.07:930][302]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.07:930][302]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.07:966][304]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.07:966][304]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.07:966][304]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.07:966][304]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.07:966][304]MaterialEditorStats: Shader Count: 2
-[2023.02.06-13.56.10:363][362]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.10:363][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.10:363][362]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.10:435][365]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.10:435][365]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.10:435][365]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.10:435][365]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.10:435][365]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.13:351][436]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.13:351][436]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.13:351][436]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.13:428][439]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.13:428][439]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.13:428][439]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.13:428][439]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.13:428][439]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.16:743][520]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.16:743][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.16:743][520]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.16:816][523]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.16:817][523]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.16:817][523]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.16:817][523]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.16:817][523]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.24:892][723]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.24:893][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.24:893][723]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Total job queries 405, among them cache hits 218 (53.83%)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Tracking 187 distinct input hashes that result in 142 distinct outputs (75.94%)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: RAM used: 1.62 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Shaders Compiled: 44
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Jobs assigned 44, completed 44 (100.00%)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Average time worker was idle: 196.97 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.08 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Job execution time: average 3.31 s, max 4.37 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Job life time (pending + execution): average 3.32 s, max 4.38
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.88 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Jobs were issued in 15 batches (only local compilation was used), average 2.93 jobs/batch
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Average processing rate: 7.48 jobs/sec
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Total thread time: 36.80 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Total thread preprocess time: 1.96 s
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Percentage time preprocessing: 5.34%
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Effective parallelization: 6.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.53 sec, max 1.71 sec, min 1.26 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.45% of total time (compiled 3 times, average 1.53 sec, max 1.71 sec, min 1.26 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 8.62% of total time (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.44% of total time (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 5.17% of total time (compiled 3 times, average 0.63 sec, max 0.71 sec, min 0.54 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: FDebugViewModePS - 4.95% of total time (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.56.24:929][725]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.56.24:965][726]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.24:965][726]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.24:965][726]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.24:965][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.24:965][726]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.26:281][757]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.26:281][757]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.26:281][757]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.26:354][760]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.26:354][760]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.26:354][760]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.26:354][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.26:354][760]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.30:912][872]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.30:912][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.30:912][872]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.30:987][875]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.30:987][875]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.30:987][875]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.30:987][875]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.30:987][875]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.34:129][953]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:21.921 and deleted 0 files with total size 0 MiB. Scanned 157073 files in 106534 folders with total size 40957 MiB.
-[2023.02.06-13.56.34:513][961]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-13.56.34:518][961]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-13.56.34:518][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.34:518][961]MaterialEditorStats: Shader Count: 0
-[2023.02.06-13.56.34:600][964]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-13.56.34:600][964]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-13.56.34:600][964]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-13.56.34:600][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-13.56.34:601][964]MaterialEditorStats: Shader Count: 5
-[2023.02.06-13.56.46:336][259]LogSlate: Window 'Message' being destroyed
-[2023.02.06-13.56.46:363][259]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Metallic.M_Metallic
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.06-13.56.46:837][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.06-13.56.47:024][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-13.56.47:050][259]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-13.56.47:051][259]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-13.56.47:057][259]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-13.56.47:057][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-13.57.55:931][267]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-13.58.37:749][900]Cmd: SELECT NONE
-[2023.02.06-13.59.16:154][157]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-13.59.20:950][379]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.02.06-13.59.20:950][379]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.02.06-13.59.23:202][508]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.02.06-13.59.23:202][508]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: ================================================
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Total job queries 480, among them cache hits 289 (60.21%)
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Tracking 191 distinct input hashes that result in 146 distinct outputs (76.44%)
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: RAM used: 1.64 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Shaders Compiled: 44
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Jobs assigned 44, completed 44 (100.00%)
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Average time worker was idle: 196.97 s
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.08 s
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Job execution time: average 3.31 s, max 4.37 s
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Job life time (pending + execution): average 3.32 s, max 4.38
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.88 s
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Jobs were issued in 15 batches (only local compilation was used), average 2.93 jobs/batch
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Average processing rate: 7.48 jobs/sec
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Total thread time: 36.80 s
-[2023.02.06-13.59.28:144][831]LogShaderCompilers: Display: Total thread preprocess time: 1.96 s
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: Percentage time preprocessing: 5.34%
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: Effective parallelization: 6.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.53 sec, max 1.71 sec, min 1.26 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.45% of total time (compiled 3 times, average 1.53 sec, max 1.71 sec, min 1.26 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 8.62% of total time (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.44% of total time (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 5.17% of total time (compiled 3 times, average 0.63 sec, max 0.71 sec, min 0.54 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: FDebugViewModePS - 4.95% of total time (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-13.59.28:145][831]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.01.30:524][221]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.01.30:527][221]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.01.30:659][221]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.01.30:659][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.01.30:659][221]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.01.30:665][221]LogViewport: Scene viewport resized to 155x306, mode Windowed.
-[2023.02.06-14.01.31:500][250]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.01.31:500][250]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.01.31:500][250]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.01.31:500][250]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.01.31:580][253]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.01.31:581][253]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.01.31:581][253]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.01.31:581][253]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.01.31:581][253]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.01.36:426][405]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.01.36:426][405]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.01.36:426][405]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.01.36:533][408]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.01.36:533][408]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.01.36:533][408]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.01.36:533][408]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.01.36:533][408]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.03.54:301][122]Cmd: DELETE
-[2023.02.06-14.03.54:301][122]Cmd: ACTOR DELETE
-[2023.02.06-14.03.54:404][122]LogEditorActor: Deleted Actor: RectLight
-[2023.02.06-14.03.54:406][122]LogEditorActor: Deleted Actor: RectLight
-[2023.02.06-14.03.54:420][122]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
-[2023.02.06-14.03.54:427][122]LogEditorActor: Deleted 2 Actors (0.127 secs)
-[2023.02.06-14.05.14:839][999]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.14:839][999]LogEditorTransaction: Undo Move Elements
-[2023.02.06-14.05.15:065][ 2]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.15:065][ 2]LogEditorTransaction: Undo Move Elements
-[2023.02.06-14.05.15:257][ 4]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.15:257][ 4]LogEditorTransaction: Undo Move Elements
-[2023.02.06-14.05.15:508][ 9]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.15:508][ 9]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.06-14.05.15:721][ 13]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.15:721][ 13]LogEditorTransaction: Undo Move Elements
-[2023.02.06-14.05.16:006][ 19]Cmd: TRANSACTION UNDO
-[2023.02.06-14.05.16:006][ 19]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.06-14.05.17:109][ 44]Cmd: SELECT NONE
-[2023.02.06-14.05.52:640][ 40]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.05.55:605][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.06-14.05.55:624][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.05.55:674][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.05.55:687][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-14.05.56:405][148]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.05.56:405][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background951B2B594C2DE22B95876B9A5DDEDACD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.05.56:433][148]LogFileHelpers: Saving map 'Background' took 0.761
-[2023.02.06-14.05.56:464][148]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.05.56:464][148]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.05.56:464][148]LogShaderCompilers: Display: Total job queries 527, among them cache hits 315 (59.77%)
-[2023.02.06-14.05.56:464][148]LogShaderCompilers: Display: Tracking 212 distinct input hashes that result in 158 distinct outputs (74.53%)
-[2023.02.06-14.05.56:464][148]LogShaderCompilers: Display: RAM used: 1.80 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Shaders Compiled: 49
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Jobs assigned 49, completed 49 (100.00%)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Average time worker was idle: 332.70 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.08 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Job execution time: average 3.05 s, max 4.37 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Job life time (pending + execution): average 3.07 s, max 4.38
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.25 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Jobs were issued in 20 batches (only local compilation was used), average 2.45 jobs/batch
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Average processing rate: 6.76 jobs/sec
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Total thread time: 39.91 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Total thread preprocess time: 2.12 s
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Percentage time preprocessing: 5.31%
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Effective parallelization: 5.50 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 4 times, average 1.43 sec, max 1.71 sec, min 1.14 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.35% of total time (compiled 4 times, average 1.43 sec, max 1.71 sec, min 1.14 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 7.95% of total time (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.34% of total time (compiled 3 times, average 0.71 sec, max 0.85 sec, min 0.60 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.02% of total time (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 4.77% of total time (compiled 3 times, average 0.63 sec, max 0.71 sec, min 0.54 sec)
-[2023.02.06-14.05.56:465][148]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.05.56:488][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.06-14.05.56:489][148]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.06-14.05.56:490][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_MetallicC022B24C4CAD65E69DC6FDB36847C136.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.06-14.05.56:510][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Gengon030" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Gengon030.uasset" SILENT=true
-[2023.02.06-14.05.56:529][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Gengon030
-[2023.02.06-14.05.56:529][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Gengon030C4F1095D47C2605127D5C9902E928477.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Gengon030.uasset'
-[2023.02.06-14.05.56:536][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Sito" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Sito.uasset" SILENT=true
-[2023.02.06-14.05.56:609][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Sito
-[2023.02.06-14.05.56:609][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Sito0066C5DA4936F2EA97B52EBFCCB479EB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Sito.uasset'
-[2023.02.06-14.05.56:617][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Vigorodka" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Vigorodka.uasset" SILENT=true
-[2023.02.06-14.05.56:673][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Vigorodka
-[2023.02.06-14.05.56:674][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Vigorodka229FAF9946F4DE349F0C17B071CAB7FF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Vigorodka.uasset'
-[2023.02.06-14.05.56:680][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_TVS_200" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_200.uasset" SILENT=true
-[2023.02.06-14.05.56:690][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_TVS_200
-[2023.02.06-14.05.56:690][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_20086D9C3D3406CB75793280AABAD67BEC4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_200.uasset'
-[2023.02.06-14.05.56:696][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Shem_013" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Shem_013.uasset" SILENT=true
-[2023.02.06-14.05.56:706][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Shem_013
-[2023.02.06-14.05.56:706][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Shem_0137C7DA5B84BE1C586A7518CBF5F92F9B9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Shem_013.uasset'
-[2023.02.06-14.05.56:711][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Kark_004" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Kark_004.uasset" SILENT=true
-[2023.02.06-14.05.56:719][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Kark_004
-[2023.02.06-14.05.56:719][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Kark_0049B348C974826E04C4CA51EA0BAC800A4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Kark_004.uasset'
-[2023.02.06-14.05.56:725][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Blin_008" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_008.uasset" SILENT=true
-[2023.02.06-14.05.56:736][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Blin_008
-[2023.02.06-14.05.56:736][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Blin_008F80CDE8D40119DF0B12441985894680F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_008.uasset'
-[2023.02.06-14.05.56:742][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Blin_010" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_010.uasset" SILENT=true
-[2023.02.06-14.05.56:754][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Blin_010
-[2023.02.06-14.05.56:754][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Blin_010B31412BE49D920F48367258F2E4513C0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_010.uasset'
-[2023.02.06-14.05.56:760][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_Blin_015" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_015.uasset" SILENT=true
-[2023.02.06-14.05.56:770][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_Blin_015
-[2023.02.06-14.05.56:771][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_Blin_015AB044D9A4082335B5172729568C81A85.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_Blin_015.uasset'
-[2023.02.06-14.05.56:776][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_6_044" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_6_044.uasset" SILENT=true
-[2023.02.06-14.05.56:784][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_6_044
-[2023.02.06-14.05.56:784][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_6_0447D9A3CDF4FC73B1ED19BE8978E02ADBA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_6_044.uasset'
-[2023.02.06-14.05.56:792][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_TVS_198" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_198.uasset" SILENT=true
-[2023.02.06-14.05.56:800][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_TVS_198
-[2023.02.06-14.05.56:800][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_198DA17D6A042FF7B3F5EC5AFBDDDB2BD3B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_198.uasset'
-[2023.02.06-14.05.56:806][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_TVS_196" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_196.uasset" SILENT=true
-[2023.02.06-14.05.56:817][148]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor_Full_re_TVS_196
-[2023.02.06-14.05.56:817][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_196328EC0F24F0CF67F416904AF4E60D5B3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_196.uasset'
-[2023.02.06-14.05.56:826][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor_Full_re_TVS_194" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_194.uasset" SILENT=true
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-[2023.02.06-14.05.57:219][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_01578478E124EDA9AF4AA5613A01F1C5902.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_015.uasset'
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-[2023.02.06-14.05.57:298][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_0203A45D5C54E5BBD29857420A5E120328C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_020.uasset'
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-[2023.02.06-14.05.57:313][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_021642DDCD44D63A1818F092CB65B674D5B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_021.uasset'
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-[2023.02.06-14.05.57:330][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_0223B30CD6D44926614C3D1E4A9CAB71162.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_022.uasset'
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-[2023.02.06-14.05.57:411][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_027A21B2A414726FE2D08CE02BCC7BEA10B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_027.uasset'
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-[2023.02.06-14.05.57:698][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_0488628715E48C2052A2C73C5A3328F6894.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_048.uasset'
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-[2023.02.06-14.05.57:715][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_0494319ED1C44F206B0CD8A068FB4E6A53D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_049.uasset'
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-[2023.02.06-14.05.57:732][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_050D20B6853455E58A0E363119CBB1E0445.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_050.uasset'
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-[2023.02.06-14.05.57:749][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_051F32BB3CA4558D4C3D99ECD9BD66775FA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_051.uasset'
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-[2023.02.06-14.05.57:765][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_052D7BD4F034019BFD38F1B28B073E2FBEE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_052.uasset'
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-[2023.02.06-14.05.57:782][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_05365FFC71A405E04D996B64BA85CC0C0E8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_053.uasset'
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-[2023.02.06-14.05.57:799][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_060ED3BA50C483455C41380BBA3A59A122C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_060.uasset'
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-[2023.02.06-14.05.57:816][148]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Reactor_Full_re_TVS_061C270678A49CD88D4DC81BB9CD5AEF5C7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Reactor_Full_re_TVS_061.uasset'
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-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_039.Reactor_Full_re_TVS_039
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_038.Reactor_Full_re_TVS_038
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_037.Reactor_Full_re_TVS_037
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_036.Reactor_Full_re_TVS_036
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_035.Reactor_Full_re_TVS_035
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_034.Reactor_Full_re_TVS_034
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-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_032.Reactor_Full_re_TVS_032
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_031.Reactor_Full_re_TVS_031
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_030.Reactor_Full_re_TVS_030
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_029.Reactor_Full_re_TVS_029
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_027.Reactor_Full_re_TVS_027
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_026.Reactor_Full_re_TVS_026
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_025.Reactor_Full_re_TVS_025
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_024.Reactor_Full_re_TVS_024
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_023.Reactor_Full_re_TVS_023
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_022.Reactor_Full_re_TVS_022
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_021.Reactor_Full_re_TVS_021
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_020.Reactor_Full_re_TVS_020
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_019.Reactor_Full_re_TVS_019
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_018.Reactor_Full_re_TVS_018
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_017.Reactor_Full_re_TVS_017
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_016.Reactor_Full_re_TVS_016
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_015.Reactor_Full_re_TVS_015
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_014.Reactor_Full_re_TVS_014
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_013.Reactor_Full_re_TVS_013
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_012.Reactor_Full_re_TVS_012
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_011.Reactor_Full_re_TVS_011
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_010.Reactor_Full_re_TVS_010
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_009.Reactor_Full_re_TVS_009
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_008.Reactor_Full_re_TVS_008
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_007.Reactor_Full_re_TVS_007
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_006.Reactor_Full_re_TVS_006
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_005.Reactor_Full_re_TVS_005
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_004.Reactor_Full_re_TVS_004
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_003.Reactor_Full_re_TVS_003
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_002.Reactor_Full_re_TVS_002
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_001.Reactor_Full_re_TVS_001
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_.Reactor_Full_re_TVS_
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Blin_19.Reactor_Full_re_Blin_19
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_192.Reactor_Full_re_TVS_192
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Blin_021.Reactor_Full_re_Blin_021
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Shem_069.Reactor_Full_re_Shem_069
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Line018.Reactor_Full_re_Line018
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Tube012.Reactor_Full_re_Tube012
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Kriska_.Reactor_Full_re_Kriska_
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_194.Reactor_Full_re_TVS_194
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_196.Reactor_Full_re_TVS_196
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_TVS_198.Reactor_Full_re_TVS_198
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_6_044.Reactor_Full_re_6_044
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Blin_015.Reactor_Full_re_Blin_015
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-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Kark_004.Reactor_Full_re_Kark_004
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Shem_013.Reactor_Full_re_Shem_013
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-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Vigorodka.Reactor_Full_re_Vigorodka
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor_Full_re_Sito.Reactor_Full_re_Sito
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.05.59:302][148]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.07.52:944][637]LogSlate: Window 'Color Picker' being destroyed
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-[2023.02.06-14.08.09:232][224]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.08.09:280][224]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.08.09:292][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-14.08.10:016][224]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.08.10:016][224]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background39EE80DF4BEE4830CAB4D0B7128648BE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.08.10:042][224]LogFileHelpers: Saving map 'Background' took 0.765
-[2023.02.06-14.08.10:059][224]LogFileHelpers: InternalPromptForCheckoutAndSave took 826 ms (total: 4.62 sec)
-[2023.02.06-14.08.10:063][224]AssetCheck: New page: Asset Save: Background
-[2023.02.06-14.08.10:063][224]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.08.34:706][142]LogViewport: Scene viewport resized to 1820x1247, mode Windowed.
-[2023.02.06-14.08.34:780][144]LogViewport: Scene viewport resized to 1893x1247, mode Windowed.
-[2023.02.06-14.08.34:853][146]LogViewport: Scene viewport resized to 1958x1247, mode Windowed.
-[2023.02.06-14.08.34:932][148]LogViewport: Scene viewport resized to 1979x1247, mode Windowed.
-[2023.02.06-14.13.58:919][ 12]LogPropertyNode: Warning: UI Min (1.0) >= UI Max (.01) for Ranged Numeric property /Script/Engine.PostProcessSettings:LumenDiffuseColorBoost
-[2023.02.06-14.15.03:549][133]Cmd: STAT FPS
-[2023.02.06-14.15.16:809][609]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.19:486][698]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.22:167][787]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.23:694][833]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.27:276][960]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.28:222][993]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.29:796][ 52]Cmd: TRANSACTION UNDO
-[2023.02.06-14.15.29:796][ 52]LogEditorTransaction: Undo Hide Selected
-[2023.02.06-14.15.30:887][ 76]Cmd: ACTOR UNHIDE ALL
-[2023.02.06-14.15.32:952][111]Cmd: SELECT NONE
-[2023.02.06-14.15.41:608][316]LogSlate: Window 'Message' being destroyed
-[2023.02.06-14.15.41:621][316]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Metallic.M_Metallic
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.06-14.15.42:038][316]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Total job queries 539, among them cache hits 327 (60.67%)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Tracking 212 distinct input hashes that result in 158 distinct outputs (74.53%)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: RAM used: 1.80 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Shaders Compiled: 49
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Jobs assigned 49, completed 49 (100.00%)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Average time worker was idle: 332.70 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Time job spent in pending queue: average 0.02 s, longest 0.08 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Job execution time: average 3.05 s, max 4.37 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Job life time (pending + execution): average 3.07 s, max 4.38
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.25 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Jobs were issued in 20 batches (only local compilation was used), average 2.45 jobs/batch
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Average processing rate: 6.76 jobs/sec
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Total thread time: 39.91 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Total thread preprocess time: 2.12 s
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Percentage time preprocessing: 5.31%
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Effective parallelization: 5.50 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 4 times, average 1.43 sec, max 1.71 sec, min 1.14 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 0.91 sec, max 1.00 sec, min 0.83 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.91 sec, max 0.91 sec, min 0.91 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.35% of total time (compiled 4 times, average 1.43 sec, max 1.71 sec, min 1.14 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 7.95% of total time (compiled 2 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.34% of total time (compiled 3 times, average 0.71 sec, max 0.85 sec, min 0.60 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.02% of total time (compiled 2 times, average 1.00 sec, max 1.03 sec, min 0.97 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 4.77% of total time (compiled 3 times, average 0.63 sec, max 0.71 sec, min 0.54 sec)
-[2023.02.06-14.15.42:253][316]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.15.42:262][316]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.06-14.15.42:285][316]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-14.15.42:287][316]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-14.15.42:293][316]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.15.42:293][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.15.45:017][432]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.15.45:976][499]Cmd: TRANSACTION UNDO
-[2023.02.06-14.15.45:976][499]LogEditorTransaction: Undo Hide Selected
-[2023.02.06-14.15.59:197][243]Cmd: SELECT NONE
-[2023.02.06-14.16.12:334][220]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.16.17:286][565]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.16.20:845][770]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.16.20:847][770]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.16.20:984][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.20:984][770]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.20:984][770]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.16.20:988][770]LogViewport: Scene viewport resized to 155x306, mode Windowed.
-[2023.02.06-14.16.21:057][772]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.16.21:057][772]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.21:057][772]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.16.21:057][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.21:057][772]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.16.23:818][858]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-14.16.36:931][252]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.36:931][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.36:931][252]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.16.37:813][277]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.37:813][277]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.37:813][277]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.37:813][277]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.16.37:920][280]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.02.06-14.16.37:920][280]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.37:920][280]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.16.37:920][280]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.37:920][280]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.16.38:513][301]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 67.23 ms. Compile time 65.94 ms, link time 1.27 ms.
-[2023.02.06-14.16.43:400][449]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.43:400][449]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.43:400][449]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.16.43:427][451]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.02.06-14.16.43:427][451]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.43:427][451]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.16.43:427][451]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.43:427][451]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.16.47:004][554]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.47:004][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.47:004][554]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.16.47:744][576]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.47:744][576]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.16.47:744][576]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.47:744][576]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.16.47:824][578]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.16.47:824][578]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.47:824][578]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.16.47:824][578]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.47:824][578]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.16.48:482][595]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 69.16 ms. Compile time 67.80 ms, link time 1.35 ms.
-[2023.02.06-14.16.50:570][653]LogMaterialEditor: Saving and Compiling material M_Metallic
-[2023.02.06-14.16.51:020][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
-[2023.02.06-14.16.51:694][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.06-14.16.51:714][653]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.16.53:501][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.06-14.16.53:503][653]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.06-14.16.53:503][653]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_MetallicC1EB731848641CF9F93441919EA1528D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.06-14.16.53:519][653]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.80 sec (total: 6.43 sec)
-[2023.02.06-14.16.53:523][653]AssetCheck: New page: Asset Save: M_Metallic
-[2023.02.06-14.16.53:523][653]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: MaxSampler: 274 instructions
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.16.53:523][653]MaterialEditorStats: Shader Count: 20
-[2023.02.06-14.17.03:111][948]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.03:111][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.03:111][948]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.17.03:244][951]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.17.03:244][951]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.03:244][951]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.17.03:244][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.03:244][951]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.17.14:555][305]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.14:555][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.14:555][305]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.17.15:432][328]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.15:432][328]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.15:432][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.15:432][328]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.17.15:511][330]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.17.15:511][330]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.15:511][330]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.17.15:511][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.15:511][330]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.17.16:123][347]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 1 new) took 65.63 ms. Compile time 63.77 ms, link time 1.84 ms.
-[2023.02.06-14.17.19:153][442]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.19:153][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.19:153][442]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.17.19:201][445]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.17.19:201][445]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.19:201][445]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.17.19:201][445]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.19:201][445]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.17.21:790][540]Cmd: SELECT NONE
-[2023.02.06-14.17.29:493][798]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.29:493][798]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.29:493][798]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.17.29:590][801]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.17.29:590][801]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.29:590][801]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.17.29:590][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.29:590][801]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.17.31:445][847]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.17.31:445][847]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.31:445][847]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.17.31:521][850]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.17.31:521][850]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.17.31:521][850]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.17.31:521][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.17.31:521][850]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.18.04:016][320]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.06-14.18.04:016][320]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.06-14.19.09:892][726]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.09:892][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.09:892][726]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.19.10:520][743]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.19.10:520][743]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Total job queries 686, among them cache hits 433 (63.12%)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Tracking 249 distinct input hashes that result in 177 distinct outputs (71.08%)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: RAM used: 2.08 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Shaders Compiled: 80
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Jobs assigned 84, completed 80 (95.24%)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Average time worker was idle: 384.67 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Job execution time: average 2.20 s, max 4.37 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Job life time (pending + execution): average 2.24 s, max 4.38
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 14.13 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Jobs were issued in 55 batches (only local compilation was used), average 1.53 jobs/batch
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Average processing rate: 5.66 jobs/sec
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Total thread time: 61.44 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Total thread preprocess time: 3.28 s
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Percentage time preprocessing: 5.35%
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Effective parallelization: 4.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.53 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 7 times, average 1.31 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.06 sec, max 1.17 sec, min 0.97 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 3 times, average 0.90 sec, max 0.91 sec, min 0.88 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 3 times, average 0.88 sec, max 0.91 sec, min 0.86 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.90% of total time (compiled 7 times, average 1.31 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 7.47% of total time (compiled 3 times, average 1.53 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.35% of total time (compiled 6 times, average 0.65 sec, max 0.85 sec, min 0.59 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.58% of total time (compiled 6 times, average 0.57 sec, max 0.78 sec, min 0.52 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.16% of total time (compiled 3 times, average 1.06 sec, max 1.17 sec, min 0.97 sec)
-[2023.02.06-14.19.10:521][743]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.19.10:758][751]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.10:758][751]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.10:758][751]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.10:758][751]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.19.10:836][754]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.06-14.19.10:836][754]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.10:836][754]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.19.10:836][754]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.10:836][754]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.19.11:582][781]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 1 new) took 64.83 ms. Compile time 63.26 ms, link time 1.55 ms.
-[2023.02.06-14.19.15:430][887]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.15:430][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.15:430][887]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.19.16:191][915]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.16:191][915]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.16:191][915]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.16:191][915]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.19.16:311][918]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.06-14.19.16:311][918]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.16:311][918]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.19.16:311][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.16:311][918]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.19.16:922][936]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 1 new) took 65.71 ms. Compile time 64.31 ms, link time 1.38 ms.
-[2023.02.06-14.19.18:812][989]LogMaterialEditor: Saving and Compiling material M_Metallic
-[2023.02.06-14.19.19:237][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.06-14.19.19:970][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.06-14.19.19:988][989]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.19.21:748][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.06-14.19.21:750][989]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.06-14.19.21:750][989]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_MetallicFE7EF40843EC7258490E1CB9E051D225.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.06-14.19.21:767][989]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.77 sec (total: 8.21 sec)
-[2023.02.06-14.19.21:769][989]AssetCheck: New page: Asset Save: M_Metallic
-[2023.02.06-14.19.21:769][989]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: MaxSampler: 274 instructions
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.21:770][989]MaterialEditorStats: Shader Count: 20
-[2023.02.06-14.19.44:270][750]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.44:270][750]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.44:270][750]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.19.44:470][753]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.19.44:470][753]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.44:470][753]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.19.44:470][753]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.44:470][753]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.19.54:791][ 97]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.19.54:792][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.54:792][ 97]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.19.54:840][100]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.19.54:840][100]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.19.54:840][100]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.19.54:840][100]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.19.54:840][100]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.20.10:168][588]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.20.10:168][588]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.10:168][588]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.20.10:274][591]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.20.10:275][591]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.20.10:275][591]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.20.10:275][591]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.10:275][591]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.20.22:348][ 25]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.20.22:348][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.22:348][ 25]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.20.22:399][ 28]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.20.22:399][ 28]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.20.22:399][ 28]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.20.22:399][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.22:399][ 28]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.20.25:052][125]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.20.25:052][125]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.25:052][125]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.20.25:103][128]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.20.25:103][128]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.20.25:103][128]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.20.25:103][128]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.25:103][128]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.20.26:688][185]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.20.26:688][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.26:688][185]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.20.26:739][188]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.20.26:739][188]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.20.26:739][188]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.20.26:739][188]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.26:739][188]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.20.28:298][244]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.20.28:298][244]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.28:298][244]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.20.28:347][247]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.20.28:347][247]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.20.28:347][247]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.20.28:347][247]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.20.28:347][247]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.21.00:402][ 46]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.21.00:406][ 46]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.21.00:406][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.21.00:406][ 46]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.21.00:458][ 49]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.06-14.21.00:458][ 49]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.21.00:458][ 49]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.21.00:458][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.21.00:458][ 49]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.21.03:347][ 90]LogSlate: Window 'Message' being destroyed
-[2023.02.06-14.21.03:360][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Metallic.M_Metallic
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.06-14.21.03:771][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
-[2023.02.06-14.21.03:992][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.06-14.21.04:015][ 90]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-14.21.04:016][ 90]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.06-14.21.04:023][ 90]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.21.04:023][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.21.06:781][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.06-14.21.06:792][259]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.21.06:841][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.21.06:852][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.06-14.21.07:580][259]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.21.07:580][259]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background3E63D0344CD298F3507FC694524BB4B4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.21.07:611][259]LogFileHelpers: Saving map 'Background' took 0.774
-[2023.02.06-14.21.07:665][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.06-14.21.07:666][259]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.06-14.21.07:667][259]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_MetallicF66FA15646310238BDD57AAE737FC345.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.06-14.21.07:698][259]LogFileHelpers: InternalPromptForCheckoutAndSave took 906 ms (total: 9.11 sec)
-[2023.02.06-14.21.07:702][259]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.06-14.21.07:702][259]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.06-14.21.07:702][259]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.21.30:962][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.06-14.22.00:569][858]Cmd: MODE ROTGRID=0
-[2023.02.06-14.22.09:759][513]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-14.22.09:759][513]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-14.23.10:717][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.06-14.23.10:723][291]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.23.10:781][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.23.10:793][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.06-14.23.11:529][291]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.23.11:529][291]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background7581A47342AE530A9F401A89AB39D4CC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.23.11:555][291]LogFileHelpers: Saving map 'Background' took 0.778
-[2023.02.06-14.23.11:571][291]LogFileHelpers: InternalPromptForCheckoutAndSave took 848 ms (total: 9.96 sec)
-[2023.02.06-14.23.11:592][291]AssetCheck: New page: Asset Save: Background
-[2023.02.06-14.23.11:592][291]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.24.44:360][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-14.24.44:366][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.24.44:425][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.24.44:437][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.06-14.24.45:159][104]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.24.45:159][104]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background7E69CD7B4C7A1674B99BE5B51FDEBBEB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.24.45:185][104]LogFileHelpers: Saving map 'Background' took 0.763
-[2023.02.06-14.24.45:201][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 835 ms (total: 10.8 sec)
-[2023.02.06-14.24.45:221][104]AssetCheck: New page: Asset Save: Background
-[2023.02.06-14.24.45:221][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.35.18:429][246]Cmd: ACTOR UNHIDE ALL
-[2023.02.06-14.35.21:367][408]Cmd: DELETE
-[2023.02.06-14.35.21:367][408]Cmd: ACTOR DELETE
-[2023.02.06-14.35.21:469][408]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.06-14.35.21:481][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.06-14.35.21:483][408]LogEditorActor: Deleted 1 Actors (0.117 secs)
-[2023.02.06-14.36.10:144][ 89]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.06-14.36.10:146][ 89]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.36.10:324][ 89]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.06-14.36.10:384][ 89]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.06-14.36.14:797][209]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Total job queries 846, among them cache hits 564 (66.67%)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Tracking 274 distinct input hashes that result in 191 distinct outputs (69.71%)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: RAM used: 2.26 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Shaders Compiled: 105
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Jobs assigned 113, completed 105 (92.92%)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Average time worker was idle: 371.22 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Job execution time: average 1.89 s, max 4.37 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Job life time (pending + execution): average 1.94 s, max 4.38
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 19.31 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Jobs were issued in 84 batches (only local compilation was used), average 1.35 jobs/batch
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Total thread time: 79.79 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Total thread preprocess time: 4.30 s
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Effective parallelization: 4.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 9 times, average 1.28 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 4 times, average 1.09 sec, max 1.18 sec, min 0.97 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 0.89 sec, max 0.91 sec, min 0.87 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 0.88 sec, max 0.91 sec, min 0.86 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.38% of total time (compiled 9 times, average 1.28 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 7.52% of total time (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.37% of total time (compiled 8 times, average 0.63 sec, max 0.85 sec, min 0.59 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 8 times, average 0.56 sec, max 0.78 sec, min 0.52 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: FPathTracingMaterialCHS - 5.45% of total time (compiled 4 times, average 1.09 sec, max 1.18 sec, min 0.97 sec)
-[2023.02.06-14.36.14:798][209]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.36.15:710][231]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 70.14 ms. Compile time 68.20 ms, link time 1.93 ms.
-[2023.02.06-14.36.48:115][417]Cmd: SELECT NONE
-[2023.02.06-14.36.54:238][636]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.36.59:786][838]Cmd: TRANSACTION UNDO
-[2023.02.06-14.36.59:786][838]LogEditorTransaction: Undo Move Elements
-[2023.02.06-14.37.01:317][871]Cmd: SELECT NONE
-[2023.02.06-14.37.27:262][783]Cmd: TRANSACTION UNDO
-[2023.02.06-14.37.27:262][783]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.06-14.37.35:418][ 10]Cmd: TRANSACTION UNDO
-[2023.02.06-14.37.35:418][ 10]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.06-14.37.37:360][ 50]Cmd: TRANSACTION UNDO
-[2023.02.06-14.37.37:360][ 50]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.06-14.37.50:074][470]Cmd: SELECT NONE
-[2023.02.06-14.37.56:356][695]Cmd: ACTOR UNHIDE ALL
-[2023.02.06-14.38.00:190][834]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.06-14.38.00:230][834]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.06-14.38.00:240][834]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.06-14.38.01:166][834]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.06-14.38.01:189][834]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.38.01:189][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.38.02:178][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.06-14.38.02:183][888]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.38.02:245][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.38.02:262][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
-[2023.02.06-14.38.02:990][888]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.38.02:990][888]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background82E0A61345CBC6576AE205A3CF8FD1F9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.38.03:015][888]LogFileHelpers: Saving map 'Background' took 0.775
-[2023.02.06-14.38.03:038][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.06-14.38.03:039][888]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.06-14.38.03:039][888]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstD3AB11E647F9C7FE559DA3BE72A197F3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.06-14.38.03:057][888]LogFileHelpers: InternalPromptForCheckoutAndSave took 873 ms (total: 11.6 sec)
-[2023.02.06-14.38.03:077][888]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.06-14.38.03:077][888]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.06-14.38.03:077][888]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.38.20:366][770]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.38.37:509][745]Cmd: TRANSACTION UNDO
-[2023.02.06-14.38.37:509][745]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.38.52:078][360]Cmd: TRANSACTION UNDO
-[2023.02.06-14.38.52:079][360]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.39.39:632][694]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.41:158][768]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.43:059][859]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.44:367][919]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.45:652][980]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.47:419][ 64]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.48:454][106]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.49:416][148]Cmd: TRANSACTION UNDO
-[2023.02.06-14.39.49:416][148]LogEditorTransaction: Undo Hide Selected
-[2023.02.06-14.39.52:804][224]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.39.58:471][477]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.40.03:767][722]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.40.16:717][398]Cmd: TRANSACTION UNDO
-[2023.02.06-14.40.16:717][398]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.40.22:685][615]Cmd: TRANSACTION UNDO
-[2023.02.06-14.40.22:685][615]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.40.26:839][733]Cmd: TRANSACTION UNDO
-[2023.02.06-14.40.26:839][733]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.40.33:501][996]Cmd: TRANSACTION UNDO
-[2023.02.06-14.40.33:501][996]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.40.38:426][165]Cmd: TRANSACTION UNDO
-[2023.02.06-14.40.38:426][165]LogEditorTransaction: Undo Create Actors
-[2023.02.06-14.41.59:541][791]Cmd: ACTOR UNHIDE ALL
-[2023.02.06-14.42.04:243][ 6]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.42.04:243][ 6]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.06-14.42.41:218][399]Cmd: SELECT NONE
-[2023.02.06-14.43.00:609][362]Cmd: TRANSACTION UNDO
-[2023.02.06-14.43.00:609][362]LogEditorTransaction: Undo Select None
-[2023.02.06-14.43.02:746][399]Cmd: TRANSACTION UNDO
-[2023.02.06-14.43.02:746][399]LogEditorTransaction: Undo Replace component used material
-[2023.02.06-14.43.06:578][497]Cmd: SELECT NONE
-[2023.02.06-14.43.10:631][677]Cmd: TRANSACTION UNDO
-[2023.02.06-14.43.10:631][677]LogEditorTransaction: Undo Select None
-[2023.02.06-14.43.12:561][705]Cmd: TRANSACTION UNDO
-[2023.02.06-14.43.12:561][705]LogEditorTransaction: Undo Replace component used material
-[2023.02.06-14.43.14:560][739]Cmd: SELECT NONE
-[2023.02.06-14.43.52:652][637]LogViewport: Scene viewport resized to 985x557, mode Windowed.
-[2023.02.06-14.43.56:439][716]LogViewport: Scene viewport resized to 1979x1247, mode Windowed.
-[2023.02.06-14.43.58:553][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
-[2023.02.06-14.43.58:563][802]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.43.58:609][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.43.58:620][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.06-14.43.59:389][802]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.43.59:389][802]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background269140F540908B34BD75DDB871817C75.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.43.59:415][802]LogFileHelpers: Saving map 'Background' took 0.809
-[2023.02.06-14.43.59:445][802]LogFileHelpers: InternalPromptForCheckoutAndSave took 881 ms (total: 12.5 sec)
-[2023.02.06-14.43.59:465][802]AssetCheck: New page: Asset Save: Background
-[2023.02.06-14.43.59:465][802]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.44.13:044][411]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.06-14.44.13:045][411]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.44.13:232][411]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Total job queries 854, among them cache hits 570 (66.74%)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Tracking 284 distinct input hashes that result in 197 distinct outputs (69.37%)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: RAM used: 2.34 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Shaders Compiled: 115
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Jobs assigned 115, completed 115 (100.00%)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Average time worker was idle: 364.04 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Job execution time: average 1.81 s, max 4.37 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Job life time (pending + execution): average 1.85 s, max 4.38
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 20.91 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Jobs were issued in 86 batches (only local compilation was used), average 1.34 jobs/batch
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Average processing rate: 5.50 jobs/sec
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Total thread time: 85.59 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Total thread preprocess time: 4.59 s
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Percentage time preprocessing: 5.36%
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Effective parallelization: 4.09 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 10 times, average 1.27 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 4 times, average 1.09 sec, max 1.18 sec, min 0.97 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 0.89 sec, max 0.91 sec, min 0.87 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 0.88 sec, max 0.91 sec, min 0.86 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.89% of total time (compiled 10 times, average 1.27 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 7.01% of total time (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.79% of total time (compiled 9 times, average 0.65 sec, max 0.85 sec, min 0.59 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.93% of total time (compiled 9 times, average 0.56 sec, max 0.78 sec, min 0.52 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: FLumenCardVS - 5.32% of total time (compiled 9 times, average 0.51 sec, max 0.67 sec, min 0.47 sec)
-[2023.02.06-14.44.24:109][692]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.44.25:987][750]Cmd: SELECT NONE
-[2023.02.06-14.44.30:222][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.06-14.44.30:227][898]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.44.30:356][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.06-14.44.30:363][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.06-14.44.30:487][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.06-14.44.30:491][898]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.06-14.44.30:491][898]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstD834CF7B4D4610102D32C0A0D591E5C6.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.06-14.44.30:519][898]LogFileHelpers: InternalPromptForCheckoutAndSave took 292 ms (total: 12.8 sec)
-[2023.02.06-14.44.30:522][898]AssetCheck: New page: Asset Save: M_Cube_Inst
-[2023.02.06-14.44.30:522][898]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.06-14.44.32:013][950]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.06-14.44.32:057][950]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.06-14.44.32:063][950]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.44.32:063][950]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.44.39:140][257]Cmd: ACTOR UNHIDE ALL
-[2023.02.06-14.44.42:982][424]Cmd: DELETE
-[2023.02.06-14.44.42:982][424]Cmd: ACTOR DELETE
-[2023.02.06-14.44.43:085][424]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.06-14.44.43:097][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.06-14.44.43:100][424]LogEditorActor: Deleted 1 Actors (0.118 secs)
-[2023.02.06-14.44.47:695][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.06-14.44.47:699][637]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-14.44.47:773][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-14.44.47:789][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.06-14.44.48:525][637]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-14.44.48:525][637]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEDFB4AED44C4BE403EEB8C9BEFAED160.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-14.44.48:550][637]LogFileHelpers: Saving map 'Background' took 0.783
-[2023.02.06-14.44.48:567][637]LogFileHelpers: InternalPromptForCheckoutAndSave took 868 ms (total: 13.7 sec)
-[2023.02.06-14.44.48:587][637]AssetCheck: New page: Asset Save: Background
-[2023.02.06-14.44.48:587][637]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-14.46.06:545][288]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.02.06-14.46.06:551][288]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.02.06-14.46.06:563][289]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.02.06-14.46.06:564][289]LogContentBrowser: End creating deferred item NewMaterial
-[2023.02.06-14.46.10:689][400]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.06-14.46.10:701][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.46.10:847][400]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.10:847][400]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.06-14.46.10:847][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.06-14.46.10:847][400]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.10:851][400]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.06-14.46.10:955][402]MaterialEditorStats: Shader Count: 10
-[2023.02.06-14.46.15:613][514]LogContentBrowser: Deferred new asset file creation: NewMaterial1
-[2023.02.06-14.46.15:618][514]LogContentBrowser: Creating deferred item: NewMaterial1
-[2023.02.06-14.46.15:628][515]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial1).
-[2023.02.06-14.46.20:103][676]LogContentBrowser: Attempting asset rename: NewMaterial1 -> M_Holo
-[2023.02.06-14.46.20:104][676]LogContentBrowser: End creating deferred item NewMaterial1
-[2023.02.06-14.46.25:384][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
-[2023.02.06-14.46.26:769][804]LogSlate: Window 'Delete Assets' being destroyed
-[2023.02.06-14.46.26:812][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.06-14.46.26:821][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.06-14.46.26:830][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.06-14.46.28:606][861]LogSlate: Window 'M_Cube' being destroyed
-[2023.02.06-14.46.28:665][861]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.46.28:666][861]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.46.29:537][892]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.06-14.46.29:539][892]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.46.29:734][892]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.29:734][892]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.29:734][892]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.29:738][892]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-14.46.30:651][919]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.30:651][919]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.30:651][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.30:651][919]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.46.30:735][922]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-14.46.30:735][922]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.30:735][922]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.46.30:735][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.30:735][922]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.46.31:599][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionLinearInterpolate'"MaterialGraphNode_28.MaterialExpressionLinearInterpolate_1"')'
-[2023.02.06-14.46.31:599][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_35.MaterialExpressionScalarParameter_3"')'
-[2023.02.06-14.46.31:600][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_3 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_3 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_3
-[2023.02.06-14.46.31:600][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_3.MaterialExpressionMultiply_4"')'
-[2023.02.06-14.46.31:600][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_53.MaterialExpressionScalarParameter_5"')'
-[2023.02.06-14.46.31:601][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_49.MaterialExpressionMultiply_8"')'
-[2023.02.06-14.46.31:601][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_48.MaterialExpressionConstant_0"')'
-[2023.02.06-14.46.31:602][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionFresnel'"MaterialGraphNode_29.MaterialExpressionFresnel_0"')'
-[2023.02.06-14.46.31:602][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_25.MaterialExpressionMultiply_3"')'
-[2023.02.06-14.46.31:604][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_4
-[2023.02.06-14.46.31:604][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_4.MaterialExpressionMaterialFunctionCall_3"')'
-[2023.02.06-14.46.31:605][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_5 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_5 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_5
-[2023.02.06-14.46.31:605][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPanner'"MaterialGraphNode_5.MaterialExpressionPanner_5"',InputName="UV Channel"))'
-[2023.02.06-14.46.31:606][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_6 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_6
-[2023.02.06-14.46.31:606][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_6.MaterialExpressionMaterialFunctionCall_4"')'
-[2023.02.06-14.46.31:606][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_9 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_9 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_9
-[2023.02.06-14.46.31:606][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_9.MaterialExpressionScalarParameter_14"')'
-[2023.02.06-14.46.31:606][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_6 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_6
-[2023.02.06-14.46.31:606][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_6.MaterialExpressionMaterialFunctionCall_4"',OutputIndex=1)'
-[2023.02.06-14.46.31:606][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_9 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_9 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_9
-[2023.02.06-14.46.31:606][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_9.MaterialExpressionScalarParameter_14"')'
-[2023.02.06-14.46.31:608][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_7 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_7 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_7
-[2023.02.06-14.46.31:608][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_7.MaterialExpressionMultiply_16"')'
-[2023.02.06-14.46.31:609][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_8 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_8
-[2023.02.06-14.46.31:609][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_8.MaterialExpressionMultiply_17"')'
-[2023.02.06-14.46.31:610][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.06-14.46.31:610][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_10.MaterialExpressionSine_0"')'
-[2023.02.06-14.46.31:610][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.06-14.46.31:610][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_10.MaterialExpressionSine_0"')'
-[2023.02.06-14.46.31:611][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_11
-[2023.02.06-14.46.31:611][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_11.MaterialExpressionSine_1"')'
-[2023.02.06-14.46.31:611][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_11
-[2023.02.06-14.46.31:611][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_11.MaterialExpressionSine_1"')'
-[2023.02.06-14.46.31:612][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_12 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_12
-[2023.02.06-14.46.31:612][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_12.MaterialExpressionMultiply_0"')'
-[2023.02.06-14.46.31:612][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.06-14.46.31:612][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_13.MaterialExpressionMultiply_1"')'
-[2023.02.06-14.46.31:613][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_14 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_14
-[2023.02.06-14.46.31:613][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_14.MaterialExpressionMultiply_2"')'
-[2023.02.06-14.46.31:613][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.06-14.46.31:613][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_13.MaterialExpressionMultiply_1"')'
-[2023.02.06-14.46.31:615][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_16 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_16 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_16
-[2023.02.06-14.46.31:615][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_16.MaterialExpressionWorldPosition_0"')'
-[2023.02.06-14.46.31:617][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_17 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_17 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_17
-[2023.02.06-14.46.31:617][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_17.MaterialExpressionComponentMask_0"')'
-[2023.02.06-14.46.31:617][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_18.MaterialExpressionScalarParameter_0"')'
-[2023.02.06-14.46.31:617][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_19.MaterialExpressionDivide_0"')'
-[2023.02.06-14.46.31:618][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPanner'"MaterialGraphNode_20.MaterialExpressionPanner_0"')'
-[2023.02.06-14.46.31:619][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_21.MaterialExpressionComponentMask_1"')'
-[2023.02.06-14.46.31:620][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionFrac'"MaterialGraphNode_22.MaterialExpressionFrac_0"')'
-[2023.02.06-14.46.31:621][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPower'"MaterialGraphNode_23.MaterialExpressionPower_0"')'
-[2023.02.06-14.46.31:622][950]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_15 but could also be: /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_15
-[2023.02.06-14.46.31:622][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionStaticSwitchParameter'"MaterialGraphNode_15.MaterialExpressionStaticSwitchParameter_0"')'
-[2023.02.06-14.46.31:622][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionLinearInterpolate'"MaterialGraphNode_24.MaterialExpressionLinearInterpolate_0"')'
-[2023.02.06-14.46.31:624][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_26.MaterialExpressionVectorParameter_0"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.06-14.46.31:624][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_27.MaterialExpressionVectorParameter_1"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.06-14.46.31:624][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionFresnel'"MaterialGraphNode_29.MaterialExpressionFresnel_0"')'
-[2023.02.06-14.46.31:625][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_30.MaterialExpressionScalarParameter_1"')'
-[2023.02.06-14.46.31:628][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTime'"MaterialGraphNode_40.MaterialExpressionTime_0"')'
-[2023.02.06-14.46.31:629][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTime'"MaterialGraphNode_40.MaterialExpressionTime_0"')'
-[2023.02.06-14.46.31:629][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_41.MaterialExpressionSine_2"')'
-[2023.02.06-14.46.31:629][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSine'"MaterialGraphNode_42.MaterialExpressionSine_3"')'
-[2023.02.06-14.46.31:630][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_43.MaterialExpressionMultiply_6"')'
-[2023.02.06-14.46.31:630][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_44.MaterialExpressionAdd_0"')'
-[2023.02.06-14.46.31:632][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVertexNormalWS'"MaterialGraphNode_46.MaterialExpressionVertexNormalWS_0"')'
-[2023.02.06-14.46.31:632][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_45.MaterialExpressionDivide_1"')'
-[2023.02.06-14.46.31:634][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_47.MaterialExpressionMultiply_7"')'
-[2023.02.06-14.46.31:634][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_52.MaterialExpressionMultiply_9"')'
-[2023.02.06-14.46.31:636][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_50.MaterialExpressionScalarParameter_6"')'
-[2023.02.06-14.46.31:636][950]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_51.MaterialExpressionMaterialFunctionCall_2"',OutputIndex=3)'
-[2023.02.06-14.46.31:660][950]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.31:660][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.31:660][950]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.31:715][952]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-14.46.31:715][952]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.31:715][952]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.46.31:715][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.31:715][952]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.46.37:708][117]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.37:708][117]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.37:708][117]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.38:592][140]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.06-14.46.38:592][140]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.38:592][140]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.46.38:592][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.38:593][140]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.46.39:420][157]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 69.17 ms. Compile time 67.77 ms, link time 1.39 ms.
-[2023.02.06-14.46.41:101][196]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.41:101][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.41:101][196]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.41:973][213]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.06-14.46.41:973][213]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.41:973][213]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.46.41:973][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.41:973][213]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.46.45:299][296]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.45:299][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.45:299][296]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.46:047][319]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.46:047][319]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.46:047][319]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.46:047][319]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.46.46:160][323]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.06-14.46.46:160][323]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-14.46.46:160][323]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-14.46.46:160][323]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.46:160][323]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.46.52:759][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.52:759][495]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.52:759][495]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.53:614][524]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.46.53:614][524]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.46.53:614][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.53:614][524]MaterialEditorStats: Shader Count: 2
-[2023.02.06-14.46.54:363][549]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 71.73 ms. Compile time 70.24 ms, link time 1.47 ms.
-[2023.02.06-14.46.56:997][628]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.56:997][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.56:997][628]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.57:827][648]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.46.57:827][648]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.46.57:827][648]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.57:827][648]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.46.58:607][666]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 69.59 ms. Compile time 67.80 ms, link time 1.75 ms.
-[2023.02.06-14.46.59:127][677]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.59:127][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.59:127][677]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.46.59:247][680]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.46.59:247][680]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.46.59:247][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.59:247][680]MaterialEditorStats: Shader Count: 3
-[2023.02.06-14.46.59:990][696]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.46.59:990][696]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.46.59:990][696]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.47.00:111][699]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.47.00:111][699]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.47.00:111][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.47.00:111][699]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.47.01:904][749]LogMaterialEditor: Applying material M_Holo
-[2023.02.06-14.47.02:372][749]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.06-14.47.03:161][749]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.06-14.47.03:181][749]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.47.03:181][749]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.47.03:181][749]MaterialEditorStats: Shader Count: 2
-[2023.02.06-14.47.03:298][752]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.47.03:298][752]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.47.03:298][752]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.47.03:298][752]MaterialEditorStats: Shader Count: 5
-[2023.02.06-14.47.04:598][793]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.06-14.47.04:636][793]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.06-14.47.04:641][793]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-14.47.04:641][793]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-14.47.29:489][675]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst
-[2023.02.06-14.47.29:496][675]LogContentBrowser: Creating deferred item: M_Holo_Inst
-[2023.02.06-14.47.29:504][676]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst).
-[2023.02.06-14.47.30:261][702]LogContentBrowser: Attempting asset rename: M_Holo_Inst -> M_Holo_Inst
-[2023.02.06-14.47.30:261][702]LogContentBrowser: End creating deferred item M_Holo_Inst
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Total job queries 1015, among them cache hits 700 (68.97%)
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Tracking 315 distinct input hashes that result in 213 distinct outputs (67.62%)
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: RAM used: 2.56 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.08%
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Shaders Compiled: 142
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Jobs assigned 142, completed 142 (100.00%)
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Average time worker was idle: 296.35 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Job execution time: average 1.61 s, max 4.37 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Job life time (pending + execution): average 1.66 s, max 4.38
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 29.18 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Jobs were issued in 113 batches (only local compilation was used), average 1.26 jobs/batch
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Average processing rate: 4.87 jobs/sec
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Total thread time: 102.72 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Total thread preprocess time: 5.41 s
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Percentage time preprocessing: 5.26%
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Effective parallelization: 3.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.25 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.47.32:734][783]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 2 times, average 1.20 sec, max 1.22 sec, min 1.18 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 4 times, average 1.09 sec, max 1.18 sec, min 0.97 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 0.89 sec, max 0.91 sec, min 0.87 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 15.88% of total time (compiled 13 times, average 1.25 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.20% of total time (compiled 15 times, average 0.56 sec, max 0.78 sec, min 0.52 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.98% of total time (compiled 13 times, average 0.63 sec, max 0.85 sec, min 0.54 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: FLumenCardVS - 5.88% of total time (compiled 12 times, average 0.50 sec, max 0.67 sec, min 0.47 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 5.84% of total time (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.47.32:735][783]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.47.34:303][836]Cmd: SELECT NONE
-[2023.02.06-14.47.55:754][625]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst.M_Holo_Inst
-[2023.02.06-14.47.55:755][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.47.55:918][625]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.06-14.48.02:092][799]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.48.40:854][163]LogD3D12RHI: Creating RTPSO with 28 shaders (0 cached, 1 new) took 68.19 ms. Compile time 66.85 ms, link time 1.32 ms.
-[2023.02.06-14.49.31:775][708]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.49.39:540][881]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.49.53:045][204]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.06-14.51.02:481][602]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.51.04:041][654]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-14.51.07:440][767]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.06-14.51.07:443][767]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-14.51.07:546][767]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.51.07:546][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.51.07:546][767]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.51.07:550][767]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Total job queries 1050, among them cache hits 720 (68.57%)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Tracking 326 distinct input hashes that result in 219 distinct outputs (67.18%)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: RAM used: 2.63 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.08%
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Shaders Compiled: 153
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Jobs assigned 157, completed 153 (97.45%)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Average time worker was idle: 268.64 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Job execution time: average 1.55 s, max 4.37 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Job life time (pending + execution): average 1.59 s, max 4.38
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 32.58 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Jobs were issued in 128 batches (only local compilation was used), average 1.23 jobs/batch
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Average processing rate: 4.70 jobs/sec
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Total thread time: 109.71 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Total thread preprocess time: 5.74 s
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Percentage time preprocessing: 5.23%
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Effective parallelization: 3.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.25 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 4 times, average 1.21 sec, max 1.24 sec, min 1.18 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 4 times, average 1.09 sec, max 1.18 sec, min 0.97 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 0.89 sec, max 0.91 sec, min 0.87 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 14.86% of total time (compiled 13 times, average 1.25 sec, max 1.71 sec, min 1.13 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.79% of total time (compiled 17 times, average 0.57 sec, max 0.78 sec, min 0.52 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.48% of total time (compiled 13 times, average 0.63 sec, max 0.85 sec, min 0.54 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: FLumenCardVS - 5.51% of total time (compiled 12 times, average 0.50 sec, max 0.67 sec, min 0.47 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 5.47% of total time (compiled 4 times, average 1.50 sec, max 1.67 sec, min 1.41 sec)
-[2023.02.06-14.51.08:184][787]LogShaderCompilers: Display: ================================================
-[2023.02.06-14.51.08:819][807]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.51.08:819][807]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.51.08:819][807]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.51.08:819][807]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.51.20:221][172]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-14.51.20:221][172]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.51.20:221][172]MaterialEditorStats: Shader Count: 0
-[2023.02.06-14.51.21:110][198]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.06-14.51.21:110][198]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.06-14.51.21:110][198]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-14.51.21:110][198]MaterialEditorStats: Shader Count: 4
-[2023.02.06-14.51.21:758][214]LogMaterialEditor: Saving and Compiling material M_Holo
-[2023.02.06-14.51.21:852][214]LogD3D12RHI: Creating RTPSO with 28 shaders (0 cached, 1 new) took 72.73 ms. Compile time 65.25 ms, link time 7.47 ms.
-[2023.02.06-14.51.22:222][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.06-14.51.22:998][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
-[2023.02.06-14.51.23:018][214]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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deleted file mode 100644
index b527c4d..0000000
Binary files a/Saved/Crashes/UECC-Windows-78211041467E03807FDC6AB363130F3E_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashContext.runtime-xml
deleted file mode 100644
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--- a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashContext.runtime-xml
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- { "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }
- { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }
- { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }
- { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }
- { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "glTF Importer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Stylus & Tablet Plugin" }
- { "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }
- { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }
-
-
diff --git a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/Reactor.log b/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/Reactor.log
deleted file mode 100644
index dc853b8..0000000
--- a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/Reactor.log
+++ /dev/null
@@ -1,1677 +0,0 @@
-Log file open, 02/10/23 13:52:29
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.04 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.10-08.52.30:776][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.10-08.52.30:776][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.10-08.52.30:887][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.10-08.52.30:887][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.10-08.52.30:892][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.10-08.52.30:892][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.10-08.52.30:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.10-08.52.30:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.10-08.52.30:896][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.10-08.52.30:896][ 0]LogInit: User: User
-[2023.02.10-08.52.30:896][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.10-08.52.30:896][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.10-08.52.30:896][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.10-08.52.30:896][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.10-08.52.30:896][ 0]LogMemory: Process Physical Memory: 315.81 MB used, 330.36 MB peak
-[2023.02.10-08.52.30:896][ 0]LogMemory: Process Virtual Memory: 329.55 MB used, 329.55 MB peak
-[2023.02.10-08.52.30:896][ 0]LogMemory: Physical Memory: 15831.86 MB used, 49544.80 MB free, 65376.66 MB total
-[2023.02.10-08.52.30:896][ 0]LogMemory: Virtual Memory: 32328.29 MB used, 42776.38 MB free, 75104.66 MB total
-[2023.02.10-08.52.30:896][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.10-08.52.30:899][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.10-08.52.30:930][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.10-08.52.30:931][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.10-08.52.30:931][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.10-08.52.30:946][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.10-08.52.30:990][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.10-08.52.30:990][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.10-08.52.32:115][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.10-08.52.32:116][ 0]LogWindows: Attached monitors:
-[2023.02.10-08.52.32:116][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.10-08.52.32:116][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.10-08.52.32:116][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.10-08.52.32:116][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.10-08.52.32:116][ 0]LogRHI: RHI Adapter Info:
-[2023.02.10-08.52.32:116][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.10-08.52.32:116][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.10-08.52.32:116][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.10-08.52.32:116][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.10-08.52.32:116][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.10-08.52.32:118][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.10-08.52.32:118][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.10-08.52.32:213][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.10-08.52.32:213][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.10-08.52.32:214][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.10-08.52.32:214][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.10-08.52.32:214][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.10-08.52.32:260][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.10-08.52.32:261][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.10-08.52.32:357][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.10-08.52.32:364][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.10-08.52.32:372][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.10-08.52.32:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.10-08.52.32:423][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.10-08.52.32:423][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.10-08.52.32:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.10-08.52.32:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.10-08.52.32:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.10-08.52.32:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: PCM
-[2023.02.10-08.52.32:501][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.10-08.52.32:501][ 0]LogTargetPlatformManager: BINKA
-[2023.02.10-08.52.32:533][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.10-08.52.32:533][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.10-08.52.32:533][ 0]LogTargetPlatformManager: OGG
-[2023.02.10-08.52.32:542][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.10-08.52.32:542][ 0]LogTargetPlatformManager: OPUS
-[2023.02.10-08.52.32:648][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:937][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.23 seconds
-[2023.02.10-08.52.32:937][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=47.87MBs, RandomWriteSpeed=4.44MBs. Assigned SpeedClass 'Local'
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.10-08.52.32:938][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.10-08.52.32:938][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/25432/).
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/41B1164740ADE48629457DBD31949BB1/'.
-[2023.02.10-08.52.32:938][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.10-08.52.34:752][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.10-08.52.35:355][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.10-08.52.35:355][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.10-08.52.36:559][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.10-08.52.36:566][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.10-08.52.36:604][ 0]LogAssetRegistry: FAssetRegistry took 0.0071 seconds to start up
-[2023.02.10-08.52.36:608][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.10-08.52.36:751][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.10-08.52.36:990][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43000][00000493DC590000 52] GlobalDefaults,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44A00][00000493DFD4C800 52] Windows,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44C00][00000493DC035000 52] WindowsEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44400][00000493D4367800 52] WindowsServer,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42A00][00000493DADC2800 52] WindowsClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44000][00000493DBFC0000 52] IOS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44E00][00000493DC030000 52] iPadAir2,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45400][00000493E3DE0000 52] IPadPro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45600][00000493E3DE2800 52] iPadAir3,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42E00][00000493E3DE7800 52] iPadAir4,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42800][00000493E3DEA000 52] iPadAir5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45E00][00000493E3DEC800 52] iPadMini4,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42000][00000493DBFCC800 52] iPadMini5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45000][00000493E3DE5000 52] iPadMini6,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47200][00000493E3DF5000 52] iPhone6S,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47400][00000493E3DF2800 52] iPhone7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47600][00000493E3DF0000 52] iPodTouch7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43800][00000493E3DFA000 52] iPhone6SPlus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46200][00000493E3DFC800 52] iPhone7Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44600][00000493DB132800 52] iPhoneSE,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43C00][00000493E3DD0000 52] iPhone8,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43600][00000493E3DD5000 52] iPhone8Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46800][00000493E3DD7800 52] iPhoneX,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45800][00000493E3DDA000 52] iPhoneXS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47E00][00000493E3DDC800 52] iPhoneXSMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45C00][00000493E3DF7800 52] iPhoneXR,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44200][00000493E3E20000 52] iPhone11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47A00][00000493E3E25000 52] iPhone11Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42200][00000493E3E27800 52] iPhone11ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46600][00000493E3E2A000 52] iPhoneSE2,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44800][00000493E3E2C800 52] iPhone12Mini,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46E00][00000493E3DD2800 52] iPhone12,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45200][00000493E3E30000 52] iPhone12Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46C00][00000493E3E35000 52] iPhone12ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43A00][00000493E3E37800 52] iPhone13Mini,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46A00][00000493E3E3A000 52] iPhone13,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47000][00000493E3E3C800 52] iPhone13Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48000][00000493E3E22800 52] iPhone13ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43E00][00000493E3E40000 52] iPhoneSE3,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46400][00000493E3E45000 52] iPhone14,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43400][00000493E3E47800 52] iPhone14Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48800][00000493E3E4A000 52] iPhone14Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47C00][00000493E3E4C800 52] iPhone14ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48A00][00000493E3E32800 52] iPadPro105,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48E00][00000493E3E50000 52] iPadPro129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49000][00000493E3E55000 52] iPadPro97,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48200][00000493E3E57800 52] iPadPro2_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48400][00000493E3E5A000 52] iPad5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47800][00000493E3E5C800 52] iPad6,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49800][00000493E3E42800 52] iPad7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42600][00000493E3DC0000 52] iPad8,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49A00][00000493E3DC5000 52] iPad9,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49E00][00000493E3DC7800 52] iPad10,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A000][00000493E3DCA000 52] iPadPro11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49200][00000493E3DCC800 52] iPadPro2_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49400][00000493E3E52800 52] iPadPro3_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45A00][00000493E3E60000 52] iPadPro4_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A800][00000493E3E65000 52] iPadPro3_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46000][00000493E3E67800 52] iPadPro4_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4AA00][00000493E3E6A000 52] iPadPro5_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4AE00][00000493E3E6C800 52] iPadPro6_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4B000][00000493E3DC2800 52] AppleTV,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A200][00000493E3E70000 52] AppleTV4K,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A400][00000493E3E75000 52] AppleTV2_4K,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48600][00000493E3E77800 52] TVOS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CA00][00000493E3E7C800 52] Mac,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CC00][00000493E3E7A000 52] MacEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4C400][00000493E3E62800 52] MacClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A600][00000493E3E90000 52] MacServer,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4D000][00000493E3E97800 52] Linux,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4D200][00000493E3E95000 52] LinuxEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4BC00][00000493E3E9A000 52] LinuxArm64Editor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4C200][00000493E3E9C800 52] LinuxArm64,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4BA00][00000493E3E72800 52] LinuxClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CE00][00000493E3EA0000 52] LinuxArm64Client,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B400][00000493E3EA5000 52] LinuxServer,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C600][00000493E3EA7800 52] LinuxArm64Server,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DE00][00000493E3EAA000 52] Android,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C800][00000493E3EAC800 52] Android_Preview_OpenGL,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A49600][00000493E3E92800 52] Android_Preview_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B200][00000493E3EC0000 52] Android_Low,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4D600][00000493E3EC5000 52] Android_Mid,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B800][00000493E3EC7800 52] Android_High,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DA00][00000493E3ECA000 52] Android_Default,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4D800][00000493E3ECC800 52] Android_Adreno4xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E000][00000493E3EA2800 52] Android_Adreno5xx_Low,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4AC00][00000493E3ED0000 52] Android_Adreno5xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DC00][00000493E3ED5000 52] Android_Adreno6xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4BE00][00000493E3ED7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E800][00000493E3EDA000 52] Android_Adreno7xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C000][00000493E3EDC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4EA00][00000493E3EC2800 52] Android_Mali_T6xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4EE00][00000493E3EE0000 52] Android_Mali_T7xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4F000][00000493E3EE5000 52] Android_Mali_T8xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E200][00000493E3EE7800 52] Android_Mali_G71,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E400][00000493E3EEA000 52] Android_Mali_G72,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A48C00][00000493E3EEC800 52] Android_Mali_G72_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4F800][00000493E3ED2800 52] Android_Mali_G76,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B600][00000493E3EF0000 52] Android_Mali_G76_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4FA00][00000493E3EF5000 52] Android_Mali_G77,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4FE00][00000493E3EF7800 52] Android_Mali_G77_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E332F400][00000493E3EFA000 52] Android_Mali_G78,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493DDE3F200][00000493E3EFC800 52] Android_Mali_G78_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00000][00000493E3EE2800 52] Android_Mali_G710,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01200][00000493E3F10000 52] Android_Mali_G710_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01000][00000493E3F15000 52] Android_Xclipse_920,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01A00][00000493E3F17800 52] Android_Xclipse_920_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00800][00000493E3F1A000 52] Android_Vulkan_SM5,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01400][00000493E3F1C800 52] Android_PowerVR_G6xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00A00][00000493E3EF2800 52] Android_PowerVR_GT7xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00E00][00000493E3F20000 52] Android_PowerVR_GE8xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01600][00000493E3F25000 52] Android_PowerVR_GM9xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00C00][00000493E3F27800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01E00][00000493E3F2A000 52] Android_TegraK1,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F02600][00000493E3F2C800 52] Android_Unknown_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00400][00000493E3F12800 52] Oculus_Quest,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00200][00000493E3F30000 52] Oculus_Quest2,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F03000][00000493E3F35000 52] HoloLens,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: Active device profile: [00000493E3A44C00][00000493DC035000 52] WindowsEditor
-[2023.02.10-08.52.36:991][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.10-08.52.36:991][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.10-08.52.36:994][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.36:994][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.10-08.52.36:997][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.37:009][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.10-08.52.37:009][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.10-08.52.37:059][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.10-08.52.37:154][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.10-08.52.37:330][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.10-08.52.37:494][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.10-08.52.37:637][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.10-08.52.38:123][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.10-08.52.38:123][ 0]LogUObjectAllocator: 5786176 out of 0 bytes used by permanent object pool.
-[2023.02.10-08.52.38:123][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.10-08.52.38:176][ 0]LogSlate: Border
-[2023.02.10-08.52.38:176][ 0]LogSlate: BreadcrumbButton
-[2023.02.10-08.52.38:176][ 0]LogSlate: Brushes.Title
-[2023.02.10-08.52.38:176][ 0]LogSlate: Default
-[2023.02.10-08.52.38:176][ 0]LogSlate: Icons.Save
-[2023.02.10-08.52.38:176][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.10-08.52.38:176][ 0]LogSlate: ListView
-[2023.02.10-08.52.38:176][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.10-08.52.38:176][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.10-08.52.38:176][ 0]LogSlate: TableView.DarkRow
-[2023.02.10-08.52.38:176][ 0]LogSlate: TableView.Row
-[2023.02.10-08.52.38:176][ 0]LogSlate: TreeView
-[2023.02.10-08.52.38:472][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.10-08.52.38:857][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5774474F49FDB3AF06ABD89BD5CF7FFA | Instance: C8CED2304CEF852D17D7428973A9972A (DESKTOP-FGAF1LD-25432).
-[2023.02.10-08.52.39:155][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.10-08.52.39:166][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.10-08.52.39:281][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.10-08.52.39:303][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.10-08.52.39:304][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.10-08.52.39:609][ 0]LogPython: Using Python 3.9.7
-[2023.02.10-08.52.40:473][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.40:501][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.40:510][ 0]LogUProjectInfo: Found projects:
-[2023.02.10-08.52.40:568][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:568][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:569][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:594][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.41:048][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.10-08.52.41:115][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.10-08.52.41:115][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.10-08.52.41:696][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.10-08.52.42:126][ 0]LogCollectionManager: Loaded 0 collections in 0.001190 seconds
-[2023.02.10-08.52.42:129][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.10-08.52.42:129][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.10-08.52.42:130][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.10-08.52.42:462][ 0]LogEngine: Initializing Engine...
-[2023.02.10-08.52.42:467][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.10-08.52.42:478][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.10-08.52.42:482][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.10-08.52.42:486][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.10-08.52.42:491][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.10-08.52.42:497][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.10-08.52.42:502][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.10-08.52.42:506][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.10-08.52.42:658][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.10-08.52.42:677][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-08.52.42:696][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.10-08.52.42:698][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.10-08.52.42:698][ 0]LogInit: Texture streaming: Enabled
-[2023.02.10-08.52.42:736][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.10-08.52.42:754][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.10-08.52.42:780][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.10-08.52.42:782][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.10-08.52.42:783][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.10-08.52.42:789][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.10-08.52.42:823][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.10-08.52.42:823][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.10-08.52.42:834][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.10-08.52.42:834][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.10-08.52.42:836][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.10-08.52.42:836][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogInit: FAudioDevice initialized.
-[2023.02.10-08.52.42:837][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.10-08.52.42:854][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.10-08.52.42:871][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.10-08.52.42:871][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.10-08.52.42:872][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.10-08.52.42:875][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.10-08.52.43:230][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.10-08.52.43:248][ 0]LogInit: Transaction tracking system initialized
-[2023.02.10-08.52.43:301][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.10-08.52.43:301][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.10-08.52.43:304][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003051 seconds (Found 115 uncontrolled assets)
-[2023.02.10-08.52.43:342][ 0]BlueprintLog: New page: Editor Load
-[2023.02.10-08.52.43:550][ 0]LocalizationService: Localization service is disabled
-[2023.02.10-08.52.43:588][ 0]TimingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]TimingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]LoadingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]NetworkingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]MemoryProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:991][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.10-08.52.44:092][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.10-08.52.44:364][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.10-08.52.44:463][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.10-08.52.44:464][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.44:464][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.298
-[2023.02.10-08.52.44:467][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.10-08.52.44:468][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.10-08.52.44:472][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.10-08.52.44:475][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.10-08.52.44:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.10-08.52.44:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.10-08.52.44:483][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.10-08.52.44:486][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.10-08.52.44:488][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.10-08.52.44:491][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.10-08.52.44:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.10-08.52.44:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.10-08.52.44:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.10-08.52.44:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.10-08.52.44:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.10-08.52.44:505][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.10-08.52.44:507][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.10-08.52.44:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.10-08.52.44:512][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.10-08.52.44:514][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.10-08.52.44:516][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.10-08.52.44:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.10-08.52.44:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.10-08.52.44:524][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.10-08.52.44:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.10-08.52.44:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.10-08.52.44:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.10-08.52.44:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.10-08.52.44:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.10-08.52.44:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.10-08.52.44:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.10-08.52.44:545][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.10-08.52.44:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.10-08.52.44:550][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.10-08.52.44:552][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.10-08.52.44:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.10-08.52.44:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.10-08.52.44:559][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.10-08.52.44:561][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.10-08.52.44:564][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.10-08.52.44:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.10-08.52.44:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.10-08.52.44:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.10-08.52.44:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.10-08.52.44:574][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.10-08.52.44:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.10-08.52.44:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.10-08.52.44:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.10-08.52.44:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.10-08.52.44:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.10-08.52.44:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.10-08.52.44:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.10-08.52.44:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.10-08.52.44:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.10-08.52.44:596][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.10-08.52.44:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.10-08.52.44:627][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.10-08.52.44:630][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.10-08.52.44:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.10-08.52.44:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.10-08.52.44:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.10-08.52.44:640][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.10-08.52.44:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.10-08.52.44:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.10-08.52.44:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.10-08.52.44:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.10-08.52.44:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.10-08.52.44:656][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.10-08.52.44:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.10-08.52.44:668][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.10-08.52.44:670][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.10-08.52.44:671][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.10-08.52.44:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.10-08.52.44:676][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.10-08.52.44:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.10-08.52.44:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.10-08.52.44:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.10-08.52.44:683][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.10-08.52.44:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.10-08.52.44:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.10-08.52.44:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.10-08.52.44:693][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.10-08.52.44:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.10-08.52.44:696][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.10-08.52.44:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.10-08.52.44:700][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.10-08.52.44:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.10-08.52.44:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.10-08.52.44:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.10-08.52.44:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.10-08.52.44:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.10-08.52.44:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.10-08.52.44:719][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.10-08.52.44:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.10-08.52.44:726][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.10-08.52.44:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.10-08.52.44:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.10-08.52.44:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.10-08.52.44:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.10-08.52.44:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.10-08.52.44:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.10-08.52.44:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.10-08.52.44:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.10-08.52.44:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.10-08.52.44:753][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.10-08.52.44:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.10-08.52.44:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.10-08.52.44:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.10-08.52.44:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.10-08.52.44:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.10-08.52.44:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.10-08.52.44:771][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.10-08.52.44:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.10-08.52.44:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.10-08.52.44:779][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.10-08.52.44:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.10-08.52.44:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.10-08.52.44:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.10-08.52.44:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.10-08.52.44:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.10-08.52.44:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.10-08.52.44:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.10-08.52.44:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.10-08.52.44:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.10-08.52.44:805][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.10-08.52.44:808][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.10-08.52.44:811][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.10-08.52.44:813][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.10-08.52.44:815][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.10-08.52.44:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.10-08.52.44:821][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.10-08.52.44:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.10-08.52.44:826][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.10-08.52.44:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.10-08.52.44:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.10-08.52.44:833][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.10-08.52.44:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.10-08.52.44:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.10-08.52.44:844][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.10-08.52.44:851][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.10-08.52.44:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.10-08.52.44:896][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.10-08.52.44:902][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.10-08.52.44:943][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.10-08.52.44:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.10-08.52.44:956][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.10-08.52.44:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.10-08.52.44:968][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.10-08.52.44:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.10-08.52.44:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.10-08.52.44:985][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.10-08.52.44:987][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.10-08.52.44:990][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.10-08.52.44:993][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.10-08.52.44:995][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.10-08.52.44:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.10-08.52.45:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.10-08.52.45:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.10-08.52.45:008][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.10-08.52.45:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.10-08.52.45:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.10-08.52.45:056][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.10-08.52.45:060][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.10-08.52.45:065][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.10-08.52.45:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.10-08.52.45:111][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.10-08.52.45:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.10-08.52.45:125][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.10-08.52.45:131][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.10-08.52.45:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.10-08.52.45:143][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.10-08.52.45:148][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.10-08.52.45:152][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.10-08.52.45:158][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.10-08.52.45:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.10-08.52.45:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.10-08.52.45:168][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.10-08.52.45:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.10-08.52.45:174][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.10-08.52.45:178][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.10-08.52.45:183][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.10-08.52.45:186][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.10-08.52.45:188][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.10-08.52.45:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.10-08.52.45:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.10-08.52.45:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.10-08.52.45:202][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.10-08.52.45:209][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.10-08.52.45:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.10-08.52.45:255][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.10-08.52.45:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.10-08.52.45:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.10-08.52.45:304][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.10-08.52.45:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.10-08.52.45:352][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.10-08.52.45:359][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.10-08.52.45:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.10-08.52.45:371][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.10-08.52.45:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.10-08.52.45:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.10-08.52.45:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.10-08.52.45:390][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.10-08.52.45:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.10-08.52.45:399][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.10-08.52.45:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.10-08.52.45:407][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.10-08.52.45:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.10-08.52.45:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.10-08.52.45:458][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.10-08.52.45:466][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.10-08.52.45:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.10-08.52.45:482][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.10-08.52.45:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.10-08.52.45:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.10-08.52.45:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.10-08.52.45:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.10-08.52.45:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.10-08.52.45:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.10-08.52.45:544][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.10-08.52.45:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.10-08.52.45:549][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.10-08.52.45:553][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.10-08.52.45:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.10-08.52.45:558][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.10-08.52.45:560][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.10-08.52.45:563][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.10-08.52.45:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.10-08.52.45:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.10-08.52.45:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.10-08.52.45:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.10-08.52.45:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.10-08.52.45:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.10-08.52.45:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.10-08.52.45:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.10-08.52.45:657][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.10-08.52.45:662][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.10-08.52.45:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.10-08.52.45:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.10-08.52.45:677][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.10-08.52.45:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.10-08.52.45:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.10-08.52.45:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.10-08.52.45:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.10-08.52.45:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.10-08.52.45:696][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.10-08.52.45:698][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.10-08.52.45:701][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.10-08.52.45:703][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.10-08.52.45:705][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.10-08.52.45:707][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.10-08.52.45:711][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.10-08.52.45:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.10-08.52.45:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.10-08.52.45:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.10-08.52.45:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.10-08.52.45:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.10-08.52.45:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.10-08.52.45:726][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.10-08.52.45:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.10-08.52.45:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.10-08.52.45:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.10-08.52.45:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.10-08.52.45:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.10-08.52.45:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.10-08.52.45:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.10-08.52.45:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.10-08.52.45:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.10-08.52.45:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.10-08.52.45:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.10-08.52.45:815][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-08.52.46:006][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.10-08.52.46:176][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.169700 seconds
-[2023.02.10-08.52.46:176][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.10-08.52.46:178][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.10-08.52.46:178][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x400BB92EC544AF84F4609A4C89922274896.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.10-08.52.46:178][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 363 ms
-[2023.02.10-08.52.46:178][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.10-08.52.46:178][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.10-08.52.46:182][ 0]LightingResults: New page: Lighting Build
-[2023.02.10-08.52.46:185][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-08.52.46:185][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-08.52.46:185][ 0]MapCheck: New page: Map Check
-[2023.02.10-08.52.46:185][ 0]LightingResults: New page: Lighting Build
-[2023.02.10-08.52.46:190][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.10-08.52.46:192][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-08.52.46:210][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.10-08.52.46:210][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-08.52.46:210][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.10-08.52.46:560][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.10-08.52.46:560][ 0]LogWorldPartition: Display: WorldPartition initialize took 348 ms
-[2023.02.10-08.52.46:839][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.10-08.52.46:999][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-08.52.46:999][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.10-08.52.47:006][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,969ms to complete.
-[2023.02.10-08.52.47:006][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.828
-[2023.02.10-08.52.47:017][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 17.850
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 8 distinct outputs (53.33%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: RAM used: 0.10 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.10-08.52.47:144][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:154][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:208][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:213][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:216][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:220][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:223][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:225][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:228][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:230][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:234][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:236][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:380][ 0]LogSlate: Took 0.002823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.10-08.52.47:384][ 0]LogSlate: Took 0.002252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.10-08.52.47:388][ 0]LogSlate: Took 0.003659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.10-08.52.47:400][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-08.52.48:127][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 92.74 ms. Compile time 71.19 ms, link time 21.51 ms.
-[2023.02.10-08.52.48:128][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 93.33 ms. Compile time 73.34 ms, link time 19.98 ms.
-[2023.02.10-08.52.48:163][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:180][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:181][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:197][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:279][ 0]LogStall: Startup...
-[2023.02.10-08.52.48:281][ 0]LogStall: Startup complete.
-[2023.02.10-08.52.48:297][ 0]LogLoad: (Engine Initialization) Total time: 19.13 seconds
-[2023.02.10-08.52.48:297][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.10-08.52.48:312][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.10-08.52.48:312][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.10-08.52.48:316][ 0]LogAssetRegistry: Asset discovery search completed in 11.7126 seconds
-[2023.02.10-08.52.48:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2023.02.10-08.52.48:451][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.10-08.52.48:482][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.10-08.52.48:807][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:827][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:827][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:831][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:840][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:845][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:846][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:850][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:824][412]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.53.07:828][413]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:830][413]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.53.07:834][413]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:999][425]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.53.08:008][426]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.53.08:022][428]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.58.58:868][661]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:25.929 and deleted 0 files with total size 0 MiB. Scanned 159691 files in 108279 folders with total size 43485 MiB.
-[2023.02.10-08.59.27:342][747]LogAutomationWorker: Received FindWorkersMessage from D104A31E4981294A63A5DBA39E890283
-[2023.02.10-09.02.51:578][431]LogSlate: Took 0.002682 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.10-09.02.51:584][431]LogSlate: Took 0.002408 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.10-09.02.53:808][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-09.02.54:386][529]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.10-09.02.54:452][529]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.10-09.02.54:452][529]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.10-09.02.54:452][529]LightingResults: New page: Lighting Build
-[2023.02.10-09.02.54:452][529]LoadErrors: New page: Loading map: Background.umap
-[2023.02.10-09.02.54:489][529]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.02.54:489][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.02.54:492][529]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.10-09.02.54:493][529]MapCheck: New page: Map Check
-[2023.02.10-09.02.54:493][529]LightingResults: New page: Lighting Build
-[2023.02.10-09.02.54:520][529]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.10-09.02.54:534][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
-[2023.02.10-09.02.54:553][529]LogTexture: Display: Waiting for textures to be ready 2/3 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Total job queries 134, among them cache hits 2 (1.49%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 100 distinct outputs (75.76%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: RAM used: 1.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.02.54:598][529]LogStaticMesh: Display: Waiting for static meshes to be ready 26/156 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.10-09.02.54:740][529]LogStaticMesh: Display: Waiting for static meshes to be ready 154/156 (/Game/Meshes/Reactor_Full_re_Vigorodka) ...
-[2023.02.10-09.02.54:799][529]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.02.54:799][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.02.54:806][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.02.54:811][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.02.54:833][529]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.10-09.02.54:833][529]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.02.54:833][529]LogAIModule: Creating AISystem for world Background
-[2023.02.10-09.02.55:161][529]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.10-09.02.55:186][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-09.02.55:192][529]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.10-09.02.55:192][529]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,112ms to complete.
-[2023.02.10-09.02.55:192][529]LogFileHelpers: Loading map 'Background' took 0.740
-[2023.02.10-09.02.55:773][531]LogD3D12RHI: Creating RTPSO with 17 shaders (0 cached, 1 new) took 13.42 ms. Compile time 12.18 ms, link time 1.23 ms.
-[2023.02.10-09.02.56:202][535]LogD3D12RHI: Creating RTPSO with 22 shaders (0 cached, 5 new) took 15.88 ms. Compile time 14.70 ms, link time 1.16 ms.
-[2023.02.10-09.03.06:260][200]LogEditorViewport: Clicking Background
-[2023.02.10-09.03.41:831][863]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.10-09.03.41:839][863]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.10-09.03.41:847][864]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.10-09.03.44:826][ 75]LogContentBrowser: Attempting asset rename: NewFolder -> Simple
-[2023.02.10-09.03.44:826][ 75]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.10-09.03.47:533][242]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.03.48:665][277]LogViewport: Scene viewport resized to 1340x887, mode Windowed.
-[2023.02.10-09.03.53:716][403]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.03.53:716][403]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Cube.fbx)
-[2023.02.10-09.03.53:720][403]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Cube.fbx
-[2023.02.10-09.03.53:723][403]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-09.03.54:044][403]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.10-09.03.54:105][403]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.10-09.03.54:146][403]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.03.58:210][403]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.10-09.03.58:303][403]LogFbx: Display: Triangulating static mesh SM_Cube
-[2023.02.10-09.03.58:303][403]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-09.03.58:304][403]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.03.58:331][403]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-09.03.58:426][404]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.04.00:602][452]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.04.00:659][452]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.04.01:253][473]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.04.02:253][485]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-09.04.11:760][967]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.11:760][967]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.11:761][967]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.10-09.04.12:270][ 4]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.12:270][ 4]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.12:271][ 4]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.10-09.04.20:325][517]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.10-09.04.43:272][953]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.02.10-09.04.43:277][953]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.02.10-09.04.43:287][954]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.02.10-09.04.58:895][117]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Emissive_Masked
-[2023.02.10-09.04.58:896][117]LogContentBrowser: End creating deferred item NewMaterial
-[2023.02.10-09.05.02:554][305]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.05.02:557][305]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.02:837][305]LogSlate: Took 0.002742 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.10-09.05.02:838][305]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Shader Count: 1
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total job queries 270, among them cache hits 93 (34.44%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 133 distinct outputs (75.14%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Shaders Compiled: 10
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100.00%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Average time worker was idle: 8.78 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.10 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 1.64 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Job life time (pending + execution): average 0.99 s, max 1.71
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.03 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Average processing rate: 3.30 jobs/sec
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total thread time: 6.02 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total thread preprocess time: 0.28 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Percentage time preprocessing: 4.73%
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Effective parallelization: 1.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.46 sec, max 0.47 sec, min 0.45 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: FLumenCardPS (compiled 2 times, average 0.31 sec, max 0.32 sec, min 0.31 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 37.85% of total time (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.21% of total time (compiled 2 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.22% of total time (compiled 2 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: FLumenCardVS - 15.28% of total time (compiled 2 times, average 0.46 sec, max 0.47 sec, min 0.45 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: FLumenCardPS - 10.45% of total time (compiled 2 times, average 0.31 sec, max 0.32 sec, min 0.31 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Shader Count: 2
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.01:627][ 74]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.06.02:228][ 96]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 65.35 ms. Compile time 64.15 ms, link time 1.19 ms.
-[2023.02.10-09.06.08:378][318]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges
-[2023.02.10-09.06.08:432][318]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.06.33:430][ 85]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.35:043][131]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 67.72 ms. Compile time 66.36 ms, link time 1.35 ms.
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.06.40:471][279]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 68.21 ms. Compile time 66.54 ms, link time 1.66 ms.
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.07.10:387][244]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-09.07.10:388][244]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.07.10:513][244]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-09.07.10:605][244]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.10-09.07.20:546][567]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-09.07.20:549][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.07.20:648][567]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Shader Count: 10
-[2023.02.10-09.08.10:251][233]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.08.10:634][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-09.08.11:527][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-09.08.11:546][233]LogFileHelpers: InternalPromptForCheckoutAndSave started...
diff --git a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/UEMinidump.dmp b/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/UEMinidump.dmp
deleted file mode 100644
index 22c4896..0000000
Binary files a/Saved/Crashes/UECC-Windows-8293A74F4FDFC7BB99F3AB85FDB8D686_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashContext.runtime-xml b/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashContext.runtime-xml
deleted file mode 100644
index 59b1305..0000000
--- a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashContext.runtime-xml
+++ /dev/null
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diff --git a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashReportClient.ini b/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashReportClient.ini
deleted file mode 100644
index 473a414..0000000
--- a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
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-
diff --git a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/Reactor.log b/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/Reactor.log
deleted file mode 100644
index 73ad04a..0000000
--- a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/Reactor.log
+++ /dev/null
@@ -1,1664 +0,0 @@
-Log file open, 02/06/23 15:48:24
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-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
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-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line: -EpicPortal -epicusername=JohnnyHatchet -epicuserid=ea1499e16cfa4cdf82baaf236cb917c6 -epiclocale=ru -epicsandboxid=ue
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.06-10.48.25:241][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.06-10.48.25:243][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.06-10.48.25:243][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.06-10.48.25:244][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.06-10.48.25:244][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.06-10.48.25:289][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.06-10.48.25:289][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.06-10.48.25:401][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.06-10.48.25:401][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.06-10.48.25:407][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.06-10.48.25:407][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.06-10.48.25:407][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.06-10.48.25:407][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.06-10.48.25:407][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.06-10.48.25:407][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.06-10.48.25:407][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.06-10.48.25:407][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.06-10.48.25:407][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.06-10.48.25:407][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.06-10.48.25:410][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.06-10.48.25:410][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.06-10.48.25:410][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.06-10.48.25:410][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.06-10.48.25:410][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.06-10.48.25:411][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.06-10.48.25:411][ 0]LogInit: User: User
-[2023.02.06-10.48.25:411][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.06-10.48.25:411][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.06-10.48.25:411][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.06-10.48.25:411][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.06-10.48.25:411][ 0]LogMemory: Process Physical Memory: 300.05 MB used, 314.25 MB peak
-[2023.02.06-10.48.25:411][ 0]LogMemory: Process Virtual Memory: 310.67 MB used, 310.67 MB peak
-[2023.02.06-10.48.25:411][ 0]LogMemory: Physical Memory: 9545.58 MB used, 55831.08 MB free, 65376.66 MB total
-[2023.02.06-10.48.25:411][ 0]LogMemory: Virtual Memory: 20498.85 MB used, 54605.81 MB free, 75104.66 MB total
-[2023.02.06-10.48.25:411][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.06-10.48.25:413][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.06-10.48.25:447][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.06-10.48.25:448][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.06-10.48.25:448][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.06-10.48.25:449][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.06-10.48.25:449][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.06-10.48.25:450][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.06-10.48.25:461][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.06-10.48.25:475][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.06-10.48.25:475][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.06-10.48.25:475][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.06-10.48.25:475][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.06-10.48.25:475][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.06-10.48.25:505][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.06-10.48.25:505][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.06-10.48.26:777][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.06-10.48.26:778][ 0]LogWindows: Attached monitors:
-[2023.02.06-10.48.26:778][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.06-10.48.26:778][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.06-10.48.26:778][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.06-10.48.26:778][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.06-10.48.26:778][ 0]LogRHI: RHI Adapter Info:
-[2023.02.06-10.48.26:778][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.06-10.48.26:778][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.06-10.48.26:778][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.06-10.48.26:778][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.06-10.48.26:778][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.06-10.48.26:780][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.06-10.48.26:780][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.06-10.48.26:829][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.06-10.48.26:852][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.06-10.48.26:852][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.06-10.48.26:852][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.06-10.48.26:867][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.06-10.48.26:867][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.06-10.48.26:867][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.06-10.48.26:867][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.06-10.48.26:867][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.06-10.48.26:914][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.06-10.48.26:914][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.06-10.48.27:000][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.06-10.48.27:009][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.06-10.48.27:018][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.06-10.48.27:028][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.06-10.48.27:037][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.06-10.48.27:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.06-10.48.27:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.06-10.48.27:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.06-10.48.27:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.06-10.48.27:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.06-10.48.27:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.06-10.48.27:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.06-10.48.27:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.06-10.48.27:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.06-10.48.27:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.06-10.48.27:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.06-10.48.27:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.06-10.48.27:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.06-10.48.27:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.06-10.48.27:141][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.06-10.48.27:151][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.06-10.48.27:151][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.06-10.48.27:151][ 0]LogTargetPlatformManager: PCM
-[2023.02.06-10.48.27:160][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.06-10.48.27:160][ 0]LogTargetPlatformManager: BINKA
-[2023.02.06-10.48.27:192][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.06-10.48.27:192][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.06-10.48.27:192][ 0]LogTargetPlatformManager: OGG
-[2023.02.06-10.48.27:202][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.06-10.48.27:202][ 0]LogTargetPlatformManager: OPUS
-[2023.02.06-10.48.27:310][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.06-10.48.27:331][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.06-10.48.27:352][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.06-10.48.27:352][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.06-10.48.27:354][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.06-10.48.27:354][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.06-10.48.27:354][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.06-10.48.27:354][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.06-10.48.27:370][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.06-10.48.27:370][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.06-10.48.27:370][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.06-10.48.27:392][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
-[2023.02.06-10.48.27:392][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=47.37MBs, RandomWriteSpeed=363.37MBs. Assigned SpeedClass 'Local'
-[2023.02.06-10.48.27:393][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.06-10.48.27:393][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.06-10.48.27:393][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.06-10.48.27:393][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.06-10.48.27:393][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.06-10.48.27:394][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/17868/).
-[2023.02.06-10.48.27:394][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/1750569E4034686D39B8338252A425BC/'.
-[2023.02.06-10.48.27:394][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.06-10.48.27:394][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.06-10.48.29:131][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.06-10.48.29:785][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.06-10.48.29:785][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.06-10.48.29:786][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.06-10.48.29:957][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.06-10.48.30:962][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.06-10.48.30:970][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.06-10.48.31:005][ 0]LogAssetRegistry: FAssetRegistry took 0.0068 seconds to start up
-[2023.02.06-10.48.31:009][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.06-10.48.31:167][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.06-10.48.31:425][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52074200][00000A6C4AD50000 52] GlobalDefaults,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077000][00000A6C47445000 52] Windows,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077200][00000A6C4744C800 52] WindowsEditor,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52074000][00000A6C47447800 52] WindowsServer,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076200][00000A6C47440000 52] WindowsClient,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075A00][00000A6C4AB40000 52] IOS,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075600][00000A6C499BC800 52] iPadAir2,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077C00][00000A6C4744A000 52] IPadPro,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076800][00000A6C4AB45000 52] iPadAir3,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077600][00000A6C4DC5C800 52] iPadAir4,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076600][00000A6C524E0000 52] iPadAir5,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077400][00000A6C524E5000 52] iPadMini4,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075400][00000A6C524E7800 52] iPadMini5,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077A00][00000A6C524EA000 52] iPadMini6,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079C00][00000A6C52570000 52] iPhone6S,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079E00][00000A6C52572800 52] iPhone7,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078800][00000A6C52575000 52] iPodTouch7,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079A00][00000A6C5257A000 52] iPhone6SPlus,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075800][00000A6C5257C800 52] iPhone7Plus,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52073E00][00000A6C433E2800 52] iPhoneSE,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078A00][00000A6C524EC800 52] iPhone8,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079600][00000A6C52577800 52] iPhone8Plus,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076A00][00000A6C52520000 52] iPhoneX,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079400][00000A6C52525000 52] iPhoneXS,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077E00][00000A6C52527800 52] iPhoneXSMax,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078400][00000A6C5252A000 52] iPhoneXR,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078200][00000A6C5252C800 52] iPhone11,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076000][00000A6C524E2800 52] iPhone11Pro,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078600][00000A6C52540000 52] iPhone11ProMax,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078E00][00000A6C52545000 52] iPhoneSE2,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076400][00000A6C52547800 52] iPhone12Mini,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079000][00000A6C5254A000 52] iPhone12,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075200][00000A6C5254C800 52] iPhone12Pro,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207A000][00000A6C52522800 52] iPhone12ProMax,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078000][00000A6C52550000 52] iPhone13Mini,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52078C00][00000A6C52555000 52] iPhone13,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52077800][00000A6C52557800 52] iPhone13Pro,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207A800][00000A6C5255A000 52] iPhone13ProMax,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52075000][00000A6C5255C800 52] iPhoneSE3,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207AA00][00000A6C52542800 52] iPhone14,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207AE00][00000A6C52560000 52] iPhone14Plus,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207B000][00000A6C52565000 52] iPhone14Pro,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207A200][00000A6C52567800 52] iPhone14ProMax,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207A400][00000A6C5256A000 52] iPadPro105,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076E00][00000A6C5256C800 52] iPadPro129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207B800][00000A6C52552800 52] iPadPro97,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52076C00][00000A6C52590000 52] iPadPro2_129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207BA00][00000A6C52595000 52] iPad5,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207BE00][00000A6C52597800 52] iPad6,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207C000][00000A6C5259A000 52] iPad7,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207B200][00000A6C5259C800 52] iPad8,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207B400][00000A6C52562800 52] iPad9,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079200][00000A6C525A0000 52] iPad10,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207C800][00000A6C525A5000 52] iPadPro11,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52079800][00000A6C525A7800 52] iPadPro2_11,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207CA00][00000A6C525AA000 52] iPadPro3_11,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207CE00][00000A6C525AC800 52] iPadPro4_11,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207D000][00000A6C52592800 52] iPadPro3_129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207C200][00000A6C525B0000 52] iPadPro4_129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207C400][00000A6C525B5000 52] iPadPro5_129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207A600][00000A6C525B7800 52] iPadPro6_129,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207D800][00000A6C525BA000 52] AppleTV,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207AC00][00000A6C525BC800 52] AppleTV4K,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207DA00][00000A6C525A2800 52] AppleTV2_4K,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207DE00][00000A6C525C0000 52] TVOS,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207F000][00000A6C525C7800 52] Mac,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207F200][00000A6C525C5000 52] MacEditor,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207DC00][00000A6C525CA000 52] MacClient,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207E200][00000A6C525CC800 52] MacServer,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207FA00][00000A6C525D0000 52] Linux,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207D600][00000A6C525D2800 52] LinuxEditor,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207E000][00000A6C525D7800 52] LinuxArm64Editor,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207EE00][00000A6C525DA000 52] LinuxArm64,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207D200][00000A6C525DC800 52] LinuxClient,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207EA00][00000A6C525B2800 52] LinuxArm64Client,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207C600][00000A6C525D5000 52] LinuxServer,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207B600][00000A6C525E0000 52] LinuxArm64Server,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207BC00][00000A6C525E5000 52] Android,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207E400][00000A6C525E7800 52] Android_Preview_OpenGL,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207F400][00000A6C525EA000 52] Android_Preview_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C5207FC00][00000A6C525EC800 52] Android_Low,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C51B2FE00][00000A6C525C2800 52] Android_Mid,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C4C57E600][00000A6C52580000 52] Android_High,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600000][00000A6C52585000 52] Android_Default,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601200][00000A6C52587800 52] Android_Adreno4xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601000][00000A6C5258A000 52] Android_Adreno5xx_Low,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601A00][00000A6C5258C800 52] Android_Adreno5xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600800][00000A6C525E2800 52] Android_Adreno6xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601400][00000A6C525F0000 52] Android_Adreno6xx_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600A00][00000A6C525F5000 52] Android_Adreno7xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600E00][00000A6C525F7800 52] Android_Adreno7xx_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602000][00000A6C525FA000 52] Android_Mali_T6xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600200][00000A6C525FC800 52] Android_Mali_T7xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600400][00000A6C52582800 52] Android_Mali_T8xx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601E00][00000A6C52610000 52] Android_Mali_G71,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602800][00000A6C52615000 52] Android_Mali_G72,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601C00][00000A6C52617800 52] Android_Mali_G72_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602A00][00000A6C5261A000 52] Android_Mali_G76,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602E00][00000A6C5261C800 52] Android_Mali_G76_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603000][00000A6C525F2800 52] Android_Mali_G77,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602200][00000A6C52620000 52] Android_Mali_G77_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602400][00000A6C52625000 52] Android_Mali_G78,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601800][00000A6C52627800 52] Android_Mali_G78_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603800][00000A6C5262A000 52] Android_Mali_G710,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52601600][00000A6C5262C800 52] Android_Mali_G710_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603A00][00000A6C52612800 52] Android_Xclipse_920,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603E00][00000A6C52630000 52] Android_Xclipse_920_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52604000][00000A6C52635000 52] Android_Vulkan_SM5,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603200][00000A6C52637800 52] Android_PowerVR_G6xxx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52603400][00000A6C5263A000 52] Android_PowerVR_GT7xxx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52600600][00000A6C5263C800 52] Android_PowerVR_GE8xxx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52604400][00000A6C52622800 52] Android_PowerVR_GM9xxx,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52604C00][00000A6C52640000 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52605000][00000A6C52645000 52] Android_TegraK1,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52604A00][00000A6C52647800 52] Android_Unknown_Vulkan,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52604600][00000A6C5264A000 52] Oculus_Quest,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52602C00][00000A6C5264C800 52] Oculus_Quest2,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: [00000A6C52605800][00000A6C52632800 52] HoloLens,
-[2023.02.06-10.48.31:425][ 0]LogDeviceProfileManager: Active device profile: [00000A6C52077200][00000A6C4744C800 52] WindowsEditor
-[2023.02.06-10.48.31:425][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.06-10.48.31:425][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:426][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:426][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:426][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:427][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:427][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.06-10.48.31:429][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.06-10.48.31:429][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-10.48.31:429][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-10.48.31:429][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-10.48.31:429][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.06-10.48.31:450][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.06-10.48.31:450][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.06-10.48.31:519][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.06-10.48.31:636][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.06-10.48.31:880][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.06-10.48.31:880][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.06-10.48.31:880][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.06-10.48.31:880][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.06-10.48.31:880][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.06-10.48.32:013][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.06-10.48.32:318][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.06-10.48.32:843][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.06-10.48.32:843][ 0]LogUObjectAllocator: 5786176 out of 0 bytes used by permanent object pool.
-[2023.02.06-10.48.32:843][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.06-10.48.32:896][ 0]LogSlate: Border
-[2023.02.06-10.48.32:896][ 0]LogSlate: BreadcrumbButton
-[2023.02.06-10.48.32:896][ 0]LogSlate: Brushes.Title
-[2023.02.06-10.48.32:896][ 0]LogSlate: Default
-[2023.02.06-10.48.32:896][ 0]LogSlate: Icons.Save
-[2023.02.06-10.48.32:896][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.06-10.48.32:896][ 0]LogSlate: ListView
-[2023.02.06-10.48.32:896][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.06-10.48.32:896][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.06-10.48.32:896][ 0]LogSlate: TableView.DarkRow
-[2023.02.06-10.48.32:896][ 0]LogSlate: TableView.Row
-[2023.02.06-10.48.32:896][ 0]LogSlate: TreeView
-[2023.02.06-10.48.33:313][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.06-10.48.33:436][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F975631848F968F5300D509E46AE39FE | Instance: ED50B3814C7A8A6D7AE2F2A2D93128F6 (DESKTOP-FGAF1LD-17868).
-[2023.02.06-10.48.34:206][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.06-10.48.34:218][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.06-10.48.34:468][ 0]LogPython: Using Python 3.9.7
-[2023.02.06-10.48.35:006][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.06-10.48.35:033][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.06-10.48.35:034][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.06-10.48.36:176][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.06-10.48.36:236][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.06-10.48.36:236][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.06-10.48.36:533][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.06-10.48.36:702][ 0]SourceControl: Source control is disabled
-[2023.02.06-10.48.36:715][ 0]SourceControl: Source control is disabled
-[2023.02.06-10.48.36:738][ 0]SourceControl: Source control is disabled
-[2023.02.06-10.48.36:759][ 0]LogUProjectInfo: Found projects:
-[2023.02.06-10.48.36:770][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.36:770][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.36:770][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.36:903][ 0]LogCollectionManager: Loaded 0 collections in 0.001182 seconds
-[2023.02.06-10.48.36:904][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.06-10.48.36:905][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.06-10.48.36:906][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.06-10.48.37:248][ 0]LogEngine: Initializing Engine...
-[2023.02.06-10.48.37:253][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.06-10.48.37:263][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.06-10.48.37:265][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.06-10.48.37:267][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.06-10.48.37:269][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.06-10.48.37:271][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.06-10.48.37:272][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.06-10.48.37:275][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.06-10.48.37:332][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.06-10.48.37:353][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-10.48.37:374][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.06-10.48.37:375][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.06-10.48.37:375][ 0]LogInit: Texture streaming: Enabled
-[2023.02.06-10.48.37:412][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.06-10.48.37:428][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.06-10.48.37:454][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.06-10.48.37:454][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.06-10.48.37:455][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.06-10.48.37:456][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.06-10.48.37:456][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.06-10.48.37:461][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.06-10.48.37:482][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.06-10.48.37:482][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.06-10.48.37:483][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.06-10.48.37:483][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.06-10.48.37:484][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.06-10.48.37:484][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.06-10.48.37:485][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.06-10.48.37:485][ 0]LogInit: FAudioDevice initialized.
-[2023.02.06-10.48.37:485][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.06-10.48.37:485][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.06-10.48.37:503][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.06-10.48.37:521][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.06-10.48.37:521][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.06-10.48.37:522][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.06-10.48.37:525][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.06-10.48.37:877][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.06-10.48.37:883][ 0]LogInit: Transaction tracking system initialized
-[2023.02.06-10.48.37:930][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.06-10.48.37:933][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002902 seconds (Found 115 uncontrolled assets)
-[2023.02.06-10.48.37:972][ 0]BlueprintLog: New page: Editor Load
-[2023.02.06-10.48.38:190][ 0]LocalizationService: Localization service is disabled
-[2023.02.06-10.48.38:228][ 0]TimingProfiler: Initialize
-[2023.02.06-10.48.38:228][ 0]TimingProfiler: OnSessionChanged
-[2023.02.06-10.48.38:228][ 0]LoadingProfiler: Initialize
-[2023.02.06-10.48.38:228][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.06-10.48.38:228][ 0]NetworkingProfiler: Initialize
-[2023.02.06-10.48.38:228][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.06-10.48.38:228][ 0]MemoryProfiler: Initialize
-[2023.02.06-10.48.38:228][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.06-10.48.38:445][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.38:446][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.38:446][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.06-10.48.38:514][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.06-10.48.38:613][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.06-10.48.38:901][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.06-10.48.38:985][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.06-10.48.38:987][ 0]SourceControl: Source control is disabled
-[2023.02.06-10.48.38:987][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.344
-[2023.02.06-10.48.38:988][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.06-10.48.38:993][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.06-10.48.38:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.06-10.48.39:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.06-10.48.39:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.06-10.48.39:006][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.06-10.48.39:008][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.06-10.48.39:011][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.06-10.48.39:013][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.06-10.48.39:016][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.06-10.48.39:018][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.06-10.48.39:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.06-10.48.39:024][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.06-10.48.39:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.06-10.48.39:030][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.06-10.48.39:032][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.06-10.48.39:035][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.06-10.48.39:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.06-10.48.39:040][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.06-10.48.39:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.06-10.48.39:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.06-10.48.39:080][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.06-10.48.39:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.06-10.48.39:086][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.06-10.48.39:089][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.06-10.48.39:093][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.06-10.48.39:096][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.06-10.48.39:108][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.06-10.48.39:111][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.06-10.48.39:114][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.06-10.48.39:117][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.06-10.48.39:119][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.06-10.48.39:122][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.06-10.48.39:124][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.06-10.48.39:127][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.06-10.48.39:130][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.06-10.48.39:132][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.06-10.48.39:135][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.06-10.48.39:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.06-10.48.39:140][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.06-10.48.39:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.06-10.48.39:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.06-10.48.39:147][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.06-10.48.39:149][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.06-10.48.39:152][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.06-10.48.39:154][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.06-10.48.39:157][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.06-10.48.39:159][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.06-10.48.39:162][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.06-10.48.39:164][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.06-10.48.39:167][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.06-10.48.39:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.06-10.48.39:173][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.06-10.48.39:175][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.06-10.48.39:178][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.06-10.48.39:180][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.06-10.48.39:183][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.06-10.48.39:185][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.06-10.48.39:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.06-10.48.39:190][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.06-10.48.39:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.06-10.48.39:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.06-10.48.39:197][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.06-10.48.39:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.06-10.48.39:202][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.06-10.48.39:205][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.06-10.48.39:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.06-10.48.39:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.06-10.48.39:212][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.06-10.48.39:214][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.06-10.48.39:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.06-10.48.39:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.06-10.48.39:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.06-10.48.39:224][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.06-10.48.39:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.06-10.48.39:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.06-10.48.39:232][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.06-10.48.39:235][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.06-10.48.39:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.06-10.48.39:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.06-10.48.39:242][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.06-10.48.39:245][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.06-10.48.39:247][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.06-10.48.39:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.06-10.48.39:252][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.06-10.48.39:256][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.06-10.48.39:259][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.06-10.48.39:262][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.06-10.48.39:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.06-10.48.39:268][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.06-10.48.39:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.06-10.48.39:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.06-10.48.39:276][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.06-10.48.39:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.06-10.48.39:282][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.06-10.48.39:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.06-10.48.39:293][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.06-10.48.39:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
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-[2023.02.06-10.48.39:305][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.06-10.48.39:307][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.06-10.48.39:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.06-10.48.39:312][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.06-10.48.39:315][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.06-10.48.39:318][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.06-10.48.39:321][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.06-10.48.39:323][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.06-10.48.39:326][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.06-10.48.39:328][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.06-10.48.39:331][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.06-10.48.39:335][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.06-10.48.39:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.06-10.48.39:340][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.06-10.48.39:343][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.06-10.48.39:345][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.06-10.48.39:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.06-10.48.39:351][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.06-10.48.39:354][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.06-10.48.39:357][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.06-10.48.39:359][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.06-10.48.39:362][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.06-10.48.39:364][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.06-10.48.39:367][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.06-10.48.39:370][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.06-10.48.39:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.06-10.48.39:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.06-10.48.39:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.06-10.48.39:381][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.06-10.48.39:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
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-[2023.02.06-10.48.39:392][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.06-10.48.39:395][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.06-10.48.39:397][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.06-10.48.39:400][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.06-10.48.39:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.06-10.48.39:405][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.06-10.48.39:408][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.06-10.48.39:415][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.06-10.48.39:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.06-10.48.39:464][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.06-10.48.39:470][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.06-10.48.39:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.06-10.48.39:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.06-10.48.39:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.06-10.48.39:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.06-10.48.39:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.06-10.48.39:554][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.06-10.48.39:561][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.06-10.48.39:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.06-10.48.39:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.06-10.48.39:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.06-10.48.39:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.06-10.48.39:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.06-10.48.39:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.06-10.48.39:590][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.06-10.48.39:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.06-10.48.39:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.06-10.48.39:601][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.06-10.48.39:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.06-10.48.39:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.06-10.48.39:657][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.06-10.48.39:661][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.06-10.48.39:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.06-10.48.39:707][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.06-10.48.39:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.06-10.48.39:723][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.06-10.48.39:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.06-10.48.39:740][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.06-10.48.39:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.06-10.48.39:756][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.06-10.48.39:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.06-10.48.39:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.06-10.48.39:775][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.06-10.48.39:782][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.06-10.48.39:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.06-10.48.39:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.06-10.48.39:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.06-10.48.39:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.06-10.48.39:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.06-10.48.39:806][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.06-10.48.39:809][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.06-10.48.39:813][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.06-10.48.39:816][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.06-10.48.39:820][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.06-10.48.39:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.06-10.48.39:833][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.06-10.48.39:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.06-10.48.39:886][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.06-10.48.39:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.06-10.48.39:935][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.06-10.48.39:942][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.06-10.48.39:946][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.06-10.48.39:952][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.06-10.48.39:997][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.06-10.48.40:006][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.06-10.48.40:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.06-10.48.40:022][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.06-10.48.40:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.06-10.48.40:035][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.06-10.48.40:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.06-10.48.40:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.06-10.48.40:053][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.06-10.48.40:060][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.06-10.48.40:064][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.06-10.48.40:070][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.06-10.48.40:112][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.06-10.48.40:121][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.06-10.48.40:127][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.06-10.48.40:135][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.06-10.48.40:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.06-10.48.40:154][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.06-10.48.40:194][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.06-10.48.40:202][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.06-10.48.40:206][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.06-10.48.40:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.06-10.48.40:213][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.06-10.48.40:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.06-10.48.40:220][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.06-10.48.40:223][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.06-10.48.40:227][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.06-10.48.40:230][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.06-10.48.40:234][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.06-10.48.40:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.06-10.48.40:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.06-10.48.40:242][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.06-10.48.40:245][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.06-10.48.40:249][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.06-10.48.40:261][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.06-10.48.40:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.06-10.48.40:271][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.06-10.48.40:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.06-10.48.40:319][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.06-10.48.40:324][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.06-10.48.40:352][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.06-10.48.40:360][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.06-10.48.40:367][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.06-10.48.40:375][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.06-10.48.40:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.06-10.48.40:388][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.06-10.48.40:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.06-10.48.40:397][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.06-10.48.40:400][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.06-10.48.40:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.06-10.48.40:406][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.06-10.48.40:408][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.06-10.48.40:410][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.06-10.48.40:413][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.06-10.48.40:416][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.06-10.48.40:418][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.06-10.48.40:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.06-10.48.40:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.06-10.48.40:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.06-10.48.40:428][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.06-10.48.40:430][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.06-10.48.40:432][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.06-10.48.40:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.06-10.48.40:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.06-10.48.40:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.06-10.48.40:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.06-10.48.40:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.06-10.48.40:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.06-10.48.40:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.06-10.48.40:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.06-10.48.40:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.06-10.48.40:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.06-10.48.40:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.06-10.48.40:465][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.06-10.48.40:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.06-10.48.40:533][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-10.48.40:685][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.06-10.48.40:840][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.154428 seconds
-[2023.02.06-10.48.40:841][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.06-10.48.40:842][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.06-10.48.40:842][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x400F85D475A488F7689E866F0A65D905F2F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.06-10.48.40:843][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 309 ms
-[2023.02.06-10.48.40:843][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.06-10.48.40:843][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.06-10.48.40:843][ 0]LightingResults: New page: Lighting Build
-[2023.02.06-10.48.40:846][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-10.48.40:847][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-10.48.40:847][ 0]MapCheck: New page: Map Check
-[2023.02.06-10.48.40:847][ 0]LightingResults: New page: Lighting Build
-[2023.02.06-10.48.40:852][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.06-10.48.40:857][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.06-10.48.40:861][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.06-10.48.40:861][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-10.48.40:861][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.06-10.48.40:862][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.06-10.48.40:862][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.06-10.48.40:862][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.06-10.48.41:008][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.06-10.48.41:008][ 0]LogWorldPartition: Display: WorldPartition initialize took 146 ms
-[2023.02.06-10.48.41:276][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.06-10.48.41:361][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.06-10.48.41:362][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.06-10.48.41:369][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 7,144ms to complete.
-[2023.02.06-10.48.41:369][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.525
-[2023.02.06-10.48.41:380][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 17.737
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Jobs assigned 12, completed 0 (0.00%)
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.12 s
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: Jobs were issued in 12 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.06-10.48.41:380][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.06-10.48.41:478][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-10.48.41:481][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-10.48.41:484][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-10.48.41:487][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.06-10.48.41:488][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-10.48.41:488][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-10.48.41:488][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-10.48.41:488][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.06-10.48.41:547][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:548][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:548][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:548][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:549][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:549][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:549][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:549][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:550][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:550][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.06-10.48.41:634][ 0]LogSlate: Took 0.002991 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.06-10.48.41:638][ 0]LogSlate: Took 0.002735 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.06-10.48.41:643][ 0]LogSlate: Took 0.004146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.06-10.48.41:658][ 0]LogViewport: Scene viewport resized to 1808x1247, mode Windowed.
-[2023.02.06-10.48.42:071][ 0]LogStall: Startup...
-[2023.02.06-10.48.42:072][ 0]LogStall: Startup complete.
-[2023.02.06-10.48.42:089][ 0]LogLoad: (Engine Initialization) Total time: 18.45 seconds
-[2023.02.06-10.48.42:089][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.06-10.48.42:147][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.06-10.48.42:147][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.06-10.48.42:250][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.06-10.48.42:404][ 1]LogAssetRegistry: Asset discovery search completed in 11.4002 seconds
-[2023.02.06-10.48.42:408][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
-[2023.02.06-10.48.45:820][231]LogSlate: Took 0.002929 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.06-10.48.46:535][248]LogSlate: Took 0.002887 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.06-10.48.53:916][474]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.06-10.48.53:925][474]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.06-10.48.53:933][475]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.06-10.48.56:361][645]LogContentBrowser: Attempting asset rename: NewFolder -> Maps
-[2023.02.06-10.48.56:362][645]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.06-10.49.00:317][849]LogContentBrowser: Deferred new asset file creation: NewWorld
-[2023.02.06-10.49.00:322][849]LogContentBrowser: Creating deferred item: NewWorld
-[2023.02.06-10.49.00:355][851]LogContentBrowser: Renaming the item being created (Deferred Item: NewWorld).
-[2023.02.06-10.49.06:383][304]LogContentBrowser: Attempting asset rename: NewWorld -> Background
-[2023.02.06-10.49.06:383][304]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-10.49.06:395][304]LogContentBrowser: End creating deferred item NewWorld
-[2023.02.06-10.49.08:776][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.06-10.49.10:837][446]LogSlate: Window 'Save Content' being destroyed
-[2023.02.06-10.49.10:896][446]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-10.49.10:946][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-10.49.10:953][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.06-10.49.10:954][446]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-10.49.10:954][446]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background8D58BCB04D78487B8F1220A26F44F34B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-10.49.10:958][446]LogFileHelpers: Saving map 'Background' took 0.011
-[2023.02.06-10.49.10:988][446]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 401 ms)
-[2023.02.06-10.49.10:988][446]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.06-10.49.10:988][446]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.06-10.49.10:988][446]LightingResults: New page: Lighting Build
-[2023.02.06-10.49.10:988][446]LoadErrors: New page: Loading map: Background.umap
-[2023.02.06-10.49.11:042][446]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-10.49.11:042][446]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-10.49.11:044][446]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.06-10.49.11:044][446]MapCheck: New page: Map Check
-[2023.02.06-10.49.11:044][446]LightingResults: New page: Lighting Build
-[2023.02.06-10.49.11:051][446]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.06-10.49.11:065][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
-[2023.02.06-10.49.11:068][446]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.06-10.49.11:068][446]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.06-10.49.11:074][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.06-10.49.11:080][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.06-10.49.11:081][446]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.06-10.49.11:081][446]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-10.49.11:081][446]LogAIModule: Creating AISystem for world Background
-[2023.02.06-10.49.11:085][446]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.06-10.49.11:092][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.06-10.49.11:097][446]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.06-10.49.11:097][446]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,073ms to complete.
-[2023.02.06-10.49.11:097][446]LogFileHelpers: Loading map 'Background' took 0.109
-[2023.02.06-10.49.11:099][446]AssetCheck: New page: Asset Save: Background
-[2023.02.06-10.49.11:099][446]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-10.49.36:663][ 67]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-10.49.36:663][ 67]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-10.49.36:663][ 67]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_0
-[2023.02.06-10.49.36:663][ 67]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_0
-[2023.02.06-10.49.37:298][111]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-10.49.37:298][111]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DirectionalLight
-[2023.02.06-10.49.37:299][111]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_1
-[2023.02.06-10.49.37:300][111]LogActorFactory: Actor Factory spawned Class /Script/Engine.DirectionalLight as actor: DirectionalLight /Game/Maps/Background.Background:PersistentLevel.DirectionalLight_1
-[2023.02.06-10.49.45:876][535]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.06-10.49.50:080][720]Cmd: BRUSH ADD SELECTNEWBRUSH
-[2023.02.06-10.50.02:004][393]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.02.06-10.50.02:004][393]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.02.06-10.50.02:004][393]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/Maps/Background.Background:PersistentLevel.SkyLight_0
-[2023.02.06-10.50.02:004][393]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/Maps/Background.Background:PersistentLevel.SkyLight_0
-[2023.02.06-10.50.02:855][454]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.02.06-10.50.02:855][454]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.02.06-10.50.02:856][454]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/Maps/Background.Background:PersistentLevel.SkyLight_1
-[2023.02.06-10.50.02:856][454]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/Maps/Background.Background:PersistentLevel.SkyLight_1
-[2023.02.06-10.50.42:374][ 34]Cmd: ACTOR HIDE SELECTED
-[2023.02.06-10.50.51:723][594]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.06-10.50.54:846][714]LogSlate: Took 0.000103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.06-10.50.56:244][754]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.06-10.51.32:886][236]Cmd: SELECT NONE
-[2023.02.06-10.51.42:389][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.06-10.51.42:390][947]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-10.51.42:460][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-10.51.42:466][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.06-10.51.42:468][947]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-10.51.42:469][947]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background9E86BFDF4EB17A6A0614CAADF59F829A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-10.51.42:475][947]LogFileHelpers: Saving map 'Background' took 0.014
-[2023.02.06-10.51.42:501][947]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 512 ms)
-[2023.02.06-10.51.42:503][947]AssetCheck: New page: Asset Save: Background
-[2023.02.06-10.51.42:503][947]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-10.51.56:722][ 2]LogViewport: Scene viewport resized to 899x557, mode Windowed.
-[2023.02.06-10.51.59:924][117]LogViewport: Scene viewport resized to 1808x1247, mode Windowed.
-[2023.02.06-10.52.28:013][995]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.06-10.52.28:013][995]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.06-10.52.28:013][995]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.06-10.52.28:016][995]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.06-10.52.28:298][ 7]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.06-10.52.28:298][ 7]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.06-10.52.28:299][ 7]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.06-10.52.28:299][ 7]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: ================================================
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Total job queries 112, among them cache hits 12 (10.71%)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 79 distinct outputs (82.29%)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: RAM used: 0.88 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.03%
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Shaders Compiled: 96
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Jobs assigned 100, completed 96 (96.00%)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Average time worker was idle: 21.00 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Time job spent in pending queue: average 1.72 s, longest 7.09 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Job execution time: average 2.82 s, max 6.81 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Job life time (pending + execution): average 4.61 s, max 8.11
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.70 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Jobs were issued in 64 batches (only local compilation was used), average 1.56 jobs/batch
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Average processing rate: 8.97 jobs/sec
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Total thread time: 95.82 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Total thread preprocess time: 4.56 s
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Percentage time preprocessing: 4.76%
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Effective parallelization: 8.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 1.98 sec, max 1.98 sec, min 1.98 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 5 times, average 1.85 sec, max 1.93 sec, min 1.76 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.58 sec, max 1.58 sec, min 1.58 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.57 sec, max 1.57 sec, min 1.57 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: FCloudRenderViewPS010false (compiled 1 times, average 1.49 sec, max 1.49 sec, min 1.49 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 23.80% of total time (compiled 17 times, average 1.34 sec, max 1.86 sec, min 0.64 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 9.64% of total time (compiled 5 times, average 1.85 sec, max 1.93 sec, min 1.76 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.28% of total time (compiled 9 times, average 0.88 sec, max 0.98 sec, min 0.54 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.40% of total time (compiled 9 times, average 0.79 sec, max 0.95 sec, min 0.48 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: FLumenCardVS - 4.55% of total time (compiled 6 times, average 0.73 sec, max 0.76 sec, min 0.68 sec)
-[2023.02.06-10.52.28:615][ 30]LogShaderCompilers: Display: ================================================
-[2023.02.06-10.52.56:581][527]Cmd: SELECT NONE
-[2023.02.06-10.52.57:392][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.06-10.52.57:394][586]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.06-10.52.57:437][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.06-10.52.57:442][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.06-10.52.57:444][586]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.06-10.52.57:445][586]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background79DA2E38460EE065D17082859AAF0694.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.06-10.52.57:452][586]LogFileHelpers: Saving map 'Background' took 0.016
-[2023.02.06-10.52.57:477][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms (total: 595 ms)
-[2023.02.06-10.52.57:480][586]AssetCheck: New page: Asset Save: Background
-[2023.02.06-10.52.57:480][586]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.06-10.53.36:798][511]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.06-10.53.36:802][511]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.06-10.53.36:807][512]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.06-10.53.39:393][693]LogContentBrowser: Attempting asset rename: NewFolder -> Materials
-[2023.02.06-10.53.39:394][693]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.06-10.53.43:266][885]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.02.06-10.53.43:270][885]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.02.06-10.53.43:319][887]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.02.06-10.53.49:985][387]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Dot
-[2023.02.06-10.53.49:986][387]LogContentBrowser: End creating deferred item NewMaterial
-[2023.02.06-10.53.51:408][459]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Dot.M_Dot
-[2023.02.06-10.53.51:411][459]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.06-10.53.51:596][459]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.53.51:596][459]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.53.51:596][459]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.53.51:602][459]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.06-10.53.51:604][459]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.06-10.53.52:832][499]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-10.53.52:832][499]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.53.52:832][499]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.53.52:832][499]MaterialEditorStats: Shader Count: 1
-[2023.02.06-10.53.52:859][500]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-10.53.52:859][500]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-10.53.52:859][500]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.53.52:859][500]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.53.52:859][500]MaterialEditorStats: Shader Count: 2
-[2023.02.06-10.53.54:059][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:060][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_0.MaterialExpressionVectorParameter_0"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.06-10.53.54:060][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_4.MaterialExpressionScalarParameter_0"')'
-[2023.02.06-10.53.54:060][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:061][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpressionTextureBase:Texture: unresolved reference to '/Script/Engine.Texture2D'"/Game/Meshes/Roads_re/T_Lightsphere.T_Lightsphere"''
-[2023.02.06-10.53.54:061][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:062][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_17.MaterialExpressionAdd_1"')'
-[2023.02.06-10.53.54:062][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_18.MaterialExpressionWorldPosition_3"')'
-[2023.02.06-10.53.54:062][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:063][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:063][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:064][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_5.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.06-10.53.54:064][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:065][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_5.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.06-10.53.54:065][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:065][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_7.MaterialExpressionComponentMask_3"')'
-[2023.02.06-10.53.54:066][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:066][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_6.MaterialExpressionComponentMask_2"')'
-[2023.02.06-10.53.54:066][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionOneMinus'"MaterialGraphNode_8.MaterialExpressionOneMinus_0"')'
-[2023.02.06-10.53.54:066][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:067][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_9.MaterialExpressionAppendVector_1"')'
-[2023.02.06-10.53.54:067][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSubtract'"MaterialGraphNode_10.MaterialExpressionSubtract_3"')'
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDistance'"MaterialGraphNode_12.MaterialExpressionDistance_0"')'
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_13.MaterialExpressionWorldPosition_2"')'
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_14.MaterialExpressionObjectPositionWS_3"')'
-[2023.02.06-10.53.54:068][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:069][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:071][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:071][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:072][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_11.MaterialExpressionMultiply_3"')'
-[2023.02.06-10.53.54:072][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_15.MaterialExpressionConstant_1"')'
-[2023.02.06-10.53.54:072][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:073][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransform'"MaterialGraphNode_20.MaterialExpressionTransform_0"')'
-[2023.02.06-10.53.54:073][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_19.MaterialExpressionObjectPositionWS_4"')'
-[2023.02.06-10.53.54:073][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:074][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:074][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:075][543]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_16.MaterialExpressionAppendVector_2"')'
-[2023.02.06-10.53.54:075][543]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.06-10.53.54:101][543]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.53.54:101][543]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.53.54:101][543]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.53.54:129][545]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-10.53.54:129][545]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-10.53.54:129][545]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.53.54:129][545]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.53.54:129][545]MaterialEditorStats: Shader Count: 5
-[2023.02.06-10.54.05:768][864]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.05:768][864]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.05:768][864]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.05:857][867]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-10.54.05:857][867]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-10.54.05:857][867]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.05:857][867]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.05:857][867]MaterialEditorStats: Shader Count: 5
-[2023.02.06-10.54.08:499][940]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.08:499][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.08:499][940]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.08:588][943]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-10.54.08:588][943]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.06-10.54.08:588][943]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.08:588][943]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.08:588][943]MaterialEditorStats: Shader Count: 5
-[2023.02.06-10.54.17:261][196]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.17:261][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.17:261][196]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.18:298][230]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.06-10.54.18:298][230]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.18:298][230]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.18:298][230]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.18:298][230]MaterialEditorStats: Shader Count: 9
-[2023.02.06-10.54.25:128][445]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.25:128][445]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.25:128][445]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.26:092][473]MaterialEditorStats: Base pass shader: 216 instructions
-[2023.02.06-10.54.26:092][473]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.26:092][473]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.26:092][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.26:092][473]MaterialEditorStats: Shader Count: 9
-[2023.02.06-10.54.27:637][508]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.27:637][508]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.27:637][508]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.28:638][542]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.06-10.54.28:639][542]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.28:639][542]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.28:639][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.28:639][542]MaterialEditorStats: Shader Count: 9
-[2023.02.06-10.54.30:392][600]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.30:392][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.30:392][600]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.31:283][628]MaterialEditorStats: Base pass shader: 215 instructions
-[2023.02.06-10.54.31:283][628]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.31:283][628]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.31:283][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.31:283][628]MaterialEditorStats: Shader Count: 9
-[2023.02.06-10.54.34:556][715]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.34:556][715]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.34:556][715]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.36:312][761]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.06-10.54.36:312][761]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.36:312][761]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.36:312][761]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.36:312][761]MaterialEditorStats: Shader Count: 12
-[2023.02.06-10.54.41:325][934]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:13.932 and deleted 0 files with total size 0 MiB. Scanned 152548 files in 103434 folders with total size 40265 MiB.
-[2023.02.06-10.54.48:574][115]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.48:574][115]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.48:574][115]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.48:704][118]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.06-10.54.48:704][118]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.48:704][118]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.48:704][118]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.48:704][118]MaterialEditorStats: Shader Count: 12
-[2023.02.06-10.54.52:449][218]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.54.52:449][218]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.52:449][218]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.54.52:546][221]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.06-10.54.52:546][221]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.54.52:546][221]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.54.52:546][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.54.52:546][221]MaterialEditorStats: Shader Count: 12
-[2023.02.06-10.55.04:969][580]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.55.04:969][580]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.55.04:969][580]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.55.05:076][583]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.06-10.55.05:076][583]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.55.05:076][583]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.55.05:076][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.55.05:076][583]MaterialEditorStats: Shader Count: 12
-[2023.02.06-10.55.06:917][634]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.06-10.55.06:917][634]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.55.06:917][634]MaterialEditorStats: Shader Count: 0
-[2023.02.06-10.55.07:000][637]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.06-10.55.07:000][637]MaterialEditorStats: Base pass vertex shader: 346 instructions
-[2023.02.06-10.55.07:000][637]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.06-10.55.07:000][637]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.06-10.55.07:000][637]MaterialEditorStats: Shader Count: 12
-[2023.02.06-10.55.09:217][712]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.06-10.55.09:607][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.06-10.55.10:358][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.06-10.55.10:377][712]LogFileHelpers: InternalPromptForCheckoutAndSave started...
diff --git a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/UEMinidump.dmp b/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/UEMinidump.dmp
deleted file mode 100644
index 9d134a5..0000000
Binary files a/Saved/Crashes/UECC-Windows-B03A732446B2F67ED100BB9E6B41F2F7_0000/UEMinidump.dmp and /dev/null differ
diff --git a/Saved/Logs/Reactor-backup-2023.02.10-14.18.23.log b/Saved/Logs/Reactor-backup-2023.02.10-14.18.23.log
deleted file mode 100644
index cb08431..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.10-14.18.23.log
+++ /dev/null
@@ -1,12559 +0,0 @@
-Log file open, 02/10/23 13:52:29
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.04 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
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-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
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-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
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-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.10-08.52.30:734][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.10-08.52.30:736][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.10-08.52.30:737][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.10-08.52.30:737][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.10-08.52.30:776][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.10-08.52.30:776][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.10-08.52.30:887][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.10-08.52.30:887][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.10-08.52.30:892][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.10-08.52.30:892][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.10-08.52.30:892][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.10-08.52.30:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.10-08.52.30:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.10-08.52.30:892][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.10-08.52.30:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.10-08.52.30:896][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.10-08.52.30:896][ 0]LogInit: User: User
-[2023.02.10-08.52.30:896][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.10-08.52.30:896][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.10-08.52.30:896][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.10-08.52.30:896][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.10-08.52.30:896][ 0]LogMemory: Process Physical Memory: 315.81 MB used, 330.36 MB peak
-[2023.02.10-08.52.30:896][ 0]LogMemory: Process Virtual Memory: 329.55 MB used, 329.55 MB peak
-[2023.02.10-08.52.30:896][ 0]LogMemory: Physical Memory: 15831.86 MB used, 49544.80 MB free, 65376.66 MB total
-[2023.02.10-08.52.30:896][ 0]LogMemory: Virtual Memory: 32328.29 MB used, 42776.38 MB free, 75104.66 MB total
-[2023.02.10-08.52.30:896][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.10-08.52.30:899][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.10-08.52.30:930][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.10-08.52.30:931][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.10-08.52.30:931][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.10-08.52.30:934][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.10-08.52.30:946][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.10-08.52.30:961][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.10-08.52.30:990][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.10-08.52.30:990][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.10-08.52.32:115][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.10-08.52.32:116][ 0]LogWindows: Attached monitors:
-[2023.02.10-08.52.32:116][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.10-08.52.32:116][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.10-08.52.32:116][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.10-08.52.32:116][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.10-08.52.32:116][ 0]LogRHI: RHI Adapter Info:
-[2023.02.10-08.52.32:116][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.10-08.52.32:116][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.10-08.52.32:116][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.10-08.52.32:116][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.10-08.52.32:116][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.10-08.52.32:118][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.10-08.52.32:118][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.10-08.52.32:168][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.10-08.52.32:194][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.10-08.52.32:213][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.10-08.52.32:213][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.10-08.52.32:214][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.10-08.52.32:214][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.10-08.52.32:214][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.10-08.52.32:260][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.10-08.52.32:261][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.10-08.52.32:349][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.10-08.52.32:357][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.10-08.52.32:364][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.10-08.52.32:372][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.10-08.52.32:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.10-08.52.32:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.10-08.52.32:423][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.10-08.52.32:423][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.10-08.52.32:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.10-08.52.32:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.10-08.52.32:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.10-08.52.32:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.10-08.52.32:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.10-08.52.32:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.10-08.52.32:483][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.10-08.52.32:492][ 0]LogTargetPlatformManager: PCM
-[2023.02.10-08.52.32:501][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.10-08.52.32:501][ 0]LogTargetPlatformManager: BINKA
-[2023.02.10-08.52.32:533][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.10-08.52.32:533][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.10-08.52.32:533][ 0]LogTargetPlatformManager: OGG
-[2023.02.10-08.52.32:542][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.10-08.52.32:542][ 0]LogTargetPlatformManager: OPUS
-[2023.02.10-08.52.32:648][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.10-08.52.32:669][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.10-08.52.32:689][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.10-08.52.32:689][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:691][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.10-08.52.32:708][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.10-08.52.32:937][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.23 seconds
-[2023.02.10-08.52.32:937][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=47.87MBs, RandomWriteSpeed=4.44MBs. Assigned SpeedClass 'Local'
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.10-08.52.32:938][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.10-08.52.32:938][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.10-08.52.32:938][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/25432/).
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/41B1164740ADE48629457DBD31949BB1/'.
-[2023.02.10-08.52.32:938][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.10-08.52.32:938][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.10-08.52.34:752][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.10-08.52.35:355][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.10-08.52.35:355][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.10-08.52.35:526][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.10-08.52.36:559][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.10-08.52.36:566][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.10-08.52.36:604][ 0]LogAssetRegistry: FAssetRegistry took 0.0071 seconds to start up
-[2023.02.10-08.52.36:608][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.10-08.52.36:751][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.10-08.52.36:990][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43000][00000493DC590000 52] GlobalDefaults,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44A00][00000493DFD4C800 52] Windows,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44C00][00000493DC035000 52] WindowsEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44400][00000493D4367800 52] WindowsServer,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42A00][00000493DADC2800 52] WindowsClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44000][00000493DBFC0000 52] IOS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44E00][00000493DC030000 52] iPadAir2,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45400][00000493E3DE0000 52] IPadPro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45600][00000493E3DE2800 52] iPadAir3,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42E00][00000493E3DE7800 52] iPadAir4,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42800][00000493E3DEA000 52] iPadAir5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45E00][00000493E3DEC800 52] iPadMini4,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42000][00000493DBFCC800 52] iPadMini5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45000][00000493E3DE5000 52] iPadMini6,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47200][00000493E3DF5000 52] iPhone6S,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47400][00000493E3DF2800 52] iPhone7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47600][00000493E3DF0000 52] iPodTouch7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43800][00000493E3DFA000 52] iPhone6SPlus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46200][00000493E3DFC800 52] iPhone7Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44600][00000493DB132800 52] iPhoneSE,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43C00][00000493E3DD0000 52] iPhone8,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43600][00000493E3DD5000 52] iPhone8Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46800][00000493E3DD7800 52] iPhoneX,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45800][00000493E3DDA000 52] iPhoneXS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47E00][00000493E3DDC800 52] iPhoneXSMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45C00][00000493E3DF7800 52] iPhoneXR,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44200][00000493E3E20000 52] iPhone11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47A00][00000493E3E25000 52] iPhone11Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42200][00000493E3E27800 52] iPhone11ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46600][00000493E3E2A000 52] iPhoneSE2,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A44800][00000493E3E2C800 52] iPhone12Mini,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46E00][00000493E3DD2800 52] iPhone12,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45200][00000493E3E30000 52] iPhone12Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46C00][00000493E3E35000 52] iPhone12ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43A00][00000493E3E37800 52] iPhone13Mini,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46A00][00000493E3E3A000 52] iPhone13,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47000][00000493E3E3C800 52] iPhone13Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48000][00000493E3E22800 52] iPhone13ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43E00][00000493E3E40000 52] iPhoneSE3,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46400][00000493E3E45000 52] iPhone14,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A43400][00000493E3E47800 52] iPhone14Plus,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48800][00000493E3E4A000 52] iPhone14Pro,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47C00][00000493E3E4C800 52] iPhone14ProMax,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48A00][00000493E3E32800 52] iPadPro105,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48E00][00000493E3E50000 52] iPadPro129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49000][00000493E3E55000 52] iPadPro97,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48200][00000493E3E57800 52] iPadPro2_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48400][00000493E3E5A000 52] iPad5,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A47800][00000493E3E5C800 52] iPad6,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49800][00000493E3E42800 52] iPad7,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A42600][00000493E3DC0000 52] iPad8,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49A00][00000493E3DC5000 52] iPad9,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49E00][00000493E3DC7800 52] iPad10,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A000][00000493E3DCA000 52] iPadPro11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49200][00000493E3DCC800 52] iPadPro2_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A49400][00000493E3E52800 52] iPadPro3_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A45A00][00000493E3E60000 52] iPadPro4_11,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A800][00000493E3E65000 52] iPadPro3_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A46000][00000493E3E67800 52] iPadPro4_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4AA00][00000493E3E6A000 52] iPadPro5_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4AE00][00000493E3E6C800 52] iPadPro6_129,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4B000][00000493E3DC2800 52] AppleTV,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A200][00000493E3E70000 52] AppleTV4K,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A400][00000493E3E75000 52] AppleTV2_4K,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A48600][00000493E3E77800 52] TVOS,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CA00][00000493E3E7C800 52] Mac,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CC00][00000493E3E7A000 52] MacEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4C400][00000493E3E62800 52] MacClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4A600][00000493E3E90000 52] MacServer,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4D000][00000493E3E97800 52] Linux,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4D200][00000493E3E95000 52] LinuxEditor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4BC00][00000493E3E9A000 52] LinuxArm64Editor,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4C200][00000493E3E9C800 52] LinuxArm64,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4BA00][00000493E3E72800 52] LinuxClient,
-[2023.02.10-08.52.36:990][ 0]LogDeviceProfileManager: [00000493E3A4CE00][00000493E3EA0000 52] LinuxArm64Client,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B400][00000493E3EA5000 52] LinuxServer,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C600][00000493E3EA7800 52] LinuxArm64Server,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DE00][00000493E3EAA000 52] Android,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C800][00000493E3EAC800 52] Android_Preview_OpenGL,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A49600][00000493E3E92800 52] Android_Preview_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B200][00000493E3EC0000 52] Android_Low,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4D600][00000493E3EC5000 52] Android_Mid,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B800][00000493E3EC7800 52] Android_High,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DA00][00000493E3ECA000 52] Android_Default,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4D800][00000493E3ECC800 52] Android_Adreno4xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E000][00000493E3EA2800 52] Android_Adreno5xx_Low,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4AC00][00000493E3ED0000 52] Android_Adreno5xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4DC00][00000493E3ED5000 52] Android_Adreno6xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4BE00][00000493E3ED7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E800][00000493E3EDA000 52] Android_Adreno7xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4C000][00000493E3EDC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4EA00][00000493E3EC2800 52] Android_Mali_T6xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4EE00][00000493E3EE0000 52] Android_Mali_T7xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4F000][00000493E3EE5000 52] Android_Mali_T8xx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E200][00000493E3EE7800 52] Android_Mali_G71,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4E400][00000493E3EEA000 52] Android_Mali_G72,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A48C00][00000493E3EEC800 52] Android_Mali_G72_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4F800][00000493E3ED2800 52] Android_Mali_G76,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4B600][00000493E3EF0000 52] Android_Mali_G76_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4FA00][00000493E3EF5000 52] Android_Mali_G77,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3A4FE00][00000493E3EF7800 52] Android_Mali_G77_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E332F400][00000493E3EFA000 52] Android_Mali_G78,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493DDE3F200][00000493E3EFC800 52] Android_Mali_G78_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00000][00000493E3EE2800 52] Android_Mali_G710,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01200][00000493E3F10000 52] Android_Mali_G710_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01000][00000493E3F15000 52] Android_Xclipse_920,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01A00][00000493E3F17800 52] Android_Xclipse_920_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00800][00000493E3F1A000 52] Android_Vulkan_SM5,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01400][00000493E3F1C800 52] Android_PowerVR_G6xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00A00][00000493E3EF2800 52] Android_PowerVR_GT7xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00E00][00000493E3F20000 52] Android_PowerVR_GE8xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01600][00000493E3F25000 52] Android_PowerVR_GM9xxx,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00C00][00000493E3F27800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F01E00][00000493E3F2A000 52] Android_TegraK1,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F02600][00000493E3F2C800 52] Android_Unknown_Vulkan,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00400][00000493E3F12800 52] Oculus_Quest,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F00200][00000493E3F30000 52] Oculus_Quest2,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: [00000493E3F03000][00000493E3F35000 52] HoloLens,
-[2023.02.10-08.52.36:991][ 0]LogDeviceProfileManager: Active device profile: [00000493E3A44C00][00000493DC035000 52] WindowsEditor
-[2023.02.10-08.52.36:991][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.10-08.52.36:991][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.10-08.52.36:994][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.36:994][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.10-08.52.36:997][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.36:998][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.10-08.52.37:009][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.10-08.52.37:009][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.10-08.52.37:059][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.10-08.52.37:154][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.10-08.52.37:330][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.10-08.52.37:330][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.10-08.52.37:494][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.10-08.52.37:637][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.10-08.52.38:123][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.10-08.52.38:123][ 0]LogUObjectAllocator: 5786176 out of 0 bytes used by permanent object pool.
-[2023.02.10-08.52.38:123][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.10-08.52.38:176][ 0]LogSlate: Border
-[2023.02.10-08.52.38:176][ 0]LogSlate: BreadcrumbButton
-[2023.02.10-08.52.38:176][ 0]LogSlate: Brushes.Title
-[2023.02.10-08.52.38:176][ 0]LogSlate: Default
-[2023.02.10-08.52.38:176][ 0]LogSlate: Icons.Save
-[2023.02.10-08.52.38:176][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.10-08.52.38:176][ 0]LogSlate: ListView
-[2023.02.10-08.52.38:176][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.10-08.52.38:176][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.10-08.52.38:176][ 0]LogSlate: TableView.DarkRow
-[2023.02.10-08.52.38:176][ 0]LogSlate: TableView.Row
-[2023.02.10-08.52.38:176][ 0]LogSlate: TreeView
-[2023.02.10-08.52.38:472][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.10-08.52.38:857][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5774474F49FDB3AF06ABD89BD5CF7FFA | Instance: C8CED2304CEF852D17D7428973A9972A (DESKTOP-FGAF1LD-25432).
-[2023.02.10-08.52.39:155][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.10-08.52.39:166][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.10-08.52.39:281][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.10-08.52.39:303][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.10-08.52.39:304][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.10-08.52.39:609][ 0]LogPython: Using Python 3.9.7
-[2023.02.10-08.52.40:473][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.40:501][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.40:510][ 0]LogUProjectInfo: Found projects:
-[2023.02.10-08.52.40:568][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:568][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:569][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.40:594][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.41:048][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.10-08.52.41:115][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.10-08.52.41:115][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.10-08.52.41:696][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.10-08.52.42:126][ 0]LogCollectionManager: Loaded 0 collections in 0.001190 seconds
-[2023.02.10-08.52.42:129][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.10-08.52.42:129][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.10-08.52.42:130][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.10-08.52.42:462][ 0]LogEngine: Initializing Engine...
-[2023.02.10-08.52.42:467][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.10-08.52.42:478][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.10-08.52.42:482][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.10-08.52.42:486][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.10-08.52.42:491][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.10-08.52.42:497][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.10-08.52.42:502][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.10-08.52.42:506][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.10-08.52.42:658][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.10-08.52.42:677][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-08.52.42:696][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.10-08.52.42:698][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.10-08.52.42:698][ 0]LogInit: Texture streaming: Enabled
-[2023.02.10-08.52.42:736][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.10-08.52.42:754][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.10-08.52.42:780][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.10-08.52.42:782][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.10-08.52.42:783][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.10-08.52.42:784][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.10-08.52.42:784][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.10-08.52.42:789][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.10-08.52.42:823][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.10-08.52.42:823][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.10-08.52.42:834][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.10-08.52.42:834][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.10-08.52.42:836][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.10-08.52.42:836][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogInit: FAudioDevice initialized.
-[2023.02.10-08.52.42:837][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.10-08.52.42:837][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.10-08.52.42:854][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.10-08.52.42:871][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.10-08.52.42:871][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.10-08.52.42:872][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.10-08.52.42:875][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.10-08.52.43:230][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.10-08.52.43:248][ 0]LogInit: Transaction tracking system initialized
-[2023.02.10-08.52.43:301][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.10-08.52.43:301][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.10-08.52.43:304][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003051 seconds (Found 115 uncontrolled assets)
-[2023.02.10-08.52.43:342][ 0]BlueprintLog: New page: Editor Load
-[2023.02.10-08.52.43:550][ 0]LocalizationService: Localization service is disabled
-[2023.02.10-08.52.43:588][ 0]TimingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]TimingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]LoadingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]NetworkingProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.10-08.52.43:588][ 0]MemoryProfiler: Initialize
-[2023.02.10-08.52.43:588][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:802][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.10-08.52.43:991][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.10-08.52.44:092][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.10-08.52.44:364][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.10-08.52.44:463][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.10-08.52.44:464][ 0]SourceControl: Source control is disabled
-[2023.02.10-08.52.44:464][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.298
-[2023.02.10-08.52.44:467][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.10-08.52.44:468][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.10-08.52.44:472][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.10-08.52.44:475][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.10-08.52.44:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.10-08.52.44:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.10-08.52.44:483][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.10-08.52.44:486][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.10-08.52.44:488][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.10-08.52.44:491][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.10-08.52.44:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.10-08.52.44:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.10-08.52.44:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.10-08.52.44:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.10-08.52.44:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.10-08.52.44:505][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.10-08.52.44:507][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.10-08.52.44:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.10-08.52.44:512][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.10-08.52.44:514][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.10-08.52.44:516][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.10-08.52.44:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.10-08.52.44:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.10-08.52.44:524][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.10-08.52.44:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.10-08.52.44:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.10-08.52.44:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.10-08.52.44:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.10-08.52.44:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.10-08.52.44:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.10-08.52.44:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.10-08.52.44:545][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.10-08.52.44:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.10-08.52.44:550][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.10-08.52.44:552][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.10-08.52.44:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.10-08.52.44:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.10-08.52.44:559][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.10-08.52.44:561][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.10-08.52.44:564][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.10-08.52.44:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.10-08.52.44:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.10-08.52.44:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.10-08.52.44:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.10-08.52.44:574][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.10-08.52.44:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.10-08.52.44:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.10-08.52.44:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.10-08.52.44:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.10-08.52.44:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.10-08.52.44:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.10-08.52.44:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.10-08.52.44:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.10-08.52.44:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.10-08.52.44:596][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.10-08.52.44:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.10-08.52.44:627][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.10-08.52.44:630][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.10-08.52.44:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.10-08.52.44:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.10-08.52.44:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.10-08.52.44:640][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.10-08.52.44:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.10-08.52.44:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.10-08.52.44:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.10-08.52.44:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.10-08.52.44:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.10-08.52.44:656][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.10-08.52.44:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.10-08.52.44:668][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.10-08.52.44:670][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.10-08.52.44:671][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.10-08.52.44:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.10-08.52.44:676][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.10-08.52.44:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.10-08.52.44:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.10-08.52.44:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.10-08.52.44:683][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.10-08.52.44:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.10-08.52.44:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.10-08.52.44:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.10-08.52.44:693][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.10-08.52.44:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.10-08.52.44:696][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.10-08.52.44:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.10-08.52.44:700][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.10-08.52.44:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.10-08.52.44:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.10-08.52.44:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.10-08.52.44:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.10-08.52.44:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.10-08.52.44:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.10-08.52.44:719][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.10-08.52.44:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.10-08.52.44:726][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.10-08.52.44:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.10-08.52.44:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.10-08.52.44:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.10-08.52.44:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.10-08.52.44:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.10-08.52.44:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.10-08.52.44:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.10-08.52.44:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.10-08.52.44:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.10-08.52.44:753][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.10-08.52.44:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.10-08.52.44:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.10-08.52.44:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.10-08.52.44:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.10-08.52.44:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.10-08.52.44:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.10-08.52.44:771][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.10-08.52.44:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.10-08.52.44:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.10-08.52.44:779][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.10-08.52.44:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.10-08.52.44:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.10-08.52.44:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.10-08.52.44:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.10-08.52.44:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.10-08.52.44:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.10-08.52.44:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.10-08.52.44:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.10-08.52.44:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.10-08.52.44:805][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.10-08.52.44:808][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.10-08.52.44:811][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.10-08.52.44:813][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.10-08.52.44:815][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.10-08.52.44:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.10-08.52.44:821][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.10-08.52.44:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.10-08.52.44:826][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.10-08.52.44:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.10-08.52.44:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.10-08.52.44:833][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.10-08.52.44:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.10-08.52.44:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.10-08.52.44:844][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.10-08.52.44:851][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.10-08.52.44:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.10-08.52.44:896][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.10-08.52.44:902][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.10-08.52.44:943][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.10-08.52.44:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.10-08.52.44:956][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.10-08.52.44:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.10-08.52.44:968][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.10-08.52.44:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.10-08.52.44:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.10-08.52.44:985][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.10-08.52.44:987][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.10-08.52.44:990][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.10-08.52.44:993][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.10-08.52.44:995][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.10-08.52.44:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.10-08.52.45:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.10-08.52.45:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.10-08.52.45:008][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.10-08.52.45:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.10-08.52.45:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.10-08.52.45:056][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.10-08.52.45:060][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.10-08.52.45:065][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.10-08.52.45:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.10-08.52.45:111][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.10-08.52.45:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.10-08.52.45:125][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.10-08.52.45:131][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.10-08.52.45:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.10-08.52.45:143][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.10-08.52.45:148][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.10-08.52.45:152][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.10-08.52.45:158][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.10-08.52.45:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.10-08.52.45:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.10-08.52.45:168][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.10-08.52.45:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.10-08.52.45:174][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.10-08.52.45:178][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.10-08.52.45:183][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.10-08.52.45:186][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.10-08.52.45:188][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.10-08.52.45:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.10-08.52.45:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.10-08.52.45:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.10-08.52.45:202][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.10-08.52.45:209][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.10-08.52.45:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.10-08.52.45:255][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.10-08.52.45:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.10-08.52.45:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.10-08.52.45:304][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.10-08.52.45:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.10-08.52.45:352][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.10-08.52.45:359][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.10-08.52.45:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.10-08.52.45:371][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.10-08.52.45:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.10-08.52.45:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.10-08.52.45:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.10-08.52.45:390][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.10-08.52.45:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.10-08.52.45:399][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.10-08.52.45:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.10-08.52.45:407][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.10-08.52.45:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.10-08.52.45:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.10-08.52.45:458][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.10-08.52.45:466][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.10-08.52.45:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.10-08.52.45:482][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.10-08.52.45:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.10-08.52.45:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.10-08.52.45:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.10-08.52.45:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.10-08.52.45:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.10-08.52.45:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.10-08.52.45:544][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.10-08.52.45:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.10-08.52.45:549][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.10-08.52.45:553][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.10-08.52.45:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.10-08.52.45:558][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.10-08.52.45:560][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.10-08.52.45:563][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.10-08.52.45:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.10-08.52.45:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.10-08.52.45:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.10-08.52.45:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.10-08.52.45:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.10-08.52.45:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.10-08.52.45:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.10-08.52.45:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.10-08.52.45:657][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.10-08.52.45:662][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.10-08.52.45:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.10-08.52.45:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.10-08.52.45:677][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.10-08.52.45:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.10-08.52.45:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.10-08.52.45:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.10-08.52.45:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.10-08.52.45:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.10-08.52.45:696][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.10-08.52.45:698][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.10-08.52.45:701][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.10-08.52.45:703][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.10-08.52.45:705][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.10-08.52.45:707][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.10-08.52.45:711][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.10-08.52.45:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.10-08.52.45:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.10-08.52.45:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.10-08.52.45:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.10-08.52.45:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.10-08.52.45:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.10-08.52.45:726][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.10-08.52.45:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.10-08.52.45:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.10-08.52.45:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.10-08.52.45:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.10-08.52.45:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.10-08.52.45:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.10-08.52.45:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.10-08.52.45:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.10-08.52.45:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.10-08.52.45:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.10-08.52.45:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.10-08.52.45:815][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-08.52.46:006][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.10-08.52.46:176][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.169700 seconds
-[2023.02.10-08.52.46:176][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.10-08.52.46:178][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.10-08.52.46:178][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x400BB92EC544AF84F4609A4C89922274896.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.10-08.52.46:178][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 363 ms
-[2023.02.10-08.52.46:178][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.10-08.52.46:178][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.10-08.52.46:182][ 0]LightingResults: New page: Lighting Build
-[2023.02.10-08.52.46:185][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-08.52.46:185][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-08.52.46:185][ 0]MapCheck: New page: Map Check
-[2023.02.10-08.52.46:185][ 0]LightingResults: New page: Lighting Build
-[2023.02.10-08.52.46:190][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.10-08.52.46:192][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-08.52.46:210][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.10-08.52.46:210][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-08.52.46:210][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.10-08.52.46:211][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.10-08.52.46:560][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.10-08.52.46:560][ 0]LogWorldPartition: Display: WorldPartition initialize took 348 ms
-[2023.02.10-08.52.46:839][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.10-08.52.46:999][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-08.52.46:999][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.10-08.52.47:006][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,969ms to complete.
-[2023.02.10-08.52.47:006][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.828
-[2023.02.10-08.52.47:017][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 17.850
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 8 distinct outputs (53.33%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: RAM used: 0.10 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.10-08.52.47:017][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.10-08.52.47:144][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:154][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:155][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.10-08.52.47:208][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:213][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:216][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:220][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:223][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:225][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:228][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:230][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:234][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:236][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.10-08.52.47:380][ 0]LogSlate: Took 0.002823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.10-08.52.47:384][ 0]LogSlate: Took 0.002252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.10-08.52.47:388][ 0]LogSlate: Took 0.003659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.10-08.52.47:400][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-08.52.48:127][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 92.74 ms. Compile time 71.19 ms, link time 21.51 ms.
-[2023.02.10-08.52.48:128][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 93.33 ms. Compile time 73.34 ms, link time 19.98 ms.
-[2023.02.10-08.52.48:163][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:180][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:181][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:197][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:279][ 0]LogStall: Startup...
-[2023.02.10-08.52.48:281][ 0]LogStall: Startup complete.
-[2023.02.10-08.52.48:297][ 0]LogLoad: (Engine Initialization) Total time: 19.13 seconds
-[2023.02.10-08.52.48:297][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.10-08.52.48:312][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.10-08.52.48:312][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.10-08.52.48:316][ 0]LogAssetRegistry: Asset discovery search completed in 11.7126 seconds
-[2023.02.10-08.52.48:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2023.02.10-08.52.48:451][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.10-08.52.48:482][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.10-08.52.48:807][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:827][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:827][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:831][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:840][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:845][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.52.48:846][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.52.48:850][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:824][412]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.53.07:828][413]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:830][413]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-08.53.07:834][413]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-08.53.07:999][425]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.53.08:008][426]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.53.08:022][428]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.10-08.58.58:868][661]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:25.929 and deleted 0 files with total size 0 MiB. Scanned 159691 files in 108279 folders with total size 43485 MiB.
-[2023.02.10-08.59.27:342][747]LogAutomationWorker: Received FindWorkersMessage from D104A31E4981294A63A5DBA39E890283
-[2023.02.10-09.02.51:578][431]LogSlate: Took 0.002682 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.10-09.02.51:584][431]LogSlate: Took 0.002408 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.10-09.02.53:808][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-09.02.54:386][529]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.10-09.02.54:452][529]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.10-09.02.54:452][529]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.10-09.02.54:452][529]LightingResults: New page: Lighting Build
-[2023.02.10-09.02.54:452][529]LoadErrors: New page: Loading map: Background.umap
-[2023.02.10-09.02.54:489][529]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.02.54:489][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.02.54:492][529]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.10-09.02.54:493][529]MapCheck: New page: Map Check
-[2023.02.10-09.02.54:493][529]LightingResults: New page: Lighting Build
-[2023.02.10-09.02.54:520][529]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.10-09.02.54:534][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
-[2023.02.10-09.02.54:553][529]LogTexture: Display: Waiting for textures to be ready 2/3 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Total job queries 134, among them cache hits 2 (1.49%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 100 distinct outputs (75.76%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: RAM used: 1.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.10-09.02.54:573][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.02.54:598][529]LogStaticMesh: Display: Waiting for static meshes to be ready 26/156 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.10-09.02.54:740][529]LogStaticMesh: Display: Waiting for static meshes to be ready 154/156 (/Game/Meshes/Reactor_Full_re_Vigorodka) ...
-[2023.02.10-09.02.54:799][529]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.02.54:799][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.02.54:806][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.02.54:811][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.02.54:833][529]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.10-09.02.54:833][529]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.02.54:833][529]LogAIModule: Creating AISystem for world Background
-[2023.02.10-09.02.55:161][529]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.10-09.02.55:186][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-09.02.55:192][529]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.10-09.02.55:192][529]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,112ms to complete.
-[2023.02.10-09.02.55:192][529]LogFileHelpers: Loading map 'Background' took 0.740
-[2023.02.10-09.02.55:773][531]LogD3D12RHI: Creating RTPSO with 17 shaders (0 cached, 1 new) took 13.42 ms. Compile time 12.18 ms, link time 1.23 ms.
-[2023.02.10-09.02.56:202][535]LogD3D12RHI: Creating RTPSO with 22 shaders (0 cached, 5 new) took 15.88 ms. Compile time 14.70 ms, link time 1.16 ms.
-[2023.02.10-09.03.06:260][200]LogEditorViewport: Clicking Background
-[2023.02.10-09.03.41:831][863]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.10-09.03.41:839][863]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.10-09.03.41:847][864]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.10-09.03.44:826][ 75]LogContentBrowser: Attempting asset rename: NewFolder -> Simple
-[2023.02.10-09.03.44:826][ 75]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.10-09.03.47:533][242]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.03.48:665][277]LogViewport: Scene viewport resized to 1340x887, mode Windowed.
-[2023.02.10-09.03.53:716][403]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.03.53:716][403]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Cube.fbx)
-[2023.02.10-09.03.53:720][403]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Cube.fbx
-[2023.02.10-09.03.53:723][403]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-09.03.54:044][403]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.10-09.03.54:105][403]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.10-09.03.54:146][403]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.03.58:210][403]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.10-09.03.58:303][403]LogFbx: Display: Triangulating static mesh SM_Cube
-[2023.02.10-09.03.58:303][403]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-09.03.58:304][403]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.03.58:331][403]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-09.03.58:426][404]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.04.00:602][452]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.04.00:659][452]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.04.01:253][473]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.04.02:253][485]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-09.04.11:760][967]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.11:760][967]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.11:761][967]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.10-09.04.12:270][ 4]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.12:270][ 4]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.04.12:271][ 4]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.10-09.04.20:325][517]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.10-09.04.43:272][953]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.02.10-09.04.43:277][953]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.02.10-09.04.43:287][954]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.02.10-09.04.58:895][117]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Emissive_Masked
-[2023.02.10-09.04.58:896][117]LogContentBrowser: End creating deferred item NewMaterial
-[2023.02.10-09.05.02:554][305]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.05.02:557][305]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.02:829][305]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.02:837][305]LogSlate: Took 0.002742 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.10-09.05.02:838][305]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.04:229][351]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.05:860][393]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-09.05.05:979][396]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.12:694][593]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:265][614]MaterialEditorStats: Shader Count: 1
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:482][620]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.13:592][624]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.21:304][834]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.21:404][837]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.23:346][889]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.23:419][892]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.32:666][157]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.32:796][160]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.36:105][253]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.36:201][256]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.42:125][417]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.42:240][420]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.42:241][420]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.52:432][782]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.52:475][785]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total job queries 270, among them cache hits 93 (34.44%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 133 distinct outputs (75.14%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Shaders Compiled: 10
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100.00%)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Average time worker was idle: 8.78 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.10 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 1.64 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Job life time (pending + execution): average 0.99 s, max 1.71
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.03 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Average processing rate: 3.30 jobs/sec
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total thread time: 6.02 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Total thread preprocess time: 0.28 s
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Percentage time preprocessing: 4.73%
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Effective parallelization: 1.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.46 sec, max 0.47 sec, min 0.45 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: FLumenCardPS (compiled 2 times, average 0.31 sec, max 0.32 sec, min 0.31 sec)
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.05.58:089][973]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 37.85% of total time (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.21% of total time (compiled 2 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.22% of total time (compiled 2 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: FLumenCardVS - 15.28% of total time (compiled 2 times, average 0.46 sec, max 0.47 sec, min 0.45 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: FLumenCardPS - 10.45% of total time (compiled 2 times, average 0.31 sec, max 0.32 sec, min 0.31 sec)
-[2023.02.10-09.05.58:090][973]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.05.59:452][ 2]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.00:304][ 32]MaterialEditorStats: Shader Count: 2
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.00:654][ 39]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.01:627][ 74]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.01:628][ 74]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.06.02:228][ 96]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 65.35 ms. Compile time 64.15 ms, link time 1.19 ms.
-[2023.02.10-09.06.08:378][318]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges
-[2023.02.10-09.06.08:432][318]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.30:853][ 15]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.31:041][ 18]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.06.33:430][ 85]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.33:431][ 85]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.35:043][131]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 67.72 ms. Compile time 66.36 ms, link time 1.35 ms.
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.35:301][137]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.38:979][226]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.39:868][256]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.06.40:471][279]LogD3D12RHI: Creating RTPSO with 26 shaders (0 cached, 1 new) took 68.21 ms. Compile time 66.54 ms, link time 1.66 ms.
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.50:054][629]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.06.50:098][632]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.07.10:387][244]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-09.07.10:388][244]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.07.10:513][244]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-09.07.10:605][244]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.10-09.07.20:546][567]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-09.07.20:549][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.07.20:643][567]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.07.20:648][567]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.07.20:729][569]MaterialEditorStats: Shader Count: 10
-[2023.02.10-09.08.10:251][233]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.08.10:634][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-09.08.11:527][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-09.08.11:546][233]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.08.13:663][233]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
-[2023.02.10-09.08.14:105][233]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.049950s
-[2023.02.10-09.08.14:313][233]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001731s (0.253869s overbudget)
-[2023.02.10-09.08.14:353][233]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.08.14:355][233]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.08.14:355][233]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedBA37E88F48F1094FB83765A818AB458B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.08.14:371][233]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.82 sec (total: 3.18 sec)
-[2023.02.10-09.08.14:372][233]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.08.14:373][233]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.08.14:374][233]MaterialEditorStats: Base pass shader: 191 instructions
-[2023.02.10-09.08.14:374][233]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.08.14:375][233]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.08.14:375][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.08.14:375][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.08.14:375][233]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.08.19:322][344]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.08.19:322][344]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.08.19:323][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.08.19:323][344]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.08.19:423][347]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.08.19:423][347]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.08.19:423][347]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.08.19:423][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.08.19:423][347]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.08.23:320][465]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.08.23:665][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-09.08.23:861][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.08.23:879][465]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.08.23:994][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.08.23:996][465]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.08.23:996][465]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedE117740744DD336D99CB58B453E51DFD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.08.24:014][465]LogFileHelpers: InternalPromptForCheckoutAndSave took 134 ms (total: 3.32 sec)
-[2023.02.10-09.08.24:016][465]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.08.24:016][465]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.08.24:016][465]MaterialEditorStats: Base pass shader: 191 instructions
-[2023.02.10-09.08.24:016][465]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.08.24:016][465]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.08.24:016][465]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.08.24:017][465]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.08.24:017][465]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.08.25:233][500]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.08.25:239][500]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.08.25:435][500]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.10-09.09.02:101][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.09.02:101][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.02:101][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.02:101][817]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Total job queries 491, among them cache hits 256 (52.14%)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Tracking 235 distinct input hashes that result in 170 distinct outputs (72.34%)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: RAM used: 1.97 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Shaders Compiled: 53
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Jobs assigned 53, completed 53 (100.00%)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Average time worker was idle: 25.59 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Time job spent in pending queue: average 0.26 s, longest 1.35 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 1.87 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 2.64
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.49 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Jobs were issued in 53 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Average processing rate: 4.24 jobs/sec
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Total thread time: 38.12 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Total thread preprocess time: 2.06 s
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Effective parallelization: 3.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.57 sec, max 1.57 sec, min 1.57 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 1.21 sec, max 1.21 sec, min 1.21 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 4 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 1.01 sec, max 1.01 sec, min 1.01 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.10% of total time (compiled 4 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.14% of total time (compiled 7 times, average 0.55 sec, max 0.59 sec, min 0.52 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.95% of total time (compiled 4 times, average 0.66 sec, max 0.95 sec, min 0.54 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.19% of total time (compiled 4 times, average 0.59 sec, max 0.61 sec, min 0.55 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 5.98% of total time (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.09.02:119][819]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.09.02:145][820]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.09.02:145][820]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.09.02:145][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.02:145][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.02:145][820]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.09.03:449][867]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.09.03:449][867]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.03:449][867]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.03:449][867]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.09.03:493][870]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.09.03:493][870]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.09.03:493][870]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.03:493][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.03:493][870]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.09.05:358][938]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.09.05:358][938]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.05:358][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.05:358][938]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.09.05:401][941]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.09.05:401][941]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.09.05:401][941]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.05:401][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.05:401][941]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.09.06:202][969]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.09.06:202][969]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.06:202][969]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.06:202][969]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.09.06:245][972]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.09.06:245][972]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.09.06:245][972]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.09.06:245][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.09.06:245][972]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.09.47:358][293]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.09.47:417][294]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.10-09.09.47:425][294]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.09.47:469][295]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.10-09.09.47:502][296]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.09.47:520][296]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.10.01:390][744]Cmd: SELECT NONE
-[2023.02.10-09.10.35:833][335]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.10.35:885][336]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.10-09.10.35:918][336]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-09.10.35:965][337]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.10-09.10.35:998][338]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.10.36:016][338]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-09.10.41:723][473]Cmd: SELECT NONE
-[2023.02.10-09.10.47:151][660]Cmd: r.VSyncEditor 1
-[2023.02.10-09.10.47:151][660]r.VSyncEditor = "1"
-[2023.02.10-09.11.02:607][220]Cmd: SELECT NONE
-[2023.02.10-09.11.36:706][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-09.11.36:708][486]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.11.36:762][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-09.11.36:772][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-09.11.36:828][486]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-09.11.36:829][486]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundAC1C7F8745291B89C4CE76B5FA769278.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-09.11.36:838][486]LogFileHelpers: Saving map 'Background' took 0.076
-[2023.02.10-09.11.36:845][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset" SILENT=true
-[2023.02.10-09.11.36:846][486]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cube
-[2023.02.10-09.11.36:846][486]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_CubeB2CE6F4845C85857CC589CA8837F1B49.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset'
-[2023.02.10-09.11.36:848][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Cube_Edges" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Cube_Edges.uasset" SILENT=true
-[2023.02.10-09.11.37:060][486]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/T_Cube_Edges
-[2023.02.10-09.11.37:060][486]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges961F934F41072EB7C840CBB928CFEEDA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Cube_Edges.uasset'
-[2023.02.10-09.11.37:079][486]LogFileHelpers: InternalPromptForCheckoutAndSave took 370 ms (total: 3.69 sec)
-[2023.02.10-09.11.37:083][486]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-09.11.37:083][486]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-09.11.37:083][486]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges
-[2023.02.10-09.11.37:083][486]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: Total job queries 544, among them cache hits 304 (55.88%)
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: Tracking 240 distinct input hashes that result in 173 distinct outputs (72.08%)
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: RAM used: 2.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: Shaders Compiled: 53
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: Jobs assigned 53, completed 53 (100.00%)
-[2023.02.10-09.14.02:298][828]LogShaderCompilers: Display: Average time worker was idle: 25.59 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Time job spent in pending queue: average 0.26 s, longest 1.35 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 1.87 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 2.64
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.49 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Jobs were issued in 53 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Average processing rate: 4.24 jobs/sec
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Total thread time: 38.12 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Total thread preprocess time: 2.06 s
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Effective parallelization: 3.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.57 sec, max 1.57 sec, min 1.57 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 1.21 sec, max 1.21 sec, min 1.21 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 4 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 1.01 sec, max 1.01 sec, min 1.01 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.10% of total time (compiled 4 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.14% of total time (compiled 7 times, average 0.55 sec, max 0.59 sec, min 0.52 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.95% of total time (compiled 4 times, average 0.66 sec, max 0.95 sec, min 0.54 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.19% of total time (compiled 4 times, average 0.59 sec, max 0.61 sec, min 0.55 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 5.98% of total time (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.14.02:299][828]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.14.02:532][834]LogD3D12RHI: Creating RTPSO with 28 shaders (0 cached, 1 new) took 72.28 ms. Compile time 71.07 ms, link time 1.20 ms.
-[2023.02.10-09.14.20:322][405]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.14.20:322][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.14.24:065][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionVectorParameter_0 while FindImportedObject, will return /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionVectorParameter_0 but could also be: /Engine/EngineMaterials/Widget3DPassThrough.Widget3DPassThrough:MaterialExpressionVectorParameter_0 or 22 other object(s)
-[2023.02.10-09.14.24:065][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.10-09.14.24:065][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant3Vector'"MaterialGraphNode_10.MaterialExpressionConstant3Vector_0"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.10-09.14.24:065][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.10-09.14.24:065][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_13.MaterialExpressionMaterialFunctionCall_5"')'
-[2023.02.10-09.14.24:066][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_8 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_8
-[2023.02.10-09.14.24:066][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureSample'"MaterialGraphNode_8.MaterialExpressionTextureSample_1"',InputName="In",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
-[2023.02.10-09.14.24:066][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_14 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_14
-[2023.02.10-09.14.24:066][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_14.MaterialExpressionScalarParameter_9"',InputName="Contrast"))'
-[2023.02.10-09.14.24:067][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_12 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_12
-[2023.02.10-09.14.24:067][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPanner'"MaterialGraphNode_12.MaterialExpressionPanner_0"')'
-[2023.02.10-09.14.24:070][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_16 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_16 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_16
-[2023.02.10-09.14.24:070][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_16.MaterialExpressionMultiply_0"')'
-[2023.02.10-09.14.24:070][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_11
-[2023.02.10-09.14.24:070][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTime'"MaterialGraphNode_11.MaterialExpressionTime_0"')'
-[2023.02.10-09.14.24:071][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_15 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_15
-[2023.02.10-09.14.24:071][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_15.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.10-09.14.24:071][523]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_17 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_17 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_17
-[2023.02.10-09.14.24:071][523]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_17.MaterialExpressionScalarParameter_1"')'
-[2023.02.10-09.14.24:107][523]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.14.24:107][523]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.14.24:107][523]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.24:107][523]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.14.24:133][525]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.14.24:133][525]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.14.24:133][525]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.14.24:133][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.24:133][525]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.14.45:731][205]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.14.45:731][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.14.45:731][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.45:731][205]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.14.45:829][208]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.14.45:829][208]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.14.45:829][208]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.14.45:829][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.45:829][208]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.14.48:234][266]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.14.48:234][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.14.48:234][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.48:234][266]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.14.49:219][302]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.14.49:219][302]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.14.49:219][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.14.49:219][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.49:219][302]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.14.49:829][322]LogD3D12RHI: Creating RTPSO with 29 shaders (0 cached, 1 new) took 69.47 ms. Compile time 68.16 ms, link time 1.29 ms.
-[2023.02.10-09.14.59:176][642]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.14.59:176][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.14.59:177][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.59:177][642]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.14.59:202][644]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.14.59:202][644]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.14.59:202][644]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.14.59:202][644]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.14.59:202][644]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.15.11:019][974]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.15.11:019][974]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.11:019][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.11:019][974]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.15.11:108][977]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.11:108][977]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.11:108][977]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.11:108][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.11:108][977]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.15.16:061][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.15.16:061][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.16:061][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.16:061][137]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.15.16:175][140]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.16:175][140]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.16:175][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.16:175][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.16:175][140]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.15.21:132][272]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.15.21:132][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.21:132][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.21:132][272]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.15.21:223][275]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.21:223][275]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.21:223][275]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.21:223][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.21:223][275]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.15.25:524][387]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.15.25:524][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.25:524][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.25:524][387]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.15.26:600][421]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.26:600][421]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.26:600][421]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.26:600][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.26:600][421]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.15.27:157][433]LogD3D12RHI: Creating RTPSO with 29 shaders (0 cached, 1 new) took 67.94 ms. Compile time 66.68 ms, link time 1.24 ms.
-[2023.02.10-09.15.29:667][494]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.15.29:667][494]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.29:667][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.29:667][494]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.15.30:568][525]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.30:568][525]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.30:568][525]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.30:568][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.30:568][525]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.15.31:096][545]LogD3D12RHI: Creating RTPSO with 29 shaders (0 cached, 1 new) took 70.55 ms. Compile time 69.08 ms, link time 1.46 ms.
-[2023.02.10-09.15.38:961][804]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.15.39:325][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.10-09.15.40:151][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-09.15.40:170][804]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.15.42:281][804]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.15.42:817][804]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.536512s overbudget)
-[2023.02.10-09.15.42:860][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.15.42:862][804]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.15.42:863][804]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD6166C6142C26B45457AED9B50348846.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.15.42:881][804]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.71 sec (total: 6.40 sec)
-[2023.02.10-09.15.42:884][804]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.15.42:884][804]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.15.42:884][804]MaterialEditorStats: Base pass shader: 208 instructions
-[2023.02.10-09.15.42:885][804]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.15.42:885][804]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.15.42:885][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.15.42:885][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.15.42:885][804]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.16.03:070][523]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.03:070][523]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.03:070][523]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.03:070][523]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.03:091][525]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.16.03:091][525]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.03:091][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.03:091][525]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.16.03:116][526]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.03:116][526]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.03:116][526]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.03:116][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.03:116][526]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.16.19:606][ 54]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.19:606][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.19:606][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.19:606][ 54]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.19:623][ 56]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.16.19:623][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.19:623][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.19:623][ 56]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.16.19:649][ 57]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.19:649][ 57]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.19:649][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.19:649][ 57]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.19:649][ 57]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.16.36:534][630]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.36:534][630]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.36:534][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.36:534][630]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.36:605][633]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.36:605][633]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.36:605][633]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.36:605][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.36:605][633]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.16.40:429][727]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.40:429][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.40:429][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.40:429][727]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.40:459][729]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.16.40:459][729]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.40:459][729]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.40:459][729]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.16.40:499][730]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.40:499][730]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.40:499][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.40:499][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.40:499][730]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.16.47:254][934]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.47:254][934]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.47:254][934]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.47:254][934]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.47:298][937]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.47:298][937]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.47:298][937]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.47:298][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.47:298][937]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.16.53:587][171]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.16.53:587][171]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.53:587][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.53:587][171]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.16.53:630][174]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.16.53:630][174]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.16.53:630][174]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.16.53:630][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.16.53:630][174]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.12:660][843]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.12:660][843]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.12:661][843]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.12:661][843]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Total job queries 798, among them cache hits 513 (64.29%)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Tracking 281 distinct input hashes that result in 204 distinct outputs (72.60%)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: RAM used: 2.32 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Shaders Compiled: 94
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Jobs assigned 98, completed 94 (95.92%)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Average time worker was idle: 79.63 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Time job spent in pending queue: average 0.26 s, longest 1.35 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 1.87 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 2.64
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 20.96 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Jobs were issued in 98 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Average processing rate: 4.48 jobs/sec
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Total thread time: 67.71 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Total thread preprocess time: 3.75 s
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Percentage time preprocessing: 5.54%
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Effective parallelization: 3.23 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 2 times, average 1.56 sec, max 1.57 sec, min 1.55 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 2 times, average 1.22 sec, max 1.24 sec, min 1.21 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 7 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 0.97 sec, max 1.01 sec, min 0.93 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.92% of total time (compiled 7 times, average 1.15 sec, max 1.17 sec, min 1.13 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.01% of total time (compiled 11 times, average 0.55 sec, max 0.59 sec, min 0.49 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.16% of total time (compiled 7 times, average 0.60 sec, max 0.61 sec, min 0.55 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.98% of total time (compiled 6 times, average 0.67 sec, max 0.95 sec, min 0.51 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.60% of total time (compiled 2 times, average 1.56 sec, max 1.57 sec, min 1.55 sec)
-[2023.02.10-09.17.13:256][861]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.17.13:574][873]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.13:574][873]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.17.13:574][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.13:574][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.13:574][873]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.17.13:695][877]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.13:696][877]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.13:696][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.13:696][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.13:696][877]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.17.15:493][927]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.15:493][927]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.15:493][927]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.15:493][927]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.15:525][929]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.15:525][929]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.15:525][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.15:525][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.15:525][929]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.21:208][ 78]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.21:208][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.21:208][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.21:208][ 78]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.21:337][ 81]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.21:337][ 81]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.21:337][ 81]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.21:337][ 81]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.21:337][ 81]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.23:755][148]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Panner) Arithmetic between types float2 and LWCVector3 are undefined
- (Node Panner) Invalid input types: float2, FLWCVector3
-
-[2023.02.10-09.17.23:758][148]MaterialEditorStats: Error: [SM6] (Node Panner) Arithmetic between types float2 and LWCVector3 are undefined
-[2023.02.10-09.17.23:758][148]MaterialEditorStats: Error: [SM6] (Node Panner) Invalid input types: float2, FLWCVector3
-[2023.02.10-09.17.27:388][268]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.27:388][268]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.27:388][268]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.27:388][268]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.27:466][271]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.27:466][271]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.27:466][271]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.27:467][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.27:467][271]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.28:491][298]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.28:491][298]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.28:491][298]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.28:491][298]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.28:521][300]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.28:522][300]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.28:522][300]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.28:522][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.28:522][300]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.44:558][820]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.44:558][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.44:558][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.44:558][820]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.44:602][823]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.44:602][823]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.44:602][823]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.44:602][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.44:602][823]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.48:553][969]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.48:553][969]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.48:553][969]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.48:553][969]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.48:597][972]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.48:597][972]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.48:597][972]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.48:597][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.48:597][972]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.49:370][999]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.49:370][999]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.49:370][999]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.49:370][999]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.49:413][ 2]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.49:413][ 2]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.49:413][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.49:413][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.49:414][ 2]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.50:262][ 32]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.50:262][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.50:262][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.50:262][ 32]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.50:279][ 34]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.17.50:279][ 34]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.50:279][ 34]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.50:279][ 34]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.17.50:305][ 35]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.50:305][ 35]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.50:305][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.50:305][ 35]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.50:305][ 35]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.17.51:075][ 62]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.17.51:075][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.51:075][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.51:075][ 62]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.17.51:092][ 64]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.17.51:092][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.51:092][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.51:092][ 64]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.17.51:116][ 65]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.17.51:117][ 65]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.17.51:117][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.17.51:117][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.17.51:117][ 65]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.18.01:471][428]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.01:471][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.01:471][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.01:471][428]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.03:139][489]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.03:139][489]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.03:139][489]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.03:139][489]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.03:139][489]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.18.03:850][515]LogD3D12RHI: Creating RTPSO with 30 shaders (0 cached, 1 new) took 67.72 ms. Compile time 66.60 ms, link time 1.11 ms.
-[2023.02.10-09.18.19:638][937]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.19:638][937]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.19:638][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.19:638][937]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.20:427][958]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.20:427][958]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.18.20:427][958]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.20:427][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.20:427][958]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.18.20:508][960]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.20:508][960]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.20:508][960]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.20:508][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.20:508][960]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.18.21:169][976]LogD3D12RHI: Creating RTPSO with 30 shaders (0 cached, 1 new) took 68.80 ms. Compile time 67.66 ms, link time 1.12 ms.
-[2023.02.10-09.18.31:061][296]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.31:061][296]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.31:061][296]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.31:061][296]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.31:132][299]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.31:132][299]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.31:132][299]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.31:132][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.31:132][299]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.18.42:943][667]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.42:943][667]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.42:943][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.42:943][667]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.42:975][669]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.42:975][669]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.42:975][669]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.42:975][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.42:975][669]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.18.47:402][778]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.47:402][778]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.47:402][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.47:402][778]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.47:473][781]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.47:473][781]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.47:473][781]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.47:473][781]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.47:473][781]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.18.49:216][823]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.49:216][823]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.49:216][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.49:216][823]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.49:287][826]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.49:287][826]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.49:287][826]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.49:287][826]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.49:287][826]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.18.56:773][ 57]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.18.56:773][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.56:773][ 57]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.56:773][ 57]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.18.56:844][ 60]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.18.56:844][ 60]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.18.56:844][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.18.56:844][ 60]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.18.56:844][ 60]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.19.03:713][255]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.19.03:713][255]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.03:713][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.03:713][255]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.19.03:757][258]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.03:757][258]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.19.03:757][258]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.03:757][258]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.03:757][258]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.19.40:421][539]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.19.40:422][539]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.40:422][539]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.40:422][539]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.19.41:449][571]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.41:449][571]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.19.41:449][571]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.41:449][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.41:449][571]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.19.41:991][588]LogD3D12RHI: Creating RTPSO with 30 shaders (0 cached, 1 new) took 69.16 ms. Compile time 67.77 ms, link time 1.37 ms.
-[2023.02.10-09.19.42:611][606]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.19.42:957][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-09.19.43:780][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-09.19.43:800][606]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.19.45:893][606]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.19.46:442][606]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.550791s overbudget)
-[2023.02.10-09.19.46:478][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.19.46:480][606]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.19.46:481][606]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedE00CCF6E42903E942DC11FA56861161D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.19.46:499][606]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.69 sec (total: 9.10 sec)
-[2023.02.10-09.19.46:501][606]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.19.46:501][606]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.46:502][606]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.19.54:702][878]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.19.54:702][878]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.54:703][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.54:703][878]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.19.55:451][905]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.55:451][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.19.55:451][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.55:451][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.55:451][905]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.19.55:558][909]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.55:558][909]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.19.55:558][909]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.55:558][909]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.55:558][909]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.19.56:201][925]LogD3D12RHI: Creating RTPSO with 31 shaders (0 cached, 1 new) took 65.93 ms. Compile time 64.78 ms, link time 1.13 ms.
-[2023.02.10-09.19.56:373][928]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.19.56:373][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.56:373][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.56:373][928]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.19.56:412][930]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.19.56:412][930]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.19.56:413][930]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.19.56:413][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.19.56:413][930]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.19.58:929][ 12]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.19.59:286][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.10-09.20.00:218][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-09.20.00:238][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.20.02:335][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.20.02:779][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000006s (0.447441s overbudget)
-[2023.02.10-09.20.02:842][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.20.02:844][ 12]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.20.02:844][ 12]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked7EEECEA54339F170E5A7D98F921ABF96.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.20.02:863][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.62 sec (total: 11.7 sec)
-[2023.02.10-09.20.02:865][ 12]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.20.02:866][ 12]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: Base pass shader: 200 instructions
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.02:866][ 12]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.20.20:698][654]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.20:698][654]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.20:698][654]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.20:698][654]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Total job queries 1142, among them cache hits 786 (68.83%)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Tracking 356 distinct input hashes that result in 254 distinct outputs (71.35%)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: RAM used: 2.93 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Shaders Compiled: 169
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Jobs assigned 169, completed 169 (100.00%)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Average time worker was idle: 60.18 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.35 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.87 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 2.64
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.32 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Jobs were issued in 169 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Average processing rate: 4.92 jobs/sec
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Total thread time: 124.06 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Total thread preprocess time: 6.73 s
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Effective parallelization: 3.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 4 times, average 1.56 sec, max 1.57 sec, min 1.54 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 4 times, average 1.24 sec, max 1.26 sec, min 1.21 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 13 times, average 1.16 sec, max 1.21 sec, min 1.13 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.95 sec, max 1.01 sec, min 0.92 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.13% of total time (compiled 13 times, average 1.16 sec, max 1.21 sec, min 1.13 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.72% of total time (compiled 17 times, average 0.56 sec, max 0.59 sec, min 0.49 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.30% of total time (compiled 13 times, average 0.60 sec, max 0.62 sec, min 0.55 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.02% of total time (compiled 4 times, average 1.56 sec, max 1.57 sec, min 1.54 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.68% of total time (compiled 8 times, average 0.73 sec, max 0.95 sec, min 0.51 sec)
-[2023.02.10-09.20.20:708][655]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.20.20:743][657]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.20:743][657]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.20:743][657]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.20:743][657]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.20:743][657]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.20.26:924][845]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.26:924][845]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.26:924][845]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.26:924][845]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.26:954][847]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.20.26:954][847]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.26:954][847]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.26:954][847]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.20.26:995][848]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.26:995][848]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.26:995][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.26:995][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.26:995][848]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.20.31:146][978]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.31:146][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.31:146][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.31:146][978]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.32:068][ 14]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.32:068][ 14]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.32:068][ 14]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.32:068][ 14]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.32:068][ 14]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.20.32:702][ 37]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 68.20 ms. Compile time 66.67 ms, link time 1.51 ms.
-[2023.02.10-09.20.33:461][ 64]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.33:461][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.33:461][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.33:461][ 64]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.34:279][ 96]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.34:279][ 96]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.34:279][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.34:279][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.34:279][ 96]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.20.34:908][119]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 66.26 ms. Compile time 64.50 ms, link time 1.74 ms.
-[2023.02.10-09.20.35:269][131]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.35:269][131]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.35:269][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.35:269][131]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.36:059][162]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.36:059][162]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.36:059][162]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.36:059][162]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.36:059][162]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.20.36:434][174]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.36:435][174]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.36:435][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.36:435][174]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.36:477][177]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.36:477][177]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.36:477][177]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.36:477][177]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.36:477][177]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.20.36:953][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.36:953][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.36:953][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.36:953][193]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.38:852][265]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.38:852][265]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.38:852][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.38:852][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.38:852][265]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.20.39:375][284]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 66.29 ms. Compile time 64.85 ms, link time 1.42 ms.
-[2023.02.10-09.20.41:069][346]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.41:070][346]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.41:070][346]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.41:070][346]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.41:087][348]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.20.41:087][348]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.41:087][348]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.41:087][348]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.20.41:111][349]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.41:111][349]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.41:111][349]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.41:111][349]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.41:111][349]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.20.45:188][500]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.45:188][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.45:188][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.45:188][500]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.45:231][503]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.45:231][503]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.45:231][503]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.45:231][503]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.45:231][503]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.20.48:801][632]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.20.48:801][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.48:801][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.48:801][632]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.20.49:564][662]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.49:565][662]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.49:565][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.49:565][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.49:565][662]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.20.50:177][684]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 67.50 ms. Compile time 66.24 ms, link time 1.24 ms.
-[2023.02.10-09.20.51:461][728]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.20.51:809][728]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-09.20.52:619][728]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-09.20.52:638][728]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.20.54:737][728]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.20.55:111][728]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005036s (0.377491s overbudget)
-[2023.02.10-09.20.55:156][728]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.20.55:158][728]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.20.55:159][728]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD1D060D74AFF715CD66BA69BDC2A3EDB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.20.55:187][728]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.54 sec (total: 14.2 sec)
-[2023.02.10-09.20.55:190][728]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.20.55:190][728]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: Base pass shader: 201 instructions
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.20.55:190][728]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.21.04:593][ 62]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.21.04:593][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.04:593][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.04:593][ 62]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.21.04:637][ 65]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.21.04:637][ 65]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.21.04:637][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.04:637][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.04:637][ 65]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.21.06:775][139]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.21.07:126][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-09.21.07:931][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-09.21.07:950][139]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.21.10:059][139]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.21.10:459][139]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002056s (0.404596s overbudget)
-[2023.02.10-09.21.10:505][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.21.10:508][139]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.21.10:508][139]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked28BAB3AC42746B9428833EBA3866347A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.21.10:536][139]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.58 sec (total: 16.8 sec)
-[2023.02.10-09.21.10:538][139]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.21.10:538][139]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: Base pass shader: 201 instructions
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.10:539][139]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.21.43:091][310]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.21.43:091][310]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.43:091][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.43:091][310]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.21.43:138][313]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.21.43:138][313]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.21.43:138][313]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.43:138][313]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.43:138][313]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.21.57:287][741]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.21.57:287][741]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.57:287][741]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.57:287][741]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.21.57:330][744]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.21.57:330][744]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.21.57:330][744]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.21.57:330][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.21.57:330][744]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.21.57:424][748]LogD3D12RHI: Creating RTPSO with 34 shaders (0 cached, 1 new) took 65.90 ms. Compile time 64.54 ms, link time 1.34 ms.
-[2023.02.10-09.22.07:108][102]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.22.07:108][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.07:108][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.07:108][102]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.22.07:993][136]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.22.07:993][136]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.22.07:993][136]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.07:993][136]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.07:993][136]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.22.08:603][159]LogD3D12RHI: Creating RTPSO with 34 shaders (0 cached, 1 new) took 70.21 ms. Compile time 68.70 ms, link time 1.49 ms.
-[2023.02.10-09.22.14:088][352]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.22.14:088][352]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.14:088][352]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.14:088][352]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.22.14:891][383]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.22.14:891][383]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.22.14:891][383]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.14:891][383]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.14:891][383]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.22.15:504][405]LogD3D12RHI: Creating RTPSO with 34 shaders (0 cached, 1 new) took 68.10 ms. Compile time 67.00 ms, link time 1.08 ms.
-[2023.02.10-09.22.19:032][529]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.22.19:032][529]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.19:032][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.19:032][529]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.22.19:075][532]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.22.19:075][532]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.22.19:075][532]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.19:075][532]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.19:075][532]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.22.20:341][576]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.22.20:698][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-09.22.21:503][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-09.22.21:522][576]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.22.23:679][576]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.22.24:333][576]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003031s (0.659270s overbudget)
-[2023.02.10-09.22.24:396][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.22.24:398][576]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.22.24:398][576]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1BB7E4F14803FD8CBF89238276764629.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.22.24:451][576]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.92 sec (total: 19.7 sec)
-[2023.02.10-09.22.24:453][576]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.22.24:453][576]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: Base pass shader: 201 instructions
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.22.24:454][576]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.26.55:235][529]Cmd: SELECT NONE
-[2023.02.10-09.27.03:911][824]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges
-[2023.02.10-09.27.03:942][824]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-09.27.07:390][913]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.10-09.27.29:805][680]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.27.29:805][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.29:805][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.29:805][680]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Total job queries 1484, among them cache hits 1014 (68.33%)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Tracking 470 distinct input hashes that result in 320 distinct outputs (68.09%)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: RAM used: 3.86 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Shaders Compiled: 283
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Jobs assigned 283, completed 283 (100.00%)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Average time worker was idle: 40.76 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.35 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.87 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Job life time (pending + execution): average 1.16 s, max 2.65
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 53.74 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Jobs were issued in 283 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Total thread time: 210.03 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Total thread preprocess time: 11.33 s
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Effective parallelization: 3.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 7 times, average 1.55 sec, max 1.57 sec, min 1.51 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 1.25 sec, max 1.26 sec, min 1.21 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 22 times, average 1.18 sec, max 1.31 sec, min 1.13 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 7 times, average 0.95 sec, max 1.01 sec, min 0.92 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.31% of total time (compiled 22 times, average 1.18 sec, max 1.31 sec, min 1.13 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.12% of total time (compiled 26 times, average 0.57 sec, max 0.68 sec, min 0.49 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.39% of total time (compiled 22 times, average 0.61 sec, max 0.69 sec, min 0.55 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.15% of total time (compiled 7 times, average 1.55 sec, max 1.57 sec, min 1.51 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: FHitProxyVS - 4.73% of total time (compiled 21 times, average 0.47 sec, max 0.54 sec, min 0.46 sec)
-[2023.02.10-09.27.29:842][682]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.29:865][683]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.27.36:291][908]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.27.36:291][908]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.36:291][908]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.36:291][908]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.27.36:370][911]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.27.36:370][911]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.27.36:370][911]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.27.36:371][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.36:371][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.36:371][911]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.27.39:912][998]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.27.39:912][998]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.39:912][998]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.39:912][998]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.39:950][ 0]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.27.41:375][ 34]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.27.41:375][ 34]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.41:375][ 34]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.41:375][ 34]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.41:417][ 36]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.27.44:761][118]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.27.44:761][118]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.44:761][118]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.44:761][118]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.27.44:842][121]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.28.02:674][653]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.02:674][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.02:674][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.02:674][653]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.02:717][656]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.02:717][656]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.02:717][656]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.02:717][656]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.02:717][656]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.04:498][721]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.04:498][721]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.04:498][721]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.04:498][721]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.04:542][724]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.04:542][724]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.04:542][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.04:542][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.04:542][724]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.12:590][ 24]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.12:590][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.12:590][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.12:590][ 24]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.12:633][ 27]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.12:633][ 27]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.12:633][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.12:633][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.12:633][ 27]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.14:601][ 99]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.14:601][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.14:601][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.14:601][ 99]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.14:645][102]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.14:645][102]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.14:645][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.14:645][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.14:645][102]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.16:374][165]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.16:374][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.16:374][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.16:374][165]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.16:416][168]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.16:417][168]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.16:417][168]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.16:417][168]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.16:417][168]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.18:172][232]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.18:172][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.18:172][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.18:172][232]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.18:215][235]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.18:215][235]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.18:215][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.18:215][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.18:215][235]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.28.19:850][291]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.28.20:228][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-09.28.20:402][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.28.20:421][291]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.28.20:553][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.28.20:555][291]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.28.20:556][291]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD6A49E164972E3375BBACA9D2BC97780.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.28.20:574][291]LogFileHelpers: InternalPromptForCheckoutAndSave took 152 ms (total: 19.9 sec)
-[2023.02.10-09.28.20:577][291]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.28.20:577][291]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: Base pass shader: 201 instructions
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.20:577][291]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.28.47:046][181]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_5 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_5 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_5
-[2023.02.10-09.28.47:046][181]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_5.MaterialExpressionScalarParameter_7"',InputName="Fade Length"))'
-[2023.02.10-09.28.47:046][181]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_6 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_6
-[2023.02.10-09.28.47:046][181]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_6.MaterialExpressionScalarParameter_8"',InputName="Fade Offset"))'
-[2023.02.10-09.28.47:048][181]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.M_Cube:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_4
-[2023.02.10-09.28.47:048][181]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_4.MaterialExpressionMaterialFunctionCall_3"')'
-[2023.02.10-09.28.47:048][181]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionScalarParameter_5 while FindImportedObject, will return /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionScalarParameter_5 but could also be: /Engine/EditorMaterials/WorldPartition/WorldPartitionSpatialHashGridPreviewMaterial.WorldPartitionSpatialHashGridPreviewMaterial:MaterialExpressionScalarParameter_5 or 11 other object(s)
-[2023.02.10-09.28.47:087][181]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.28.47:087][181]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.47:087][181]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.47:087][181]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.28.47:112][183]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.28.47:112][183]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.28.47:112][183]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.28.47:112][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.28.47:112][183]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.29.04:142][649]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.29.04:142][649]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.04:142][649]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.04:142][649]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.29.05:077][683]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.29.05:077][683]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.29.05:077][683]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.05:077][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.05:077][683]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.29.05:841][709]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 66.80 ms. Compile time 65.13 ms, link time 1.64 ms.
-[2023.02.10-09.29.07:034][737]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.29.07:034][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.29.07:034][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.07:034][737]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.29.07:741][759]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.29.07:741][759]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.29.07:741][759]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.29.07:741][759]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.07:741][759]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.29.07:847][763]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.29.07:847][763]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.29.07:847][763]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.29.07:847][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.07:847][763]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.29.08:460][786]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 69.17 ms. Compile time 67.83 ms, link time 1.32 ms.
-[2023.02.10-09.29.12:855][920]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.29.13:209][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.29.14:018][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-09.29.14:037][920]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.29.16:150][920]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.29.16:630][920]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003037s (0.481558s overbudget)
-[2023.02.10-09.29.16:690][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.29.16:692][920]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.29.16:692][920]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked46B50E4240B8E1A3AA928195423D8DA9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.29.16:710][920]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.67 sec (total: 22.6 sec)
-[2023.02.10-09.29.16:713][920]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.29.16:713][920]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.16:714][920]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.29.38:128][540]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.29.38:128][540]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.38:128][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.38:128][540]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.29.38:189][543]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.29.38:190][543]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.29.38:190][543]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.29.38:190][543]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.38:190][543]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.38:190][543]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.29.41:341][648]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.29.41:341][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.41:341][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.41:341][648]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.41:393][651]MaterialEditorStats: Shader Count: 13
-[2023.02.10-09.29.44:536][760]LogMaterialEditor: Saving and Compiling material M_Cube
-[2023.02.10-09.29.44:939][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.10-09.29.45:111][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-09.29.45:131][760]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.29.45:338][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube.uasset" SILENT=true
-[2023.02.10-09.29.45:340][760]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube
-[2023.02.10-09.29.45:340][760]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube216C45664F74E6ECBCC2BFAD08E58613.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube.uasset'
-[2023.02.10-09.29.45:357][760]LogFileHelpers: InternalPromptForCheckoutAndSave took 226 ms (total: 22.8 sec)
-[2023.02.10-09.29.45:361][760]AssetCheck: New page: Asset Save: M_Cube
-[2023.02.10-09.29.45:361][760]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: MaxSampler: 303 instructions
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.29.45:362][760]MaterialEditorStats: Shader Count: 37
-[2023.02.10-09.30.01:256][311]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.30.01:256][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.30.01:256][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.30.01:256][311]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.30.01:299][314]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.30.01:299][314]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.30.01:299][314]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.30.01:299][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.30.01:299][314]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.30.03:967][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.30.03:967][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.30.03:967][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.30.03:967][401]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.30.04:010][404]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.30.04:010][404]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.30.04:010][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.30.04:010][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.30.04:010][404]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.30.17:403][894]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.30.17:757][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-09.30.17:927][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-09.30.17:946][894]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.30.18:051][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.30.18:053][894]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.30.18:054][894]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked13B870F24AA2AFEC9B74FB8300F2AB58.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.30.18:071][894]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 22.9 sec)
-[2023.02.10-09.30.18:074][894]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.30.18:074][894]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.30.18:075][894]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.30.20:290][976]LogSlate: Window 'M_Cube' being destroyed
-[2023.02.10-09.30.20:317][976]LogSlate: Window 'M_Cube' being destroyed
-[2023.02.10-09.30.20:325][976]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.30.20:325][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.30.20:340][976]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.30.20:340][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.30.20:348][976]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.30.20:348][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.30.55:476][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-09.30.55:483][235]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.019
-[2023.02.10-09.30.55:483][235]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/T_Cube_Edges] ([1] browsable assets)...
-[2023.02.10-09.30.55:490][235]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges]
-[2023.02.10-09.30.55:490][235]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/T_Cube_Edges]
-[2023.02.10-09.30.55:521][235]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/T_Cube_Edges_Auto1
-[2023.02.10-09.30.55:521][235]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges_Auto13268D2A344A4F4C39B3D828EA8D7C70F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/T_Cube_Edges_Auto1.uasset'
-[2023.02.10-09.30.55:521][235]LogFileHelpers: Auto-saving content packages took 0.038
-[2023.02.10-09.36.47:625][564]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.36.47:627][564]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.36.47:696][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Cube_Edges" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Cube_Edges.uasset" SILENT=true
-[2023.02.10-09.36.47:728][564]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/T_Cube_Edges
-[2023.02.10-09.36.47:728][564]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_EdgesF9FDF9CA44F5DC2768FBF0901CE07254.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Cube_Edges.uasset'
-[2023.02.10-09.36.47:746][564]LogFileHelpers: InternalPromptForCheckoutAndSave took 119 ms (total: 23.0 sec)
-[2023.02.10-09.36.47:748][564]AssetCheck: New page: Asset Save: T_Cube_Edges
-[2023.02.10-09.36.47:748][564]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Meshes/Simple/T_Cube_Edges.T_Cube_Edges
-[2023.02.10-09.39.17:705][392]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Динамики (Razer Barracuda X), InstanceID=1
-[2023.02.10-09.39.17:755][392]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=4424
-[2023.02.10-09.39.18:091][393]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{faf5bc20-b1b8-4740-9f06-17a0c20a39b8}, Name=Динамики (Razer Barracuda X)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=12.35
-[2023.02.10-09.39.18:091][393]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.10-09.39.18:092][393]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.10-09.48.41:647][262]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.48.44:351][401]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Cubes.fbx)
-[2023.02.10-09.48.44:354][401]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Cubes.fbx
-[2023.02.10-09.48.44:357][401]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-09.48.45:817][401]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.10-09.48.45:934][401]LogFbx: Display: Triangulating static mesh SM_Cubes
-[2023.02.10-09.48.45:950][401]LogStaticMesh: Display: Building static mesh SM_Cubes...
-[2023.02.10-09.48.45:964][401]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.48.45:985][401]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-09.48.47:100][422]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-09.48.48:201][457]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.48.48:244][457]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.48.49:595][519]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.48.49:595][519]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.48.49:595][519]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_2
-[2023.02.10-09.48.49:989][530]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.48.49:989][530]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.48.49:990][530]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_3
-[2023.02.10-09.49.00:511][135]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.49.00:587][135]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.49.00:737][135]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.10-09.49.04:907][265]LogSlate: Window 'SM_Cubes' being destroyed
-[2023.02.10-09.49.04:979][265]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.49.04:980][265]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.49.08:154][433]Cmd: DELETE
-[2023.02.10-09.49.08:154][433]Cmd: ACTOR DELETE
-[2023.02.10-09.49.08:186][433]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.08:197][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-09.49.08:200][433]LogEditorActor: Deleted 1 Actors (0.046 secs)
-[2023.02.10-09.49.19:751][218]Cmd: DELETE
-[2023.02.10-09.49.19:751][218]Cmd: ACTOR DELETE
-[2023.02.10-09.49.19:768][218]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.19:778][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-09.49.19:780][218]LogEditorActor: Deleted 1 Actors (0.029 secs)
-[2023.02.10-09.49.20:807][278]Cmd: DELETE
-[2023.02.10-09.49.20:807][278]Cmd: ACTOR DELETE
-[2023.02.10-09.49.20:825][278]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.20:836][278]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.10-09.49.20:838][278]LogEditorActor: Deleted 1 Actors (0.031 secs)
-[2023.02.10-09.49.25:835][522]Cmd: DELETE
-[2023.02.10-09.49.25:835][522]Cmd: ACTOR DELETE
-[2023.02.10-09.49.25:852][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:852][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:853][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:853][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:853][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:853][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:854][522]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.49.25:865][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-09.49.25:867][522]LogEditorActor: Deleted 7 Actors (0.031 secs)
-[2023.02.10-09.49.42:144][650]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-09.49.42:147][650]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.49.42:201][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-09.49.42:211][650]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.10-09.49.42:269][650]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-09.49.42:269][650]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundB3D201FA4B6BD7C723AE2BB9E3F75180.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-09.49.42:277][650]LogFileHelpers: Saving map 'Background' took 0.076
-[2023.02.10-09.49.42:303][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset" SILENT=true
-[2023.02.10-09.49.42:305][650]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cubes
-[2023.02.10-09.49.42:305][650]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes29D64F7C47DCC3DF29934E970FCCC4B1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset'
-[2023.02.10-09.49.42:323][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 23.2 sec)
-[2023.02.10-09.49.42:327][650]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-09.49.42:327][650]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-09.49.42:327][650]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-09.50.47:298][935]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.50.47:302][935]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.50.47:463][935]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.50.47:463][935]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.47:463][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.47:463][935]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.50.47:467][935]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.50.48:055][954]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Total job queries 1959, among them cache hits 1425 (72.74%)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Tracking 530 distinct input hashes that result in 366 distinct outputs (69.06%)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: RAM used: 4.31 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.13%
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Shaders Compiled: 317
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Jobs assigned 321, completed 317 (98.75%)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Average time worker was idle: 72.57 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.35 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.87 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Job life time (pending + execution): average 1.16 s, max 2.65
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 60.20 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Jobs were issued in 321 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Total thread time: 235.80 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Total thread preprocess time: 12.72 s
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Effective parallelization: 3.92 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 8 times, average 1.55 sec, max 1.57 sec, min 1.51 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 8 times, average 1.24 sec, max 1.26 sec, min 1.21 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 24 times, average 1.17 sec, max 1.31 sec, min 1.13 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 8 times, average 0.95 sec, max 1.01 sec, min 0.92 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.95% of total time (compiled 24 times, average 1.17 sec, max 1.31 sec, min 1.13 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.82% of total time (compiled 28 times, average 0.57 sec, max 0.68 sec, min 0.49 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.20% of total time (compiled 24 times, average 0.61 sec, max 0.69 sec, min 0.55 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.25% of total time (compiled 8 times, average 1.55 sec, max 1.57 sec, min 1.51 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: FHitProxyVS - 4.61% of total time (compiled 23 times, average 0.47 sec, max 0.54 sec, min 0.46 sec)
-[2023.02.10-09.50.48:056][954]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.50.48:402][967]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.50.48:403][967]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.50.48:403][967]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.48:403][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.48:403][967]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.50.52:876][107]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.50.52:876][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.52:876][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.52:876][107]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.50.52:919][110]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.50.52:919][110]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.50.52:919][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.52:919][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.52:919][110]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.50.53:743][139]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.50.53:743][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.53:743][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.53:743][139]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.50.53:760][141]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-09.50.53:760][141]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.53:760][141]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.53:760][141]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.50.53:786][142]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.50.53:786][142]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.50.53:786][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.53:786][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.53:786][142]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.50.54:449][165]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.50.54:449][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.54:449][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.54:449][165]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.50.54:492][168]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.50.54:492][168]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.50.54:492][168]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.54:492][168]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.54:492][168]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.50.55:982][222]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.50.55:982][222]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.55:982][222]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.55:982][222]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.50.56:026][225]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.50.56:026][225]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.50.56:026][225]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.50.56:026][225]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.50.56:026][225]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.51.08:012][661]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.51.08:012][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.51.08:012][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.08:012][661]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.51.08:056][664]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.51.08:056][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-09.51.08:056][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-09.51.08:056][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.08:056][664]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.51.21:038][ 97]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.51.21:038][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.21:038][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.21:038][ 97]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.51.22:389][144]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.51.22:389][144]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.51.22:389][144]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.22:389][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.22:389][144]MaterialEditorStats: Shader Count: 4
-[2023.02.10-09.51.22:645][151]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 70.15 ms. Compile time 68.91 ms, link time 1.21 ms.
-[2023.02.10-09.51.23:644][182]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-09.51.24:014][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-09.51.24:803][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-09.51.24:823][182]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.51.26:928][182]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-09.51.28:089][182]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000062s (1.164240s overbudget)
-[2023.02.10-09.51.28:179][182]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.51.28:182][182]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.51.28:182][182]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked31A74D674489B56F2D35ADBC76BAE913.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.51.28:210][182]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.38 sec (total: 26.6 sec)
-[2023.02.10-09.51.28:213][182]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.51.28:213][182]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: Base pass shader: 200 instructions
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.28:214][182]MaterialEditorStats: Shader Count: 28
-[2023.02.10-09.51.42:976][653]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.51.42:976][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.42:976][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.42:976][653]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.51.43:008][655]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.51.43:008][655]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.51.43:008][655]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.43:008][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.43:008][655]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.51.44:515][691]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.51.44:515][691]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.44:515][691]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.44:515][691]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.51.44:586][694]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.51.44:586][694]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.51.44:586][694]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.51.44:586][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.51.44:586][694]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.02:927][352]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.52.07:197][504]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.52.07:197][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.07:197][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.07:197][504]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.52.07:242][507]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.52.07:242][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.52.07:242][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.07:242][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.07:242][507]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.08:306][545]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.52.08:306][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.08:306][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.08:306][545]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.52.08:324][547]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.52.08:324][547]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.08:324][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.08:324][547]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.52.08:350][548]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.52.08:350][548]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.52.08:350][548]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.08:350][548]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.08:350][548]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.09:199][578]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.52.09:199][578]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.09:199][578]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.09:199][578]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.52.09:217][580]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.52.09:217][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.09:217][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.09:217][580]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.52.09:241][581]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.52.09:241][581]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.52.09:241][581]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.09:241][581]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.09:241][581]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.11:344][658]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.52.11:344][658]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.11:344][658]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.11:344][658]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.52.11:362][660]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-09.52.11:362][660]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.11:362][660]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.11:362][660]MaterialEditorStats: Shader Count: 3
-[2023.02.10-09.52.11:388][661]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.52.11:388][661]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.52.11:388][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.11:388][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.11:388][661]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.13:411][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.52.13:411][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.13:411][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.13:412][735]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.52.13:458][738]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.52.13:458][738]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.52.13:458][738]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.52.13:459][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.52.13:459][738]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.52.19:629][856]LogSlate: Window 'Message' being destroyed
-[2023.02.10-09.52.19:642][856]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-09.52.19:999][856]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-09.52.20:180][856]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-09.52.20:204][856]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-09.52.20:213][856]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-09.52.20:213][856]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-09.52.21:877][953]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-09.52.21:883][953]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.52.22:010][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-09.52.22:013][953]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-09.52.22:013][953]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked5DBC894142441F2E63AF5598DDD32428.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-09.52.22:042][953]LogFileHelpers: InternalPromptForCheckoutAndSave took 159 ms (total: 26.8 sec)
-[2023.02.10-09.52.22:045][953]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-09.52.22:045][953]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.52.33:062][679]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.55.28:456][195]LogViewport: Scene viewport resized to 891x557, mode Windowed.
-[2023.02.10-09.55.30:751][300]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Dots_Massive.fbx)
-[2023.02.10-09.55.30:766][300]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Dots_Massive.fbx
-[2023.02.10-09.55.30:867][300]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-09.55.32:346][300]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.10-09.55.33:065][300]LogStaticMesh: Display: Building static mesh SM_Dots_Massive...
-[2023.02.10-09.55.33:958][300]LogStaticMesh: Built static mesh [0.89s] /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.55.34:384][300]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-09.55.35:376][319]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.10-09.55.37:885][404]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.55.37:929][404]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-09.55.39:248][474]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.55.39:248][474]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.55.39:248][474]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_4
-[2023.02.10-09.55.39:742][483]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.55.39:742][483]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.55.39:743][483]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5
-[2023.02.10-09.55.44:900][741]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Total job queries 2215, among them cache hits 1642 (74.13%)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Tracking 573 distinct input hashes that result in 386 distinct outputs (67.36%)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: RAM used: 4.63 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.14%
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Shaders Compiled: 356
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Jobs assigned 356, completed 356 (100.00%)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Average time worker was idle: 92.73 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.75 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 2.07 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 3.16
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 67.42 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Jobs were issued in 356 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Average processing rate: 5.28 jobs/sec
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Total thread time: 269.14 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Total thread preprocess time: 14.51 s
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Effective parallelization: 3.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 9 times, average 1.26 sec, max 1.35 sec, min 1.21 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 9 times, average 0.96 sec, max 1.05 sec, min 0.92 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.86% of total time (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.96% of total time (compiled 32 times, average 0.59 sec, max 0.86 sec, min 0.49 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.26% of total time (compiled 27 times, average 0.62 sec, max 0.96 sec, min 0.55 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.28% of total time (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: FHitProxyVS - 4.57% of total time (compiled 26 times, average 0.47 sec, max 0.54 sec, min 0.46 sec)
-[2023.02.10-09.55.44:901][741]LogShaderCompilers: Display: ================================================
-[2023.02.10-09.55.54:580][189]Cmd: SELECT NONE
-[2023.02.10-09.56.20:404][794]Cmd: SELECT NONE
-[2023.02.10-09.56.59:398][633]Cmd: SELECT NONE
-[2023.02.10-09.57.10:524][419]Cmd: DELETE
-[2023.02.10-09.57.10:524][419]Cmd: ACTOR DELETE
-[2023.02.10-09.57.10:545][419]LogEditorActor: Deleted Actor: RectLight
-[2023.02.10-09.57.10:545][419]LogEditorActor: Deleted Actor: RectLight
-[2023.02.10-09.57.10:545][419]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.10:546][419]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.10:546][419]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.10:547][419]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.10:548][419]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.10:548][419]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.10:558][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-09.57.10:561][419]LogEditorActor: Deleted 12 Actors (0.037 secs)
-[2023.02.10-09.57.11:650][497]Cmd: DELETE
-[2023.02.10-09.57.11:650][497]Cmd: ACTOR DELETE
-[2023.02.10-09.57.11:668][497]LogEditorActor: Deleted Actor: RectLight
-[2023.02.10-09.57.11:669][497]LogEditorActor: Deleted Actor: RectLight
-[2023.02.10-09.57.11:669][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:669][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:670][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:671][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:671][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:671][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:673][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:673][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:673][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:674][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:674][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:675][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:675][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:675][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:675][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:676][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:676][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:676][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:676][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:677][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:677][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:677][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:678][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:678][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:678][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:679][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:679][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:679][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:679][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:680][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:680][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:680][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:681][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:681][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:681][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:681][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:682][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:682][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:683][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:683][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:683][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:684][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:684][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:684][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:685][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:685][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:685][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:685][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:686][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:686][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:686][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:686][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:687][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:687][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:687][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:688][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:688][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:689][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:689][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:689][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:690][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:690][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:690][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:690][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:691][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:691][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:691][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:692][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:692][497]LogEditorActor: Deleted Actor: StaticMeshActor
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-[2023.02.10-09.57.11:710][497]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-09.57.11:719][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-09.57.11:721][497]LogEditorActor: Deleted 157 Actors (0.071 secs)
-[2023.02.10-09.57.14:966][735]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-09.57.14:968][735]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-09.57.15:039][735]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-09.57.15:049][735]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-09.57.15:097][735]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-09.57.15:097][735]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background336B26CC417FD76059082E82CD0691D8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-09.57.15:104][735]LogFileHelpers: Saving map 'Background' took 0.066
-[2023.02.10-09.57.15:134][735]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Dots_Massive" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Dots_Massive.uasset" SILENT=true
-[2023.02.10-09.57.15:177][735]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Dots_Massive
-[2023.02.10-09.57.15:177][735]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Dots_Massive3A25ED2C49DF98026B8AAD97EC1BE154.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Dots_Massive.uasset'
-[2023.02.10-09.57.15:203][735]LogFileHelpers: InternalPromptForCheckoutAndSave took 235 ms (total: 27.0 sec)
-[2023.02.10-09.57.15:207][735]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-09.57.15:207][735]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.10-09.57.15:207][735]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-09.57.53:466][512]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-09.57.53:466][512]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.57.53:609][512]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-09.57.59:559][693]Cmd: SELECT NONE
-[2023.02.10-09.58.11:104][104]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-09.58.11:106][104]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-09.58.11:205][104]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.11:205][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.11:205][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.11:205][104]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.11:209][104]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-09.58.11:266][106]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.11:266][106]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.11:266][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.11:266][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.11:266][106]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.15:079][225]Cmd: SELECT NONE
-[2023.02.10-09.58.17:770][311]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.17:770][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.17:770][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.17:770][311]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.17:817][314]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.17:817][314]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.17:817][314]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.17:817][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.17:817][314]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.19:672][381]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.19:672][381]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.19:672][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.19:672][381]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.19:715][384]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.19:715][384]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.19:715][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.19:715][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.19:715][384]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.20:870][425]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.20:870][425]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.20:870][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.20:870][425]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.20:913][428]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.20:913][428]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.20:913][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.20:913][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.20:913][428]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.21:401][444]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.21:401][444]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.21:401][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.21:401][444]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.21:444][447]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.21:445][447]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.21:445][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.21:445][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.21:445][447]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.21:985][465]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.21:985][465]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.21:985][465]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.21:985][465]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.22:028][468]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.22:028][468]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.22:028][468]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.22:028][468]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.22:028][468]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.58.22:732][492]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-09.58.22:732][492]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.22:732][492]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.22:732][492]MaterialEditorStats: Shader Count: 0
-[2023.02.10-09.58.22:775][495]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-09.58.22:775][495]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-09.58.22:775][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-09.58.22:775][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-09.58.22:775][495]MaterialEditorStats: Shader Count: 5
-[2023.02.10-09.59.00:832][916]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.892 and deleted 0 files with total size 0 MiB. Scanned 160096 files in 108483 folders with total size 43492 MiB.
-[2023.02.10-10.02.03:292][719]Cmd: DUPLICATE
-[2023.02.10-10.02.03:292][719]Cmd: ACTOR DUPLICATE
-[2023.02.10-10.06.16:265][883]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.10-10.06.16:269][883]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.06.16:321][883]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.06.16:331][883]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-10.06.16:378][883]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.06.16:379][883]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background4E6F99724DFF4481A5A8029C6C001780.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.06.16:387][883]LogFileHelpers: Saving map 'Background' took 0.066
-[2023.02.10-10.06.16:415][883]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.10-10.06.16:425][883]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Total job queries 2331, among them cache hits 1738 (74.56%)
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Tracking 593 distinct input hashes that result in 403 distinct outputs (67.96%)
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: RAM used: 4.78 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Jobs assigned 361, completed 361 (100.00%)
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Average time worker was idle: 96.26 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.75 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 2.07 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 3.16
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 68.47 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Jobs were issued in 361 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Total thread time: 270.99 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Total thread preprocess time: 14.62 s
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.06.16:534][883]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 9 times, average 1.26 sec, max 1.35 sec, min 1.21 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 9 times, average 0.96 sec, max 1.05 sec, min 0.92 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.78% of total time (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.11% of total time (compiled 33 times, average 0.58 sec, max 0.86 sec, min 0.49 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.21% of total time (compiled 27 times, average 0.62 sec, max 0.96 sec, min 0.55 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.25% of total time (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: FHitProxyVS - 4.71% of total time (compiled 27 times, average 0.47 sec, max 0.54 sec, min 0.45 sec)
-[2023.02.10-10.06.16:535][883]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.06.16:550][883]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-10.06.16:553][883]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.10-10.06.16:553][883]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_Inst31F3719B402403DF83B02AAD558EB54C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.10-10.06.16:591][883]LogFileHelpers: InternalPromptForCheckoutAndSave took 321 ms (total: 27.3 sec)
-[2023.02.10-10.06.16:593][883]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-10.06.16:593][883]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.06.16:593][883]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.07.18:159][ 0]Cmd: TRANSACTION UNDO
-[2023.02.10-10.07.18:159][ 0]LogEditorTransaction: Undo Replace component used material
-[2023.02.10-10.07.19:295][ 24]Cmd: SELECT NONE
-[2023.02.10-10.08.41:009][801]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.08.41:024][801]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.08.41:399][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-10.08.41:580][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-10.08.41:610][801]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.08.41:611][801]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.08.41:622][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-10.08.41:699][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-10.08.41:724][801]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.08.41:724][801]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.08.41:733][801]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.08.41:733][801]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.08.49:058][134]Cmd: STAT FPS
-[2023.02.10-10.09.24:632][235]Cmd: TRANSACTION UNDO
-[2023.02.10-10.09.24:632][235]LogEditorTransaction: Undo Reset to Default
-[2023.02.10-10.09.28:279][358]Cmd: TRANSACTION UNDO
-[2023.02.10-10.09.28:279][358]LogEditorTransaction: Undo Reset to Default
-[2023.02.10-10.09.31:650][469]Cmd: TRANSACTION UNDO
-[2023.02.10-10.09.31:650][469]LogEditorTransaction: Undo Reset to Default
-[2023.02.10-10.09.35:319][680]Cmd: TRANSACTION UNDO
-[2023.02.10-10.09.35:319][680]LogEditorTransaction: Undo Reset to Default
-[2023.02.10-10.09.43:246][ 96]Cmd: TRANSACTION UNDO
-[2023.02.10-10.09.43:246][ 96]LogEditorTransaction: Undo Reset to Default
-[2023.02.10-10.10.40:938][633]LogPropertyNode: Warning: UI Min (1.0) >= UI Max (.01) for Ranged Numeric property /Script/Engine.PostProcessSettings:LumenDiffuseColorBoost
-[2023.02.10-10.12.40:934][699]LogD3D12RHI: Creating RTPSO with 9 shaders (7 cached, 2 new) took 17.00 ms. Compile time 15.71 ms, link time 1.28 ms.
-[2023.02.10-10.12.55:633][556]LogD3D12RHI: Creating RTPSO with 30 shaders (27 cached, 3 new) took 34.28 ms. Compile time 31.71 ms, link time 2.54 ms.
-[2023.02.10-10.12.55:734][556]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 136.05 ms. Compile time 5.69 ms, link time 130.34 ms.
-[2023.02.10-10.12.55:792][558]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-10.12.55:797][559]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-10.12.55:866][560]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-10.12.55:871][561]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-10.12.55:872][561]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-10.12.55:876][561]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-10.12.55:877][561]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-10.12.55:881][561]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-10.13.18:796][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-10.13.18:804][983]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.13.18:850][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.13.18:860][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-10.13.18:910][983]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.13.18:911][983]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background29AB8A2341BD1D7485F8939AA4791288.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.13.18:918][983]LogFileHelpers: Saving map 'Background' took 0.069
-[2023.02.10-10.13.18:918][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.10-10.13.18:919][983]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.10-10.13.18:919][983]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_Inst0C214E0E4D93781ED7F73E9D8E8FB39E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Total job queries 2364, among them cache hits 1771 (74.92%)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Tracking 593 distinct input hashes that result in 403 distinct outputs (67.96%)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: RAM used: 4.78 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Jobs assigned 361, completed 361 (100.00%)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Average time worker was idle: 96.26 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.75 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 2.07 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 3.16
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 68.47 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Jobs were issued in 361 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Total thread time: 270.99 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Total thread preprocess time: 14.62 s
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 9 times, average 1.26 sec, max 1.35 sec, min 1.21 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 9 times, average 0.96 sec, max 1.05 sec, min 0.92 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.78% of total time (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.11% of total time (compiled 33 times, average 0.58 sec, max 0.86 sec, min 0.49 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.21% of total time (compiled 27 times, average 0.62 sec, max 0.96 sec, min 0.55 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.25% of total time (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.13.18:969][983]LogShaderCompilers: Display: FHitProxyVS - 4.71% of total time (compiled 27 times, average 0.47 sec, max 0.54 sec, min 0.45 sec)
-[2023.02.10-10.13.18:970][983]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.13.19:012][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.13.19:014][983]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.13.19:015][983]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2687781244B555B995B58491998FAF86.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.13.19:042][983]LogFileHelpers: InternalPromptForCheckoutAndSave took 238 ms (total: 27.6 sec)
-[2023.02.10-10.13.19:045][983]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-10.13.19:045][983]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.13.19:045][983]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.13.19:045][983]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.14.47:201][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-10.14.47:204][910]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.14.47:268][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.14.47:278][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-10.14.47:324][910]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.14.47:325][910]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background11970E554734DC21C8F1EF8E3774045A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.14.47:333][910]LogFileHelpers: Saving map 'Background' took 0.065
-[2023.02.10-10.14.47:362][910]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 27.7 sec)
-[2023.02.10-10.14.47:364][910]AssetCheck: New page: Asset Save: Background
-[2023.02.10-10.14.47:364][910]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.15.29:468][753]LogRenderer: Warning: The film grain texture is not streamed in.
-[2023.02.10-10.16.19:099][345]Cmd: SELECT NONE
-[2023.02.10-10.16.20:048][410]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.16.20:052][410]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.16.20:099][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.16.20:109][410]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-10.16.20:157][410]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.16.20:157][410]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background8067A59841B10436F4908EA5D7D09FC3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.16.20:164][410]LogFileHelpers: Saving map 'Background' took 0.066
-[2023.02.10-10.16.20:188][410]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms (total: 27.9 sec)
-[2023.02.10-10.16.20:191][410]AssetCheck: New page: Asset Save: Background
-[2023.02.10-10.16.20:191][410]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.16.49:129][432]Cmd: DELETE
-[2023.02.10-10.16.49:129][432]Cmd: ACTOR DELETE
-[2023.02.10-10.16.49:145][432]LogEditorActor: Deleted Actor: PostProcessVolume
-[2023.02.10-10.16.49:156][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-10.16.49:158][432]LogEditorActor: Deleted 1 Actors (0.030 secs)
-[2023.02.10-10.16.50:750][540]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-10.16.50:753][540]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.16.50:808][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.16.50:818][540]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.10-10.16.50:863][540]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.16.50:863][540]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background19667899427246FE2831329851E3CE52.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.16.50:870][540]LogFileHelpers: Saving map 'Background' took 0.063
-[2023.02.10-10.16.50:898][540]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 28.0 sec)
-[2023.02.10-10.16.50:901][540]AssetCheck: New page: Asset Save: Background
-[2023.02.10-10.16.50:901][540]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.17.09:133][797]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.17.09:135][797]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.17.09:267][797]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.09:267][797]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.09:267][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.09:267][797]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.09:271][797]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.17.09:307][798]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Total job queries 2369, among them cache hits 1776 (74.97%)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Tracking 593 distinct input hashes that result in 403 distinct outputs (67.96%)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: RAM used: 4.78 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Jobs assigned 361, completed 361 (100.00%)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Average time worker was idle: 96.26 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.75 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 2.07 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 3.16
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 68.47 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Jobs were issued in 361 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Total thread time: 270.99 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Total thread preprocess time: 14.62 s
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Effective parallelization: 3.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 9 times, average 1.26 sec, max 1.35 sec, min 1.21 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 9 times, average 0.96 sec, max 1.05 sec, min 0.92 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.78% of total time (compiled 27 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.11% of total time (compiled 33 times, average 0.58 sec, max 0.86 sec, min 0.49 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.21% of total time (compiled 27 times, average 0.62 sec, max 0.96 sec, min 0.55 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.25% of total time (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: FHitProxyVS - 4.71% of total time (compiled 27 times, average 0.47 sec, max 0.54 sec, min 0.45 sec)
-[2023.02.10-10.17.09:308][798]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.17.09:333][799]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.09:333][799]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.09:333][799]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.09:333][799]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.09:333][799]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.10:148][826]Cmd: SELECT NONE
-[2023.02.10-10.17.15:327][994]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.15:327][994]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.15:327][994]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.15:327][994]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.15:371][997]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.15:371][997]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.15:371][997]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.15:371][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.15:371][997]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.16:390][ 33]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.16:390][ 33]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.16:390][ 33]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.16:390][ 33]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.16:433][ 36]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.16:433][ 36]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.16:433][ 36]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.16:433][ 36]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.16:433][ 36]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.17:105][ 59]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.17:105][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.17:105][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.17:105][ 59]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.17:154][ 62]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.17:154][ 62]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.17:154][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.17:154][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.17:154][ 62]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.17:986][ 91]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.17:986][ 91]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.17:986][ 91]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.17:986][ 91]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.18:029][ 94]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.18:029][ 94]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.18:029][ 94]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.18:029][ 94]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.18:029][ 94]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.20:916][200]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.17.20:916][200]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.20:916][200]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.20:916][200]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.17.20:959][203]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.17.20:959][203]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.17.20:959][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.17.20:959][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.17.20:959][203]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.17.27:384][355]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.17.27:397][355]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.17.27:765][355]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.17.27:939][355]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-10.17.27:962][355]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.17.27:972][355]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.17.27:972][355]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.17.35:530][806]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.17.35:531][806]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.17.35:699][806]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-10.17.36:920][848]Cmd: SELECT NONE
-[2023.02.10-10.18.10:991][966]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.18.13:178][ 43]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.10-10.18.13:247][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-10.18.13:328][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-10.18.13:352][ 43]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.18.13:353][ 43]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.18.14:557][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-10.18.14:561][129]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.18.14:634][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.10-10.18.14:635][129]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.10-10.18.14:635][129]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_Inst636BB8BE487DABEC622BCA85F9C629ED.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.10-10.18.14:689][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.18.14:691][129]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.18.14:691][129]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked8B5462AE4D9B43E9E0AB9191884C437D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.18.14:719][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 28.2 sec)
-[2023.02.10-10.18.14:722][129]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-10.18.14:722][129]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.18.14:722][129]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.18.27:638][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.18.51:623][680]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.18.51:626][680]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.18.51:779][680]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.18.51:779][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.18.51:779][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.18.51:779][680]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.18.51:784][680]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.18.52:631][707]Cmd: SELECT NONE
-[2023.02.10-10.18.52:660][708]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.18.52:660][708]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.18.52:660][708]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.18.52:660][708]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.18.52:660][708]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.19.01:191][ 6]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.01:191][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.01:191][ 6]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.01:191][ 6]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.01:234][ 9]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.01:234][ 9]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.01:234][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.01:234][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.01:234][ 9]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.02:493][ 54]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.02:493][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.02:493][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.02:493][ 54]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.02:536][ 57]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.02:536][ 57]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.02:536][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.02:536][ 57]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.02:536][ 57]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.02:914][ 69]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.02:914][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.02:914][ 69]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.02:914][ 69]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.02:956][ 72]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.02:956][ 72]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.02:956][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.02:956][ 72]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.02:956][ 72]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.05:869][179]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.05:869][179]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.05:869][179]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.05:869][179]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.05:911][182]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.05:911][182]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.05:911][182]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.05:911][182]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.05:911][182]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.06:475][201]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.06:475][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.06:475][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.06:475][201]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.06:518][204]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.06:518][204]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.06:518][204]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.06:518][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.06:518][204]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.06:975][219]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.06:975][219]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.06:975][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.06:975][219]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.07:018][222]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.07:018][222]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.07:018][222]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.07:018][222]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.07:018][222]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.08:596][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.08:596][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.08:596][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.08:596][279]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.08:638][282]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.08:638][282]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.08:638][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.08:638][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.08:638][282]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.09:948][329]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.19.09:948][329]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.09:948][329]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.09:948][329]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.19.09:991][332]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.19.09:991][332]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.19.09:992][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.19.09:992][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.19.09:992][332]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.19.27:953][987]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.19.27:954][987]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.19.28:066][987]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-10.19.35:125][195]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.19.35:138][195]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.19.35:509][195]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-10.19.35:677][195]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-10.19.35:703][195]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.10-10.19.35:705][195]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.10-10.19.35:712][195]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.19.35:712][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.19.35:728][195]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-10.19.35:814][195]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-10.19.35:840][195]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.19.35:840][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.19.36:685][234]Cmd: SELECT NONE
-[2023.02.10-10.20.26:265][553]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.20.26:267][553]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.20.26:413][553]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.26:413][553]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.26:413][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.26:413][553]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.26:417][553]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Total job queries 2604, among them cache hits 2001 (76.84%)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Tracking 599 distinct input hashes that result in 403 distinct outputs (67.28%)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: RAM used: 4.82 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Shaders Compiled: 367
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Jobs assigned 371, completed 367 (98.92%)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Average time worker was idle: 113.06 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.75 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Job execution time: average 0.90 s, max 2.07 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 3.16
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 70.56 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Jobs were issued in 371 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Average processing rate: 5.20 jobs/sec
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Total thread time: 274.66 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Total thread preprocess time: 14.81 s
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Effective parallelization: 3.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 9 times, average 1.26 sec, max 1.35 sec, min 1.21 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 28 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 9 times, average 0.96 sec, max 1.05 sec, min 0.92 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.06% of total time (compiled 28 times, average 1.18 sec, max 1.34 sec, min 1.13 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.23% of total time (compiled 34 times, average 0.58 sec, max 0.86 sec, min 0.49 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.36% of total time (compiled 28 times, average 0.62 sec, max 0.96 sec, min 0.55 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.18% of total time (compiled 9 times, average 1.58 sec, max 1.84 sec, min 1.51 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: FHitProxyVS - 4.82% of total time (compiled 28 times, average 0.47 sec, max 0.54 sec, min 0.45 sec)
-[2023.02.10-10.20.27:103][577]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.20.27:469][589]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.27:469][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.27:469][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.27:469][589]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.20.27:511][591]Cmd: SELECT NONE
-[2023.02.10-10.20.27:513][591]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.27:513][591]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.27:513][591]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.27:513][591]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.27:513][591]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.20.34:885][833]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.34:885][833]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.34:885][833]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.34:885][833]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.34:927][836]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.34:927][836]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.34:927][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.34:927][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.34:927][836]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.20.36:481][892]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.36:481][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.36:481][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.36:481][892]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.36:524][895]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.36:524][895]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.36:524][895]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.36:524][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.36:524][895]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.20.39:651][ 10]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.39:651][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.39:651][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.39:651][ 10]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.39:696][ 13]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.39:696][ 13]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.39:696][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.39:696][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.39:696][ 13]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.20.42:048][ 99]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.42:048][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.42:048][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.42:048][ 99]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.42:092][102]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.42:092][102]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.42:092][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.42:092][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.42:092][102]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.20.44:951][207]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.20.44:951][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.44:951][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.44:951][207]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.20.44:994][210]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.20.44:994][210]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.20.44:994][210]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.20.44:994][210]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.20.44:994][210]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.30:185][767]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.30:185][767]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.30:185][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.30:185][767]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.31:214][797]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.31:214][797]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.31:214][797]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.31:214][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.31:214][797]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.21.31:647][809]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.21.32:005][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-10.21.32:179][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-10.21.32:198][809]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.21.32:311][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.21.32:313][809]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.21.32:313][809]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked6732C79D4954E2ECC6633AB70F7BB039.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.21.32:330][809]LogFileHelpers: InternalPromptForCheckoutAndSave took 133 ms (total: 28.3 sec)
-[2023.02.10-10.21.32:332][809]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.21.32:332][809]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.32:334][809]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.21.40:938][113]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.40:938][113]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.40:938][113]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.40:938][113]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.40:982][116]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.40:982][116]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.40:982][116]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.40:982][116]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.40:982][116]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.42:058][153]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.42:058][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.42:058][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.42:059][153]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.42:104][156]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.42:104][156]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.42:104][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.42:104][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.42:104][156]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.54:151][525]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.54:151][525]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.54:151][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.54:151][525]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.54:182][527]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.21.54:182][527]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.54:182][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.54:182][527]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.21.54:222][528]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.54:222][528]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.54:222][528]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.54:222][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.54:222][528]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.57:034][595]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.57:034][595]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.57:034][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.57:034][595]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.57:104][598]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.57:104][598]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.57:104][598]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.57:104][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.57:104][598]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.57:857][615]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.57:857][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.57:857][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.57:857][615]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.57:927][618]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.57:927][618]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.57:927][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.57:927][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.57:927][618]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.21.59:240][649]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.21.59:240][649]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.59:240][649]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.59:240][649]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.21.59:311][652]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.21.59:311][652]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.21.59:311][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.21.59:311][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.21.59:311][652]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.22.06:199][876]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.06:199][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.06:199][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.06:199][876]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.07:095][911]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.07:095][911]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.07:095][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.07:095][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.07:095][911]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.22.07:817][938]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 68.67 ms. Compile time 67.36 ms, link time 1.28 ms.
-[2023.02.10-10.22.08:924][977]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.08:924][977]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.08:924][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.08:924][977]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.09:767][ 9]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.09:767][ 9]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.09:767][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.09:767][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.09:767][ 9]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.22.10:388][ 29]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.22.10:745][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-10.22.11:657][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-10.22.11:674][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.22.13:772][ 29]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.22.15:135][ 29]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003045s (1.368234s overbudget)
-[2023.02.10-10.22.15:207][ 29]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.22.15:209][ 29]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.22.15:210][ 29]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD17B023C49ADDA296F2EA89CFBFE5B5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.22.15:227][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.55 sec (total: 31.8 sec)
-[2023.02.10-10.22.15:229][ 29]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.22.15:229][ 29]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: Base pass shader: 210 instructions
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.15:231][ 29]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.22.15:325][ 32]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 68.78 ms. Compile time 66.53 ms, link time 2.22 ms.
-[2023.02.10-10.22.21:629][239]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.21:630][239]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.21:630][239]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.21:630][239]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.21:672][242]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.21:672][242]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.21:672][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.21:672][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.21:672][242]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.22.25:277][375]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.25:277][375]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.25:277][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.25:277][375]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.25:321][378]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.25:321][378]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.25:321][378]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.25:321][378]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.25:321][378]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.22.31:234][564]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.31:234][564]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.31:234][564]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.31:234][564]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.32:961][612]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.32:961][612]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.22.32:961][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.32:961][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.32:961][612]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.22.33:068][616]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.33:068][616]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.33:068][616]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.33:068][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.33:068][616]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.22.33:722][635]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 1 new) took 66.75 ms. Compile time 65.53 ms, link time 1.19 ms.
-[2023.02.10-10.22.33:797][637]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.22.34:152][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.22.35:057][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-10.22.35:076][637]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.22.37:185][637]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.22.38:385][637]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003032s (1.203650s overbudget)
-[2023.02.10-10.22.38:453][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.22.38:457][637]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.22.38:457][637]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked7EFDDDAD4508C769195BC4A372DDF49A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.22.38:484][637]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.40 sec (total: 35.2 sec)
-[2023.02.10-10.22.38:485][637]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.22.38:485][637]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.38:486][637]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.22.44:544][852]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.22.44:544][852]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.44:544][852]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.44:544][852]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.22.45:355][883]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.45:355][883]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.45:355][883]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.45:355][883]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.45:355][883]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.22.46:124][909]LogD3D12RHI: Creating RTPSO with 40 shaders (0 cached, 1 new) took 68.73 ms. Compile time 67.46 ms, link time 1.24 ms.
-[2023.02.10-10.22.46:279][913]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.22.46:633][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-10.22.47:538][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-10.22.47:557][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.22.49:666][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.22.50:802][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000049s (1.140732s overbudget)
-[2023.02.10-10.22.50:870][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.22.50:873][913]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.22.50:873][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF3F72CDB4DF7319559486893D11DD90E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.22.50:890][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.33 sec (total: 38.6 sec)
-[2023.02.10-10.22.50:892][913]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.22.50:892][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.22.50:893][913]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.23.02:903][337]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.02:903][337]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.02:903][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.02:903][337]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.03:705][360]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.03:705][360]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.03:705][360]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.03:705][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.03:705][360]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.23.04:072][369]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.23.04:426][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-10.23.05:338][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-10.23.05:357][369]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.23.07:455][369]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.23.08:967][369]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000053s (1.517376s overbudget)
-[2023.02.10-10.23.09:043][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.23.09:046][369]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.23.09:046][369]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked3DC427014039EF76A912A0B862B25282.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.23.09:063][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.70 sec (total: 42.3 sec)
-[2023.02.10-10.23.09:066][369]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.23.09:066][369]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.09:068][369]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.23.09:163][372]LogD3D12RHI: Creating RTPSO with 41 shaders (0 cached, 1 new) took 68.92 ms. Compile time 67.24 ms, link time 1.65 ms.
-[2023.02.10-10.23.25:823][958]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.25:823][958]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.25:823][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.25:823][958]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.25:895][961]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.25:895][961]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.25:895][961]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.25:895][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.25:895][961]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.23.27:092][995]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.23.27:445][995]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Total job queries 3088, among them cache hits 2338 (75.71%)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Tracking 750 distinct input hashes that result in 481 distinct outputs (64.13%)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: RAM used: 6.04 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.18%
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Shaders Compiled: 518
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Jobs assigned 518, completed 518 (100.00%)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Average time worker was idle: 107.78 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.46 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.09 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Jobs were issued in 518 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Average processing rate: 5.28 jobs/sec
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Total thread time: 418.59 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Total thread preprocess time: 22.21 s
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Percentage time preprocessing: 5.31%
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Effective parallelization: 4.27 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 13 times, average 1.30 sec, max 1.48 sec, min 1.21 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 40 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 13 times, average 1.05 sec, max 1.35 sec, min 0.92 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.58% of total time (compiled 40 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.91% of total time (compiled 46 times, average 0.63 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.47% of total time (compiled 40 times, average 0.68 sec, max 1.19 sec, min 0.55 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.41% of total time (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: FHitProxyVS - 4.58% of total time (compiled 40 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.23.27:614][995]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.23.27:630][995]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-10.23.27:648][995]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.23.27:767][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.23.27:769][995]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.23.27:769][995]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedE05566AA4AC8AF17346561956F6BF592.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.23.27:786][995]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms (total: 42.4 sec)
-[2023.02.10-10.23.27:788][995]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.23.27:788][995]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: Base pass shader: 211 instructions
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.27:789][995]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.23.35:544][265]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.35:544][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.35:544][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.35:544][265]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.35:588][268]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.35:588][268]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.35:588][268]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.35:588][268]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.35:588][268]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.23.43:860][576]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.43:860][576]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.43:860][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.43:860][576]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.43:875][578]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.23.43:875][578]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.43:875][578]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.43:875][578]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.23.43:901][579]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.43:901][579]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.43:901][579]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.43:901][579]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.43:901][579]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.23.45:694][644]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.45:694][644]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.45:694][644]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.45:694][644]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.45:737][647]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.45:737][647]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.45:737][647]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.45:737][647]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.45:737][647]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.23.57:194][ 61]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.57:194][ 61]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.57:194][ 61]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.57:194][ 61]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.57:237][ 64]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.57:237][ 64]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.57:237][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.57:237][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.57:237][ 64]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.23.58:873][123]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.23.58:873][123]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.58:873][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.58:873][123]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.23.58:889][125]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.23.58:889][125]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.58:889][125]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.58:889][125]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.23.58:915][126]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.23.58:915][126]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.23.58:915][126]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.23.58:915][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.23.58:915][126]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.00:173][171]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.00:173][171]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.00:173][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.00:173][171]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.00:215][174]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.00:215][174]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.24.00:215][174]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.00:215][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.00:215][174]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.03:793][306]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.03:793][306]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.03:793][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.03:793][306]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.03:836][309]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.03:836][309]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.24.03:836][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.03:836][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.03:836][309]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.07:041][427]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.07:041][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.07:041][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.07:041][427]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.07:083][430]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.07:083][430]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.24.07:083][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.07:083][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.07:083][430]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.10:501][556]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.10:501][556]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.10:501][556]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.10:501][556]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.10:545][559]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.10:545][559]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.24.10:545][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.10:545][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.10:545][559]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.20:205][919]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.20:205][919]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.20:205][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.20:205][919]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.20:250][922]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.20:250][922]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.24.20:250][922]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.24.20:250][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.20:250][922]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.34:823][415]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.24.34:823][415]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.24.34:823][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.34:823][415]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.24.34:925][418]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.34:926][418]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.24.34:926][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.24.34:926][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.34:926][418]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.24.36:397][468]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.24.36:755][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-10.24.36:927][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.24.36:945][468]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.24.37:076][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.24.37:078][468]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.24.37:078][468]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF6622C99441AD91F1C4B4C9125CEC12C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.24.37:096][468]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 42.6 sec)
-[2023.02.10-10.24.37:098][468]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.24.37:098][468]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: Base pass shader: 200 instructions
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.24.37:099][468]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.25.10:866][703]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.25.10:867][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.10:867][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.10:867][703]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.25.10:912][706]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.25.10:912][706]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.25.10:912][706]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.10:912][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.10:912][706]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.25.11:903][741]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.25.11:903][741]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.11:903][741]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.11:903][741]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.25.11:919][743]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-10.25.11:919][743]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.11:919][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.11:919][743]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.25.11:945][744]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.25.11:945][744]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.25.11:945][744]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.11:945][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.11:945][744]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.25.13:842][813]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.25.13:842][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.13:842][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.13:842][813]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.25.13:858][815]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-10.25.13:859][815]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.13:859][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.13:859][815]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.25.13:885][816]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.25.13:885][816]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.25.13:885][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.13:885][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.13:885][816]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.25.15:444][869]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.25.15:797][869]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-10.25.15:984][869]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.25.16:001][869]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.25.16:136][869]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.25.16:139][869]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.25.16:140][869]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2B49B5EA4D2CB156681957A7E535271D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.25.16:157][869]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 42.7 sec)
-[2023.02.10-10.25.16:159][869]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.25.16:159][869]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: Base pass shader: 200 instructions
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.25.16:160][869]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.25.22:974][111]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.25.23:028][111]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.25.23:028][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.25.51:280][190]Cmd: SELECT NONE
-[2023.02.10-10.25.57:911][631]Cmd: ACTOR UNHIDE ALL
-[2023.02.10-10.27.02:838][199]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.27.02:839][199]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.27.03:008][199]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-10.27.07:156][341]Cmd: SELECT NONE
-[2023.02.10-10.27.20:395][818]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.27.20:398][818]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.27.20:496][818]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.27.20:496][818]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.27.20:496][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.27.20:496][818]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.27.20:501][818]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Total job queries 3381, among them cache hits 2626 (77.67%)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Tracking 751 distinct input hashes that result in 481 distinct outputs (64.05%)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: RAM used: 6.04 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.18%
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Shaders Compiled: 519
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Jobs assigned 523, completed 519 (99.24%)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Average time worker was idle: 109.20 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.46 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.71 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Jobs were issued in 523 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Average processing rate: 5.26 jobs/sec
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Total thread time: 418.92 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Total thread preprocess time: 22.24 s
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Percentage time preprocessing: 5.31%
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Effective parallelization: 4.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 13 times, average 1.30 sec, max 1.48 sec, min 1.21 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 40 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 13 times, average 1.05 sec, max 1.35 sec, min 0.92 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.57% of total time (compiled 40 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.90% of total time (compiled 46 times, average 0.63 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.47% of total time (compiled 40 times, average 0.68 sec, max 1.19 sec, min 0.55 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.40% of total time (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: FHitProxyVS - 4.57% of total time (compiled 40 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.27.21:155][841]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.27.21:653][856]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.27.21:653][856]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.27.21:653][856]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.27.21:653][856]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.27.21:653][856]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.27.30:030][140]Cmd: SELECT NONE
-[2023.02.10-10.27.52:253][950]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-10.27.52:258][950]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.27.52:420][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.10-10.27.52:429][950]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-10.27.52:441][950]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-10.27.52:442][950]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.10-10.27.52:443][950]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstE88B9E1041DC5A0FD79456BA67A19C09.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.10-10.27.52:460][950]LogFileHelpers: InternalPromptForCheckoutAndSave took 202 ms (total: 42.9 sec)
-[2023.02.10-10.27.52:462][950]AssetCheck: New page: Asset Save: M_Cube_Inst
-[2023.02.10-10.27.52:462][950]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-10.27.54:321][ 20]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.27.54:350][ 20]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.27.54:359][ 20]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.27.54:359][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.27.54:369][ 20]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.27.54:369][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.28.19:004][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
-[2023.02.10-10.28.28:579][363]Cmd: DELETE
-[2023.02.10-10.28.28:579][363]Cmd: ACTOR DELETE
-[2023.02.10-10.28.28:603][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.28:721][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.28:839][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.28:958][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:077][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:196][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:314][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:433][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:548][363]LogEditorActor: Deleted Actor: Actor
-[2023.02.10-10.28.29:666][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-10.28.29:670][363]LogEditorActor: Deleted 9 Actors (1.090 secs)
-[2023.02.10-10.28.31:458][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-10.28.31:461][455]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.28.31:537][455]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.28.31:541][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-10.28.31:558][455]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.28.31:558][455]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background15D5FF94471984D3BF52868F4D34FCEF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.28.31:566][455]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.10-10.28.31:592][455]LogFileHelpers: InternalPromptForCheckoutAndSave took 131 ms (total: 43.1 sec)
-[2023.02.10-10.28.31:594][455]AssetCheck: New page: Asset Save: Background
-[2023.02.10-10.28.31:594][455]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.29.44:285][567]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.10-10.29.44:287][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.29.44:438][567]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.29.44:438][567]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-10.29.44:438][567]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.29.44:443][567]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.29.44:506][569]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.10-10.29.44:506][569]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-10.29.44:506][569]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.29.44:506][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-10.29.44:506][569]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.29.48:336][655]LogViewport: Scene viewport resized to 53x20, mode Windowed.
-[2023.02.10-10.29.48:390][655]LogViewport: Scene viewport resized to 53x63, mode Windowed.
-[2023.02.10-10.29.48:417][655]LogViewport: Scene viewport resized to 53x80, mode Windowed.
-[2023.02.10-10.29.48:456][655]LogViewport: Scene viewport resized to 53x94, mode Windowed.
-[2023.02.10-10.29.48:483][655]LogViewport: Scene viewport resized to 53x113, mode Windowed.
-[2023.02.10-10.29.48:523][655]LogViewport: Scene viewport resized to 53x124, mode Windowed.
-[2023.02.10-10.29.48:563][655]LogViewport: Scene viewport resized to 53x138, mode Windowed.
-[2023.02.10-10.29.48:603][655]LogViewport: Scene viewport resized to 53x152, mode Windowed.
-[2023.02.10-10.29.48:643][655]LogViewport: Scene viewport resized to 53x167, mode Windowed.
-[2023.02.10-10.29.48:670][655]LogViewport: Scene viewport resized to 53x180, mode Windowed.
-[2023.02.10-10.29.48:710][655]LogViewport: Scene viewport resized to 53x187, mode Windowed.
-[2023.02.10-10.29.48:737][655]LogViewport: Scene viewport resized to 53x198, mode Windowed.
-[2023.02.10-10.29.48:777][655]LogViewport: Scene viewport resized to 53x206, mode Windowed.
-[2023.02.10-10.29.48:803][655]LogViewport: Scene viewport resized to 53x211, mode Windowed.
-[2023.02.10-10.29.48:869][655]LogViewport: Scene viewport resized to 53x212, mode Windowed.
-[2023.02.10-10.29.49:870][687]LogViewport: Scene viewport resized to 55x212, mode Windowed.
-[2023.02.10-10.29.49:910][687]LogViewport: Scene viewport resized to 62x212, mode Windowed.
-[2023.02.10-10.29.49:950][687]LogViewport: Scene viewport resized to 77x212, mode Windowed.
-[2023.02.10-10.29.49:990][687]LogViewport: Scene viewport resized to 103x212, mode Windowed.
-[2023.02.10-10.29.50:030][687]LogViewport: Scene viewport resized to 133x212, mode Windowed.
-[2023.02.10-10.29.50:070][687]LogViewport: Scene viewport resized to 154x212, mode Windowed.
-[2023.02.10-10.29.50:109][687]LogViewport: Scene viewport resized to 163x212, mode Windowed.
-[2023.02.10-10.29.50:150][687]LogViewport: Scene viewport resized to 168x212, mode Windowed.
-[2023.02.10-10.29.51:043][712]LogViewport: Scene viewport resized to 168x215, mode Windowed.
-[2023.02.10-10.29.51:083][712]LogViewport: Scene viewport resized to 168x234, mode Windowed.
-[2023.02.10-10.29.51:123][712]LogViewport: Scene viewport resized to 168x255, mode Windowed.
-[2023.02.10-10.29.51:163][712]LogViewport: Scene viewport resized to 168x282, mode Windowed.
-[2023.02.10-10.29.51:203][712]LogViewport: Scene viewport resized to 168x304, mode Windowed.
-[2023.02.10-10.29.51:243][712]LogViewport: Scene viewport resized to 168x325, mode Windowed.
-[2023.02.10-10.29.51:283][712]LogViewport: Scene viewport resized to 168x338, mode Windowed.
-[2023.02.10-10.29.51:323][712]LogViewport: Scene viewport resized to 168x346, mode Windowed.
-[2023.02.10-10.29.51:363][712]LogViewport: Scene viewport resized to 168x356, mode Windowed.
-[2023.02.10-10.29.51:390][712]LogViewport: Scene viewport resized to 168x364, mode Windowed.
-[2023.02.10-10.29.51:430][712]LogViewport: Scene viewport resized to 168x371, mode Windowed.
-[2023.02.10-10.29.51:470][712]LogViewport: Scene viewport resized to 168x384, mode Windowed.
-[2023.02.10-10.29.51:510][712]LogViewport: Scene viewport resized to 168x402, mode Windowed.
-[2023.02.10-10.29.51:550][712]LogViewport: Scene viewport resized to 168x418, mode Windowed.
-[2023.02.10-10.29.51:590][712]LogViewport: Scene viewport resized to 168x427, mode Windowed.
-[2023.02.10-10.29.51:630][712]LogViewport: Scene viewport resized to 168x434, mode Windowed.
-[2023.02.10-10.29.51:669][712]LogViewport: Scene viewport resized to 168x441, mode Windowed.
-[2023.02.10-10.29.51:709][712]LogViewport: Scene viewport resized to 168x447, mode Windowed.
-[2023.02.10-10.29.51:750][712]LogViewport: Scene viewport resized to 168x448, mode Windowed.
-[2023.02.10-10.29.51:844][712]LogViewport: Scene viewport resized to 168x449, mode Windowed.
-[2023.02.10-10.30.12:216][173]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.30.12:223][173]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.30.12:223][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-10.30.12:223][173]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.30.12:303][176]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.10-10.30.12:304][176]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-10.30.12:304][176]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.30.12:304][176]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-10.30.12:304][176]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.30.14:677][225]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.30.14:691][225]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Metallic.M_Metallic
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.30.15:058][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-10.30.15:239][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-10.30.15:263][225]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.10-10.30.15:264][225]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.10-10.30.15:271][225]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.30.15:271][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.30.20:613][611]Cmd: SELECT NONE
-[2023.02.10-10.30.34:393][574]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.30.34:398][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.30.34:512][574]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.30.34:512][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.34:512][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.34:512][574]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.30.34:517][574]LogViewport: Scene viewport resized to 168x449, mode Windowed.
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Total job queries 3440, among them cache hits 2681 (77.94%)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Tracking 759 distinct input hashes that result in 482 distinct outputs (63.50%)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: RAM used: 6.10 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.19%
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Shaders Compiled: 523
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Jobs assigned 523, completed 523 (100.00%)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Average time worker was idle: 109.20 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.46 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 99.52 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Jobs were issued in 523 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Average processing rate: 5.26 jobs/sec
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Total thread time: 421.76 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Total thread preprocess time: 22.37 s
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Percentage time preprocessing: 5.30%
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Effective parallelization: 4.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 13 times, average 1.30 sec, max 1.48 sec, min 1.21 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 41 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 13 times, average 1.05 sec, max 1.35 sec, min 0.92 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.77% of total time (compiled 41 times, average 1.21 sec, max 1.38 sec, min 1.13 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.99% of total time (compiled 47 times, average 0.63 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.57% of total time (compiled 41 times, average 0.68 sec, max 1.19 sec, min 0.55 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.37% of total time (compiled 13 times, average 1.74 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: FHitProxyVS - 4.65% of total time (compiled 41 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.30.34:556][575]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.30.34:579][576]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.30.34:579][576]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.30.34:579][576]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.34:579][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.34:579][576]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.30.37:486][674]Cmd: SELECT NONE
-[2023.02.10-10.30.43:563][842]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.30.43:563][842]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.43:563][842]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.43:563][842]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.30.43:702][845]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.30.43:702][845]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.30.43:702][845]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.43:702][845]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.43:702][845]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.30.48:775][ 2]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.30.48:776][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.48:776][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.48:776][ 2]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.30.48:866][ 5]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.30.48:866][ 5]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.30.48:866][ 5]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.48:866][ 5]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.48:866][ 5]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.30.53:810][130]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.30.53:810][130]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.53:810][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.53:810][130]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.30.53:960][133]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.30.53:960][133]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.30.53:960][133]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.30.53:960][133]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.30.53:960][133]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.31.03:884][465]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.03:884][465]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.03:884][465]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.03:884][465]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.04:830][494]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.04:830][494]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.04:830][494]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.04:830][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.04:830][494]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.31.05:559][511]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 66.61 ms. Compile time 64.91 ms, link time 1.64 ms.
-[2023.02.10-10.31.06:137][524]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.06:137][524]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.06:137][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.06:137][524]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.06:904][552]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.06:904][552]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.06:905][552]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.06:905][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.06:905][552]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.31.07:657][577]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 68.01 ms. Compile time 66.70 ms, link time 1.28 ms.
-[2023.02.10-10.31.15:692][782]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.15:692][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.15:692][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.15:692][782]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.15:865][785]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.15:865][785]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.15:865][785]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.15:865][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.15:865][785]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.31.20:365][909]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.20:365][909]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.20:365][909]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.20:365][909]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.21:772][951]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 67.84 ms. Compile time 66.48 ms, link time 1.34 ms.
-[2023.02.10-10.31.22:508][973]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.22:508][973]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.22:508][973]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.22:508][973]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.22:508][973]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.31.26:025][ 55]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.26:025][ 55]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.26:025][ 55]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.26:025][ 55]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.26:965][ 84]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.26:965][ 84]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.26:965][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.26:965][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.26:965][ 84]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.31.28:323][112]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.28:323][112]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.28:323][112]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.28:323][112]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.29:180][144]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.29:180][144]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.29:180][144]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.29:180][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.29:180][144]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.31.29:801][167]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 70.44 ms. Compile time 68.79 ms, link time 1.63 ms.
-[2023.02.10-10.31.41:782][499]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.31.41:788][499]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.41:788][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.41:788][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.41:788][499]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.41:866][502]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.41:866][502]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.41:866][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.41:866][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.41:866][502]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.31.43:144][546]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.31.43:489][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.31.44:282][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.10-10.31.44:303][546]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.31.46:399][546]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.31.46:978][546]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000075s (0.581289s overbudget)
-[2023.02.10-10.31.47:051][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.31.47:054][546]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.31.47:054][546]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF46AA6F64164DCA815C4F4A43ADFF77B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.31.47:081][546]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.77 sec (total: 45.8 sec)
-[2023.02.10-10.31.47:083][546]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.31.47:083][546]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.47:084][546]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.31.56:568][804]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.31.56:574][804]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.31.56:574][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.56:574][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.56:574][804]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.31.56:648][807]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.31.56:648][807]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.31.56:648][807]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.31.56:648][807]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.31.56:648][807]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.32.00:507][924]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.32.00:844][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
-[2023.02.10-10.32.01:025][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-10.32.01:045][924]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.32.01:163][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.32.01:166][924]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.32.01:166][924]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedE349C74540A660CB998F008566977323.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.32.01:183][924]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 46.0 sec)
-[2023.02.10-10.32.01:185][924]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.32.01:185][924]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.01:186][924]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.32.10:916][246]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.32.10:916][246]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.10:916][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.10:916][246]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.32.12:402][295]LogD3D12RHI: Creating RTPSO with 44 shaders (0 cached, 1 new) took 67.69 ms. Compile time 66.57 ms, link time 1.10 ms.
-[2023.02.10-10.32.12:563][301]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.32.12:564][301]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.32.12:564][301]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.12:564][301]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.12:564][301]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.32.19:774][502]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.32.20:117][502]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
-[2023.02.10-10.32.20:931][502]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-10.32.20:950][502]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.32.23:057][502]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.32.23:717][502]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000055s (0.665989s overbudget)
-[2023.02.10-10.32.23:795][502]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.32.23:797][502]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.32.23:797][502]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD367095848CB80254E6853AE1764450C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.32.23:815][502]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.86 sec (total: 48.8 sec)
-[2023.02.10-10.32.23:817][502]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.32.23:817][502]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.23:818][502]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.32.34:039][767]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.32.34:046][767]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.32.34:046][767]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.34:046][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.34:046][767]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.32.34:168][770]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.32.34:168][770]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.32.34:168][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.34:168][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.34:168][770]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.32.49:311][215]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.32.49:316][215]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.32.49:316][215]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.49:316][215]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.49:316][215]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.32.49:406][218]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.32.49:406][218]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.32.49:406][218]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.32.49:406][218]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.32.49:406][218]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.33.00:179][556]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.33.00:193][556]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.33.00:539][556]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.10-10.33.00:734][556]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-10.33.00:757][556]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.33.00:759][556]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.33.00:764][556]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.33.00:764][556]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.33.08:410][ 84]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.33.08:413][ 84]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.33.08:521][ 84]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.33.08:521][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.08:521][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.08:521][ 84]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.33.08:526][ 84]LogViewport: Scene viewport resized to 168x449, mode Windowed.
-[2023.02.10-10.33.09:505][119]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.33.09:505][119]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.33.09:505][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.09:505][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.09:505][119]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.33.12:861][227]Cmd: SELECT NONE
-[2023.02.10-10.33.23:552][519]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.33.23:552][519]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.23:552][519]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.23:552][519]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.33.23:648][522]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.33.23:648][522]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.33.23:648][522]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.23:648][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.23:648][522]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.33.44:694][ 68]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.33.44:694][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.44:694][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.44:694][ 68]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Total job queries 3811, among them cache hits 2969 (77.91%)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Tracking 842 distinct input hashes that result in 522 distinct outputs (62.00%)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: RAM used: 6.75 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.21%
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Shaders Compiled: 604
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Jobs assigned 604, completed 604 (100.00%)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Average time worker was idle: 103.64 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.90 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 115.21 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Jobs were issued in 604 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Average processing rate: 5.24 jobs/sec
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Total thread time: 482.12 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Total thread preprocess time: 25.80 s
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Percentage time preprocessing: 5.35%
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Effective parallelization: 4.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 15 times, average 1.72 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 15 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 48 times, average 1.20 sec, max 1.38 sec, min 1.12 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 15 times, average 1.04 sec, max 1.35 sec, min 0.92 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.97% of total time (compiled 48 times, average 1.20 sec, max 1.38 sec, min 1.12 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.97% of total time (compiled 54 times, average 0.62 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.63% of total time (compiled 48 times, average 0.67 sec, max 1.19 sec, min 0.55 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.35% of total time (compiled 15 times, average 1.72 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: FHitProxyVS - 4.75% of total time (compiled 48 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.33.44:774][ 70]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.33.44:800][ 71]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.33.44:800][ 71]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.33.44:800][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.33.44:800][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.33.44:800][ 71]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.34.03:879][750]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.34.03:893][750]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.34.04:252][750]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-10.34.04:418][750]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-10.34.04:441][750]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.34.04:442][750]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.34.04:449][750]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.34.04:449][750]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.34.07:378][957]LogViewport: Scene viewport resized to 1797x1247, mode Windowed.
-[2023.02.10-10.34.07:433][959]LogViewport: Scene viewport resized to 1836x1247, mode Windowed.
-[2023.02.10-10.34.07:477][961]LogViewport: Scene viewport resized to 1881x1247, mode Windowed.
-[2023.02.10-10.34.07:532][963]LogViewport: Scene viewport resized to 1942x1247, mode Windowed.
-[2023.02.10-10.34.07:580][965]LogViewport: Scene viewport resized to 1983x1247, mode Windowed.
-[2023.02.10-10.34.07:627][967]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-10.34.49:335][ 10]Cmd: SELECT NONE
-[2023.02.10-10.34.58:036][573]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.34.58:040][573]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.34.58:176][573]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.34.58:176][573]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.34.58:176][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.34.58:176][573]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.34.58:180][573]LogViewport: Scene viewport resized to 168x449, mode Windowed.
-[2023.02.10-10.34.59:073][606]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.34.59:073][606]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.34.59:073][606]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.34.59:073][606]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.34.59:073][606]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.35.04:410][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.04:410][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.04:410][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.04:410][770]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.05:201][792]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.05:201][792]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.05:201][792]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.05:201][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.05:201][792]MaterialEditorStats: Shader Count: 2
-[2023.02.10-10.35.05:501][801]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.35.05:850][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-10.35.06:520][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.35.06:553][801]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.35.08:663][801]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.35.09:238][801]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001093s (0.578867s overbudget)
-[2023.02.10-10.35.09:281][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.35.09:284][801]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.35.09:285][801]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked64E74F2647411BC8E27273AD30E68ED5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.35.09:312][801]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.75 sec (total: 51.6 sec)
-[2023.02.10-10.35.09:315][801]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.35.09:315][801]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.35.09:316][801]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.35.09:316][801]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.09:316][801]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.09:316][801]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.09:316][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.09:317][801]MaterialEditorStats: Shader Count: 26
-[2023.02.10-10.35.09:412][803]LogD3D12RHI: Creating RTPSO with 45 shaders (0 cached, 1 new) took 68.17 ms. Compile time 66.83 ms, link time 1.30 ms.
-[2023.02.10-10.35.11:176][861]Cmd: SELECT NONE
-[2023.02.10-10.35.27:635][458]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.27:635][458]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.27:635][458]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.27:635][458]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.27:699][460]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-10.35.27:699][460]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.27:699][460]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.27:699][460]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.35.27:739][461]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.27:739][461]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.27:739][461]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.27:739][461]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.27:739][461]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.35.29:129][508]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.35.29:479][508]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-10.35.29:675][508]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.35.29:695][508]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.35.29:823][508]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.35.29:825][508]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.35.29:825][508]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked0A8EC58B45ED5AF5F3272481EBFDCBA8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.35.29:842][508]LogFileHelpers: InternalPromptForCheckoutAndSave took 146 ms (total: 51.8 sec)
-[2023.02.10-10.35.29:844][508]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.35.29:844][508]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.29:845][508]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.35.34:128][669]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.35.34:167][669]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.35.34:174][669]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.35.34:175][669]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.35.45:182][462]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.35.45:185][462]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.35.45:303][462]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.45:303][462]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.45:303][462]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.45:303][462]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.45:308][462]LogViewport: Scene viewport resized to 168x449, mode Windowed.
-[2023.02.10-10.35.46:426][502]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.46:426][502]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.46:426][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.46:426][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.46:426][502]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.35.47:997][550]Cmd: SELECT NONE
-[2023.02.10-10.35.51:630][665]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.51:630][665]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.51:630][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.51:630][665]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.51:647][667]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-10.35.51:647][667]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.51:647][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.51:647][667]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.35.51:672][668]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.51:672][668]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.51:672][668]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.51:672][668]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.51:672][668]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.35.55:597][813]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.55:597][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.55:597][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.55:597][813]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.55:639][816]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.55:639][816]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.55:639][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.55:639][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.55:639][816]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.35.56:843][859]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.56:843][859]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.56:843][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.56:844][859]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.56:886][862]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.56:886][862]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.56:886][862]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.56:886][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.56:886][862]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.35.58:012][902]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.58:012][902]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.58:012][902]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.58:012][902]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.58:054][905]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.58:054][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.58:054][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.58:054][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.58:054][905]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.35.58:804][931]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.35.58:804][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.58:804][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.58:804][931]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.35.58:847][934]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.35.58:847][934]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.35.58:847][934]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.35.58:847][934]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.35.58:847][934]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.36.04:309][102]LogSlate: Window 'Message' being destroyed
-[2023.02.10-10.36.04:323][102]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-10.36.04:684][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.36.04:850][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-10.36.04:876][102]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.36.04:878][102]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-10.36.04:886][102]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.36.04:886][102]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.36.42:852][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-10.36.42:857][863]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.36.42:926][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.36.42:935][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.10-10.36.42:955][863]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.36.42:955][863]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background595602704B29909402ACB79918EA312E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.36.42:962][863]LogFileHelpers: Saving map 'Background' took 0.036
-[2023.02.10-10.36.43:052][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.10-10.36.43:054][863]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.10-10.36.43:054][863]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Metallic0131AC424458CF811998CB8FED3F741E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.10-10.36.43:096][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.36.43:099][863]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.36.43:099][863]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedACB0203A42D9EFF34A22AF8963615D54.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.36.43:116][863]LogFileHelpers: InternalPromptForCheckoutAndSave took 258 ms (total: 52.0 sec)
-[2023.02.10-10.36.43:119][863]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-10.36.43:119][863]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.36.43:119][863]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.10-10.36.43:119][863]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.38.06:486][275]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst.M_Holo_Inst
-[2023.02.10-10.38.06:487][275]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.38.06:671][275]LogViewport: Scene viewport resized to 608x903, mode Windowed.
-[2023.02.10-10.38.10:592][419]LogSlate: Window 'M_Holo_Inst' being destroyed
-[2023.02.10-10.38.10:635][419]LogSlate: Window 'M_Holo_Inst' being destroyed
-[2023.02.10-10.38.10:644][419]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.38.10:644][419]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.38.23:296][ 36]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst.M_Holo_Inst
-[2023.02.10-10.38.23:298][ 36]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.38.23:501][ 36]LogViewport: Scene viewport resized to 608x903, mode Windowed.
-[2023.02.10-10.39.29:302][360]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.39.57:860][ 48]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.40.07:175][264]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.40.18:269][542]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-10.40.31:117][929]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-10.40.57:809][805]LogSlate: Window 'M_Holo_Inst' being destroyed
-[2023.02.10-10.40.57:874][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Total job queries 4052, among them cache hits 3157 (77.91%)
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Tracking 895 distinct input hashes that result in 546 distinct outputs (61.01%)
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: RAM used: 7.18 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Shaders Compiled: 643
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Jobs assigned 643, completed 643 (100.00%)
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Average time worker was idle: 100.26 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.90 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 122.61 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Jobs were issued in 643 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Average processing rate: 5.24 jobs/sec
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Total thread time: 512.52 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Total thread preprocess time: 27.42 s
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Percentage time preprocessing: 5.35%
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Effective parallelization: 4.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.40.58:045][805]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 16 times, average 1.71 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 16 times, average 1.30 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 52 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 16 times, average 1.04 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.15% of total time (compiled 52 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.04% of total time (compiled 58 times, average 0.62 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.73% of total time (compiled 52 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.33% of total time (compiled 16 times, average 1.71 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: FHitProxyVS - 4.65% of total time (compiled 50 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.40.58:046][805]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.40.58:054][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-10.40.58:129][805]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.40.58:129][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.41.23:763][202]LogContentBrowser: Attempting asset rename: M_Holo_Inst -> M_Holo_Inst_Good
-[2023.02.10-10.41.23:782][202]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.41.23:860][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.10-10.41.23:861][202]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.10-10.41.23:861][202]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good3F3835ED4F7339EEAFAF6684F22B4DEC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.10-10.41.23:886][202]LogFileHelpers: InternalPromptForCheckoutAndSave took 103 ms (total: 52.1 sec)
-[2023.02.10-10.41.23:896][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.41.23:903][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-10.41.23:908][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-10.41.23:911][202]AssetCheck: New page: Asset Save: M_Holo_Inst_Good
-[2023.02.10-10.41.23:911][202]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.10-10.42.06:208][276]Cmd: TRANSACTION UNDO
-[2023.02.10-10.42.06:208][276]LogEditorTransaction: Undo Create Actors
-[2023.02.10-10.42.09:548][373]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-10.42.10:537][406]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-10.42.16:825][635]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-10.42.19:192][702]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-10.42.29:177][ 23]Cmd: ACTOR UNHIDE ALL
-[2023.02.10-10.42.32:604][226]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-10.42.32:607][226]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.42.32:677][226]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-10.42.32:686][226]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-10.42.32:707][226]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-10.42.32:708][226]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF3C6954641F64C73E16F19AD78B97AD8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-10.42.32:715][226]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.10-10.42.32:745][226]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms (total: 52.3 sec)
-[2023.02.10-10.42.32:748][226]AssetCheck: New page: Asset Save: Background
-[2023.02.10-10.42.32:748][226]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-10.42.55:585][806]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-10.48.25:903][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-10.49.05:054][608]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.10-10.49.05:056][608]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.49.05:236][608]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-10.49.07:693][688]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.10-10.49.07:756][688]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-10.49.07:756][688]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-10.49.10:861][848]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.49.10:863][848]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-10.49.11:012][848]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.11:012][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.11:012][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.11:012][848]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.11:016][848]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Total job queries 4057, among them cache hits 3162 (77.94%)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Tracking 895 distinct input hashes that result in 546 distinct outputs (61.01%)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: RAM used: 7.18 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Shaders Compiled: 643
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Jobs assigned 643, completed 643 (100.00%)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Average time worker was idle: 100.26 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.90 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 122.61 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Jobs were issued in 643 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Average processing rate: 5.24 jobs/sec
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Total thread time: 512.52 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Total thread preprocess time: 27.42 s
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Percentage time preprocessing: 5.35%
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Effective parallelization: 4.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 16 times, average 1.71 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 16 times, average 1.30 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 52 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.14 sec, max 1.15 sec, min 1.13 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 16 times, average 1.04 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 12.15% of total time (compiled 52 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.04% of total time (compiled 58 times, average 0.62 sec, max 1.17 sec, min 0.49 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.73% of total time (compiled 52 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.33% of total time (compiled 16 times, average 1.71 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: FHitProxyVS - 4.65% of total time (compiled 50 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.49.11:053][849]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.49.11:075][850]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.11:075][850]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.11:075][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.11:075][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.11:075][850]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.49.12:309][890]Cmd: SELECT NONE
-[2023.02.10-10.49.29:739][439]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.29:739][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.29:739][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.29:739][439]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.29:872][441]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.29:872][441]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.29:872][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.29:872][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.29:872][441]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.49.32:585][518]LogD3D12RHI: Creating RTPSO with 46 shaders (0 cached, 1 new) took 72.25 ms. Compile time 70.93 ms, link time 1.30 ms.
-[2023.02.10-10.49.40:718][786]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.40:718][786]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.40:718][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.40:718][786]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.40:811][789]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.40:812][789]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.40:812][789]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.40:812][789]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.40:812][789]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.49.42:703][835]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.42:703][835]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.42:703][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.42:703][835]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.42:779][838]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.42:779][838]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.42:779][838]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.42:779][838]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.42:779][838]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.49.48:975][ 20]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.48:975][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.48:975][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.48:975][ 20]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.49:009][ 22]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.49:009][ 22]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.49:009][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.49:009][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.49:009][ 22]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.49.50:562][ 67]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.49.50:927][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-10.49.51:093][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-10.49.51:114][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.49.51:230][ 67]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.49.51:233][ 67]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.49.51:233][ 67]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked7ADDED664DCBCEA1635901A49D5D3898.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.49.51:251][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 52.4 sec)
-[2023.02.10-10.49.51:253][ 67]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.49.51:253][ 67]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.51:254][ 67]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.49.58:543][285]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.49.58:543][285]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.58:543][285]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.58:543][285]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.49.59:568][319]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.49.59:568][319]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.49.59:568][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.49.59:568][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.49.59:568][319]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.50.00:073][332]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.50.00:102][332]LogD3D12RHI: Creating RTPSO with 47 shaders (0 cached, 1 new) took 67.84 ms. Compile time 66.34 ms, link time 1.47 ms.
-[2023.02.10-10.50.00:422][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-10.50.01:313][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.50.01:332][332]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.50.03:443][332]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.50.04:096][332]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002045s (0.654375s overbudget)
-[2023.02.10-10.50.04:137][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.50.04:141][332]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.50.04:142][332]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked53A88D9642D320DDAFE18B9A4FE3A7E7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.50.04:174][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.84 sec (total: 55.2 sec)
-[2023.02.10-10.50.04:176][332]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.50.04:176][332]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: Base pass shader: 214 instructions
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.04:178][332]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.50.11:827][577]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.50.11:827][577]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.11:827][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.11:827][577]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.50.11:899][580]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.50.11:899][580]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.50.11:899][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.11:899][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.11:899][580]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.50.14:369][653]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.50.14:715][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-10.50.14:895][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.50.14:915][653]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.50.15:044][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.50.15:046][653]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.50.15:046][653]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked280971674E5AD662B7B705BA3361B576.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.50.15:062][653]LogFileHelpers: InternalPromptForCheckoutAndSave took 148 ms (total: 55.4 sec)
-[2023.02.10-10.50.15:065][653]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.50.15:065][653]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: Base pass shader: 214 instructions
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.15:065][653]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.50.20:917][841]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.50.20:917][841]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.20:917][841]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.20:917][841]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.50.21:698][865]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.50.21:698][865]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.50.21:698][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.21:698][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.21:698][865]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.50.22:206][880]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.50.22:568][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-10.50.23:372][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-10.50.23:390][880]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.50.25:497][880]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.50.26:163][880]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001339s (0.669375s overbudget)
-[2023.02.10-10.50.26:197][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.50.26:199][880]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.50.26:199][880]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked45B9F519481398D2FDA59F9027C88D08.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.50.26:270][880]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.87 sec (total: 58.3 sec)
-[2023.02.10-10.50.26:272][880]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.50.26:272][880]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.50.26:383][882]LogD3D12RHI: Creating RTPSO with 48 shaders (0 cached, 1 new) took 69.11 ms. Compile time 67.39 ms, link time 1.69 ms.
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: Base pass shader: 213 instructions
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.50.27:245][901]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.51.36:822][476]LogViewport: Scene viewport resized to 993x557, mode Windowed.
-[2023.02.10-10.51.40:168][556]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-10.51.40:176][557]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-10.51.40:182][557]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-10.51.40:236][557]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-10.51.42:007][599]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-10.51.43:724][630]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.51.43:724][630]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.51.43:724][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.43:724][630]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.51.43:821][632]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-10.51.43:821][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.51.43:821][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.43:821][632]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.51.43:832][633]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.51.43:832][633]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.51.43:832][633]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.51.43:832][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.43:832][633]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.51.49:082][779]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.51.49:083][779]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.51.49:083][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.49:083][779]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.51.49:209][782]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.51.49:209][782]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.51.49:209][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-10.51.49:209][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.49:209][782]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.51.51:377][837]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.51.51:377][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.51.51:377][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.51:377][837]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.51.52:229][863]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.51.52:229][863]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.51.52:229][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.51.52:229][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.52:229][863]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.51.52:350][866]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.51.52:350][866]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.51.52:350][866]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.51.52:350][866]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.52:350][866]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.51.52:505][868]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.51.52:506][868]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.51.52:506][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.52:506][868]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.51.52:548][870]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.51.52:548][870]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.51.52:548][870]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.51.52:548][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.51.52:548][870]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.51.52:901][881]LogD3D12RHI: Creating RTPSO with 49 shaders (0 cached, 1 new) took 72.46 ms. Compile time 71.14 ms, link time 1.29 ms.
-[2023.02.10-10.51.56:544][979]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.51.56:882][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-10.51.57:686][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-10.51.57:706][979]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.51.59:797][979]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.52.00:441][979]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000053s (0.648461s overbudget)
-[2023.02.10-10.52.00:520][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.52.00:524][979]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.52.00:524][979]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked58638C124D1228D8A5C40783FB2602B2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.52.00:542][979]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.83 sec (total: 1:01 min)
-[2023.02.10-10.52.00:544][979]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.52.00:544][979]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: Base pass shader: 217 instructions
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.52.00:545][979]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.52.39:458][727]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-10.52.39:575][728]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-10.52.39:586][728]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-10.52.39:609][729]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-10.52.39:640][729]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-10.52.41:349][748]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-10.52.41:350][748]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.010
-[2023.02.10-10.52.41:350][748]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/T_LinearGradient] ([1] browsable assets)...
-[2023.02.10-10.52.41:389][748]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient]
-[2023.02.10-10.52.41:389][748]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/T_LinearGradient]
-[2023.02.10-10.52.41:390][748]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/T_LinearGradient_Auto2
-[2023.02.10-10.52.41:390][748]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_Auto2597AABD94579BC97F3E7D19BE4D1F891.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/T_LinearGradient_Auto2.uasset'
-[2023.02.10-10.52.41:391][748]LogFileHelpers: Auto-saving content packages took 0.041
-[2023.02.10-10.53.03:814][516]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.53.03:814][516]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.03:814][516]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.03:814][516]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Total job queries 4419, among them cache hits 3410 (77.17%)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Tracking 998 distinct input hashes that result in 620 distinct outputs (62.12%)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: RAM used: 7.99 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.24%
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Shaders Compiled: 746
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Jobs assigned 750, completed 746 (99.47%)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Average time worker was idle: 102.21 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.90 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 141.46 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Jobs were issued in 750 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Total thread time: 591.09 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Total thread preprocess time: 31.83 s
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Percentage time preprocessing: 5.38%
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Effective parallelization: 4.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 19 times, average 1.69 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 19 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 56 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 19 times, average 1.03 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.34% of total time (compiled 56 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.94% of total time (compiled 67 times, average 0.61 sec, max 1.17 sec, min 0.47 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.26% of total time (compiled 56 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.43% of total time (compiled 19 times, average 1.69 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: FHitProxyVS - 4.36% of total time (compiled 54 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-10.53.04:444][541]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.53.04:764][553]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.04:764][553]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.04:764][553]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.04:764][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.04:764][553]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.53.05:378][569]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.53.05:443][569]LogD3D12RHI: Creating RTPSO with 50 shaders (0 cached, 1 new) took 86.94 ms. Compile time 66.70 ms, link time 20.22 ms.
-[2023.02.10-10.53.05:724][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.10-10.53.06:550][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-10.53.06:570][569]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.53.08:677][569]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.53.09:391][569]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001046s (0.713626s overbudget)
-[2023.02.10-10.53.09:417][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.53.09:420][569]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.53.09:420][569]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedDB69D4D14EFFA75CFA97E2A6B5D82313.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.53.09:438][569]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.86 sec (total: 1:04 min)
-[2023.02.10-10.53.09:440][569]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.53.09:440][569]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.09:441][569]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.53.16:739][816]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.53.16:739][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.16:739][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.16:739][816]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.53.18:402][878]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.18:402][878]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.18:402][878]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.18:402][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.18:402][878]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.53.19:031][898]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.53.19:370][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-10.53.20:289][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-10.53.20:308][898]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.53.22:414][898]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.53.22:952][898]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003462s (0.540994s overbudget)
-[2023.02.10-10.53.23:005][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.53.23:007][898]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.53.23:007][898]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedA127535947239E007CCF23B52491C13C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.53.23:025][898]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.71 sec (total: 1:06 min)
-[2023.02.10-10.53.23:027][898]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.53.23:027][898]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.23:029][898]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.53.23:124][901]LogD3D12RHI: Creating RTPSO with 51 shaders (0 cached, 1 new) took 67.78 ms. Compile time 66.06 ms, link time 1.69 ms.
-[2023.02.10-10.53.51:552][941]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.53.51:552][941]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.51:552][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.51:552][941]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.53.51:573][943]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.53.51:573][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.51:573][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.51:573][943]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.53.51:597][944]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.51:597][944]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.51:597][944]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.51:597][944]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.51:597][944]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.53.58:967][218]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.53.58:967][218]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.58:967][218]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.58:967][218]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.53.58:983][220]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.53.58:983][220]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.58:983][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.58:983][220]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.53.59:009][221]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.53.59:009][221]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.53.59:009][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.53.59:009][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.53.59:010][221]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.00:320][268]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.00:320][268]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.00:320][268]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.00:320][268]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.00:363][271]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.00:363][271]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.00:363][271]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.00:363][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.00:363][271]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.06:395][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.06:395][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.06:395][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.06:395][495]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.06:411][497]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.54.06:411][497]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.06:411][497]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.06:411][497]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.54.06:437][498]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.06:437][498]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.06:437][498]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.06:437][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.06:437][498]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.16:815][885]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.16:815][885]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.16:815][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.16:815][885]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.16:859][888]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.16:859][888]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.16:859][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.16:859][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.16:859][888]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.24:257][143]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.24:257][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.24:257][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.24:257][143]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.24:273][145]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.54.24:273][145]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.24:273][145]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.24:273][145]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.54.24:297][146]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.24:297][146]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.24:297][146]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.24:297][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.24:297][146]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.28:999][320]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.29:000][320]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.29:000][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.29:000][320]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.29:043][323]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.29:043][323]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.29:043][323]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.29:044][323]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.29:044][323]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.33:262][479]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.33:262][479]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.33:262][479]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.33:262][479]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.33:278][481]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.54.33:278][481]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.33:278][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.33:278][481]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.54.33:304][482]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.33:304][482]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.33:304][482]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.33:304][482]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.33:304][482]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.34:321][518]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.34:321][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.34:321][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.34:321][518]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.34:340][520]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.34:340][520]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.34:340][520]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.34:340][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.34:340][520]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.34:993][542]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.34:993][542]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.34:993][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.34:993][542]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.35:012][544]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.54.35:012][544]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.35:012][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.35:012][544]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.54.35:037][545]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.35:037][545]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.35:037][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.35:037][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.35:037][545]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.36:296][590]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.36:296][590]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.36:296][590]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.36:296][590]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.36:338][593]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.36:338][593]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.36:338][593]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.36:338][593]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.36:338][593]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.54.57:209][351]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.54.57:209][351]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.57:209][351]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.57:209][351]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.54.57:227][353]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.54.57:227][353]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.57:227][353]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.57:227][353]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.54.57:251][354]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.54.57:251][354]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.54.57:251][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.54.57:251][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.54.57:251][354]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.55.17:566][ 90]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.55.17:566][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.55.17:566][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.55.17:566][ 90]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.55.18:489][126]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.55.18:489][126]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.55.18:489][126]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.55.18:490][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.55.18:490][126]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.55.19:103][149]LogD3D12RHI: Creating RTPSO with 52 shaders (0 cached, 1 new) took 67.91 ms. Compile time 66.51 ms, link time 1.37 ms.
-[2023.02.10-10.55.21:170][224]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.55.21:170][224]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.55.21:170][224]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.55.21:170][224]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.55.22:026][257]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.55.22:026][257]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.55.22:026][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.55.22:026][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.55.22:026][257]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.55.22:580][272]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.55.22:662][272]LogD3D12RHI: Creating RTPSO with 52 shaders (0 cached, 1 new) took 80.21 ms. Compile time 78.81 ms, link time 1.37 ms.
-[2023.02.10-10.55.22:941][272]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.10-10.55.23:760][272]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-10.55.23:778][272]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.55.25:891][272]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.55.26:565][272]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000094s (0.674204s overbudget)
-[2023.02.10-10.55.26:592][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.55.26:595][272]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.55.26:595][272]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedBC88219B4C3D636CABCFE3B7D6BF50CF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.55.26:613][272]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.83 sec (total: 1:09 min)
-[2023.02.10-10.55.26:615][272]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.55.26:615][272]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.55.26:617][272]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.56.07:143][738]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.56.07:144][738]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.07:144][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.07:144][738]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.56.07:693][753]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.56.07:693][753]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-10.56.07:693][753]LogShaderCompilers: Display: Total job queries 4731, among them cache hits 3628 (76.69%)
-[2023.02.10-10.56.07:693][753]LogShaderCompilers: Display: Tracking 1092 distinct input hashes that result in 680 distinct outputs (62.27%)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: RAM used: 8.77 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.27%
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Shaders Compiled: 840
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Jobs assigned 844, completed 840 (99.53%)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Average time worker was idle: 93.40 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 157.71 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Jobs were issued in 844 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Average processing rate: 5.33 jobs/sec
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Total thread time: 666.16 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Total thread preprocess time: 36.03 s
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Effective parallelization: 4.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 22 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 22 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 61 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 22 times, average 1.02 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.95% of total time (compiled 61 times, average 1.20 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.61% of total time (compiled 72 times, average 0.61 sec, max 1.17 sec, min 0.47 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.02% of total time (compiled 61 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.54% of total time (compiled 22 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.26% of total time (compiled 22 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-10.56.07:694][753]LogShaderCompilers: Display: ================================================
-[2023.02.10-10.56.08:053][762]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.56.08:053][762]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.56.08:053][762]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.08:053][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.08:053][762]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.56.08:559][773]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.56.08:559][773]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.08:559][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.08:559][773]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.56.09:265][794]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.56.09:265][794]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-10.56.09:265][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.09:265][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.09:265][794]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.56.09:359][797]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.56.09:359][797]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.56.09:359][797]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.09:359][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.09:359][797]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.56.09:739][807]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.56.10:081][807]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.10-10.56.10:899][807]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.10-10.56.10:918][807]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.56.13:009][807]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-10.56.13:670][807]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005074s (0.664498s overbudget)
-[2023.02.10-10.56.13:704][807]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.56.13:709][807]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.56.13:709][807]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedA9CB08594E056B3AB7F2CCB137FABFDD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.56.13:728][807]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.81 sec (total: 1:12 min)
-[2023.02.10-10.56.13:732][807]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.56.13:732][807]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.56.13:734][807]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.56.13:831][810]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 70.67 ms. Compile time 68.61 ms, link time 2.04 ms.
-[2023.02.10-10.58.50:766][597]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.58.50:767][597]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.50:767][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.50:767][597]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.58.52:436][661]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.58.52:437][661]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.58.52:437][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.52:437][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.52:437][661]MaterialEditorStats: Shader Count: 4
-[2023.02.10-10.58.52:971][679]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-10.58.52:971][679]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.52:971][679]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.52:971][679]MaterialEditorStats: Shader Count: 0
-[2023.02.10-10.58.52:991][681]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-10.58.52:991][681]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.52:991][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.52:991][681]MaterialEditorStats: Shader Count: 3
-[2023.02.10-10.58.53:018][682]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.58.53:018][682]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.58.53:018][682]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.53:018][682]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.53:018][682]MaterialEditorStats: Shader Count: 5
-[2023.02.10-10.58.54:596][737]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-10.58.56:429][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-10.58.56:615][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-10.58.56:635][737]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-10.58.56:780][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-10.58.56:782][737]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-10.58.56:782][737]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked81965555439636E869A5D2AA2510646C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-10.58.56:800][737]LogFileHelpers: InternalPromptForCheckoutAndSave took 163 ms (total: 1:12 min)
-[2023.02.10-10.58.56:803][737]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-10.58.56:803][737]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-10.58.56:803][737]MaterialEditorStats: Shader Count: 28
-[2023.02.10-10.59.00:866][884]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.926 and deleted 0 files with total size 0 MiB. Scanned 160625 files in 108728 folders with total size 43506 MiB.
-[2023.02.10-11.54.51:125][943]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.54.51:125][943]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.54.51:125][943]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_6
-[2023.02.10-11.54.51:536][958]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.54.51:536][958]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.54.51:537][958]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_7
-[2023.02.10-11.54.53:790][ 31]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.54.53:802][ 31]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-11.54.53:992][ 31]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.10-11.55.06:780][479]Cmd: TRANSACTION UNDO
-[2023.02.10-11.55.06:780][479]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-11.55.22:003][965]Cmd: TRANSACTION UNDO
-[2023.02.10-11.55.22:003][965]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-11.55.24:312][ 14]Cmd: SELECT NONE
-[2023.02.10-11.55.33:695][339]LogEditorViewport: Clicking Background
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Total job queries 4849, among them cache hits 3713 (76.57%)
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Tracking 1129 distinct input hashes that result in 701 distinct outputs (62.09%)
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: RAM used: 9.07 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.28%
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Shaders Compiled: 877
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Jobs assigned 877, completed 877 (100.00%)
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Average time worker was idle: 91.13 s
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 165.26 s
-[2023.02.10-11.55.39:188][529]LogShaderCompilers: Display: Jobs were issued in 877 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Average processing rate: 5.31 jobs/sec
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Total thread time: 695.03 s
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Total thread preprocess time: 37.74 s
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Effective parallelization: 4.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 23 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 64 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 23 times, average 1.02 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.99% of total time (compiled 64 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.58% of total time (compiled 75 times, average 0.61 sec, max 1.17 sec, min 0.47 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.04% of total time (compiled 64 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.54% of total time (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.27% of total time (compiled 23 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-11.55.39:189][529]LogShaderCompilers: Display: ================================================
-[2023.02.10-11.55.42:490][632]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.42:490][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.42:490][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.42:490][632]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.42:520][634]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-11.55.42:520][634]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.42:520][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.42:520][634]MaterialEditorStats: Shader Count: 3
-[2023.02.10-11.55.42:560][635]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.42:560][635]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.42:560][635]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.42:560][635]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.42:560][635]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.55.43:677][661]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.43:677][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.43:677][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.43:677][661]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.43:705][663]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-11.55.43:705][663]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.43:705][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.43:705][663]MaterialEditorStats: Shader Count: 3
-[2023.02.10-11.55.43:746][664]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.43:746][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.43:746][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.43:746][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.43:746][664]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.55.44:547][682]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.44:547][682]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.44:547][682]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.44:547][682]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.44:576][684]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.44:576][684]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.44:576][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.44:576][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.44:576][684]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.55.49:881][830]LogEditorTransaction: Undo Edit Default Value
-[2023.02.10-11.55.50:652][842]LogEditorTransaction: Undo Edit Default Value
-[2023.02.10-11.55.51:611][863]LogEditorTransaction: Undo Edit Default Value
-[2023.02.10-11.55.51:680][863]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.51:680][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.51:680][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.51:680][863]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.51:719][865]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.51:719][865]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.51:719][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.51:720][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.51:720][865]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.55.55:377][951]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.55:377][951]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.55:377][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.55:377][951]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.55:408][953]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-11.55.55:408][953]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.55:408][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.55:408][953]MaterialEditorStats: Shader Count: 3
-[2023.02.10-11.55.55:447][954]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.55:447][954]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.55:447][954]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.55:447][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.55:447][954]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.55.59:889][ 63]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-11.55.59:889][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.59:889][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.59:889][ 63]MaterialEditorStats: Shader Count: 0
-[2023.02.10-11.55.59:919][ 65]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-11.55.59:919][ 65]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-11.55.59:919][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-11.55.59:920][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-11.55.59:920][ 65]MaterialEditorStats: Shader Count: 5
-[2023.02.10-11.56.07:334][268]LogSlate: Window 'Message' being destroyed
-[2023.02.10-11.56.07:349][268]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-11.56.09:490][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-11.56.09:650][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-11.56.09:685][268]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-11.56.09:685][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-11.56.15:221][444]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-11.56.15:224][444]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-11.56.15:226][444]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-11.56.15:377][444]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-11.56.15:429][444]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.56.15:472][444]LogEditorFactories: -- imported successfully
-[2023.02.10-11.56.15:472][444]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-11.57.10:577][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-11.57.10:582][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.10-11.57.10:597][558]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto3
-[2023.02.10-11.57.10:597][558]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto36AAECB734CC6F7A8F139519B4C613123.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap'
-[2023.02.10-11.57.10:601][558]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.070
-[2023.02.10-11.57.10:601][558]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.070
-[2023.02.10-11.57.10:601][558]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Cube] ([1] browsable assets)...
-[2023.02.10-11.57.10:632][558]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube]
-[2023.02.10-11.57.10:632][558]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Cube]
-[2023.02.10-11.57.10:633][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cube_Auto3.uasset" SILENT=false AUTOSAVING=true
-[2023.02.10-11.57.10:634][558]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Cube_Auto3
-[2023.02.10-11.57.10:634][558]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cube_Auto356DD42614DFE11C3727A6D875BE0757D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cube_Auto3.uasset'
-[2023.02.10-11.57.10:635][558]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked] ([1] browsable assets)...
-[2023.02.10-11.57.10:729][558]OBJ SavePackage: Rendered thumbnail for [Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked]
-[2023.02.10-11.57.10:729][558]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked]
-[2023.02.10-11.57.10:731][558]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto3
-[2023.02.10-11.57.10:732][558]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked_Auto33F455E1C46B2A281BC7C109ED5A6D3A3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto3.uasset'
-[2023.02.10-11.57.10:732][558]LogFileHelpers: Auto-saving content packages took 0.131
-[2023.02.10-11.59.01:831][892]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:28.891 and deleted 0 files with total size 0 MiB. Scanned 160662 files in 108754 folders with total size 43507 MiB.
-[2023.02.10-11.59.43:048][ 86]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-11.59.43:053][ 86]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-11.59.43:057][ 86]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-11.59.43:193][ 86]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-11.59.43:242][ 86]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-11.59.43:284][ 86]LogEditorFactories: -- imported successfully
-[2023.02.10-11.59.43:285][ 86]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.00.09:497][980]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.00.09:500][980]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.00.09:587][980]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.00.09:587][980]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.00.09:587][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.00.09:587][980]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.00.09:591][980]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Total job queries 4965, among them cache hits 3824 (77.02%)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Tracking 1130 distinct input hashes that result in 701 distinct outputs (62.04%)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: RAM used: 9.07 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.28%
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Shaders Compiled: 878
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Jobs assigned 882, completed 878 (99.55%)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Average time worker was idle: 111.74 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 166.20 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Jobs were issued in 882 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Average processing rate: 5.28 jobs/sec
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Total thread time: 695.37 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Total thread preprocess time: 37.77 s
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Effective parallelization: 4.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 23 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 64 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 23 times, average 1.02 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.99% of total time (compiled 64 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.58% of total time (compiled 75 times, average 0.61 sec, max 1.17 sec, min 0.47 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.03% of total time (compiled 64 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.54% of total time (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.26% of total time (compiled 23 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.00.10:579][ 17]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.00.10:904][ 26]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.00.10:904][ 26]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.00.10:904][ 26]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.00.10:904][ 26]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.00.10:904][ 26]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.00.20:059][305]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.00.20:059][305]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.00.20:059][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.00.20:059][305]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.00.20:089][307]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.00.20:089][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.00.20:089][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.00.20:089][307]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.00.20:129][308]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.00.20:129][308]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.00.20:129][308]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.00.20:130][308]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.00.20:130][308]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.01.34:744][973]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.01.34:817][974]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.01.34:829][974]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.01.34:855][975]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.01.34:872][975]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.01.48:879][362]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.01.49:246][362]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-12.01.49:398][362]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-12.01.49:417][362]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.01.49:555][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.01.49:557][362]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.01.49:557][362]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF3E52621426336463837298231042CAA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.01.49:575][362]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1:12 min)
-[2023.02.10-12.01.49:577][362]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.01.49:577][362]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.01.49:578][362]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.01.57:985][589]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.01.57:985][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.01.57:985][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.01.57:985][589]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.01.58:028][592]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.01.58:028][592]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.01.58:028][592]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.01.58:028][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.01.58:028][592]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.06:746][916]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.06:746][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.06:746][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.06:746][916]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.06:790][919]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.06:790][919]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.06:790][919]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.06:790][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.06:790][919]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.11:984][111]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.11:984][111]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.11:984][111]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.11:984][111]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.12:001][113]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.02.12:001][113]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.12:001][113]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.12:001][113]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.02.12:028][114]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.12:029][114]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.12:029][114]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.12:029][114]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.12:029][114]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.18:494][332]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.18:494][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.18:494][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.18:494][332]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.18:514][334]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.02.18:514][334]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.18:514][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.18:514][334]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.02.18:540][335]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.18:540][335]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.18:540][335]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.18:540][335]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.18:540][335]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.19:438][366]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.19:438][366]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:438][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:438][366]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.19:454][368]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.02.19:454][368]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:454][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:454][368]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.02.19:480][369]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.19:480][369]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.19:480][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:480][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:480][369]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.19:897][382]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.19:897][382]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:897][382]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:897][382]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.19:914][384]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.02.19:914][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:914][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:914][384]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.02.19:940][385]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.19:940][385]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.19:940][385]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.19:940][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.19:940][385]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.28:741][685]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.28:741][685]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.28:741][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.28:741][685]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.29:849][727]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.29:849][727]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.29:849][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.29:849][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.29:849][727]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.02.34:788][857]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.34:788][857]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.34:788][857]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.34:788][857]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.34:822][859]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.34:822][859]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.34:822][859]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.34:822][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.34:822][859]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.37:137][914]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.37:137][914]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.37:137][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.37:137][914]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.37:167][916]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.37:168][916]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.37:168][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.37:168][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.37:168][916]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.38:042][935]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.02.38:042][935]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.38:042][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.38:042][935]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.02.38:071][937]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.02.38:071][937]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.38:071][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.38:071][937]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.02.38:111][938]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.02.38:111][938]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.02.38:111][938]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.02.38:111][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.02.38:111][938]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.02.42:709][ 75]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient
-[2023.02.10-12.02.42:746][ 75]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-12.02.44:974][146]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.02.46:322][196]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.02.57:456][613]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.03.03:651][841]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.03.05:295][902]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.03.22:984][449]LogSlate: Window 'Message' being destroyed
-[2023.02.10-12.03.22:997][449]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-12.03.23:365][449]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Total job queries 5154, among them cache hits 3999 (77.59%)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Tracking 1143 distinct input hashes that result in 702 distinct outputs (61.42%)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: RAM used: 9.20 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.28%
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Shaders Compiled: 891
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Jobs assigned 896, completed 891 (99.44%)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Average time worker was idle: 111.05 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 169.99 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Jobs were issued in 896 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Average processing rate: 5.24 jobs/sec
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Total thread time: 703.22 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Total thread preprocess time: 38.18 s
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Effective parallelization: 4.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 23 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 66 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 23 times, average 1.02 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.19% of total time (compiled 66 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.81% of total time (compiled 79 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.14% of total time (compiled 66 times, average 0.65 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.48% of total time (compiled 23 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: FHitProxyVS - 4.34% of total time (compiled 64 times, average 0.48 sec, max 0.56 sec, min 0.45 sec)
-[2023.02.10-12.03.23:529][449]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.03.24:370][449]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-12.03.24:397][449]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.03.24:397][449]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.03.37:136][876]Cmd: SELECT NONE
-[2023.02.10-12.03.51:949][412]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.03.51:953][412]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.03.52:049][412]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.03.52:049][412]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.03.52:049][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.03.52:049][412]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.03.52:053][412]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-12.03.53:040][449]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.03.53:040][449]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.03.53:040][449]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.03.53:040][449]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.03.53:040][449]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.04.11:824][ 49]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.11:824][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.11:824][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.11:824][ 49]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.11:856][ 51]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.11:856][ 51]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.11:856][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.11:856][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.11:856][ 51]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.17:503][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_23 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_23 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_23 or 1 other object(s)
-[2023.02.10-12.04.17:503][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureSample'"MaterialGraphNode_23.MaterialExpressionTextureSample_2"',InputName="In",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
-[2023.02.10-12.04.17:503][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_9 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_9 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_9 or 1 other object(s)
-[2023.02.10-12.04.17:503][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_9.MaterialExpressionScalarParameter_9"',InputName="Contrast"))'
-[2023.02.10-12.04.17:506][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_14 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_14 or 1 other object(s)
-[2023.02.10-12.04.17:506][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_14.MaterialExpressionMultiply_2"')'
-[2023.02.10-12.04.17:506][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_11 or 1 other object(s)
-[2023.02.10-12.04.17:506][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTime'"MaterialGraphNode_11.MaterialExpressionTime_0"')'
-[2023.02.10-12.04.17:508][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_13 or 1 other object(s)
-[2023.02.10-12.04.17:508][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_13.MaterialExpressionTextureCoordinate_1"')'
-[2023.02.10-12.04.17:508][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_15 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_15 or 1 other object(s)
-[2023.02.10-12.04.17:508][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_15.MaterialExpressionScalarParameter_2"')'
-[2023.02.10-12.04.17:509][227]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Engine/Transient.M_Emissive_Masked:MaterialGraph_0.MaterialGraphNode_12 but could also be: /Engine/Transient.PreviewMaterial_7:MaterialGraph_0.MaterialGraphNode_12 or 1 other object(s)
-[2023.02.10-12.04.17:509][227]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPanner'"MaterialGraphNode_12.MaterialExpressionPanner_0"')'
-[2023.02.10-12.04.17:547][227]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.17:547][227]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.17:547][227]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.17:547][227]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.17:583][229]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.17:584][229]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.17:584][229]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.17:584][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.17:584][229]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.22:835][381]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.22:835][381]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.22:835][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.22:835][381]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.23:021][384]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.23:021][384]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.23:021][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.23:021][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.23:021][384]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.30:090][610]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.30:090][610]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.30:090][610]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.30:090][610]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.30:215][613]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.30:215][613]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.30:215][613]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.30:215][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.30:215][613]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.32:086][663]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.32:086][663]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.32:086][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.32:086][663]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.32:162][666]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.32:162][666]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.32:162][666]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.32:162][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.32:162][666]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.37:638][812]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.37:638][812]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.37:638][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.37:639][812]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.37:741][815]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.37:741][815]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.37:741][815]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.37:741][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.37:741][815]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.40:445][888]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.40:445][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.40:445][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.40:445][888]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.40:538][891]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.40:538][891]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.40:538][891]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.04.40:538][891]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.40:538][891]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.04.42:764][949]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.04.42:764][949]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.04.42:764][949]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.42:764][949]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.04.43:869][976]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.43:869][976]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.43:869][976]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.04.43:869][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.43:869][976]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.04.44:426][990]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 71.94 ms. Compile time 69.97 ms, link time 1.93 ms.
-[2023.02.10-12.04.45:265][ 16]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.04.45:611][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-12.04.46:398][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-12.04.46:417][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.04.48:520][ 16]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.04.49:466][ 16]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000075s (0.945845s overbudget)
-[2023.02.10-12.04.49:534][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.04.49:539][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.04.49:539][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedCC1634B244D8F88261068C9882D06783.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.04.49:558][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.14 sec (total: 1:15 min)
-[2023.02.10-12.04.49:560][ 16]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.04.49:560][ 16]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.04.49:561][ 16]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.05.19:853][469]LogViewport: Scene viewport resized to 993x557, mode Windowed.
-[2023.02.10-12.05.22:444][528]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.05.22:451][529]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.05.22:459][529]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.05.22:510][529]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.05.23:934][561]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-12.05.27:665][648]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.05.27:665][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.27:665][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.27:665][648]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.05.28:620][673]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.05.28:620][673]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.05.28:620][673]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.28:620][673]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.28:620][673]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.05.29:358][697]LogD3D12RHI: Creating RTPSO with 54 shaders (0 cached, 1 new) took 72.46 ms. Compile time 70.55 ms, link time 1.87 ms.
-[2023.02.10-12.05.29:866][713]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.05.30:213][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-12.05.31:132][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-12.05.31:152][713]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.05.33:255][713]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.05.34:050][713]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004025s (0.798747s overbudget)
-[2023.02.10-12.05.34:127][713]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.05.34:130][713]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.05.34:130][713]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked4696D40F4D98304655C249A11E31A8F0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.05.34:158][713]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.00 sec (total: 1:18 min)
-[2023.02.10-12.05.34:160][713]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.05.34:160][713]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.34:161][713]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.05.45:120][ 76]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.05.45:120][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.45:120][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.45:120][ 76]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.05.46:487][127]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.05.46:487][127]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.05.46:488][127]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.46:488][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.46:488][127]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.05.47:056][144]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.05.47:406][144]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-12.05.48:325][144]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-12.05.48:390][144]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.05.50:525][144]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.05.51:167][144]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000084s (0.646451s overbudget)
-[2023.02.10-12.05.51:240][144]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.05.51:243][144]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.05.51:243][144]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedC15BC35D4149B8CC4AE249945244BE08.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.05.51:288][144]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.89 sec (total: 1:21 min)
-[2023.02.10-12.05.51:291][144]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.05.51:291][144]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.05.51:293][144]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.05.51:415][147]LogD3D12RHI: Creating RTPSO with 55 shaders (0 cached, 1 new) took 68.02 ms. Compile time 65.87 ms, link time 2.11 ms.
-[2023.02.10-12.06.13:130][870]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.13:130][870]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.13:130][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.13:130][870]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.13:179][872]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.13:179][872]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.13:179][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.13:179][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.13:179][872]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.06.29:665][413]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.29:665][413]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.29:665][413]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.29:665][413]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Total job queries 5465, among them cache hits 4188 (76.63%)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Tracking 1266 distinct input hashes that result in 769 distinct outputs (60.74%)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: RAM used: 10.17 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.31%
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Shaders Compiled: 1014
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Jobs assigned 1018, completed 1014 (99.61%)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Average time worker was idle: 127.46 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 3.51
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 191.36 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Jobs were issued in 1018 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Average processing rate: 5.30 jobs/sec
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Total thread time: 798.39 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Total thread preprocess time: 43.28 s
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Percentage time preprocessing: 5.42%
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Effective parallelization: 4.17 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 26 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 26 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 75 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 26 times, average 1.02 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.19% of total time (compiled 75 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.92% of total time (compiled 91 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.19% of total time (compiled 75 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.47% of total time (compiled 26 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: FHitProxyVS - 4.34% of total time (compiled 73 times, average 0.47 sec, max 0.56 sec, min 0.44 sec)
-[2023.02.10-12.06.30:317][437]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.06.31:237][473]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.31:237][473]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.31:237][473]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.31:237][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.31:237][473]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.06.31:992][499]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 68.44 ms. Compile time 67.00 ms, link time 1.40 ms.
-[2023.02.10-12.06.32:257][507]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.06.32:596][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-12.06.33:508][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-12.06.33:528][507]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.06.35:619][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.06.36:386][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002031s (0.769932s overbudget)
-[2023.02.10-12.06.36:413][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.06.36:415][507]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.06.36:416][507]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked582EA87543AD1614C6A820A12E7F981B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.06.36:435][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.90 sec (total: 1:24 min)
-[2023.02.10-12.06.36:437][507]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.06.36:437][507]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.36:438][507]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.06.49:025][951]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.49:025][951]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.49:025][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.49:025][951]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.49:062][953]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.49:062][953]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.49:062][953]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.49:062][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.49:062][953]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.06.52:747][ 56]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.52:747][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.52:747][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.52:747][ 56]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.52:833][ 59]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.52:834][ 59]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.52:834][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.52:834][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.52:834][ 59]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.06.54:442][101]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.54:442][101]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.54:442][101]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.54:442][101]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.54:534][104]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.54:535][104]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.54:535][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.54:535][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.54:535][104]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.06.56:562][153]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.06.56:562][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.56:562][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.56:562][153]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.06.58:200][190]LogD3D12RHI: Creating RTPSO with 57 shaders (0 cached, 1 new) took 69.56 ms. Compile time 68.21 ms, link time 1.32 ms.
-[2023.02.10-12.06.59:916][232]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.06.59:916][232]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.06.59:916][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.06.59:916][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.06.59:916][232]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.07.00:536][248]LogD3D12RHI: Creating RTPSO with 57 shaders (0 cached, 1 new) took 77.30 ms. Compile time 75.80 ms, link time 1.47 ms.
-[2023.02.10-12.07.03:145][311]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.07.03:145][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.03:145][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.03:145][311]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.07.03:188][313]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.03:188][313]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.03:188][313]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.03:188][313]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.03:188][313]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.07.03:945][328]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.07.03:945][328]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.03:945][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.03:945][328]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.07.03:991][330]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.03:991][330]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.03:991][330]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.03:991][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.03:991][330]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.07.05:303][372]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.07.05:638][372]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-12.07.06:562][372]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-12.07.06:582][372]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.07.08:676][372]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.07.09:394][372]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002080s (0.723638s overbudget)
-[2023.02.10-12.07.09:467][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.07.09:470][372]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.07.09:470][372]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1CC414F4483A858D409B8992E83D3132.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.07.09:489][372]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.90 sec (total: 1:27 min)
-[2023.02.10-12.07.09:491][372]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.07.09:491][372]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.09:492][372]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.07.23:952][853]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.23:952][853]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.23:952][853]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.23:952][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.23:952][853]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.07.26:149][917]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.07.26:149][917]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.26:149][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.26:149][917]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.07.27:010][947]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.27:010][947]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.27:010][947]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.27:010][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.27:010][947]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.07.27:389][957]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.07.27:731][957]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
-[2023.02.10-12.07.28:653][957]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-12.07.28:673][957]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.07.30:787][957]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.07.31:577][957]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002051s (0.794930s overbudget)
-[2023.02.10-12.07.31:651][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.07.31:654][957]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.07.31:654][957]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked986879004C13333752081488481B2DF7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.07.31:681][957]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.00 sec (total: 1:30 min)
-[2023.02.10-12.07.31:684][957]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.07.31:684][957]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.07.31:686][957]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.07.31:805][960]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 74.08 ms. Compile time 71.78 ms, link time 2.28 ms.
-[2023.02.10-12.08.36:016][172]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-12.08.36:017][172]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.009
-[2023.02.10-12.08.36:017][172]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Cube] ([1] browsable assets)...
-[2023.02.10-12.08.36:124][172]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube]
-[2023.02.10-12.08.36:124][172]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Cube]
-[2023.02.10-12.08.36:125][172]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cube_Auto4.uasset" SILENT=false AUTOSAVING=true
-[2023.02.10-12.08.36:127][172]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Cube_Auto4
-[2023.02.10-12.08.36:127][172]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cube_Auto407961DC14D4BB73A812D8592CE0AD536.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cube_Auto4.uasset'
-[2023.02.10-12.08.36:127][172]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/T_LinearGradient] ([1] browsable assets)...
-[2023.02.10-12.08.36:204][172]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient]
-[2023.02.10-12.08.36:204][172]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/T_LinearGradient]
-[2023.02.10-12.08.36:205][172]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/T_LinearGradient_Auto4
-[2023.02.10-12.08.36:205][172]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_Auto47A8F78604D93301DE09890814F86C33F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/T_LinearGradient_Auto4.uasset'
-[2023.02.10-12.08.36:206][172]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/T_LinearGradient_2] ([1] browsable assets)...
-[2023.02.10-12.08.36:207][172]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Materials/T_LinearGradient_2.T_LinearGradient_2]
-[2023.02.10-12.08.36:207][172]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/T_LinearGradient_2]
-[2023.02.10-12.08.36:209][172]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/T_LinearGradient_2_Auto4
-[2023.02.10-12.08.36:209][172]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_2_Auto44244AA7F4AB4467C6F03DF8ECEA11D33.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/T_LinearGradient_2_Auto4.uasset'
-[2023.02.10-12.08.36:209][172]LogFileHelpers: Auto-saving content packages took 0.192
-[2023.02.10-12.08.53:985][296]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.08.53:986][296]LogInterchangeEngine: [Pending] Importing - (2)
-[2023.02.10-12.08.54:053][297]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.08.54:053][297]LogInterchangeEngine: [Pending] Importing - (1)
-[2023.02.10-12.08.54:053][297]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.08.54:054][297]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.08.54:066][297]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.09.05:545][665]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient
-[2023.02.10-12.09.05:603][665]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-12.09.08:443][758]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.10:244][821]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.39:856][923]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.41:418][981]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.43:832][ 71]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.45:393][129]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.09.48:049][228]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient.T_LinearGradient (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.11.11:033][813]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.11.11:033][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.11:033][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.11:033][813]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Total job queries 5685, among them cache hits 4299 (75.62%)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Tracking 1374 distinct input hashes that result in 832 distinct outputs (60.55%)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: RAM used: 11.08 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.34%
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Shaders Compiled: 1122
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Jobs assigned 1127, completed 1122 (99.56%)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Average time worker was idle: 116.80 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 208.22 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Jobs were issued in 1127 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Total thread time: 885.62 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Total thread preprocess time: 47.87 s
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Effective parallelization: 4.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 29 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 29 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 83 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 29 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 11.14% of total time (compiled 83 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.83% of total time (compiled 99 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.22% of total time (compiled 83 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.51% of total time (compiled 29 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: FHitProxyVS - 4.33% of total time (compiled 81 times, average 0.47 sec, max 0.56 sec, min 0.44 sec)
-[2023.02.10-12.11.11:149][815]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.11.11:974][840]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.11:974][840]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.11:974][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.11:974][840]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.11.12:080][844]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.12:080][844]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.12:080][844]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.12:080][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.12:080][844]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.11.12:633][863]LogD3D12RHI: Creating RTPSO with 59 shaders (0 cached, 1 new) took 69.40 ms. Compile time 67.81 ms, link time 1.56 ms.
-[2023.02.10-12.11.14:233][917]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.11.14:576][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.10-12.11.15:483][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-12.11.15:502][917]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.11.17:610][917]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.11.18:373][917]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002039s (0.767308s overbudget)
-[2023.02.10-12.11.18:443][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.11.18:446][917]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.11.18:446][917]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2FAD0906449BF78E18DCA8848CEBB432.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.11.18:473][917]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.97 sec (total: 1:33 min)
-[2023.02.10-12.11.18:475][917]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.11.18:475][917]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: Base pass shader: 225 instructions
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.18:476][917]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.11.31:135][359]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.11.31:135][359]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.31:135][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.31:135][359]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.11.31:952][391]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.31:952][391]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.31:952][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.31:952][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.31:952][391]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.11.32:461][408]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.11.32:461][408]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.32:461][408]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.32:461][408]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.11.33:291][440]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.33:291][440]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.33:291][440]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.33:291][440]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.33:291][440]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.11.33:945][462]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 74.24 ms. Compile time 72.62 ms, link time 1.59 ms.
-[2023.02.10-12.11.34:122][466]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.11.34:471][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-12.11.35:388][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-12.11.35:407][466]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.11.37:513][466]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.11.38:285][466]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004002s (0.772037s overbudget)
-[2023.02.10-12.11.38:356][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.11.38:361][466]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.11.38:362][466]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedD2072F324CD6A1E883A9D598B604B990.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.11.38:386][466]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.97 sec (total: 1:36 min)
-[2023.02.10-12.11.38:388][466]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.11.38:388][466]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: Base pass shader: 223 instructions
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.38:389][466]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.11.57:525][148]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.11.57:525][148]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.11.57:525][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.57:525][148]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.11.57:600][151]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.57:600][151]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.57:600][151]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.11.57:600][151]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.57:600][151]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.11.58:746][186]LogMaterialEditor: Applying material M_Emissive_Masked
-[2023.02.10-12.11.59:085][186]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-12.11.59:275][186]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-12.11.59:293][186]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.11.59:293][186]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.11.59:293][186]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.59:293][186]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.11.59:345][189]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.11.59:345][189]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.11.59:345][189]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.11.59:345][189]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.11.59:345][189]MaterialEditorStats: Shader Count: 7
-[2023.02.10-12.18.37:022][ 17]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-12.18.37:023][ 17]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.009
-[2023.02.10-12.18.37:023][ 17]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked] ([1] browsable assets)...
-[2023.02.10-12.18.39:074][ 17]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.18.39:662][ 17]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000044s (0.591532s overbudget)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Total job queries 5845, among them cache hits 4372 (74.80%)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Tracking 1466 distinct input hashes that result in 868 distinct outputs (59.21%)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: RAM used: 11.84 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Shaders Compiled: 1214
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Jobs assigned 1214, completed 1214 (100.00%)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Average time worker was idle: 114.03 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 222.31 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Jobs were issued in 1214 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Total thread time: 961.27 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Total thread preprocess time: 51.98 s
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Effective parallelization: 4.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 32 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.88% of total time (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.64% of total time (compiled 104 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.10% of total time (compiled 88 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.59% of total time (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.30% of total time (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.18.39:664][ 17]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.18.39:739][ 17]OBJ SavePackage: Rendered thumbnail for [Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked]
-[2023.02.10-12.18.39:739][ 17]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked]
-[2023.02.10-12.18.39:741][ 17]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5
-[2023.02.10-12.18.39:741][ 17]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked_Auto5E5371CBE4907C5CC9E5F7FB727320255.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5.uasset'
-[2023.02.10-12.18.39:742][ 17]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/T_LinearGradient] ([1] browsable assets)...
-[2023.02.10-12.18.39:743][ 17]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient]
-[2023.02.10-12.18.39:743][ 17]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/T_LinearGradient]
-[2023.02.10-12.18.39:745][ 17]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/T_LinearGradient_Auto5
-[2023.02.10-12.18.39:745][ 17]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_Auto5E2B59E5B45F65BE1BB4172BB8DED3EA8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/T_LinearGradient_Auto5.uasset'
-[2023.02.10-12.18.39:746][ 17]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/T_LinearGradient_2] ([1] browsable assets)...
-[2023.02.10-12.18.39:749][ 17]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Materials/T_LinearGradient_2.T_LinearGradient_2]
-[2023.02.10-12.18.39:749][ 17]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/T_LinearGradient_2]
-[2023.02.10-12.18.39:750][ 17]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/T_LinearGradient_2_Auto5
-[2023.02.10-12.18.39:750][ 17]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_2_Auto5A7E54626431A8D5D57D94FB66AA16C1E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/T_LinearGradient_2_Auto5.uasset'
-[2023.02.10-12.18.39:751][ 17]LogFileHelpers: Auto-saving content packages took 2.728
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.18.39:920][ 18]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.21.04:996][537]LogViewport: Scene viewport resized to 993x557, mode Windowed.
-[2023.02.10-12.21.09:972][681]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.21.09:975][681]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.21.09:978][681]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.21.10:122][681]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-12.21.10:176][681]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.21.10:215][681]LogEditorFactories: -- imported successfully
-[2023.02.10-12.21.10:215][681]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.21.15:155][762]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.21.15:172][763]LogCore: PNG has binary transparency, doing fill of RGB in transparent background
-[2023.02.10-12.21.15:217][763]LogTexture: Display: Building textures: /Game/Materials/T_Cube_Edges2.T_Cube_Edges2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.21.15:227][763]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.21.15:507][763]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.21.16:529][766]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-12.21.22:998][924]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.21.22:998][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.21.22:998][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.21.22:998][924]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.21.23:148][927]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.21.23:148][927]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.21.23:148][927]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.21.23:148][927]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.21.23:148][927]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.21.25:935][ 16]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.21.26:300][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.21.26:476][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-12.21.26:496][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.21.26:619][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.21.26:622][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.21.26:622][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked49B837BC477BD72340A8C89290DB0C1C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.21.26:640][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 1:36 min)
-[2023.02.10-12.21.26:641][ 16]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.21.26:641][ 16]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: Base pass shader: 218 instructions
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.21.26:642][ 16]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.21.57:164][953]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.21.57:167][953]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.21.57:170][953]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.21.57:339][953]LogEditorFactories: -- imported successfully
-[2023.02.10-12.21.57:339][953]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.22.34:026][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.22.34:026][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.22.34:026][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.22.34:026][193]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.22.34:034][194]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Total job queries 5900, among them cache hits 4427 (75.03%)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Tracking 1466 distinct input hashes that result in 868 distinct outputs (59.21%)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: RAM used: 11.84 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Shaders Compiled: 1214
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Jobs assigned 1214, completed 1214 (100.00%)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Average time worker was idle: 114.03 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 222.31 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Jobs were issued in 1214 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Total thread time: 961.27 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Total thread preprocess time: 51.98 s
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Effective parallelization: 4.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 32 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.88% of total time (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.64% of total time (compiled 104 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.10% of total time (compiled 88 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.59% of total time (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.30% of total time (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.22.34:035][194]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.22.34:042][195]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.22.34:043][195]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.22.34:043][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.22.34:043][195]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.22.34:068][196]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.22.34:068][196]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.22.34:068][196]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.22.34:068][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.22.34:068][196]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.23.34:265][599]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.23.34:268][599]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.23.34:270][599]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.23.34:414][599]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-12.23.34:483][599]LogStaticMesh: Built static mesh [0.07s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.23.34:521][599]LogEditorFactories: -- imported successfully
-[2023.02.10-12.23.34:521][599]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.25.08:955][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.10-12.25.08:957][ 61]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.25.09:027][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-12.25.09:035][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-12.25.09:055][ 61]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-12.25.09:055][ 61]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background4E163BA64CD6B4F5CE1870B66A6892BE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-12.25.09:064][ 61]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.10-12.25.09:071][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset" SILENT=true
-[2023.02.10-12.25.09:073][ 61]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cube
-[2023.02.10-12.25.09:073][ 61]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cube0CC8CC74459B01B473BAB79D4134630C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset'
-[2023.02.10-12.25.09:073][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_LinearGradient" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient.uasset" SILENT=true
-[2023.02.10-12.25.09:077][ 61]LogSavePackage: Moving output files for package: /Game/Materials/T_LinearGradient
-[2023.02.10-12.25.09:077][ 61]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradientC624FB5A453D9B68CE70C08B38154C7D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient.uasset'
-[2023.02.10-12.25.09:078][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_LinearGradient_2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient_2.uasset" SILENT=true
-[2023.02.10-12.25.09:081][ 61]LogSavePackage: Moving output files for package: /Game/Materials/T_LinearGradient_2
-[2023.02.10-12.25.09:081][ 61]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_2A33628EC48AD158CB707589DF5153231.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient_2.uasset'
-[2023.02.10-12.25.09:083][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Cube_Edges2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset" SILENT=true
-[2023.02.10-12.25.09:139][ 61]LogSavePackage: Moving output files for package: /Game/Materials/T_Cube_Edges2
-[2023.02.10-12.25.09:139][ 61]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges2D56AFD384C150A3EA358F5B9DC9ADA75.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset'
-[2023.02.10-12.25.09:157][ 61]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 1:36 min)
-[2023.02.10-12.25.09:162][ 61]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-12.25.09:162][ 61]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.25.09:162][ 61]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-12.25.09:162][ 61]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Cube_Edges2.T_Cube_Edges2
-[2023.02.10-12.25.09:162][ 61]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_LinearGradient_2.T_LinearGradient_2
-[2023.02.10-12.25.09:162][ 61]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_LinearGradient.T_LinearGradient
-[2023.02.10-12.26.02:397][639]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.26.02:401][639]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.26.02:403][639]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.26.02:550][639]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-12.26.02:605][639]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.26.02:644][639]LogEditorFactories: -- imported successfully
-[2023.02.10-12.26.02:644][639]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.26.57:729][188]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.26.57:732][188]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.26.57:734][188]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.26.57:886][188]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-12.26.57:944][188]LogStaticMesh: Built static mesh [0.06s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.26.57:981][188]LogEditorFactories: -- imported successfully
-[2023.02.10-12.26.57:981][188]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.27.45:875][403]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cube.fbx]
-[2023.02.10-12.27.45:880][403]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cube.fbx
-[2023.02.10-12.27.45:883][403]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.27.46:035][403]LogStaticMesh: Display: Building static mesh SM_Cube...
-[2023.02.10-12.27.46:090][403]LogStaticMesh: Built static mesh [0.06s] /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.27.46:130][403]LogEditorFactories: -- imported successfully
-[2023.02.10-12.27.46:130][403]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.29.12:051][701]LogSlate: Window 'Message' being destroyed
-[2023.02.10-12.29.12:065][701]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-12.29.12:428][701]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Total job queries 5916, among them cache hits 4443 (75.10%)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Tracking 1466 distinct input hashes that result in 868 distinct outputs (59.21%)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: RAM used: 11.84 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Shaders Compiled: 1214
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Jobs assigned 1214, completed 1214 (100.00%)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Average time worker was idle: 114.03 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 222.31 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Jobs were issued in 1214 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Total thread time: 961.27 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Total thread preprocess time: 51.98 s
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Effective parallelization: 4.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 32 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.88% of total time (compiled 88 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.64% of total time (compiled 104 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.10% of total time (compiled 88 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.59% of total time (compiled 32 times, average 1.68 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.30% of total time (compiled 32 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.29.12:584][701]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.29.12:595][701]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-12.29.12:628][701]LogSlate: Window 'T_LinearGradient' being destroyed
-[2023.02.10-12.29.12:629][701]LogSlate: Window 'T_LinearGradient' being destroyed
-[2023.02.10-12.29.12:657][701]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.29.12:657][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.29.12:669][701]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.29.12:669][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.30.28:396][ 76]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.30.28:415][ 77]LogCore: PNG has binary transparency, doing fill of RGB in transparent background
-[2023.02.10-12.30.28:464][ 77]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.30.28:497][ 78]LogTexture: Display: Building textures: /Game/Materials/T_Cube_Edges2.T_Cube_Edges2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.30.28:530][ 79]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.30.28:546][ 79]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.30.50:872][566]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.10-12.30.50:882][566]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.30.50:997][566]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset" SILENT=true
-[2023.02.10-12.30.50:999][566]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cube
-[2023.02.10-12.30.50:999][566]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cube0B8BC074478EC73074B363AD8D197BF4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cube.uasset'
-[2023.02.10-12.30.51:066][566]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.30.51:069][566]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.30.51:069][566]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked0B4093574B039CD51F2C3F85577C8CEC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.30.51:071][566]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Cube_Edges2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset" SILENT=true
-[2023.02.10-12.30.51:131][566]LogSavePackage: Moving output files for package: /Game/Materials/T_Cube_Edges2
-[2023.02.10-12.30.51:131][566]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges21BD392EA4DCC4CB22BB5CF83757051A3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset'
-[2023.02.10-12.30.51:149][566]LogFileHelpers: InternalPromptForCheckoutAndSave took 267 ms (total: 1:37 min)
-[2023.02.10-12.30.51:153][566]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-12.30.51:153][566]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.30.51:153][566]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cube.SM_Cube
-[2023.02.10-12.30.51:153][566]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Cube_Edges2.T_Cube_Edges2
-[2023.02.10-12.31.24:492][995]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.31.24:495][995]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.31.24:637][995]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.31.24:637][995]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.24:637][995]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.24:637][995]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.31.24:641][995]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-12.31.24:697][997]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.31.24:697][997]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.31.24:697][997]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.24:697][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.24:697][997]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.31.25:692][ 27]LogEditorViewport: Clicking Background
-[2023.02.10-12.31.27:259][ 85]Cmd: SELECT NONE
-[2023.02.10-12.31.38:013][360]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-12.31.38:019][360]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.31.38:019][360]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.38:019][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.38:019][360]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.31.39:028][394]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.31.39:028][394]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.31.39:028][394]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.39:028][394]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.39:028][394]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.31.39:701][410]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 69.59 ms. Compile time 67.96 ms, link time 1.60 ms.
-[2023.02.10-12.31.48:290][572]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.31.48:290][572]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.48:290][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.48:290][572]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.31.49:158][597]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.31.49:158][597]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-12.31.49:158][597]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.49:158][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.49:158][597]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.31.49:278][600]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.31.49:278][600]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.31.49:278][600]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.49:278][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.49:278][600]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.31.49:851][614]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 76.34 ms. Compile time 74.96 ms, link time 1.36 ms.
-[2023.02.10-12.31.55:155][751]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.31.55:515][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.31.56:296][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.31.56:318][751]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.31.58:415][751]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.31.59:043][751]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002943s (0.628746s overbudget)
-[2023.02.10-12.31.59:116][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.31.59:119][751]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.31.59:120][751]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedA703309B4DD61DB1F39F6F9D43531FB0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.31.59:139][751]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.82 sec (total: 1:39 min)
-[2023.02.10-12.31.59:142][751]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.31.59:142][751]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.31.59:142][751]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.32.42:975][ 88]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-12.32.42:981][ 88]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.32.42:981][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.32.42:981][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.32.42:981][ 88]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Total job queries 6058, among them cache hits 4550 (75.11%)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Tracking 1501 distinct input hashes that result in 888 distinct outputs (59.16%)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: RAM used: 12.12 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.37%
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Shaders Compiled: 1249
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Jobs assigned 1249, completed 1249 (100.00%)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Average time worker was idle: 118.53 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 228.32 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Jobs were issued in 1249 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Average processing rate: 5.47 jobs/sec
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Total thread time: 987.66 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Total thread preprocess time: 53.49 s
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Percentage time preprocessing: 5.42%
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 33 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 33 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 90 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 33 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.82% of total time (compiled 90 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.63% of total time (compiled 107 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.06% of total time (compiled 90 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.59% of total time (compiled 33 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.31% of total time (compiled 33 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.32.43:070][ 90]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.32.43:088][ 91]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.32.43:088][ 91]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.32.43:088][ 91]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.32.43:088][ 91]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.32.43:088][ 91]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.32.47:335][229]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_LinearGradient_2.T_LinearGradient_2
-[2023.02.10-12.32.47:367][229]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-12.32.50:629][334]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.32.53:842][454]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.32.58:459][626]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.32.59:779][675]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.01:045][722]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.02:393][772]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.04:353][845]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.05:060][871]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.05:553][889]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.06:259][915]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.07:179][949]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.09:166][ 23]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.13:634][190]LogTexture: Display: Building textures: /Game/Materials/T_LinearGradient_2.T_LinearGradient_2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.24:489][540]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_Cube_Edges2.T_Cube_Edges2
-[2023.02.10-12.33.24:518][540]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.10-12.33.27:923][624]LogTexture: Display: Building textures: /Game/Materials/T_Cube_Edges2.T_Cube_Edges2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.33.35:346][792]LogSlate: Window 'Message' being destroyed
-[2023.02.10-12.33.35:361][792]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-12.33.35:720][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-12.33.35:874][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-12.33.35:897][792]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-12.33.35:903][792]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.33.35:903][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.33.37:992][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-12.33.37:999][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.33.38:129][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.33.38:131][913]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.33.38:132][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked494321BC41CEA5853DECE19E5D538815.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.33.38:133][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_LinearGradient_2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient_2.uasset" SILENT=true
-[2023.02.10-12.33.38:135][913]LogSavePackage: Moving output files for package: /Game/Materials/T_LinearGradient_2
-[2023.02.10-12.33.38:135][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_LinearGradient_25279ABA74E2A5150B65BC0922195D7CF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_LinearGradient_2.uasset'
-[2023.02.10-12.33.38:137][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Cube_Edges2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset" SILENT=true
-[2023.02.10-12.33.38:144][913]LogSavePackage: Moving output files for package: /Game/Materials/T_Cube_Edges2
-[2023.02.10-12.33.38:145][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges2EB48A8134CD1AAA3815997BB55F9D271.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset'
-[2023.02.10-12.33.38:162][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 163 ms (total: 1:40 min)
-[2023.02.10-12.33.38:164][913]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-12.33.38:165][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.33.38:165][913]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Cube_Edges2.T_Cube_Edges2
-[2023.02.10-12.33.38:165][913]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_LinearGradient_2.T_LinearGradient_2
-[2023.02.10-12.35.05:026][767]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.35.05:028][767]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.10-12.35.05:070][768]LogTexture: Display: Building textures: /Game/Materials/T_Cube_Edges2.T_Cube_Edges2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast
-[2023.02.10-12.35.05:088][768]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-12.35.05:105][769]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.35.05:119][769]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-12.35.19:996][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-12.35.19:998][693]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.35.20:085][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Cube_Edges2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset" SILENT=true
-[2023.02.10-12.35.20:093][693]LogSavePackage: Moving output files for package: /Game/Materials/T_Cube_Edges2
-[2023.02.10-12.35.20:094][693]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Cube_Edges2488986E4427EC3A4F57E4C961E8E757C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Cube_Edges2.uasset'
-[2023.02.10-12.35.20:113][693]LogFileHelpers: InternalPromptForCheckoutAndSave took 114 ms (total: 1:40 min)
-[2023.02.10-12.35.20:115][693]AssetCheck: New page: Asset Save: T_Cube_Edges2
-[2023.02.10-12.35.20:115][693]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Cube_Edges2.T_Cube_Edges2
-[2023.02.10-12.44.28:762][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.44.28:763][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.10-12.44.28:779][441]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto6
-[2023.02.10-12.44.28:779][441]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto6CE473D084D13EAE6BB4D168714083762.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto6.umap'
-[2023.02.10-12.44.28:783][441]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.028
-[2023.02.10-12.44.28:783][441]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.028
-[2023.02.10-12.44.36:029][904]Cmd: DELETE
-[2023.02.10-12.44.36:029][904]Cmd: ACTOR DELETE
-[2023.02.10-12.44.36:032][904]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-12.44.36:039][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-12.44.36:040][904]LogEditorActor: Deleted 1 Actors (0.010 secs)
-[2023.02.10-12.51.12:787][670]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.51.12:854][670]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.51.13:003][670]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.10-12.51.14:531][714]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cubes.fbx]
-[2023.02.10-12.51.14:534][714]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cubes.fbx
-[2023.02.10-12.51.14:537][714]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.51.14:642][714]LogFbx: Display: Triangulating static mesh SM_Cubes
-[2023.02.10-12.51.14:684][714]LogStaticMesh: Display: Building static mesh SM_Cubes...
-[2023.02.10-12.51.14:735][714]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.51.14:766][714]LogEditorFactories: -- imported successfully
-[2023.02.10-12.51.14:766][714]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.51.45:380][184]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cubes.fbx]
-[2023.02.10-12.51.45:384][184]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cubes.fbx
-[2023.02.10-12.51.45:387][184]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.51.45:524][184]LogStaticMesh: Display: Building static mesh SM_Cubes...
-[2023.02.10-12.51.45:606][184]LogStaticMesh: Built static mesh [0.08s] /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.51.45:628][184]LogEditorFactories: -- imported successfully
-[2023.02.10-12.51.45:629][184]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.51.54:030][407]LogSlate: Window 'SM_Cubes' being destroyed
-[2023.02.10-12.51.54:072][407]LogSlate: Window 'SM_Cubes' being destroyed
-[2023.02.10-12.51.54:093][407]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.51.54:093][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.53.37:280][688]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.53.37:395][688]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.53.37:538][688]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.10-12.53.39:476][744]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Cubes.fbx]
-[2023.02.10-12.53.39:480][744]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Cubes.fbx
-[2023.02.10-12.53.39:483][744]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-12.53.39:624][744]LogStaticMesh: Display: Building static mesh SM_Cubes...
-[2023.02.10-12.53.39:705][744]LogStaticMesh: Built static mesh [0.08s] /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.53.39:727][744]LogEditorFactories: -- imported successfully
-[2023.02.10-12.53.39:727][744]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-12.54.27:221][391]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.54.27:224][391]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.54.27:321][391]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.27:321][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.27:321][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.27:321][391]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.27:325][391]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Total job queries 6112, among them cache hits 4599 (75.25%)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Tracking 1502 distinct input hashes that result in 888 distinct outputs (59.12%)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: RAM used: 12.12 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.37%
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Shaders Compiled: 1250
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Jobs assigned 1254, completed 1250 (99.68%)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Average time worker was idle: 123.49 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 228.88 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Jobs were issued in 1254 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Total thread time: 987.99 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Total thread preprocess time: 53.51 s
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Percentage time preprocessing: 5.42%
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Effective parallelization: 4.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 33 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 33 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 90 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 33 times, average 1.01 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.82% of total time (compiled 90 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.63% of total time (compiled 107 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.06% of total time (compiled 90 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.59% of total time (compiled 33 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.31% of total time (compiled 33 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.54.27:906][413]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.54.28:251][425]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.28:251][425]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.28:251][425]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.28:251][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.28:251][425]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.54.33:044][574]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.33:044][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.33:044][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.33:044][574]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.33:072][576]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.33:072][576]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.33:072][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.33:072][576]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.33:112][577]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.33:112][577]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.33:112][577]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.33:112][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.33:112][577]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.35:030][623]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.35:030][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.35:030][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.35:030][623]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.35:101][626]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.35:101][626]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.35:101][626]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.35:101][626]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.35:101][626]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.39:809][742]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.39:809][742]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.39:809][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.39:809][742]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.39:840][744]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.39:840][744]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.39:840][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.39:840][744]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.39:881][745]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.39:881][745]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.39:881][745]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.39:881][745]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.39:881][745]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.41:157][775]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.41:157][775]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.41:157][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.41:157][775]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.41:187][777]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.41:187][777]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.41:187][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.41:187][777]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.41:227][778]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.41:227][778]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.41:227][778]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.41:227][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.41:227][778]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.42:029][796]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.42:029][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.42:029][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.42:029][796]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.42:058][798]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.42:058][798]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.42:058][798]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.42:058][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.42:058][798]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.43:917][842]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.43:917][842]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.43:917][842]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.43:917][842]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.43:989][845]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.43:989][845]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.43:989][845]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.43:989][845]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.43:989][845]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.46:035][894]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.46:035][894]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.46:035][894]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.46:035][894]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.46:064][896]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.46:064][896]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.46:064][896]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.46:064][896]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.46:104][897]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.46:104][897]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.46:104][897]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.46:104][897]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.46:104][897]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.48:626][958]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.48:626][958]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.48:626][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.48:626][958]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.48:656][960]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.48:656][960]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.48:656][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.48:656][960]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.48:697][961]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.48:697][961]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.48:697][961]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.48:697][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.48:697][961]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.49:458][978]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.49:458][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.49:458][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.49:458][978]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.49:527][981]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.49:527][981]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.49:527][981]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.49:527][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.49:527][981]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.49:923][989]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.49:923][989]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.49:923][989]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.49:923][989]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.49:953][991]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.54.49:953][991]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.49:953][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.49:953][991]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.54.49:993][992]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.49:993][992]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.49:993][992]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.49:993][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.49:993][992]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.52:111][ 43]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.52:111][ 43]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.52:111][ 43]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.52:111][ 43]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.52:187][ 46]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.52:187][ 46]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.52:187][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.52:187][ 46]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.52:187][ 46]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.54.53:862][ 86]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.54.53:863][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.53:863][ 86]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.53:863][ 86]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.54.53:934][ 89]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.54.53:934][ 89]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.54.53:934][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.54.53:934][ 89]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.54.53:934][ 89]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.05:422][464]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.05:422][464]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.05:422][464]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.05:422][464]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.05:492][467]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.05:492][467]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.05:492][467]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.05:492][467]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.05:492][467]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.08:825][572]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.08:825][572]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.08:825][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.08:825][572]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.08:842][574]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.55.08:842][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.08:842][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.08:842][574]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.55.08:867][575]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.08:867][575]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.08:867][575]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.08:867][575]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.08:867][575]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.23:980][ 90]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.23:981][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.23:981][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.23:981][ 90]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.24:054][ 93]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.24:054][ 93]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.24:054][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.24:054][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.24:054][ 93]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.25:649][145]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.25:649][145]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.25:649][145]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.25:649][145]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.25:665][147]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.55.25:665][147]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.25:665][147]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.25:665][147]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.55.25:690][148]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.25:690][148]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.25:690][148]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.25:690][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.25:690][148]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.29:154][271]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.55.29:517][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-12.55.29:677][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
-[2023.02.10-12.55.29:696][271]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.55.29:824][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.55.29:827][271]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.55.29:828][271]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedDB8FA7534A4A5147969CF7BF432C351F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.55.29:845][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1:40 min)
-[2023.02.10-12.55.29:848][271]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.55.29:848][271]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.29:849][271]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.55.41:566][598]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.41:566][598]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.41:566][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.41:566][598]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.41:609][601]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.41:609][601]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.41:609][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.41:609][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.41:609][601]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.42:865][642]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.42:865][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.42:865][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.42:865][642]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.42:936][645]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.42:936][645]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.42:936][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.42:936][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.42:936][645]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.55.44:285][691]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.55.44:621][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
-[2023.02.10-12.55.44:811][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-12.55.44:831][691]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.55.44:959][691]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.55.44:962][691]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.55.44:962][691]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked5A58288447985B03E351C19CC78D4827.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.55.44:978][691]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 1:40 min)
-[2023.02.10-12.55.44:980][691]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.55.44:980][691]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.44:981][691]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.55.56:466][ 76]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.55.56:466][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.56:466][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.56:466][ 76]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.55.56:503][ 78]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.55.56:503][ 78]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.55.56:503][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.55.56:503][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.55.56:503][ 78]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.05:427][364]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.56.05:779][364]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-12.56.05:955][364]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-12.56.05:974][364]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.56.06:100][364]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.56.06:103][364]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.56.06:103][364]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedA1B6262644CCC307149766BDB46DFB4E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.56.06:121][364]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 1:40 min)
-[2023.02.10-12.56.06:123][364]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.56.06:123][364]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.06:124][364]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.56.06:970][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-12.56.06:972][392]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.56.07:042][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-12.56.07:047][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-12.56.07:063][392]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-12.56.07:063][392]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundE71163CF413714F60282EDAA3B6106BB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-12.56.07:072][392]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.10-12.56.07:077][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset" SILENT=true
-[2023.02.10-12.56.07:080][392]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cubes
-[2023.02.10-12.56.07:080][392]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes2BD37D3E445E5DE01AC319BA3B72CB20.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset'
-[2023.02.10-12.56.07:097][392]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 1:40 min)
-[2023.02.10-12.56.07:100][392]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-12.56.07:100][392]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.10-12.56.07:100][392]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-12.56.12:589][554]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.12:589][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.12:589][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.12:589][554]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.12:608][556]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.56.12:608][556]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.12:608][556]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.12:608][556]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.56.12:632][557]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.12:632][557]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.12:632][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.12:632][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.12:632][557]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.16:329][689]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.16:329][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.16:329][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.16:329][689]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.16:372][692]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.16:372][692]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.16:372][692]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.16:372][692]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.16:372][692]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.25:717][ 40]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.25:717][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.25:717][ 40]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.25:717][ 40]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.25:760][ 43]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.25:760][ 43]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.25:760][ 43]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.25:760][ 43]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.25:760][ 43]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.26:359][ 63]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.26:359][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.26:359][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.26:359][ 63]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.26:403][ 66]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.26:403][ 66]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.26:403][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.26:403][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.26:403][ 66]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.34:307][360]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.34:307][360]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.34:307][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.34:307][360]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.34:351][363]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.34:351][363]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.34:351][363]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.34:351][363]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.34:351][363]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.36:015][423]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.36:015][423]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.36:015][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.36:015][423]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.36:058][426]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.36:058][426]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.36:058][426]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.36:058][426]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.36:058][426]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.38:976][533]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.38:976][533]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.38:976][533]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.38:976][533]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.39:019][536]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.39:019][536]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.39:019][536]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.39:019][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.39:019][536]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.48:232][879]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.48:233][879]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.48:233][879]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.48:233][879]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.48:276][882]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.48:276][882]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.48:276][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.48:276][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.48:276][882]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.52:473][ 37]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.52:473][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.52:473][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.52:473][ 37]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.52:516][ 40]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.52:516][ 40]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.52:516][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.52:516][ 40]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.52:516][ 40]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.57:701][232]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.57:701][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.57:701][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.57:701][232]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.57:718][234]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.56.57:718][234]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.57:718][234]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.57:718][234]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.56.57:742][235]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.57:742][235]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.57:742][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.57:742][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.57:742][235]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.56.58:900][276]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.56.58:900][276]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.58:900][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.58:900][276]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.56.58:943][279]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.56.58:943][279]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.56.58:943][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.56.58:943][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.56.58:943][279]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.57.12:561][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.57.12:561][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.12:561][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.12:561][770]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.57.13:484][806]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.57.13:484][806]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.57.13:484][806]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.13:484][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.13:484][806]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.57.14:216][828]LogD3D12RHI: Creating RTPSO with 54 shaders (0 cached, 1 new) took 151.89 ms. Compile time 67.96 ms, link time 83.89 ms.
-[2023.02.10-12.57.14:277][828]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.57.14:277][828]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.14:277][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.14:277][828]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.57.15:067][858]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.57.15:067][858]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.57.15:067][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.15:067][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.15:067][858]MaterialEditorStats: Shader Count: 4
-[2023.02.10-12.57.15:687][879]LogD3D12RHI: Creating RTPSO with 54 shaders (0 cached, 1 new) took 69.56 ms. Compile time 67.96 ms, link time 1.58 ms.
-[2023.02.10-12.57.17:085][929]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-12.57.17:448][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-12.57.18:227][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.10-12.57.18:246][929]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.57.20:344][929]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-12.57.21:209][929]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004009s (0.869507s overbudget)
-[2023.02.10-12.57.21:282][929]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.57.21:285][929]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.57.21:285][929]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked7350F54749CC0C0F90942B8C08C08D83.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.57.21:303][929]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.05 sec (total: 1:43 min)
-[2023.02.10-12.57.21:306][929]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.57.21:306][929]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.21:307][929]MaterialEditorStats: Shader Count: 28
-[2023.02.10-12.57.24:956][ 52]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-12.57.24:956][ 52]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.24:956][ 52]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.24:956][ 52]MaterialEditorStats: Shader Count: 0
-[2023.02.10-12.57.24:972][ 54]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-12.57.24:972][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.24:972][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.24:973][ 54]MaterialEditorStats: Shader Count: 3
-[2023.02.10-12.57.24:999][ 55]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-12.57.24:999][ 55]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-12.57.24:999][ 55]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-12.57.24:999][ 55]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-12.57.24:999][ 55]MaterialEditorStats: Shader Count: 5
-[2023.02.10-12.57.40:543][572]LogSlate: Window 'Message' being destroyed
-[2023.02.10-12.57.40:556][572]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-12.57.40:900][572]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Total job queries 6714, among them cache hits 5161 (76.87%)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Tracking 1546 distinct input hashes that result in 908 distinct outputs (58.73%)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: RAM used: 12.48 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Shaders Compiled: 1294
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Jobs assigned 1294, completed 1294 (100.00%)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Average time worker was idle: 128.59 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 236.86 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Jobs were issued in 1294 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Total thread time: 1021.98 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Total thread preprocess time: 55.33 s
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 94 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 34 times, average 1.00 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.92% of total time (compiled 94 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.71% of total time (compiled 112 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.12% of total time (compiled 94 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.57% of total time (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.29% of total time (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-12.57.41:074][572]LogShaderCompilers: Display: ================================================
-[2023.02.10-12.57.41:084][572]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-12.57.41:117][572]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-12.57.41:118][572]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-12.57.41:137][572]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.57.41:137][572]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.57.41:147][572]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-12.57.41:147][572]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-12.57.42:370][629]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-12.57.42:379][629]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-12.57.42:510][629]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-12.57.42:512][629]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-12.57.42:512][629]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked5890DD504036A2D16A7B69833AE1385A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-12.57.42:537][629]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 1:44 min)
-[2023.02.10-12.57.42:539][629]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-12.57.42:539][629]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-12.58.13:568][698]Cmd: TRANSACTION UNDO
-[2023.02.10-12.58.13:568][698]LogEditorTransaction: Undo Create Actors
-[2023.02.10-12.58.29:619][625]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.10-12.58.29:620][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.58.29:779][625]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-12.58.36:660][793]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-12.58.44:641][993]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-12.58.53:719][227]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-12.59.01:835][521]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:28.894 and deleted 0 files with total size 0 MiB. Scanned 161247 files in 109086 folders with total size 43513 MiB.
-[2023.02.10-12.59.02:400][535]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.10-12.59.02:401][535]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-12.59.02:510][535]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-13.00.10:889][923]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.17:171][114]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.20:899][237]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.21:793][266]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.22:513][290]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.23:321][317]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.23:887][335]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.24:421][350]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.24:950][365]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.00.55:515][146]LogSlate: Window 'Merge Actors' being destroyed
-[2023.02.10-13.00.55:572][146]LogSlate: Window 'Merge Actors' being destroyed
-[2023.02.10-13.00.58:490][254]Cmd: ACTOR UNHIDE ALL
-[2023.02.10-13.00.59:417][287]Cmd: SELECT NONE
-[2023.02.10-13.01.11:454][697]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-13.01.11:457][697]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.01.11:564][697]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.01.11:564][697]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.01.11:564][697]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.01.11:564][697]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.01.11:569][697]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Total job queries 6744, among them cache hits 5191 (76.97%)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Tracking 1546 distinct input hashes that result in 908 distinct outputs (58.73%)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: RAM used: 12.48 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Shaders Compiled: 1294
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Jobs assigned 1294, completed 1294 (100.00%)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Average time worker was idle: 128.59 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Time job spent in pending queue: average 0.33 s, longest 1.90 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 3.51
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 236.86 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Jobs were issued in 1294 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Total thread time: 1021.98 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Total thread preprocess time: 55.33 s
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 94 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 3 times, average 1.13 sec, max 1.15 sec, min 1.12 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 34 times, average 1.00 sec, max 1.35 sec, min 0.91 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.92% of total time (compiled 94 times, average 1.19 sec, max 1.38 sec, min 1.09 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.71% of total time (compiled 112 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.12% of total time (compiled 94 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.57% of total time (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.29% of total time (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.01.11:716][698]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.01.11:740][699]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.01.11:740][699]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.01.11:740][699]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.01.11:741][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.01.11:741][699]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.01.28:510][226]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.01.28:511][226]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.01.28:511][226]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.01.28:511][226]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.01.28:636][229]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.01.28:636][229]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.01.28:636][229]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.01.28:637][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.01.28:637][229]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.01.30:284][282]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.10-13.01.30:643][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.10-13.01.30:803][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.01.30:821][282]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.01.30:918][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.10-13.01.30:920][282]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.10-13.01.30:920][282]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked78BB69EB406C8079510931B46B9DB5BE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.10-13.01.30:938][282]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 1:44 min)
-[2023.02.10-13.01.30:939][282]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.10-13.01.30:939][282]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.01.30:940][282]MaterialEditorStats: Shader Count: 28
-[2023.02.10-13.01.32:266][331]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-13.01.32:299][331]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.10-13.01.32:306][331]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-13.01.32:357][331]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-13.01.32:401][331]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.01.32:401][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.01.32:413][331]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.01.32:413][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.01.32:421][331]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.01.32:422][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.01.33:703][425]Cmd: SELECT NONE
-[2023.02.10-13.01.33:704][425]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'SELECT'.
-[2023.02.10-13.02.09:219][764]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.10-13.02.09:220][764]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.02.09:374][764]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-13.02.11:201][825]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-13.02.11:212][825]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.02.11:299][825]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.02.11:299][825]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.02.11:299][825]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.02.11:299][825]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.02.11:304][825]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.02.11:507][827]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.02.24:944][200]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.02.24:944][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.02.26:280][242]Cmd: SELECT NONE
-[2023.02.10-13.02.42:774][843]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-13.02.42:777][843]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.02.42:872][843]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.02.42:872][843]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.02.42:872][843]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.02.42:872][843]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.02.42:877][843]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.02.43:828][877]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.02.43:828][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.02.43:828][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.02.43:828][877]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: Base pass shader: 253 instructions
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.02.44:252][889]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.03.04:641][508]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.03.04:641][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.03.04:641][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.03.04:641][508]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.03.05:445][530]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.03.05:445][530]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.03.05:445][530]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.03.05:445][530]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.03.05:658][538]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.03.05:658][538]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.03.05:658][538]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.03.05:658][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.03.05:658][538]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: Base pass shader: 243 instructions
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.03.05:765][542]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.03.08:522][618]LogMaterialEditor: Saving and Compiling material M_Cube
-[2023.02.10-13.03.08:912][618]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-13.03.09:100][618]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-13.03.09:118][618]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.03.10:825][618]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube.uasset" SILENT=true
-[2023.02.10-13.03.10:827][618]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube
-[2023.02.10-13.03.10:827][618]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube3C56EA4A42916E0F05A2A7B48BEE1AD7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube.uasset'
-[2023.02.10-13.03.10:866][618]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.74 sec (total: 1:45 min)
-[2023.02.10-13.03.10:869][618]AssetCheck: New page: Asset Save: M_Cube
-[2023.02.10-13.03.10:869][618]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Cube.M_Cube
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: Base pass shader: 243 instructions
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: MaxSampler: 292 instructions
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.03.10:870][618]MaterialEditorStats: Shader Count: 22
-[2023.02.10-13.03.12:553][674]Cmd: SELECT NONE
-[2023.02.10-13.03.19:123][915]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.03.19:126][915]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.03.19:198][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-13.03.19:204][915]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.10-13.03.19:220][915]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-13.03.19:221][915]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background615AC47B4892DF3EB520C0B90E642339.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-13.03.19:229][915]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.10-13.03.19:235][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.10-13.03.19:236][915]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.10-13.03.19:237][915]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst184214F584032509DCE7ABAAA313F22A8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.10-13.03.19:267][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 141 ms (total: 1:46 min)
-[2023.02.10-13.03.19:269][915]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-13.03.19:269][915]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-13.03.19:269][915]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.10-13.03.20:229][951]LogSlate: Window 'M_Cube' being destroyed
-[2023.02.10-13.03.20:262][951]LogSlate: Window 'M_Cube' being destroyed
-[2023.02.10-13.03.20:269][951]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.03.20:269][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.03.20:277][951]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.03.20:277][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.03.33:547][869]LogPropertyNode: Warning: UI Min (1.0) >= UI Max (.01) for Ranged Numeric property /Script/Engine.PostProcessSettings:LumenDiffuseColorBoost
-[2023.02.10-13.06.40:412][962]LogEditorViewport: Clicking Background
-[2023.02.10-13.06.53:472][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-13.06.53:478][870]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.06.53:543][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-13.06.53:549][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-13.06.53:565][870]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-13.06.53:566][870]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background19632BB34F81BD623BB8EF98831BE56F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-13.06.53:574][870]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.10-13.06.53:599][870]LogFileHelpers: InternalPromptForCheckoutAndSave took 120 ms (total: 1:46 min)
-[2023.02.10-13.06.53:601][870]AssetCheck: New page: Asset Save: Background
-[2023.02.10-13.06.53:601][870]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-13.07.20:205][493]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Total job queries 6919, among them cache hits 5324 (76.95%)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Tracking 1588 distinct input hashes that result in 923 distinct outputs (58.12%)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: RAM used: 12.83 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.39%
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Shaders Compiled: 1325
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Jobs assigned 1325, completed 1325 (100.00%)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Average time worker was idle: 128.72 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 241.87 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Jobs were issued in 1325 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Average processing rate: 5.48 jobs/sec
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Total thread time: 1044.82 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Total thread preprocess time: 56.56 s
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Effective parallelization: 4.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 1.48 sec, max 1.48 sec, min 1.48 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 1 times, average 1.19 sec, max 1.19 sec, min 1.19 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 95 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.83% of total time (compiled 95 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.69% of total time (compiled 114 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.99% of total time (compiled 94 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.45% of total time (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: FHitProxyVS - 4.27% of total time (compiled 94 times, average 0.48 sec, max 0.70 sec, min 0.44 sec)
-[2023.02.10-13.07.20:206][493]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.07.36:664][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.07.37:879][379]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-13.07.39:610][466]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.10-13.07.39:610][466]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.10-13.07.39:610][466]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.10-13.07.39:611][466]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.10-13.07.41:739][623]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.10-13.07.41:739][623]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.10-13.07.41:741][623]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.10-13.07.41:741][623]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.10-13.07.57:513][571]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.10-13.10.21:443][390]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-13.11.19:313][139]Cmd: DELETE
-[2023.02.10-13.11.19:313][139]Cmd: ACTOR DELETE
-[2023.02.10-13.11.19:316][139]LogEditorActor: Deleted Actor: SkyAtmosphere
-[2023.02.10-13.11.19:339][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-13.11.19:345][139]LogEditorActor: Deleted 1 Actors (0.033 secs)
-[2023.02.10-13.12.38:898][348]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.12.39:726][401]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.12.42:797][571]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.12.43:380][603]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.12.43:380][603]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.10-13.12.45:517][737]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.45:517][737]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-13.12.45:707][739]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.45:707][739]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-13.12.45:947][742]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.45:947][742]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-13.12.46:134][744]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.46:134][744]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-13.12.46:323][749]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.46:323][749]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-13.12.47:148][777]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.47:149][777]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-13.12.47:506][790]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.47:506][790]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-13.12.56:284][213]Cmd: TRANSACTION UNDO
-[2023.02.10-13.12.56:284][213]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-13.13.00:540][365]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.13.02:844][493]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.13.11:661][994]Cmd: ACTOR UNHIDE ALL
-[2023.02.10-13.13.13:656][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-13.13.13:661][132]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.13.13:710][132]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-13.13.13:716][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-13.13.13:732][132]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-13.13.13:732][132]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundBD64324E4F847EDCDF457B90A024268B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-13.13.13:741][132]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.10-13.13.13:769][132]LogFileHelpers: InternalPromptForCheckoutAndSave took 107 ms (total: 1:46 min)
-[2023.02.10-13.13.13:772][132]AssetCheck: New page: Asset Save: Background
-[2023.02.10-13.13.13:772][132]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-13.20.29:448][670]LogViewport: Scene viewport resized to 993x557, mode Windowed.
-[2023.02.10-13.20.32:503][843]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Sphere.fbx)
-[2023.02.10-13.20.32:506][843]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Sphere.fbx
-[2023.02.10-13.20.32:509][843]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.10-13.20.33:990][843]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.10-13.20.34:081][843]LogFbx: Display: Triangulating static mesh SM_Sphere
-[2023.02.10-13.20.34:092][843]LogStaticMesh: Display: Building static mesh SM_Sphere...
-[2023.02.10-13.20.34:097][843]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.20.34:117][843]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.10-13.20.35:062][858]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-13.20.36:535][908]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-13.20.36:578][908]LogSlate: Window 'Message Log' being destroyed
-[2023.02.10-13.20.38:301][994]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.20.38:301][994]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.20.38:301][994]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_8
-[2023.02.10-13.20.38:672][ 16]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.20.38:672][ 16]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.20.38:673][ 16]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_9
-[2023.02.10-13.23.13:927][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-13.23.13:931][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.10-13.23.13:947][675]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto7
-[2023.02.10-13.23.13:947][675]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto77526B2C7407917DA2D11278353715292.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto7.umap'
-[2023.02.10-13.23.13:951][675]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.069
-[2023.02.10-13.23.13:951][675]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.069
-[2023.02.10-13.23.13:951][675]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Sphere] ([1] browsable assets)...
-[2023.02.10-13.23.14:041][675]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere]
-[2023.02.10-13.23.14:041][675]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Sphere]
-[2023.02.10-13.23.14:041][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Sphere" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Sphere_Auto7.uasset" SILENT=false AUTOSAVING=true
-[2023.02.10-13.23.14:044][675]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Sphere_Auto7
-[2023.02.10-13.23.14:044][675]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Sphere_Auto7092015074E92BA96DD43D5BFC2C718FD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Sphere_Auto7.uasset'
-[2023.02.10-13.23.14:044][675]LogFileHelpers: Auto-saving content packages took 0.093
-[2023.02.10-13.23.37:645][802]LogViewport: Scene viewport resized to 993x557, mode Windowed.
-[2023.02.10-13.23.48:579][156]LogViewport: Scene viewport resized to 993x558, mode Windowed.
-[2023.02.10-13.23.48:645][156]LogViewport: Scene viewport resized to 993x649, mode Windowed.
-[2023.02.10-13.23.48:699][156]LogViewport: Scene viewport resized to 993x751, mode Windowed.
-[2023.02.10-13.23.48:738][156]LogViewport: Scene viewport resized to 993x835, mode Windowed.
-[2023.02.10-13.23.48:806][156]LogViewport: Scene viewport resized to 993x884, mode Windowed.
-[2023.02.10-13.23.48:820][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:825][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:827][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:832][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:833][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:837][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:886][156]LogViewport: Scene viewport resized to 993x929, mode Windowed.
-[2023.02.10-13.23.48:905][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:910][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:912][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:917][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:918][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:923][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:965][156]LogViewport: Scene viewport resized to 993x943, mode Windowed.
-[2023.02.10-13.23.48:979][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:985][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:986][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:992][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.48:993][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.48:998][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:045][156]LogViewport: Scene viewport resized to 993x955, mode Windowed.
-[2023.02.10-13.23.49:059][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:063][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:064][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:068][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:069][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:073][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:125][156]LogViewport: Scene viewport resized to 993x956, mode Windowed.
-[2023.02.10-13.23.49:144][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:150][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:151][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:155][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:155][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:159][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:205][156]LogViewport: Scene viewport resized to 993x962, mode Windowed.
-[2023.02.10-13.23.49:225][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:230][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:231][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:235][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:236][156]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:240][156]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:308][158]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:313][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:315][159]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:319][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:320][159]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:324][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:329][159]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:333][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:334][159]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:338][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.49:339][159]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.10-13.23.49:342][159]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.10-13.23.56:288][468]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-13.23.56:327][469]LogInterchangeEngine: [Pending] Importing
-[2023.02.10-13.23.56:331][469]LogTexture: Display: Building textures: /Game/Materials/T_RadialGradient.T_RadialGradient (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
-[2023.02.10-13.23.56:332][469]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-13.23.56:367][470]LogInterchangeEngine: [Success] Import Done
-[2023.02.10-13.23.57:818][497]LogViewport: Scene viewport resized to 1996x1247, mode Windowed.
-[2023.02.10-13.24.07:060][966]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked1
-[2023.02.10-13.24.07:063][966]LogContentBrowser: Creating deferred item: M_Emissive_Masked1
-[2023.02.10-13.24.07:078][967]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked1).
-[2023.02.10-13.24.07:514][ 0]LogContentBrowser: Attempting asset rename: M_Emissive_Masked1 -> M_Emissive_Masked1
-[2023.02.10-13.24.07:517][ 0]LogContentBrowser: End creating deferred item M_Emissive_Masked1
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Total job queries 6922, among them cache hits 5324 (76.91%)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Tracking 1589 distinct input hashes that result in 923 distinct outputs (58.09%)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: RAM used: 12.84 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.39%
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Shaders Compiled: 1326
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Jobs assigned 1328, completed 1326 (99.85%)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Average time worker was idle: 131.30 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.90 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.46 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 3.51
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 242.64 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Jobs were issued in 1328 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Total thread time: 1045.39 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Total thread preprocess time: 56.59 s
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 1.48 sec, max 1.48 sec, min 1.48 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 1 times, average 1.19 sec, max 1.19 sec, min 1.19 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 95 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.82% of total time (compiled 95 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.74% of total time (compiled 115 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.98% of total time (compiled 94 times, average 0.67 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.45% of total time (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: FHitProxyVS - 4.27% of total time (compiled 94 times, average 0.48 sec, max 0.70 sec, min 0.44 sec)
-[2023.02.10-13.24.08:421][ 47]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.24.22:776][ 30]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.24.22:779][ 30]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.24.22:909][ 30]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.24.22:909][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.22:909][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.22:909][ 30]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.24.22:913][ 30]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.24.22:980][ 32]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.24.22:981][ 32]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.24.22:981][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.22:981][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.22:981][ 32]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.24.51:473][876]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.24.51:473][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.51:473][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.51:473][876]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.24.51:551][878]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.24.51:551][878]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.51:551][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.51:551][878]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.24.51:619][879]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.24.51:620][879]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.24.51:620][879]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.51:620][879]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.51:620][879]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.24.58:447][ 82]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.24.58:447][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.58:448][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.58:448][ 82]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.24.58:579][ 85]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.24.58:579][ 85]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.24.58:579][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.24.58:579][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.24.58:579][ 85]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.25.11:443][416]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.11:443][416]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.25.11:443][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.11:443][416]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.12:359][440]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.25.12:359][440]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.25.12:359][440]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.25.12:359][440]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.12:360][440]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.25.12:492][442]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.25.12:492][442]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.25.12:492][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.25.12:492][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.12:492][442]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.25.13:013][459]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 100.35 ms. Compile time 70.11 ms, link time 30.20 ms.
-[2023.02.10-13.25.14:713][511]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Desaturation) Missing Desaturation input
-
-[2023.02.10-13.25.14:715][511]MaterialEditorStats: Error: [SM6] (Node Desaturation) Missing Desaturation input
-[2023.02.10-13.25.19:931][695]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.10-13.25.19:960][695]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.19:960][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.25.19:960][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.19:960][695]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.20:040][697]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.25.20:040][697]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.25.20:040][697]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.10-13.25.20:040][697]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.20:040][697]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.25.35:202][169]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.35:202][169]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.25.35:202][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.35:202][169]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.36:096][197]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.25.36:933][215]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 66.27 ms. Compile time 64.08 ms, link time 2.16 ms.
-[2023.02.10-13.25.45:761][472]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.45:761][472]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.25.45:761][472]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.45:761][472]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.25.45:934][475]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.25.48:328][550]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Desaturation) Missing Desaturation input
-
-[2023.02.10-13.25.48:329][550]MaterialEditorStats: Error: [SM6] (Node Desaturation) Missing Desaturation input
-[2023.02.10-13.25.52:558][691]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.52:558][691]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.52:558][691]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.53:248][714]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.25.53:248][714]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.53:248][714]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.53:248][714]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.25.53:354][718]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.25.53:354][718]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.25.53:354][718]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.25.53:354][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.53:354][718]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.25.53:456][719]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.53:456][719]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.53:456][719]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.53:500][721]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.25.53:500][721]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.25.53:500][721]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.25.53:500][721]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.53:500][721]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.25.53:959][734]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 80.11 ms. Compile time 71.98 ms, link time 8.10 ms.
-[2023.02.10-13.25.57:947][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.25.57:948][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.57:948][836]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.25.57:986][838]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.25.57:986][838]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.25.57:986][838]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.25.57:986][838]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.25.57:986][838]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.26.00:155][898]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.00:155][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.00:155][898]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.00:196][900]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.00:196][900]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.00:196][900]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.00:196][900]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.00:196][900]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.01:448][931]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.01:448][931]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.01:448][931]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.01:484][933]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.01:484][933]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.01:484][933]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.01:484][933]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.01:484][933]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.04:036][999]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.04:036][999]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.04:036][999]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.04:059][ 0]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.04:059][ 0]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.04:059][ 0]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.04:059][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.04:059][ 0]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.08:924][154]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.08:924][154]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.08:924][154]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.08:963][156]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.08:963][156]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.08:963][156]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.08:963][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.08:963][156]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.11:905][231]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.11:905][231]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.11:905][231]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.12:067][234]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.12:067][234]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.12:067][234]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.12:067][234]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.12:067][234]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.14:545][294]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.14:545][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.14:545][294]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.14:661][297]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.10-13.26.14:661][297]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.10-13.26.14:661][297]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.10-13.26.14:661][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.10-13.26.14:661][297]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.31:662][803]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.31:662][803]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.31:662][803]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.31:662][803]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.32:464][831]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.32:464][831]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.26.32:464][831]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.32:464][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.32:464][831]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: Base pass shader: 233 instructions
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.32:571][835]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.26.33:385][863]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 86.41 ms. Compile time 71.81 ms, link time 14.56 ms.
-[2023.02.10-13.26.34:268][889]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.34:268][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.34:268][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.34:268][889]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: Base pass shader: 233 instructions
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.34:301][891]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.42:545][164]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.42:545][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.42:545][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.42:545][164]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.43:366][190]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.26.44:110][216]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 69.99 ms. Compile time 68.52 ms, link time 1.45 ms.
-[2023.02.10-13.26.46:056][283]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.46:056][283]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.46:056][283]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.46:056][283]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.46:089][285]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.46:926][311]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.46:926][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.46:926][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.46:926][311]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.47:495][333]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.26.47:495][333]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.47:495][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.47:495][333]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.26.47:602][337]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.47:602][337]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.26.47:602][337]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.47:602][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.47:602][337]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: Base pass shader: 232 instructions
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.47:735][341]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.26.48:455][358]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 67.10 ms. Compile time 65.48 ms, link time 1.58 ms.
-[2023.02.10-13.26.49:833][399]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.50:911][424]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.26.58:786][615]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-13.26.58:793][615]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.26.58:793][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.58:793][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.58:793][615]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.26.58:900][618]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.27.02:588][743]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.27.02:975][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.27.03:767][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.10-13.27.03:785][743]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.27.05:570][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.27.05:572][743]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.27.05:572][743]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked126DFAF7A43160D64CC010485EE502B4D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.27.05:589][743]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.80 sec (total: 1:48 min)
-[2023.02.10-13.27.05:591][743]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.27.05:591][743]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: MaxSampler: 283 instructions
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.05:592][743]MaterialEditorStats: Shader Count: 22
-[2023.02.10-13.27.18:145][176]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.27.18:145][176]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.18:145][176]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.18:145][176]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Total job queries 7341, among them cache hits 5661 (77.11%)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Tracking 1663 distinct input hashes that result in 952 distinct outputs (57.25%)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: RAM used: 13.34 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.41%
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Shaders Compiled: 1400
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Jobs assigned 1400, completed 1400 (100.00%)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Average time worker was idle: 134.13 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.90 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Job life time (pending + execution): average 1.24 s, max 3.51
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 258.05 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Jobs were issued in 1400 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Average processing rate: 5.43 jobs/sec
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Total thread time: 1089.42 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Total thread preprocess time: 58.85 s
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Percentage time preprocessing: 5.40%
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Effective parallelization: 4.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.49 sec, max 1.50 sec, min 1.48 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 2 times, average 1.21 sec, max 1.23 sec, min 1.19 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 97 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.59% of total time (compiled 97 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.99% of total time (compiled 126 times, average 0.60 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.90% of total time (compiled 97 times, average 0.66 sec, max 1.19 sec, min 0.54 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.23% of total time (compiled 34 times, average 1.67 sec, max 2.25 sec, min 1.51 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.52% of total time (compiled 64 times, average 0.77 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.27.18:225][178]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.27.18:714][194]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.27.18:714][194]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.18:714][194]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.18:714][194]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.27.18:890][201]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.18:890][201]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.27.18:890][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.18:890][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.18:890][201]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.19:024][204]MaterialEditorStats: Shader Count: 6
-[2023.02.10-13.27.19:605][220]LogD3D12RHI: Creating RTPSO with 57 shaders (0 cached, 1 new) took 68.52 ms. Compile time 67.08 ms, link time 1.40 ms.
-[2023.02.10-13.27.19:615][220]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.27.19:948][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
-[2023.02.10-13.27.20:766][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.10-13.27.20:785][220]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.27.22:541][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.27.22:543][220]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.27.22:543][220]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked16FC48B1749C4AA29042C3182D444DD33.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.27.22:560][220]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.77 sec (total: 1:49 min)
-[2023.02.10-13.27.22:562][220]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.27.22:562][220]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: MaxSampler: 284 instructions
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.22:565][220]MaterialEditorStats: Shader Count: 22
-[2023.02.10-13.27.39:907][793]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-13.27.39:914][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.27.39:914][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.39:914][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.39:914][793]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.40:029][796]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.27.48:568][989]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-13.27.48:574][989]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.27.48:574][989]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.48:574][989]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.48:574][989]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.27.48:666][992]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.10-13.27.48:667][992]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.27.48:667][992]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.27.48:667][992]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.27.48:667][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.27.48:667][992]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.28.04:136][509]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.28.04:136][509]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.04:136][509]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.04:136][509]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.28.05:176][545]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.28.05:176][545]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.28.05:176][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.05:176][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.05:176][545]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.28.05:827][568]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 65.37 ms. Compile time 63.74 ms, link time 1.60 ms.
-[2023.02.10-13.28.06:946][601]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.28.06:946][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.06:946][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.06:946][601]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.28.07:742][622]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.28.07:742][622]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.28.07:742][622]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.07:742][622]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.07:742][622]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.28.08:403][641]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.28.08:403][641]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 63.73 ms. Compile time 62.29 ms, link time 1.40 ms.
-[2023.02.10-13.28.08:733][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-13.28.09:440][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-13.28.09:458][641]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.28.11:568][641]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.28.12:058][641]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001306s (0.492552s overbudget)
-[2023.02.10-13.28.12:080][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.28.12:082][641]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.28.12:082][641]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked112B0A27D4DD177707DB97C977104381C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.28.12:110][641]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.65 sec (total: 1:52 min)
-[2023.02.10-13.28.12:112][641]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.28.12:112][641]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: Base pass shader: 195 instructions
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.12:112][641]MaterialEditorStats: Shader Count: 26
-[2023.02.10-13.28.25:537][126]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-13.28.26:351][156]Cmd: TRANSACTION UNDO
-[2023.02.10-13.28.26:351][156]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-13.28.31:306][262]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.10-13.28.31:306][262]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.28.31:306][262]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.31:306][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.31:306][262]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.28.33:116][300]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.28.33:116][300]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.33:116][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.33:116][300]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.28.33:794][323]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.28.33:794][323]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.33:794][323]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.33:794][323]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.34:017][330]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.28.34:774][358]LogD3D12RHI: Creating RTPSO with 59 shaders (0 cached, 1 new) took 71.45 ms. Compile time 69.95 ms, link time 1.47 ms.
-[2023.02.10-13.28.36:748][423]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.28.37:089][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-13.28.37:795][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.28.37:814][423]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.28.39:585][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.28.39:586][423]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.28.39:586][423]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1CBD4DB5A49BCFF8FA1EDCDA1A0E8C9FD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.28.39:604][423]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.78 sec (total: 1:54 min)
-[2023.02.10-13.28.39:606][423]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.28.39:606][423]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: MaxSampler: 277 instructions
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.28.39:607][423]MaterialEditorStats: Shader Count: 20
-[2023.02.10-13.29.29:273][ 47]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.29:273][ 47]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.29:273][ 47]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.29:273][ 47]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.29:486][ 50]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.29.32:876][144]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.32:876][144]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.32:876][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.32:876][144]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.33:016][147]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.29.34:558][186]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.34:559][186]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.34:559][186]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.34:559][186]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.35:261][209]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.35:261][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.35:261][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.35:261][209]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.35:513][216]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.29.40:693][339]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.40:693][339]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.40:693][339]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.40:693][339]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.41:203][349]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.41:203][349]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.41:203][349]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.41:203][349]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.29.41:416][357]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.41:417][357]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.41:417][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.41:417][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.41:417][357]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.41:524][361]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.29.42:202][379]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 65.80 ms. Compile time 64.08 ms, link time 1.68 ms.
-[2023.02.10-13.29.46:777][491]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.46:777][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.46:777][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.46:777][491]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.47:334][505]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.47:334][505]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.47:334][505]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.47:334][505]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.29.47:546][513]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.29.47:547][513]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.47:547][513]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.47:547][513]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.47:547][513]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.47:547][513]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.29.48:288][539]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 66.57 ms. Compile time 65.17 ms, link time 1.36 ms.
-[2023.02.10-13.29.53:153][669]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.53:153][669]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.53:153][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.53:153][669]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.53:693][684]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.53:693][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.53:693][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.53:693][684]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.29.53:879][691]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.53:879][691]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.29.53:879][691]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.53:879][691]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.53:879][691]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.53:986][695]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.29.54:633][718]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 64.21 ms. Compile time 62.71 ms, link time 1.47 ms.
-[2023.02.10-13.29.59:860][898]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.29.59:860][898]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.59:860][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.59:860][898]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.29.59:879][900]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.30.02:205][971]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.30.02:205][971]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.02:205][971]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.02:205][971]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.02:239][973]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.30.05:108][ 63]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.30.05:446][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.10-13.30.06:161][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.30.06:179][ 63]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.30.07:921][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.30.07:922][ 63]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.30.07:923][ 63]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1C905CBE243A58D9E4E82EBAA10974D85.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.30.07:939][ 63]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.76 sec (total: 1:56 min)
-[2023.02.10-13.30.07:941][ 63]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.30.07:941][ 63]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.07:942][ 63]MaterialEditorStats: Shader Count: 20
-[2023.02.10-13.30.23:666][574]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.30.23:666][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.23:666][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.23:666][574]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Total job queries 7650, among them cache hits 5867 (76.69%)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Tracking 1774 distinct input hashes that result in 1014 distinct outputs (57.16%)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: RAM used: 14.21 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.43%
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Shaders Compiled: 1511
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Jobs assigned 1511, completed 1511 (100.00%)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Average time worker was idle: 125.59 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.90 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Job life time (pending + execution): average 1.22 s, max 3.51
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 278.59 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Jobs were issued in 1511 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Average processing rate: 5.42 jobs/sec
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Total thread time: 1170.58 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Total thread preprocess time: 63.13 s
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Effective parallelization: 4.20 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 5 times, average 1.46 sec, max 1.50 sec, min 1.43 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 5 times, average 1.20 sec, max 1.23 sec, min 1.19 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.05% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.92% of total time (compiled 135 times, average 0.60 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.74% of total time (compiled 102 times, average 0.66 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.99% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.63% of total time (compiled 72 times, average 0.75 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.30.23:708][576]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.23:746][577]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.30.27:638][692]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.30.27:638][692]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.27:638][692]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.27:638][692]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.30.27:686][694]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.31.08:056][204]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.08:056][204]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.08:056][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.08:056][204]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.08:204][206]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.09:836][256]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.09:836][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.09:836][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.09:836][256]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.09:871][258]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.18:266][469]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.18:266][469]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.18:266][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.18:266][469]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.18:589][472]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.20:811][534]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.20:811][534]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.20:811][534]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.20:811][534]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.20:847][536]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.33:946][710]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.33:946][710]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.33:946][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.33:946][710]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.34:066][713]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.36:400][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.36:400][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.36:400][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.36:400][770]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.36:491][773]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.36:491][773]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.36:491][773]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.36:491][773]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.36:492][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.36:492][773]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.37:868][806]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.37:868][806]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.37:868][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.37:868][806]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.37:958][809]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.31.39:265][839]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.39:265][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.39:265][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.39:265][839]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.39:889][858]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.31.39:889][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.39:889][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.39:889][858]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.31.40:129][864]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.40:129][864]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.31.40:129][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.40:129][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.40:129][864]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.40:209][866]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.31.40:431][870]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.40:431][870]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.40:431][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.40:431][870]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.40:471][872]MaterialEditorStats: Shader Count: 4
-[2023.02.10-13.31.40:921][888]LogD3D12RHI: Creating RTPSO with 62 shaders (0 cached, 1 new) took 66.31 ms. Compile time 64.80 ms, link time 1.48 ms.
-[2023.02.10-13.31.44:569][989]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.44:569][989]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.44:569][989]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.44:569][989]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.44:590][991]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.31.46:034][ 31]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.31.46:372][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.10-13.31.47:085][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.31.47:104][ 31]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.31.48:854][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.31.48:856][ 31]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.31.48:856][ 31]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked18BB8C57B47A9D30FCAAE0C8A83B85C8A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.31.48:873][ 31]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.76 sec (total: 1:57 min)
-[2023.02.10-13.31.48:876][ 31]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.31.48:876][ 31]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.48:877][ 31]MaterialEditorStats: Shader Count: 20
-[2023.02.10-13.31.59:401][374]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.31.59:401][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.59:401][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.59:401][374]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.31.59:499][377]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.32.00:505][410]LogEditorTransaction: Undo Edit Default Value
-[2023.02.10-13.32.00:527][410]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.00:527][410]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.00:527][410]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.00:527][410]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.00:621][412]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.32.07:235][586]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.07:235][586]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.07:235][586]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.07:235][586]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.07:381][589]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.32.16:603][882]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.16:603][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.16:603][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.16:603][882]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.16:741][885]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.32.26:741][231]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.26:741][231]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.26:741][231]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.26:741][231]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.26:845][234]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.32.34:000][489]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.34:000][489]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.34:000][489]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.34:000][489]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.34:024][490]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.32.35:153][519]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.35:153][519]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.35:153][519]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.35:153][519]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.35:186][521]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.32.49:440][ 20]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.49:440][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.49:440][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.49:440][ 20]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.49:473][ 22]MaterialEditorStats: Shader Count: 2
-[2023.02.10-13.32.52:573][ 95]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.32.52:573][ 95]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.52:573][ 95]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.52:573][ 95]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.32.52:604][ 97]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.33.07:760][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-13.33.07:762][617]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.33.07:855][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-13.33.07:864][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.33.07:884][617]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-13.33.07:884][617]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF3B9C3FA49339CB4E8B752A97770800D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-13.33.07:893][617]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.10-13.33.07:893][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Sphere" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Sphere.uasset" SILENT=true
-[2023.02.10-13.33.07:895][617]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Sphere
-[2023.02.10-13.33.07:895][617]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_SphereB79113D244F8340867692D8C4E2814F4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Sphere.uasset'
-[2023.02.10-13.33.07:897][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_RadialGradient" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_RadialGradient.uasset" SILENT=true
-[2023.02.10-13.33.07:952][617]LogSavePackage: Moving output files for package: /Game/Materials/T_RadialGradient
-[2023.02.10-13.33.07:952][617]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_RadialGradientD5E2F5D444277119F4BF29A7E29B9BBD.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_RadialGradient.uasset'
-[2023.02.10-13.33.07:979][617]LogFileHelpers: InternalPromptForCheckoutAndSave took 216 ms (total: 1:58 min)
-[2023.02.10-13.33.07:982][617]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.10-13.33.07:982][617]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-13.33.07:982][617]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Sphere.SM_Sphere
-[2023.02.10-13.33.07:982][617]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_RadialGradient.T_RadialGradient
-[2023.02.10-13.34.34:733][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_18.MaterialExpressionAdd_1"')'
-[2023.02.10-13.34.34:733][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_19.MaterialExpressionWorldPosition_3"')'
-[2023.02.10-13.34.34:733][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:734][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:734][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.10-13.34.34:735][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:735][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.10-13.34.34:735][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:736][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_8.MaterialExpressionComponentMask_3"')'
-[2023.02.10-13.34.34:736][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:737][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_7.MaterialExpressionComponentMask_2"')'
-[2023.02.10-13.34.34:737][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionOneMinus'"MaterialGraphNode_9.MaterialExpressionOneMinus_0"')'
-[2023.02.10-13.34.34:737][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:738][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_10.MaterialExpressionAppendVector_1"')'
-[2023.02.10-13.34.34:738][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:738][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSubtract'"MaterialGraphNode_11.MaterialExpressionSubtract_3"')'
-[2023.02.10-13.34.34:739][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDistance'"MaterialGraphNode_13.MaterialExpressionDistance_0"')'
-[2023.02.10-13.34.34:739][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:739][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_14.MaterialExpressionWorldPosition_2"')'
-[2023.02.10-13.34.34:739][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_15.MaterialExpressionObjectPositionWS_3"')'
-[2023.02.10-13.34.34:739][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:740][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:741][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:742][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:742][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_12.MaterialExpressionMultiply_3"')'
-[2023.02.10-13.34.34:742][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_16.MaterialExpressionConstant_1"')'
-[2023.02.10-13.34.34:742][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:743][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransform'"MaterialGraphNode_21.MaterialExpressionTransform_0"')'
-[2023.02.10-13.34.34:743][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_20.MaterialExpressionObjectPositionWS_4"')'
-[2023.02.10-13.34.34:743][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:744][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:745][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:745][979]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_17.MaterialExpressionAppendVector_2"')'
-[2023.02.10-13.34.34:745][979]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.10-13.34.34:768][979]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.34.34:768][979]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.34:768][979]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.34:768][979]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Total job queries 7883, among them cache hits 6074 (77.05%)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Tracking 1799 distinct input hashes that result in 1029 distinct outputs (57.20%)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: RAM used: 14.41 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.44%
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Shaders Compiled: 1536
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Jobs assigned 1536, completed 1536 (100.00%)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Average time worker was idle: 124.31 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.90 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Job life time (pending + execution): average 1.22 s, max 3.51
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 283.69 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Jobs were issued in 1536 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Total thread time: 1189.18 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Total thread preprocess time: 64.15 s
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Percentage time preprocessing: 5.39%
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Effective parallelization: 4.19 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 6 times, average 1.46 sec, max 1.50 sec, min 1.43 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 6 times, average 1.20 sec, max 1.23 sec, min 1.19 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.90% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.90% of total time (compiled 137 times, average 0.60 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.69% of total time (compiled 103 times, average 0.66 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.91% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.66% of total time (compiled 74 times, average 0.75 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.34.34:793][980]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.34:803][981]MaterialEditorStats: Shader Count: 5
-[2023.02.10-13.34.38:147][ 60]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.34.38:148][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.38:148][ 60]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.38:148][ 60]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.34.39:019][ 87]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.34.39:019][ 87]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.39:019][ 87]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.39:019][ 87]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.39:566][106]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.34.40:068][119]LogD3D12RHI: Creating RTPSO with 63 shaders (0 cached, 1 new) took 70.74 ms. Compile time 69.23 ms, link time 1.49 ms.
-[2023.02.10-13.34.44:490][252]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.34.44:844][252]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
-[2023.02.10-13.34.45:543][252]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-13.34.45:561][252]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.34.47:668][252]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.34.47:791][252]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002996s (0.126268s overbudget)
-[2023.02.10-13.34.47:852][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.34.47:854][252]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.34.47:855][252]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1F94EAAF34228ADBF93040C89EC86CD60.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.34.47:931][252]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.36 sec (total: 2:00 min)
-[2023.02.10-13.34.47:933][252]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.34.47:933][252]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.34.47:934][252]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.35.13:692][138]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.35.13:692][138]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.13:692][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.13:692][138]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.35.14:550][164]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.35.14:550][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.14:550][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.14:550][164]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: Base pass vertex shader: 334 instructions
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.14:864][172]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.35.15:077][177]LogMaterialEditor: Applying material M_Emissive_Masked1
-[2023.02.10-13.35.15:431][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.10-13.35.16:274][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.35.16:313][177]MaterialEditorStats: Base pass vertex shader: 334 instructions
-[2023.02.10-13.35.16:313][177]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.35.16:313][177]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.16:313][177]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.16:313][177]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: Base pass vertex shader: 334 instructions
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.16:346][178]MaterialEditorStats: Shader Count: 15
-[2023.02.10-13.35.16:463][178]LogD3D12RHI: Creating RTPSO with 64 shaders (0 cached, 1 new) took 64.26 ms. Compile time 62.82 ms, link time 1.42 ms.
-[2023.02.10-13.35.20:373][313]LogEditorViewport: Clicking Background
-[2023.02.10-13.35.40:708][ 26]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.35.40:708][ 26]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.40:708][ 26]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.40:708][ 26]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.40:830][ 29]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.35.57:576][594]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.35.57:576][594]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.57:576][594]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.57:576][594]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.35.58:407][619]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.35.58:407][619]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.58:407][619]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.58:407][619]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.35.58:698][629]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.35.59:436][647]LogD3D12RHI: Creating RTPSO with 65 shaders (0 cached, 1 new) took 83.02 ms. Compile time 71.85 ms, link time 11.14 ms.
-[2023.02.10-13.36.04:423][817]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.36.04:777][817]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-13.36.05:491][817]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-13.36.05:509][817]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.36.07:615][817]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.36.07:843][817]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002897s (0.229590s overbudget)
-[2023.02.10-13.36.07:912][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.36.07:915][817]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.36.07:915][817]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1DB1761D3462309373068C0AB6CF370BB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.36.07:950][817]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.44 sec (total: 2:02 min)
-[2023.02.10-13.36.07:952][817]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.36.07:952][817]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.36.07:953][817]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.36.43:994][ 93]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
-[2023.02.10-13.36.43:994][ 93]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
-[2023.02.10-13.36.43:994][ 93]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10
-[2023.02.10-13.36.44:002][ 93]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_10
-[2023.02.10-13.36.44:220][ 96]LogD3D12RHI: Creating RTPSO with 66 shaders (0 cached, 1 new) took 17.77 ms. Compile time 7.09 ms, link time 10.65 ms.
-[2023.02.10-13.36.44:537][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
-[2023.02.10-13.36.44:537][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
-[2023.02.10-13.36.44:538][105]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_11
-[2023.02.10-13.36.44:538][105]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_11
-[2023.02.10-13.37.31:486][701]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.37.31:488][701]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.37.31:599][701]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.37.31:601][701]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.37.31:601][701]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1AC2A70294DF2D86D55B148936E97D93E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.37.31:641][701]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 2:02 min)
-[2023.02.10-13.37.31:643][701]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.37.31:643][701]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.37.40:619][ 7]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.37.40:619][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.40:619][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.40:620][ 7]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Total job queries 8125, among them cache hits 6218 (76.53%)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Tracking 1889 distinct input hashes that result in 1069 distinct outputs (56.59%)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: RAM used: 15.02 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.46%
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Shaders Compiled: 1621
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Jobs assigned 1629, completed 1621 (99.51%)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Average time worker was idle: 119.67 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 1.90 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 2.46 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 3.51
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 295.90 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Jobs were issued in 1629 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Average processing rate: 5.48 jobs/sec
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Total thread time: 1245.90 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Total thread preprocess time: 67.38 s
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Percentage time preprocessing: 5.41%
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Effective parallelization: 4.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 1.51 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 20 times, average 1.19 sec, max 1.43 sec, min 1.12 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.45% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.77% of total time (compiled 140 times, average 0.60 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.57% of total time (compiled 106 times, average 0.65 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.69% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.63% of total time (compiled 77 times, average 0.75 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.37.41:496][ 36]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.37.41:534][ 37]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.37.41:534][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.41:534][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.41:534][ 37]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: Base pass vertex shader: 343 instructions
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.41:812][ 45]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.37.49:553][304]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.37.49:553][304]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.49:553][304]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.49:553][304]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: Base pass vertex shader: 343 instructions
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.49:654][307]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.37.51:146][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.37.51:146][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.51:146][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.51:146][342]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.37.51:867][367]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.37.51:867][367]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.51:867][367]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.51:867][367]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.37.52:064][374]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.37.52:916][401]LogD3D12RHI: Creating RTPSO with 67 shaders (0 cached, 1 new) took 66.39 ms. Compile time 64.10 ms, link time 2.27 ms.
-[2023.02.10-13.37.56:749][537]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.37.57:150][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.37.57:832][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.10-13.37.57:849][537]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.37.59:952][537]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.38.00:098][537]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002039s (0.148641s overbudget)
-[2023.02.10-13.38.00:125][537]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.38.00:127][537]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.38.00:128][537]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1BF40007A4FF4BEFED89DB68596879B58.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.38.00:165][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.31 sec (total: 2:05 min)
-[2023.02.10-13.38.00:167][537]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.38.00:167][537]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.00:168][537]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.38.10:893][889]LogEditorViewport: Clicking Background
-[2023.02.10-13.38.12:552][949]LogEditorViewport: Clicking Background
-[2023.02.10-13.38.28:513][505]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.38.28:513][505]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.28:513][505]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.28:513][505]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.38.29:433][537]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.38.29:433][537]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.29:433][537]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.29:433][537]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.38.29:640][544]MaterialEditorStats: Base pass vertex shader: 306 instructions
-[2023.02.10-13.38.29:640][544]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.38.29:640][544]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.29:640][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.29:640][544]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: Base pass vertex shader: 306 instructions
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.29:751][547]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.38.30:442][566]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.38.30:470][566]LogD3D12RHI: Creating RTPSO with 68 shaders (0 cached, 1 new) took 66.88 ms. Compile time 64.97 ms, link time 1.87 ms.
-[2023.02.10-13.38.30:808][566]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-13.38.31:537][566]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.38.31:566][566]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.38.33:647][566]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.38.33:735][566]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004039s (0.090210s overbudget)
-[2023.02.10-13.38.33:776][566]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.38.33:778][566]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.38.33:778][566]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1F52003464B2288A8FAD628AFBA1A490C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.38.33:795][566]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.22 sec (total: 2:07 min)
-[2023.02.10-13.38.33:797][566]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.38.33:797][566]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: Base pass vertex shader: 306 instructions
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.33:799][566]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.38.33:853][568]LogD3D12RHI: Creating RTPSO with 68 shaders (1 cached, 0 new) took 22.05 ms. Compile time 0.02 ms, link time 22.02 ms.
-[2023.02.10-13.38.42:984][862]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.38.42:984][862]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.42:984][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.42:984][862]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.38.43:112][865]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.43:112][865]MaterialEditorStats: Base pass vertex shader: 306 instructions
-[2023.02.10-13.38.43:113][865]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.38.43:113][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.43:113][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.43:113][865]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.38.45:510][929]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local17): LWCVector2) or a scalar (if source is Tangent)
- (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local21): LWCVector2) or a scalar (if source is Tangent)
-
-[2023.02.10-13.38.45:513][929]MaterialEditorStats: Error: [SM6] (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local17): LWCVector2) or a scalar (if source is Tangent)
-[2023.02.10-13.38.45:513][929]MaterialEditorStats: Error: [SM6] (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local21): LWCVector2) or a scalar (if source is Tangent)
-[2023.02.10-13.38.51:793][132]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local17): LWCVector2) or a scalar (if source is Tangent)
- (Node Transform) input must be a 3-component vector (current: DERIV_BASE_VALUE(Local21): LWCVector2) or a scalar (if source is Tangent)
-
-[2023.02.10-13.38.53:013][161]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.38.53:013][161]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.53:013][161]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.53:013][161]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.53:127][164]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.38.56:311][256]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.38.56:311][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.56:311][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.56:311][256]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.38.57:255][281]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.38.57:255][281]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.57:255][281]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.57:255][281]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.57:376][284]MaterialEditorStats: Shader Count: 7
-[2023.02.10-13.38.59:155][332]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.38.59:155][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.59:155][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.59:155][332]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.38.59:791][357]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.38.59:791][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.38.59:791][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.38.59:791][357]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.39.00:111][369]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.42.40:397][272]LogViewport: Scene viewport resized to 152x409, mode Windowed.
-[2023.02.10-13.42.41:704][291]LogViewport: Scene viewport resized to 504x634, mode Windowed.
-[2023.02.10-13.42.50:599][535]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.42.50:599][535]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.42.50:599][535]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.42.50:599][535]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Total job queries 8431, among them cache hits 6434 (76.31%)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Tracking 1987 distinct input hashes that result in 1112 distinct outputs (55.96%)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: RAM used: 15.69 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.48%
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Shaders Compiled: 1719
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Jobs assigned 1719, completed 1719 (100.00%)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Average time worker was idle: 113.91 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.90 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 2.46 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 3.51
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 308.95 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Jobs were issued in 1719 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Average processing rate: 5.56 jobs/sec
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Total thread time: 1309.78 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Total thread preprocess time: 70.99 s
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Percentage time preprocessing: 5.42%
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Effective parallelization: 4.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 10 times, average 1.54 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 25 times, average 1.22 sec, max 1.43 sec, min 1.12 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.98% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.72% of total time (compiled 145 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.38% of total time (compiled 108 times, average 0.65 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.70% of total time (compiled 82 times, average 0.75 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.46% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.42.50:723][537]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.42.50:772][538]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.42.58:074][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.42.58:074][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.42.58:074][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.42.58:074][730]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.42.58:255][733]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.43.03:390][879]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.43.03:390][879]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.03:390][879]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.03:390][879]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.03:494][882]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.43.17:294][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.43.17:294][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.17:294][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.17:294][279]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.43.17:460][282]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.43.17:461][282]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.43.17:461][282]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.43.17:461][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.17:461][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.17:461][282]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.43.36:121][847]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.43.36:121][847]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.36:121][847]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.36:121][847]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.36:288][850]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.43.51:262][319]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.43.51:262][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.51:262][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.51:262][319]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.51:369][322]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.43.56:946][465]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.43.56:946][465]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.56:946][465]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.56:946][465]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.43.57:061][468]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.00:441][585]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.00:441][585]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.00:441][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.00:441][585]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.00:491][588]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.05:721][741]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.05:721][741]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.05:721][741]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.05:721][741]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.05:829][744]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.05:829][744]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.05:830][744]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.05:830][744]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.05:830][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.05:830][744]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.11:645][897]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.11:645][897]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.11:645][897]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.11:645][897]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.11:752][900]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.13:737][966]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.13:737][966]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.13:737][966]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.13:737][966]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.13:787][969]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.22:986][276]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_104.MaterialExpressionConstant_3"')'
-[2023.02.10-13.44.23:027][276]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.23:027][276]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.23:027][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.23:027][276]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.23:060][278]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.24:693][316]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.24:693][316]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.24:693][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.24:693][316]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.24:777][319]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.24:778][319]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.24:778][319]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.24:778][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.24:778][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.24:778][319]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.30:048][489]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.30:048][489]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.30:048][489]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.30:048][489]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.30:098][492]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.57:017][756]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.57:017][756]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.57:017][756]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.57:017][756]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.57:078][758]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.57:078][758]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.57:078][758]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.57:078][758]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.57:079][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.57:079][758]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.58:303][785]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.44.58:303][785]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.58:303][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.58:303][785]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.44.58:357][787]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.44.59:100][797]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-13.44.59:101][797]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto8.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.10-13.44.59:117][797]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto8
-[2023.02.10-13.44.59:117][797]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto8BF30C9D14E5A24EBE1AB2782ACBB0A14.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto8.umap'
-[2023.02.10-13.44.59:121][797]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.029
-[2023.02.10-13.44.59:121][797]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.029
-[2023.02.10-13.45.09:896][117]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.45.09:896][117]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.09:896][117]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.09:896][117]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.10:006][120]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.45.11:842][168]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.45.11:842][168]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.11:842][168]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.11:842][168]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.45.11:940][171]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.11:940][171]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.45.11:940][171]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.45.11:940][171]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.11:940][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.11:941][171]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.45.15:602][266]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.45.15:602][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.15:602][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.15:602][266]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.45.16:561][297]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.45.16:561][297]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.16:561][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.16:561][297]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.45.16:735][304]MaterialEditorStats: Base pass vertex shader: 319 instructions
-[2023.02.10-13.45.16:735][304]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.45.16:735][304]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.16:735][304]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.16:735][304]MaterialEditorStats: Shader Count: 7
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: Base pass vertex shader: 319 instructions
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.16:822][307]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.45.20:461][427]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.45.20:805][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.10-13.45.21:541][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.10-13.45.21:560][427]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.45.23:655][427]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.45.23:750][427]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001051s (0.096026s overbudget)
-[2023.02.10-13.45.23:807][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.45.23:809][427]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.45.23:810][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1618DB0EA4072E28862DFD08735668348.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.45.23:827][427]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.26 sec (total: 2:09 min)
-[2023.02.10-13.45.23:829][427]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.45.23:829][427]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: Base pass vertex shader: 319 instructions
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.23:830][427]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.45.38:797][939]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.45.38:865][943]MaterialEditorStats: Error: [SM6] (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-[2023.02.10-13.45.40:473][998]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.45.43:443][ 84]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.45.45:692][140]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.45.48:804][232]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.45.48:804][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.48:804][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.48:804][232]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.45.49:727][262]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.45.49:727][262]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.49:727][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.49:727][262]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: Base pass vertex shader: 317 instructions
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.49:958][269]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.45.50:769][290]LogD3D12RHI: Creating RTPSO with 69 shaders (0 cached, 1 new) took 66.36 ms. Compile time 65.02 ms, link time 1.30 ms.
-[2023.02.10-13.45.51:245][302]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.45.51:602][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Total job queries 9027, among them cache hits 6982 (77.35%)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Tracking 2032 distinct input hashes that result in 1131 distinct outputs (55.66%)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: RAM used: 16.00 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.49%
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Shaders Compiled: 1764
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Jobs assigned 1767, completed 1764 (99.83%)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Average time worker was idle: 113.58 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.90 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 2.46 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Job life time (pending + execution): average 1.20 s, max 3.51
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 315.19 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Jobs were issued in 1767 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Average processing rate: 5.60 jobs/sec
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Total thread time: 1338.73 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Total thread preprocess time: 72.73 s
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Effective parallelization: 4.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 11 times, average 1.54 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 27 times, average 1.23 sec, max 1.43 sec, min 1.12 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.79% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.68% of total time (compiled 147 times, average 0.61 sec, max 1.17 sec, min 0.46 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.31% of total time (compiled 109 times, average 0.65 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.71% of total time (compiled 84 times, average 0.75 sec, max 1.22 sec, min 0.48 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.36% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.45.51:813][302]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.45.52:334][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-13.45.52:367][302]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.45.54:470][302]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.45.54:597][302]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001053s (0.129042s overbudget)
-[2023.02.10-13.45.54:648][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.45.54:650][302]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.45.54:650][302]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked12A2F424344D03E4483DDCA84BC6EA4C9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.45.54:667][302]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.30 sec (total: 2:12 min)
-[2023.02.10-13.45.54:669][302]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.45.54:669][302]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: Base pass vertex shader: 317 instructions
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.45.54:669][302]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.47.18:068][ 1]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.47.18:068][ 1]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.18:068][ 1]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.18:068][ 1]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: Base pass vertex shader: 317 instructions
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.18:230][ 4]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.47.34:910][181]LogEditorTransaction: Undo Move Node
-[2023.02.10-13.47.35:095][184]LogEditorTransaction: Undo Material Editor: New Expression
-[2023.02.10-13.47.35:309][187]LogEditorTransaction: Undo Create Pin Link
-[2023.02.10-13.47.35:310][187]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:312][187]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:448][189]LogEditorTransaction: Undo Create Pin Link
-[2023.02.10-13.47.35:449][189]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:451][189]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:630][193]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.10-13.47.35:632][193]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:634][193]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.35:789][196]LogEditorTransaction: Undo Move Node
-[2023.02.10-13.47.35:926][199]MaterialEditorStats: Error: [SM6] (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-[2023.02.10-13.47.36:108][201]LogEditorTransaction: Undo Move Node
-[2023.02.10-13.47.36:110][201]LogEditorTransaction: Undo Break Pin Link
-[2023.02.10-13.47.36:111][201]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.36:113][201]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node RotateAboutAxis) Missing RotateAboutAxis input RotationAngle
-
-[2023.02.10-13.47.36:292][205]LogEditorTransaction: Undo Break Pin Link
-[2023.02.10-13.47.36:303][205]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.47.36:303][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:303][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:303][205]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.47.36:397][207]LogEditorTransaction: Undo Create Pin Link
-[2023.02.10-13.47.36:463][208]LogEditorTransaction: Undo Create Pin Link
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:518][210]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.47.36:631][211]LogEditorTransaction: Undo Create Pin Link
-[2023.02.10-13.47.36:641][211]LogEditorTransaction: Undo Move Node
-[2023.02.10-13.47.36:643][211]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.47.36:643][211]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:643][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:643][211]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:686][213]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.47.36:799][214]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.10-13.47.36:809][214]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.10-13.47.36:818][214]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.47.36:818][214]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:818][214]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:818][214]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.36:862][216]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.47.37:033][218]LogEditorTransaction: Undo Edit Value
-[2023.02.10-13.47.37:046][218]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.47.37:046][218]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.37:046][218]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.37:046][218]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.47.37:158][221]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.48.01:957][652]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.48.01:957][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.01:957][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.01:957][652]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.02:008][655]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.48.07:372][805]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.48.07:372][805]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.07:372][805]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.07:372][805]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.07:484][808]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.48.18:903][126]LogShaderCompilers: Warning: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2669:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2669:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2670:8: error: cannot initialize return object of type 'vector' with an lvalue of type 'vector'
- return (output);
- ^~~~~~~~
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.48.19:865][141]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.48.19:865][141]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.19:865][141]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.19:865][141]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.19:971][144]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.48.20:274][155]LogShaderCompilers: Warning: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2669:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2669:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.48.43:154][573]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.48.43:154][573]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.43:154][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.43:154][573]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.43:265][576]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.48.43:701][589]LogShaderCompilers: Warning: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2669:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2669:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.48.54:009][873]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.48.54:009][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.54:009][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.54:009][873]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Total job queries 9356, among them cache hits 7275 (77.76%)
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Tracking 2059 distinct input hashes that result in 1139 distinct outputs (55.32%)
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: RAM used: 16.20 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.49%
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Shaders Compiled: 1803
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Jobs assigned 1803, completed 1803 (100.00%)
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Average time worker was idle: 111.51 s
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.90 s
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 2.46 s
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Job life time (pending + execution): average 1.20 s, max 3.51
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 322.18 s
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Jobs were issued in 1803 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Average processing rate: 5.60 jobs/sec
-[2023.02.10-13.48.54:099][875]LogShaderCompilers: Display: Total thread time: 1360.84 s
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: Total thread preprocess time: 74.21 s
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: Percentage time preprocessing: 5.45%
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: Effective parallelization: 4.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 12 times, average 1.55 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 27 times, average 1.23 sec, max 1.43 sec, min 1.12 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.65% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.75% of total time (compiled 155 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.26% of total time (compiled 110 times, average 0.65 sec, max 1.19 sec, min 0.53 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.85% of total time (compiled 92 times, average 0.72 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.29% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.48.54:100][875]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.48.54:213][876]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.49.56:178][376]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.49.56:178][376]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.49.56:178][376]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.49.56:178][376]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.49.56:517][379]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.49.59:912][473]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.49.59:912][473]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.49.59:912][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.49.59:912][473]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.00:012][476]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.04:554][598]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.04:554][598]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.04:554][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.04:554][598]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.04:708][601]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.08:032][691]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.08:032][691]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.08:032][691]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.08:032][691]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.08:118][694]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.15:126][899]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.15:126][899]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.15:126][899]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.15:126][899]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.15:247][902]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.22:554][121]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.10-13.50.23:850][156]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.23:850][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.23:850][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.23:850][156]MaterialEditorStats: Shader Count: 1
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.23:875][157]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.33:115][441]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.33:115][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.33:115][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.33:115][441]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.33:271][444]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.33:272][444]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.33:272][444]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.33:272][444]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.33:272][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.33:272][444]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.35:512][503]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.50.35:512][503]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.35:512][503]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.35:512][503]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: Base pass vertex shader: 341 instructions
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.50.35:598][506]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.50.41:723][686]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.50.41:728][686]MaterialEditorStats: Error: [SM6] (Node TransformPosition) Missing Transform Position input vector
-[2023.02.10-13.50.43:728][752]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.00:460][310]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.03:617][417]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.06:767][503]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.10:596][622]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.10:600][622]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.12:550][672]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.19:569][847]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.19:572][847]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.22:666][947]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.26:178][ 32]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.26:180][ 32]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.29:827][132]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.31:259][171]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TransformPosition) Missing Transform Position input vector
-
-[2023.02.10-13.51.32:899][211]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.51.32:899][211]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.51.32:899][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.51.32:899][211]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.51.33:616][237]LogShaderCompilers: Warning: Failed to compile Material /Engine/Transient.M_Emissive_Masked1 for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2696:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2696:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.51.33:691][238]MaterialEditorStats: Error: [SM6] /Engine/Generated/Material.ush:2696:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
-[2023.02.10-13.51.33:691][238]MaterialEditorStats: Error: [SM6] /Engine/Generated/Material.ush:2696:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
-[2023.02.10-13.51.33:691][238]MaterialEditorStats: Error: [SM6] D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-[2023.02.10-13.51.37:339][353]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.51.37:689][353]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-13.51.38:285][353]LogShaderCompilers: Warning: Failed to compile Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1 for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2696:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2696:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.51.38:285][353]LogShaderCompilers: Warning: Failed to compile Material /Engine/Transient.M_Emissive_Masked1 for platform PCD3D_SM6, Default Material will be used in game.
- /Engine/Generated/Material.ush:2696:17: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- /Engine/Generated/Material.ush:2696:22: error: use of undeclared identifier 'In'
- output = atan2 (In.y,In.x);
- ^
- D3DCompileToDxil failed. Error code: Неопознанная ошибка (0x80004005).
-
-[2023.02.10-13.51.38:289][353]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-13.51.38:308][353]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.51.38:376][353]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.51.38:380][353]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.51.38:380][353]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked187C0C47A455E0D2EF442088B97328678.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.51.38:398][353]LogFileHelpers: InternalPromptForCheckoutAndSave took 90 ms (total: 2:12 min)
-[2023.02.10-13.51.38:402][353]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.51.38:402][353]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.52.40:619][603]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.52.40:619][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.40:619][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.40:619][603]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Total job queries 9668, among them cache hits 7516 (77.74%)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Tracking 2066 distinct input hashes that result in 1141 distinct outputs (55.23%)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: RAM used: 16.23 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.50%
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Shaders Compiled: 1856
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Jobs assigned 1866, completed 1856 (99.46%)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Average time worker was idle: 110.15 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 3.51
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 327.21 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Jobs were issued in 1866 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Average processing rate: 5.67 jobs/sec
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Total thread time: 1379.33 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Total thread preprocess time: 76.12 s
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Effective parallelization: 4.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 12 times, average 1.55 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 31 times, average 1.14 sec, max 1.43 sec, min 0.43 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.53% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.52.41:474][636]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.83% of total time (compiled 161 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-13.52.41:475][636]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.25% of total time (compiled 112 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-13.52.41:475][636]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.97% of total time (compiled 98 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-13.52.41:475][636]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.24% of total time (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.52.41:475][636]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.52.41:500][637]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.52.41:500][637]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.41:500][637]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.41:500][637]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.52.41:805][648]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.52.41:805][648]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.52.41:805][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.41:805][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.41:805][648]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.52.41:911][651]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.52.41:912][651]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.52.41:912][651]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.52.41:912][651]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.41:912][651]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.41:912][651]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.52.43:101][685]LogMaterialEditor: Applying material M_Emissive_Masked1
-[2023.02.10-13.52.43:447][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.10-13.52.44:172][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-13.52.44:190][685]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.52.44:190][685]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.52.44:190][685]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.44:190][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.44:190][685]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.44:216][687]MaterialEditorStats: Shader Count: 15
-[2023.02.10-13.52.45:025][710]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.52.45:027][710]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.52.47:171][710]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.52.47:345][710]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001049s (0.175853s overbudget)
-[2023.02.10-13.52.47:390][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.52.47:393][710]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.52.47:394][710]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1E053D05F4AF79F46938B2F9D1963FCC4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.52.47:439][710]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.41 sec (total: 2:14 min)
-[2023.02.10-13.52.47:442][710]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.52.47:442][710]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.52.47:442][710]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.52.47:442][710]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.52.47:443][710]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.52.47:443][710]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.52.47:443][710]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.52.47:443][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.52.47:443][710]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.53.29:889][622]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.53.30:238][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.53.30:460][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.10-13.53.30:479][622]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.53.30:585][622]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.53.30:587][622]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.53.30:588][622]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1792B9FED440EC0685CA525972F8B1DE4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.53.30:605][622]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 2:14 min)
-[2023.02.10-13.53.30:607][622]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.53.30:607][622]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.53.32:406][671]LogViewport: Scene viewport resized to 152x409, mode Windowed.
-[2023.02.10-13.53.34:233][689]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.54.22:408][360]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.54.22:408][360]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.22:408][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.22:408][360]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.54.23:256][389]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.54.23:256][389]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.23:256][389]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.23:256][389]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.23:591][400]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.54.25:425][447]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.54.25:773][447]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.10-13.54.26:498][447]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.10-13.54.26:532][447]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.54.28:634][447]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.54.28:898][447]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002046s (0.268603s overbudget)
-[2023.02.10-13.54.28:938][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.54.28:941][447]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.54.28:941][447]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked13F5E3B6845BF0322C06CD6821755A2DB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.54.28:959][447]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.42 sec (total: 2:17 min)
-[2023.02.10-13.54.28:962][447]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.54.28:962][447]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.28:962][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.28:963][447]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.54.40:597][861]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1110
-
-[2023.02.10-13.54.40:600][861]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1110
-
-[2023.02.10-13.54.40:601][861]MaterialEditorStats: Error: [SM6] (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1110
-[2023.02.10-13.54.41:745][889]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-
-[2023.02.10-13.54.41:749][889]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-
-[2023.02.10-13.54.41:751][889]MaterialEditorStats: Error: [SM6] (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-[2023.02.10-13.54.44:751][981]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.54.44:751][981]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.44:751][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.44:751][981]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.54.44:807][983]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.44:807][983]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.44:807][983]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.54.44:807][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.44:808][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.44:808][983]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.54.45:388][995]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-
-[2023.02.10-13.54.45:392][995]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-
-[2023.02.10-13.54.45:393][995]MaterialEditorStats: Error: [SM6] (Node ComponentMask) Not enough components in (DERIV_BASE_VALUE(Local18): float2) for component mask 1010
-[2023.02.10-13.54.46:280][ 16]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.54.46:280][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.46:280][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.46:280][ 16]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.46:360][ 18]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.54.46:959][ 31]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.54.46:959][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.46:959][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.46:959][ 31]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.54.47:061][ 34]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.47:062][ 34]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.47:062][ 34]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.54.47:062][ 34]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.47:062][ 34]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.47:062][ 34]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.54.47:732][ 50]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.54.47:732][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.47:732][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.47:732][ 50]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.54.48:404][ 69]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.54.48:404][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.48:404][ 69]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.48:404][ 69]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.48:707][ 78]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.54.49:371][ 97]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-13.54.49:753][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.10-13.54.50:496][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.10-13.54.50:540][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-13.54.52:645][ 97]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-13.54.52:710][ 97]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005034s (0.066258s overbudget)
-[2023.02.10-13.54.52:753][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-13.54.52:755][ 97]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-13.54.52:756][ 97]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked176900E1B427BBCA36D0E97934F5DFBF9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-13.54.52:773][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.23 sec (total: 2:19 min)
-[2023.02.10-13.54.52:775][ 97]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-13.54.52:775][ 97]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.54.52:777][ 97]MaterialEditorStats: Shader Count: 35
-[2023.02.10-13.55.07:899][640]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.55.07:899][640]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.55.07:899][640]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.55.07:899][640]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.55.07:991][643]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.55.08:250][648]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.55.08:250][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.55.08:250][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.55.08:250][648]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.55.08:385][651]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.55.10:682][691]LogSlate: Window 'Message' being destroyed
-[2023.02.10-13.55.10:696][691]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.10-13.55.11:050][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.10-13.55.11:275][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-13.55.11:300][691]LogSlate: Window 'M_Emissive_Masked1' being destroyed
-[2023.02.10-13.55.11:302][691]LogSlate: Window 'M_Emissive_Masked1' being destroyed
-[2023.02.10-13.55.11:306][691]LogWorld: UWorld::CleanupWorld for World_40, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-13.55.11:306][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-13.55.34:658][817]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.10-13.55.34:666][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto9.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.10-13.55.34:683][817]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto9
-[2023.02.10-13.55.34:683][817]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto9CE2167CE44F19313E36420B6F2FE1BBB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto9.umap'
-[2023.02.10-13.55.34:687][817]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.078
-[2023.02.10-13.55.34:688][817]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.078
-[2023.02.10-13.55.34:688][817]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked1] ([1] browsable assets)...
-[2023.02.10-13.55.34:870][817]OBJ SavePackage: Rendered thumbnail for [Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1]
-[2023.02.10-13.55.34:870][817]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked1]
-[2023.02.10-13.55.34:873][817]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked1_Auto9
-[2023.02.10-13.55.34:873][817]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1_Auto952FC9CDA46DABFBBAEAFB9B9C9382DCB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked1_Auto9.uasset'
-[2023.02.10-13.55.34:873][817]LogFileHelpers: Auto-saving content packages took 0.186
-[2023.02.10-13.56.35:726][ 0]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-13.56.35:728][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-13.56.35:864][ 0]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.56.35:864][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.56.35:864][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.56.35:864][ 0]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.56.35:869][ 0]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-13.56.36:750][ 22]LogViewport: Scene viewport resized to 150x404, mode Windowed.
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Total job queries 10107, among them cache hits 7853 (77.70%)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Tracking 2177 distinct input hashes that result in 1167 distinct outputs (53.61%)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: RAM used: 17.02 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.52%
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Shaders Compiled: 1967
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Jobs assigned 1968, completed 1967 (99.95%)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Average time worker was idle: 105.75 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 3.51
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 341.36 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Jobs were issued in 1968 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Average processing rate: 5.76 jobs/sec
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Total thread time: 1455.47 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Total thread preprocess time: 80.46 s
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Percentage time preprocessing: 5.53%
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Effective parallelization: 4.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 15 times, average 1.57 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 34 times, average 1.16 sec, max 1.46 sec, min 0.43 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.09% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.74% of total time (compiled 166 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.09% of total time (compiled 115 times, average 0.64 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.97% of total time (compiled 103 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: FHitProxyVS - 4.11% of total time (compiled 121 times, average 0.49 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-13.56.37:352][ 22]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.56.37:375][ 23]MaterialEditorStats: Shader Count: 11
-[2023.02.10-13.56.37:936][ 39]LogViewport: Scene viewport resized to 504x634, mode Windowed.
-[2023.02.10-13.57.06:097][968]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.06:097][968]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.06:098][968]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.06:098][968]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.06:303][971]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.30:487][596]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.30:487][596]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.30:487][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.30:487][596]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.30:522][598]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.30:953][610]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.30:953][610]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.30:953][610]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.30:953][610]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.30:990][612]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.34:668][719]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.34:668][719]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.34:668][719]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.34:668][719]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.34:767][722]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.36:284][768]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.36:284][768]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.36:284][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.36:284][768]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.36:334][770]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.37:633][802]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.37:633][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.37:633][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.37:633][802]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.37:668][804]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.41:603][910]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.41:603][910]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.41:603][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.41:603][910]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.41:698][913]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.43:093][948]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.43:093][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.43:093][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.43:093][948]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.43:193][951]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.47:789][ 71]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.47:789][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.47:789][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.47:789][ 71]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.47:901][ 73]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.49:674][128]LogD3D12RHI: Creating RTPSO with 67 shaders (1 cached, 0 new) took 29.07 ms. Compile time 0.02 ms, link time 29.02 ms.
-[2023.02.10-13.57.49:696][128]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.49:696][128]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.49:696][128]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.49:696][128]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.49:746][130]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.52:261][197]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.52:261][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.52:261][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.52:261][197]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.52:369][200]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.55:601][283]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.55:601][283]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.55:601][283]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.55:601][283]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.55:710][286]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.57.58:271][360]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.57.58:271][360]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.58:271][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.58:271][360]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.57.58:368][363]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.08:153][612]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.08:153][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.08:153][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.08:153][612]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.08:237][614]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.58.25:900][ 28]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.25:900][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.25:900][ 28]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.25:900][ 28]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.26:172][ 31]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.33:300][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.33:300][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.33:301][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.33:301][242]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.33:409][245]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.35:116][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.35:116][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.35:116][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.35:116][279]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.35:211][282]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.37:566][345]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.37:566][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.37:566][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.37:566][345]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.37:658][348]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.40:730][427]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.40:730][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.40:730][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.40:730][427]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.40:839][430]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.43:832][515]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.43:833][515]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.43:833][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.43:833][515]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: Base pass vertex shader: 397 instructions
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.43:923][518]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.58.50:858][722]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.58.50:858][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.50:858][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.50:858][722]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.58.51:718][753]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.58.51:718][753]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.51:718][753]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.51:718][753]MaterialEditorStats: Shader Count: 3
-[2023.02.10-13.58.51:931][761]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.58.51:931][761]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-13.58.51:931][761]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.51:931][761]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.51:931][761]MaterialEditorStats: Shader Count: 8
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.58.52:020][764]MaterialEditorStats: Shader Count: 9
-[2023.02.10-13.59.02:836][163]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:29.895 and deleted 0 files with total size 0 MiB. Scanned 161905 files in 109397 folders with total size 43522 MiB.
-[2023.02.10-13.59.03:202][170]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.03:202][170]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.03:202][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.03:202][170]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.03:348][173]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.10:807][424]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.10:807][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.10:807][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.10:807][424]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.10:939][427]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.10:940][427]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.10:940][427]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.10:940][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.10:940][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.10:940][427]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.16:905][623]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.16:905][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.16:905][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.16:905][623]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.17:045][626]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.17:046][626]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.17:046][626]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.17:046][626]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.17:046][626]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.17:046][626]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.18:875][675]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.18:875][675]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.18:875][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.18:875][675]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.19:021][678]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.37:596][342]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionCameraPositionWS'"MaterialGraphNode_33.MaterialExpressionCameraPositionWS_1"')'
-[2023.02.10-13.59.37:597][342]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_34.MaterialExpressionObjectPositionWS_1"')'
-[2023.02.10-13.59.37:598][342]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_37.MaterialExpressionComponentMask_1"')'
-[2023.02.10-13.59.37:598][342]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_36.MaterialExpressionComponentMask_3"')'
-[2023.02.10-13.59.37:636][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.37:636][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.37:636][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.37:636][342]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Total job queries 10833, among them cache hits 8561 (79.03%)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Tracking 2196 distinct input hashes that result in 1174 distinct outputs (53.46%)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: RAM used: 17.20 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.53%
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Shaders Compiled: 1986
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Jobs assigned 1986, completed 1986 (100.00%)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Average time worker was idle: 105.53 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 3.51
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 345.51 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Jobs were issued in 1986 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Average processing rate: 5.75 jobs/sec
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Total thread time: 1467.08 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Total thread preprocess time: 81.07 s
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Percentage time preprocessing: 5.53%
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Effective parallelization: 4.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 15 times, average 1.57 sec, max 1.67 sec, min 1.43 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 37 times, average 1.17 sec, max 1.46 sec, min 0.43 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.02% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.81% of total time (compiled 169 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.06% of total time (compiled 106 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.05% of total time (compiled 115 times, average 0.64 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: FHitProxyVS - 4.12% of total time (compiled 122 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-13.59.37:668][343]LogShaderCompilers: Display: ================================================
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.37:678][344]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.44:745][548]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.44:745][548]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.44:745][548]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.44:745][548]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.44:888][551]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.50:778][717]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.50:778][717]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.50:778][717]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.50:778][717]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.50:888][720]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.52:643][776]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.52:643][776]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.52:643][776]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.52:643][776]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.52:698][778]MaterialEditorStats: Shader Count: 12
-[2023.02.10-13.59.56:442][865]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-13.59.56:442][865]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.56:442][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.56:442][865]MaterialEditorStats: Shader Count: 0
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-13.59.56:564][868]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.01:165][981]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.01:165][981]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.01:165][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.01:165][981]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.01:274][984]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.12:939][383]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.12:939][383]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.12:939][383]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.12:939][383]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.12:981][385]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.14:507][427]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.14:507][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.14:507][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.14:507][427]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.14:548][429]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.20:818][620]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.20:818][620]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.20:818][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.20:818][620]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.20:926][623]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.23:704][702]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.23:704][702]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.23:704][702]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.23:704][702]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.23:799][705]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.24:839][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.24:839][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.24:839][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.24:839][730]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.24:918][733]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.29:153][863]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.29:153][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.29:153][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.29:153][863]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.29:258][866]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.29:259][866]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.29:259][866]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.29:259][866]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.29:259][866]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.29:259][866]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.34:171][ 3]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.34:171][ 3]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.34:171][ 3]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.34:171][ 3]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.34:303][ 6]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.38:466][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.38:466][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.38:466][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.38:466][140]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.38:518][143]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.44:907][344]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.44:907][344]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.44:907][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.44:907][344]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.45:018][347]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.45:018][347]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.45:019][347]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.45:019][347]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.45:019][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.45:019][347]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.48:374][433]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.48:374][433]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.48:374][433]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.48:374][433]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.48:473][436]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.00.57:479][670]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.00.57:479][670]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.57:479][670]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.57:479][670]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.00.57:593][672]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.04:560][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.04:560][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.04:560][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.04:560][874]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.04:657][877]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.08:735][979]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.08:735][979]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.08:735][979]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.08:735][979]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.08:835][982]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.11:293][ 46]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.11:293][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.11:293][ 46]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.11:293][ 46]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.11:383][ 49]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.12:884][ 89]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.12:884][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.12:884][ 89]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.12:884][ 89]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.12:984][ 92]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.22:173][348]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.22:173][348]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.22:173][348]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.22:173][348]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.22:325][351]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.28:564][509]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.28:565][509]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.28:565][509]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.28:565][509]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.28:747][512]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.34:596][678]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.34:596][678]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.34:596][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.34:596][678]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.34:709][681]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.34:709][681]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.34:710][681]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.34:710][681]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.34:710][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.34:710][681]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.39:477][802]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.39:477][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.39:477][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.39:477][802]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: Base pass vertex shader: 295 instructions
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.39:601][805]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.01.48:496][ 53]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.01.48:496][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.48:496][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.48:496][ 53]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.01.49:437][ 79]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-14.01.49:437][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.49:437][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.49:437][ 79]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.01.49:719][ 87]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-14.01.50:128][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-14.01.51:132][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.10-14.01.51:166][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.01.53:267][ 87]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-14.01.53:638][ 87]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001040s (0.372323s overbudget)
-[2023.02.10-14.01.53:682][ 87]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-14.01.53:686][ 87]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-14.01.53:686][ 87]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked18FB525A8472976B0310DC5B16F79796A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-14.01.53:703][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.53 sec (total: 2:21 min)
-[2023.02.10-14.01.53:706][ 87]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-14.01.53:706][ 87]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.01.53:708][ 87]MaterialEditorStats: Shader Count: 35
-[2023.02.10-14.01.53:814][ 89]LogD3D12RHI: Creating RTPSO with 70 shaders (0 cached, 1 new) took 65.01 ms. Compile time 63.78 ms, link time 1.20 ms.
-[2023.02.10-14.03.16:023][677]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.16:023][677]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.16:023][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.16:023][677]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Total job queries 11649, among them cache hits 9324 (80.04%)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Tracking 2248 distinct input hashes that result in 1194 distinct outputs (53.11%)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: RAM used: 17.55 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.54%
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Shaders Compiled: 2038
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Jobs assigned 2038, completed 2038 (100.00%)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Average time worker was idle: 103.99 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.51
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 352.74 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Jobs were issued in 2038 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Average processing rate: 5.78 jobs/sec
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Total thread time: 1503.57 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Total thread preprocess time: 83.03 s
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Effective parallelization: 4.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 16 times, average 1.59 sec, max 1.87 sec, min 1.43 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 40 times, average 1.19 sec, max 1.58 sec, min 0.43 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.83% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.82% of total time (compiled 173 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.12% of total time (compiled 110 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.98% of total time (compiled 116 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: FHitProxyVS - 4.12% of total time (compiled 124 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-14.03.16:108][679]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.03.16:133][680]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.16:134][680]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.16:134][680]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.16:134][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.16:134][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.16:134][680]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.20:898][826]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.20:898][826]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.20:898][826]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.20:898][826]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.20:943][828]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.21:988][857]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.21:988][857]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.21:988][857]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.21:988][857]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.22:034][859]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.25:245][954]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.25:245][954]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.25:245][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.25:245][954]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.25:342][957]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.27:206][ 10]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.27:206][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.27:206][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.27:206][ 10]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.27:301][ 13]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.32:409][148]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.32:409][148]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.32:409][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.32:409][148]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.32:515][151]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.33:908][197]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.33:908][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.33:908][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.33:908][197]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.34:014][200]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.38:050][312]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.38:050][312]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.38:050][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.38:050][312]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.38:173][315]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.42:720][444]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.42:720][444]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.42:720][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.42:720][444]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.42:792][446]MaterialEditorStats: Shader Count: 5
-[2023.02.10-14.03.44:914][521]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.44:915][521]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.44:915][521]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.44:915][521]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.44:970][523]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.47:754][599]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.47:754][599]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.47:754][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.47:754][599]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.47:866][602]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.54:756][790]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.54:757][790]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.54:757][790]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.54:757][790]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.54:885][793]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.03.57:250][853]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.03.57:250][853]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.57:250][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.57:250][853]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.03.57:349][856]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.04:607][ 58]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.04:607][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.04:607][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.04:607][ 58]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.04:751][ 61]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.12:185][308]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.12:186][308]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.12:186][308]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.12:186][308]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.12:211][310]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.04.22:276][597]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.22:276][597]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.22:276][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.22:276][597]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.22:442][600]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.30:060][813]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.30:060][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.30:060][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.30:060][813]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.30:218][816]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.33:851][922]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.33:851][922]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.33:851][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.33:851][922]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.33:951][925]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.33:951][925]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.33:951][925]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.33:952][925]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.33:952][925]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.33:952][925]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.41:800][149]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.41:800][149]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.41:800][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.41:800][149]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.41:917][152]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.04.50:512][398]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.04.50:512][398]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.50:512][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.50:512][398]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.04.50:597][400]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.04.50:598][400]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.04.50:598][400]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.04.50:598][400]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.04.50:598][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.04.50:598][400]MaterialEditorStats: Shader Count: 5
-[2023.02.10-14.05.07:801][953]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.07:802][953]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.07:802][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.07:802][953]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.07:855][956]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.05.12:135][113]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.10-14.05.12:135][113]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.10-14.05.13:429][161]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.10-14.05.13:429][161]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.10-14.05.21:260][410]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.21:260][410]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.21:260][410]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.21:260][410]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.21:301][412]MaterialEditorStats: Shader Count: 5
-[2023.02.10-14.05.25:767][554]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.25:767][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.25:767][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.25:767][554]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.25:821][557]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.05.28:037][637]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.28:037][637]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.28:037][637]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.28:037][637]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.28:089][640]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.05.41:296][125]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.41:296][125]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.41:296][125]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.41:296][125]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.41:320][127]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.05.49:251][407]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.49:251][407]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.49:251][407]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.49:251][407]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.49:302][410]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.05.56:247][596]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.05.56:247][596]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.56:247][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.56:247][596]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.05.56:325][599]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.06.08:001][887]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.06.08:001][887]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.08:001][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.08:001][887]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.08:044][889]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.06.12:484][998]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.06.12:484][998]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.12:484][998]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.12:484][998]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.12:524][ 0]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.06.22:186][239]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.06.22:186][239]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.22:186][239]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.22:186][239]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Total job queries 12436, among them cache hits 10111 (81.30%)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Tracking 2248 distinct input hashes that result in 1194 distinct outputs (53.11%)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: RAM used: 17.55 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.54%
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Shaders Compiled: 2038
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Jobs assigned 2038, completed 2038 (100.00%)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Average time worker was idle: 103.99 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.51
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 352.74 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Jobs were issued in 2038 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Average processing rate: 5.78 jobs/sec
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Total thread time: 1503.57 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Total thread preprocess time: 83.03 s
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Effective parallelization: 4.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 16 times, average 1.59 sec, max 1.87 sec, min 1.43 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 40 times, average 1.19 sec, max 1.58 sec, min 0.43 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.83% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.82% of total time (compiled 173 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.12% of total time (compiled 110 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.98% of total time (compiled 116 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: FHitProxyVS - 4.12% of total time (compiled 124 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-14.06.22:197][240]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.22:226][241]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.06.47:643][589]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.06.47:643][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.47:643][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.47:643][589]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.06.47:680][591]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.01:892][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.01:892][791]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.01:892][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.01:892][791]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.01:942][794]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.09:126][927]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.09:126][927]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.09:126][927]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.09:126][927]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.09:240][930]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.17:057][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.17:057][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.17:057][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.17:057][140]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.17:237][143]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.24:721][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.24:721][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.24:721][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.24:721][342]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.24:868][345]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.27:221][425]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.27:221][425]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.27:221][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.27:221][425]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.27:277][427]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.38:110][694]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.38:110][694]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.38:111][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.38:111][694]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.38:306][697]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.44:831][860]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.44:831][860]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.44:831][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.44:831][860]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.44:977][863]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.46:753][914]LogD3D12RHI: Creating RTPSO with 71 shaders (0 cached, 1 new) took 62.62 ms. Compile time 60.92 ms, link time 1.68 ms.
-[2023.02.10-14.07.56:785][135]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.56:785][135]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.56:785][135]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.56:785][135]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.56:984][138]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.07.58:858][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.07.58:858][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.58:858][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.58:858][193]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.07.58:920][195]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.01:139][246]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.01:139][246]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.01:139][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.01:139][246]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.01:234][249]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.08:444][451]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.08:444][451]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.08:444][451]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.08:444][451]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.08:564][454]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.15:441][631]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.15:441][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.15:441][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.15:441][631]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.15:620][634]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.29:765][ 30]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.29:765][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.29:765][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.29:765][ 30]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.29:877][ 33]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.39:283][269]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.39:283][269]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.39:283][269]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.39:283][269]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.39:399][272]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.52:786][627]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.52:786][627]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.52:786][627]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.52:786][627]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.52:828][628]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.52:829][628]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.52:829][628]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.52:829][628]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.52:829][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.52:829][628]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.08.59:598][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.08.59:598][791]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.59:598][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.59:598][791]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.08.59:687][794]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.06:285][984]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.06:285][984]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.06:285][984]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.06:285][984]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.06:351][986]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.12:324][154]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.12:324][154]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.12:324][154]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.12:324][154]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.12:374][156]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.12:374][156]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.12:375][156]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.12:375][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.12:375][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.12:375][156]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.13:704][187]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.13:704][187]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.13:704][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.13:704][187]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.13:788][190]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.18:246][324]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.18:246][324]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.18:246][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.18:246][324]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.18:322][326]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.23:765][475]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.23:765][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.23:765][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.23:765][475]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Total job queries 13058, among them cache hits 10728 (82.16%)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Tracking 2253 distinct input hashes that result in 1197 distinct outputs (53.13%)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: RAM used: 17.58 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.54%
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Shaders Compiled: 2043
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Jobs assigned 2043, completed 2043 (100.00%)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Average time worker was idle: 104.60 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.51
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 354.09 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Jobs were issued in 2043 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Average processing rate: 5.77 jobs/sec
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Total thread time: 1506.60 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Total thread preprocess time: 83.18 s
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Effective parallelization: 4.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 16 times, average 1.59 sec, max 1.87 sec, min 1.43 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 41 times, average 1.19 sec, max 1.58 sec, min 0.43 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.81% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.84% of total time (compiled 174 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.14% of total time (compiled 111 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.97% of total time (compiled 116 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: FHitProxyVS - 4.11% of total time (compiled 124 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-14.09.23:807][476]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.09.23:815][477]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.23:816][477]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.23:816][477]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.23:816][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.23:816][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.23:816][477]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.25:269][512]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.25:269][512]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.25:269][512]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.25:269][512]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.25:359][515]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.09.28:806][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.10-14.09.28:811][632]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.09.28:861][632]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-14.09.28:867][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.10-14.09.28:884][632]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-14.09.28:884][632]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2E8F998747B07DE1B23A348EFD5F4ACA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-14.09.28:892][632]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.10-14.09.28:909][632]LogFileHelpers: InternalPromptForCheckoutAndSave took 97 ms (total: 2:22 min)
-[2023.02.10-14.09.28:911][632]AssetCheck: New page: Asset Save: Background
-[2023.02.10-14.09.28:911][632]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-14.09.36:371][822]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.09.36:371][822]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.36:371][822]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.36:371][822]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.09.37:279][849]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-14.09.37:279][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.37:279][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.37:279][849]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.37:480][856]MaterialEditorStats: Shader Count: 9
-[2023.02.10-14.09.39:529][919]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-14.09.39:927][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.10-14.09.40:799][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.10-14.09.40:818][919]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.09.42:907][919]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.10-14.09.43:223][919]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001039s (0.318653s overbudget)
-[2023.02.10-14.09.43:276][919]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-14.09.43:280][919]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-14.09.43:280][919]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked11D2BF4FC4791B1FB977FA98451BBF685.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-14.09.43:302][919]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.48 sec (total: 2:24 min)
-[2023.02.10-14.09.43:304][919]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-14.09.43:304][919]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.09.43:305][919]MaterialEditorStats: Shader Count: 35
-[2023.02.10-14.09.54:910][314]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-14.09.54:911][314]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.09.55:023][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-14.09.55:027][314]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-14.09.55:027][314]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1CE3D4870412AD57A1578E6BEEDD06D5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-14.09.55:065][314]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 2:24 min)
-[2023.02.10-14.09.55:067][314]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-14.09.55:067][314]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.09.56:657][368]LogSlate: Window 'M_Emissive_Masked1' being destroyed
-[2023.02.10-14.09.56:694][368]LogSlate: Window 'M_Emissive_Masked1' being destroyed
-[2023.02.10-14.09.56:703][368]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.09.56:703][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-14.10.06:203][ 22]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.10.06:207][ 22]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-14.10.06:341][ 22]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.10.06:341][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.06:341][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.06:341][ 22]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.10.06:346][ 22]LogViewport: Scene viewport resized to 504x634, mode Windowed.
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.06:420][ 24]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.10.07:417][ 56]LogViewport: Scene viewport resized to 148x399, mode Windowed.
-[2023.02.10-14.10.08:459][ 74]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.10-14.10.15:248][312]Cmd: SELECT NONE
-[2023.02.10-14.10.19:696][445]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.10.19:696][445]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.19:697][445]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.19:697][445]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.10.19:798][448]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.10.19:799][448]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.10.19:799][448]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.10.19:799][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.19:799][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.19:799][448]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.10.21:804][504]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.10.21:804][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.21:804][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.21:804][504]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.21:902][507]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.10.48:494][374]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.10.48:494][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.48:494][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.48:494][374]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.48:621][376]MaterialEditorStats: Shader Count: 5
-[2023.02.10-14.10.50:480][418]LogD3D12RHI: Creating RTPSO with 73 shaders (0 cached, 1 new) took 74.70 ms. Compile time 71.12 ms, link time 3.54 ms.
-[2023.02.10-14.10.52:393][475]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.10.52:393][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.52:393][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.52:393][475]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.10.52:450][477]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.01:225][689]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.01:225][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.01:225][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.01:225][689]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.01:403][692]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.01:404][692]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.01:404][692]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.01:404][692]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.01:404][692]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.01:404][692]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.03:946][766]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emissive_Masked1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TextureSample) Cannot cast from larger type LWCVector3 to smaller type LWCVector2.
- (Node TextureSample) Cannot cast from larger type float3 to smaller type float2.
-
-[2023.02.10-14.11.03:949][766]MaterialEditorStats: Error: [SM6] (Node TextureSample) Cannot cast from larger type LWCVector3 to smaller type LWCVector2.
-[2023.02.10-14.11.03:949][766]MaterialEditorStats: Error: [SM6] (Node TextureSample) Cannot cast from larger type float3 to smaller type float2.
-[2023.02.10-14.11.08:500][918]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.08:500][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.08:500][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.08:500][918]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.09:333][949]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.10-14.11.09:333][949]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.09:333][949]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.09:333][949]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.09:413][952]MaterialEditorStats: Shader Count: 8
-[2023.02.10-14.11.10:369][985]LogD3D12RHI: Creating RTPSO with 74 shaders (0 cached, 1 new) took 65.65 ms. Compile time 64.13 ms, link time 1.49 ms.
-[2023.02.10-14.11.16:528][196]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.16:528][196]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.16:528][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.16:528][196]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.16:611][199]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.18:731][270]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-14.11.19:128][270]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.10-14.11.19:304][270]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-14.11.19:324][270]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.11.19:446][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-14.11.19:450][270]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-14.11.19:451][270]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked1B77555C64AE4540852CC1EB408B794B8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-14.11.19:468][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 2:24 min)
-[2023.02.10-14.11.19:470][270]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-14.11.19:470][270]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.19:471][270]MaterialEditorStats: Shader Count: 35
-[2023.02.10-14.11.24:245][424]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.24:245][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.24:245][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.24:245][424]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.24:296][427]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.26:671][497]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.26:671][497]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.26:671][497]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.26:671][497]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.26:722][500]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.42:009][ 18]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.11.42:009][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.42:009][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.42:009][ 18]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.11.42:127][ 21]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.11.42:127][ 21]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.11.42:128][ 21]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.11.42:128][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.11.42:128][ 21]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.11.42:128][ 21]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.11.55:634][475]Cmd: DELETE
-[2023.02.10-14.11.55:634][475]Cmd: ACTOR DELETE
-[2023.02.10-14.11.55:636][475]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-14.11.55:670][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.10-14.11.55:672][475]LogEditorActor: Deleted 1 Actors (0.037 secs)
-[2023.02.10-14.12.09:495][921]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.12.09:495][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.12.09:495][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.12.09:495][921]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.12.09:528][923]MaterialEditorStats: Shader Count: 3
-[2023.02.10-14.12.12:144][ 9]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.12.12:144][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.12.12:144][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.12.12:144][ 9]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: Base pass vertex shader: 352 instructions
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.12.12:195][ 12]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.12.19:271][272]Cmd: SELECT NONE
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Total job queries 13646, among them cache hits 11255 (82.48%)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Tracking 2314 distinct input hashes that result in 1217 distinct outputs (52.59%)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: RAM used: 17.99 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.55%
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Shaders Compiled: 2104
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Jobs assigned 2104, completed 2104 (100.00%)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Average time worker was idle: 103.83 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.51
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 362.21 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Jobs were issued in 2104 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Average processing rate: 5.81 jobs/sec
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Total thread time: 1547.51 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Total thread preprocess time: 85.47 s
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Effective parallelization: 4.27 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 17 times, average 1.60 sec, max 1.87 sec, min 1.43 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 45 times, average 1.20 sec, max 1.58 sec, min 0.43 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.60% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.84% of total time (compiled 178 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.20% of total time (compiled 115 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.89% of total time (compiled 117 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: FHitProxyVS - 4.13% of total time (compiled 127 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-14.13.11:847][115]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.13.23:869][486]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.10-14.13.23:869][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.13.23:869][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.13.23:869][486]MaterialEditorStats: Shader Count: 0
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.13.23:989][489]MaterialEditorStats: Shader Count: 12
-[2023.02.10-14.13.25:312][525]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked1
-[2023.02.10-14.13.25:656][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.10-14.13.25:871][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-14.13.25:889][525]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.13.26:007][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset" SILENT=true
-[2023.02.10-14.13.26:011][525]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked1
-[2023.02.10-14.13.26:011][525]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked13C3E2282496074C51DE617A04456A249.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked1.uasset'
-[2023.02.10-14.13.26:028][525]LogFileHelpers: InternalPromptForCheckoutAndSave took 139 ms (total: 2:24 min)
-[2023.02.10-14.13.26:030][525]AssetCheck: New page: Asset Save: M_Emissive_Masked1
-[2023.02.10-14.13.26:031][525]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked1.M_Emissive_Masked1
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: Base pass vertex shader: 359 instructions
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: MaxSampler: 279 instructions
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.10-14.13.26:031][525]MaterialEditorStats: Shader Count: 35
-[2023.02.10-14.13.35:377][823]Cmd: DELETE
-[2023.02.10-14.13.35:377][823]Cmd: ACTOR DELETE
-[2023.02.10-14.13.35:379][823]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-14.13.35:385][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.10-14.13.35:386][823]LogEditorActor: Deleted 1 Actors (0.009 secs)
-[2023.02.10-14.13.40:309][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.10-14.13.40:309][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.10-14.13.40:309][966]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_12
-[2023.02.10-14.13.40:310][966]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_12
-[2023.02.10-14.13.40:796][982]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.10-14.13.40:796][982]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2023.02.10-14.13.40:797][982]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_13
-[2023.02.10-14.13.40:797][982]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_13
-[2023.02.10-14.14.10:434][874]Cmd: SELECT NONE
-[2023.02.10-14.14.45:945][123]Cmd: DELETE
-[2023.02.10-14.14.45:945][123]Cmd: ACTOR DELETE
-[2023.02.10-14.14.45:947][123]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.10-14.14.45:972][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.10-14.14.45:976][123]LogEditorActor: Deleted 1 Actors (0.030 secs)
-[2023.02.10-14.14.56:882][512]LogSlate: Window 'M_Emissive_Masked1' being destroyed
-[2023.02.10-14.14.56:943][512]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.14.56:943][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-14.15.04:145][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.10-14.15.04:157][792]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.15.04:211][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.10-14.15.04:218][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.10-14.15.04:234][792]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.10-14.15.04:234][792]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundA6A59C6C40FCA18D10401D80E10EDCD5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.10-14.15.04:242][792]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.10-14.15.04:266][792]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 2:25 min)
-[2023.02.10-14.15.04:269][792]AssetCheck: New page: Asset Save: Background
-[2023.02.10-14.15.04:269][792]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.10-14.15.50:021][ 98]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-14.15.52:495][204]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-14.16.11:192][972]Cmd: ACTOR HIDE SELECTED
-[2023.02.10-14.16.40:945][633]LogEditorViewport: Clicking Background
-[2023.02.10-14.16.41:807][696]LogEditorViewport: Clicking Background
-[2023.02.10-14.17.25:730][525]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.10-14.17.25:731][525]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.10-14.17.25:896][525]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.10-14.18.04:722][958]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.04:722][958]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.04:996][960]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.04:996][960]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:146][961]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:146][961]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:326][963]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:326][963]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:471][964]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:471][964]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:608][966]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:608][966]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:791][969]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:791][969]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.05:990][973]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.05:990][973]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.06:160][976]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.06:160][976]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.06:360][980]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.06:360][980]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.06:534][983]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.06:534][983]LogEditorTransaction: Undo Edit Boost Emissive
-[2023.02.10-14.18.06:694][986]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.06:694][986]LogEditorTransaction: Undo Replace component used material
-[2023.02.10-14.18.06:933][987]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.06:933][987]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.10-14.18.07:129][989]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.07:129][989]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.10-14.18.07:237][990]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.07:237][990]LogEditorTransaction: Undo Marquee Select
-[2023.02.10-14.18.07:640][998]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.07:640][998]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-14.18.07:845][ 2]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.07:845][ 2]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-14.18.08:027][ 5]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:027][ 5]LogEditorTransaction: Undo Marquee Select
-[2023.02.10-14.18.08:202][ 9]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:202][ 9]LogEditorTransaction: Undo Clicking Background
-[2023.02.10-14.18.08:375][ 12]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:375][ 12]LogEditorTransaction: Undo Marquee Select
-[2023.02.10-14.18.08:636][ 14]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:636][ 14]LogEditorTransaction: Undo Create Actors
-[2023.02.10-14.18.08:798][ 15]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:798][ 15]LogEditorTransaction: Undo Create Actors
-[2023.02.10-14.18.08:953][ 17]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.08:953][ 17]LogEditorTransaction: Undo Hide Selected
-[2023.02.10-14.18.09:126][ 19]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.09:126][ 19]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.10-14.18.09:326][ 24]Cmd: TRANSACTION UNDO
-[2023.02.10-14.18.09:326][ 24]LogEditorTransaction: Undo Create Actors
-[2023.02.10-14.18.11:194][ 68]Cmd: ACTOR UNHIDE ALL
-[2023.02.10-14.18.12:026][ 87]Cmd: SELECT NONE
-[2023.02.10-14.18.14:045][161]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.10-14.18.14:086][161]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.10-14.18.14:093][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.10-14.18.14:159][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.10-14.18.14:202][161]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.18.14:202][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-14.18.16:378][301]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.10-14.18.16:382][301]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.10-14.18.16:443][301]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.10-14.18.16:444][301]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.10-14.18.16:444][301]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_GoodACC99BF04E61E344B89665BB82551628.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.10-14.18.16:462][301]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 2:25 min)
-[2023.02.10-14.18.16:464][301]AssetCheck: New page: Asset Save: M_Holo_Inst_Good
-[2023.02.10-14.18.16:464][301]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.10-14.18.21:509][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-14.18.21:510][648]LogStall: Shutdown...
-[2023.02.10-14.18.21:516][648]LogStall: Shutdown complete.
-[2023.02.10-14.18.21:535][648]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.10-14.18.21:624][649]Cmd: QUIT_EDITOR
-[2023.02.10-14.18.21:624][649]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.10-14.18.21:625][649]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.10-14.18.21:625][649]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.10-14.18.21:625][649]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.10-14.18.21:626][649]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.18.21:626][649]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.10-14.18.21:627][649]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.10-14.18.21:627][649]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.10-14.18.21:771][649]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.10-14.18.21:771][649]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.10-14.18.21:771][649]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.10-14.18.21:789][649]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.10-14.18.21:790][649]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.10-14.18.21:794][649]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.10-14.18.21:796][649]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.10-14.18.21:797][649]LogExit: Preparing to exit.
-[2023.02.10-14.18.21:808][649]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.10-14.18.21:955][649]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.18.21:955][649]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.18.21:955][649]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
-[2023.02.10-14.18.21:984][649]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.10-14.18.22:016][649]LogExit: Editor shut down
-[2023.02.10-14.18.22:017][649]LogExit: Transaction tracking system shut down
-[2023.02.10-14.18.22:099][649]LogExit: Object subsystem successfully closed.
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Total job queries 13726, among them cache hits 11334 (82.57%)
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Tracking 2315 distinct input hashes that result in 1218 distinct outputs (52.61%)
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: RAM used: 18.00 MB (0.02 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.55%
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Shaders Compiled: 2104
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Jobs assigned 2104, completed 2104 (100.00%)
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Average time worker was idle: 103.83 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 1.90 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Job execution time: average 0.91 s, max 2.46 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Job life time (pending + execution): average 1.17 s, max 3.51
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 362.21 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Jobs were issued in 2104 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Average processing rate: 5.81 jobs/sec
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Total thread time: 1547.51 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Total thread preprocess time: 85.47 s
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Percentage time preprocessing: 5.52%
-[2023.02.10-14.18.22:103][649]LogShaderCompilers: Display: Effective parallelization: 4.27 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 35 times, average 1.67 sec, max 2.25 sec, min 1.50 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 17 times, average 1.60 sec, max 1.87 sec, min 1.43 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 35 times, average 1.29 sec, max 1.48 sec, min 1.20 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 45 times, average 1.20 sec, max 1.58 sec, min 0.43 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.60% of total time (compiled 99 times, average 1.19 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.84% of total time (compiled 178 times, average 0.59 sec, max 1.17 sec, min 0.23 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.20% of total time (compiled 115 times, average 0.70 sec, max 1.22 sec, min 0.29 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.89% of total time (compiled 117 times, average 0.65 sec, max 1.19 sec, min 0.40 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: FHitProxyVS - 4.13% of total time (compiled 127 times, average 0.50 sec, max 0.78 sec, min 0.31 sec)
-[2023.02.10-14.18.22:104][649]LogShaderCompilers: Display: ================================================
-[2023.02.10-14.18.22:115][649]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.10-14.18.22:130][649]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module TextureEditor (997)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (995)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module TextureAlignMode (969)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module BspMode (967)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module GeometryMode (965)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (963)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (961)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (959)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module PlanarCut (957)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module CharacterAI (955)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (953)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module WaveTableEditor (951)
-[2023.02.10-14.18.22:146][649]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (949)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module GooglePADEditor (947)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (945)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module SequenceRecorder (944)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (941)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (939)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (937)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (935)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (933)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (931)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module WebMMedia (929)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (927)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (925)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (923)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (921)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (919)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (917)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (915)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (913)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (911)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module TakesCore (909)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (907)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module IKRigEditor (905)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module ControlRigEditor (903)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module SmartSnapping (901)
-[2023.02.10-14.18.22:147][649]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.10-14.18.22:159][649]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.10-14.18.22:597][649]MemoryProfiler: Shutdown
-[2023.02.10-14.18.22:597][649]NetworkingProfiler: Shutdown
-[2023.02.10-14.18.22:597][649]LoadingProfiler: Shutdown
-[2023.02.10-14.18.22:597][649]TimingProfiler: Shutdown
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.10-14.18.22:597][649]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.10-14.18.22:599][649]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.10-14.18.22:600][649]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.10-14.18.22:600][649]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.10-14.18.22:600][649]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.10-14.18.22:601][649]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.10-14.18.22:601][649]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.10-14.18.22:611][649]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (699)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (697)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (695)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module CollectionManager (694)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module LightMixer (691)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (689)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (687)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (685)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module StylusInput (683)
-[2023.02.10-14.18.22:726][649]LogModuleManager: Shutting down and abandoning module PluginBrowser (681)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (679)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GLTFImporter (677)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GLTFCore (675)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (673)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module CryptoKeys (671)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (669)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (667)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (665)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (663)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module EditorDebugTools (661)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (659)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module CurveEditorTools (657)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (655)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SequencerScripting (653)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module TemplateSequence (651)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (647)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module UVEditorTools (645)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module UVEditor (643)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (641)
-[2023.02.10-14.18.22:727][649]LogOpenImageDenoise: OIDN shutting down
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (639)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (637)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (635)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (633)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshLODToolset (631)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module Iris (629)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (627)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (625)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (624)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (622)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (619)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (617)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (615)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (613)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DataflowNodes (611)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DataflowEditor (609)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (607)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (605)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module FractureEditor (603)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MediaCompositing (601)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ChaosNiagara (599)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module BackChannel (597)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (595)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (593)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AutomationUtils (591)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module VariantManager (589)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (588)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (585)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (583)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (581)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SynthesisEditor (579)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ResonanceAudio (577)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (575)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DynamicMesh (573)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (571)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (569)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (567)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ModelingOperators (565)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (563)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ModelingComponents (561)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryFramework (560)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (557)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshModelingTools (555)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InputDebugging (553)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GooglePAD (551)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (549)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (547)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (545)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AudioCapture (543)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (542)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AssetTags (539)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (537)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (535)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AppleImageUtils (533)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AndroidPermission (531)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (529)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (527)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (525)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MediaPlate (523)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AlembicImporter (521)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AlembicLibrary (520)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCache (519)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (518)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ImgMedia (513)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (511)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (509)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (507)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangePipelines (505)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeExport (503)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeMessages (501)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeImport (499)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (497)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeNodes (495)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (493)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (491)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (489)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeEditor (487)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (485)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InterchangeTests (483)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (481)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (479)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module TakeSequencer (477)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module TakeMovieScene (475)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (473)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module PluginUtils (471)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (469)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ControlRigSpline (467)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (465)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module UObjectPlugin (463)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DumpGPUServices (461)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (459)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (457)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (455)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GitSourceControl (453)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (451)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (449)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (447)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (445)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (443)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module Paper2DEditor (441)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (439)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module TraceUtilities (437)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module InputEditor (435)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (433)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (431)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (429)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (427)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module TreeMap (426)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module DataValidation (423)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (421)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module FacialAnimation (419)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (417)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module ActorSequence (415)
-[2023.02.10-14.18.22:727][649]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (413)
-[2023.02.10-14.18.22:728][649]LogModuleManager: Shutting down and abandoning module PBIK (411)
-[2023.02.10-14.18.22:728][649]LogModuleManager: Shutting down and abandoning module FullBodyIK (409)
-[2023.02.10-14.18.22:728][649]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (407)
-[2023.02.10-14.18.22:728][649]LogModuleManager: Shutting down and abandoning module TakeRecorder (406)
-[2023.02.10-14.18.22:728][649]LogModuleManager: Shutting down and abandoning module LevelEditor (404)
-[2023.02.10-14.18.22:737][649]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (403)
-[2023.02.10-14.18.22:737][649]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (401)
-[2023.02.10-14.18.22:737][649]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (399)
-[2023.02.10-14.18.22:738][649]LogModuleManager: Shutting down and abandoning module MainFrame (397)
-[2023.02.10-14.18.22:738][649]LogModuleManager: Shutting down and abandoning module HotReload (396)
-[2023.02.10-14.18.22:738][649]LogModuleManager: Shutting down and abandoning module ChaosCaching (391)
-[2023.02.10-14.18.22:738][649]LogModuleManager: Shutting down and abandoning module UdpMessaging (389)
-[2023.02.10-14.18.22:839][649]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (387)
-[2023.02.10-14.18.22:839][649]LogModuleManager: Shutting down and abandoning module TcpMessaging (385)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module Synthesis (383)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module SoundFields (381)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module SignificanceManager (379)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (377)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (375)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundEditor (373)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AudioWidgets (372)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (371)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (367)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundEngine (365)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module WaveTable (364)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (362)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (359)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (357)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (355)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (353)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (351)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (350)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (347)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (345)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module CableComponent (343)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (341)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module GameplayCameras (339)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (337)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module Niagara (335)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module SignalProcessing (334)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module NiagaraEditor (332)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ContentBrowser (331)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ToolMenus (330)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ContentBrowserData (328)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module NiagaraCore (323)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (321)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module IKRig (319)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (317)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module ControlRig (315)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module LevelSequence (314)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (311)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (309)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AnimationSharing (307)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module Paper2D (305)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.10-14.18.22:940][649]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.10-14.18.22:941][649]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.10-14.18.22:942][649]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.10-14.18.22:953][649]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.10-14.18.22:953][649]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module AISupportModule (112)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (110)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (108)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (106)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (104)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (102)
-[2023.02.10-14.18.22:956][649]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (100)
-[2023.02.10-14.18.22:958][649]LogModuleManager: Shutting down and abandoning module XMPP (95)
-[2023.02.10-14.18.22:958][649]LogModuleManager: Shutting down and abandoning module WebSockets (94)
-[2023.02.10-14.18.22:962][649]LogModuleManager: Shutting down and abandoning module HTTP (91)
-[2023.02.10-14.18.22:962][649]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.10-14.18.22:962][649]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B6516CF38-40BC-02C5-7C3A-D9A815A6AD03%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.10-14.18.22:984][649]LogModuleManager: Shutting down and abandoning module SSL (90)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (86)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module ChaosCloth (84)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module VariantManagerContent (82)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module DatasmithContent (80)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module GLTFExporter (78)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (74)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module ChunkDownloader (72)
-[2023.02.10-14.18.22:985][649]LogModuleManager: Shutting down and abandoning module WmfMedia (70)
-[2023.02.10-14.18.22:989][649]LogModuleManager: Shutting down and abandoning module Media (69)
-[2023.02.10-14.18.22:990][649]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
-[2023.02.10-14.18.22:990][649]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64)
-[2023.02.10-14.18.22:990][649]LogModuleManager: Shutting down and abandoning module NiagaraShader (62)
-[2023.02.10-14.18.22:990][649]LogModuleManager: Shutting down and abandoning module PixWinPlugin (60)
-[2023.02.10-14.18.22:990][649]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (48)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module SourceControl (47)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.10-14.18.22:991][649]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.10-14.18.22:991][649]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.10-14.18.22:993][649]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.10-14.18.23:601][649]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.10-14.18.23:665][649]LogExit: Exiting.
-[2023.02.10-14.18.23:671][649]Log file closed, 02/10/23 19:18:23
diff --git a/Saved/Logs/Reactor-backup-2023.02.13-07.10.27.log b/Saved/Logs/Reactor-backup-2023.02.13-07.10.27.log
deleted file mode 100644
index 9bf6710..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.13-07.10.27.log
+++ /dev/null
@@ -1,2056 +0,0 @@
-Log file open, 02/13/23 12:05:46
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.05.47:997][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.05.47:999][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.05.48:000][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.05.48:000][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.05.48:000][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.05.48:038][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.05.48:038][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.05.48:143][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.05.48:143][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.05.48:148][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.05.48:148][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.05.48:148][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.05.48:148][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.05.48:148][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.05.48:148][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.05.48:148][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.05.48:148][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.05.48:148][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.05.48:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.05.48:149][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.05.48:149][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.05.48:149][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.05.48:149][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.05.48:152][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.05.48:152][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.05.48:152][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.05.48:152][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.05.48:152][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.05.48:152][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.05.48:152][ 0]LogInit: User: User
-[2023.02.13-07.05.48:152][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.05.48:152][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.05.48:152][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.05.48:152][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.05.48:152][ 0]LogMemory: Process Physical Memory: 316.66 MB used, 331.11 MB peak
-[2023.02.13-07.05.48:152][ 0]LogMemory: Process Virtual Memory: 329.47 MB used, 329.47 MB peak
-[2023.02.13-07.05.48:152][ 0]LogMemory: Physical Memory: 19688.57 MB used, 45688.09 MB free, 65376.66 MB total
-[2023.02.13-07.05.48:152][ 0]LogMemory: Virtual Memory: 39829.82 MB used, 35274.84 MB free, 75104.66 MB total
-[2023.02.13-07.05.48:152][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.05.48:155][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.05.48:188][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.05.48:189][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.05.48:189][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.05.48:192][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.05.48:205][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.05.48:218][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.05.48:218][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.05.48:218][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.05.48:218][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.05.48:218][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.05.48:248][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.05.48:248][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.05.49:530][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.05.49:531][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.05.49:531][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.05.49:531][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.05.49:531][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.05.49:532][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.05.49:532][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.05.49:532][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.05.49:532][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.05.49:532][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.05.49:532][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.05.49:532][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.05.49:533][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.05.49:533][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.05.49:584][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.05.49:614][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.05.49:614][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.05.49:614][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.05.49:630][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.05.49:630][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.05.49:631][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.05.49:631][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.05.49:631][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.05.49:683][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.05.49:683][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.05.49:774][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.05.49:783][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.05.49:791][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.05.49:800][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.05.49:807][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.05.49:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.05.49:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.05.49:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.05.49:865][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.05.49:865][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.05.49:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.05.49:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.05.49:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.05.49:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.05.49:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.05.49:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.05.49:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.05.49:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.05.49:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.05.49:922][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.05.49:932][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.05.49:932][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.05.49:932][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.05.49:942][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.05.49:942][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.05.49:977][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.05.49:977][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.05.49:977][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.05.49:987][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.05.49:987][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.05.50:104][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.05.50:126][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.05.50:149][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.05.50:149][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.05.50:151][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.05.50:151][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.05.50:151][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.05.50:151][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.05.50:169][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.05.50:169][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.05.50:169][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.05.50:192][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
-[2023.02.13-07.05.50:192][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=47.60MBs, RandomWriteSpeed=269.25MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.05.50:193][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.05.50:193][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.05.50:193][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.05.50:193][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.05.50:193][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.05.50:194][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/26692/).
-[2023.02.13-07.05.50:194][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/A5E17D6D4C93ABAE5B6210A31C421778/'.
-[2023.02.13-07.05.50:194][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.05.50:194][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.05.52:021][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.05.52:579][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.05.52:579][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.05.52:750][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.05.52:751][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
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-[2023.02.13-07.05.53:957][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-07.05.54:189][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D3800][000005E65D380000 52] GlobalDefaults,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5E00][000005E660D3C800 52] Windows,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5A00][000005E65CFE5000 52] WindowsEditor,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4E00][000005E6553C7800 52] WindowsServer,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5600][000005E65BDC2800 52] WindowsClient,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4A00][000005E659860000 52] IOS,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5200][000005E65CFE0000 52] iPadAir2,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6A00][000005E664DE0000 52] IPadPro,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6C00][000005E664DE2800 52] iPadAir3,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6400][000005E664DE7800 52] iPadAir4,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5000][000005E664DEA000 52] iPadAir5,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6000][000005E664DEC800 52] iPadMini4,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6E00][000005E65986C800 52] iPadMini5,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5800][000005E664DE5000 52] iPadMini6,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8800][000005E664AB5000 52] iPhone6S,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8A00][000005E664AB2800 52] iPhone7,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8C00][000005E664AB0000 52] iPodTouch7,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7200][000005E664ABA000 52] iPhone6SPlus,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7800][000005E664ABC800 52] iPhone7Plus,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5400][000005E65C132800 52] iPhoneSE,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6800][000005E664DB0000 52] iPhone8,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D5C00][000005E664DB5000 52] iPhone8Plus,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7C00][000005E664DB7800 52] iPhoneX,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8400][000005E664DBA000 52] iPhoneXS,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4C00][000005E664DBC800 52] iPhoneXSMax,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8000][000005E664AB7800 52] iPhoneXR,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7600][000005E664DD0000 52] iPhone11,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7400][000005E664DD5000 52] iPhone11Pro,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4200][000005E664DD7800 52] iPhone11ProMax,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D3400][000005E664DDA000 52] iPhoneSE2,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8200][000005E664DDC800 52] iPhone12Mini,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4000][000005E664DB2800 52] iPhone12,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D3A00][000005E664E20000 52] iPhone12Pro,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D3C00][000005E664E25000 52] iPhone12ProMax,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8E00][000005E664E27800 52] iPhone13Mini,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9000][000005E664E2A000 52] iPhone13,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4600][000005E664E2C800 52] iPhone13Pro,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6600][000005E664DD2800 52] iPhone13ProMax,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7000][000005E664E30000 52] iPhoneSE3,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9800][000005E664E35000 52] iPhone14,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7E00][000005E664E37800 52] iPhone14Plus,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9A00][000005E664E3A000 52] iPhone14Pro,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9E00][000005E664E3C800 52] iPhone14ProMax,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DA000][000005E664E22800 52] iPadPro105,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9200][000005E664E40000 52] iPadPro129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9400][000005E664E45000 52] iPadPro97,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D7A00][000005E664E47800 52] iPadPro2_129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DA800][000005E664E4A000 52] iPad5,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D8600][000005E664E4C800 52] iPad6,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DAA00][000005E664E32800 52] iPad7,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DAE00][000005E664E50000 52] iPad8,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DB000][000005E664E55000 52] iPad9,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DA200][000005E664E57800 52] iPad10,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DA400][000005E664E5A000 52] iPadPro11,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D6200][000005E664E5C800 52] iPadPro2_11,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DB800][000005E664E42800 52] iPadPro3_11,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D4400][000005E664E60000 52] iPadPro4_11,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DBA00][000005E664E65000 52] iPadPro3_129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DBE00][000005E664E67800 52] iPadPro4_129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DC000][000005E664E6A000 52] iPadPro5_129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DB200][000005E664E6C800 52] iPadPro6_129,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DB400][000005E664E52800 52] AppleTV,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9600][000005E664E70000 52] AppleTV4K,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DC800][000005E664E75000 52] AppleTV2_4K,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648D9C00][000005E664E77800 52] TVOS,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DDE00][000005E664E7C800 52] Mac,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DDA00][000005E664E7A000 52] MacEditor,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DC400][000005E664E62800 52] MacClient,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DD600][000005E664E80000 52] MacServer,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DE400][000005E664E87800 52] Linux,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DE600][000005E664E85000 52] LinuxEditor,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DD200][000005E664E8A000 52] LinuxArm64Editor,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DC600][000005E664E8C800 52] LinuxArm64,
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-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DBC00][000005E664E9A000 52] Android,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DC200][000005E664E9C800 52] Android_Preview_OpenGL,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DB600][000005E664E82800 52] Android_Preview_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DCC00][000005E664EA0000 52] Android_Low,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DE200][000005E664EA5000 52] Android_Mid,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DAC00][000005E664EA7800 52] Android_High,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DF000][000005E664EAA000 52] Android_Default,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DD000][000005E664EAC800 52] Android_Adreno4xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DCA00][000005E664E92800 52] Android_Adreno5xx_Low,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DE800][000005E664EB0000 52] Android_Adreno5xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DF800][000005E664EB5000 52] Android_Adreno6xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DEA00][000005E664EB7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DFA00][000005E664EBA000 52] Android_Adreno7xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E6648DFE00][000005E664EBC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E65EE1EA00][000005E664EA2800 52] Android_Mali_T6xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00000][000005E664EC0000 52] Android_Mali_T7xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01200][000005E664EC5000 52] Android_Mali_T8xx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01000][000005E664EC7800 52] Android_Mali_G71,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01A00][000005E664ECA000 52] Android_Mali_G72,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00800][000005E664ECC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01400][000005E664EB2800 52] Android_Mali_G76,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00A00][000005E664ED0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00E00][000005E664ED5000 52] Android_Mali_G77,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02000][000005E664ED7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00200][000005E664EDA000 52] Android_Mali_G78,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F00400][000005E664EDC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01E00][000005E664EC2800 52] Android_Mali_G710,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02800][000005E664EE0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F01C00][000005E664EE5000 52] Android_Xclipse_920,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02A00][000005E664EE7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02E00][000005E664EEA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F03000][000005E664EEC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02200][000005E664ED2800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-07.05.54:189][ 0]LogDeviceProfileManager: [000005E664F02400][000005E664F10000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-07.05.54:190][ 0]LogDeviceProfileManager: [000005E664F02C00][000005E664F15000 52] Android_PowerVR_GM9xxx,
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-[2023.02.13-07.05.54:190][ 0]LogDeviceProfileManager: [000005E664F03800][000005E664F1A000 52] Android_TegraK1,
-[2023.02.13-07.05.54:190][ 0]LogDeviceProfileManager: [000005E664F04000][000005E664F1C800 52] Android_Unknown_Vulkan,
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-[2023.02.13-07.05.54:190][ 0]LogDeviceProfileManager: [000005E664F01600][000005E664F25000 52] HoloLens,
-[2023.02.13-07.05.54:190][ 0]LogDeviceProfileManager: Active device profile: [000005E6648D5A00][000005E65CFE5000 52] WindowsEditor
-[2023.02.13-07.05.54:190][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.05.54:190][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.05.54:193][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.05.54:194][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.05.54:196][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.05.54:197][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.05.54:198][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.05.54:198][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.05.54:198][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.05.54:198][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.05.54:210][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.05.54:210][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.05.54:259][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.05.54:355][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.05.54:550][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.05.54:550][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.05.54:550][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.05.54:550][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.05.54:550][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.05.54:706][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.05.54:885][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.05.55:304][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.05.55:304][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.05.55:304][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.05.55:358][ 0]LogSlate: Border
-[2023.02.13-07.05.55:358][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.05.55:358][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.05.55:358][ 0]LogSlate: Default
-[2023.02.13-07.05.55:358][ 0]LogSlate: Icons.Save
-[2023.02.13-07.05.55:358][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.05.55:358][ 0]LogSlate: ListView
-[2023.02.13-07.05.55:358][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.05.55:358][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.05.55:358][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.05.55:358][ 0]LogSlate: TableView.Row
-[2023.02.13-07.05.55:358][ 0]LogSlate: TreeView
-[2023.02.13-07.05.55:668][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.05.56:195][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.05.56:730][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.05.56:731][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.05.56:775][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.05.56:944][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4AB835684F763E689455AC861AC64887 | Instance: E0502A014A799C89337AA79B092B1370 (DESKTOP-FGAF1LD-26692).
-[2023.02.13-07.05.57:349][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.05.57:362][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.05.58:247][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.05.58:709][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.05.58:744][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.05.58:777][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.05.58:778][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.05.58:778][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.05.58:778][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.05.58:815][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.05.59:257][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.05.59:425][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.05.59:425][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.05.59:639][ 0]LogCollectionManager: Loaded 0 collections in 0.001178 seconds
-[2023.02.13-07.05.59:640][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.05.59:641][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.05.59:641][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.05.59:969][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.05.59:974][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.05.59:986][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.05.59:990][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.05.59:994][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.05.59:999][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.06.00:004][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.06.00:008][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.06.00:014][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.06.00:157][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.06.00:178][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.06.00:200][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.06.00:200][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.06.00:200][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.06.00:238][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.06.00:254][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.06.00:280][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.06.00:282][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.06.00:283][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.06.00:284][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.06.00:284][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.06.00:285][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.06.00:285][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.06.00:285][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.06.00:289][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.06.00:304][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.13-07.06.00:305][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.06.00:316][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.06.00:316][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.06.00:317][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.06.00:317][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.06.00:318][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.06.00:318][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.06.00:318][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.06.00:319][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.06.00:336][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.06.00:355][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.06.00:355][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.06.00:356][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.06.00:359][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.06.00:726][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.06.00:745][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.06.00:798][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.06.00:799][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.06.00:802][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003546 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.06.00:842][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.06.01:054][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.06.01:091][ 0]TimingProfiler: Initialize
-[2023.02.13-07.06.01:091][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.06.01:091][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.06.01:091][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.06.01:091][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.06.01:092][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.06.01:092][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.06.01:092][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.06.01:303][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.06.01:303][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.06.01:303][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.06.01:505][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.06.01:612][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.06.01:867][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.06.01:997][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.06.01:998][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.06.01:998][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.850
-[2023.02.13-07.06.02:001][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.06.02:002][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.06.02:005][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.06.02:008][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.06.02:012][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.06.02:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.06.02:016][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.06.02:019][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.06.02:022][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.06.02:026][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.06.02:029][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.06.02:031][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.06.02:033][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.06.02:036][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.06.02:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.06.02:040][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.06.02:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.06.02:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.06.02:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.06.02:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.06.02:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.06.02:055][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.06.02:058][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.06.02:060][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
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-[2023.02.13-07.06.02:066][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.06.02:076][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.06.02:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
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-[2023.02.13-07.06.02:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.06.02:086][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.06.02:088][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.06.02:090][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.06.02:093][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.06.02:095][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.06.02:096][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.06.02:098][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.06.02:100][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.06.02:101][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.06.02:103][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.06.02:104][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.06.02:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.06.02:107][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.06.02:109][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.06.02:110][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.06.02:112][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.06.02:115][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.06.02:116][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.06.02:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.06.02:122][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.06.02:126][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.06.02:128][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.06.02:131][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.06.02:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.06.02:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.06.02:139][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.06.02:141][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.06.02:147][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.06.02:147][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.06.02:150][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.06.02:153][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.06.02:155][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.06.02:159][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.06.02:161][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.06.02:162][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.06.02:164][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.06.02:167][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.06.02:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.06.02:172][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.06.02:174][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.06.02:177][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.06.02:179][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.06.02:182][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.06.02:185][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.06.02:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.06.02:214][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.06.02:220][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.06.02:225][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.06.02:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.06.02:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.06.02:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.06.02:318][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.06.02:325][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.06.02:331][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.06.02:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.06.02:344][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.06.02:350][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.06.02:355][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.06.02:361][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.06.02:363][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.06.02:366][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.06.02:368][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.06.02:371][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.06.02:373][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.06.02:375][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.06.02:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.06.02:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.06.02:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.06.02:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.06.02:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.06.02:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.06.02:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.06.02:482][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.06.02:484][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.06.02:487][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.06.02:489][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.06.02:491][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.06.02:494][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.06.02:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.06.02:501][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.06.02:504][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.06.02:506][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.06.02:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.06.02:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.06.02:514][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.06.02:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.06.02:519][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.06.02:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.06.02:524][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.06.02:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.06.02:528][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.06.02:531][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.06.02:533][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.06.02:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.06.02:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.06.02:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.06.02:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.06.02:544][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.06.02:546][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.06.02:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.06.02:551][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.06.02:552][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.06.02:554][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.06.02:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.06.02:560][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.06.02:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.06.02:564][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.06.02:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.06.02:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.06.02:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.06.02:574][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.06.02:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.06.02:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.06.02:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.06.02:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.06.02:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.06.02:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.06.02:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.06.02:590][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.06.02:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.06.02:596][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.06.02:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.06.02:600][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.06.02:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.06.02:605][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.06.02:608][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.06.02:610][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.06.02:612][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.06.02:614][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.06.02:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.06.02:619][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.06.02:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.06.02:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.06.02:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.06.02:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.06.02:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.06.02:639][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.06.02:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.06.02:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.06.02:655][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.06.02:662][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.06.02:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.06.02:671][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.06.02:677][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.06.02:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.06.02:685][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.06.02:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
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-[2023.02.13-07.06.02:696][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
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-[2023.02.13-07.06.02:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.06.02:707][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.06.02:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.06.02:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.06.02:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.06.02:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.06.02:723][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.06.02:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.06.02:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.06.02:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.06.02:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.06.02:824][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.06.02:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.06.02:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
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-[2023.02.13-07.06.02:888][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.06.02:894][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.06.02:898][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.06.02:904][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.06.02:910][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.06.02:914][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.06.02:918][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.06.02:924][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.06.02:927][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.13-07.06.02:931][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.13-07.06.02:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.13-07.06.02:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.13-07.06.02:982][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.06.02:990][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.06.02:996][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.06.03:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.06.03:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.06.03:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.06.03:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.06.03:055][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.06.03:058][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.06.03:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.06.03:063][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.06.03:066][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.06.03:069][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.06.03:071][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.06.03:074][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.06.03:077][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.06.03:079][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.06.03:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.06.03:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.06.03:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.06.03:098][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.06.03:101][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.06.03:104][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.06.03:108][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.06.03:147][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.06.03:150][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.06.03:176][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.06.03:182][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.06.03:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.06.03:193][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.06.03:197][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.06.03:202][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.06.03:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.06.03:209][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.06.03:213][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.06.03:215][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.06.03:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.06.03:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.06.03:221][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.06.03:224][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.06.03:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.06.03:228][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.06.03:231][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.06.03:233][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.06.03:235][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.06.03:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.06.03:239][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.06.03:241][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.06.03:244][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.06.03:246][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.06.03:248][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.06.03:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.06.03:252][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.06.03:254][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.06.03:256][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.06.03:257][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.06.03:260][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.06.03:262][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.06.03:265][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.06.03:268][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.06.03:268][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.06.03:276][ 0]LogStaticMesh: Display: Building static mesh SM_Lamp_Ceiling...
-[2023.02.13-07.06.03:278][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.06.03:285][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling
-[2023.02.13-07.06.03:600][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.156822 seconds
-[2023.02.13-07.06.03:602][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.06.03:604][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/Blueprint_CeilingLight
-[2023.02.13-07.06.03:604][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Blueprint_CeilingLight3F7980DC469D7E03F77975BC92139EA7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset'
-[2023.02.13-07.06.03:604][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 327 ms
-[2023.02.13-07.06.03:604][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.06.03:605][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.06.03:608][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.06.03:611][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.06.03:611][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.06.03:611][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.06.03:611][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.06.03:617][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.06.03:620][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.06.03:637][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.06.03:637][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.06.03:638][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.06.03:639][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.06.03:639][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.06.03:639][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.06.04:035][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.06.04:036][ 0]LogWorldPartition: Display: WorldPartition initialize took 396 ms
-[2023.02.13-07.06.04:319][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.06.04:430][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.06.04:430][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.06.04:437][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 7,07ms to complete.
-[2023.02.13-07.06.04:437][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.832
-[2023.02.13-07.06.04:448][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 18.300
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 5 distinct outputs (50.00%)
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Jobs assigned 5, completed 0 (0.00%)
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.05 s
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-07.06.04:448][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.06.04:540][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.06.04:544][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.06.04:547][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.06.04:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:551][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.06.04:619][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:623][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:627][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:630][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:633][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:636][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:639][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:641][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:645][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:648][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.06.04:786][ 0]LogSlate: Took 0.002931 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.06.04:790][ 0]LogSlate: Took 0.002537 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.06.04:795][ 0]LogSlate: Took 0.003813 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.06.04:807][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.06.05:511][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 90.72 ms. Compile time 76.26 ms, link time 14.43 ms.
-[2023.02.13-07.06.05:512][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 91.27 ms. Compile time 77.04 ms, link time 14.19 ms.
-[2023.02.13-07.06.05:552][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.06.05:557][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.06.05:558][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.06.05:562][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.06.05:584][ 0]LogStall: Startup...
-[2023.02.13-07.06.05:585][ 0]LogStall: Startup complete.
-[2023.02.13-07.06.05:601][ 0]LogLoad: (Engine Initialization) Total time: 19.45 seconds
-[2023.02.13-07.06.05:601][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.06.05:636][ 0]AssetCheck: New page: Asset Save: Blueprint_CeilingLight
-[2023.02.13-07.06.05:636][ 0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/StarterContent/Blueprints/Blueprint_CeilingLight.Blueprint_CeilingLight
-[2023.02.13-07.06.05:689][ 0]LogAssetRegistry: Asset discovery search completed in 11.8838 seconds
-[2023.02.13-07.06.05:708][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2023.02.13-07.06.05:809][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.06.05:841][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.06.06:101][ 2]LogD3D12RHI: Creating RTPSO with 16 shaders (10 cached, 6 new) took 74.67 ms. Compile time 73.39 ms, link time 1.27 ms.
-[2023.02.13-07.06.08:999][ 10]LogSlate: Took 0.002871 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.07.33:106][267]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:112][267]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.33:114][267]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:120][267]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.33:174][267]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:181][268]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.33:183][268]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:189][268]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.33:221][268]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:228][269]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.33:229][269]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.07.33:235][269]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.07.34:863][364]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.13-07.07.34:872][365]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.13-07.07.34:888][367]LogRendererCore: Warning: Query 'Unaccounted' not ready.
-[2023.02.13-07.09.08:507][846]LogSlate: Took 0.002897 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.09.11:170][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.09.11:760][980]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.09.11:783][980]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.09.11:784][980]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.09.11:784][980]LightingResults: New page: Lighting Build
-[2023.02.13-07.09.11:784][980]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.09.11:817][980]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.09.11:817][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.09.11:819][980]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.09.11:819][980]MapCheck: New page: Map Check
-[2023.02.13-07.09.11:819][980]LightingResults: New page: Lighting Build
-[2023.02.13-07.09.11:830][980]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.09.11:841][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
-[2023.02.13-07.09.11:867][980]LogTexture: Display: Waiting for textures to be ready 3/4 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Total job queries 132, among them cache hits 0 (0.00%)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 101 distinct outputs (76.52%)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: RAM used: 1.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.05 s
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Job execution time: average 1.10 s, max 1.64 s
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Job life time (pending + execution): average 1.14 s, max 1.69
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.69 s
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Average processing rate: 2.96 jobs/sec
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Total thread time: 3.03 s
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Percentage time preprocessing: 5.19%
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Effective parallelization: 1.79 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.12 sec, max 1.12 sec, min 1.12 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.47 sec, max 0.47 sec, min 0.47 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 37.11% of total time (compiled 1 times, average 1.12 sec, max 1.12 sec, min 1.12 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.24% of total time (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.24% of total time (compiled 1 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: FLumenCardVS - 15.42% of total time (compiled 1 times, average 0.47 sec, max 0.47 sec, min 0.47 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: FLumenCardPS - 11.00% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
-[2023.02.13-07.09.11:888][980]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.09.11:913][980]LogStaticMesh: Display: Waiting for static meshes to be ready 25/157 (/Game/Meshes/Reactor_Full_re_Shem_069) ...
-[2023.02.13-07.09.11:951][980]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.09.12:102][980]LogStaticMesh: Display: Waiting for static meshes to be ready 154/157 (/Game/Meshes/Reactor_Full_re_Vigorodka) ...
-[2023.02.13-07.09.12:174][980]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.09.12:174][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.09.12:180][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.09.12:185][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.09.12:192][980]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.09.12:192][980]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.09.12:192][980]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.09.12:201][980]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.09.12:210][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-07.09.12:215][980]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.09.12:215][980]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
-[2023.02.13-07.09.12:215][980]LogFileHelpers: Loading map 'Background' took 0.431
-[2023.02.13-07.09.12:598][983]LogD3D12RHI: Creating RTPSO with 23 shaders (16 cached, 7 new) took 48.04 ms. Compile time 33.36 ms, link time 14.66 ms.
-[2023.02.13-07.09.12:692][983]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 141.52 ms. Compile time 6.17 ms, link time 135.33 ms.
-[2023.02.13-07.09.12:899][986]LogD3D12RHI: Creating RTPSO with 29 shaders (0 cached, 4 new) took 12.74 ms. Compile time 9.79 ms, link time 2.93 ms.
-[2023.02.13-07.09.12:938][989]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.09.12:942][990]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.09.13:788][ 49]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.09.13:793][ 50]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.09.13:794][ 50]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.09.13:799][ 50]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.09.13:799][ 50]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.09.13:803][ 50]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.09.58:065][227]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.00:297][391]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.00:719][418]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.01:757][494]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.02:609][554]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.03:215][597]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.03:562][620]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.03:976][646]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.04:386][674]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.04:774][700]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.10.05:371][744]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.05:371][744]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-07.10.05:543][746]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.05:543][746]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-07.10.05:746][749]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.05:746][749]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-07.10.05:917][752]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.05:917][752]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-07.10.06:073][757]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.06:073][757]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-07.10.06:261][764]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.06:261][764]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-07.10.06:500][773]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.06:500][773]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-07.10.06:980][791]Cmd: TRANSACTION UNDO
-[2023.02.13-07.10.06:980][791]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-07.10.15:247][128]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.10.25:399][872]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.10.25:400][872]LogStall: Shutdown...
-[2023.02.13-07.10.25:407][872]LogStall: Shutdown complete.
-[2023.02.13-07.10.25:425][872]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.13-07.10.25:465][873]Cmd: QUIT_EDITOR
-[2023.02.13-07.10.25:465][873]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.13-07.10.25:466][873]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.13-07.10.25:466][873]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.13-07.10.25:466][873]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.13-07.10.25:467][873]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.10.25:467][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.10.25:467][873]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.13-07.10.25:468][873]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.13-07.10.25:581][873]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.13-07.10.25:581][873]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.13-07.10.25:581][873]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.13-07.10.25:581][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-07.10.25:583][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-07.10.25:586][873]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.13-07.10.25:589][873]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.13-07.10.25:589][873]LogExit: Preparing to exit.
-[2023.02.13-07.10.25:598][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.10.25:875][873]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.10.25:888][873]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.13-07.10.25:891][873]LogExit: Editor shut down
-[2023.02.13-07.10.25:892][873]LogExit: Transaction tracking system shut down
-[2023.02.13-07.10.25:953][873]LogExit: Object subsystem successfully closed.
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Total job queries 177, among them cache hits 18 (10.17%)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Tracking 159 distinct input hashes that result in 121 distinct outputs (76.10%)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: RAM used: 1.41 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.05 s
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Job execution time: average 1.10 s, max 1.64 s
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Job life time (pending + execution): average 1.14 s, max 1.69
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.69 s
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Average processing rate: 2.96 jobs/sec
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Total thread time: 3.03 s
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Percentage time preprocessing: 5.19%
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Effective parallelization: 1.79 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.12 sec, max 1.12 sec, min 1.12 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.47 sec, max 0.47 sec, min 0.47 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 37.11% of total time (compiled 1 times, average 1.12 sec, max 1.12 sec, min 1.12 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.24% of total time (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.24% of total time (compiled 1 times, average 0.52 sec, max 0.52 sec, min 0.52 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: FLumenCardVS - 15.42% of total time (compiled 1 times, average 0.47 sec, max 0.47 sec, min 0.47 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: FLumenCardPS - 11.00% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
-[2023.02.13-07.10.25:957][873]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.10.26:005][873]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.13-07.10.26:017][873]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SmartSnapping (969)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WaveTableEditor (967)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (965)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (963)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module GooglePADEditor (961)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (959)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (957)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (955)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (953)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module TextureAlignMode (951)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module BspMode (949)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module GeometryMode (947)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (945)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (943)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module TakesCore (941)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (939)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (937)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (935)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (933)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (931)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module WebMMedia (929)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module IKRigEditor (927)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (925)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (923)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (921)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (919)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (917)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SequenceRecorder (916)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (913)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (911)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ControlRigEditor (909)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (907)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (905)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module PlanarCut (903)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module CharacterAI (901)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.13-07.10.26:030][873]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.13-07.10.26:375][873]MemoryProfiler: Shutdown
-[2023.02.13-07.10.26:375][873]NetworkingProfiler: Shutdown
-[2023.02.13-07.10.26:375][873]LoadingProfiler: Shutdown
-[2023.02.13-07.10.26:375][873]TimingProfiler: Shutdown
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.13-07.10.26:375][873]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.13-07.10.26:376][873]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.13-07.10.26:387][873]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (699)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (697)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (695)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (693)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module CollectionManager (692)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module LightMixer (689)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (687)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (685)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module Paper2DEditor (683)
-[2023.02.13-07.10.26:534][873]LogModuleManager: Shutting down and abandoning module SynthesisEditor (681)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ResonanceAudio (679)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (677)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (675)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (673)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingOperators (671)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (669)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingComponents (667)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryFramework (666)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (663)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshModelingTools (661)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InputDebugging (659)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AudioCapture (657)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (656)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module EditorDebugTools (653)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module DynamicMesh (651)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (649)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GooglePAD (647)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (645)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (643)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (641)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (639)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (637)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (635)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (633)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (631)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (629)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AppleImageUtils (627)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module StylusInput (625)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (623)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AndroidPermission (621)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AssetTags (619)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (617)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SequencerScripting (615)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module TemplateSequence (613)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (611)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (609)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module PluginBrowser (607)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (605)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (603)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (601)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GLTFImporter (599)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GLTFCore (597)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module CurveEditorTools (595)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (593)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module CryptoKeys (591)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (589)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GitSourceControl (587)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (585)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (583)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (581)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module UObjectPlugin (579)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (577)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (575)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module DumpGPUServices (573)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module PluginUtils (571)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (569)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (567)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AlembicImporter (565)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AlembicLibrary (564)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCache (563)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (562)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (557)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module TakeSequencer (555)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module TakeMovieScene (553)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (549)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (547)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (545)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangePipelines (543)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeExport (541)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeMessages (539)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeImport (537)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (535)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeNodes (533)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (531)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (529)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (527)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeEditor (525)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ImgMedia (523)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (521)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MediaPlate (519)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MediaCompositing (517)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (515)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ControlRigSpline (513)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (511)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (509)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InterchangeTests (507)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (505)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (503)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module VariantManager (501)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (500)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (497)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module UVEditorTools (495)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module UVEditor (493)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (491)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (489)
-[2023.02.13-07.10.26:535][873]LogOpenImageDenoise: OIDN shutting down
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshLODToolset (487)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (485)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (483)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (481)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (479)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module Iris (477)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (475)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (473)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (472)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (470)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (467)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (465)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (463)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (461)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module BackChannel (459)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (457)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AutomationUtils (455)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module DataflowNodes (453)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module DataflowEditor (451)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (449)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (447)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module FractureEditor (445)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ChaosNiagara (443)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (441)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (439)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module TraceUtilities (437)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module InputEditor (435)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (433)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (431)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module Paper2D (429)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SoundFields (427)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (425)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module Synthesis (423)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (421)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module SignificanceManager (419)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (417)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundEditor (415)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AudioWidgets (414)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (413)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (409)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundEngine (407)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module WaveTable (406)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (404)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (401)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (399)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (397)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (395)
-[2023.02.13-07.10.26:535][873]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (393)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (392)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (389)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (387)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module CableComponent (385)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module ActorSequence (383)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (381)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module DataValidation (379)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (377)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module FacialAnimation (375)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (373)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module Niagara (371)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module SignalProcessing (370)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module NiagaraEditor (368)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module NiagaraCore (365)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (363)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module ContentBrowser (362)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module ToolMenus (361)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module ContentBrowserData (359)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module TreeMap (356)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (353)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module AnimationSharing (351)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (349)
-[2023.02.13-07.10.26:536][873]LogModuleManager: Shutting down and abandoning module TcpMessaging (347)
-[2023.02.13-07.10.26:636][873]LogModuleManager: Shutting down and abandoning module GameplayCameras (345)
-[2023.02.13-07.10.26:636][873]LogModuleManager: Shutting down and abandoning module UdpMessaging (343)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (341)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module IKRig (339)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (337)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (335)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module ControlRig (333)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (331)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module PBIK (329)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module FullBodyIK (327)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (325)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module TakeRecorder (324)
-[2023.02.13-07.10.26:737][873]LogModuleManager: Shutting down and abandoning module LevelEditor (322)
-[2023.02.13-07.10.26:739][873]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (321)
-[2023.02.13-07.10.26:739][873]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (319)
-[2023.02.13-07.10.26:739][873]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (317)
-[2023.02.13-07.10.26:739][873]LogModuleManager: Shutting down and abandoning module MainFrame (315)
-[2023.02.13-07.10.26:739][873]LogModuleManager: Shutting down and abandoning module HotReload (314)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module ChaosCaching (309)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module LevelSequence (308)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (305)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.13-07.10.26:740][873]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.13-07.10.26:741][873]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.13-07.10.26:752][873]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.13-07.10.26:752][873]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.13-07.10.26:752][873]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:02:36.558 and deleted 1117 files with total size 48 MiB. Scanned 98999 files in 59001 folders with total size 31636 MiB.
-[2023.02.13-07.10.26:753][873]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (112)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (110)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (108)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module ChunkDownloader (106)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (104)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module NiagaraShader (102)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (100)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (98)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (96)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module PixWinPlugin (94)
-[2023.02.13-07.10.26:754][873]LogModuleManager: Shutting down and abandoning module WmfMedia (92)
-[2023.02.13-07.10.26:756][873]LogModuleManager: Shutting down and abandoning module Media (91)
-[2023.02.13-07.10.26:757][873]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88)
-[2023.02.13-07.10.26:757][873]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (86)
-[2023.02.13-07.10.26:757][873]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84)
-[2023.02.13-07.10.26:758][873]LogModuleManager: Shutting down and abandoning module XMPP (79)
-[2023.02.13-07.10.26:758][873]LogModuleManager: Shutting down and abandoning module WebSockets (78)
-[2023.02.13-07.10.26:777][873]LogModuleManager: Shutting down and abandoning module HTTP (75)
-[2023.02.13-07.10.26:777][873]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.13-07.10.26:777][873]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B7329C01B-467A-076A-FFE9-BEB8FD4B369C%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module SSL (74)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module VariantManagerContent (68)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module GLTFExporter (66)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module DatasmithContent (64)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module ChaosCloth (62)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module AISupportModule (60)
-[2023.02.13-07.10.26:800][873]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module SourceControl (55)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.13-07.10.26:801][873]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.13-07.10.26:801][873]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.13-07.10.26:802][873]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.13-07.10.27:011][873]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.13-07.10.27:078][873]LogExit: Exiting.
-[2023.02.13-07.10.27:090][873]Log file closed, 02/13/23 12:10:27
diff --git a/Saved/Logs/Reactor-backup-2023.02.13-07.46.22.log b/Saved/Logs/Reactor-backup-2023.02.13-07.46.22.log
deleted file mode 100644
index 2cc4d66..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.13-07.46.22.log
+++ /dev/null
@@ -1,2082 +0,0 @@
-Log file open, 02/13/23 12:36:14
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading TVOS ini files took 0.02 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.36.14:367][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.36.14:368][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.36.14:369][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.36.14:370][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.36.14:370][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.36.14:375][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.36.14:375][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.36.14:474][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.36.14:474][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.36.14:480][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.36.14:480][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.36.14:480][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.36.14:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.36.14:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.36.14:480][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.36.14:480][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.36.14:480][ 0]LogInit: User: User
-[2023.02.13-07.36.14:480][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.36.14:480][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.36.14:480][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.36.14:480][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.36.14:480][ 0]LogMemory: Process Physical Memory: 316.66 MB used, 331.30 MB peak
-[2023.02.13-07.36.14:480][ 0]LogMemory: Process Virtual Memory: 327.39 MB used, 327.39 MB peak
-[2023.02.13-07.36.14:480][ 0]LogMemory: Physical Memory: 17899.10 MB used, 47477.56 MB free, 65376.66 MB total
-[2023.02.13-07.36.14:480][ 0]LogMemory: Virtual Memory: 35857.15 MB used, 39247.51 MB free, 75104.66 MB total
-[2023.02.13-07.36.14:480][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.36.14:483][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.36.14:487][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.36.14:488][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.36.14:488][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.36.14:491][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.36.14:500][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.36.14:511][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.36.14:511][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.36.14:559][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.36.14:559][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.36.14:559][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.36.14:559][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.36.14:559][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.36.14:559][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.36.14:560][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.36.14:560][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.36.14:560][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.36.14:560][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.36.14:560][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.36.14:560][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.36.14:561][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.36.14:561][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.36.14:619][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.36.14:648][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.36.14:649][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.36.14:649][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.36.14:666][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.36.14:666][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.36.14:680][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.36.14:680][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.36.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.36.14:699][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.36.14:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.36.14:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.36.14:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.36.14:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.36.14:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.36.14:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.36.14:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.36.14:720][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.36.14:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.36.14:723][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.36.14:724][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.36.14:725][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.36.14:726][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.36.14:726][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.36.14:728][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.36.14:728][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.36.14:728][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.36.14:730][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.36.14:730][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.36.14:752][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.36.14:755][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.36.14:757][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.36.14:757][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:759][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:773][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.36.14:774][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.36.14:774][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=3174.08MBs, RandomWriteSpeed=247.68MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.36.14:778][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.36.14:779][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.36.14:779][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.36.14:779][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.36.14:779][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/23952/).
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/E0E13ECE4DCB4598EDF12D83A94ECC2B/'.
-[2023.02.13-07.36.14:779][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.36.14:779][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.36.15:177][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.36.15:428][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.36.15:428][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.36.15:599][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.13-07.36.15:683][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.13-07.36.15:684][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.13-07.36.15:708][ 0]LogAssetRegistry: FAssetRegistry took 0.0073 seconds to start up
-[2023.02.13-07.36.15:713][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.13-07.36.15:815][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-07.36.16:020][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2211200][00000B87E9BB0000 52] GlobalDefaults,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214C00][00000B87ED56C800 52] Windows,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214E00][00000B87E9825000 52] WindowsEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214200][00000B87E1C17800 52] WindowsServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214600][00000B87E8602800 52] WindowsClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212A00][00000B87E8E90000 52] IOS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212600][00000B87E9820000 52] iPadAir2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215800][00000B87F2600000 52] IPadPro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215A00][00000B87F2602800 52] iPadAir3,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213E00][00000B87F2607800 52] iPadAir4,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215400][00000B87F260A000 52] iPadAir5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212C00][00000B87F260C800 52] iPadMini4,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214A00][00000B87E8E9C800 52] iPadMini5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2212800][00000B87F2605000 52] iPadMini6,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217400][00000B87F25C5000 52] iPhone6S,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217600][00000B87F25C2800 52] iPhone7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217800][00000B87F25C0000 52] iPodTouch7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215000][00000B87F25CA000 52] iPhone6SPlus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216400][00000B87F25CC800 52] iPhone7Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217000][00000B87E8A92800 52] iPhoneSE,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213C00][00000B87F25D0000 52] iPhone8,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215600][00000B87F25D5000 52] iPhone8Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217200][00000B87F25D7800 52] iPhoneX,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214000][00000B87F25DA000 52] iPhoneXS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213600][00000B87F25DC800 52] iPhoneXSMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216200][00000B87F25C7800 52] iPhoneXR,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217A00][00000B87F2610000 52] iPhone11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213000][00000B87F2615000 52] iPhone11Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217C00][00000B87F2617800 52] iPhone11ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216000][00000B87F261A000 52] iPhoneSE2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213A00][00000B87F261C800 52] iPhone12Mini,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213800][00000B87F25D2800 52] iPhone12,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2217E00][00000B87F2620000 52] iPhone12Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215E00][00000B87F2625000 52] iPhone12ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215C00][00000B87F2627800 52] iPhone13Mini,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216800][00000B87F262A000 52] iPhone13,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218000][00000B87F262C800 52] iPhone13Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2215200][00000B87F2612800 52] iPhone13ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214800][00000B87F2630000 52] iPhoneSE3,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216E00][00000B87F2635000 52] iPhone14,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218800][00000B87F2637800 52] iPhone14Plus,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216A00][00000B87F263A000 52] iPhone14Pro,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218A00][00000B87F263C800 52] iPhone14ProMax,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218E00][00000B87F2622800 52] iPadPro105,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219000][00000B87F2640000 52] iPadPro129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218200][00000B87F2645000 52] iPadPro97,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218400][00000B87F2647800 52] iPadPro2_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216600][00000B87F264A000 52] iPad5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219800][00000B87F264C800 52] iPad6,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2216C00][00000B87F2632800 52] iPad7,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219A00][00000B87F25E0000 52] iPad8,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219E00][00000B87F25E5000 52] iPad9,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A000][00000B87F25E7800 52] iPad10,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219200][00000B87F25EA000 52] iPadPro11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219400][00000B87F25EC800 52] iPadPro2_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2214400][00000B87F2642800 52] iPadPro3_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A800][00000B87F2650000 52] iPadPro4_11,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2213200][00000B87F2655000 52] iPadPro3_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AA00][00000B87F2657800 52] iPadPro4_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AE00][00000B87F265A000 52] iPadPro5_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B000][00000B87F265C800 52] iPadPro6_129,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A200][00000B87F25E2800 52] AppleTV,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A400][00000B87F2660000 52] AppleTV4K,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218600][00000B87F2665000 52] AppleTV2_4K,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B800][00000B87F2667800 52] TVOS,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221CC00][00000B87F266C800 52] Mac,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221CE00][00000B87F266A000 52] MacEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C200][00000B87F2652800 52] MacClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C600][00000B87F2670000 52] MacServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D200][00000B87F2677800 52] Linux,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D400][00000B87F2675000 52] LinuxEditor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B200][00000B87F267A000 52] LinuxArm64Editor,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221BE00][00000B87F267C800 52] LinuxArm64,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221AC00][00000B87F2662800 52] LinuxClient,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D000][00000B87F2680000 52] LinuxArm64Client,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221BC00][00000B87F2685000 52] LinuxServer,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C000][00000B87F2687800 52] LinuxArm64Server,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C400][00000B87F268A000 52] Android,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D600][00000B87F268C800 52] Android_Preview_OpenGL,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B400][00000B87F2672800 52] Android_Preview_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2218C00][00000B87F2690000 52] Android_Low,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DE00][00000B87F2695000 52] Android_Mid,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219C00][00000B87F2697800 52] Android_High,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F2219600][00000B87F269A000 52] Android_Default,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E000][00000B87F269C800 52] Android_Adreno4xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221A600][00000B87F2682800 52] Android_Adreno5xx_Low,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221B600][00000B87F26A0000 52] Android_Adreno5xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221D800][00000B87F26A5000 52] Android_Adreno6xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E800][00000B87F26A7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221C800][00000B87F26AA000 52] Android_Adreno7xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221EA00][00000B87F26AC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221EE00][00000B87F2692800 52] Android_Mali_T6xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221F000][00000B87F26B0000 52] Android_Mali_T7xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E200][00000B87F26B5000 52] Android_Mali_T8xx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221E400][00000B87F26B7800 52] Android_Mali_G71,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DC00][00000B87F26BA000 52] Android_Mali_G72,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221F800][00000B87F26BC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221DA00][00000B87F26A2800 52] Android_Mali_G76,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221FA00][00000B87F26C0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F221FE00][00000B87F26C5000 52] Android_Mali_G77,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F1B6FE00][00000B87F26C7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87EB63F400][00000B87F26CA000 52] Android_Mali_G78,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0000][00000B87F26CC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1200][00000B87F26B2800 52] Android_Mali_G710,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1000][00000B87F26D0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1A00][00000B87F26D5000 52] Android_Xclipse_920,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0800][00000B87F26D7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1400][00000B87F26DA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0A00][00000B87F26DC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0E00][00000B87F26C2800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2000][00000B87F2700000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0C00][00000B87F2705000 52] Android_PowerVR_GM9xxx,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2A00][00000B87F2707800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1600][00000B87F270A000 52] Android_TegraK1,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E1C00][00000B87F270C800 52] Android_Unknown_Vulkan,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E0400][00000B87F26D2800 52] Oculus_Quest,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E3000][00000B87F2710000 52] Oculus_Quest2,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: [00000B87F26E2400][00000B87F2715000 52] HoloLens,
-[2023.02.13-07.36.16:020][ 0]LogDeviceProfileManager: Active device profile: [00000B87F2214E00][00000B87E9825000 52] WindowsEditor
-[2023.02.13-07.36.16:020][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.36.16:020][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:022][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.36.16:023][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.36.16:023][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.36.16:042][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.36.16:094][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.36.16:128][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.36.16:128][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.36.16:305][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.36.16:483][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.36.16:483][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.36.16:483][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.36.16:495][ 0]LogSlate: Border
-[2023.02.13-07.36.16:495][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.36.16:495][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.36.16:495][ 0]LogSlate: Default
-[2023.02.13-07.36.16:495][ 0]LogSlate: Icons.Save
-[2023.02.13-07.36.16:495][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.36.16:495][ 0]LogSlate: ListView
-[2023.02.13-07.36.16:495][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.36.16:495][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.36.16:495][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.36.16:495][ 0]LogSlate: TableView.Row
-[2023.02.13-07.36.16:495][ 0]LogSlate: TreeView
-[2023.02.13-07.36.16:519][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.36.16:564][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.36.16:780][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.36.16:794][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.36.16:826][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DECEDD2D4A617DDBAB82C69B36184046 | Instance: 498BA46D4D1E2A61493E199458EB87A9 (DESKTOP-FGAF1LD-23952).
-[2023.02.13-07.36.16:868][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.36.17:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.36.17:279][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.36.17:280][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.36.17:404][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:406][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:410][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:411][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.17:413][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.17:503][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.36.17:513][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.36.17:513][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.36.17:576][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.36.17:611][ 0]LogCollectionManager: Loaded 0 collections in 0.001146 seconds
-[2023.02.13-07.36.17:612][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.36.17:613][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.36.17:614][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.36.17:841][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.36.17:846][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.36.17:847][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.36.17:848][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.36.17:851][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.36.17:853][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.36.17:857][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.36.17:859][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.36.17:862][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.36.17:904][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.36.17:912][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.17:922][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.36.17:922][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.36.17:922][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.36.17:933][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.36.17:941][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.36.17:949][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.36.17:950][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.36.17:950][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.36.17:951][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.36.17:952][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.36.17:952][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.36.17:956][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.36.17:972][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-07.36.17:972][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.36.17:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.36.17:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.36.17:974][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.36.17:974][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.36.17:975][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.36.17:975][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.36.17:982][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.36.17:986][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.36.17:986][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.36.17:987][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.36.17:989][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.36.18:296][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.36.18:313][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.36.18:331][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.36.18:331][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.36.18:334][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003017 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.36.18:351][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.36.18:421][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.36.18:438][ 0]TimingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.36.18:438][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.36.18:438][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:508][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.36.18:566][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.36.18:606][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.36.18:621][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.36.18:728][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.36.18:729][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.36.18:729][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.828
-[2023.02.13-07.36.18:730][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.36.18:731][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.36.18:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.36.18:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-07.36.18:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.36.18:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.36.18:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.36.18:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.36.18:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.36.18:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.36.18:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.36.18:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.36.18:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.36.18:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.36.18:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.36.18:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.36.18:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.36.18:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.36.18:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.36.18:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.36.18:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.36.18:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.36.18:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.36.18:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.36.18:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.36.18:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.36.18:775][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.36.18:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.36.18:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.36.18:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-07.36.18:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-07.36.18:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.36.18:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.36.18:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.36.18:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.36.18:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.36.18:790][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.36.18:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.36.18:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.36.18:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.36.18:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.36.18:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.36.18:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.36.18:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.36.18:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.36.18:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.36.18:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.36.18:799][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.36.18:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.36.18:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.36.18:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.36.18:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.36.18:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.36.18:807][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.36.18:811][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.36.18:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.36.18:817][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.36.18:821][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.36.18:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.36.18:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.36.18:830][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.36.18:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.36.18:837][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.36.18:839][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.36.18:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.36.18:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.36.18:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.36.18:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.36.18:847][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.36.18:847][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.36.18:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.36.18:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.36.18:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.36.18:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.36.18:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.36.18:861][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.36.18:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.36.18:866][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.36.18:870][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.36.18:873][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.36.18:875][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.36.18:879][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.36.18:882][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.36.18:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.36.18:887][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.36.18:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.36.18:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.36.18:890][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-07.36.18:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-07.36.18:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.36.18:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.36.18:894][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.36.18:894][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.36.18:898][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.36.18:902][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.36.18:906][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.36.18:909][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.36.18:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.36.18:916][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.36.18:917][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.36.18:918][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-07.36.18:921][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-07.36.18:925][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-07.36.18:928][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.36.18:931][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.36.18:932][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.36.18:935][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.36.18:938][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.36.18:939][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.36.18:941][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.36.18:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.36.18:945][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.13-07.36.18:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.13-07.36.18:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.13-07.36.18:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.13-07.36.18:955][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.36.18:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.36.18:961][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.36.18:966][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.36.18:969][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.36.18:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.36.18:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.36.18:973][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.36.18:973][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.36.18:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.36.18:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.36.18:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.36.18:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.36.18:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.36.18:977][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.36.18:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.36.18:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.36.18:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.36.18:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.36.18:980][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.36.18:982][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.36.18:983][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.36.18:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.36.18:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.36.18:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.36.18:992][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.36.18:994][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.36.18:996][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.36.18:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.36.18:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.36.19:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.36.19:001][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.36.19:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.36.19:003][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.36.19:004][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.36.19:033][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.36.19:595][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.148466 seconds
-[2023.02.13-07.36.19:596][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.36.19:802][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.19:803][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/HDRI_Epic_Courtyard_Daylight0F0B83CD4E1EE8B927C64BB98F00E127.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset'
-[2023.02.13-07.36.19:813][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 779 ms
-[2023.02.13-07.36.19:813][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.36.19:813][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.36.19:813][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.19:816][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.19:816][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.19:816][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.36.19:816][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.19:820][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.36.19:822][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.36.19:825][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.36.19:825][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.19:826][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.36.19:826][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.36.19:950][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.36.19:950][ 0]LogWorldPartition: Display: WorldPartition initialize took 123 ms
-[2023.02.13-07.36.20:201][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.36.20:284][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.36.20:284][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.36.20:291][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,764ms to complete.
-[2023.02.13-07.36.20:291][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.479
-[2023.02.13-07.36.20:297][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.396
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.36.20:297][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.36.20:400][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:403][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:406][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:409][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:435][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:436][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:437][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:437][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.36.20:510][ 0]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.36.20:512][ 0]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.36.20:513][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.36.20:527][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.36.20:547][ 0]LogSlate: Took 0.000097 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.36.20:828][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 46.83 ms. Compile time 25.10 ms, link time 21.72 ms.
-[2023.02.13-07.36.20:829][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 48.07 ms. Compile time 27.70 ms, link time 20.34 ms.
-[2023.02.13-07.36.20:891][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.20:898][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.20:899][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.20:905][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.20:956][ 0]LogStall: Startup...
-[2023.02.13-07.36.20:957][ 0]LogStall: Startup complete.
-[2023.02.13-07.36.20:961][ 0]LogLoad: (Engine Initialization) Total time: 7.06 seconds
-[2023.02.13-07.36.20:961][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.36.21:031][ 0]AssetCheck: New page: Asset Save: HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.21:031][ 0]LogContentValidation: Display: Validating /Script/Engine.TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight
-[2023.02.13-07.36.21:144][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.36.21:166][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.36.21:218][ 1]LogAssetRegistry: Asset discovery search completed in 5.5109 seconds
-[2023.02.13-07.36.21:221][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2023.02.13-07.36.21:369][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:376][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:377][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:383][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:517][ 7]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:525][ 7]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:527][ 7]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:532][ 7]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.21:626][ 9]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.21:631][ 9]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.26:546][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-07.36.26:714][351]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.36.26:715][351]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.36.26:715][351]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.26:715][351]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.36.26:748][351]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.26:749][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.26:750][351]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.36.26:751][351]MapCheck: New page: Map Check
-[2023.02.13-07.36.26:751][351]LightingResults: New page: Lighting Build
-[2023.02.13-07.36.26:759][351]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.36.26:774][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.13-07.36.26:803][351]LogStaticMesh: Display: Waiting for static meshes to be ready 25/157 (/Game/Meshes/Reactor_Full_re_Shem_069) ...
-[2023.02.13-07.36.26:840][351]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.36.26:982][351]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.36.26:982][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.36.26:989][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.36.26:995][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.36.27:001][351]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.36.27:001][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.36.27:002][351]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.36.27:009][351]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.36.27:018][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-07.36.27:025][351]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.36.27:025][351]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete.
-[2023.02.13-07.36.27:025][351]LogFileHelpers: Loading map 'Background' took 0.311
-[2023.02.13-07.36.27:196][354]LogD3D12RHI: Creating RTPSO with 21 shaders (14 cached, 7 new) took 34.80 ms. Compile time 33.64 ms, link time 1.14 ms.
-[2023.02.13-07.36.27:287][354]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 126.06 ms. Compile time 6.35 ms, link time 119.69 ms.
-[2023.02.13-07.36.27:629][355]LogD3D12RHI: Creating RTPSO with 23 shaders (21 cached, 2 new) took 197.88 ms. Compile time 1.64 ms, link time 196.21 ms.
-[2023.02.13-07.36.27:989][356]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.27:995][357]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.28:000][357]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.28:005][357]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.28:067][358]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 4 new) took 30.76 ms. Compile time 14.90 ms, link time 15.84 ms.
-[2023.02.13-07.36.30:351][522]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:355][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.30:356][523]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:360][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.30:362][523]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.36.30:367][523]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.36.40:010][230]LogEditorViewport: Clicking Background
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Total job queries 188, among them cache hits 27 (14.36%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Tracking 161 distinct input hashes that result in 123 distinct outputs (76.40%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: RAM used: 1.43 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.04%
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.41.24:762][316]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.41.50:883][818]Cmd: SELECT NONE
-[2023.02.13-07.41.50:911][818]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.41.55:301][ 50]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.41.55:302][ 50]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.41.55:625][ 50]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.41.55:675][ 50]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.41.59:782][171]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 63.19 ms. Compile time 61.86 ms, link time 1.31 ms.
-[2023.02.13-07.42.09:325][496]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-07.42.09:329][496]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.09:423][496]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.42.09:428][496]LogSlate: Took 0.002739 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-07.42.09:430][496]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.09:501][498]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.11:669][565]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.11:764][568]MaterialEditorStats: Shader Count: 3
-[2023.02.13-07.42.17:407][767]LogMaterialEditor: Saving and Compiling material M_Holo
-[2023.02.13-07.42.17:796][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-07.42.18:463][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.42.18:484][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.42.20:607][767]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
-[2023.02.13-07.42.21:077][767]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.049945s
-[2023.02.13-07.42.21:591][767]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002074s (0.563121s overbudget)
-[2023.02.13-07.42.21:666][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo.uasset" SILENT=true
-[2023.02.13-07.42.21:671][767]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo
-[2023.02.13-07.42.21:671][767]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo4211521847C5B16030D76893191AC46B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo.uasset'
-[2023.02.13-07.42.21:690][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.20 sec (total: 3.98 sec)
-[2023.02.13-07.42.21:694][767]AssetCheck: New page: Asset Save: M_Holo
-[2023.02.13-07.42.21:694][767]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-07.42.21:695][767]MaterialEditorStats: Base pass shader: 215 instructions
-[2023.02.13-07.42.21:695][767]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.42.21:695][767]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.42.21:695][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.42.21:695][767]MaterialEditorStats: Shader Count: 32
-[2023.02.13-07.42.42:675][521]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.896 and deleted 903 files with total size 45 MiB. Scanned 160971 files in 108601 folders with total size 43475 MiB.
-[2023.02.13-07.43.00:606][ 98]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.43.00:606][ 98]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.43.00:606][ 98]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.43.00:791][101]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.43.00:791][101]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.43.00:791][101]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.43.00:791][101]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.43.02:451][147]LogMaterialEditor: Saving and Compiling material M_Holo
-[2023.02.13-07.43.02:831][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-07.43.03:005][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.43.03:023][147]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.43.03:246][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo.uasset" SILENT=true
-[2023.02.13-07.43.03:249][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo
-[2023.02.13-07.43.03:250][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_HoloFA7C644D40FEDAAB942F1DBA64864F5A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo.uasset'
-[2023.02.13-07.43.03:267][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 243 ms (total: 4.22 sec)
-[2023.02.13-07.43.03:271][147]AssetCheck: New page: Asset Save: M_Holo
-[2023.02.13-07.43.03:271][147]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-07.43.03:272][147]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.02.13-07.43.03:272][147]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-07.43.03:272][147]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-07.43.03:272][147]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-07.43.03:272][147]MaterialEditorStats: Shader Count: 32
-[2023.02.13-07.46.17:994][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.20:129][ 3]LogSlate: Window 'Save Content' being destroyed
-[2023.02.13-07.46.20:160][ 3]LogStall: Shutdown...
-[2023.02.13-07.46.20:164][ 3]LogStall: Shutdown complete.
-[2023.02.13-07.46.20:176][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-07.46.20:232][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-07.46.20:366][ 3]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.20:366][ 3]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.20:377][ 3]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-07.46.20:390][ 3]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.20:390][ 3]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.20:406][ 3]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.13-07.46.20:458][ 4]Cmd: QUIT_EDITOR
-[2023.02.13-07.46.20:458][ 4]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.13-07.46.20:460][ 4]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.13-07.46.20:460][ 4]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.13-07.46.20:460][ 4]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.13-07.46.20:461][ 4]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.20:461][ 4]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.20:461][ 4]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.13-07.46.20:461][ 4]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.13-07.46.20:603][ 4]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.13-07.46.20:603][ 4]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.13-07.46.20:603][ 4]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.13-07.46.20:603][ 4]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-07.46.20:605][ 4]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-07.46.20:609][ 4]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.13-07.46.20:612][ 4]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.20:612][ 4]LogExit: Preparing to exit.
-[2023.02.13-07.46.20:624][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-07.46.21:594][ 4]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.21:607][ 4]LogExit: Editor shut down
-[2023.02.13-07.46.21:607][ 4]LogExit: Transaction tracking system shut down
-[2023.02.13-07.46.21:624][ 4]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.13-07.46.21:662][ 4]LogExit: Object subsystem successfully closed.
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Total job queries 319, among them cache hits 89 (27.90%)
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Tracking 230 distinct input hashes that result in 167 distinct outputs (72.61%)
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: RAM used: 1.93 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Shaders Compiled: 32
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Jobs assigned 32, completed 32 (100.00%)
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Average time worker was idle: 2.87 s
-[2023.02.13-07.46.21:665][ 4]LogShaderCompilers: Display: Time job spent in pending queue: average 0.56 s, longest 1.66 s
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.64 s
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Job life time (pending + execution): average 1.49 s, max 2.98
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.85 s
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Jobs were issued in 32 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Average processing rate: 6.59 jobs/sec
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Total thread time: 24.33 s
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Total thread preprocess time: 1.45 s
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Percentage time preprocessing: 5.98%
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Effective parallelization: 5.01 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.44 sec, max 1.44 sec, min 1.44 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.10 sec, max 1.10 sec, min 1.10 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.90 sec, max 0.90 sec, min 0.90 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.93% of total time (compiled 1 times, average 1.44 sec, max 1.44 sec, min 1.44 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.04% of total time (compiled 1 times, average 1.23 sec, max 1.23 sec, min 1.23 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 4.53% of total time (compiled 1 times, average 1.10 sec, max 1.10 sec, min 1.10 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 3.68% of total time (compiled 1 times, average 0.90 sec, max 0.90 sec, min 0.90 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 3.63% of total time (compiled 1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
-[2023.02.13-07.46.21:666][ 4]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.21:740][ 4]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.13-07.46.21:753][ 4]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (995)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (969)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (967)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module TakesCore (965)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (963)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module PlanarCut (961)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module CharacterAI (959)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module WaveTableEditor (957)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (955)
-[2023.02.13-07.46.21:766][ 4]LogModuleManager: Shutting down and abandoning module GooglePADEditor (953)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (951)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (949)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module TextureAlignMode (947)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module BspMode (945)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module GeometryMode (943)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (941)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (939)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module WebMMedia (937)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (935)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (933)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (931)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (929)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (927)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (925)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (923)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module SequenceRecorder (922)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (919)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (917)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (915)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (913)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module IKRigEditor (911)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ControlRigEditor (909)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (907)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (905)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (903)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module SmartSnapping (901)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.13-07.46.21:767][ 4]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.13-07.46.21:791][ 4]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.13-07.46.21:792][ 4]MemoryProfiler: Shutdown
-[2023.02.13-07.46.21:792][ 4]NetworkingProfiler: Shutdown
-[2023.02.13-07.46.21:792][ 4]LoadingProfiler: Shutdown
-[2023.02.13-07.46.21:792][ 4]TimingProfiler: Shutdown
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.13-07.46.21:792][ 4]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.13-07.46.21:805][ 4]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module LightMixer (699)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (697)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (695)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (693)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module CollectionManager (692)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (689)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module DumpGPUServices (687)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module TakeSequencer (685)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module TakeMovieScene (683)
-[2023.02.13-07.46.21:875][ 4]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (681)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeTests (679)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module VariantManager (677)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (676)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (673)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (671)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (669)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (665)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module UVEditorTools (663)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module UVEditor (661)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (659)
-[2023.02.13-07.46.21:876][ 4]LogOpenImageDenoise: OIDN shutting down
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshLODToolset (657)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (655)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (653)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (651)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (649)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module Iris (647)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (645)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (643)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (642)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (640)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (637)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (635)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (633)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (631)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module DataflowNodes (629)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module DataflowEditor (627)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module FractureEditor (625)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (623)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (621)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ChaosNiagara (619)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (617)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module BackChannel (615)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (613)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AutomationUtils (611)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (609)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SynthesisEditor (607)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ResonanceAudio (605)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (603)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (601)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (599)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingOperators (597)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (595)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingComponents (593)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryFramework (592)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (589)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshModelingTools (587)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GooglePAD (585)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InputDebugging (583)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module DynamicMesh (581)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (579)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (577)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (575)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (573)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (571)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AudioCapture (569)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (568)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AssetTags (565)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (563)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AppleImageUtils (561)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (559)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AndroidPermission (557)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (555)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (553)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (551)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (549)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module StylusInput (547)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (545)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (543)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (541)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module PluginBrowser (539)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (537)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GLTFImporter (535)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GLTFCore (533)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (531)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (529)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module EditorDebugTools (527)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (525)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module CurveEditorTools (523)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (521)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module CryptoKeys (519)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (517)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (515)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module UObjectPlugin (513)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (511)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (509)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GitSourceControl (507)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module PluginUtils (505)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (503)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (501)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AlembicImporter (499)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AlembicLibrary (498)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCache (497)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (496)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ImgMedia (491)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (489)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MediaPlate (487)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MediaCompositing (485)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (483)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (481)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module ControlRigSpline (479)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module TemplateSequence (477)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (475)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SequencerScripting (473)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (471)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (469)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (467)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangePipelines (465)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeExport (463)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeMessages (461)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeImport (459)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (457)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeNodes (455)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (453)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (451)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (449)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InterchangeEditor (447)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (445)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (443)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module Paper2DEditor (441)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (439)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (437)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (435)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module TraceUtilities (433)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module InputEditor (431)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module SoundFields (429)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module GameplayCameras (427)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (425)
-[2023.02.13-07.46.21:876][ 4]LogModuleManager: Shutting down and abandoning module UdpMessaging (423)
-[2023.02.13-07.46.21:977][ 4]LogModuleManager: Shutting down and abandoning module TcpMessaging (421)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (419)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module PBIK (417)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module FullBodyIK (415)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (413)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module TakeRecorder (412)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module ChaosCaching (409)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (407)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module Niagara (405)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module NiagaraEditor (404)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module NiagaraCore (401)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module Synthesis (399)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module SignificanceManager (397)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (395)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (393)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundEditor (391)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AudioWidgets (390)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (389)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (385)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundEngine (383)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module WaveTable (382)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (380)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (377)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (375)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (373)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (371)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (369)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (367)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (365)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (364)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (361)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module SignalProcessing (360)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module CableComponent (357)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (355)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module FacialAnimation (353)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (351)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (349)
-[2023.02.13-07.46.22:584][ 4]LogModuleManager: Shutting down and abandoning module LevelEditor (348)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (347)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (345)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (343)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module MainFrame (341)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module HotReload (340)
-[2023.02.13-07.46.22:585][ 4]LogModuleManager: Shutting down and abandoning module ContentBrowser (336)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ContentBrowserData (335)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module TreeMap (332)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module DataValidation (329)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ToolMenus (328)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (325)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (323)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module AnimationSharing (321)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (319)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (317)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module IKRig (315)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (313)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ControlRig (311)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module LevelSequence (310)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ActorSequence (307)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module Paper2D (305)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.13-07.46.22:586][ 4]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.13-07.46.22:587][ 4]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.13-07.46.22:598][ 4]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.13-07.46.22:598][ 4]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.13-07.46.22:599][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module VariantManagerContent (112)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module DatasmithContent (110)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module GLTFExporter (108)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module AISupportModule (106)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (104)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (102)
-[2023.02.13-07.46.22:600][ 4]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (100)
-[2023.02.13-07.46.22:601][ 4]LogModuleManager: Shutting down and abandoning module XMPP (95)
-[2023.02.13-07.46.22:601][ 4]LogModuleManager: Shutting down and abandoning module WebSockets (94)
-[2023.02.13-07.46.22:605][ 4]LogModuleManager: Shutting down and abandoning module HTTP (91)
-[2023.02.13-07.46.22:605][ 4]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.13-07.46.22:605][ 4]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BB3A79ADF-4687-68DB-A825-91BA9843605A%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.13-07.46.22:611][ 4]LogModuleManager: Shutting down and abandoning module SSL (90)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (86)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (84)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (82)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module ChaosCloth (80)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (78)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module NiagaraShader (76)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (74)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (72)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module ChunkDownloader (70)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module PixWinPlugin (68)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64)
-[2023.02.13-07.46.22:612][ 4]LogModuleManager: Shutting down and abandoning module WmfMedia (62)
-[2023.02.13-07.46.22:614][ 4]LogModuleManager: Shutting down and abandoning module Media (61)
-[2023.02.13-07.46.22:614][ 4]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.13-07.46.22:614][ 4]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (48)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module SourceControl (47)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module FastBuildController (44)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module XGEController (42)
-[2023.02.13-07.46.22:615][ 4]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.13-07.46.22:615][ 4]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.13-07.46.22:616][ 4]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.13-07.46.22:888][ 4]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.13-07.46.22:921][ 4]LogExit: Exiting.
-[2023.02.13-07.46.22:928][ 4]Log file closed, 02/13/23 12:46:22
diff --git a/Saved/Logs/Reactor-backup-2023.02.13-13.46.44.log b/Saved/Logs/Reactor-backup-2023.02.13-13.46.44.log
deleted file mode 100644
index 3dfef87..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.13-13.46.44.log
+++ /dev/null
@@ -1,8986 +0,0 @@
-Log file open, 02/13/23 12:46:32
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:051][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-07.46.33:052][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-07.46.33:054][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-07.46.33:055][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-07.46.33:055][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-07.46.33:060][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-07.46.33:160][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-07.46.33:166][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-07.46.33:166][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.46.33:166][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-07.46.33:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-07.46.33:166][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-07.46.33:166][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-07.46.33:166][ 0]LogInit: User: User
-[2023.02.13-07.46.33:166][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-07.46.33:166][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-07.46.33:166][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-07.46.33:166][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Physical Memory: 315.76 MB used, 330.05 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Process Virtual Memory: 326.67 MB used, 326.67 MB peak
-[2023.02.13-07.46.33:166][ 0]LogMemory: Physical Memory: 18641.27 MB used, 46735.39 MB free, 65376.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogMemory: Virtual Memory: 36169.27 MB used, 38935.39 MB free, 75104.66 MB total
-[2023.02.13-07.46.33:166][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-07.46.33:169][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-07.46.33:174][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-07.46.33:175][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-07.46.33:178][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-07.46.33:187][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-07.46.33:197][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:197][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-07.46.33:246][ 0]LogWindows: Attached monitors:
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-07.46.33:246][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-07.46.33:246][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-07.46.33:246][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-07.46.33:246][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-07.46.33:246][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-07.46.33:246][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-07.46.33:246][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-07.46.33:248][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-07.46.33:307][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-07.46.33:308][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-07.46.33:335][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-07.46.33:336][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-07.46.33:353][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-07.46.33:353][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-07.46.33:367][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-07.46.33:367][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-07.46.33:381][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-07.46.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-07.46.33:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-07.46.33:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-07.46.33:400][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-07.46.33:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-07.46.33:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-07.46.33:406][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-07.46.33:407][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-07.46.33:408][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-07.46.33:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-07.46.33:411][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-07.46.33:412][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-07.46.33:434][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-07.46.33:437][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-07.46.33:440][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-07.46.33:440][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:441][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:455][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-07.46.33:456][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=2967.40MBs, RandomWriteSpeed=265.50MBs. Assigned SpeedClass 'Local'
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-07.46.33:460][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-07.46.33:460][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/13860/).
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/05A3EDC04F6CFB6CFA1852B4F3E344CD/'.
-[2023.02.13-07.46.33:461][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-07.46.33:461][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-07.46.33:886][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:104][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-07.46.34:275][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.13-07.46.34:345][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.13-07.46.34:346][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.13-07.46.34:370][ 0]LogAssetRegistry: FAssetRegistry took 0.0070 seconds to start up
-[2023.02.13-07.46.34:374][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.13-07.46.34:481][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-07.46.34:691][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3E00][0000051B655C0000 52] GlobalDefaults,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3A00][0000051B68D3C800 52] Windows,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5E00][0000051B64FF5000 52] WindowsEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4C00][0000051B5D3C7800 52] WindowsServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4800][0000051B63DD2800 52] WindowsClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3C00][0000051B61FD0000 52] IOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5600][0000051B64FF0000 52] iPadAir2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6C00][0000051B6F5D0000 52] IPadPro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6E00][0000051B6F5D2800 52] iPadAir3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6200][0000051B6F5D7800 52] iPadAir4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6600][0000051B6F5DA000 52] iPadAir5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5400][0000051B6F5DC800 52] iPadMini4,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5C00][0000051B61FDC800 52] iPadMini5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5A00][0000051B6F5D5000 52] iPadMini6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8A00][0000051B6F5B5000 52] iPhone6S,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8C00][0000051B6F5B2800 52] iPhone7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8E00][0000051B6F5B0000 52] iPodTouch7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7000][0000051B6F5BA000 52] iPhone6SPlus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7A00][0000051B6F5BC800 52] iPhone7Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4E00][0000051B64132800 52] iPhoneSE,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4600][0000051B6F5F0000 52] iPhone8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7800][0000051B6F5F5000 52] iPhone8Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8600][0000051B6F5F7800 52] iPhoneX,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7600][0000051B6F5FA000 52] iPhoneXS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8800][0000051B6F5FC800 52] iPhoneXSMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5800][0000051B6F5B7800 52] iPhoneXR,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7E00][0000051B6F600000 52] iPhone11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8400][0000051B6F605000 52] iPhone11Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5200][0000051B6F607800 52] iPhone11ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6800][0000051B6F60A000 52] iPhoneSE2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8200][0000051B6F60C800 52] iPhone12Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6400][0000051B6F5F2800 52] iPhone12,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C8000][0000051B6F610000 52] iPhone12Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7400][0000051B6F615000 52] iPhone12ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9000][0000051B6F617800 52] iPhone13Mini,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4400][0000051B6F61A000 52] iPhone13,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7C00][0000051B6F61C800 52] iPhone13Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C4000][0000051B6F602800 52] iPhone13ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9800][0000051B6F620000 52] iPhoneSE3,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6A00][0000051B6F625000 52] iPhone14,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9A00][0000051B6F627800 52] iPhone14Plus,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9E00][0000051B6F62A000 52] iPhone14Pro,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA000][0000051B6F62C800 52] iPhone14ProMax,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9200][0000051B6F612800 52] iPadPro105,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9400][0000051B6F630000 52] iPadPro129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C3200][0000051B6F635000 52] iPadPro97,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA800][0000051B6F637800 52] iPadPro2_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C6000][0000051B6F63A000 52] iPad5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAA00][0000051B6F63C800 52] iPad6,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CAE00][0000051B6F622800 52] iPad7,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB000][0000051B6F640000 52] iPad8,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA200][0000051B6F645000 52] iPad9,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA400][0000051B6F647800 52] iPad10,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C5000][0000051B6F64A000 52] iPadPro11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB800][0000051B6F64C800 52] iPadPro2_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C7200][0000051B6F632800 52] iPadPro3_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBA00][0000051B6F650000 52] iPadPro4_11,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBE00][0000051B6F655000 52] iPadPro3_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC000][0000051B6F657800 52] iPadPro4_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB200][0000051B6F65A000 52] iPadPro5_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB400][0000051B6F65C800 52] iPadPro6_129,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9600][0000051B6F642800 52] AppleTV,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC800][0000051B6F660000 52] AppleTV4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0C9C00][0000051B6F665000 52] AppleTV2_4K,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCA00][0000051B6F667800 52] TVOS,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCE00][0000051B6F66C800 52] Mac,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDE00][0000051B6F66A000 52] MacEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CBC00][0000051B6F652800 52] MacClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CCC00][0000051B6F670000 52] MacServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE800][0000051B6F677800 52] Linux,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CEA00][0000051B6F675000 52] LinuxEditor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD800][0000051B6F67A000 52] LinuxArm64Editor,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE400][0000051B6F67C800 52] LinuxArm64,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDA00][0000051B6F662800 52] LinuxClient,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC400][0000051B6F680000 52] LinuxArm64Client,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CDC00][0000051B6F685000 52] LinuxServer,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE200][0000051B6F687800 52] LinuxArm64Server,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CA600][0000051B6F68A000 52] Android,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC200][0000051B6F68C800 52] Android_Preview_OpenGL,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CE600][0000051B6F672800 52] Android_Preview_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD600][0000051B6F690000 52] Android_Low,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD200][0000051B6F695000 52] Android_Mid,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CF000][0000051B6F697800 52] Android_High,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CEC00][0000051B6F69A000 52] Android_Default,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CD000][0000051B6F69C800 52] Android_Adreno4xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CB600][0000051B6F682800 52] Android_Adreno5xx_Low,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CF800][0000051B6F6A0000 52] Android_Adreno5xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CC600][0000051B6F6A5000 52] Android_Adreno6xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CFA00][0000051B6F6A7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F0CFE00][0000051B6F6AA000 52] Android_Adreno7xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6DAEFE00][0000051B6F6AC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B66E2EA00][0000051B6F692800 52] Android_Mali_T6xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0000][0000051B6F6B0000 52] Android_Mali_T7xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1200][0000051B6F6B5000 52] Android_Mali_T8xx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1000][0000051B6F6B7800 52] Android_Mali_G71,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1A00][0000051B6F6BA000 52] Android_Mali_G72,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0800][0000051B6F6BC800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1400][0000051B6F6A2800 52] Android_Mali_G76,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0A00][0000051B6F6C0000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0E00][0000051B6F6C5000 52] Android_Mali_G77,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2000][0000051B6F6C7800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0200][0000051B6F6CA000 52] Android_Mali_G78,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D0400][0000051B6F6CC800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1E00][0000051B6F6B2800 52] Android_Mali_G710,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2800][0000051B6F6E0000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1C00][0000051B6F6E5000 52] Android_Xclipse_920,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2A00][0000051B6F6E7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2E00][0000051B6F6EA000 52] Android_Vulkan_SM5,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3000][0000051B6F6EC800 52] Android_PowerVR_G6xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2200][0000051B6F6C2800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2400][0000051B6F6F0000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D2C00][0000051B6F6F5000 52] Android_PowerVR_GM9xxx,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3600][0000051B6F6F7800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3800][0000051B6F6FA000 52] Android_TegraK1,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D4000][0000051B6F6FC800 52] Android_Unknown_Vulkan,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3200][0000051B6F6E2800 52] Oculus_Quest,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D3E00][0000051B6F700000 52] Oculus_Quest2,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: [0000051B6F6D1600][0000051B6F705000 52] HoloLens,
-[2023.02.13-07.46.34:691][ 0]LogDeviceProfileManager: Active device profile: [0000051B6F0C5E00][0000051B64FF5000 52] WindowsEditor
-[2023.02.13-07.46.34:691][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-07.46.34:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:693][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-07.46.34:694][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-07.46.34:694][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-07.46.34:711][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-07.46.34:766][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-07.46.34:800][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:800][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-07.46.34:970][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-07.46.35:143][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-07.46.35:143][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-07.46.35:155][ 0]LogSlate: Border
-[2023.02.13-07.46.35:155][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-07.46.35:155][ 0]LogSlate: Brushes.Title
-[2023.02.13-07.46.35:155][ 0]LogSlate: Default
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Save
-[2023.02.13-07.46.35:155][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-07.46.35:155][ 0]LogSlate: ListView
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-07.46.35:155][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-07.46.35:155][ 0]LogSlate: TableView.Row
-[2023.02.13-07.46.35:155][ 0]LogSlate: TreeView
-[2023.02.13-07.46.35:212][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-07.46.35:224][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-07.46.35:356][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-07.46.35:733][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 03A345CA47AE0DEC7C46BDB412AE4707 | Instance: F05C95F947EF2FC6BE5F039BA6EC5CF3 (DESKTOP-FGAF1LD-13860).
-[2023.02.13-07.46.35:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-07.46.35:776][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-07.46.35:780][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-07.46.35:885][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-07.46.35:897][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-07.46.36:142][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-07.46.36:163][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:167][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:170][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.36:194][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:197][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.36:215][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:218][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-07.46.36:283][ 0]LogCollectionManager: Loaded 0 collections in 0.001183 seconds
-[2023.02.13-07.46.36:284][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-07.46.36:285][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-07.46.36:286][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-07.46.36:500][ 0]LogEngine: Initializing Engine...
-[2023.02.13-07.46.36:505][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-07.46.36:506][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-07.46.36:508][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-07.46.36:510][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-07.46.36:512][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-07.46.36:514][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-07.46.36:515][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-07.46.36:517][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-07.46.36:558][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-07.46.36:566][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.36:576][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-07.46.36:576][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-07.46.36:576][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-07.46.36:586][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-07.46.36:595][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-07.46.36:603][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-07.46.36:604][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-07.46.36:605][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-07.46.36:605][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-07.46.36:610][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-07.46.36:625][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-07.46.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-07.46.36:627][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-07.46.36:628][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-07.46.36:628][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-07.46.36:636][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-07.46.36:640][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-07.46.36:643][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-07.46.36:948][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-07.46.36:963][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-07.46.36:981][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-07.46.36:985][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003047 seconds (Found 115 uncontrolled assets)
-[2023.02.13-07.46.37:001][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-07.46.37:069][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: Initialize
-[2023.02.13-07.46.37:085][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:156][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-07.46.37:213][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.13-07.46.37:256][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-07.46.37:311][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-07.46.37:376][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-07.46.37:377][ 0]SourceControl: Source control is disabled
-[2023.02.13-07.46.37:377][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.788
-[2023.02.13-07.46.37:378][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-07.46.37:379][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-07.46.37:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-07.46.37:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-07.46.37:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-07.46.37:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-07.46.37:385][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-07.46.37:386][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-07.46.37:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-07.46.37:393][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-07.46.37:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-07.46.37:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-07.46.37:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-07.46.37:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-07.46.37:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-07.46.37:425][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-07.46.37:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-07.46.37:434][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-07.46.37:435][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-07.46.37:436][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-07.46.37:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-07.46.37:438][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-07.46.37:439][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-07.46.37:440][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-07.46.37:441][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-07.46.37:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-07.46.37:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-07.46.37:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-07.46.37:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-07.46.37:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-07.46.37:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-07.46.37:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-07.46.37:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-07.46.37:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-07.46.37:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-07.46.37:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-07.46.37:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-07.46.37:454][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-07.46.37:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-07.46.37:456][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-07.46.37:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-07.46.37:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-07.46.37:465][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-07.46.37:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-07.46.37:471][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-07.46.37:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-07.46.37:478][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-07.46.37:481][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-07.46.37:485][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-07.46.37:487][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-07.46.37:490][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-07.46.37:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-07.46.37:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-07.46.37:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-07.46.37:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-07.46.37:502][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-07.46.37:503][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-07.46.37:507][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-07.46.37:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-07.46.37:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-07.46.37:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-07.46.37:513][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-07.46.37:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-07.46.37:520][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-07.46.37:523][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-07.46.37:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-07.46.37:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-07.46.37:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-07.46.37:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-07.46.37:536][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-07.46.37:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-07.46.37:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-07.46.37:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-07.46.37:541][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-07.46.37:542][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-07.46.37:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-07.46.37:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-07.46.37:551][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-07.46.37:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-07.46.37:557][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-07.46.37:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-07.46.37:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-07.46.37:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-07.46.37:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-07.46.37:573][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-07.46.37:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-07.46.37:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-07.46.37:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-07.46.37:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-07.46.37:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-07.46.37:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-07.46.37:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-07.46.37:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-07.46.37:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
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-[2023.02.13-07.46.37:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
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-[2023.02.13-07.46.37:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-07.46.37:606][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-07.46.37:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-07.46.37:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-07.46.37:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-07.46.37:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-07.46.37:621][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-07.46.37:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-07.46.37:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-07.46.37:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-07.46.37:625][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-07.46.37:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-07.46.37:627][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-07.46.37:628][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-07.46.37:629][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-07.46.37:631][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-07.46.37:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-07.46.37:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-07.46.37:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-07.46.37:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-07.46.37:642][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-07.46.37:643][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-07.46.37:645][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-07.46.37:647][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-07.46.37:648][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-07.46.37:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-07.46.37:650][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-07.46.37:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-07.46.37:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-07.46.37:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-07.46.37:699][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.46.37:820][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
-[2023.02.13-07.46.37:973][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.152694 seconds
-[2023.02.13-07.46.37:974][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
-[2023.02.13-07.46.37:976][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Floor_400x4005D2010B4400342CB96762CB2C24F718C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset'
-[2023.02.13-07.46.37:976][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 277 ms
-[2023.02.13-07.46.37:976][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-07.46.37:976][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.37:977][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:979][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.37:980][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.37:980][ 0]MapCheck: New page: Map Check
-[2023.02.13-07.46.37:980][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.37:984][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.37:986][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.46.37:989][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-07.46.37:989][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.37:989][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-07.46.37:990][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-07.46.38:116][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-07.46.38:116][ 0]LogWorldPartition: Display: WorldPartition initialize took 125 ms
-[2023.02.13-07.46.38:368][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.38:452][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-07.46.38:452][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.38:459][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,664ms to complete.
-[2023.02.13-07.46.38:459][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.483
-[2023.02.13-07.46.38:465][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.876
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 8 distinct outputs (53.33%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: RAM used: 0.10 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.46.38:465][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.46.38:572][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:575][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:578][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:580][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:581][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:605][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:606][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:607][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-07.46.38:688][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-07.46.38:690][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-07.46.38:691][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-07.46.38:706][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-07.46.38:731][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.46.38:949][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 29.88 ms. Compile time 20.35 ms, link time 9.52 ms.
-[2023.02.13-07.46.38:957][ 0]LogD3D12RHI: Creating RTPSO with 10 shaders (0 cached, 10 new) took 38.06 ms. Compile time 31.40 ms, link time 6.63 ms.
-[2023.02.13-07.46.38:997][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:002][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:003][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:006][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:026][ 0]LogStall: Startup...
-[2023.02.13-07.46.39:028][ 0]LogStall: Startup complete.
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total time: 6.44 seconds
-[2023.02.13-07.46.39:032][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-07.46.39:090][ 0]AssetCheck: New page: Asset Save: Floor_400x400
-[2023.02.13-07.46.39:090][ 0]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
-[2023.02.13-07.46.39:207][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-07.46.39:229][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-07.46.39:289][ 1]LogAssetRegistry: Asset discovery search completed in 4.9203 seconds
-[2023.02.13-07.46.39:293][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2023.02.13-07.46.39:429][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:436][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:439][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:445][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:457][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:463][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.39:465][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.39:471][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.41:330][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:524][ 67]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-07.46.41:540][ 67]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-07.46.41:540][ 67]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-07.46.41:540][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:540][ 67]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-07.46.41:577][ 67]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:577][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:579][ 67]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-07.46.41:579][ 67]MapCheck: New page: Map Check
-[2023.02.13-07.46.41:579][ 67]LightingResults: New page: Lighting Build
-[2023.02.13-07.46.41:587][ 67]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-07.46.41:608][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
-[2023.02.13-07.46.41:628][ 67]LogTexture: Display: Waiting for textures to be ready 3/4 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.13-07.46.41:674][ 67]LogStaticMesh: Display: Waiting for static meshes to be ready 26/157 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-07.46.41:813][ 67]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.46.41:813][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.46.41:820][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-07.46.41:825][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-07.46.41:831][ 67]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-07.46.41:832][ 67]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.41:832][ 67]LogAIModule: Creating AISystem for world Background
-[2023.02.13-07.46.41:839][ 67]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-07.46.41:847][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.46.41:854][ 67]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-07.46.41:854][ 67]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
-[2023.02.13-07.46.41:854][ 67]LogFileHelpers: Loading map 'Background' took 0.314
-[2023.02.13-07.46.42:113][ 70]LogD3D12RHI: Creating RTPSO with 23 shaders (15 cached, 8 new) took 33.28 ms. Compile time 31.90 ms, link time 1.37 ms.
-[2023.02.13-07.46.42:213][ 70]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 132.66 ms. Compile time 7.43 ms, link time 125.22 ms.
-[2023.02.13-07.46.43:419][112]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:428][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.43:432][113]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.43:436][113]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:324][323]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:328][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:332][324]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.46:333][324]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-07.46.46:364][325]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-07.46.53:134][750]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.46.53:135][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.46.53:333][750]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.46.53:401][750]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-07.47.08:695][304]Cmd: SELECT NONE
-[2023.02.13-07.47.36:642][320]Cmd: SELECT NONE
-[2023.02.13-07.47.45:783][605]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.47.45:784][605]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.47.45:893][605]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.47.58:193][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-07.47.58:371][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.47.58:395][975]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.58:395][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.47.59:413][ 8]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.13-07.47.59:475][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.47.59:518][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-07.47.59:560][ 8]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.47.59:560][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.01:596][ 93]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst2
-[2023.02.13-07.48.01:599][ 93]LogContentBrowser: Creating deferred item: M_Holo_Inst2
-[2023.02.13-07.48.01:627][ 94]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst2).
-[2023.02.13-07.48.02:111][127]LogContentBrowser: Attempting asset rename: M_Holo_Inst2 -> M_Holo_Inst2
-[2023.02.13-07.48.02:111][127]LogContentBrowser: End creating deferred item M_Holo_Inst2
-[2023.02.13-07.48.22:921][204]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.48.22:922][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.48.23:106][204]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-07.48.28:748][352]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.36:456][541]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-07.48.38:178][595]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-07.48.38:242][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-07.48.38:293][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.48.38:335][595]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-07.48.38:335][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-07.48.39:436][677]Cmd: SELECT NONE
-[2023.02.13-07.49.22:478][370]Cmd: SELECT NONE
-[2023.02.13-07.49.23:252][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-07.49.23:255][427]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.49.23:303][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.49.23:310][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.49.23:326][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background304201F44837267506AEF4A922D1A98E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.49.23:332][427]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-07.49.23:355][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.13-07.49.23:356][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good77ADC97E4D641576767A04989A82B539.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.13-07.49.23:361][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-07.49.23:363][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst1CB463FC84F311BFB33C4519E93EB489C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-07.49.23:368][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-07.49.23:369][427]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst21850C6EF48A6A96C1F1E449539A01384.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-07.49.23:400][427]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 423 ms)
-[2023.02.13-07.49.23:404][427]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-07.49.23:404][427]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.49.38:905][568]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.43:209][885]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.49.49:305][247]Cmd: SELECT NONE
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Total job queries 207, among them cache hits 27 (13.04%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.49.54:076][563]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.49.59:311][902]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.50.18:076][823]Cmd: SELECT NONE
-[2023.02.13-07.50.18:159][823]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-07.50.30:681][597]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.31:967][686]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.33:333][781]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.41:577][362]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.45:999][654]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.50.47:550][756]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-07.51.29:968][744]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-07.51.31:416][801]Cmd: SELECT NONE
-[2023.02.13-07.52.59:399][267]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:25.939 and deleted 0 files with total size 0 MiB. Scanned 160099 files in 107892 folders with total size 43431 MiB.
-[2023.02.13-07.58.49:229][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.58.49:230][283]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-07.59.19:457][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.13-07.59.19:460][158]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.19:507][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-07.59.19:513][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-07.59.19:529][158]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEE2E507341585F1D5DF398915D4ABDE5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-07.59.19:536][158]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-07.59.19:560][158]LogFileHelpers: InternalPromptForCheckoutAndSave took 99 ms (total: 522 ms)
-[2023.02.13-07.59.19:562][158]AssetCheck: New page: Asset Save: Background
-[2023.02.13-07.59.19:562][158]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-07.59.41:637][797]Cmd: SELECT NONE
-[2023.02.13-07.59.46:817][142]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-07.59.46:882][142]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.47:026][142]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-07.59.49:018][207]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.49:021][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:116][207]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.49:119][207]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-07.59.49:121][207]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Total job queries 219, among them cache hits 39 (17.81%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 136 distinct outputs (75.56%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: RAM used: 1.55 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.13-07.59.49:160][208]LogShaderCompilers: Display: ================================================
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.49:179][209]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:674][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.53:745][345]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:545][389]MaterialEditorStats: Shader Count: 0
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:575][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.55:616][392]MaterialEditorStats: Shader Count: 5
-[2023.02.13-07.59.58:429][481]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked
-[2023.02.13-07.59.58:798][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-07.59.58:970][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-07.59.58:988][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-07.59.59:160][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-07.59.59:162][481]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-07.59.59:163][481]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedB1909E0C4B93EAC0B47D7585CB3A6BD5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-07.59.59:179][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 191 ms (total: 714 ms)
-[2023.02.13-07.59.59:181][481]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-07.59.59:181][481]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-07.59.59:182][481]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.00.00:133][516]Cmd: SELECT NONE
-[2023.02.13-08.00.40:661][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.00.57:606][569]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.00.57:607][569]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.00.57:717][569]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.01.00:548][667]Cmd: SELECT NONE
-[2023.02.13-08.01.46:172][653]Cmd: SELECT NONE
-[2023.02.13-08.01.51:677][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.01.51:679][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.01.51:743][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.01.51:749][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-08.01.51:764][ 55]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.01.51:765][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0E0A09D4486F711D3DEDC1B639FB5EC0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.01.51:773][ 55]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-08.01.51:867][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.01.51:873][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-08.01.51:996][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.01.51:999][ 55]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.01.52:000][ 55]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstD60C25F54BB6B23600899EA57B6B9DFB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.01.52:037][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 357 ms (total: 1.07 sec)
-[2023.02.13-08.01.52:039][ 55]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.01.52:039][ 55]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.02.03:725][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.02.40:308][252]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-08.03.39:738][145]Cmd: SELECT NONE
-[2023.02.13-08.05.30:615][ 81]Cmd: SELECT NONE
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total job queries 295, among them cache hits 85 (28.81%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Tracking 209 distinct input hashes that result in 158 distinct outputs (75.60%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Shaders Compiled: 2
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs assigned 3, completed 2 (66.67%)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.10 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job execution time: average 0.71 s, max 0.71 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Job life time (pending + execution): average 0.81 s, max 0.81
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.81 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Jobs were issued in 3 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread time: 1.14 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Total thread preprocess time: 0.07 s
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Percentage time preprocessing: 6.29%
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Effective parallelization: 1.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: Top 2 shader types by total compile time:
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 50.31% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 49.69% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.05.47:618][ 73]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.05.48:279][ 94]LogD3D12RHI: Creating RTPSO with 32 shaders (0 cached, 1 new) took 69.18 ms. Compile time 67.97 ms, link time 1.20 ms.
-[2023.02.13-08.05.48:862][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Cube.M_Cube
-[2023.02.13-08.05.48:864][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.48:960][107]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.05.48:964][107]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass shader: 243 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.05.49:043][109]MaterialEditorStats: Shader Count: 7
-[2023.02.13-08.05.57:847][397]Cmd: SELECT NONE
-[2023.02.13-08.06.35:333][760]Cmd: SELECT NONE
-[2023.02.13-08.08.43:866][380]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.43:866][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.50:160][543]LogViewport: Scene viewport resized to 240x30, mode Windowed.
-[2023.02.13-08.08.50:213][543]LogViewport: Scene viewport resized to 240x90, mode Windowed.
-[2023.02.13-08.08.50:252][543]LogViewport: Scene viewport resized to 240x100, mode Windowed.
-[2023.02.13-08.08.50:291][543]LogViewport: Scene viewport resized to 240x102, mode Windowed.
-[2023.02.13-08.08.50:359][543]LogViewport: Scene viewport resized to 240x101, mode Windowed.
-[2023.02.13-08.08.51:612][581]LogViewport: Scene viewport resized to 241x101, mode Windowed.
-[2023.02.13-08.08.51:665][581]LogViewport: Scene viewport resized to 298x101, mode Windowed.
-[2023.02.13-08.08.51:706][581]LogViewport: Scene viewport resized to 394x101, mode Windowed.
-[2023.02.13-08.08.51:745][581]LogViewport: Scene viewport resized to 485x101, mode Windowed.
-[2023.02.13-08.08.51:785][581]LogViewport: Scene viewport resized to 526x101, mode Windowed.
-[2023.02.13-08.08.51:825][581]LogViewport: Scene viewport resized to 532x101, mode Windowed.
-[2023.02.13-08.08.52:785][610]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.08.53:671][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:701][641]LogSlate: Window 'M_Cube_Inst' being destroyed
-[2023.02.13-08.08.53:724][641]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:724][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:736][641]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.53:736][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.53:750][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total job queries 323, among them cache hits 107 (33.13%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Tracking 216 distinct input hashes that result in 162 distinct outputs (75.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: RAM used: 1.83 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.08.54:497][641]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.08.54:498][641]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.08.54:505][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.08.54:527][641]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.08.54:527][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.08.55:692][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.08.55:696][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.08.55:737][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.08.55:743][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.08.55:759][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1C005A9F48333BB87CCCDF8961E2D57E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.08.55:768][723]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-08.08.55:790][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Cube_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset" SILENT=true
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving output files for package: /Game/Materials/M_Cube_Inst
-[2023.02.13-08.08.55:791][723]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Cube_InstE4B39577457709AD40801AA60AF853C4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Cube_Inst.uasset'
-[2023.02.13-08.08.55:819][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 123 ms (total: 1.19 sec)
-[2023.02.13-08.08.55:822][723]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Cube_Inst.M_Cube_Inst
-[2023.02.13-08.08.55:822][723]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.09.03:492][270]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.09.03:495][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:625][270]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.03:629][270]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.03:686][272]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.04:815][309]Cmd: SELECT NONE
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:749][686]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.15:793][689]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:047][734]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:089][737]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:598][754]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.17:641][757]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:136][811]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:179][814]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:822][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:841][838]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.19:866][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:041][881]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.21:084][884]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.25:966][ 65]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.26:009][ 68]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:423][119]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.27:466][122]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.09.54:326][661]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:332][661]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.09.54:405][664]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.18:959][401]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.18:966][401]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.19:041][404]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:938][495]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.21:982][498]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:661][559]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:679][561]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.23:704][562]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:268][731]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:286][733]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.28:312][734]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:431][849]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.31:450][851]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.32:118][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:119][874]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:136][876]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.32:161][877]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:388][ 71]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.37:432][ 74]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:628][387]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.46:672][390]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.49:231][484]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:232][484]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:249][486]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.49:275][487]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:740][615]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:757][617]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.52:782][618]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.52:783][618]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:275][672]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:292][674]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.54:318][675]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:065][701]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:084][703]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:644][722]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:664][724]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.55:687][725]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:833][766]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:851][768]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.56:876][769]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.57:781][801]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:782][801]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:800][803]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.57:824][804]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:730][836]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.10.58:774][839]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.11.10:247][263]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.11.12:402][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.11.12:407][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.11.12:451][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.11.12:457][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.11.12:472][342]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.11.12:473][342]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background4FA565734FC9BF7FFE7BB8BF1BBCBE94.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.11.12:479][342]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.13-08.11.12:503][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 1.29 sec)
-[2023.02.13-08.11.12:507][342]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.11.12:507][342]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.11.15:912][413]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.11.15:925][413]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.11.16:276][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.11.16:460][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.11.16:482][413]LogSlate: Window 'M_Emissive_Masked' being destroyed
-[2023.02.13-08.11.16:491][413]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.11.16:491][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.12.12:819][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.12.12:825][525]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total job queries 693, among them cache hits 475 (68.54%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Tracking 218 distinct input hashes that result in 163 distinct outputs (74.77%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: RAM used: 1.84 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Shaders Compiled: 5
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100.00%)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average time worker was idle: 185.99 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job execution time: average 0.79 s, max 1.32 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.34
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.00 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Average processing rate: 2.50 jobs/sec
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread time: 3.17 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Total thread preprocess time: 0.16 s
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Percentage time preprocessing: 4.97%
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:914][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 36.45% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.10% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.88% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModeVS - 14.05% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: FDebugViewModePS - 13.53% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.12.12:915][525]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.12.12:935][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-08.12.12:937][525]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-08.12.12:938][525]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_MaskedF26BFF504143445E08250A84BD4332C0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-08.12.12:963][525]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 1.42 sec)
-[2023.02.13-08.12.12:965][525]AssetCheck: New page: Asset Save: M_Emissive_Masked
-[2023.02.13-08.12.12:965][525]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-08.23.04:857][558]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.13-08.23.07:419][702]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Floor.fbx)
-[2023.02.13-08.23.07:423][702]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Floor.fbx
-[2023.02.13-08.23.07:426][702]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-08.23.09:293][702]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.13-08.23.09:394][702]LogFbx: Display: Triangulating static mesh SM_Floor
-[2023.02.13-08.23.09:394][702]LogStaticMesh: Display: Building static mesh SM_Floor...
-[2023.02.13-08.23.09:395][702]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.09:422][702]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-08.23.11:081][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.11:125][760]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-08.23.14:528][986]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.14:565][987]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-08.23.15:065][999]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background
-[2023.02.13-08.23.15:122][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.15:134][ 3]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.23.15:170][ 3]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-08.23.16:886][ 41]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:527][358]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.23:528][358]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:400][410]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.23.24:401][410]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_1
-[2023.02.13-08.23.54:055][861]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked2
-[2023.02.13-08.23.54:058][861]LogContentBrowser: Creating deferred item: M_Emissive_Masked2
-[2023.02.13-08.23.54:075][862]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked2).
-[2023.02.13-08.23.54:677][896]LogContentBrowser: Attempting asset rename: M_Emissive_Masked2 -> M_Emissive_Masked2
-[2023.02.13-08.23.54:680][896]LogContentBrowser: End creating deferred item M_Emissive_Masked2
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total job queries 696, among them cache hits 475 (68.25%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Tracking 219 distinct input hashes that result in 163 distinct outputs (74.43%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: RAM used: 1.85 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Shaders Compiled: 6
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs assigned 8, completed 6 (75.00%)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average time worker was idle: 651.99 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job execution time: average 0.78 s, max 1.32 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.34
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.76 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Average processing rate: 2.18 jobs/sec
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread time: 3.73 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Total thread preprocess time: 0.19 s
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Percentage time preprocessing: 5.04%
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Effective parallelization: 1.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 31.00% of total time (compiled 1 times, average 1.16 sec, max 1.16 sec, min 1.16 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 30.35% of total time (compiled 2 times, average 0.57 sec, max 0.57 sec, min 0.56 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 15.21% of total time (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModeVS - 11.95% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: FDebugViewModePS - 11.51% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2023.02.13-08.23.55:559][936]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.24.00:885][242]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.24.00:888][242]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:014][242]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.01:018][242]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.01:077][244]MaterialEditorStats: Shader Count: 5
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.12:223][587]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.24.13:163][611]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.24.33:048][318]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Meshes/Simple/T_Floor.T_Floor
-[2023.02.13-08.24.33:097][318]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-08.24.36:526][413]LogTexture: Display: Building textures: /Game/Meshes/Simple/T_Floor.T_Floor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.11:555][518]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.12:498][548]MaterialEditorStats: Shader Count: 4
-[2023.02.13-08.25.12:789][555]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.13:152][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.25.13:941][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.25.13:959][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.16:052][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
-[2023.02.13-08.25.16:485][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.049951s
-[2023.02.13-08.25.16:596][555]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005023s (0.156995s overbudget)
-[2023.02.13-08.25.16:669][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.16:671][555]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.16:671][555]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2CBC96DBA4AC582EB815B01B352CCC815.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.16:689][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.72 sec (total: 4.15 sec)
-[2023.02.13-08.25.16:691][555]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.16:691][555]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Base pass shader: 196 instructions
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.16:694][555]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.25.16:791][558]LogD3D12RHI: Creating RTPSO with 33 shaders (0 cached, 1 new) took 69.55 ms. Compile time 68.02 ms, link time 1.51 ms.
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.30:454][ 27]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.31:271][ 53]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.25.31:937][ 71]LogD3D12RHI: Creating RTPSO with 34 shaders (0 cached, 1 new) took 66.36 ms. Compile time 65.08 ms, link time 1.26 ms.
-[2023.02.13-08.25.32:320][ 80]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.32:656][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.25.33:467][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.25.33:487][ 80]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.35:589][ 80]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.25.36:054][ 80]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001039s (0.468517s overbudget)
-[2023.02.13-08.25.36:119][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.36:121][ 80]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.36:122][ 80]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked250BF13C143DEA3C8D6EF41B4B367AAEA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.36:139][ 80]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.65 sec (total: 6.81 sec)
-[2023.02.13-08.25.36:141][ 80]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.36:141][ 80]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.36:141][ 80]MaterialEditorStats: Base pass shader: 197 instructions
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.36:142][ 80]MaterialEditorStats: Shader Count: 28
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.45:118][393]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.45:843][414]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.25.46:580][441]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 73.36 ms. Compile time 71.78 ms, link time 1.56 ms.
-[2023.02.13-08.25.50:187][568]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.25.50:530][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.25.51:222][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.25.51:242][568]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.25.53:341][568]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.25.53:625][568]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.285881s overbudget)
-[2023.02.13-08.25.53:676][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.25.53:678][568]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.25.53:678][568]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked272849CE94C4BCBBD6F0B97AFC6ED44DA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.25.53:695][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.45 sec (total: 9.26 sec)
-[2023.02.13-08.25.53:697][568]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.25.53:697][568]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Base pass shader: 197 instructions
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.25.53:698][568]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.25.59:475][770]Cmd: TRANSACTION UNDO
-[2023.02.13-08.25.59:475][770]LogEditorTransaction: Undo Move Elements
-[2023.02.13-08.26.23:237][496]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.23:243][496]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.23:325][499]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.48:268][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.26.49:910][385]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 68.38 ms. Compile time 66.92 ms, link time 1.43 ms.
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.50:173][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.26.51:631][438]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.26.51:975][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-08.26.52:655][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.26.52:673][438]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.26.54:767][438]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.26.55:246][438]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005032s (0.484303s overbudget)
-[2023.02.13-08.26.55:304][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.26.55:306][438]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.26.55:307][438]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2E2D441714E1E75BD8216DAAB5124A39C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.26.55:324][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.65 sec (total: 11.9 sec)
-[2023.02.13-08.26.55:327][438]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.26.55:327][438]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.26.55:328][438]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total job queries 948, among them cache hits 606 (63.92%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Tracking 342 distinct input hashes that result in 228 distinct outputs (66.67%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: RAM used: 2.83 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Shaders Compiled: 125
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Jobs assigned 125, completed 125 (100.00%)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Average time worker was idle: 42.86 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.21 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.54
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 22.59 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Jobs were issued in 125 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Average processing rate: 5.53 jobs/sec
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total thread time: 95.05 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Total thread preprocess time: 5.16 s
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Percentage time preprocessing: 5.43%
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Effective parallelization: 4.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 4 times, average 1.54 sec, max 1.60 sec, min 1.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 4 times, average 1.24 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 7 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicySkylight (compiled 4 times, average 0.90 sec, max 0.92 sec, min 0.89 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.34% of total time (compiled 7 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.50% of total time (compiled 4 times, average 1.54 sec, max 1.60 sec, min 1.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.21% of total time (compiled 4 times, average 1.24 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.73% of total time (compiled 8 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.27% of total time (compiled 7 times, average 0.58 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.26.55:585][442]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.27.13:711][ 15]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.13:712][ 15]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.13:916][ 18]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.27.15:453][ 71]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.27.15:812][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.27.15:978][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.27.15:997][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.27.16:110][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.27.16:112][ 71]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.27.16:113][ 71]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D9487A1447EE94D8BA8AC5A6C789E4F4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.27.16:129][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 12.0 sec)
-[2023.02.13-08.27.16:131][ 71]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.27.16:131][ 71]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.16:132][ 71]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:921][747]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:938][749]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.34:962][750]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:177][965]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:193][967]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.27.41:218][968]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.00:105][536]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.01:118][568]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.09:863][863]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.10:597][892]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.11:052][907]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.11:744][931]MaterialEditorStats: Shader Count: 2
-[2023.02.13-08.28.12:455][956]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 68.57 ms. Compile time 67.09 ms, link time 1.46 ms.
-[2023.02.13-08.28.12:877][970]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.28.13:223][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-08.28.13:921][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-08.28.13:939][970]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.28.16:035][970]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-08.28.16:591][970]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003040s (0.558498s overbudget)
-[2023.02.13-08.28.16:637][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.28.16:640][970]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.28.16:640][970]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked21CAF92F64DDAF5CACA85799848407A6E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.28.16:658][970]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.71 sec (total: 14.7 sec)
-[2023.02.13-08.28.16:660][970]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.28.16:660][970]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.16:661][970]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.35:363][560]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.35:383][562]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.39:427][704]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-08.28.39:772][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-08.28.39:955][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.28.39:975][704]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.28.40:094][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.28.40:097][704]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.28.40:097][704]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2A8931C92418A2C956AB906A69FB244B0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.28.40:114][704]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms (total: 14.9 sec)
-[2023.02.13-08.28.40:116][704]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.28.40:116][704]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Base pass shader: 219 instructions
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.40:117][704]MaterialEditorStats: Shader Count: 26
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.51:268][ 96]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.51:290][ 98]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:808][190]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:824][192]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.28.53:850][193]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.08:068][724]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.08:088][726]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:049][106]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:065][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:066][108]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.19:090][109]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:683][354]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:699][356]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.25:724][357]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:358][791]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.37:373][793]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.37:373][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:374][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:374][793]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.37:399][794]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:071][817]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.38:088][819]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:089][819]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:112][820]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:944][849]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:960][851]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.38:985][852]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:884][921]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:901][923]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.40:925][924]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:504][ 56]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:521][ 58]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.29.44:545][ 59]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.29.47:226][155]Cmd: SELECT NONE
-[2023.02.13-08.29.53:798][384]Cmd: TRANSACTION UNDO
-[2023.02.13-08.29.53:798][384]LogEditorTransaction: Undo Scale Elements
-[2023.02.13-08.29.54:324][394]Cmd: TRANSACTION UNDO
-[2023.02.13-08.29.54:324][394]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-08.30.03:197][678]Cmd: SELECT NONE
-[2023.02.13-08.30.24:294][454]Cmd: SELECT NONE
-[2023.02.13-08.30.49:510][392]Cmd: SELECT NONE
-[2023.02.13-08.30.50:524][430]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-08.31.01:869][842]Cmd: SELECT NONE
-[2023.02.13-08.31.14:056][289]Cmd: SELECT NONE
-[2023.02.13-08.32.02:497][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.13-08.32.02:501][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-08.32.02:516][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto1
-[2023.02.13-08.32.02:517][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto1CE7797E1409E47492A9C3FBEA2793CB4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap'
-[2023.02.13-08.32.02:520][ 13]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.029
-[2023.02.13-08.32.02:520][ 13]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.029
-[2023.02.13-08.32.02:520][ 13]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Floor] ([1] browsable assets)...
-[2023.02.13-08.32.02:527][ 13]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor]
-[2023.02.13-08.32.02:527][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Floor]
-[2023.02.13-08.32.02:527][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-08.32.02:529][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1
-[2023.02.13-08.32.02:529][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Floor_Auto1C7A8AAE94A5ED0B11F08FCA85D4B1781.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Floor_Auto1.uasset'
-[2023.02.13-08.32.02:529][ 13]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/T_Floor] ([1] browsable assets)...
-[2023.02.13-08.32.02:530][ 13]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Meshes/Simple/T_Floor.T_Floor]
-[2023.02.13-08.32.02:530][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/T_Floor]
-[2023.02.13-08.32.02:530][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/T_Floor_Auto1.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-08.32.02:639][ 13]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/T_Floor_Auto1
-[2023.02.13-08.32.02:639][ 13]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Floor_Auto1F73920184DBF1950AEAD4CA1B38C7420.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/T_Floor_Auto1.uasset'
-[2023.02.13-08.32.02:640][ 13]LogFileHelpers: Auto-saving content packages took 0.119
-[2023.02.13-08.32.02:748][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-08.32.02:749][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.32.02:797][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.32.02:802][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-08.32.02:818][ 16]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.32.02:819][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0BB7565B46F39708E8AACC968085A200.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.32.02:824][ 16]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-08.32.02:824][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Floor.uasset" SILENT=true
-[2023.02.13-08.32.02:825][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Floor
-[2023.02.13-08.32.02:825][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Floor048B7B6F456AA396000A72BA95EB6011.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Floor.uasset'
-[2023.02.13-08.32.02:826][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/T_Floor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Floor.uasset" SILENT=true
-[2023.02.13-08.32.03:293][ 16]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/T_Floor
-[2023.02.13-08.32.03:293][ 16]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Floor8761DAD148DA9AF9A5F710B7B1BA3EE3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/T_Floor.uasset'
-[2023.02.13-08.32.03:319][ 16]LogFileHelpers: InternalPromptForCheckoutAndSave took 569 ms (total: 15.4 sec)
-[2023.02.13-08.32.03:321][ 16]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Meshes/Simple/T_Floor.T_Floor
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Floor.SM_Floor
-[2023.02.13-08.32.03:321][ 16]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.32.05:009][ 80]LogEditorViewport: Clicking Background
-[2023.02.13-08.32.06:653][140]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.32.36:920][574]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.32.36:933][574]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.32.37:273][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Total job queries 1175, among them cache hits 799 (68.00%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Tracking 376 distinct input hashes that result in 248 distinct outputs (65.96%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: RAM used: 3.12 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Shaders Compiled: 159
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Jobs assigned 159, completed 159 (100.00%)
-[2023.02.13-08.32.37:436][574]LogShaderCompilers: Display: Average time worker was idle: 39.37 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.24 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 29.39 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Jobs were issued in 159 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Total thread time: 120.85 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Total thread preprocess time: 6.62 s
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Percentage time preprocessing: 5.47%
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Effective parallelization: 4.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.38% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.54% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.11% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.74% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.32.37:437][574]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.32.37:447][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.32.37:475][574]LogSlate: Window 'T_Floor' being destroyed
-[2023.02.13-08.32.37:477][574]LogSlate: Window 'T_Floor' being destroyed
-[2023.02.13-08.32.37:484][574]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.32.37:484][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.42.03:294][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.42.03:301][ 92]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.055
-[2023.02.13-08.42.03:301][ 92]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked2] ([1] browsable assets)...
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Total job queries 1200, among them cache hits 824 (68.67%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Tracking 376 distinct input hashes that result in 248 distinct outputs (65.96%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: RAM used: 3.12 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Shaders Compiled: 159
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Jobs assigned 159, completed 159 (100.00%)
-[2023.02.13-08.42.03:350][ 92]LogShaderCompilers: Display: Average time worker was idle: 39.37 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Time job spent in pending queue: average 0.32 s, longest 1.24 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 29.39 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Jobs were issued in 159 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Total thread time: 120.85 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Total thread preprocess time: 6.62 s
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Percentage time preprocessing: 5.47%
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Effective parallelization: 4.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.38% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.54% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.11% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.74% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.42.03:351][ 92]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.42.03:481][ 92]OBJ SavePackage: Rendered thumbnail for [Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2]
-[2023.02.13-08.42.03:481][ 92]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked2]
-[2023.02.13-08.42.03:483][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked2_Auto2
-[2023.02.13-08.42.03:483][ 92]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2_Auto2400497154EDEBA36A0762E99B295243B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked2_Auto2.uasset'
-[2023.02.13-08.42.03:484][ 92]LogFileHelpers: Auto-saving content packages took 0.183
-[2023.02.13-08.43.20:390][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.43.20:391][ 91]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.43.20:460][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.43.20:464][ 91]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.43.20:464][ 91]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked215C58984450111006A4CE6BE5B6A5A37.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.43.20:502][ 91]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 15.5 sec)
-[2023.02.13-08.43.20:505][ 91]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.43.20:505][ 91]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.43.29:509][693]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.43.29:512][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.29:667][693]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.29:671][693]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.29:733][695]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.33:728][800]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.33:759][802]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:247][837]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:274][839]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.35:315][840]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:231][886]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:261][888]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.43.37:301][889]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.43.42:248][994]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.43.42:260][994]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.43.42:613][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-08.43.42:787][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.43.42:820][994]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-08.43.42:827][994]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.43.42:827][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.43.44:762][114]Cmd: SELECT NONE
-[2023.02.13-08.49.56:285][657]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good1
-[2023.02.13-08.49.56:288][657]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good1
-[2023.02.13-08.49.56:314][658]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good1).
-[2023.02.13-08.49.57:007][708]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good1 -> M_Holo_Inst_Good1
-[2023.02.13-08.49.57:008][708]LogContentBrowser: End creating deferred item M_Holo_Inst_Good1
-[2023.02.13-08.50.00:004][866]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.50.00:005][866]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.50.00:203][866]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.50.14:216][364]Cmd: SELECT NONE
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total job queries 1245, among them cache hits 860 (69.08%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Tracking 378 distinct input hashes that result in 249 distinct outputs (65.87%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: RAM used: 3.13 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Shaders Compiled: 161
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Jobs assigned 168, completed 161 (95.83%)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Average time worker was idle: 114.01 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 30.05 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Jobs were issued in 168 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Average processing rate: 5.36 jobs/sec
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total thread time: 121.63 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Total thread preprocess time: 6.67 s
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Percentage time preprocessing: 5.48%
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Effective parallelization: 4.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TBasePassPSFSelfShadowedVolumetricLightmapPolicy (compiled 5 times, average 0.89 sec, max 0.92 sec, min 0.86 sec)
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.50.29:731][895]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.32% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.31% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.50% of total time (compiled 12 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.07% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.71% of total time (compiled 10 times, average 0.57 sec, max 0.63 sec, min 0.54 sec)
-[2023.02.13-08.50.29:732][895]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.50.30:706][924]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 63.15 ms. Compile time 61.81 ms, link time 1.32 ms.
-[2023.02.13-08.50.48:436][559]Cmd: SELECT NONE
-[2023.02.13-08.51.19:707][603]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good2
-[2023.02.13-08.51.19:711][603]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good2
-[2023.02.13-08.51.19:752][604]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good2).
-[2023.02.13-08.51.20:482][631]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good2 -> M_Holo_Inst_Good2
-[2023.02.13-08.51.20:483][631]LogContentBrowser: End creating deferred item M_Holo_Inst_Good2
-[2023.02.13-08.51.23:195][707]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.13-08.51.23:196][707]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.51.23:306][707]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.51.24:436][736]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-08.51.24:437][736]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.51.24:548][736]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.02:381][944]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.52.21:291][406]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.52.34:581][852]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-08.52.34:582][852]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.52.34:705][852]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.36:127][893]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good3
-[2023.02.13-08.52.36:131][893]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good3
-[2023.02.13-08.52.36:172][894]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good3).
-[2023.02.13-08.52.36:568][908]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good3 -> M_Holo_Inst_Good3
-[2023.02.13-08.52.36:569][908]LogContentBrowser: End creating deferred item M_Holo_Inst_Good3
-[2023.02.13-08.52.46:293][221]Cmd: TRANSACTION UNDO
-[2023.02.13-08.52.46:293][221]LogEditorTransaction: Undo Paste Property
-[2023.02.13-08.52.48:062][254]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.52.48:063][254]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.52.48:241][254]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.52.57:575][499]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.00:632][603]Cmd: SELECT NONE
-[2023.02.13-08.53.01:332][629]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.872 and deleted 0 files with total size 0 MiB. Scanned 160286 files in 107978 folders with total size 43442 MiB.
-[2023.02.13-08.53.17:391][142]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.23:549][267]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.48:628][ 30]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.53.49:391][ 55]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.53.49:410][ 55]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.53.49:416][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total job queries 1247, among them cache hits 860 (68.97%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Tracking 387 distinct input hashes that result in 255 distinct outputs (65.89%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: RAM used: 3.20 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.53.50:170][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.53.50:171][ 55]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.53.50:176][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.53.50:249][ 55]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:249][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:258][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.53.50:310][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:353][ 55]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:353][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:364][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.53.50:431][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:528][ 55]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:528][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:539][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.53.50:589][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-08.53.50:627][ 55]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:627][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.50:638][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-08.53.50:683][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.53.50:720][ 55]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.53.50:720][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.53.51:991][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.53.51:995][147]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.53.52:053][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.53.52:062][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-08.53.52:084][147]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.53.52:084][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1537BD2B4DBCABC9F9739C84A78A0078.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.53.52:092][147]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-08.53.52:124][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-08.53.52:125][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-08.53.52:125][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst1AC5B03B045FDCDB8FBF117B2CCE84645.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-08.53.52:131][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-08.53.52:132][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-08.53.52:132][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst2981B585B4BD7EFAE9B2341B9C7EC7C63.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-08.53.52:180][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.53.52:182][147]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.53.52:182][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked25DEA3A4247C09CC94F1A308F4F407AE2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.53.52:188][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset" SILENT=true
-[2023.02.13-08.53.52:189][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good1
-[2023.02.13-08.53.52:189][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good1043653074915317A7032B78B9728A2D2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset'
-[2023.02.13-08.53.52:194][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good2.uasset" SILENT=true
-[2023.02.13-08.53.52:196][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good2
-[2023.02.13-08.53.52:196][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good2BC783F4C4EB4ED5C3055338AAB00C346.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good2.uasset'
-[2023.02.13-08.53.52:200][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset" SILENT=true
-[2023.02.13-08.53.52:202][147]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good3
-[2023.02.13-08.53.52:202][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good397F288324C0EE4D0DD6D38A9D21F79D8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset'
-[2023.02.13-08.53.52:225][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 230 ms (total: 15.8 sec)
-[2023.02.13-08.53.52:229][147]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.53.52:229][147]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.54.08:654][322]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.54.08:656][322]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.54.08:819][322]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.54.18:044][539]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.27:275][749]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.28:295][784]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.54.28:337][784]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.13-08.54.28:344][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.54.28:405][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-08.54.28:449][784]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.54.28:449][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.54.30:556][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.54.30:559][935]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.54.30:633][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset" SILENT=true
-[2023.02.13-08.54.30:635][935]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good3
-[2023.02.13-08.54.30:635][935]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good3F6373AB04578E2071E5EBC982BE0EEF7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good3.uasset'
-[2023.02.13-08.54.30:654][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 94 ms (total: 15.9 sec)
-[2023.02.13-08.54.30:656][935]AssetCheck: New page: Asset Save: M_Holo_Inst_Good3
-[2023.02.13-08.54.30:656][935]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.13-08.54.39:640][384]Cmd: r.VSyncEditor 1
-[2023.02.13-08.54.39:640][384]r.VSyncEditor = "1"
-[2023.02.13-08.54.47:078][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.54.49:163][ 61]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.54.49:165][ 61]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.54.49:329][ 61]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-08.54.53:951][175]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.54.59:503][313]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.55.00:550][349]LogSlate: Window 'M_Holo_Inst_Good1' being destroyed
-[2023.02.13-08.55.00:593][349]LogSlate: Window 'M_Holo_Inst_Good1' being destroyed
-[2023.02.13-08.55.00:600][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-08.55.00:661][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.55.00:704][349]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.55.00:704][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.55.02:109][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-08.55.02:112][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.55.02:204][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset" SILENT=true
-[2023.02.13-08.55.02:206][450]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good1
-[2023.02.13-08.55.02:206][450]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good1ED0C5B264E60AAD69B249387DE814892.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good1.uasset'
-[2023.02.13-08.55.02:225][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 112 ms (total: 16.0 sec)
-[2023.02.13-08.55.02:227][450]AssetCheck: New page: Asset Save: M_Holo_Inst_Good1
-[2023.02.13-08.55.02:227][450]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.13-08.56.48:913][ 87]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-08.56.58:777][717]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.56.59:697][786]Cmd: TRANSACTION UNDO
-[2023.02.13-08.56.59:697][786]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-08.57.01:098][832]Cmd: DELETE
-[2023.02.13-08.57.01:098][832]Cmd: ACTOR DELETE
-[2023.02.13-08.57.01:100][832]LogEditorActor: Deleted Actor: RectLight
-[2023.02.13-08.57.01:106][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-08.57.01:110][832]LogEditorActor: Deleted 1 Actors (0.011 secs)
-[2023.02.13-08.57.04:826][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-08.57.04:827][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.57.04:902][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.57.04:911][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-08.57.04:929][ 21]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.57.04:929][ 21]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background1B1C8F8448B782457DBDA88D50DD34C5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.57.04:937][ 21]LogFileHelpers: Saving map 'Background' took 0.036
-[2023.02.13-08.57.04:955][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 16.1 sec)
-[2023.02.13-08.57.04:957][ 21]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.57.04:957][ 21]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.57.24:082][288]Cmd: SELECT NONE
-[2023.02.13-08.57.44:691][701]Cmd: SELECT NONE
-[2023.02.13-08.57.55:151][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.57.55:154][452]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.57.55:197][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-08.57.55:202][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-08.57.55:219][452]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-08.57.55:219][452]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background94EF958A4F1F7BE15F9ED4979BCC5A2D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-08.57.55:227][452]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-08.57.55:244][452]LogFileHelpers: InternalPromptForCheckoutAndSave took 90 ms (total: 16.2 sec)
-[2023.02.13-08.57.55:246][452]AssetCheck: New page: Asset Save: Background
-[2023.02.13-08.57.55:246][452]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-08.58.05:458][171]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.58.06:232][211]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-08.58.35:702][983]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.58.35:705][983]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.35:851][983]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.35:855][983]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-08.58.35:883][984]LogShaderCompilers: Display: Total job queries 1281, among them cache hits 888 (69.32%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Tracking 393 distinct input hashes that result in 261 distinct outputs (66.41%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: RAM used: 3.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-08.58.35:884][984]LogShaderCompilers: Display: ================================================
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.35:902][985]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:607][102]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:622][104]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.39:646][105]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.39:647][105]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:302][202]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:317][204]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.42:343][205]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.42:344][205]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.43:958][263]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.43:959][263]MaterialEditorStats: Shader Count: 0
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.43:975][265]MaterialEditorStats: Shader Count: 1
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-08.58.44:000][266]MaterialEditorStats: Shader Count: 3
-[2023.02.13-08.58.52:654][544]LogSlate: Window 'Message' being destroyed
-[2023.02.13-08.58.52:667][544]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-08.58.53:024][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.58.53:182][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-08.58.53:205][544]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-08.58.53:215][544]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-08.58.53:215][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-08.58.54:204][585]Cmd: SELECT NONE
-[2023.02.13-08.59.06:096][462]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-08.59.41:750][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-08.59.41:756][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-08.59.41:897][ 83]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-08.59.41:900][ 83]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-08.59.41:900][ 83]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked20878FFCB4039F130C9EF04A86B9C7893.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-08.59.41:917][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 16.3 sec)
-[2023.02.13-08.59.41:919][ 83]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-08.59.41:919][ 83]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-08.59.57:366][173]Cmd: SELECT NONE
-[2023.02.13-09.00.59:704][549]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.00.59:706][549]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.00.59:866][549]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.01.01:250][592]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-09.01.01:256][592]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.01:347][592]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.01:352][592]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.01:411][594]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.07:312][775]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.07:417][778]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.09:969][848]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.10:051][851]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.12:294][913]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-09.01.12:377][916]MaterialEditorStats: Shader Count: 5
-[2023.02.13-09.01.14:635][998]Cmd: SELECT NONE
-[2023.02.13-09.01.14:635][998]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'SELECT'.
-[2023.02.13-09.01.42:144][890]LogSlate: Window 'Message' being destroyed
-[2023.02.13-09.01.42:157][890]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Holo.M_Holo
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-09.01.42:173][890]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-09.01.42:175][890]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-09.01.42:182][890]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.01.42:182][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.01.42:193][890]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.01.42:193][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.01.43:753][ 3]Cmd: SELECT NONE
-[2023.02.13-09.01.51:542][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.01.51:546][510]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.01.51:597][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.01.51:604][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-09.01.51:621][510]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.01.51:621][510]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background42CD413847ED63A7543EFFB8E582A9FC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.01.51:628][510]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-09.01.51:654][510]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 16.5 sec)
-[2023.02.13-09.01.51:658][510]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.01.51:658][510]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.01.52:863][593]Cmd: SELECT NONE
-[2023.02.13-09.04.47:418][861]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.05.22:090][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.05.22:095][242]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.05.22:157][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.05.22:166][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.05.22:188][242]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.05.22:188][242]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF80D856949354CD010CE438F415DD1BF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.05.22:195][242]LogFileHelpers: Saving map 'Background' took 0.039
-[2023.02.13-09.05.22:218][242]LogFileHelpers: InternalPromptForCheckoutAndSave took 122 ms (total: 16.6 sec)
-[2023.02.13-09.05.22:220][242]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.05.22:220][242]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.06.48:032][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.06.48:035][326]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.06.48:107][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.06.48:116][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.06.48:138][326]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.06.48:138][326]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background786AFEFA4CE048017DA79C9E9612BECE.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.06.48:145][326]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-09.06.48:162][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 16.7 sec)
-[2023.02.13-09.06.48:165][326]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.06.48:165][326]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.07.13:892][121]LogD3D12RHI: Creating RTPSO with 34 shaders (33 cached, 1 new) took 16.85 ms. Compile time 14.42 ms, link time 2.41 ms.
-[2023.02.13-09.07.46:548][215]Cmd: STAT FPS
-[2023.02.13-09.08.03:767][215]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.08.04:999][292]Cmd: TRANSACTION UNDO
-[2023.02.13-09.08.04:999][292]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.08.19:453][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-09.08.19:458][906]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.08.19:551][906]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.08.19:557][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-09.08.19:574][906]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.08.19:574][906]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background5EA9F9E44F285B1F01F54898D6864BA3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.08.19:581][906]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.08.19:606][906]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 16.9 sec)
-[2023.02.13-09.08.19:608][906]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.08.19:608][906]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.08.32:354][402]Cmd: SELECT NONE
-[2023.02.13-09.10.06:388][611]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.10.06:389][611]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.10.06:553][611]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.12.20:145][226]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.12.26:448][362]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.12.40:748][674]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.14:610][869]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-09.13.14:611][869]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.13.14:726][869]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.13.15:285][885]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-09.13.15:287][885]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.13.15:455][885]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-09.13.34:833][448]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.39:168][560]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.13.41:098][628]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-09.13.41:132][628]LogSlate: Window 'M_Holo_Inst2' being destroyed
-[2023.02.13-09.13.41:140][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.13.41:198][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-09.13.41:240][628]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:240][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.13.41:250][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.13.41:307][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.13.41:349][628]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:349][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.13.41:358][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.13.41:428][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-09.13.41:465][628]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.13.41:465][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.14.11:187][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.14.11:191][305]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.14.11:234][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.14.11:240][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.14.11:257][305]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.14.11:257][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background618B240345AFD48BAB2FA6887EE655C2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.14.11:264][305]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.14.11:291][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.13-09.14.11:292][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.13-09.14.11:293][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst_Good7FE72DDE483D133CB11DBEA5CF0C075D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.13-09.14.11:299][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.13-09.14.11:300][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.13-09.14.11:300][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst180BF78C44E4F08F9FEA706A5272843E2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.13-09.14.11:305][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.13-09.14.11:306][305]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.13-09.14.11:306][305]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Holo_Inst2E67945D84D2596B5ABFEEAB3270209E7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.13-09.14.11:337][305]LogFileHelpers: InternalPromptForCheckoutAndSave took 146 ms (total: 17.0 sec)
-[2023.02.13-09.14.11:340][305]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.13-09.14.11:340][305]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.14.25:203][278]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.14.33:913][868]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.14.34:597][916]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.15.10:063][ 11]Cmd: SELECT NONE
-[2023.02.13-09.15.11:851][144]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-09.15.13:716][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-09.15.13:723][281]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.15.13:785][281]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.15.13:791][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-09.15.13:807][281]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.15.13:808][281]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background9AC6E1F8407994A12FACB59EC67BDB3C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.15.13:814][281]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-09.15.13:841][281]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 17.1 sec)
-[2023.02.13-09.15.13:843][281]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.15.13:843][281]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.15.54:818][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.30.08:382][124]LogD3D12RHI: Creating RTPSO with 3 shaders (3 cached, 0 new) took 57.24 ms. Compile time 0.01 ms, link time 57.22 ms.
-[2023.02.13-09.30.08:801][135]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-09.30.08:806][136]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-09.31.09:408][348]Cmd: SELECT NONE
-[2023.02.13-09.33.33:216][833]Cmd: SELECT NONE
-[2023.02.13-09.33.34:965][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.33.34:969][947]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.33.35:029][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.33.35:035][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.33.35:052][947]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.33.35:052][947]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2866D19446C62AD029FDC593189BF74E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.33.35:060][947]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-09.33.35:076][947]LogFileHelpers: InternalPromptForCheckoutAndSave took 107 ms (total: 17.2 sec)
-[2023.02.13-09.33.35:079][947]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.33.35:079][947]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.34.00:828][704]Cmd: SELECT NONE
-[2023.02.13-09.34.06:531][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-09.34.06:535][ 96]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.34.06:591][ 96]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.34.06:596][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.34.06:613][ 96]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.34.06:614][ 96]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF14261DC4D35E31C59E3A1B6D264F28A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.34.06:620][ 96]LogFileHelpers: Saving map 'Background' took 0.030
-[2023.02.13-09.34.06:645][ 96]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 17.3 sec)
-[2023.02.13-09.34.06:648][ 96]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.34.06:648][ 96]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.34.11:932][447]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.34.11:935][447]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.12:079][447]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.12:083][447]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total job queries 1404, among them cache hits 1011 (72.01%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Tracking 393 distinct input hashes that result in 261 distinct outputs (66.41%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: RAM used: 3.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Shaders Compiled: 170
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Jobs assigned 170, completed 170 (100.00%)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Average time worker was idle: 115.10 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 1.24 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Job life time (pending + execution): average 1.19 s, max 2.55
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.54 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total thread time: 126.76 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Total thread preprocess time: 6.96 s
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Effective parallelization: 4.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.94% of total time (compiled 10 times, average 1.13 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.06% of total time (compiled 5 times, average 1.54 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.74% of total time (compiled 13 times, average 0.56 sec, max 0.59 sec, min 0.51 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 11 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.87% of total time (compiled 5 times, average 1.23 sec, max 1.25 sec, min 1.22 sec)
-[2023.02.13-09.34.12:113][448]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.12:134][449]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:469][616]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:485][618]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.17:510][619]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.18:402][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:403][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:418][652]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.18:444][653]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:242][793]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.22:257][795]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:258][795]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.22:284][796]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:757][149]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.32:772][151]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:773][151]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.32:798][152]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.33:796][187]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.33:839][190]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:025][232]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:041][234]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.35:067][235]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.37:106][309]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.34.37:126][311]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.15:816][664]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.15:855][666]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.20:047][791]LogEditorTransaction: Undo Move Node
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.21:834][829]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.21:885][831]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.21:885][831]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.21:886][831]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.25:750][918]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.26:638][948]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.35.27:370][971]LogD3D12RHI: Creating RTPSO with 35 shaders (0 cached, 1 new) took 69.70 ms. Compile time 68.38 ms, link time 1.30 ms.
-[2023.02.13-09.35.27:818][983]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.35.28:171][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.35.28:862][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-09.35.28:880][983]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.35.30:968][983]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.35.31:518][983]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001049s (0.554749s overbudget)
-[2023.02.13-09.35.31:565][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.35.31:567][983]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.35.31:567][983]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked24FAEA5D143A1F740A5891D849F9E61D1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.35.31:584][983]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.70 sec (total: 20.0 sec)
-[2023.02.13-09.35.31:586][983]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.35.31:586][983]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.31:587][983]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.37:982][193]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.38:002][195]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:922][264]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:939][266]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.39:963][267]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:776][295]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:793][297]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.40:818][298]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:603][325]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:619][327]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.41:644][328]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.44:429][430]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.35.44:450][432]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:107][ 93]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:137][ 95]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.03:177][ 96]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.22:253][639]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.22:493][642]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.32:136][901]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.32:264][904]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.40:463][136]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.41:310][165]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.42:225][195]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 70.09 ms. Compile time 68.73 ms, link time 1.34 ms.
-[2023.02.13-09.36.44:082][233]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.44:088][233]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.44:962][265]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.44:962][265]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.44:963][265]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.45:614][287]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 69.03 ms. Compile time 67.59 ms, link time 1.42 ms.
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.47:551][332]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.48:316][356]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.36.49:007][375]LogD3D12RHI: Creating RTPSO with 36 shaders (0 cached, 1 new) took 68.80 ms. Compile time 67.58 ms, link time 1.20 ms.
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:484][628]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:501][630]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.36.56:525][631]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.36.58:172][684]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.36.58:523][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.36.59:222][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.36.59:241][684]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.37.01:334][684]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.37.01:887][684]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003997s (0.555562s overbudget)
-[2023.02.13-09.37.01:944][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.37.01:946][684]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.37.01:947][684]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2007162DA486152B16F884A819191CD8C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.37.01:964][684]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.72 sec (total: 22.8 sec)
-[2023.02.13-09.37.01:966][684]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.37.01:966][684]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.01:967][684]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.37.21:378][139]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.21:385][139]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.37.21:434][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total job queries 1677, among them cache hits 1216 (72.51%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Tracking 461 distinct input hashes that result in 305 distinct outputs (66.16%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: RAM used: 3.80 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Shaders Compiled: 234
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Jobs assigned 234, completed 234 (100.00%)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Average time worker was idle: 248.76 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.24 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.55
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 43.97 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Jobs were issued in 234 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Average processing rate: 5.32 jobs/sec
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total thread time: 175.00 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Total thread preprocess time: 9.79 s
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Percentage time preprocessing: 5.59%
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Effective parallelization: 3.98 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 1.23 sec, max 1.25 sec, min 1.21 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 14 times, average 1.14 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 7 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.10% of total time (compiled 14 times, average 1.14 sec, max 1.19 sec, min 1.10 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.29% of total time (compiled 20 times, average 0.55 sec, max 0.59 sec, min 0.45 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.12% of total time (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.33% of total time (compiled 13 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.97% of total time (compiled 15 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.37.21:435][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.21:456][142]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:751][388]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.37.28:768][390]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:769][390]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.37.28:792][391]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.37.35:068][568]LogSlate: Window 'Message' being destroyed
-[2023.02.13-09.37.35:081][568]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-09.37.35:425][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.13-09.37.35:611][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.37.35:638][568]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.37.35:648][568]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.37.35:648][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.37.36:840][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-09.37.36:846][639]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.37.36:963][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.37.36:965][639]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.37.36:965][639]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2075BD4B740E1E1A3769DE8A020863DF0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.37.36:992][639]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 22.9 sec)
-[2023.02.13-09.37.36:994][639]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.37.36:994][639]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.38.12:848][199]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.38.13:495][248]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.13:495][248]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.38.15:267][308]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-09.38.15:774][327]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.15:774][327]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-09.38.17:134][380]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.17:134][380]LogEditorTransaction: Undo Move Elements
-[2023.02.13-09.38.17:509][388]Cmd: TRANSACTION UNDO
-[2023.02.13-09.38.17:509][388]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-09.38.18:741][430]Cmd: SELECT NONE
-[2023.02.13-09.39.15:035][325]Cmd: SELECT NONE
-[2023.02.13-09.39.17:368][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.39.17:374][478]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.39.17:450][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.39.17:458][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.39.17:480][478]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.39.17:481][478]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundCDB721EA45B599286C9195BF6F032541.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.39.17:488][478]LogFileHelpers: Saving map 'Background' took 0.039
-[2023.02.13-09.39.17:505][478]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 23.0 sec)
-[2023.02.13-09.39.17:507][478]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.39.17:507][478]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.39.27:849][208]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.39.27:852][208]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.27:987][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.27:988][208]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.27:992][208]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.29:126][246]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.33:856][374]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.34:006][377]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.48:579][851]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.48:672][854]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.55:057][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.55:153][ 54]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.57:377][111]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.39.59:035][154]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 67.88 ms. Compile time 66.48 ms, link time 1.38 ms.
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.39.59:512][166]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.28:630][993]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.28:631][993]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total job queries 1792, among them cache hits 1323 (73.83%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Tracking 469 distinct input hashes that result in 309 distinct outputs (65.88%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: RAM used: 3.86 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Shaders Compiled: 242
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Jobs assigned 242, completed 242 (100.00%)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Average time worker was idle: 242.39 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Time job spent in pending queue: average 0.31 s, longest 1.24 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Job execution time: average 0.89 s, max 1.86 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Job life time (pending + execution): average 1.20 s, max 2.55
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 47.31 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Jobs were issued in 242 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Average processing rate: 5.11 jobs/sec
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total thread time: 179.90 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Total thread preprocess time: 10.03 s
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Percentage time preprocessing: 5.58%
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Effective parallelization: 3.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 1.23 sec, max 1.25 sec, min 1.21 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 16 times, average 1.13 sec, max 1.19 sec, min 1.09 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 7 times, average 0.91 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.08% of total time (compiled 16 times, average 1.13 sec, max 1.19 sec, min 1.09 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.74% of total time (compiled 22 times, average 0.55 sec, max 0.59 sec, min 0.45 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 5.96% of total time (compiled 7 times, average 1.53 sec, max 1.60 sec, min 1.50 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.45% of total time (compiled 17 times, average 0.58 sec, max 0.69 sec, min 0.54 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.19% of total time (compiled 13 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
-[2023.02.13-09.40.28:700][995]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.40.28:725][996]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.28:726][996]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.30:282][ 35]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.30:364][ 38]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.45:368][475]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.45:478][478]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.49:785][585]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.40.50:968][624]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.40.51:416][633]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 1 new) took 68.31 ms. Compile time 67.04 ms, link time 1.25 ms.
-[2023.02.13-09.41.06:430][ 24]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.06:436][ 24]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.06:532][ 27]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.09:724][129]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.10:075][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-09.41.10:760][129]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.41.10:779][129]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.12:879][129]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.13:759][129]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004050s (0.883442s overbudget)
-[2023.02.13-09.41.13:819][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.13:822][129]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.13:822][129]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2328640504EA54EF102A4BBB5C5365E5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.13:840][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.06 sec (total: 26.1 sec)
-[2023.02.13-09.41.13:842][129]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.13:843][129]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.13:843][129]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.23:906][425]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.24:669][455]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.41.25:399][481]LogD3D12RHI: Creating RTPSO with 38 shaders (0 cached, 1 new) took 69.81 ms. Compile time 68.38 ms, link time 1.42 ms.
-[2023.02.13-09.41.26:766][524]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.27:101][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-09.41.27:814][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-09.41.27:832][524]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.29:918][524]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.30:693][524]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000072s (0.777187s overbudget)
-[2023.02.13-09.41.30:751][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.30:754][524]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.30:755][524]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2E07A3AA54F59E8EEC96C11B4ABDA334F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.30:781][524]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.94 sec (total: 29.0 sec)
-[2023.02.13-09.41.30:783][524]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.30:783][524]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.30:784][524]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.35:598][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.36:349][676]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.41.37:076][703]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 1 new) took 69.13 ms. Compile time 67.97 ms, link time 1.14 ms.
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.41:314][844]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.41:354][846]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.46:468][978]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.46:498][980]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.49:793][ 66]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.41.51:260][105]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 1 new) took 77.54 ms. Compile time 75.99 ms, link time 1.53 ms.
-[2023.02.13-09.41.51:318][106]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.51:319][106]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.41.53:147][153]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.41.53:497][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.13-09.41.54:189][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.41.54:207][153]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.41.56:295][153]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.41.57:201][153]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002045s (0.910610s overbudget)
-[2023.02.13-09.41.57:257][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.41.57:259][153]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.41.57:260][153]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2B223D96A4BA0BAADD495F1A91FB6B022.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.41.57:277][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.06 sec (total: 32.1 sec)
-[2023.02.13-09.41.57:280][153]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.41.57:280][153]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.41.57:280][153]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.07:374][424]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.07:468][427]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.10:480][513]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.11:056][528]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.12:076][554]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.12:149][557]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.13:057][578]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.13:106][581]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.22:376][850]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.22:473][853]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.34:064][233]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.34:192][236]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.37:556][327]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.37:646][330]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.39:343][370]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.40:233][400]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.42.40:667][412]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.42.41:016][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
-[2023.02.13-09.42.41:713][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-09.42.41:732][412]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.42.43:843][412]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.42.44:708][412]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000055s (0.867288s overbudget)
-[2023.02.13-09.42.44:766][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.42.44:771][412]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.42.44:771][412]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2000ECE7449D1DDD68C39F994DE30B0D1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.42.44:789][412]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.05 sec (total: 35.2 sec)
-[2023.02.13-09.42.44:791][412]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.42.44:791][412]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.42.44:794][412]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.42.44:895][415]LogD3D12RHI: Creating RTPSO with 40 shaders (0 cached, 1 new) took 71.00 ms. Compile time 69.40 ms, link time 1.58 ms.
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.16:767][485]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.16:879][488]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.24:432][714]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.24:519][717]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.25:577][753]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.25:598][755]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.57:254][884]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total job queries 2092, among them cache hits 1504 (71.89%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Tracking 588 distinct input hashes that result in 387 distinct outputs (65.82%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: RAM used: 4.93 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.15%
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Jobs assigned 361, completed 361 (100.00%)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Average time worker was idle: 169.67 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Time job spent in pending queue: average 0.35 s, longest 1.56 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Job execution time: average 0.92 s, max 1.96 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Job life time (pending + execution): average 1.27 s, max 2.90
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 68.57 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Jobs were issued in 361 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Average processing rate: 5.27 jobs/sec
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total thread time: 279.86 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Total thread preprocess time: 15.61 s
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Percentage time preprocessing: 5.58%
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Effective parallelization: 4.08 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 11 times, average 1.57 sec, max 1.66 sec, min 1.50 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 11 times, average 1.23 sec, max 1.30 sec, min 1.19 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 25 times, average 1.15 sec, max 1.29 sec, min 1.09 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 11 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.23% of total time (compiled 25 times, average 1.15 sec, max 1.29 sec, min 1.09 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.47% of total time (compiled 31 times, average 0.58 sec, max 0.82 sec, min 0.45 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.17% of total time (compiled 11 times, average 1.57 sec, max 1.66 sec, min 1.50 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.63% of total time (compiled 26 times, average 0.61 sec, max 0.83 sec, min 0.54 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.85% of total time (compiled 11 times, average 1.23 sec, max 1.30 sec, min 1.19 sec)
-[2023.02.13-09.43.57:330][886]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.43.57:354][887]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.57:355][887]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.43.59:660][947]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.00:522][978]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.44.01:306][ 1]LogD3D12RHI: Creating RTPSO with 41 shaders (0 cached, 1 new) took 72.20 ms. Compile time 70.53 ms, link time 1.65 ms.
-[2023.02.13-09.44.01:775][ 12]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.44.02:112][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-09.44.02:825][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.44.02:843][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.44.04:938][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.44.05:797][ 12]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003044s (0.860260s overbudget)
-[2023.02.13-09.44.05:867][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.44.05:869][ 12]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.44.05:870][ 12]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D0671DDE45B5E2AACE473F9C128D42F5.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.44.05:887][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.04 sec (total: 38.2 sec)
-[2023.02.13-09.44.05:889][ 12]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.44.05:889][ 12]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Base pass shader: 229 instructions
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.05:890][ 12]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.29:087][793]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.29:189][796]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.48:797][303]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.48:902][306]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.53:926][447]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.54:812][477]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.44.55:259][493]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.44.55:593][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.44.56:306][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.44.56:325][493]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.44.58:435][493]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.44.59:207][493]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005022s (0.774279s overbudget)
-[2023.02.13-09.44.59:259][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.44.59:262][493]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.44.59:262][493]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2616F4ED744EAA12BD6ED1C898F4B101F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.44.59:279][493]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.95 sec (total: 41.2 sec)
-[2023.02.13-09.44.59:281][493]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.44.59:281][493]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Base pass shader: 225 instructions
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.44.59:285][493]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.44.59:382][496]LogD3D12RHI: Creating RTPSO with 42 shaders (0 cached, 1 new) took 68.30 ms. Compile time 66.92 ms, link time 1.36 ms.
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.45.56:452][495]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.45.57:274][522]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.45.58:023][549]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 65.98 ms. Compile time 64.81 ms, link time 1.14 ms.
-[2023.02.13-09.45.59:720][607]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.00:055][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.13-09.46.00:759][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.46.00:778][607]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.02:869][607]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.03:651][607]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005086s (0.786661s overbudget)
-[2023.02.13-09.46.03:705][607]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.03:708][607]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.03:708][607]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked29BBED84147B00CD3D8EE40B2AAD216BF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.03:741][607]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.96 sec (total: 44.1 sec)
-[2023.02.13-09.46.03:745][607]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.03:745][607]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.03:746][607]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.15:793][ 8]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.16:555][ 35]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.17:324][ 56]LogD3D12RHI: Creating RTPSO with 44 shaders (0 cached, 1 new) took 67.10 ms. Compile time 65.93 ms, link time 1.14 ms.
-[2023.02.13-09.46.18:358][ 82]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.18:698][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.46.19:398][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-09.46.19:416][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.21:519][ 82]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.22:382][ 82]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005035s (0.864174s overbudget)
-[2023.02.13-09.46.22:448][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.22:450][ 82]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.22:451][ 82]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked20F09E6E240A48B4686BFA49B8031A007.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.22:467][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.05 sec (total: 47.2 sec)
-[2023.02.13-09.46.22:469][ 82]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.22:469][ 82]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.22:470][ 82]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.33:033][414]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.33:740][442]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.34:465][469]LogD3D12RHI: Creating RTPSO with 45 shaders (0 cached, 1 new) took 68.28 ms. Compile time 66.90 ms, link time 1.36 ms.
-[2023.02.13-09.46.35:559][507]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.35:905][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.46.36:612][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.46.36:631][507]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.38:734][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.39:537][507]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.004033s (0.804789s overbudget)
-[2023.02.13-09.46.39:595][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.39:598][507]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.39:599][507]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked25D61BD4C4E2A6716A0CF45B8AC58BA4F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.39:626][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.99 sec (total: 50.2 sec)
-[2023.02.13-09.46.39:628][507]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.39:628][507]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.39:629][507]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.50:608][886]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.51:338][911]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.46.52:064][936]LogD3D12RHI: Creating RTPSO with 46 shaders (0 cached, 1 new) took 69.08 ms. Compile time 67.70 ms, link time 1.36 ms.
-[2023.02.13-09.46.52:455][945]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.46.52:793][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.13-09.46.53:496][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-09.46.53:515][945]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.46.55:602][945]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.46.56:368][945]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002043s (0.768771s overbudget)
-[2023.02.13-09.46.56:434][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.46.56:437][945]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.46.56:437][945]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked29FEE543B42AF71DA83ACFC81D5C7E3CB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.46.56:464][945]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.94 sec (total: 53.1 sec)
-[2023.02.13-09.46.56:466][945]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.46.56:466][945]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Base pass shader: 204 instructions
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.46.56:467][945]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.02:419][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Total job queries 2355, among them cache hits 1593 (67.64%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Tracking 762 distinct input hashes that result in 489 distinct outputs (64.17%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: RAM used: 6.40 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Shaders Compiled: 535
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Jobs assigned 535, completed 535 (100.00%)
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Average time worker was idle: 118.68 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.47.02:429][138]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.14 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Jobs were issued in 535 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Average processing rate: 5.45 jobs/sec
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Total thread time: 425.07 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Total thread preprocess time: 23.68 s
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Percentage time preprocessing: 5.57%
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 17 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.08% of total time (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.37% of total time (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.17% of total time (compiled 43 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.61% of total time (compiled 38 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.90% of total time (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.47.02:430][138]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.02:440][139]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.47.04:383][207]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.47.04:717][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-09.47.04:907][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.47.04:937][207]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.47.05:051][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.47.05:054][207]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.47.05:054][207]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2D27259CC4CD1C04DC68CA885063068FB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.47.05:070][207]LogFileHelpers: InternalPromptForCheckoutAndSave took 133 ms (total: 53.3 sec)
-[2023.02.13-09.47.05:073][207]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.47.05:073][207]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Base pass shader: 203 instructions
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.47.05:073][207]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.48.00:408][ 79]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.00:409][ 79]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.00:430][ 81]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:184][219]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:205][221]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:841][242]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.04:865][244]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.05:765][275]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.05:788][277]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.06:339][295]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.06:361][297]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.07:847][350]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.07:868][352]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.08:609][377]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.08:631][379]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.09:290][401]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.09:312][403]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.10:691][452]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.10:713][454]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.12:173][506]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.12:194][508]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.29:803][139]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.29:901][142]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.32:296][206]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.32:388][209]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.34:645][279]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.34:698][281]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.35:889][312]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.35:938][314]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.37:560][371]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.37:601][373]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.48.38:927][420]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.48.39:271][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.13-09.48.39:444][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-09.48.39:462][420]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.48.39:574][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.48.39:577][420]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.48.39:577][420]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2670954014B474765167A11AD0CBA6B91.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.48.39:594][420]LogFileHelpers: InternalPromptForCheckoutAndSave took 131 ms (total: 53.4 sec)
-[2023.02.13-09.48.39:597][420]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.48.39:597][420]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.48.39:598][420]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.49.23:130][ 5]Cmd: SELECT NONE
-[2023.02.13-09.49.50:564][995]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.49.50:600][995]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-09.49.50:609][995]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.49.50:609][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.50.12:478][406]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked3
-[2023.02.13-09.50.12:481][406]LogContentBrowser: Creating deferred item: M_Emissive_Masked3
-[2023.02.13-09.50.12:508][407]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked3).
-[2023.02.13-09.50.13:094][449]LogContentBrowser: Attempting asset rename: M_Emissive_Masked3 -> M_Emissive_Masked3
-[2023.02.13-09.50.13:097][449]LogContentBrowser: End creating deferred item M_Emissive_Masked3
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total job queries 2512, among them cache hits 1747 (69.55%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Tracking 764 distinct input hashes that result in 489 distinct outputs (64.01%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: RAM used: 6.42 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Shaders Compiled: 537
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Jobs assigned 538, completed 537 (99.81%)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Average time worker was idle: 119.13 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.89 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Jobs were issued in 538 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Average processing rate: 5.43 jobs/sec
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total thread time: 426.19 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Total thread preprocess time: 23.75 s
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Percentage time preprocessing: 5.57%
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.50.13:985][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 17 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 10.06% of total time (compiled 37 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.35% of total time (compiled 17 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.29% of total time (compiled 44 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.73% of total time (compiled 39 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.88% of total time (compiled 17 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.50.13:986][486]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.50.19:996][786]Cmd: SELECT NONE
-[2023.02.13-09.50.22:405][916]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.50.22:409][916]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.22:535][916]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.22:539][916]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.22:596][918]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.28:985][121]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:001][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:002][123]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:027][124]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:863][153]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.29:879][155]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.29:879][155]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:880][155]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:880][155]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.29:904][156]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:581][179]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:598][181]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.30:622][182]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:619][217]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:635][219]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.31:659][220]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.33:272][278]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.33:295][280]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:912][338]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.34:928][340]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:929][340]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.34:953][341]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.40:051][527]Cmd: SELECT NONE
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:212][735]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:228][737]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.46:253][738]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:426][817]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:441][819]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.48:467][820]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:875][983]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:891][985]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.52:916][986]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:712][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:726][ 53]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.50.54:752][ 54]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:181][687]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:197][689]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.13:223][690]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:870][848]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:886][850]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.17:911][851]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.19:906][913]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked3
-[2023.02.13-09.51.20:269][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.51.21:148][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-09.51.21:167][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.51.23:269][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.51.23:788][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002067s (0.521064s overbudget)
-[2023.02.13-09.51.23:851][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-09.51.23:856][913]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-09.51.23:856][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked374B01F8F45F3D0C8FC8A32A8BEA8B0C7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-09.51.23:903][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.73 sec (total: 56.1 sec)
-[2023.02.13-09.51.23:905][913]AssetCheck: New page: Asset Save: M_Emissive_Masked3
-[2023.02.13-09.51.23:905][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.23:906][913]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.51:672][864]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.54:313][926]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.51.54:344][928]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:278][439]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:307][441]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.10:347][442]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.11:580][471]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.11:609][473]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:298][488]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:325][490]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.12:366][491]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.18:967][704]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.18:999][706]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.27:503][957]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.27:532][959]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.28:976][993]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.29:006][995]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.31:016][ 43]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.31:048][ 45]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.49:491][678]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.52.49:520][680]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.01:339][ 74]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.878 and deleted 0 files with total size 0 MiB. Scanned 160690 files in 108147 folders with total size 43448 MiB.
-[2023.02.13-09.53.01:816][ 90]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.01:817][ 90]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.01:835][ 92]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.10:968][399]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.10:969][399]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.10:998][401]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.11:038][402]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.11:039][402]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:157][428]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:188][430]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.12:998][448]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.13:029][450]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.14:993][497]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Total job queries 2725, among them cache hits 1937 (71.08%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Tracking 788 distinct input hashes that result in 489 distinct outputs (62.06%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: RAM used: 6.63 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.20%
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Shaders Compiled: 561
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Jobs assigned 561, completed 561 (100.00%)
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Average time worker was idle: 118.86 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Job life time (pending + execution): average 1.32 s, max 2.90
-[2023.02.13-09.53.15:004][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 102.89 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Jobs were issued in 561 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Average processing rate: 5.45 jobs/sec
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Total thread time: 445.72 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Total thread preprocess time: 24.92 s
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Percentage time preprocessing: 5.59%
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 18 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 18 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 38 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 18 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.87% of total time (compiled 38 times, average 1.16 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.42% of total time (compiled 18 times, average 1.59 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.01% of total time (compiled 44 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.47% of total time (compiled 39 times, average 0.63 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.94% of total time (compiled 18 times, average 1.22 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-09.53.15:005][498]LogShaderCompilers: Display: ================================================
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.15:023][499]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.15:063][500]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.31:451][ 56]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.31:484][ 58]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:531][ 82]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:560][ 84]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.32:600][ 85]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.51:305][735]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.51:335][737]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.57:387][929]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.57:419][931]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:186][974]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:216][976]MaterialEditorStats: Shader Count: 1
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.53.59:256][977]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.03:777][100]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.03:778][100]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.04:710][131]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.54.05:345][154]LogD3D12RHI: Creating RTPSO with 47 shaders (0 cached, 1 new) took 69.16 ms. Compile time 67.82 ms, link time 1.31 ms.
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.06:813][201]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.06:853][203]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.08:113][240]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.08:163][242]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.10:059][300]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked3
-[2023.02.13-09.54.10:396][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.54.11:095][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.54.11:115][300]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.54.13:215][300]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.54.13:732][300]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005073s (0.522895s overbudget)
-[2023.02.13-09.54.13:793][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-09.54.13:796][300]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-09.54.13:797][300]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked34E3E2F3B41F8CADC8DD216A943674492.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-09.54.13:815][300]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.69 sec (total: 58.8 sec)
-[2023.02.13-09.54.13:819][300]AssetCheck: New page: Asset Save: M_Emissive_Masked3
-[2023.02.13-09.54.13:819][300]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.13:820][300]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.54.16:553][385]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.54.16:556][385]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.16:656][385]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.16:660][385]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.16:716][387]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.19:900][477]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.20:613][502]MaterialEditorStats: Shader Count: 2
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.21:912][543]MaterialEditorStats: Shader Count: 0
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.21:948][545]MaterialEditorStats: Shader Count: 3
-[2023.02.13-09.54.23:972][605]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-09.54.24:313][605]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-09.54.24:994][605]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-09.54.25:013][605]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.54.27:120][605]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-09.54.27:502][605]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000047s (0.385363s overbudget)
-[2023.02.13-09.54.27:530][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-09.54.27:534][605]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-09.54.27:535][605]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked268FD10794FD4BA7B0E31AB8BFAFABC8E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-09.54.27:553][605]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.54 sec (total: 1:01 min)
-[2023.02.13-09.54.27:555][605]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-09.54.27:555][605]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-09.54.27:556][605]MaterialEditorStats: Shader Count: 26
-[2023.02.13-09.54.32:802][766]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.54.32:802][766]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.54.34:140][805]LogSlate: Window 'M_Emissive_Masked3' being destroyed
-[2023.02.13-09.54.34:194][805]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-09.54.34:195][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-09.55.23:831][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-09.55.23:840][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-09.55.23:857][784]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto3
-[2023.02.13-09.55.23:857][784]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto3442A65314E114D5744C285A8BEC63B9E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto3.umap'
-[2023.02.13-09.55.23:862][784]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.079
-[2023.02.13-09.55.23:862][784]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.079
-[2023.02.13-09.55.42:484][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-09.55.42:486][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.55.42:551][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.55.42:558][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-09.55.42:575][ 34]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.55.42:576][ 34]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background65984F6B4CA9652B64B12CA1BCB7F3CA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.55.42:583][ 34]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-09.55.42:607][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 1:01 min)
-[2023.02.13-09.55.42:609][ 34]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.55.42:609][ 34]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.56.29:217][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-09.56.29:221][212]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-09.56.29:260][212]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-09.56.29:265][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-09.56.29:283][212]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-09.56.29:283][212]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundB72B5165461A409A64FCBF892BFE6DEA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-09.56.29:289][212]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.13-09.56.29:314][212]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms (total: 1:01 min)
-[2023.02.13-09.56.29:316][212]AssetCheck: New page: Asset Save: Background
-[2023.02.13-09.56.29:316][212]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-09.56.35:012][629]Cmd: SELECT NONE
-[2023.02.13-09.57.17:162][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-10.02.29:208][237]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.02.29:208][237]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.03.02:985][703]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-10.03.02:988][703]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.03:144][703]MaterialEditorStats: Shader Count: 0
-[2023.02.13-10.03.03:148][703]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: ================================================
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total job queries 2880, among them cache hits 2040 (70.83%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Tracking 840 distinct input hashes that result in 510 distinct outputs (60.71%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: RAM used: 7.09 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Shaders Compiled: 613
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Jobs assigned 613, completed 613 (100.00%)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Average time worker was idle: 112.16 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 111.51 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Jobs were issued in 613 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Average processing rate: 5.50 jobs/sec
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total thread time: 486.59 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Total thread preprocess time: 27.30 s
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Effective parallelization: 4.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 20 times, average 1.58 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 20 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 40 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 20 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.49% of total time (compiled 40 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.51% of total time (compiled 20 times, average 1.58 sec, max 1.67 sec, min 1.50 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.73% of total time (compiled 46 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.24% of total time (compiled 41 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.04% of total time (compiled 20 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-10.03.03:185][704]LogShaderCompilers: Display: ================================================
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.03:203][705]MaterialEditorStats: Shader Count: 3
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.09:036][874]MaterialEditorStats: Shader Count: 0
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.09:891][905]MaterialEditorStats: Shader Count: 2
-[2023.02.13-10.03.10:595][924]LogMaterialEditor: Saving and Compiling material M_Emissive_Masked2
-[2023.02.13-10.03.10:643][924]LogD3D12RHI: Creating RTPSO with 48 shaders (0 cached, 1 new) took 71.43 ms. Compile time 70.04 ms, link time 1.37 ms.
-[2023.02.13-10.03.10:944][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-10.03.11:653][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.03.11:673][924]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.03.13:771][924]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-10.03.14:328][924]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001063s (0.556729s overbudget)
-[2023.02.13-10.03.14:349][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked2" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset" SILENT=true
-[2023.02.13-10.03.14:351][924]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked2
-[2023.02.13-10.03.14:351][924]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked2DEA4E0664E9D7D491ED1CA9E12018033.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked2.uasset'
-[2023.02.13-10.03.14:368][924]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.69 sec (total: 1:04 min)
-[2023.02.13-10.03.14:371][924]AssetCheck: New page: Asset Save: M_Emissive_Masked2
-[2023.02.13-10.03.14:371][924]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked2.M_Emissive_Masked2
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Base pass vertex shader: 284 instructions
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-10.03.14:372][924]MaterialEditorStats: Shader Count: 26
-[2023.02.13-10.03.29:532][479]Cmd: SELECT NONE
-[2023.02.13-10.06.55:843][211]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-10.06.55:877][211]LogSlate: Window 'M_Emissive_Masked2' being destroyed
-[2023.02.13-10.06.55:886][211]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-10.06.55:887][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-10.06.57:353][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-10.29.27:525][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-10.29.37:919][173]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.13-10.29.41:349][350]Cmd: SELECT NONE
-[2023.02.13-10.29.45:464][522]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.45:464][522]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.45:465][522]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_0
-[2023.02.13-10.29.45:465][522]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_0
-[2023.02.13-10.29.46:033][564]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.46:033][564]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.ExponentialHeightFog
-[2023.02.13-10.29.46:034][564]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_1
-[2023.02.13-10.29.46:034][564]LogActorFactory: Actor Factory spawned Class /Script/Engine.ExponentialHeightFog as actor: ExponentialHeightFog /Game/Maps/Background.Background:PersistentLevel.ExponentialHeightFog_1
-[2023.02.13-10.30.29:678][347]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.30.37:513][822]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.30.40:894][971]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.32.45:604][340]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.33.48:104][788]Cmd: SELECT NONE
-[2023.02.13-10.33.49:720][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-10.33.49:726][904]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.33.49:776][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.33.49:781][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.33.49:800][904]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.33.49:800][904]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundB4AA0FD74FECEC0563122EB0C2747D1E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.33.49:808][904]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.33.49:824][904]LogFileHelpers: InternalPromptForCheckoutAndSave took 98 ms (total: 1:04 min)
-[2023.02.13-10.33.49:828][904]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.33.49:828][904]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.34.27:693][290]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.34.34:539][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.34.34:542][783]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.34.34:591][783]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.34.34:597][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-10.34.34:615][783]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.34.34:615][783]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2F43113D4DED2FD41B9576AF62026250.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.34.34:623][783]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.34.34:648][783]LogFileHelpers: InternalPromptForCheckoutAndSave took 105 ms (total: 1:04 min)
-[2023.02.13-10.34.34:649][783]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.34.34:649][783]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_0
-[2023.02.13-10.34.55:206][765]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_0
-[2023.02.13-10.34.55:947][818]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:947][818]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.VolumetricCloud
-[2023.02.13-10.34.55:948][818]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_1
-[2023.02.13-10.34.55:948][818]LogActorFactory: Actor Factory spawned Class /Script/Engine.VolumetricCloud as actor: VolumetricCloud /Game/Maps/Background.Background:PersistentLevel.VolumetricCloud_1
-[2023.02.13-10.34.59:297][ 47]Cmd: TRANSACTION UNDO
-[2023.02.13-10.34.59:297][ 47]LogEditorTransaction: Undo Create Actors
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.13-10.35.01:590][102]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_0
-[2023.02.13-10.35.02:121][121]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.02:121][121]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyAtmosphere
-[2023.02.13-10.35.02:122][121]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.13-10.35.02:122][121]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyAtmosphere as actor: SkyAtmosphere /Game/Maps/Background.Background:PersistentLevel.SkyAtmosphere_1
-[2023.02.13-10.36.12:411][623]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.16:295][583]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.23:010][807]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.46:256][228]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.37.57:517][971]Cmd: DELETE
-[2023.02.13-10.37.57:517][971]Cmd: ACTOR DELETE
-[2023.02.13-10.37.57:519][971]LogEditorActor: Deleted Actor: SkyAtmosphere
-[2023.02.13-10.37.57:544][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-10.37.57:550][971]LogEditorActor: Deleted 1 Actors (0.032 secs)
-[2023.02.13-10.38.00:497][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.38.00:499][185]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.38.00:578][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.38.00:586][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-10.38.00:608][185]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.38.00:608][185]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0A023E2847805662F975A399F2A4D923.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.38.00:615][185]LogFileHelpers: Saving map 'Background' took 0.037
-[2023.02.13-10.38.00:631][185]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 1:04 min)
-[2023.02.13-10.38.00:634][185]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.38.00:634][185]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.38.16:655][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-10.38.43:908][839]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.38.43:908][839]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.40.06:829][ 73]Cmd: SELECT NONE
-[2023.02.13-10.40.16:778][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.40.16:783][798]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.40.16:850][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.40.16:856][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-10.40.16:874][798]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.40.16:874][798]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundA14AE96B46172BA279407BA417535DF6.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.40.16:882][798]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.40.16:899][798]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 1:04 min)
-[2023.02.13-10.40.16:902][798]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.40.16:902][798]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.41.39:026][776]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-10.41.41:257][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-10.41.41:261][937]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.41.41:320][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.41.41:326][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.41.41:345][937]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.41.41:345][937]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background0FFCB2B14E701CF5D056EFBB30A78C78.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.41.41:352][937]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.41.41:378][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1:04 min)
-[2023.02.13-10.41.41:380][937]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.41.41:380][937]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.42.06:211][688]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-10.42.06:214][688]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.42.06:284][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.42.06:291][688]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.42.06:308][688]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.42.06:309][688]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background05E1458D4F261D9ECECD9EBF08EA71EC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.42.06:315][688]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.13-10.42.06:332][688]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1:05 min)
-[2023.02.13-10.42.06:334][688]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.42.06:334][688]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.42.40:115][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-10.42.40:119][685]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.42.40:176][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.42.40:182][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.42.40:201][685]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.42.40:202][685]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundEF5493394CBD4E5DEAD40CBAAEB36685.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.42.40:208][685]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.13-10.42.40:233][685]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 1:05 min)
-[2023.02.13-10.42.40:236][685]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.42.40:236][685]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.43.38:137][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.13-10.43.38:140][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.43.38:193][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.43.38:199][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-10.43.38:216][805]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.43.38:217][805]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background5F4A1D0A40D2A4C3E7A0948FBE1E4EE1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.43.38:225][805]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-10.43.38:252][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 111 ms (total: 1:05 min)
-[2023.02.13-10.43.38:254][805]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.43.38:254][805]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.43.38:873][843]Cmd: SELECT NONE
-[2023.02.13-10.48.05:143][801]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-10.48.50:122][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-10.53.01:345][352]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.884 and deleted 12 files with total size 3 MiB. Scanned 160785 files in 108191 folders with total size 43449 MiB.
-[2023.02.13-10.53.52:194][504]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.53.52:194][504]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-10.54.47:153][499]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.54.47:153][499]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-10.58.39:513][195]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_3.StaticMeshComponent0, from: Remove from navoctree)
-[2023.02.13-10.58.39:513][195]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5.StaticMeshComponent0, from: Remove from navoctree)
-[2023.02.13-10.58.54:334][129]Cmd: SELECT NONE
-[2023.02.13-10.59.03:519][749]Cmd: SELECT NONE
-[2023.02.13-10.59.23:223][142]Cmd: SELECT NONE
-[2023.02.13-10.59.33:113][807]Cmd: SELECT NONE
-[2023.02.13-10.59.45:050][671]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-10.59.45:058][671]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-10.59.45:126][671]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-10.59.45:135][671]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-10.59.45:156][671]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-10.59.45:157][671]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background69BF349C4FB504AEC307A895EE6D4416.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-10.59.45:165][671]LogFileHelpers: Saving map 'Background' took 0.040
-[2023.02.13-10.59.45:192][671]LogFileHelpers: InternalPromptForCheckoutAndSave took 134 ms (total: 1:05 min)
-[2023.02.13-10.59.45:194][671]AssetCheck: New page: Asset Save: Background
-[2023.02.13-10.59.45:194][671]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-10.59.52:809][185]Cmd: SELECT NONE
-[2023.02.13-10.59.58:603][582]Cmd: SELECT NONE
-[2023.02.13-11.00.08:149][213]Cmd: TRANSACTION UNDO
-[2023.02.13-11.00.08:149][213]LogEditorTransaction: Undo Reset Scale
-[2023.02.13-11.00.29:678][567]Cmd: TRANSACTION UNDO
-[2023.02.13-11.00.29:678][567]LogEditorTransaction: Undo Reset Scale
-[2023.02.13-11.00.30:874][602]Cmd: SELECT NONE
-[2023.02.13-11.00.31:991][642]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.01.43:899][559]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.13-11.01.46:438][708]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\User\Desktop\SM_Plane.fbx)
-[2023.02.13-11.01.46:441][708]LogFbx: Loading FBX Scene from C:\Users\User\Desktop\SM_Plane.fbx
-[2023.02.13-11.01.46:444][708]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.01.47:668][708]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.13-11.01.47:756][708]LogStaticMesh: Display: Building static mesh SM_Plane...
-[2023.02.13-11.01.47:759][708]LogStaticMesh: Built static mesh [0.00s] /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.47:784][708]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.01.48:766][741]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-11.01.50:847][795]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.50:932][795]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.01.51:083][795]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.01.59:758][965]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_19
-[2023.02.13-11.02.00:394][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.02.00:394][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.02.00:395][980]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_20
-[2023.02.13-11.02.03:362][ 52]LogSlate: Window 'SM_Plane' being destroyed
-[2023.02.13-11.02.03:418][ 52]LogSlate: Window 'SM_Plane' being destroyed
-[2023.02.13-11.02.03:447][ 52]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-11.02.03:447][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-11.02.08:295][231]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-11.02.08:338][231]LogSlate: Window 'Message Log' being destroyed
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total job queries 2929, among them cache hits 2062 (70.40%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Tracking 867 distinct input hashes that result in 528 distinct outputs (60.90%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: RAM used: 7.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.22%
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Shaders Compiled: 640
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Jobs assigned 640, completed 640 (100.00%)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Average time worker was idle: 123.15 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 117.63 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Jobs were issued in 640 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total thread time: 506.74 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Total thread preprocess time: 28.44 s
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.34% of total time (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.55% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 47 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.14% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.03.43:787][832]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.04.50:443][722]Cmd: DELETE
-[2023.02.13-11.04.50:443][722]Cmd: ACTOR DELETE
-[2023.02.13-11.04.50:446][722]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-11.04.50:457][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-11.04.50:465][722]LogEditorActor: Deleted 1 Actors (0.021 secs)
-[2023.02.13-11.05.06:267][883]Cmd: SELECT NONE
-[2023.02.13-11.05.19:512][852]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-11.05.25:550][273]Cmd: MODE ROTGRID=1
-[2023.02.13-11.05.47:420][794]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-11.05.50:076][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.05.50:083][989]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.05.50:157][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.05.50:166][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.05.50:186][989]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.05.50:187][989]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundAC50F710425E448BF2A41A9B6014E1C4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.05.50:195][989]LogFileHelpers: Saving map 'Background' took 0.038
-[2023.02.13-11.05.50:217][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane.uasset" SILENT=true
-[2023.02.13-11.05.50:218][989]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane
-[2023.02.13-11.05.50:218][989]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane0F0490134093C829749541964BD0E881.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane.uasset'
-[2023.02.13-11.05.50:236][989]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 1:05 min)
-[2023.02.13-11.05.50:240][989]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.05.50:240][989]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane.SM_Plane
-[2023.02.13-11.05.50:240][989]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.05.57:168][499]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.06.22:338][352]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
-[2023.02.13-11.06.46:084][816]LogContentBrowser: Deferred new asset file creation: SM_Plane1
-[2023.02.13-11.06.46:087][816]LogContentBrowser: Creating deferred item: SM_Plane1
-[2023.02.13-11.06.46:115][817]LogContentBrowser: Renaming the item being created (Deferred Item: SM_Plane1).
-[2023.02.13-11.06.46:887][873]LogContentBrowser: Attempting asset rename: SM_Plane1 -> SM_Plane1
-[2023.02.13-11.06.46:889][873]LogContentBrowser: End creating deferred item SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.48:930][966]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_39
-[2023.02.13-11.06.49:925][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.49:925][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.06.49:926][ 39]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_40
-[2023.02.13-11.07.23:817][861]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.07.23:894][861]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.07.24:042][861]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total job queries 2943, among them cache hits 2062 (70.06%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Tracking 881 distinct input hashes that result in 541 distinct outputs (61.41%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: RAM used: 7.43 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.23%
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Shaders Compiled: 640
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Jobs assigned 640, completed 640 (100.00%)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Average time worker was idle: 123.15 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 117.63 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Jobs were issued in 640 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total thread time: 506.74 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Total thread preprocess time: 28.44 s
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.34% of total time (compiled 41 times, average 1.15 sec, max 1.32 sec, min 1.09 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.55% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 47 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.14% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.07.25:712][909]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.07.47:951][586]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-11.08.08:718][240]LogD3D12RHI: Creating RTPSO with 52 shaders (0 cached, 1 new) took 99.00 ms. Compile time 96.39 ms, link time 2.59 ms.
-[2023.02.13-11.08.21:614][611]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.08.21:617][611]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.08.21:713][611]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.08.21:718][611]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.08.21:787][613]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.08.31:530][910]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-11.08.31:567][910]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-11.08.39:255][166]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.06:122][ 10]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:078][ 37]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:273][ 44]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Base pass shader: 230 instructions
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.07:481][ 51]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.09.08:372][ 80]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 70.55 ms. Compile time 69.45 ms, link time 1.07 ms.
-[2023.02.13-11.09.15:268][299]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.15:269][299]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.15:451][302]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:438][452]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:479][454]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.21:518][455]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:610][508]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.09.23:651][510]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.09.23:651][510]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:652][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:652][510]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.23:692][511]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.09.26:230][590]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.09.28:119][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-11.09.28:292][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-11.09.28:310][590]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.09.28:638][590]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.09.28:642][590]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.09.28:642][590]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotBE7F3571410513021CD55E9F581E7296.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.09.28:659][590]LogFileHelpers: InternalPromptForCheckoutAndSave took 349 ms (total: 1:05 min)
-[2023.02.13-11.09.28:661][590]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.09.28:661][590]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: MaxSampler: 294 instructions
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.09.28:662][590]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.00:535][623]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.00:579][625]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:395][643]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:437][645]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.01:477][646]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.02:210][662]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.02:255][664]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.03:271][687]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.10.03:313][689]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.10.17:717][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-11.10.17:721][147]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.10.17:770][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.10.17:776][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-11.10.17:795][147]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.10.17:796][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundE65E662140E2A7A0AD1EAEABE151169B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.10.17:803][147]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.13-11.10.17:809][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.10.17:811][147]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.10.17:811][147]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane10E07D2724A9B20C4943FBAB59D16329B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.10.17:827][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 1:05 min)
-[2023.02.13-11.10.17:830][147]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.10.17:830][147]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.10.17:830][147]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_18.MaterialExpressionAdd_1"')'
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_19.MaterialExpressionWorldPosition_3"')'
-[2023.02.13-11.12.40:058][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:059][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:060][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.13-11.12.40:060][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:061][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_6.MaterialExpressionTextureCoordinate_0"')'
-[2023.02.13-11.12.40:061][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_8.MaterialExpressionComponentMask_3"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_7.MaterialExpressionComponentMask_2"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionOneMinus'"MaterialGraphNode_9.MaterialExpressionOneMinus_0"')'
-[2023.02.13-11.12.40:062][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:063][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_10.MaterialExpressionAppendVector_1"')'
-[2023.02.13-11.12.40:063][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionSubtract'"MaterialGraphNode_11.MaterialExpressionSubtract_3"')'
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDistance'"MaterialGraphNode_13.MaterialExpressionDistance_0"')'
-[2023.02.13-11.12.40:064][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_14.MaterialExpressionWorldPosition_2"')'
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_15.MaterialExpressionObjectPositionWS_3"')'
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:066][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:067][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:068][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_12.MaterialExpressionMultiply_3"')'
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_16.MaterialExpressionConstant_1"')'
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:069][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransform'"MaterialGraphNode_21.MaterialExpressionTransform_0"')'
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionObjectPositionWS'"MaterialGraphNode_20.MaterialExpressionObjectPositionWS_4"')'
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:070][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:071][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:072][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_17.MaterialExpressionAppendVector_2"')'
-[2023.02.13-11.12.40:072][730]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.M_Lightspere"''
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.40:097][730]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total job queries 3395, among them cache hits 2417 (71.19%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Tracking 978 distinct input hashes that result in 618 distinct outputs (63.19%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: RAM used: 8.14 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.25%
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Shaders Compiled: 651
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Jobs assigned 651, completed 651 (100.00%)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Average time worker was idle: 183.39 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.56 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Job execution time: average 0.93 s, max 1.96 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Job life time (pending + execution): average 1.31 s, max 2.90
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 119.59 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Jobs were issued in 651 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Average processing rate: 5.44 jobs/sec
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total thread time: 513.55 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Total thread preprocess time: 29.10 s
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Percentage time preprocessing: 5.67%
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Effective parallelization: 4.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 1.18 sec, max 1.18 sec, min 1.18 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 42 times, average 1.16 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 21 times, average 0.90 sec, max 0.94 sec, min 0.86 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.52% of total time (compiled 42 times, average 1.16 sec, max 1.56 sec, min 1.09 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.46% of total time (compiled 21 times, average 1.58 sec, max 1.67 sec, min 1.49 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.68% of total time (compiled 48 times, average 0.61 sec, max 0.84 sec, min 0.45 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.02% of total time (compiled 21 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.12.40:135][731]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.40:150][732]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.47:638][923]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.47:788][926]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.51:363][ 40]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.12.51:412][ 42]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.01:857][342]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.02:003][345]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.03:574][382]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.03:633][384]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.10:223][571]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.11:844][615]MaterialEditorStats: Shader Count: 12
-[2023.02.13-11.13.12:496][627]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 100.02 ms. Compile time 96.52 ms, link time 3.47 ms.
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.13:250][642]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.13:296][644]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.14:102][657]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.14:147][659]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.15:211][682]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.15:258][684]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.19:040][799]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.19:258][801]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.19:485][803]LogEditorTransaction: Undo Material Editor: Delete
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.26:171][940]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.26:285][943]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.13.29:758][ 49]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.13.30:126][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
-[2023.02.13-11.13.30:338][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.13.30:356][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.13.30:527][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.13.30:531][ 49]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.13.30:531][ 49]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotB890769947C01C33238FB496825BF9DA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.13.30:549][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 192 ms (total: 1:06 min)
-[2023.02.13-11.13.30:551][ 49]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.13.30:551][ 49]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: MaxSampler: 294 instructions
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.30:552][ 49]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.33:674][121]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.33:804][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.33:805][124]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.49:341][645]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.49:386][647]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.50:249][662]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.50:293][664]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.55:251][794]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.13.55:294][796]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.13.57:075][837]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.13.57:438][837]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.13.58:241][837]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.13-11.13.58:259][837]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.14.00:498][837]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.14.01:572][837]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002050s (1.078824s overbudget)
-[2023.02.13-11.14.01:689][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.14.01:692][837]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.14.01:692][837]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot11C0B8524A242D5EFC447F9282BA6A2C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.14.01:720][837]LogFileHelpers: InternalPromptForCheckoutAndSave took 3.46 sec (total: 1:09 min)
-[2023.02.13-11.14.01:724][837]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.14.01:724][837]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Base pass shader: 205 instructions
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.14.01:725][837]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.14.05:099][918]Cmd: SELECT NONE
-[2023.02.13-11.14.50:463][ 26]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-11.15.16:051][206]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Plane.fbx]
-[2023.02.13-11.15.16:056][206]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Plane.fbx
-[2023.02.13-11.15.16:059][206]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.15.16:119][206]LogFbx: Display: Triangulating static mesh SM_Plane
-[2023.02.13-11.15.16:161][206]LogStaticMesh: Display: Building static mesh SM_Plane1...
-[2023.02.13-11.15.16:212][206]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.15.16:254][206]LogEditorFactories: -- imported successfully
-[2023.02.13-11.15.16:255][206]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.15.22:340][323]Cmd: SELECT NONE
-[2023.02.13-11.15.33:195][694]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-11.15.33:195][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-11.15.58:293][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-11.15.58:299][530]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.15.58:397][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.15.58:399][530]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.15.58:399][530]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane15DDF6D694D8C5E8B3A4A468F0EA1D603.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.15.58:417][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 118 ms (total: 1:09 min)
-[2023.02.13-11.15.58:420][530]AssetCheck: New page: Asset Save: SM_Plane1
-[2023.02.13-11.15.58:420][530]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.07:809][839]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total job queries 3862, among them cache hits 2804 (72.60%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Tracking 1058 distinct input hashes that result in 667 distinct outputs (63.04%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: RAM used: 8.76 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.27%
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Shaders Compiled: 692
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Jobs assigned 692, completed 692 (100.00%)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Average time worker was idle: 183.26 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Time job spent in pending queue: average 0.38 s, longest 1.74 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Job execution time: average 0.94 s, max 2.07 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Job life time (pending + execution): average 1.32 s, max 3.15
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 126.78 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Jobs were issued in 692 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Average processing rate: 5.46 jobs/sec
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total thread time: 546.41 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Total thread preprocess time: 31.05 s
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Percentage time preprocessing: 5.68%
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 22 times, average 1.59 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 22 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 43 times, average 1.17 sec, max 1.61 sec, min 1.09 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 22 times, average 0.90 sec, max 0.95 sec, min 0.86 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 9.24% of total time (compiled 43 times, average 1.17 sec, max 1.61 sec, min 1.09 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.40% of total time (compiled 22 times, average 1.59 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.61% of total time (compiled 50 times, average 0.61 sec, max 0.86 sec, min 0.45 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.95% of total time (compiled 22 times, average 1.23 sec, max 1.30 sec, min 1.17 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.77% of total time (compiled 42 times, average 0.62 sec, max 0.84 sec, min 0.53 sec)
-[2023.02.13-11.16.07:947][841]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.07:986][842]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.08:097][845]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 70.03 ms. Compile time 68.12 ms, link time 1.89 ms.
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.08:763][855]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.08:910][858]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.10:107][882]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.10:256][885]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.26:247][415]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.26:386][418]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.36:963][773]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-11.16.43:215][940]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.43:222][940]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.43:337][943]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.46:388][ 38]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Base pass shader: 245 instructions
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.46:444][ 41]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.51:548][221]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:443][250]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:643][257]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.16.52:762][261]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.16.53:588][286]LogD3D12RHI: Creating RTPSO with 53 shaders (0 cached, 1 new) took 80.10 ms. Compile time 76.29 ms, link time 3.79 ms.
-[2023.02.13-11.16.54:021][294]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.16.54:381][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-11.16.55:233][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.16.55:255][294]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.16.57:381][294]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.17.01:229][294]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.002055s (3.848320s overbudget)
-[2023.02.13-11.17.01:370][294]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.17.01:375][294]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.17.01:375][294]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot882FD33E43BF999C5FA885AB2620EE6F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.17.01:402][294]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.14 sec (total: 1:15 min)
-[2023.02.13-11.17.01:404][294]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.17.01:404][294]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.17.01:404][294]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.18.13:005][711]Cmd: MODE GRID=0
-[2023.02.13-11.18.16:286][783]Cmd: MODE GRID=1
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:012][996]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:040][998]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.53:067][999]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:100][102]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:127][104]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:153][105]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:715][117]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:742][119]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.56:769][120]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.18.57:464][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:465][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:491][139]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.18.57:518][140]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.19.02:989][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-11.19.02:994][335]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.19.03:079][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.19.03:087][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.19.03:112][335]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.19.03:112][335]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundA215EB7F4AA9188003A173AFDEF7D4CB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.19.03:119][335]LogFileHelpers: Saving map 'Background' took 0.041
-[2023.02.13-11.19.03:147][335]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 1:16 min)
-[2023.02.13-11.19.03:149][335]AssetCheck: New page: Asset Save: Background
-[2023.02.13-11.19.03:149][335]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total job queries 4224, among them cache hits 3093 (73.22%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Tracking 1131 distinct input hashes that result in 692 distinct outputs (61.18%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: RAM used: 9.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.28%
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Shaders Compiled: 765
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Jobs assigned 765, completed 765 (100.00%)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Average time worker was idle: 168.26 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Time job spent in pending queue: average 0.49 s, longest 4.43 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Job life time (pending + execution): average 1.44 s, max 5.84
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 135.25 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Jobs were issued in 765 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Average processing rate: 5.66 jobs/sec
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total thread time: 604.02 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Total thread preprocess time: 34.15 s
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Percentage time preprocessing: 5.65%
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Effective parallelization: 4.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 24 times, average 1.60 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 24 times, average 1.27 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 45 times, average 1.20 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.97 sec, max 1.00 sec, min 0.93 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.97% of total time (compiled 45 times, average 1.20 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.34% of total time (compiled 24 times, average 1.60 sec, max 1.78 sec, min 1.49 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.36% of total time (compiled 52 times, average 0.62 sec, max 0.87 sec, min 0.45 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.05% of total time (compiled 24 times, average 1.27 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.57% of total time (compiled 44 times, average 0.63 sec, max 0.99 sec, min 0.53 sec)
-[2023.02.13-11.20.14:828][740]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.16:357][770]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.17:355][806]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.20.18:007][824]LogD3D12RHI: Creating RTPSO with 54 shaders (0 cached, 1 new) took 69.59 ms. Compile time 65.92 ms, link time 3.64 ms.
-[2023.02.13-11.20.18:393][832]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.18:744][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.20.19:563][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-11.20.19:582][832]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.21:717][832]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.20.25:530][832]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.006017s (3.814940s overbudget)
-[2023.02.13-11.20.25:668][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.25:671][832]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.25:672][832]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot629189F4479597975ED9BEA695468FE3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.25:698][832]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.11 sec (total: 1:22 min)
-[2023.02.13-11.20.25:700][832]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.25:700][832]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Base pass shader: 195 instructions
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.25:701][832]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.40:114][302]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.40:265][305]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.20.41:991][354]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.42:347][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
-[2023.02.13-11.20.42:577][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.20.42:596][354]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.42:762][354]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.42:765][354]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.42:765][354]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot4C0719894F778D06326F618AC0FE41AC.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.42:782][354]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 1:22 min)
-[2023.02.13-11.20.42:785][354]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.42:785][354]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.42:786][354]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.54:762][727]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.54:897][730]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.20.56:263][767]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.20.56:632][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.13-11.20.56:820][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.20.56:839][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.20.57:024][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.20.57:027][767]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.20.57:027][767]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot930C6451466E04C501FFFCAF64FD8E4D.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.20.57:043][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 1:22 min)
-[2023.02.13-11.20.57:045][767]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.20.57:045][767]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Base pass shader: 195 instructions
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.20.57:046][767]MaterialEditorStats: Shader Count: 64
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.23:879][704]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.29:960][873]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Base pass shader without light map: 123 instructions
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.31:073][905]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.21.31:351][913]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.21.31:707][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.21.32:521][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.21.32:541][913]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.21.34:626][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.21.35:037][913]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003029s (0.411662s overbudget)
-[2023.02.13-11.21.35:147][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.21.35:150][913]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.21.35:150][913]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot85F84A1649082259C3DB70B0740D43F6.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.21.35:177][913]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.63 sec (total: 1:25 min)
-[2023.02.13-11.21.35:179][913]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.21.35:179][913]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.21.35:317][916]LogD3D12RHI: Creating RTPSO with 55 shaders (0 cached, 1 new) took 87.10 ms. Compile time 63.67 ms, link time 23.40 ms.
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.40:972][ 51]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Base pass vertex shader: 325 instructions
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.41:148][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.41:149][ 54]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.47:484][202]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.47:652][205]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.21.49:207][249]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.21.49:565][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
-[2023.02.13-11.21.49:794][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-11.21.49:812][249]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.21.49:993][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.21.49:995][249]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.21.49:996][249]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot0A78C2F2405E4C2EF9B31BA56EE34910.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.21.50:013][249]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 1:25 min)
-[2023.02.13-11.21.50:015][249]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.21.50:015][249]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: MaxSampler: 289 instructions
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.21.50:016][249]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.07:189][816]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.07:242][819]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.08:723][864]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.08:776][867]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.10:712][929]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.10:741][931]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.14:449][ 61]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.14:476][ 63]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.15:597][ 93]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.15:651][ 96]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:505][119]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:531][121]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.16:558][122]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.17:280][140]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.17:333][143]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.19:675][221]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.19:728][224]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:428][241]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:454][243]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.20:481][244]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:918][504]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:949][506]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Base pass shader: 240 instructions
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.22.28:976][507]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.22.52:123][258]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.53:165][297]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.54:684][354]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.22.59:005][516]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.03:107][665]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.03:641][685]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.06:763][794]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.21:016][239]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.22:815][305]LogTexture: Display: Building textures: /Game/Materials/T_Lightsphere.T_Lightsphere (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.40:590][858]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total job queries 5037, among them cache hits 3803 (75.50%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Tracking 1225 distinct input hashes that result in 732 distinct outputs (59.76%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: RAM used: 10.06 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.31%
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Shaders Compiled: 859
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Jobs assigned 868, completed 859 (98.96%)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Average time worker was idle: 153.37 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Time job spent in pending queue: average 0.57 s, longest 4.49 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Job life time (pending + execution): average 1.53 s, max 5.84
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 148.43 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Jobs were issued in 868 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Average processing rate: 5.79 jobs/sec
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total thread time: 682.61 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Total thread preprocess time: 38.34 s
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Percentage time preprocessing: 5.62%
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Effective parallelization: 4.60 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 28 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 26 times, average 1.29 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 49 times, average 1.23 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.97 sec, max 1.00 sec, min 0.93 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.83% of total time (compiled 49 times, average 1.23 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.52% of total time (compiled 28 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.19% of total time (compiled 56 times, average 0.63 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.93% of total time (compiled 26 times, average 1.29 sec, max 2.10 sec, min 1.17 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.50% of total time (compiled 48 times, average 0.64 sec, max 0.99 sec, min 0.53 sec)
-[2023.02.13-11.23.41:437][885]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.41:462][886]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.41:794][894]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.23.42:774][921]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.23.42:814][921]LogD3D12RHI: Creating RTPSO with 56 shaders (0 cached, 1 new) took 65.93 ms. Compile time 64.54 ms, link time 1.35 ms.
-[2023.02.13-11.23.43:191][921]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.13-11.23.43:998][921]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-11.23.44:017][921]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.23.46:141][921]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.23.49:889][921]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.001056s (3.752677s overbudget)
-[2023.02.13-11.23.49:924][921]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.23.49:928][921]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.23.49:928][921]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_DotEB8E0AD44F2B3A320B541C82DC0C46F2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.23.49:946][921]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.92 sec (total: 1:31 min)
-[2023.02.13-11.23.49:948][921]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.23.49:948][921]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: MaxSampler: 280 instructions
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.23.49:949][921]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.24.20:597][635]LogEditorFactories: Performing atomic reimport of [C:/Users/User/Desktop/SM_Plane.fbx]
-[2023.02.13-11.24.20:602][635]LogFbx: Loading FBX Scene from C:/Users/User/Desktop/SM_Plane.fbx
-[2023.02.13-11.24.20:605][635]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.13-11.24.20:666][635]LogFbx: Display: Triangulating static mesh SM_Plane
-[2023.02.13-11.24.20:708][635]LogStaticMesh: Display: Building static mesh SM_Plane1...
-[2023.02.13-11.24.20:760][635]LogStaticMesh: Built static mesh [0.05s] /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.24.20:805][635]LogEditorFactories: -- imported successfully
-[2023.02.13-11.24.20:805][635]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.09:199][257]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.09:314][260]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.25.10:694][299]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.25.11:061][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-11.25.12:030][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-11.25.12:095][299]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.25.14:255][299]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.25.18:148][299]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.000109s (3.897593s overbudget)
-[2023.02.13-11.25.18:224][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.25.18:228][299]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.25.18:228][299]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot981A9DB0429630B5584DE7BEA4FAB3FF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.25.18:295][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.20 sec (total: 1:37 min)
-[2023.02.13-11.25.18:297][299]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.25.18:297][299]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Base pass shader: 236 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: MaxSampler: 285 instructions
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.25.18:298][299]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.26.04:688][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-11.26.04:691][923]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.26.04:780][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-11.26.04:785][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-11.26.04:817][923]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-11.26.04:817][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background6353FE184EA139878AEAAE8E95703C32.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-11.26.04:825][923]LogFileHelpers: Saving map 'Background' took 0.046
-[2023.02.13-11.26.04:832][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-11.26.04:834][923]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-11.26.04:834][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1FC9866334BC52A6AB0F032B94671C4ED.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-11.26.04:835][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Lightsphere" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset" SILENT=true
-[2023.02.13-11.26.04:836][923]LogSavePackage: Moving output files for package: /Game/Materials/T_Lightsphere
-[2023.02.13-11.26.04:837][923]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Lightsphere9C91D21F4C9B9D7C1F069D898206BA33.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset'
-[2023.02.13-11.26.04:854][923]LogFileHelpers: InternalPromptForCheckoutAndSave took 163 ms (total: 1:37 min)
-[2023.02.13-11.26.04:856][923]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-11.26.04:856][923]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.13:730][188]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.14:555][209]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.14:556][209]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.15:417][228]MaterialEditorStats: Shader Count: 12
-[2023.02.13-11.26.15:746][235]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 77.64 ms. Compile time 73.98 ms, link time 3.63 ms.
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.17:758][279]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Base pass shader: 235 instructions
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.17:905][282]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.23:811][428]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:570][450]MaterialEditorStats: Shader Count: 3
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:771][456]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Base pass shader: 234 instructions
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.24:866][459]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.25:815][486]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 74.21 ms. Compile time 69.48 ms, link time 4.69 ms.
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:074][490]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:739][516]MaterialEditorStats: Shader Count: 1
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.26:966][524]MaterialEditorStats: Shader Count: 5
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.27:086][527]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.28:037][550]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 102.24 ms. Compile time 68.80 ms, link time 33.39 ms.
-[2023.02.13-11.26.35:955][780]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Dot (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node Logarithm10) Missing Log10 X input
-
-[2023.02.13-11.26.35:959][780]MaterialEditorStats: Error: [SM6] (Node Logarithm10) Missing Log10 X input
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.39:536][878]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.39:588][880]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.42:520][957]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total job queries 5383, among them cache hits 3981 (73.96%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Tracking 1394 distinct input hashes that result in 799 distinct outputs (57.32%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: RAM used: 11.32 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.35%
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Shaders Compiled: 1028
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Jobs assigned 1036, completed 1028 (99.23%)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Average time worker was idle: 130.22 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Time job spent in pending queue: average 0.71 s, longest 4.49 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Job life time (pending + execution): average 1.66 s, max 5.89
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 168.82 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Jobs were issued in 1036 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Average processing rate: 6.09 jobs/sec
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total thread time: 809.87 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Total thread preprocess time: 44.91 s
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Percentage time preprocessing: 5.55%
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Effective parallelization: 4.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 32 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 30 times, average 1.35 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 55 times, average 1.28 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 6 times, average 0.96 sec, max 1.02 sec, min 0.88 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.70% of total time (compiled 55 times, average 1.28 sec, max 2.09 sec, min 1.09 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.32% of total time (compiled 32 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.02% of total time (compiled 30 times, average 1.35 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.96% of total time (compiled 62 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.21% of total time (compiled 42 times, average 0.81 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-11.26.43:377][985]LogShaderCompilers: Display: ================================================
-[2023.02.13-11.26.43:401][986]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:402][986]MaterialEditorStats: Shader Count: 3
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:628][993]MaterialEditorStats: Shader Count: 7
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Base pass shader: 227 instructions
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.43:708][996]MaterialEditorStats: Shader Count: 8
-[2023.02.13-11.26.44:626][ 23]LogD3D12RHI: Creating RTPSO with 58 shaders (0 cached, 1 new) took 72.03 ms. Compile time 68.08 ms, link time 3.92 ms.
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.26.52:012][288]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.26.57:320][450]LogMaterialEditor: Saving and Compiling material M_Dot
-[2023.02.13-11.26.57:680][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
-[2023.02.13-11.26.58:387][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.13-11.26.58:448][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-11.27.00:601][450]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s
-[2023.02.13-11.27.04:458][450]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.003067s (3.859820s overbudget)
-[2023.02.13-11.27.04:535][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-11.27.04:538][450]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-11.27.04:539][450]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot23B9693145E4A7CC0BB33E9E0FE7847F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-11.27.04:607][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.15 sec (total: 1:43 min)
-[2023.02.13-11.27.04:610][450]AssetCheck: New page: Asset Save: M_Dot
-[2023.02.13-11.27.04:610][450]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: MaxSampler: 273 instructions
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.04:611][450]MaterialEditorStats: Shader Count: 76
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:525][650]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:553][652]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.11:579][653]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:211][705]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:238][707]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.13:282][708]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.21:928][ 7]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.21:983][ 10]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:082][ 42]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:109][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:110][ 44]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.23:136][ 45]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:328][ 74]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:354][ 76]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.24:381][ 77]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.25:802][126]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.25:830][128]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:004][206]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:031][208]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.28:058][209]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.28:059][209]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.29:597][264]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.29:626][266]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:384][366]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:411][368]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.32:438][369]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:377][439]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:405][441]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.34:431][442]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.38:320][570]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.38:348][572]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.39:542][614]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.39:570][616]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:042][631]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:070][633]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:097][634]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:560][648]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.40:586][650]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.40:586][650]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.40:587][650]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:911][697]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:939][699]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.41:966][700]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:025][737]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:053][739]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:925][769]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.43:954][771]MaterialEditorStats: Shader Count: 6
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:070][810]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:098][812]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.45:125][813]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:111][846]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:139][848]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:166][849]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:856][872]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:883][874]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.46:910][875]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.46:911][875]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.47:649][900]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.47:676][902]MaterialEditorStats: Shader Count: 4
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:041][913]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:068][915]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.48:095][916]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.51:161][ 16]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.51:214][ 19]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.51:215][ 19]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:554][104]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:580][106]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.27.53:608][107]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.06:274][575]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-11.28.15:764][896]Cmd: SELECT NONE
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.51:217][ 69]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.51:297][ 72]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.53:071][110]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.53:152][113]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.54:239][134]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.54:318][137]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:523][161]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:563][163]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.55:603][164]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:070][194]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:149][197]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.57:999][212]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.58:079][215]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:080][215]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:812][227]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:851][229]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.58:892][230]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:590][241]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:632][243]MaterialEditorStats: Shader Count: 2
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.28.59:673][244]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.01:851][292]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.01:930][295]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.02:656][307]MaterialEditorStats: Shader Count: 0
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-11.29.02:734][310]MaterialEditorStats: Shader Count: 13
-[2023.02.13-11.53.01:365][192]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.903 and deleted 0 files with total size 0 MiB. Scanned 161272 files in 108427 folders with total size 43454 MiB.
-[2023.02.13-12.51.40:202][326]LogSlate: Window 'Message' being destroyed
-[2023.02.13-12.51.40:217][326]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Dot.M_Dot
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-12.51.42:390][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: ================================================
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total job queries 6520, among them cache hits 5056 (77.55%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Tracking 1464 distinct input hashes that result in 822 distinct outputs (56.15%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: RAM used: 11.87 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Shaders Compiled: 1098
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Jobs assigned 1098, completed 1098 (100.00%)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Average time worker was idle: 123.03 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Time job spent in pending queue: average 0.77 s, longest 4.54 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Job life time (pending + execution): average 1.73 s, max 5.89
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 176.47 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Jobs were issued in 1098 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total thread time: 866.27 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Total thread preprocess time: 47.65 s
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Percentage time preprocessing: 5.50%
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Effective parallelization: 4.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.56% of total time (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.30% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.09% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.83% of total time (compiled 64 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.15% of total time (compiled 44 times, average 0.82 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-12.51.42:610][326]LogShaderCompilers: Display: ================================================
-[2023.02.13-12.51.42:623][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-12.51.42:703][326]LogSlate: Window 'M_Dot' being destroyed
-[2023.02.13-12.51.42:705][326]LogSlate: Window 'M_Dot' being destroyed
-[2023.02.13-12.51.42:712][326]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.51.42:712][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-12.52.22:257][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-12.52.22:266][102]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.020
-[2023.02.13-12.52.22:266][102]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/M_Dot] ([1] browsable assets)...
-[2023.02.13-12.52.22:397][102]OBJ SavePackage: Rendered thumbnail for [Material /Game/Materials/M_Dot.M_Dot]
-[2023.02.13-12.52.22:397][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/M_Dot]
-[2023.02.13-12.52.22:397][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-12.52.22:400][102]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Materials/M_Dot_Auto4
-[2023.02.13-12.52.22:400][102]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot_Auto439855466456C047B77B9E5BE27040044.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Materials/M_Dot_Auto4.uasset'
-[2023.02.13-12.52.22:400][102]LogFileHelpers: Auto-saving content packages took 0.135
-[2023.02.13-12.53.02:338][498]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:28.875 and deleted 0 files with total size 0 MiB. Scanned 161272 files in 108427 folders with total size 43454 MiB.
-[2023.02.13-12.53.14:122][798]LogD3D12RHI: Creating RTPSO with 59 shaders (0 cached, 1 new) took 103.75 ms. Compile time 99.35 ms, link time 4.37 ms.
-[2023.02.13-12.53.18:650][952]Cmd: DELETE
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-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:684][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:685][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:686][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:687][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:688][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:689][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:690][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:691][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:692][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:693][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:694][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:695][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:696][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:697][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:698][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:699][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:700][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:701][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:702][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:703][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:704][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:705][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:706][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:707][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:708][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:709][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:710][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:711][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:712][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:713][952]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-12.53.18:720][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-12.53.18:726][952]LogEditorActor: Deleted 216 Actors (0.076 secs)
-[2023.02.13-12.53.41:827][300]Cmd: SELECT NONE
-[2023.02.13-12.55.24:619][505]Cmd: stat gpu
-[2023.02.13-12.55.24:898][510]LogStats: Display: There is no thread with id: 31672. Please add thread metadata for this thread.
-[2023.02.13-12.55.28:916][669]Cmd: stat rhi
-[2023.02.13-12.55.50:452][533]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-12.55.50:534][533]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-12.55.50:745][533]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-12.56.10:984][182]LogSlate: Window 'SM_Plane1' being destroyed
-[2023.02.13-12.56.11:084][182]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.56.11:084][182]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-12.57.12:402][885]Cmd: DELETE
-[2023.02.13-12.57.12:402][885]Cmd: ACTOR DELETE
-[2023.02.13-12.57.12:406][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:407][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:407][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:408][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:408][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:409][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:409][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:410][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:410][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:411][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:411][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:412][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:412][885]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.12:430][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-12.57.12:431][885]LogEditorActor: Deleted 13 Actors (0.030 secs)
-[2023.02.13-12.57.40:890][660]Cmd: DELETE
-[2023.02.13-12.57.40:890][660]Cmd: ACTOR DELETE
-[2023.02.13-12.57.40:890][660]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.13-12.57.40:892][660]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.40:893][660]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-12.57.40:899][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-12.57.40:902][660]LogEditorActor: Deleted 2 Actors (0.012 secs)
-[2023.02.13-12.57.59:227][877]Cmd: stat rhi
-[2023.02.13-12.58.00:516][940]Cmd: stat gpu
-[2023.02.13-12.59.26:052][463]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-12.59.26:132][463]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-12.59.26:277][463]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-12.59.47:824][214]LogSlate: Window 'SM_Cubes' being destroyed
-[2023.02.13-12.59.47:901][214]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-12.59.47:901][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.00.21:127][848]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.00.21:200][848]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.00.21:405][848]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-13.01.25:359][ 62]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.13-13.01.25:360][ 62]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.01.25:475][ 62]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-13.01.28:071][140]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.13-13.01.28:074][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.28:169][140]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.28:173][140]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total job queries 6586, among them cache hits 5122 (77.77%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Tracking 1464 distinct input hashes that result in 822 distinct outputs (56.15%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: RAM used: 11.87 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Shaders Compiled: 1098
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Jobs assigned 1098, completed 1098 (100.00%)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Average time worker was idle: 123.03 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Time job spent in pending queue: average 0.77 s, longest 4.54 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Job life time (pending + execution): average 1.73 s, max 5.89
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 176.47 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Jobs were issued in 1098 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total thread time: 866.27 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Total thread preprocess time: 47.65 s
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Percentage time preprocessing: 5.50%
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Effective parallelization: 4.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.56% of total time (compiled 57 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.30% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.09% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.83% of total time (compiled 64 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.15% of total time (compiled 44 times, average 0.82 sec, max 0.95 sec, min 0.47 sec)
-[2023.02.13-13.01.28:227][141]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.28:244][142]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.31:728][256]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.31:832][259]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.31:833][259]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.42:370][583]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.42:371][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.42:371][583]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.43:597][613]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.44:312][629]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.44:499][632]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.45:892][664]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.45:952][666]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.01.59:308][ 79]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.00:102][102]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.00:103][102]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.00:423][114]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.21:729][791]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.21:837][794]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.25:204][902]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.25:304][905]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.26:089][922]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.26:190][925]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.28:685][991]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.28:786][994]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.29:451][ 8]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.29:514][ 10]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.33:182][137]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.33:222][139]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.34:077][167]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.02.34:114][169]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.02.42:009][368]LogSlate: Window 'Message' being destroyed
-[2023.02.13-13.02.42:023][368]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material?
-/Game/Materials/M_Holo.M_Holo
-(Selecting 'No' will cause all changes to be lost!)
-[2023.02.13-13.02.42:044][368]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-13.02.42:046][368]LogSlate: Window 'M_Holo' being destroyed
-[2023.02.13-13.02.42:064][368]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:064][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.42:075][368]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:075][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.42:087][368]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.02.42:087][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.02.57:313][133]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.03.46:330][245]Cmd: DELETE
-[2023.02.13-13.03.46:330][245]Cmd: ACTOR DELETE
-[2023.02.13-13.03.46:338][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:338][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:339][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:340][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:340][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:341][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:341][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:342][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:343][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:343][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:344][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:344][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:345][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:346][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:347][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:348][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:348][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:349][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:349][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:350][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:350][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:351][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:352][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:352][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:353][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:353][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:354][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:355][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:355][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:356][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:356][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:357][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:358][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:358][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:359][245]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.03.46:367][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-13.03.46:377][245]LogEditorActor: Deleted 47 Actors (0.046 secs)
-[2023.02.13-13.04.19:579][384]Cmd: DELETE
-[2023.02.13-13.04.19:579][384]Cmd: ACTOR DELETE
-[2023.02.13-13.04.19:581][384]LogEditorActor: Deleted Actor: Actor
-[2023.02.13-13.04.19:587][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.04.19:590][384]LogEditorActor: Deleted 1 Actors (0.011 secs)
-[2023.02.13-13.04.32:084][258]Cmd: ACTOR UNHIDE SELECTED
-[2023.02.13-13.04.35:761][506]Cmd: ACTOR SELECT ALL
-[2023.02.13-13.04.36:981][560]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.04.37:723][614]Cmd: TRANSACTION UNDO
-[2023.02.13-13.04.37:723][614]LogEditorTransaction: Undo Hide Selected
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:668][223]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_256
-[2023.02.13-13.04.49:994][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:995][243]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.04.49:995][243]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1 as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_257
-[2023.02.13-13.04.58:711][656]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.05.09:838][388]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.05.14:525][712]Cmd: MODE GRID=0
-[2023.02.13-13.05.21:969][221]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.07.42:151][446]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:151][446]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.42:570][454]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:570][454]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.42:762][456]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.42:762][456]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:170][470]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:170][470]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:355][476]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:355][476]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.43:532][481]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:533][481]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.43:722][487]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:723][487]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.43:931][494]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.43:931][494]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:073][496]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:073][496]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:279][502]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:279][502]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:487][509]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:488][509]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.44:694][516]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.44:694][516]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.45:121][532]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:121][532]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.45:595][549]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:595][549]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.45:800][557]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.45:800][557]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.46:267][568]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.46:267][568]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.46:548][576]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.46:548][576]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.47:215][601]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.47:215][601]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.47:721][620]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.47:721][620]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.07.48:175][637]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:175][637]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.48:379][644]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:379][644]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.48:559][650]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.48:559][650]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.49:394][682]Cmd: TRANSACTION UNDO
-[2023.02.13-13.07.49:394][682]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.07.54:149][889]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.08.24:270][ 10]Cmd: DUPLICATE
-[2023.02.13-13.08.24:270][ 10]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.30:748][451]Cmd: DUPLICATE
-[2023.02.13-13.08.30:748][451]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.39:715][ 84]Cmd: DUPLICATE
-[2023.02.13-13.08.39:715][ 84]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.08.51:157][911]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.08.53:962][116]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.08.58:849][448]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.06:512][970]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.12:748][410]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.15:621][588]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.17:740][713]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.20:228][861]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.26:909][327]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.35:141][905]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.42:047][378]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.49:136][863]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.09.52:370][ 66]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.04:754][490]LogMaterial: Display: Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked needed to have new flag set bUsedWithInstancedStaticMeshes !
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total job queries 6798, among them cache hits 5295 (77.89%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Tracking 1474 distinct input hashes that result in 823 distinct outputs (55.83%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: RAM used: 11.94 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.36%
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Shaders Compiled: 1108
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Jobs assigned 1137, completed 1108 (97.45%)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Average time worker was idle: 176.69 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Time job spent in pending queue: average 0.75 s, longest 4.54 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Job execution time: average 0.95 s, max 2.26 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Job life time (pending + execution): average 1.72 s, max 5.89
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 179.49 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Jobs were issued in 1118 batches (only local compilation was used), average 1.02 jobs/batch
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Average processing rate: 6.17 jobs/sec
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total thread time: 872.66 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Total thread preprocess time: 47.94 s
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Effective parallelization: 4.86 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 59 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.76% of total time (compiled 59 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.25% of total time (compiled 34 times, average 1.60 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.05% of total time (compiled 32 times, average 1.38 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.93% of total time (compiled 66 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.22% of total time (compiled 56 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.10.04:911][490]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.10.04:993][491]LogD3D12RHI: Creating RTPSO with 60 shaders (0 cached, 1 new) took 20.93 ms. Compile time 14.82 ms, link time 6.08 ms.
-[2023.02.13-13.10.08:193][588]LogD3D12RHI: Creating RTPSO with 61 shaders (0 cached, 1 new) took 94.88 ms. Compile time 93.21 ms, link time 1.65 ms.
-[2023.02.13-13.10.08:441][592]Cmd: DELETE
-[2023.02.13-13.10.08:441][592]Cmd: ACTOR DELETE
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:444][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:445][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:446][592]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.10.08:454][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-13.10.08:463][592]LogEditorActor: Deleted 8 Actors (0.022 secs)
-[2023.02.13-13.10.11:974][676]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.14:371][757]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.19:483][ 99]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.25:243][501]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.30:618][868]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.32:926][ 9]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.37:116][284]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.43:093][706]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.47:690][ 16]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.10.58:841][800]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.04:705][209]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.54:809][729]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.11.57:454][924]Cmd: TRANSACTION UNDO
-[2023.02.13-13.11.57:454][924]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.12.00:461][999]Cmd: DELETE
-[2023.02.13-13.12.00:461][999]Cmd: ACTOR DELETE
-[2023.02.13-13.12.00:463][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:464][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:465][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:466][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:466][999]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.00:473][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-13.12.00:485][999]LogEditorActor: Deleted 10 Actors (0.023 secs)
-[2023.02.13-13.12.18:786][989]LogMaterial: Display: Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3 needed to have new flag set bUsedWithInstancedStaticMeshes !
-[2023.02.13-13.12.20:965][ 57]LogD3D12RHI: Creating RTPSO with 62 shaders (1 cached, 0 new) took 11.95 ms. Compile time 9.86 ms, link time 2.05 ms.
-[2023.02.13-13.12.20:967][ 57]LogD3D12RHI: Creating RTPSO with 62 shaders (0 cached, 1 new) took 93.25 ms. Compile time 89.72 ms, link time 3.51 ms.
-[2023.02.13-13.12.21:353][ 71]Cmd: DELETE
-[2023.02.13-13.12.21:353][ 71]Cmd: ACTOR DELETE
-[2023.02.13-13.12.21:357][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:358][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:358][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:359][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:360][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:360][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.21:366][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.12.21:372][ 71]LogEditorActor: Deleted 9 Actors (0.019 secs)
-[2023.02.13-13.12.29:346][461]Cmd: TRANSACTION UNDO
-[2023.02.13-13.12.29:346][461]LogEditorTransaction: Undo Delete Elements
-[2023.02.13-13.12.35:566][667]Cmd: DELETE
-[2023.02.13-13.12.35:566][667]Cmd: ACTOR DELETE
-[2023.02.13-13.12.35:568][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:569][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:570][667]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.12.35:577][667]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-13.12.35:582][667]LogEditorActor: Deleted 8 Actors (0.015 secs)
-[2023.02.13-13.12.45:643][329]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.12.54:308][836]Cmd: DUPLICATE
-[2023.02.13-13.12.54:308][836]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.13.10:034][879]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.13:185][ 93]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.15:336][224]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.20:039][553]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.24:037][824]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.26:319][989]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.42:026][967]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.46:019][236]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.13.48:638][408]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.14.33:873][547]Cmd: TRANSACTION UNDO
-[2023.02.13-13.14.33:873][547]LogEditorTransaction: Undo Group Selected
-[2023.02.13-13.15.05:904][470]Cmd: DUPLICATE
-[2023.02.13-13.15.05:904][470]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.15.12:769][776]Cmd: DUPLICATE
-[2023.02.13-13.15.12:769][776]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.15.15:946][913]Cmd: EDIT COPY
-[2023.02.13-13.15.26:684][369]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.26:684][369]LogEditorTransaction: Undo Duplicate Elements
-[2023.02.13-13.15.27:260][383]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.27:260][383]LogEditorTransaction: Undo Set Location
-[2023.02.13-13.15.31:570][581]Cmd: TRANSACTION REDO
-[2023.02.13-13.15.31:570][581]LogEditorTransaction: Redo Set Location
-[2023.02.13-13.15.34:484][675]Cmd: TRANSACTION UNDO
-[2023.02.13-13.15.34:484][675]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.16.30:203][555]Cmd: DUPLICATE
-[2023.02.13-13.16.30:203][555]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.37:117][859]Cmd: DUPLICATE
-[2023.02.13-13.16.37:117][859]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.45:368][231]Cmd: DUPLICATE
-[2023.02.13-13.16.45:368][231]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.16.49:963][423]Cmd: DUPLICATE
-[2023.02.13-13.16.49:963][423]Cmd: ACTOR DUPLICATE
-[2023.02.13-13.17.14:915][669]Cmd: TRANSACTION UNDO
-[2023.02.13-13.17.14:915][669]LogEditorTransaction: Undo Move Elements
-[2023.02.13-13.17.20:807][953]Cmd: TRANSACTION UNDO
-[2023.02.13-13.17.20:807][953]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-13.17.23:646][ 48]Cmd: TRANSACTION REDO
-[2023.02.13-13.17.23:646][ 48]LogEditorTransaction: Redo Clicking on Actors
-[2023.02.13-13.17.47:275][198]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.19.03:448][204]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-13.19.03:461][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-13.19.03:492][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto5
-[2023.02.13-13.19.03:492][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto59EDA86104751012B17A756A808C9E2D7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto5.umap'
-[2023.02.13-13.19.03:497][204]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.061
-[2023.02.13-13.19.03:497][204]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061
-[2023.02.13-13.19.03:497][204]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Cubes] ([1] browsable assets)...
-[2023.02.13-13.19.03:521][204]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes]
-[2023.02.13-13.19.03:521][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Cubes]
-[2023.02.13-13.19.03:521][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-13.19.03:527][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5
-[2023.02.13-13.19.03:527][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes_Auto5F710EB38433F463D3EE349A9A5D246AB.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Cubes_Auto5.uasset'
-[2023.02.13-13.19.03:528][204]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked] ([1] browsable assets)...
-[2023.02.13-13.19.03:528][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked]
-[2023.02.13-13.19.03:530][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5
-[2023.02.13-13.19.03:530][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked_Auto5E6E562DA487CE186F6D241B7419ECE5C.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked_Auto5.uasset'
-[2023.02.13-13.19.03:530][204]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Meshes/Simple/M_Emissive_Masked3] ([1] browsable assets)...
-[2023.02.13-13.19.03:530][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/M_Emissive_Masked3]
-[2023.02.13-13.19.03:532][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/M_Emissive_Masked3_Auto5
-[2023.02.13-13.19.03:532][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked3_Auto57E9A9F054F915867A3124581CAFF8BED.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/M_Emissive_Masked3_Auto5.uasset'
-[2023.02.13-13.19.03:532][204]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Meshes/Simple/SM_Plane1] ([1] browsable assets)...
-[2023.02.13-13.19.03:538][204]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1]
-[2023.02.13-13.19.03:538][204]OBJ SavePackage: Finished generating thumbnails for package [/Game/Meshes/Simple/SM_Plane1]
-[2023.02.13-13.19.03:538][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5.uasset" SILENT=false AUTOSAVING=true
-[2023.02.13-13.19.03:540][204]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5
-[2023.02.13-13.19.03:540][204]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1_Auto50581142C4ADB590A4FBF29935DF8A687.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Meshes/Simple/SM_Plane1_Auto5.uasset'
-[2023.02.13-13.19.03:540][204]LogFileHelpers: Auto-saving content packages took 0.043
-[2023.02.13-13.21.02:788][509]Cmd: SELECT NONE
-[2023.02.13-13.24.19:071][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:071][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:072][112]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_580
-[2023.02.13-13.24.19:469][128]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:469][128]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive
-[2023.02.13-13.24.19:470][128]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Simple/SM_Dots_Massive.SM_Dots_Massive as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_581
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total job queries 6856, among them cache hits 5323 (77.64%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Tracking 1532 distinct input hashes that result in 868 distinct outputs (56.66%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: RAM used: 12.46 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Shaders Compiled: 1166
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Jobs assigned 1167, completed 1166 (99.91%)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Average time worker was idle: 177.81 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.73 s, longest 4.54 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Job execution time: average 1.03 s, max 3.15 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Job life time (pending + execution): average 1.76 s, max 5.89
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 186.57 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Jobs were issued in 1131 batches (only local compilation was used), average 1.03 jobs/batch
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Average processing rate: 6.25 jobs/sec
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total thread time: 917.61 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Total thread preprocess time: 50.39 s
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Effective parallelization: 4.92 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.24.47:540][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 61 times, average 1.31 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.69% of total time (compiled 61 times, average 1.31 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.25% of total time (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.08% of total time (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.91% of total time (compiled 69 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.25% of total time (compiled 59 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.24.47:541][635]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.24.48:336][666]LogD3D12RHI: Creating RTPSO with 63 shaders (0 cached, 1 new) took 68.05 ms. Compile time 66.65 ms, link time 1.39 ms.
-[2023.02.13-13.26.26:523][301]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.26.49:820][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-13.26.49:835][859]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.26.49:884][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.26.49:892][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.13-13.26.49:924][859]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.26.49:925][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundECB917D342FB1E81A0F2F98571E3CFC4.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.26.49:940][859]LogFileHelpers: Saving map 'Background' took 0.056
-[2023.02.13-13.26.49:940][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Cubes" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset" SILENT=true
-[2023.02.13-13.26.49:944][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Cubes
-[2023.02.13-13.26.49:944][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Cubes9AF177F7454335D318E6E3B49D6C5228.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Cubes.uasset'
-[2023.02.13-13.26.49:944][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset" SILENT=true
-[2023.02.13-13.26.49:946][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked
-[2023.02.13-13.26.49:947][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked77209DAE4E2E8157A2B3F08800939068.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked.uasset'
-[2023.02.13-13.26.49:947][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked3" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset" SILENT=true
-[2023.02.13-13.26.49:949][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked3
-[2023.02.13-13.26.49:949][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked33113C0894549040484850E9C1FB0A044.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked3.uasset'
-[2023.02.13-13.26.49:950][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/SM_Plane1" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset" SILENT=true
-[2023.02.13-13.26.49:951][859]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/SM_Plane1
-[2023.02.13-13.26.49:951][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_Plane1D4750C234DB3AD4A3930D2A400496720.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/SM_Plane1.uasset'
-[2023.02.13-13.26.49:952][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Dot" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset" SILENT=true
-[2023.02.13-13.26.49:954][859]LogSavePackage: Moving output files for package: /Game/Materials/M_Dot
-[2023.02.13-13.26.49:954][859]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Dot7C7E647E465245AC0B4582A7D82979D9.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Dot.uasset'
-[2023.02.13-13.26.49:971][859]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms (total: 1:43 min)
-[2023.02.13-13.26.49:975][859]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked.M_Emissive_Masked
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Cubes.SM_Cubes
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Simple/SM_Plane1.SM_Plane1
-[2023.02.13-13.26.49:975][859]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Meshes/Simple/M_Emissive_Masked3.M_Emissive_Masked3
-[2023.02.13-13.26.52:577][997]Cmd: SELECT NONE
-[2023.02.13-13.29.03:902][974]Cmd: DELETE
-[2023.02.13-13.29.03:902][974]Cmd: ACTOR DELETE
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-[2023.02.13-13.29.03:960][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:960][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:961][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:962][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:963][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:964][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:965][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:965][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:966][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:967][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:968][974]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.29.03:978][974]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-13.29.03:986][974]LogEditorActor: Deleted 216 Actors (0.084 secs)
-[2023.02.13-13.29.29:220][163]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.29.55:091][288]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.30.07:933][ 66]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.30.58:829][998]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.32.40:539][818]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.13-13.32.40:554][818]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.32.40:597][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.32.40:603][818]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.13-13.32.40:635][818]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.32.40:635][818]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background8B8966614B81566EFDCF01AD90330228.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.32.40:645][818]LogFileHelpers: Saving map 'Background' took 0.049
-[2023.02.13-13.32.40:662][818]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 1:44 min)
-[2023.02.13-13.32.40:666][818]AssetCheck: New page: Asset Save: Background
-[2023.02.13-13.32.40:666][818]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.38.53:275][512]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-13.38.53:275][512]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
-[2023.02.13-13.39.02:320][ 65]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.02:779][ 85]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.03:219][106]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.03:638][124]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.04:026][141]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.04:623][176]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.05:040][198]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.39.42:137][341]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.26:520][676]Cmd: TRANSACTION UNDO
-[2023.02.13-13.40.26:521][676]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.13-13.40.28:401][739]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.28:969][760]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.29:836][791]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.30:840][854]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.35:685][194]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.40.38:303][334]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.39:410][390]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.44:443][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-13.40.44:458][729]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.40.44:514][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.40.44:521][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-13.40.44:563][729]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.40.44:564][729]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundC58B09564FB11D446821B1A46AB4BE30.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.40.44:572][729]LogFileHelpers: Saving map 'Background' took 0.058
-[2023.02.13-13.40.44:589][729]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 1:44 min)
-[2023.02.13-13.40.44:594][729]AssetCheck: New page: Asset Save: Background
-[2023.02.13-13.40.44:594][729]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.40.48:174][993]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.49:792][109]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.50:836][185]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.40.54:708][469]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.55:934][558]LogEditorViewport: Clicking Background
-[2023.02.13-13.40.56:502][599]LogEditorViewport: Clicking Background
-[2023.02.13-13.41.10:266][500]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.41.21:714][252]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.41.23:887][408]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.41.34:068][101]LogEditorViewport: Clicking Background
-[2023.02.13-13.42.36:616][233]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-13.42.36:616][233]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-13.42.41:459][233]LogSlate: Window 'Create Merged Actor' being destroyed
-[2023.02.13-13.43.04:729][233]LogStaticMesh: Display: Building static mesh SM_MERGED_Reactor...
-[2023.02.13-13.43.08:935][354]Cmd: DELETE
-[2023.02.13-13.43.08:935][354]Cmd: ACTOR DELETE
-[2023.02.13-13.43.08:957][354]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/SM_MERGED_Reactor) ...
-[2023.02.13-13.43.17:257][354]LogStaticMesh: Built static mesh [12.53s] /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.43.18:944][354]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' exceeded budget of 10.000000s, reporting...
-[2023.02.13-13.43.27:303][354]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [8178ms] waiting for h/w. InstanceID=1
-[2023.02.13-13.43.27:304][354]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' report submitted, and took 0.049984s
-[2023.02.13-13.43.31:998][354]LogStaticMesh: Warning: SM_MERGED_Reactor has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.13-13.43.31:998][354]LogStaticMesh: Warning: SM_MERGED_Reactor has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.13-13.43.31:998][354]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' complete in 0.000795s (4.743314s overbudget)
-[2023.02.13-13.43.32:321][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:321][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:322][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:322][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:323][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:323][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:323][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:324][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:324][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:324][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:325][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:325][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:325][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:325][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:326][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:326][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:326][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:327][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:327][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:327][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:328][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:328][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:328][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:328][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:329][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:329][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:330][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:330][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:330][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:331][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:331][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:331][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:332][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:332][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:332][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:333][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:333][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:333][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:333][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:334][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:334][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:334][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:335][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:335][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:335][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:335][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:336][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:336][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:336][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:337][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:337][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:337][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:338][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:338][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:338][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:338][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:339][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:339][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:339][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:340][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:340][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:340][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:340][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:341][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:341][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:341][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:342][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:342][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:342][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:342][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:343][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:343][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:343][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:344][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:344][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:344][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:345][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:345][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:345][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:346][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:346][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:346][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:346][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:347][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:347][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:347][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:348][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:348][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:348][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:348][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:349][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:349][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:349][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:350][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:350][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:350][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:350][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:351][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:351][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:351][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:352][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:352][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:352][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:352][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:353][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:353][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:353][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:354][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:354][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:354][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:354][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:355][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:355][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:355][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:356][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:356][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:356][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:356][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:357][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:357][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:357][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:358][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:358][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:358][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:358][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:359][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:359][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:359][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:359][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:360][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:360][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:361][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:361][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:361][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:362][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:362][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:362][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:362][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:363][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:363][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:363][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:364][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:364][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:364][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:364][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:365][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:365][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:365][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:366][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:366][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:366][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:366][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:367][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:367][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:367][354]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.43.32:376][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.13-13.43.32:389][354]LogEditorActor: Deleted 155 Actors (23.454 secs)
-[2023.02.13-13.43.32:416][354]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=5280
-[2023.02.13-13.43.32:496][356]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{faf5bc20-b1b8-4740-9f06-17a0c20a39b8}, Name=Динамики (Razer Barracuda X)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=1, DurationMS=10.03
-[2023.02.13-13.43.32:496][356]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-13.43.32:498][356]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-13.43.34:438][472]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.43.34:438][472]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.43.34:438][472]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_953
-[2023.02.13-13.43.36:573][488]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.43.36:573][488]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.43.36:574][488]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_954
-[2023.02.13-13.44.09:868][243]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.13-13.44.09:870][243]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.44.10:078][243]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.44.10:078][243]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.44.10:078][243]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.44.10:083][243]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Total job queries 6863, among them cache hits 5329 (77.65%)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Tracking 1534 distinct input hashes that result in 870 distinct outputs (56.71%)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: RAM used: 12.48 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Shaders Compiled: 1168
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Jobs assigned 1168, completed 1168 (100.00%)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Average time worker was idle: 177.78 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Time job spent in pending queue: average 0.73 s, longest 4.54 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Job execution time: average 1.03 s, max 3.15 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Job life time (pending + execution): average 1.76 s, max 5.89
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 187.91 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Jobs were issued in 1132 batches (only local compilation was used), average 1.03 jobs/batch
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Total thread time: 919.35 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Total thread preprocess time: 50.47 s
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Effective parallelization: 4.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 62 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.80% of total time (compiled 62 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.24% of total time (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.07% of total time (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.90% of total time (compiled 69 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.24% of total time (compiled 59 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.44.10:105][244]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.44.10:142][245]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.44.10:142][245]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.44.10:142][245]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.44.10:142][245]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.44.10:142][245]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.44.12:510][271]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.44.12:515][271]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.44.12:780][271]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.13-13.44.16:372][311]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/SM_MERGED_Reactor) ...
-[2023.02.13-13.44.24:236][311]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/SM_MERGED_Reactor) ...
-[2023.02.13-13.44.50:794][420]Cmd: DELETE
-[2023.02.13-13.44.50:794][420]Cmd: ACTOR DELETE
-[2023.02.13-13.44.50:833][420]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-13.44.50:841][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-13.44.50:844][420]LogEditorActor: Deleted 1 Actors (0.051 secs)
-[2023.02.13-13.44.53:939][530]LogSlate: Window 'SM_MERGED_Reactor' being destroyed
-[2023.02.13-13.44.53:974][530]LogSlate: Window 'SM_MERGED_Reactor' being destroyed
-[2023.02.13-13.44.53:981][530]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.44.53:981][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.44.54:004][530]LogWorld: UWorld::CleanupWorld for World_40, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.44.54:004][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.44.56:148][676]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-13.45.10:194][210]Cmd: SELECT NONE
-[2023.02.13-13.45.37:249][752]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.45.40:243][796]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-13.45.58:018][284]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-13.46.19:290][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.13-13.46.19:301][845]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.46.19:345][845]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.46.19:352][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-13.46.19:386][845]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.46.19:386][845]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background05F94738444F14C3EEB82CB23A6EA93A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.46.19:395][845]LogFileHelpers: Saving map 'Background' took 0.050
-[2023.02.13-13.46.19:426][845]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/SM_MERGED_Reactor" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/SM_MERGED_Reactor.uasset" SILENT=true
-[2023.02.13-13.46.20:220][845]LogSavePackage: Moving output files for package: /Game/Meshes/SM_MERGED_Reactor
-[2023.02.13-13.46.20:220][845]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SM_MERGED_Reactor99C886724DCFC4641EBBAB80296D8879.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/SM_MERGED_Reactor.uasset'
-[2023.02.13-13.46.20:237][845]LogFileHelpers: InternalPromptForCheckoutAndSave took 936 ms (total: 1:45 min)
-[2023.02.13-13.46.20:240][845]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.46.20:241][845]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.46.20:241][845]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/SM_MERGED_Reactor.SM_MERGED_Reactor
-[2023.02.13-13.46.39:816][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.46.41:249][726]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-13.46.41:251][726]LogStall: Shutdown...
-[2023.02.13-13.46.41:255][726]LogStall: Shutdown complete.
-[2023.02.13-13.46.41:276][726]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.13-13.46.41:360][727]Cmd: QUIT_EDITOR
-[2023.02.13-13.46.41:360][727]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.13-13.46.41:362][727]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.13-13.46.41:362][727]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.13-13.46.41:362][727]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.13-13.46.41:364][727]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.46.41:364][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.46.41:364][727]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.13-13.46.41:364][727]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.13-13.46.41:575][727]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.13-13.46.41:575][727]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.13-13.46.41:575][727]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.13-13.46.41:593][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-13.46.41:594][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-13.46.41:598][727]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.13-13.46.41:601][727]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.13-13.46.41:601][727]LogExit: Preparing to exit.
-[2023.02.13-13.46.41:612][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-13.46.42:418][727]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.46.42:438][727]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.13-13.46.42:476][727]LogExit: Editor shut down
-[2023.02.13-13.46.42:477][727]LogExit: Transaction tracking system shut down
-[2023.02.13-13.46.42:744][727]LogExit: Object subsystem successfully closed.
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Total job queries 6878, among them cache hits 5344 (77.70%)
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Tracking 1534 distinct input hashes that result in 870 distinct outputs (56.71%)
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: RAM used: 12.48 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.38%
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Shaders Compiled: 1168
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Jobs assigned 1168, completed 1168 (100.00%)
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Average time worker was idle: 177.78 s
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Time job spent in pending queue: average 0.73 s, longest 4.54 s
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Job execution time: average 1.03 s, max 3.15 s
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Job life time (pending + execution): average 1.76 s, max 5.89
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 187.91 s
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Jobs were issued in 1132 batches (only local compilation was used), average 1.03 jobs/batch
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
-[2023.02.13-13.46.42:751][727]LogShaderCompilers: Display: Total thread time: 919.35 s
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: Total thread preprocess time: 50.47 s
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: Percentage time preprocessing: 5.49%
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: Effective parallelization: 4.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 62 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 2 times, average 1.22 sec, max 1.26 sec, min 1.18 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 8 times, average 0.96 sec, max 1.04 sec, min 0.88 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.80% of total time (compiled 62 times, average 1.30 sec, max 2.10 sec, min 1.09 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.24% of total time (compiled 36 times, average 1.59 sec, max 1.78 sec, min 1.21 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 5.07% of total time (compiled 34 times, average 1.37 sec, max 2.14 sec, min 1.17 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.90% of total time (compiled 69 times, average 0.65 sec, max 0.94 sec, min 0.45 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.24% of total time (compiled 59 times, average 0.66 sec, max 1.00 sec, min 0.53 sec)
-[2023.02.13-13.46.42:752][727]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.46.42:850][727]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.13-13.46.42:989][727]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TextureEditor (997)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (995)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module SmartSnapping (969)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (967)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (965)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TakesCore (963)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module WaveTableEditor (961)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (959)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module GooglePADEditor (957)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (955)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (953)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module PlanarCut (951)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module CharacterAI (949)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (947)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (945)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (943)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (941)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TextureAlignMode (939)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module BspMode (937)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module GeometryMode (935)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module IKRigEditor (933)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (931)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (929)
-[2023.02.13-13.46.43:015][727]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (927)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module ControlRigEditor (925)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (923)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (921)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (919)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (917)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module WebMMedia (915)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (913)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module SequenceRecorder (912)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (909)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (907)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (905)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (903)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (901)
-[2023.02.13-13.46.43:016][727]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.13-13.46.43:023][727]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.13-13.46.43:396][727]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.13-13.46.43:397][727]MemoryProfiler: Shutdown
-[2023.02.13-13.46.43:397][727]NetworkingProfiler: Shutdown
-[2023.02.13-13.46.43:397][727]LoadingProfiler: Shutdown
-[2023.02.13-13.46.43:397][727]TimingProfiler: Shutdown
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.13-13.46.43:397][727]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.13-13.46.43:398][727]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.13-13.46.43:398][727]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.13-13.46.43:398][727]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.13-13.46.43:398][727]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.13-13.46.43:399][727]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.13-13.46.43:412][727]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (699)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (697)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (695)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module CollectionManager (694)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module LightMixer (691)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (689)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (687)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module SynthesisEditor (685)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AssetTags (683)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (681)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (679)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (677)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module Paper2DEditor (675)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module TakeSequencer (673)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module TakeMovieScene (671)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (669)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ResonanceAudio (667)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (665)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (663)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MediaPlate (661)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ChaosNiagara (659)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (657)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ModelingOperators (655)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (653)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ModelingComponents (651)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryFramework (650)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (647)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module MeshModelingTools (645)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InputDebugging (643)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GooglePAD (641)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module DynamicMesh (639)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (637)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (635)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (633)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (631)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module VariantManager (629)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (627)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AppleImageUtils (625)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AudioCapture (623)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (622)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AndroidPermission (619)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (617)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (615)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AlembicImporter (613)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AlembicLibrary (612)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryCache (611)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (610)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module UObjectPlugin (605)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (603)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (601)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (599)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (597)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (595)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeEditor (593)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (591)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (589)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (587)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangePipelines (585)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeExport (583)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeMessages (581)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeImport (579)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (577)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module InterchangeNodes (575)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (573)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (571)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module PluginUtils (569)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (567)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (565)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module GitSourceControl (563)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module DumpGPUServices (561)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (559)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (557)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (555)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (553)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module UVEditorTools (551)
-[2023.02.13-13.46.43:576][727]LogModuleManager: Shutting down and abandoning module UVEditor (549)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (547)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (545)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (543)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (541)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (539)
-[2023.02.13-13.46.43:577][727]LogOpenImageDenoise: OIDN shutting down
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MeshLODToolset (537)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module Iris (535)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (533)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (531)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (529)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (527)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (525)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (524)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (522)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (519)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module DataflowNodes (517)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module DataflowEditor (515)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (513)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (511)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module FractureEditor (509)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (507)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (505)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module EditorDebugTools (503)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module BackChannel (501)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (499)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AutomationUtils (497)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ImgMedia (495)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module StylusInput (491)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (489)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (487)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module PluginBrowser (485)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (483)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (481)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GLTFImporter (479)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GLTFCore (477)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (475)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (473)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (471)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module CryptoKeys (469)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module CurveEditorTools (467)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (465)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (463)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (461)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (459)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (457)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module InterchangeTests (455)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (453)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SequencerScripting (451)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module TemplateSequence (449)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ControlRigSpline (447)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (445)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (443)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MediaCompositing (441)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module InputEditor (439)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (437)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module TraceUtilities (435)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (433)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (431)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module Synthesis (429)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module Paper2D (427)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SoundFields (425)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module SignificanceManager (423)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (421)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (419)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundEditor (417)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AudioWidgets (416)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (415)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (411)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundEngine (409)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module WaveTable (408)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (406)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (403)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (401)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (399)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (397)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (395)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (393)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module CableComponent (391)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (389)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (388)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (385)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (383)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module TakeRecorder (382)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module ChaosCaching (379)
-[2023.02.13-13.46.43:577][727]LogModuleManager: Shutting down and abandoning module TcpMessaging (377)
-[2023.02.13-13.46.43:678][727]LogModuleManager: Shutting down and abandoning module UdpMessaging (375)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (373)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (371)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module AnimationSharing (369)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (367)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module Niagara (365)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module SignalProcessing (364)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module NiagaraEditor (362)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module NiagaraCore (359)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (357)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module PBIK (355)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module FullBodyIK (353)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (351)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module GameplayCameras (349)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (347)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module DataValidation (345)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (343)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module FacialAnimation (341)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (339)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module IKRig (337)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (335)
-[2023.02.13-13.46.43:778][727]LogModuleManager: Shutting down and abandoning module LevelEditor (334)
-[2023.02.13-13.46.43:786][727]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (333)
-[2023.02.13-13.46.43:786][727]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (331)
-[2023.02.13-13.46.43:786][727]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (329)
-[2023.02.13-13.46.43:786][727]LogModuleManager: Shutting down and abandoning module MainFrame (327)
-[2023.02.13-13.46.43:786][727]LogModuleManager: Shutting down and abandoning module HotReload (326)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ContentBrowser (322)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ToolMenus (321)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ContentBrowserData (319)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module TreeMap (316)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ActorSequence (313)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (311)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ControlRig (309)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module LevelSequence (308)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (305)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.13-13.46.43:787][727]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.13-13.46.43:788][727]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.13-13.46.43:789][727]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.13-13.46.43:800][727]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.13-13.46.43:800][727]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (112)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (110)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ChunkDownloader (108)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module PixWinPlugin (106)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (104)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module NiagaraShader (102)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module VariantManagerContent (100)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ChaosCloth (98)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (94)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (92)
-[2023.02.13-13.46.43:803][727]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90)
-[2023.02.13-13.46.43:805][727]LogModuleManager: Shutting down and abandoning module XMPP (85)
-[2023.02.13-13.46.43:805][727]LogModuleManager: Shutting down and abandoning module WebSockets (84)
-[2023.02.13-13.46.43:839][727]LogModuleManager: Shutting down and abandoning module HTTP (81)
-[2023.02.13-13.46.43:839][727]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.13-13.46.43:839][727]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B698DAD4E-467F-FCB5-7403-00A1473A93B3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.13-13.46.43:865][727]LogModuleManager: Shutting down and abandoning module SSL (80)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (76)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (74)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (72)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (70)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module GLTFExporter (68)
-[2023.02.13-13.46.43:866][727]LogModuleManager: Shutting down and abandoning module DatasmithContent (66)
-[2023.02.13-13.46.43:867][727]LogModuleManager: Shutting down and abandoning module WmfMedia (64)
-[2023.02.13-13.46.43:869][727]LogModuleManager: Shutting down and abandoning module Media (63)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module AISupportModule (60)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module SourceControl (55)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.13-13.46.43:871][727]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.13-13.46.43:871][727]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.13-13.46.43:872][727]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.13-13.46.43:873][727]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.13-13.46.44:305][727]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.13-13.46.44:410][727]LogExit: Exiting.
-[2023.02.13-13.46.44:421][727]Log file closed, 02/13/23 18:46:44
diff --git a/Saved/Logs/Reactor-backup-2023.02.13-14.39.38.log b/Saved/Logs/Reactor-backup-2023.02.13-14.39.38.log
deleted file mode 100644
index d73f752..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.13-14.39.38.log
+++ /dev/null
@@ -1,3045 +0,0 @@
-Log file open, 02/13/23 18:49:01
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.13-13.49.02:460][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.13-13.49.02:461][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.13-13.49.02:462][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.13-13.49.02:462][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.13-13.49.02:463][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.13-13.49.02:463][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.13-13.49.02:468][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.13-13.49.02:468][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.13-13.49.02:574][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.13-13.49.02:574][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.13-13.49.02:579][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.13-13.49.02:579][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.13-13.49.02:579][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.13-13.49.02:579][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-13.49.02:579][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.13-13.49.02:579][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.13-13.49.02:579][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.13-13.49.02:579][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.13-13.49.02:579][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.13-13.49.02:579][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.13-13.49.02:580][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.13-13.49.02:580][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.13-13.49.02:580][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.13-13.49.02:580][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.13-13.49.02:580][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.13-13.49.02:580][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.13-13.49.02:580][ 0]LogInit: User: User
-[2023.02.13-13.49.02:580][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.13-13.49.02:580][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.13-13.49.02:580][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.13-13.49.02:580][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.13-13.49.02:580][ 0]LogMemory: Process Physical Memory: 317.83 MB used, 332.55 MB peak
-[2023.02.13-13.49.02:580][ 0]LogMemory: Process Virtual Memory: 330.32 MB used, 330.32 MB peak
-[2023.02.13-13.49.02:580][ 0]LogMemory: Physical Memory: 16925.50 MB used, 48451.16 MB free, 65376.66 MB total
-[2023.02.13-13.49.02:580][ 0]LogMemory: Virtual Memory: 38865.77 MB used, 36238.89 MB free, 75104.66 MB total
-[2023.02.13-13.49.02:580][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.13-13.49.02:583][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.13-13.49.02:587][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.13-13.49.02:588][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.13-13.49.02:588][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.13-13.49.02:591][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.13-13.49.02:603][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.13-13.49.02:615][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.13-13.49.02:615][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.13-13.49.02:615][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.13-13.49.02:615][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.13-13.49.02:615][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.13-13.49.02:636][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.13-13.49.02:636][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.13-13.49.03:945][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.13-13.49.03:946][ 0]LogWindows: Attached monitors:
-[2023.02.13-13.49.03:946][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.13-13.49.03:946][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.13-13.49.03:946][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.13-13.49.03:946][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.13-13.49.03:946][ 0]LogRHI: RHI Adapter Info:
-[2023.02.13-13.49.03:946][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.13-13.49.03:946][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.13-13.49.03:946][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.13-13.49.03:946][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.13-13.49.03:946][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.13-13.49.03:948][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.13-13.49.03:948][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.13-13.49.04:000][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.13-13.49.04:024][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.13-13.49.04:025][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.13-13.49.04:025][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.13-13.49.04:041][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.13-13.49.04:042][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.13-13.49.04:042][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.13-13.49.04:042][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.13-13.49.04:042][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.13-13.49.04:055][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.13-13.49.04:055][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.13-13.49.04:069][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.13-13.49.04:069][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.13-13.49.04:069][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.13-13.49.04:069][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.13-13.49.04:070][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.13-13.49.04:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.13-13.49.04:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.13-13.49.04:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.13-13.49.04:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.13-13.49.04:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.13-13.49.04:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.13-13.49.04:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.13-13.49.04:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.13-13.49.04:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.13-13.49.04:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.13-13.49.04:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.13-13.49.04:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.13-13.49.04:099][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.13-13.49.04:099][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.13-13.49.04:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.13-13.49.04:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.13-13.49.04:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.13-13.49.04:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.13-13.49.04:101][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.13-13.49.04:102][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.13-13.49.04:103][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.13-13.49.04:103][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.13-13.49.04:103][ 0]LogTargetPlatformManager: PCM
-[2023.02.13-13.49.04:104][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.13-13.49.04:104][ 0]LogTargetPlatformManager: BINKA
-[2023.02.13-13.49.04:106][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.13-13.49.04:106][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.13-13.49.04:106][ 0]LogTargetPlatformManager: OGG
-[2023.02.13-13.49.04:108][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.13-13.49.04:108][ 0]LogTargetPlatformManager: OPUS
-[2023.02.13-13.49.04:132][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.13-13.49.04:134][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.13-13.49.04:137][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.13-13.49.04:137][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.13-13.49.04:139][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.13-13.49.04:139][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.13-13.49.04:139][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-13.49.04:139][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.13-13.49.04:155][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.13-13.49.04:155][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.13-13.49.04:155][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.13-13.49.04:184][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds
-[2023.02.13-13.49.04:184][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=38.57MBs, RandomWriteSpeed=198.20MBs. Assigned SpeedClass 'Local'
-[2023.02.13-13.49.04:185][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.13-13.49.04:185][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.13-13.49.04:185][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.13-13.49.04:185][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.13-13.49.04:185][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.13-13.49.04:185][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/22820/).
-[2023.02.13-13.49.04:185][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/9CF61BFE44DEA30AB7D7F8A490CCC5AD/'.
-[2023.02.13-13.49.04:185][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.13-13.49.04:185][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.13-13.49.04:848][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.13-13.49.04:848][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.13-13.49.05:026][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.13-13.49.06:105][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.13-13.49.06:112][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.13-13.49.06:137][ 0]LogAssetRegistry: FAssetRegistry took 0.0069 seconds to start up
-[2023.02.13-13.49.06:140][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.13-13.49.06:314][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.13-13.49.06:448][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.13-13.49.06:551][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9171400][000006CCC13F0000 52] GlobalDefaults,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174800][000006CCC4CAC800 52] Windows,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174A00][000006CCC0F35000 52] WindowsEditor,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9172A00][000006CCB8C57800 52] WindowsServer,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174400][000006CCBF5D2800 52] WindowsClient,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9172E00][000006CCC0D40000 52] IOS,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9171E00][000006CCC0F30000 52] iPadAir2,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175200][000006CCC9560000 52] IPadPro,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175400][000006CCC9562800 52] iPadAir3,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9172600][000006CCC9567800 52] iPadAir4,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174000][000006CCC956A000 52] iPadAir5,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9172C00][000006CCC956C800 52] iPadMini4,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175000][000006CCC0D4C800 52] iPadMini5,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174E00][000006CCC9565000 52] iPadMini6,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177000][000006CCC9585000 52] iPhone6S,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177200][000006CCC9582800 52] iPhone7,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177400][000006CCC9580000 52] iPodTouch7,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175C00][000006CCC958A000 52] iPhone6SPlus,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173800][000006CCC958C800 52] iPhone7Plus,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173400][000006CCBF932800 52] iPhoneSE,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174200][000006CCC9540000 52] iPhone8,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173A00][000006CCC9545000 52] iPhone8Plus,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176600][000006CCC9547800 52] iPhoneX,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173600][000006CCC954A000 52] iPhoneXS,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177C00][000006CCC954C800 52] iPhoneXSMax,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173200][000006CCC9587800 52] iPhoneXR,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176200][000006CCC9550000 52] iPhone11,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175800][000006CCC9555000 52] iPhone11Pro,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176A00][000006CCC9557800 52] iPhone11ProMax,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173C00][000006CCC955A000 52] iPhoneSE2,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176800][000006CCC955C800 52] iPhone12Mini,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175E00][000006CCC9542800 52] iPhone12,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177600][000006CCC95C0000 52] iPhone12Pro,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174C00][000006CCC95C5000 52] iPhone12ProMax,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176000][000006CCC95C7800 52] iPhone13Mini,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177A00][000006CCC95CA000 52] iPhone13,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176C00][000006CCC95CC800 52] iPhone13Pro,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175600][000006CCC9552800 52] iPhone13ProMax,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178000][000006CCC95D0000 52] iPhoneSE3,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9173E00][000006CCC95D5000 52] iPhone14,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176E00][000006CCC95D7800 52] iPhone14Plus,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177E00][000006CCC95DA000 52] iPhone14Pro,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178800][000006CCC95DC800 52] iPhone14ProMax,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9177800][000006CCC95C2800 52] iPadPro105,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178A00][000006CCC95E0000 52] iPadPro129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178E00][000006CCC95E5000 52] iPadPro97,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179000][000006CCC95E7800 52] iPadPro2_129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178200][000006CCC95EA000 52] iPad5,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178400][000006CCC95EC800 52] iPad6,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9172000][000006CCC95D2800 52] iPad7,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179800][000006CCC95F0000 52] iPad8,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9175A00][000006CCC95F5000 52] iPad9,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179A00][000006CCC95F7800 52] iPad10,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179E00][000006CCC95FA000 52] iPadPro11,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917A000][000006CCC95FC800 52] iPadPro2_11,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179200][000006CCC95E2800 52] iPadPro3_11,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179400][000006CCC9600000 52] iPadPro4_11,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9176400][000006CCC9605000 52] iPadPro3_129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917A800][000006CCC9607800 52] iPadPro4_129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9174600][000006CCC960A000 52] iPadPro5_129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917AA00][000006CCC960C800 52] iPadPro6_129,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917AE00][000006CCC95F2800 52] AppleTV,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917B000][000006CCC9610000 52] AppleTV4K,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917A200][000006CCC9615000 52] AppleTV2_4K,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917A400][000006CCC9617800 52] TVOS,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917C800][000006CCC961C800 52] Mac,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917CA00][000006CCC961A000 52] MacEditor,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917B400][000006CCC9602800 52] MacClient,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917C400][000006CCC9620000 52] MacServer,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917B600][000006CCC9627800 52] Linux,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917B200][000006CCC9625000 52] LinuxEditor,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917CC00][000006CCC962A000 52] LinuxArm64Editor,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9179C00][000006CCC962C800 52] LinuxArm64,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917B800][000006CCC9612800 52] LinuxClient,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917AC00][000006CCC9630000 52] LinuxArm64Client,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917BC00][000006CCC9635000 52] LinuxServer,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178C00][000006CCC9637800 52] LinuxArm64Server,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917A600][000006CCC963A000 52] Android,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917D000][000006CCC963C800 52] Android_Preview_OpenGL,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917C200][000006CCC9622800 52] Android_Preview_Vulkan,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC9178600][000006CCC9640000 52] Android_Low,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917BE00][000006CCC9645000 52] Android_Mid,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917D800][000006CCC9647800 52] Android_High,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917BA00][000006CCC964A000 52] Android_Default,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917DA00][000006CCC964C800 52] Android_Adreno4xx,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917DE00][000006CCC9632800 52] Android_Adreno5xx_Low,
-[2023.02.13-13.49.06:551][ 0]LogDeviceProfileManager: [000006CCC917E000][000006CCC9650000 52] Android_Adreno5xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917D200][000006CCC9655000 52] Android_Adreno6xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917D400][000006CCC9657800 52] Android_Adreno6xx_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC9179600][000006CCC965A000 52] Android_Adreno7xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917E800][000006CCC965C800 52] Android_Adreno7xx_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917CE00][000006CCC9642800 52] Android_Mali_T6xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917EA00][000006CCC9660000 52] Android_Mali_T7xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917EE00][000006CCC9665000 52] Android_Mali_T8xx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917F000][000006CCC9667800 52] Android_Mali_G71,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917E200][000006CCC966A000 52] Android_Mali_G72,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917E400][000006CCC966C800 52] Android_Mali_G72_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917C600][000006CCC9652800 52] Android_Mali_G76,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917F800][000006CCC9670000 52] Android_Mali_G76_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917C000][000006CCC9675000 52] Android_Mali_G77,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917FA00][000006CCC9677800 52] Android_Mali_G77_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC917FE00][000006CCC967A000 52] Android_Mali_G78,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC7E8FE00][000006CCC967C800 52] Android_Mali_G78_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC2D6E800][000006CCC9662800 52] Android_Mali_G710,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B0000][000006CCC9680000 52] Android_Mali_G710_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1200][000006CCC9685000 52] Android_Xclipse_920,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1000][000006CCC9687800 52] Android_Xclipse_920_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1A00][000006CCC968A000 52] Android_Vulkan_SM5,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B0800][000006CCC968C800 52] Android_PowerVR_G6xxx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1400][000006CCC9672800 52] Android_PowerVR_GT7xxx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B0A00][000006CCC9690000 52] Android_PowerVR_GE8xxx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B2000][000006CCC9695000 52] Android_PowerVR_GM9xxx,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B0C00][000006CCC9697800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B2A00][000006CCC969A000 52] Android_TegraK1,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1800][000006CCC969C800 52] Android_Unknown_Vulkan,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B2600][000006CCC9682800 52] Oculus_Quest,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B1C00][000006CCC96A0000 52] Oculus_Quest2,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: [000006CCC96B0400][000006CCC96A5000 52] HoloLens,
-[2023.02.13-13.49.06:552][ 0]LogDeviceProfileManager: Active device profile: [000006CCC9174A00][000006CCC0F35000 52] WindowsEditor
-[2023.02.13-13.49.06:552][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.13-13.49.06:552][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.13-13.49.06:554][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-13.49.06:554][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.13-13.49.06:557][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.13-13.49.06:558][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.13-13.49.06:558][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-13.49.06:558][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-13.49.06:558][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-13.49.06:558][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.13-13.49.06:560][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.13-13.49.06:560][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.13-13.49.06:611][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.13-13.49.06:705][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.13-13.49.06:762][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.13-13.49.06:762][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.13-13.49.06:762][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.13-13.49.06:762][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.13-13.49.06:762][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.13-13.49.07:042][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.13-13.49.07:045][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.13-13.49.07:559][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.13-13.49.07:559][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.13-13.49.07:559][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.13-13.49.07:572][ 0]LogSlate: Border
-[2023.02.13-13.49.07:572][ 0]LogSlate: BreadcrumbButton
-[2023.02.13-13.49.07:572][ 0]LogSlate: Brushes.Title
-[2023.02.13-13.49.07:572][ 0]LogSlate: Default
-[2023.02.13-13.49.07:572][ 0]LogSlate: Icons.Save
-[2023.02.13-13.49.07:572][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.13-13.49.07:572][ 0]LogSlate: ListView
-[2023.02.13-13.49.07:572][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.13-13.49.07:572][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.13-13.49.07:572][ 0]LogSlate: TableView.DarkRow
-[2023.02.13-13.49.07:572][ 0]LogSlate: TableView.Row
-[2023.02.13-13.49.07:572][ 0]LogSlate: TreeView
-[2023.02.13-13.49.07:658][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.13-13.49.07:876][ 0]LogPython: Using Python 3.9.7
-[2023.02.13-13.49.08:445][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.13-13.49.08:457][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.13-13.49.08:508][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.13-13.49.08:511][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.13-13.49.08:512][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.13-13.49.08:549][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DABED1834FF62823E997A79A53390B53 | Instance: ABDD50CE46AA546ABDF3F5BA16CC5B13 (DESKTOP-FGAF1LD-22820).
-[2023.02.13-13.49.08:689][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.13-13.49.08:770][ 0]SourceControl: Source control is disabled
-[2023.02.13-13.49.08:773][ 0]SourceControl: Source control is disabled
-[2023.02.13-13.49.08:780][ 0]SourceControl: Source control is disabled
-[2023.02.13-13.49.08:781][ 0]LogUProjectInfo: Found projects:
-[2023.02.13-13.49.08:783][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.08:783][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.08:783][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.08:798][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-13.49.08:798][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.13-13.49.08:809][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.13-13.49.08:963][ 0]LogCollectionManager: Loaded 0 collections in 0.001176 seconds
-[2023.02.13-13.49.08:964][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.13-13.49.08:965][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.13-13.49.08:966][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.13-13.49.09:206][ 0]LogEngine: Initializing Engine...
-[2023.02.13-13.49.09:211][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.13-13.49.09:212][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.13-13.49.09:219][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.13-13.49.09:227][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.13-13.49.09:233][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.13-13.49.09:240][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.13-13.49.09:244][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.13-13.49.09:248][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.13-13.49.09:399][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.13-13.49.09:407][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.49.09:417][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.13-13.49.09:418][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.13-13.49.09:418][ 0]LogInit: Texture streaming: Enabled
-[2023.02.13-13.49.09:429][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.13-13.49.09:438][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.13-13.49.09:446][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.13-13.49.09:448][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.13-13.49.09:449][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.13-13.49.09:450][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.13-13.49.09:450][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.13-13.49.09:450][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.13-13.49.09:450][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.13-13.49.09:451][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.13-13.49.09:451][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.13-13.49.09:455][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.13-13.49.09:471][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.13-13.49.09:471][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.13-13.49.09:483][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.13-13.49.09:483][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.13-13.49.09:484][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.13-13.49.09:484][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.13-13.49.09:484][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.13-13.49.09:484][ 0]LogInit: FAudioDevice initialized.
-[2023.02.13-13.49.09:485][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.13-13.49.09:486][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.13-13.49.09:492][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.13-13.49.09:496][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.13-13.49.09:496][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.13-13.49.09:497][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.13-13.49.09:500][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.13-13.49.09:856][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.13-13.49.09:872][ 0]LogInit: Transaction tracking system initialized
-[2023.02.13-13.49.09:890][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.13-13.49.09:890][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.13-13.49.09:893][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003157 seconds (Found 115 uncontrolled assets)
-[2023.02.13-13.49.09:911][ 0]BlueprintLog: New page: Editor Load
-[2023.02.13-13.49.09:990][ 0]LocalizationService: Localization service is disabled
-[2023.02.13-13.49.10:005][ 0]TimingProfiler: Initialize
-[2023.02.13-13.49.10:006][ 0]TimingProfiler: OnSessionChanged
-[2023.02.13-13.49.10:006][ 0]LoadingProfiler: Initialize
-[2023.02.13-13.49.10:006][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.13-13.49.10:006][ 0]NetworkingProfiler: Initialize
-[2023.02.13-13.49.10:006][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.13-13.49.10:006][ 0]MemoryProfiler: Initialize
-[2023.02.13-13.49.10:006][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.13-13.49.10:076][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.10:077][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.10:077][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.13-13.49.10:278][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.01s
-[2023.02.13-13.49.10:344][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.13-13.49.10:448][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.13-13.49.10:486][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.13-13.49.10:487][ 0]SourceControl: Source control is disabled
-[2023.02.13-13.49.10:487][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.116
-[2023.02.13-13.49.10:492][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.13-13.49.10:493][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.13-13.49.10:522][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.13-13.49.10:527][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.13-13.49.10:529][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.13-13.49.10:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.13-13.49.10:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.13-13.49.10:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.13-13.49.10:540][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.13-13.49.10:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.13-13.49.10:545][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.13-13.49.10:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.13-13.49.10:550][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.13-13.49.10:553][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.13-13.49.10:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.13-13.49.10:558][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.13-13.49.10:560][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.13-13.49.10:563][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.13-13.49.10:565][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.13-13.49.10:567][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.13-13.49.10:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.13-13.49.10:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.13-13.49.10:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.13-13.49.10:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.13-13.49.10:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.13-13.49.10:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.13-13.49.10:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.13-13.49.10:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.13-13.49.10:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.13-13.49.10:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.13-13.49.10:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.13-13.49.10:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.13-13.49.10:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.13-13.49.10:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.13-13.49.10:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.13-13.49.10:599][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.13-13.49.10:602][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.13-13.49.10:604][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.13-13.49.10:606][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.13-13.49.10:610][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.13-13.49.10:615][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.13-13.49.10:616][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.13-13.49.10:619][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.13-13.49.10:622][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.13-13.49.10:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.13-13.49.10:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.13-13.49.10:629][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.13-13.49.10:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.13-13.49.10:635][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.13-13.49.10:638][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.13-13.49.10:641][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.13-13.49.10:651][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.13-13.49.10:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.13-13.49.10:656][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.13-13.49.10:658][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.13-13.49.10:660][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.13-13.49.10:663][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.13-13.49.10:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.13-13.49.10:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.13-13.49.10:670][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.13-13.49.10:672][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.13-13.49.10:676][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.13-13.49.10:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.13-13.49.10:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.13-13.49.10:683][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.13-13.49.10:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.13-13.49.10:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.13-13.49.10:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.13-13.49.10:694][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.13-13.49.10:697][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.13-13.49.10:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.13-13.49.10:701][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.13-13.49.10:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.13-13.49.10:707][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.13-13.49.10:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.13-13.49.10:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.13-13.49.10:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.13-13.49.10:717][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.13-13.49.10:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.13-13.49.10:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.13-13.49.10:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.13-13.49.10:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.13-13.49.10:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.13-13.49.10:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.13-13.49.10:740][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.13-13.49.10:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.13-13.49.10:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.13-13.49.10:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.13-13.49.10:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.13-13.49.10:753][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.13-13.49.10:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.13-13.49.10:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.13-13.49.10:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.13-13.49.10:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.13-13.49.10:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.13-13.49.10:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.13-13.49.10:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.13-13.49.10:771][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.13-13.49.10:773][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.13-13.49.10:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.13-13.49.10:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.13-13.49.10:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.13-13.49.10:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.13-13.49.10:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.13-13.49.10:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.13-13.49.10:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.13-13.49.10:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.13-13.49.10:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.13-13.49.10:797][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.13-13.49.10:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.13-13.49.10:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.13-13.49.10:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.13-13.49.10:807][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.13-13.49.10:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.13-13.49.10:812][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.13-13.49.10:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.13-13.49.10:816][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.13-13.49.10:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.13-13.49.10:820][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.13-13.49.10:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.13-13.49.10:825][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.13-13.49.10:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.13-13.49.10:829][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.13-13.49.10:832][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.13-13.49.10:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.13-13.49.10:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.13-13.49.10:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.13-13.49.10:840][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.13-13.49.10:843][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.13-13.49.10:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.13-13.49.10:847][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.13-13.49.10:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.13-13.49.10:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.13-13.49.10:854][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.13-13.49.10:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.13-13.49.10:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.13-13.49.10:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.13-13.49.10:862][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.13-13.49.10:868][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.13-13.49.10:873][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.13-13.49.10:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.13-13.49.10:919][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.13-13.49.10:927][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.13-13.49.10:970][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.13-13.49.10:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.13-13.49.10:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.13-13.49.10:992][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.13-13.49.10:997][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.13-13.49.11:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.13-13.49.11:008][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.13-13.49.11:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.13-13.49.11:017][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.13-13.49.11:020][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.13-13.49.11:022][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.13-13.49.11:025][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.13-13.49.11:028][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.13-13.49.11:030][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.13-13.49.11:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.13-13.49.11:039][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.13-13.49.11:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.13-13.49.11:081][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.13-13.49.11:088][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.13-13.49.11:092][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.13-13.49.11:098][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.13-13.49.11:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.13-13.49.11:141][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.13-13.49.11:149][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.13-13.49.11:157][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.13-13.49.11:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.13-13.49.11:168][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.13-13.49.11:175][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.13-13.49.11:183][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.13-13.49.11:189][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.13-13.49.11:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.13-13.49.11:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.13-13.49.11:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.13-13.49.11:205][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.13-13.49.11:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.13-13.49.11:211][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.13-13.49.11:215][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.13-13.49.11:220][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.13-13.49.11:223][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.13-13.49.11:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.13-13.49.11:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.13-13.49.11:232][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.13-13.49.11:233][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.13-13.49.11:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.13-13.49.11:247][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.13-13.49.11:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.13-13.49.11:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.13-13.49.11:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.13-13.49.11:343][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.13-13.49.11:347][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.13-13.49.11:352][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.13-13.49.11:394][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.13-13.49.11:402][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.13-13.49.11:408][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.13-13.49.11:413][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.13-13.49.11:417][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.13-13.49.11:423][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.13-13.49.11:428][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.13-13.49.11:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.13-13.49.11:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.13-13.49.11:442][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.13-13.49.11:446][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.13-13.49.11:450][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.13-13.49.11:492][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.13-13.49.11:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.13-13.49.11:503][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.13-13.49.11:510][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.13-13.49.11:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.13-13.49.11:525][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.13-13.49.11:566][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.13-13.49.11:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.13-13.49.11:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.13-13.49.11:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.13-13.49.11:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.13-13.49.11:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.13-13.49.11:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.13-13.49.11:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.13-13.49.11:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.13-13.49.11:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.13-13.49.11:596][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.13-13.49.11:599][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.13-13.49.11:601][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.13-13.49.11:604][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.13-13.49.11:606][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.13-13.49.11:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.13-13.49.11:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.13-13.49.11:623][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.13-13.49.11:626][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.13-13.49.11:631][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.13-13.49.11:669][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.13-13.49.11:675][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.13-13.49.11:704][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.13-13.49.11:709][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.13-13.49.11:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.13-13.49.11:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.13-13.49.11:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.13-13.49.11:729][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.13-13.49.11:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.13-13.49.11:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.13-13.49.11:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.13-13.49.11:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.13-13.49.11:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.13-13.49.11:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.13-13.49.11:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.13-13.49.11:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.13-13.49.11:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.13-13.49.11:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.13-13.49.11:754][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.13-13.49.11:756][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.13-13.49.11:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.13-13.49.11:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.13-13.49.11:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.13-13.49.11:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.13-13.49.11:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.13-13.49.11:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.13-13.49.11:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.13-13.49.11:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.13-13.49.11:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.13-13.49.11:779][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.13-13.49.11:782][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.13-13.49.11:784][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.13-13.49.11:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.13-13.49.11:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.13-13.49.11:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.13-13.49.11:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.13-13.49.11:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.13-13.49.11:796][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.13-13.49.11:822][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.49.12:398][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.159284 seconds
-[2023.02.13-13.49.12:398][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.13-13.49.12:606][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight
-[2023.02.13-13.49.12:606][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/HDRI_Epic_Courtyard_Daylight5D184637421C9A613FA188A505EE8C20.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset'
-[2023.02.13-13.49.12:617][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 793 ms
-[2023.02.13-13.49.12:617][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.13-13.49.12:617][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-13.49.12:621][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-13.49.12:624][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.49.12:624][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.49.12:624][ 0]MapCheck: New page: Map Check
-[2023.02.13-13.49.12:624][ 0]LightingResults: New page: Lighting Build
-[2023.02.13-13.49.12:628][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-13.49.12:630][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-13.49.12:648][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.13-13.49.12:648][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.49.12:649][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.13-13.49.12:649][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.13-13.49.12:649][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.13-13.49.12:649][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.13-13.49.13:001][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.13-13.49.13:001][ 0]LogWorldPartition: Display: WorldPartition initialize took 352 ms
-[2023.02.13-13.49.13:266][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-13.49.13:362][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-13.49.13:362][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-13.49.13:369][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,763ms to complete.
-[2023.02.13-13.49.13:369][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.752
-[2023.02.13-13.49.13:380][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.008
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
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-[2023.02.13-13.49.13:380][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.49.13:475][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-13.49.13:478][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-13.49.13:481][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-13.49.13:484][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:485][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.13-13.49.13:523][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:528][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:532][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:535][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:538][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:540][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:543][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:546][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:549][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:552][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.13-13.49.13:699][ 0]LogSlate: Took 0.002872 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.13-13.49.13:703][ 0]LogSlate: Took 0.002472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.13-13.49.13:707][ 0]LogSlate: Took 0.003423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.13-13.49.13:718][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.13-13.49.14:416][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 95.93 ms. Compile time 79.05 ms, link time 16.85 ms.
-[2023.02.13-13.49.14:421][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 100.74 ms. Compile time 80.07 ms, link time 20.65 ms.
-[2023.02.13-13.49.14:475][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.14:488][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.14:489][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.14:497][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.14:586][ 0]LogStall: Startup...
-[2023.02.13-13.49.14:588][ 0]LogStall: Startup complete.
-[2023.02.13-13.49.14:593][ 0]LogLoad: (Engine Initialization) Total time: 13.22 seconds
-[2023.02.13-13.49.14:593][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.13-13.49.14:630][ 0]AssetCheck: New page: Asset Save: HDRI_Epic_Courtyard_Daylight
-[2023.02.13-13.49.14:630][ 0]LogContentValidation: Display: Validating /Script/Engine.TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight
-[2023.02.13-13.49.14:729][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.13-13.49.14:757][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.13-13.49.14:881][ 1]LogAssetRegistry: Asset discovery search completed in 8.7452 seconds
-[2023.02.13-13.49.14:902][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
-[2023.02.13-13.49.15:271][ 4]LogD3D12RHI: Creating RTPSO with 15 shaders (0 cached, 1 new) took 12.97 ms. Compile time 6.11 ms, link time 6.84 ms.
-[2023.02.13-13.49.17:266][ 9]LogSlate: Took 0.002784 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.13-13.49.17:275][ 9]LogSlate: Took 0.003962 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-13.49.17:411][ 15]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.17:415][ 15]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.17:416][ 15]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.17:420][ 15]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.17:654][ 24]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.17:659][ 24]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.17:668][ 25]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.17:671][ 25]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.19:270][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.13-13.49.19:755][ 99]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.13-13.49.19:755][ 99]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.13-13.49.19:755][ 99]LightingResults: New page: Lighting Build
-[2023.02.13-13.49.19:755][ 99]LoadErrors: New page: Loading map: Background.umap
-[2023.02.13-13.49.19:792][ 99]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.49.19:792][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.49.19:794][ 99]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.13-13.49.19:794][ 99]MapCheck: New page: Map Check
-[2023.02.13-13.49.19:794][ 99]LightingResults: New page: Lighting Build
-[2023.02.13-13.49.19:801][ 99]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.13-13.49.19:813][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.13-13.49.19:847][ 99]LogStaticMesh: Display: Waiting for static meshes to be ready 25/160 (/Game/Meshes/Reactor_Full_re_Shem_069) ...
-[2023.02.13-13.49.19:928][ 99]LogStaticMesh: Display: Waiting for static meshes to be ready 26/160 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.13-13.49.20:080][ 99]LogStaticMesh: Display: Waiting for static meshes to be ready 154/160 (/Game/Meshes/Reactor_Full_re_Vigorodka) ...
-[2023.02.13-13.49.20:153][ 99]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.49.20:153][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.49.20:160][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-13.49.20:165][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.13-13.49.20:182][ 99]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.13-13.49.20:182][ 99]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.49.20:182][ 99]LogAIModule: Creating AISystem for world Background
-[2023.02.13-13.49.20:193][ 99]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.13-13.49.20:202][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-13.49.20:208][ 99]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.13-13.49.20:208][ 99]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,168ms to complete.
-[2023.02.13-13.49.20:209][ 99]LogFileHelpers: Loading map 'Background' took 0.454
-[2023.02.13-13.49.20:583][102]LogD3D12RHI: Creating RTPSO with 23 shaders (14 cached, 9 new) took 37.71 ms. Compile time 29.98 ms, link time 7.70 ms.
-[2023.02.13-13.49.20:679][102]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 133.58 ms. Compile time 8.33 ms, link time 125.24 ms.
-[2023.02.13-13.49.20:861][103]LogD3D12RHI: Creating RTPSO with 25 shaders (23 cached, 2 new) took 22.37 ms. Compile time 1.27 ms, link time 21.08 ms.
-[2023.02.13-13.49.20:919][105]LogD3D12RHI: Creating RTPSO with 37 shaders (0 cached, 12 new) took 26.62 ms. Compile time 16.30 ms, link time 10.30 ms.
-[2023.02.13-13.49.20:963][105]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.20:967][105]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.20:968][105]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.20:972][106]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.20:973][106]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.20:977][106]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.21:289][120]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.21:294][121]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.21:295][121]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.21:299][121]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.21:301][121]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.13-13.49.21:305][121]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.13-13.49.36:458][527]LogInterchangeEngine: [Pending] Importing
-[2023.02.13-13.49.36:459][527]LogInterchangeEngine: [Pending] Importing - (2)
-[2023.02.13-13.49.36:459][527]LogInterchangeEngine: [Pending] Importing - (3)
-[2023.02.13-13.49.36:459][527]LogInterchangeEngine: [Pending] Importing - (4)
-[2023.02.13-13.49.36:518][528]LogInterchangeEngine: [Pending] Importing - (4)
-[2023.02.13-13.49.36:823][529]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.49.36:823][529]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Albedo.se2abbvc_4K_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.49.36:827][529]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.49.36:835][529]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Normal.se2abbvc_4K_Normal (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.49.37:150][530]LogInterchangeEngine: [Pending] Importing - (3)
-[2023.02.13-13.49.37:150][530]LogInterchangeEngine: [Pending] Importing - (2)
-[2023.02.13-13.49.37:150][530]LogInterchangeEngine: [Pending] Importing - (1)
-[2023.02.13-13.49.37:159][530]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-13.49.37:168][530]LogInterchangeEngine: [Success] Import Done
-[2023.02.13-13.49.37:449][530]LogInterchangePipeline: Display: Auto-detected normal map
-[2023.02.13-13.49.37:467][530]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Normal.se2abbvc_4K_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.49.42:754][559]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.13-13.49.42:756][559]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.49.43:001][559]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.49.43:001][559]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.43:001][559]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.49.43:009][559]LogSlate: Took 0.002938 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.13-13.49.43:011][559]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.49.43:245][561]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.49.43:246][561]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.49.43:246][561]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.49.43:246][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.43:246][561]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.49.48:876][665]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.49.48:876][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.48:876][665]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.49.49:074][668]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.49.49:074][668]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.49.49:074][668]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.49.49:074][668]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.49:074][668]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.49.54:042][772]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.49.54:043][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.54:043][772]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.49.54:131][775]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.49.54:131][775]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.49.54:131][775]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.49.54:131][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.54:131][775]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.49.56:008][816]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.49.56:008][816]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.56:008][816]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.49.56:124][819]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.49.56:124][819]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.49.56:124][819]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.49.56:124][819]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.56:124][819]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.49.59:186][869]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.49.59:186][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.59:186][869]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.49.59:257][871]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.49.59:257][871]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.49.59:257][871]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.49.59:257][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.49.59:257][871]MaterialEditorStats: Shader Count: 2
-[2023.02.13-13.50.02:741][965]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness
-[2023.02.13-13.50.02:774][965]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-13.50.11:531][215]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.50.15:848][340]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness
-[2023.02.13-13.50.15:877][340]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-13.50.20:996][471]LogTexture: Display: Building textures: /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
-[2023.02.13-13.50.31:589][757]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.50.31:589][757]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.31:589][757]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.50.31:792][760]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.50.31:792][760]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.50.31:792][760]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.50.31:792][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.31:792][760]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.50.37:234][910]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.50.37:234][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.37:234][910]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.50.37:358][913]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.50.37:358][913]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.50.37:358][913]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.50.37:358][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.37:358][913]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.50.38:647][947]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.50.38:647][947]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.38:647][947]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.50.38:743][950]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.02.13-13.50.38:743][950]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.50.38:743][950]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.50.38:743][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.13-13.50.38:743][950]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.50.40:443][993]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.50.40:443][993]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.50.40:443][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.50.40:443][993]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.50.41:320][ 22]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.50.41:320][ 22]MaterialEditorStats: Texture samplers: 1/16
-[2023.02.13-13.50.41:320][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.50.41:320][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.50.41:320][ 22]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.50.41:347][ 23]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.50.41:971][ 44]LogD3D12RHI: Creating RTPSO with 41 shaders (0 cached, 1 new) took 65.92 ms. Compile time 64.67 ms, link time 1.23 ms.
-[2023.02.13-13.51.01:592][607]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.01:592][607]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.01:592][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.01:592][607]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.01:702][609]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.03:754][676]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.03:754][676]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.03:754][676]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.03:754][676]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.03:788][678]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.05:000][714]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.05:000][714]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.05:000][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.05:001][714]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.05:028][716]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.07:462][788]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.07:462][788]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.07:462][788]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.07:462][788]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.07:559][791]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.09:113][831]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.09:113][831]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.09:113][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.09:113][831]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.09:219][834]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.10:883][877]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Metallic (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness
-
-[2023.02.13-13.51.10:888][877]MaterialEditorStats: Error: [SM6] (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness
-[2023.02.13-13.51.19:271][107]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Metallic (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness
-
-[2023.02.13-13.51.20:595][136]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.20:595][136]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.20:595][136]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.20:595][136]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.21:167][156]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.51.21:167][156]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.21:167][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.21:167][156]MaterialEditorStats: Shader Count: 1
-[2023.02.13-13.51.21:274][160]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.21:274][160]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.51.21:274][160]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.21:274][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.21:274][160]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.21:381][164]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.51.22:136][190]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 70.15 ms. Compile time 68.87 ms, link time 1.26 ms.
-[2023.02.13-13.51.27:504][339]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.27:504][339]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.27:505][339]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.27:505][339]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.27:614][341]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.32:268][459]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.32:268][459]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.32:268][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.32:268][459]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.32:453][462]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.51.39:415][687]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.39:415][687]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.39:415][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.39:415][687]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: Base pass shader: 231 instructions
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: Texture samplers: 4/16
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.39:432][689]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.51.42:644][775]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.51.42:644][775]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.51.42:644][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.42:644][775]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.51.43:269][796]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.43:269][796]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.51.43:269][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.43:269][796]MaterialEditorStats: Shader Count: 2
-[2023.02.13-13.51.43:375][798]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.43:375][798]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.51.43:375][798]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.51.43:375][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.43:375][798]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: Base pass shader: 242 instructions
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.51.43:428][800]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.51.44:155][817]LogD3D12RHI: Creating RTPSO with 45 shaders (0 cached, 1 new) took 74.70 ms. Compile time 73.54 ms, link time 1.14 ms.
-[2023.02.13-13.52.02:245][367]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.02:245][367]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.02:245][367]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.02:245][367]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: Base pass shader: 242 instructions
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.02:274][369]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.52.04:382][423]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.04:382][423]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.04:382][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.04:382][423]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.04:496][426]MaterialEditorStats: Base pass shader: 242 instructions
-[2023.02.13-13.52.04:496][426]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.04:496][426]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.13-13.52.04:496][426]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.04:496][426]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.04:497][426]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.52.06:077][468]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.06:077][468]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.06:077][468]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.06:077][468]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: Base pass shader: 242 instructions
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.06:167][471]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.52.10:859][588]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Metallic (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness
-
-[2023.02.13-13.52.10:864][588]MaterialEditorStats: Error: [SM6] (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness
-[2023.02.13-13.52.14:872][705]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Metallic (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- (Node TextureSample) Sampler type is Color, should be Masks for /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness
-
-[2023.02.13-13.52.16:067][731]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.16:067][731]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.16:067][731]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.16:067][731]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Total job queries 547, among them cache hits 292 (53.38%)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Tracking 249 distinct input hashes that result in 191 distinct outputs (76.71%)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: RAM used: 2.06 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Shaders Compiled: 33
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Jobs assigned 39, completed 33 (84.62%)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Average time worker was idle: 18.17 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.10 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Job execution time: average 0.71 s, max 1.32 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Job life time (pending + execution): average 0.75 s, max 1.35
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.27 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Jobs were issued in 39 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Average processing rate: 3.21 jobs/sec
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Total thread time: 18.26 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Total thread preprocess time: 0.97 s
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Percentage time preprocessing: 5.30%
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Effective parallelization: 1.78 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 5 times, average 1.13 sec, max 1.14 sec, min 1.09 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 8 times, average 0.55 sec, max 0.59 sec, min 0.49 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 8 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: FLumenCardVS (compiled 5 times, average 0.46 sec, max 0.47 sec, min 0.46 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: FLumenCardPS (compiled 6 times, average 0.32 sec, max 0.34 sec, min 0.31 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 30.81% of total time (compiled 5 times, average 1.13 sec, max 1.14 sec, min 1.09 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 23.88% of total time (compiled 8 times, average 0.55 sec, max 0.59 sec, min 0.49 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 21.96% of total time (compiled 8 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: FLumenCardVS - 12.70% of total time (compiled 5 times, average 0.46 sec, max 0.47 sec, min 0.46 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: FLumenCardPS - 10.64% of total time (compiled 6 times, average 0.32 sec, max 0.34 sec, min 0.31 sec)
-[2023.02.13-13.52.16:648][752]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.52.16:895][760]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.16:895][760]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.52.16:895][760]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.16:895][760]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.16:895][760]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.17:012][763]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.52.17:588][783]LogD3D12RHI: Creating RTPSO with 45 shaders (0 cached, 1 new) took 86.14 ms. Compile time 70.87 ms, link time 15.24 ms.
-[2023.02.13-13.52.32:708][254]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-13.52.32:710][254]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.52.32:794][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/se2abbvc_4K_Roughness" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Roughness.uasset" SILENT=true
-[2023.02.13-13.52.33:045][254]LogSavePackage: Moving output files for package: /Game/Materials/se2abbvc_4K_Roughness
-[2023.02.13-13.52.33:045][254]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/se2abbvc_4K_Roughness829FA28B4DB8C29E3C11CE852F1B626A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Roughness.uasset'
-[2023.02.13-13.52.33:047][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/se2abbvc_4K_Normal" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Normal.uasset" SILENT=true
-[2023.02.13-13.52.33:271][254]LogSavePackage: Moving output files for package: /Game/Materials/se2abbvc_4K_Normal
-[2023.02.13-13.52.33:271][254]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/se2abbvc_4K_NormalC18F4BB24D39459F9AD1C8AF61B68578.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Normal.uasset'
-[2023.02.13-13.52.33:273][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/se2abbvc_4K_Albedo" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Albedo.uasset" SILENT=true
-[2023.02.13-13.52.33:522][254]LogSavePackage: Moving output files for package: /Game/Materials/se2abbvc_4K_Albedo
-[2023.02.13-13.52.33:522][254]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/se2abbvc_4K_AlbedoDD2748B54BE7C099DD13B28A90372A3F.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Albedo.uasset'
-[2023.02.13-13.52.33:524][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/se2abbvc_4K_Metalness" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Metalness.uasset" SILENT=true
-[2023.02.13-13.52.33:728][254]LogSavePackage: Moving output files for package: /Game/Materials/se2abbvc_4K_Metalness
-[2023.02.13-13.52.33:729][254]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/se2abbvc_4K_MetalnessEFC2623841A90705CBF58B9A454E0437.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/se2abbvc_4K_Metalness.uasset'
-[2023.02.13-13.52.33:746][254]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.03 sec (total: 1.83 sec)
-[2023.02.13-13.52.33:748][254]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.52.33:748][254]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/se2abbvc_4K_Metalness.se2abbvc_4K_Metalness
-[2023.02.13-13.52.33:748][254]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/se2abbvc_4K_Albedo.se2abbvc_4K_Albedo
-[2023.02.13-13.52.33:748][254]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/se2abbvc_4K_Normal.se2abbvc_4K_Normal
-[2023.02.13-13.52.33:748][254]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness
-[2023.02.13-13.52.34:373][275]LogMaterialEditor: Saving and Compiling material M_Metallic
-[2023.02.13-13.52.34:741][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-13.52.35:454][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-13.52.35:473][275]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.52.37:153][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.13-13.52.37:155][275]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.13-13.52.37:156][275]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Metallic70407CCD47A32D8CCE5F14B8CDBF92D7.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.13-13.52.37:183][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.71 sec (total: 3.54 sec)
-[2023.02.13-13.52.37:185][275]AssetCheck: New page: Asset Save: M_Metallic
-[2023.02.13-13.52.37:185][275]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: MaxSampler: 294 instructions
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: Texture samplers: 7/16
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.37:186][275]MaterialEditorStats: Shader Count: 20
-[2023.02.13-13.52.51:899][718]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.51:899][718]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.51:899][718]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.51:899][718]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.51:932][720]MaterialEditorStats: Shader Count: 2
-[2023.02.13-13.52.53:031][746]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.53:031][746]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.53:031][746]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.53:031][746]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.53:106][749]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.52.54:405][780]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.52.54:405][780]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.54:405][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.54:405][780]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.52.54:437][782]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.52.54:437][782]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.52.54:437][782]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.52.54:437][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.52.54:437][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.52.54:438][782]MaterialEditorStats: Shader Count: 2
-[2023.02.13-13.53.34:521][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-13.54.58:934][484]LogContentBrowser: Deferred new asset file creation: NewMaterialFunction
-[2023.02.13-13.54.58:942][484]LogContentBrowser: Creating deferred item: NewMaterialFunction
-[2023.02.13-13.54.58:951][485]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterialFunction).
-[2023.02.13-13.55.04:503][603]LogContentBrowser: Attempting asset rename: NewMaterialFunction -> Triplanar_UV
-[2023.02.13-13.55.04:508][603]LogContentBrowser: End creating deferred item NewMaterialFunction
-[2023.02.13-13.55.06:579][643]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Game/Materials/Triplanar_UV.Triplanar_UV
-[2023.02.13-13.55.06:580][643]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.55.06:663][643]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.55.06:665][643]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.55.06:677][643]MaterialEditorStats: Error: [SM6] Missing function output 'Result'
-[2023.02.13-13.55.06:682][643]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.55.08:273][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:274][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_1 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_1 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_1
-[2023.02.13-13.55.08:274][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionWorldPosition'"MaterialGraphNode_1.MaterialExpressionWorldPosition_0"')'
-[2023.02.13-13.55.08:274][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:275][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_9.MaterialExpressionReroute_9"')'
-[2023.02.13-13.55.08:275][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:275][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_8.MaterialExpressionReroute_8"')'
-[2023.02.13-13.55.08:275][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:276][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_7.MaterialExpressionReroute_7"')'
-[2023.02.13-13.55.08:276][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:277][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_11
-[2023.02.13-13.55.08:277][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransform'"MaterialGraphNode_11.MaterialExpressionTransform_0"')'
-[2023.02.13-13.55.08:277][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:278][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_6 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_6
-[2023.02.13-13.55.08:278][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAbs'"MaterialGraphNode_6.MaterialExpressionAbs_0"')'
-[2023.02.13-13.55.08:278][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_21.MaterialExpressionConstant_1"')'
-[2023.02.13-13.55.08:278][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:279][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_7 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_7 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_7
-[2023.02.13-13.55.08:279][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPower'"MaterialGraphNode_7.MaterialExpressionPower_0"',InputName="f3"))'
-[2023.02.13-13.55.08:279][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:280][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_0.MaterialExpressionReroute_0"')'
-[2023.02.13-13.55.08:280][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_1.MaterialExpressionReroute_1"')'
-[2023.02.13-13.55.08:280][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:281][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_14 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_14
-[2023.02.13-13.55.08:281][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_14.MaterialExpressionMaterialFunctionCall_2"',InputName="Float3"))'
-[2023.02.13-13.55.08:281][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:281][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_12 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_12
-[2023.02.13-13.55.08:282][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant3Vector'"MaterialGraphNode_12.MaterialExpressionConstant3Vector_0"')'
-[2023.02.13-13.55.08:282][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:282][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:283][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_7 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_7 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_7
-[2023.02.13-13.55.08:283][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionPower'"MaterialGraphNode_7.MaterialExpressionPower_0"')'
-[2023.02.13-13.55.08:283][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:284][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_8 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_8
-[2023.02.13-13.55.08:284][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_8.MaterialExpressionMaterialFunctionCall_0"',OutputIndex=1)'
-[2023.02.13-13.55.08:284][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:284][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_2 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_2 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2
-[2023.02.13-13.55.08:284][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTransformPosition'"MaterialGraphNode_2.MaterialExpressionTransformPosition_0"')'
-[2023.02.13-13.55.08:285][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:285][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_10.MaterialExpressionReroute_10"')'
-[2023.02.13-13.55.08:285][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:286][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_9 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_9 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_9
-[2023.02.13-13.55.08:286][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_9.MaterialExpressionDivide_0"',InputName="In"))'
-[2023.02.13-13.55.08:286][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_15 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_15
-[2023.02.13-13.55.08:286][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionConstant'"MaterialGraphNode_15.MaterialExpressionConstant_0"',InputName="Contrast"))'
-[2023.02.13-13.55.08:286][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:287][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:287][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_4
-[2023.02.13-13.55.08:287][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_4.MaterialExpressionComponentMask_1"')'
-[2023.02.13-13.55.08:287][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_6.MaterialExpressionReroute_6"')'
-[2023.02.13-13.55.08:287][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:288][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_2.MaterialExpressionReroute_2"')'
-[2023.02.13-13.55.08:288][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_5.MaterialExpressionReroute_5"')'
-[2023.02.13-13.55.08:288][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:289][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_3 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_3 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_3
-[2023.02.13-13.55.08:289][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_3.MaterialExpressionComponentMask_0"')'
-[2023.02.13-13.55.08:289][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_3.MaterialExpressionReroute_3"')'
-[2023.02.13-13.55.08:289][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_16.MaterialExpressionMultiply_0"')'
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_17.MaterialExpressionMultiply_1"')'
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_18.MaterialExpressionMultiply_2"')'
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_19.MaterialExpressionAdd_0"')'
-[2023.02.13-13.55.08:290][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:291][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.13-13.55.08:291][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_10.MaterialExpressionMaterialFunctionCall_1"',OutputIndex=2)'
-[2023.02.13-13.55.08:291][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:292][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.13-13.55.08:292][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_10.MaterialExpressionMaterialFunctionCall_1"')'
-[2023.02.13-13.55.08:292][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:293][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_10
-[2023.02.13-13.55.08:293][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"MaterialGraphNode_10.MaterialExpressionMaterialFunctionCall_1"',OutputIndex=1)'
-[2023.02.13-13.55.08:293][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:293][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:294][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionReroute'"MaterialGraphNode_Knot_4.MaterialExpressionReroute_4"')'
-[2023.02.13-13.55.08:294][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:295][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.13-13.55.08:295][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_13.MaterialExpressionDivide_1"')'
-[2023.02.13-13.55.08:295][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:295][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.13-13.55.08:295][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_13.MaterialExpressionDivide_1"')'
-[2023.02.13-13.55.08:295][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:296][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_13 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_13
-[2023.02.13-13.55.08:296][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_13.MaterialExpressionDivide_1"')'
-[2023.02.13-13.55.08:296][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:297][686]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_5 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_5 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_5
-[2023.02.13-13.55.08:297][686]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionComponentMask'"MaterialGraphNode_5.MaterialExpressionComponentMask_2"')'
-[2023.02.13-13.55.08:297][686]LogProperty: Warning: ObjectProperty /Script/Engine.MaterialExpression:Material: unresolved reference to '/Script/Engine.Material'"/Engine/Transient.Material_1"''
-[2023.02.13-13.55.08:318][686]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.55.25:030][120]LogMaterialEditor: Saving and Compiling material Triplanar_UV
-[2023.02.13-13.55.25:376][120]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.55.25:555][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Triplanar_UV" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/Triplanar_UV.uasset" SILENT=true
-[2023.02.13-13.55.25:558][120]LogSavePackage: Moving output files for package: /Game/Materials/Triplanar_UV
-[2023.02.13-13.55.25:558][120]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Triplanar_UV20A0675144D51D5AB08D83B33D47E4FA.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/Triplanar_UV.uasset'
-[2023.02.13-13.55.25:575][120]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 3.74 sec)
-[2023.02.13-13.55.25:577][120]AssetCheck: New page: Asset Save: Triplanar_UV
-[2023.02.13-13.55.25:577][120]LogContentValidation: Display: Validating /Script/Engine.MaterialFunction /Game/Materials/Triplanar_UV.Triplanar_UV
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Total job queries 642, among them cache hits 353 (54.98%)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Tracking 289 distinct input hashes that result in 215 distinct outputs (74.39%)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: RAM used: 2.37 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Shaders Compiled: 59
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Jobs assigned 59, completed 59 (100.00%)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Average time worker was idle: 31.80 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.10 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Job execution time: average 0.81 s, max 1.54 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.56
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 14.80 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Jobs were issued in 59 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Average processing rate: 3.99 jobs/sec
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Total thread time: 37.85 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Total thread preprocess time: 2.00 s
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Percentage time preprocessing: 5.28%
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Effective parallelization: 2.56 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 1.42 sec, max 1.42 sec, min 1.42 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 1 times, average 1.20 sec, max 1.20 sec, min 1.20 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 7 times, average 1.15 sec, max 1.25 sec, min 1.09 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.90 sec, max 0.90 sec, min 0.90 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.89 sec, max 0.89 sec, min 0.89 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 21.28% of total time (compiled 7 times, average 1.15 sec, max 1.25 sec, min 1.09 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.35% of total time (compiled 11 times, average 0.56 sec, max 0.68 sec, min 0.49 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.86% of total time (compiled 11 times, average 0.51 sec, max 0.55 sec, min 0.46 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: FLumenCardVS - 8.70% of total time (compiled 7 times, average 0.47 sec, max 0.49 sec, min 0.46 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: FLumenCardPS - 6.25% of total time (compiled 7 times, average 0.34 sec, max 0.42 sec, min 0.31 sec)
-[2023.02.13-13.55.25:588][120]LogShaderCompilers: Display: ================================================
-[2023.02.13-13.55.26:878][142]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.55.26:878][142]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.55.32:114][284]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.928 and deleted 0 files with total size 0 MiB. Scanned 161461 files in 108511 folders with total size 43662 MiB.
-[2023.02.13-13.55.55:834][497]LogContentBrowser: Deferred new asset file creation: NewMaterialFunction
-[2023.02.13-13.55.55:840][497]LogContentBrowser: Creating deferred item: NewMaterialFunction
-[2023.02.13-13.55.55:850][498]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterialFunction).
-[2023.02.13-13.56.02:326][663]LogContentBrowser: Attempting asset rename: NewMaterialFunction -> Triplanar_Tile
-[2023.02.13-13.56.02:332][663]LogContentBrowser: End creating deferred item NewMaterialFunction
-[2023.02.13-13.56.03:994][695]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Game/Materials/Triplanar_Tile.Triplanar_Tile
-[2023.02.13-13.56.03:995][695]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.56.04:086][695]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.56.04:089][695]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.56.04:104][695]MaterialEditorStats: Error: [SM6] Missing function output 'Result'
-[2023.02.13-13.56.04:109][695]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-13.56.05:373][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_9 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_9 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_9 or 1 other object(s)
-[2023.02.13-13.56.05:373][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionTextureCoordinate'"MaterialGraphNode_9.MaterialExpressionTextureCoordinate_1"')'
-[2023.02.13-13.56.05:373][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_4 or 1 other object(s)
-[2023.02.13-13.56.05:373][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_4.MaterialExpressionAppendVector_0"')'
-[2023.02.13-13.56.05:374][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_2 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_2 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2 or 1 other object(s)
-[2023.02.13-13.56.05:374][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_2.MaterialExpressionScalarParameter_18"')'
-[2023.02.13-13.56.05:374][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_3 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_3 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_3 or 1 other object(s)
-[2023.02.13-13.56.05:374][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_3.MaterialExpressionScalarParameter_19"')'
-[2023.02.13-13.56.05:375][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_1 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_1 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_1 or 1 other object(s)
-[2023.02.13-13.56.05:375][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_1.MaterialExpressionMultiply_5"')'
-[2023.02.13-13.56.05:375][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_8 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_8 or 1 other object(s)
-[2023.02.13-13.56.05:375][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_8.MaterialExpressionAppendVector_2"')'
-[2023.02.13-13.56.05:377][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_6 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_6 or 1 other object(s)
-[2023.02.13-13.56.05:377][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_6.MaterialExpressionScalarParameter_20"')'
-[2023.02.13-13.56.05:377][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_7 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_7 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_7 or 1 other object(s)
-[2023.02.13-13.56.05:377][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_7.MaterialExpressionScalarParameter_21"')'
-[2023.02.13-13.56.05:378][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_11 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_11 or 1 other object(s)
-[2023.02.13-13.56.05:378][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_11.MaterialExpressionScalarParameter_22"')'
-[2023.02.13-13.56.05:380][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMaterialFunctionCall'"/Engine/Transient.MF_TriplanarTiling:MaterialExpressionMaterialFunctionCall_0"')'
-[2023.02.13-13.56.05:380][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_4 or 1 other object(s)
-[2023.02.13-13.56.05:380][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_4.MaterialExpressionAppendVector_0"')'
-[2023.02.13-13.56.05:381][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_14 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_14 or 1 other object(s)
-[2023.02.13-13.56.05:381][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionMultiply'"MaterialGraphNode_14.MaterialExpressionMultiply_9"')'
-[2023.02.13-13.56.05:381][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_8 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_8 or 1 other object(s)
-[2023.02.13-13.56.05:381][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAppendVector'"MaterialGraphNode_8.MaterialExpressionAppendVector_2"')'
-[2023.02.13-13.56.05:383][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_15 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_15 or 1 other object(s)
-[2023.02.13-13.56.05:383][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionAdd'"MaterialGraphNode_15.MaterialExpressionAdd_2"',InputName="UVs"))'
-[2023.02.13-13.56.05:383][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_12 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_12 or 1 other object(s)
-[2023.02.13-13.56.05:383][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_12.MaterialExpressionDivide_2"',InputName="Rotation Center"))'
-[2023.02.13-13.56.05:383][726]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Engine/Transient.M_Metallic:MaterialGraph_0.MaterialGraphNode_10 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_10 or 1 other object(s)
-[2023.02.13-13.56.05:383][726]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionDivide'"MaterialGraphNode_10.MaterialExpressionDivide_1"',InputName="Rotation Angle (0-1)"))'
-[2023.02.13-13.56.05:441][726]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
- Missing function output 'Result'
-
-[2023.02.13-13.56.10:823][847]LogD3D12RHI: Creating RTPSO with 48 shaders (0 cached, 1 new) took 66.91 ms. Compile time 63.27 ms, link time 3.61 ms.
-[2023.02.13-13.56.15:220][942]LogMaterialEditor: Saving and Compiling material Triplanar_Tile
-[2023.02.13-13.56.15:559][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.56.15:705][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Triplanar_Tile" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/Triplanar_Tile.uasset" SILENT=true
-[2023.02.13-13.56.15:707][942]LogSavePackage: Moving output files for package: /Game/Materials/Triplanar_Tile
-[2023.02.13-13.56.15:707][942]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Triplanar_TileB5DC45384662AF22625AFAAB010539F3.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/Triplanar_Tile.uasset'
-[2023.02.13-13.56.15:724][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 3.90 sec)
-[2023.02.13-13.56.15:725][942]AssetCheck: New page: Asset Save: Triplanar_Tile
-[2023.02.13-13.56.15:725][942]LogContentValidation: Display: Validating /Script/Engine.MaterialFunction /Game/Materials/Triplanar_Tile.Triplanar_Tile
-[2023.02.13-13.56.15:821][946]LogD3D12RHI: Creating RTPSO with 48 shaders (0 cached, 1 new) took 81.71 ms. Compile time 78.98 ms, link time 2.70 ms.
-[2023.02.13-13.56.19:112][ 11]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.56.19:112][ 11]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.56.23:930][117]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.56.23:930][117]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.23:930][117]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.23:930][117]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: Base pass shader: 244 instructions
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.24:058][120]MaterialEditorStats: Shader Count: 5
-[2023.02.13-13.56.27:317][193]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.56.27:317][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.27:317][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.27:317][193]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.56.28:036][209]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.28:036][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.28:036][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.28:036][209]MaterialEditorStats: Shader Count: 1
-[2023.02.13-13.56.29:144][229]LogD3D12RHI: Creating RTPSO with 49 shaders (0 cached, 1 new) took 88.32 ms. Compile time 86.29 ms, link time 2.00 ms.
-[2023.02.13-13.56.29:400][236]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.56.29:400][236]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.29:400][236]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.29:400][236]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.56.30:129][256]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.30:129][256]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.30:129][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.30:129][256]MaterialEditorStats: Shader Count: 1
-[2023.02.13-13.56.30:216][258]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.56.30:216][258]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.30:216][258]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.30:216][258]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.30:216][258]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: Base pass shader: 294 instructions
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.30:418][262]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.56.31:192][276]LogD3D12RHI: Creating RTPSO with 49 shaders (0 cached, 1 new) took 78.63 ms. Compile time 74.88 ms, link time 3.72 ms.
-[2023.02.13-13.56.32:157][298]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.56.32:157][298]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.32:158][298]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.32:158][298]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.56.32:861][314]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.32:861][314]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.32:861][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.32:861][314]MaterialEditorStats: Shader Count: 1
-[2023.02.13-13.56.32:962][316]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.56.32:962][316]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.32:962][316]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.32:962][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.32:962][316]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: Base pass shader: 294 instructions
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: Base pass vertex shader: 269 instructions
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-13.56.33:154][320]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.56.33:863][334]LogD3D12RHI: Creating RTPSO with 49 shaders (0 cached, 1 new) took 76.62 ms. Compile time 74.24 ms, link time 2.35 ms.
-[2023.02.13-13.56.34:716][353]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.56.34:716][353]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.02.13-13.56.34:716][353]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.56.35:469][376]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.35:469][376]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.02.13-13.56.35:469][376]MaterialEditorStats: Shader Count: 2
-[2023.02.13-13.56.35:507][377]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.56.35:507][377]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-13.56.35:507][377]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.02.13-13.56.35:507][377]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.56.35:701][382]MaterialEditorStats: Base pass shader: 293 instructions
-[2023.02.13-13.56.35:701][382]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.56.35:701][382]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.56.35:701][382]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.02.13-13.56.35:701][382]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.56.36:361][397]LogD3D12RHI: Creating RTPSO with 49 shaders (0 cached, 1 new) took 81.76 ms. Compile time 80.04 ms, link time 1.69 ms.
-[2023.02.13-13.56.38:432][445]LogMaterialEditor: Saving and Compiling material M_Metallic
-[2023.02.13-13.56.38:798][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.13-13.56.40:222][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.56.40:241][445]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.56.42:046][445]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.13-13.56.42:048][445]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.13-13.56.42:049][445]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_MetallicF3BBDE8C4A905A23F7A5E2BA90375EE8.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.13-13.56.42:066][445]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.82 sec (total: 5.73 sec)
-[2023.02.13-13.56.42:068][445]AssetCheck: New page: Asset Save: M_Metallic
-[2023.02.13-13.56.42:068][445]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: Base pass shader: 293 instructions
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: MaxSampler: 342 instructions
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: Texture samplers: 7/16
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.02.13-13.56.42:069][445]MaterialEditorStats: Shader Count: 20
-[2023.02.13-13.57.11:126][ 48]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-13.57.11:126][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.13-13.57.11:126][ 48]MaterialEditorStats: Shader Count: 0
-[2023.02.13-13.57.11:848][ 69]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.57.11:848][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.13-13.57.11:848][ 69]MaterialEditorStats: Shader Count: 1
-[2023.02.13-13.57.11:932][ 72]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.57.11:932][ 72]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.13-13.57.11:932][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.13-13.57.11:932][ 72]MaterialEditorStats: Shader Count: 3
-[2023.02.13-13.57.12:115][ 77]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.13-13.57.12:115][ 77]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.57.12:115][ 77]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.13-13.57.12:115][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.13-13.57.12:115][ 77]MaterialEditorStats: Shader Count: 4
-[2023.02.13-13.57.12:471][ 86]LogMaterialEditor: Saving and Compiling material M_Metallic
-[2023.02.13-13.57.12:815][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
-[2023.02.13-13.57.14:037][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-13.57.14:056][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.57.15:906][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.13-13.57.15:908][ 86]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.13-13.57.15:908][ 86]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Metallic2833C58A4D55CB9103B12B89CB78EE88.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic.uasset'
-[2023.02.13-13.57.15:925][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.86 sec (total: 7.59 sec)
-[2023.02.13-13.57.15:927][ 86]AssetCheck: New page: Asset Save: M_Metallic
-[2023.02.13-13.57.15:927][ 86]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: MaxSampler: 331 instructions
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.13-13.57.15:931][ 86]MaterialEditorStats: Shader Count: 20
-[2023.02.13-13.57.16:033][ 89]LogD3D12RHI: Creating RTPSO with 50 shaders (0 cached, 1 new) took 71.61 ms. Compile time 70.38 ms, link time 1.21 ms.
-[2023.02.13-13.57.28:781][432]LogSlate: Window 'M_Metallic' being destroyed
-[2023.02.13-13.57.28:837][432]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.57.28:837][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-13.57.32:808][540]LogContentBrowser: Deferred new asset file creation: M_Metallic_Inst
-[2023.02.13-13.57.32:817][540]LogContentBrowser: Creating deferred item: M_Metallic_Inst
-[2023.02.13-13.57.32:823][541]LogContentBrowser: Renaming the item being created (Deferred Item: M_Metallic_Inst).
-[2023.02.13-13.57.34:137][583]LogContentBrowser: Attempting asset rename: M_Metallic_Inst -> M_Metallic_Inst
-[2023.02.13-13.57.34:137][583]LogContentBrowser: End creating deferred item M_Metallic_Inst
-[2023.02.13-13.57.43:168][814]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-13.57.43:175][814]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.57.43:263][814]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.57.43:272][814]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.13-13.57.43:305][814]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.57.43:305][814]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background3519DB2B4FEC15C1B50B8AA1A6C7624B.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.57.43:313][814]LogFileHelpers: Saving map 'Background' took 0.050
-[2023.02.13-13.57.43:405][814]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic_Inst.uasset" SILENT=true
-[2023.02.13-13.57.43:406][814]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic_Inst
-[2023.02.13-13.57.43:406][814]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Metallic_InstE01D5D9B489C957837D66A95A6E714A1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic_Inst.uasset'
-[2023.02.13-13.57.43:424][814]LogFileHelpers: InternalPromptForCheckoutAndSave took 248 ms (total: 7.84 sec)
-[2023.02.13-13.57.43:427][814]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.57.43:427][814]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Metallic_Inst.M_Metallic_Inst
-[2023.02.13-13.57.43:427][814]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.57.50:639][125]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Metallic_Inst.M_Metallic_Inst
-[2023.02.13-13.57.50:641][125]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-13.57.50:829][125]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-13.57.50:872][125]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.13-13.58.56:610][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-13.58.56:613][339]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-13.58.56:667][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-13.58.56:673][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.13-13.58.56:706][339]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-13.58.56:707][339]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background403D6D3C41264425BE34F598DD6B694E.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-13.58.56:715][339]LogFileHelpers: Saving map 'Background' took 0.049
-[2023.02.13-13.58.56:765][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic_Inst.uasset" SILENT=true
-[2023.02.13-13.58.56:771][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.13-13.58.56:779][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.13ms
-[2023.02.13-13.58.56:781][339]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic_Inst
-[2023.02.13-13.58.56:781][339]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Metallic_Inst9E3E80AE493ED8B8B4AE1FB3A3B9211A.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/M_Metallic_Inst.uasset'
-[2023.02.13-13.58.56:800][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 187 ms (total: 8.03 sec)
-[2023.02.13-13.58.56:803][339]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-13.58.56:803][339]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Metallic_Inst.M_Metallic_Inst
-[2023.02.13-13.58.56:803][339]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-13.58.58:229][392]LogSlate: Window 'M_Metallic_Inst' being destroyed
-[2023.02.13-13.58.58:272][392]LogSlate: Window 'M_Metallic_Inst' being destroyed
-[2023.02.13-13.58.58:280][392]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-13.58.58:280][392]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-14.03.49:530][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-14.03.49:537][578]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.03.49:602][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.03.49:607][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-14.03.49:642][578]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.03.49:642][578]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background67372EAB451F79B7AD793892D98FC564.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.03.49:651][578]LogFileHelpers: Saving map 'Background' took 0.049
-[2023.02.13-14.03.49:669][578]LogFileHelpers: InternalPromptForCheckoutAndSave took 131 ms (total: 8.16 sec)
-[2023.02.13-14.03.49:672][578]AssetCheck: New page: Asset Save: Background
-[2023.02.13-14.03.49:672][578]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.04.29:202][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-14.04.29:205][617]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.04.29:288][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.04.29:295][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-14.04.29:329][617]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.04.29:329][617]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background3E29E8B044051E82FAA911B2515E6734.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.04.29:337][617]LogFileHelpers: Saving map 'Background' took 0.049
-[2023.02.13-14.04.29:354][617]LogFileHelpers: InternalPromptForCheckoutAndSave took 148 ms (total: 8.31 sec)
-[2023.02.13-14.04.29:357][617]AssetCheck: New page: Asset Save: Background
-[2023.02.13-14.04.29:357][617]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.04.35:209][980]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-14.04.39:475][267]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-14.04.49:369][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.13-14.12.42:381][610]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.02.13-14.15.01:491][591]Cmd: SELECT NONE
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Total job queries 813, among them cache hits 440 (54.12%)
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Tracking 373 distinct input hashes that result in 273 distinct outputs (73.19%)
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: RAM used: 3.04 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Shaders Compiled: 143
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Jobs assigned 143, completed 143 (100.00%)
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Average time worker was idle: 46.76 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Job execution time: average 0.86 s, max 1.65 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Job life time (pending + execution): average 0.91 s, max 1.67
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 33.86 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Jobs were issued in 143 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Average processing rate: 4.22 jobs/sec
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Total thread time: 101.35 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Total thread preprocess time: 5.21 s
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Percentage time preprocessing: 5.14%
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Effective parallelization: 2.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-14.15.10:420][248]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.52 sec, max 1.58 sec, min 1.42 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.26 sec, max 1.30 sec, min 1.20 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 0.98 sec, max 1.02 sec, min 0.90 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.97 sec, max 1.03 sec, min 0.89 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 17.96% of total time (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.23% of total time (compiled 25 times, average 0.62 sec, max 0.76 sec, min 0.49 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.59% of total time (compiled 26 times, average 0.53 sec, max 0.65 sec, min 0.46 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: FLumenCardVS - 7.17% of total time (compiled 15 times, average 0.48 sec, max 0.57 sec, min 0.46 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: FLumenCardPS - 5.67% of total time (compiled 15 times, average 0.38 sec, max 0.47 sec, min 0.31 sec)
-[2023.02.13-14.15.10:421][248]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.15.18:155][758]LogEditorViewport: Clicking Background
-[2023.02.13-14.21.25:292][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.13-14.21.25:296][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
-[2023.02.13-14.21.25:330][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Background_Auto1
-[2023.02.13-14.21.25:331][967]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background_Auto1770B94BD40A3C36F13215C8AC32C6571.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Autosaves/Game/Maps/Background_Auto1.umap'
-[2023.02.13-14.21.25:335][967]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.050
-[2023.02.13-14.21.25:335][967]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.050
-[2023.02.13-14.22.21:342][914]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.13-14.22.21:344][914]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.22.21:421][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.22.21:430][914]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-14.22.21:464][914]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.22.21:464][914]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background431E1B70440D691E5770A19E9CDB4577.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.22.21:472][914]LogFileHelpers: Saving map 'Background' took 0.051
-[2023.02.13-14.22.21:489][914]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 8.46 sec)
-[2023.02.13-14.22.21:493][914]AssetCheck: New page: Asset Save: Background
-[2023.02.13-14.22.21:493][914]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.22.44:574][633]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.13-14.22.49:765][965]Cmd: SELECT NONE
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Total job queries 840, among them cache hits 453 (53.93%)
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Tracking 387 distinct input hashes that result in 285 distinct outputs (73.64%)
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: RAM used: 3.11 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Shaders Compiled: 150
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Jobs assigned 150, completed 150 (100.00%)
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Average time worker was idle: 70.10 s
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Job execution time: average 0.85 s, max 1.65 s
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Job life time (pending + execution): average 0.90 s, max 1.67
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 35.49 s
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Jobs were issued in 150 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Average processing rate: 4.23 jobs/sec
-[2023.02.13-14.26.13:564][801]LogShaderCompilers: Display: Total thread time: 103.99 s
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: Total thread preprocess time: 5.38 s
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: Percentage time preprocessing: 5.17%
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: Effective parallelization: 2.93 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.52 sec, max 1.58 sec, min 1.42 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.26 sec, max 1.30 sec, min 1.20 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 0.98 sec, max 1.02 sec, min 0.90 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.97 sec, max 1.03 sec, min 0.89 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 17.50% of total time (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.39% of total time (compiled 26 times, average 0.62 sec, max 0.76 sec, min 0.49 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.75% of total time (compiled 27 times, average 0.53 sec, max 0.65 sec, min 0.46 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: FLumenCardVS - 6.99% of total time (compiled 15 times, average 0.48 sec, max 0.57 sec, min 0.46 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: FLumenCardPS - 5.52% of total time (compiled 15 times, average 0.38 sec, max 0.47 sec, min 0.31 sec)
-[2023.02.13-14.26.13:565][801]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.27.15:473][908]Cmd: TRANSACTION UNDO
-[2023.02.13-14.27.15:473][908]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.13-14.27.45:074][732]Cmd: TRANSACTION UNDO
-[2023.02.13-14.27.45:074][732]LogEditorTransaction: Undo Move Elements
-[2023.02.13-14.28.02:969][842]Cmd: ACTOR HIDE SELECTED
-[2023.02.13-14.30.26:954][936]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.13-14.32.04:666][660]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Dot.M_Dot
-[2023.02.13-14.32.04:673][660]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-14.32.04:817][660]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.13-14.32.04:818][660]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-14.32.04:818][660]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-14.32.04:818][660]MaterialEditorStats: Shader Count: 0
-[2023.02.13-14.32.04:826][660]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.13-14.32.04:858][661]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.32.04:858][661]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Total job queries 859, among them cache hits 468 (54.48%)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Tracking 391 distinct input hashes that result in 289 distinct outputs (73.91%)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: RAM used: 3.13 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Shaders Compiled: 150
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Jobs assigned 150, completed 150 (100.00%)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Average time worker was idle: 70.10 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Job execution time: average 0.85 s, max 1.65 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Job life time (pending + execution): average 0.90 s, max 1.67
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 35.49 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Jobs were issued in 150 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Average processing rate: 4.23 jobs/sec
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Total thread time: 103.99 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Total thread preprocess time: 5.38 s
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Percentage time preprocessing: 5.17%
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Effective parallelization: 2.93 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.52 sec, max 1.58 sec, min 1.42 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.26 sec, max 1.30 sec, min 1.20 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 0.98 sec, max 1.02 sec, min 0.90 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.97 sec, max 1.03 sec, min 0.89 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 17.50% of total time (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.39% of total time (compiled 26 times, average 0.62 sec, max 0.76 sec, min 0.49 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.75% of total time (compiled 27 times, average 0.53 sec, max 0.65 sec, min 0.46 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: FLumenCardVS - 6.99% of total time (compiled 15 times, average 0.48 sec, max 0.57 sec, min 0.46 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: FLumenCardPS - 5.52% of total time (compiled 15 times, average 0.38 sec, max 0.47 sec, min 0.31 sec)
-[2023.02.13-14.32.04:859][661]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: Base pass vertex shader: 348 instructions
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.02.13-14.32.04:902][662]MaterialEditorStats: Shader Count: 13
-[2023.02.13-14.32.09:212][795]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-14.32.09:255][795]LogViewport: Scene viewport resized to 1420x908, mode Windowed.
-[2023.02.13-14.32.19:602][113]LogSlate: Window 'M_Dot' being destroyed
-[2023.02.13-14.32.19:661][113]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.32.19:661][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-14.32.21:383][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.13-14.32.21:385][227]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.32.21:437][227]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.32.21:444][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.13-14.32.21:493][227]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.32.21:493][227]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background75AB6F4E4C644FDE3B37BD9C2ED9C3FF.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.32.21:502][227]LogFileHelpers: Saving map 'Background' took 0.065
-[2023.02.13-14.32.21:504][227]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/T_Lightsphere" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset" SILENT=true
-[2023.02.13-14.32.21:505][227]LogSavePackage: Moving output files for package: /Game/Materials/T_Lightsphere
-[2023.02.13-14.32.21:505][227]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/T_Lightsphere1E9D392E46C077C87BED9B998FBD8BD0.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Materials/T_Lightsphere.uasset'
-[2023.02.13-14.32.21:522][227]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms (total: 8.59 sec)
-[2023.02.13-14.32.21:524][227]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-14.32.21:524][227]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Materials/T_Lightsphere.T_Lightsphere
-[2023.02.13-14.32.21:524][227]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.33.21:387][503]Cmd: TRANSACTION UNDO
-[2023.02.13-14.33.21:387][503]LogEditorTransaction: Undo Rename Actor
-[2023.02.13-14.33.51:289][441]Cmd: DUPLICATE
-[2023.02.13-14.33.51:289][441]Cmd: ACTOR DUPLICATE
-[2023.02.13-14.34.41:093][ 25]Cmd: DELETE
-[2023.02.13-14.34.41:093][ 25]Cmd: ACTOR DELETE
-[2023.02.13-14.34.41:105][ 25]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-14.34.41:105][ 25]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.13-14.34.41:112][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.13-14.34.41:116][ 25]LogEditorActor: Deleted 2 Actors (0.024 secs)
-[2023.02.13-14.34.43:932][229]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-14.34.43:934][229]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.34.44:008][229]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.34.44:017][229]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.13-14.34.44:068][229]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.34.44:068][229]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundF3C68CC94019CAF949B63BAA006982E1.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.34.44:076][229]LogFileHelpers: Saving map 'Background' took 0.068
-[2023.02.13-14.34.44:101][229]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 8.76 sec)
-[2023.02.13-14.34.44:105][229]AssetCheck: New page: Asset Save: Background
-[2023.02.13-14.34.44:105][229]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.34.48:441][528]Cmd: DUPLICATE
-[2023.02.13-14.34.48:441][528]Cmd: ACTOR DUPLICATE
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Total job queries 888, among them cache hits 493 (55.52%)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Tracking 395 distinct input hashes that result in 290 distinct outputs (73.42%)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: RAM used: 3.16 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Shaders Compiled: 150
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Jobs assigned 150, completed 150 (100.00%)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Average time worker was idle: 70.10 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Job execution time: average 0.85 s, max 1.65 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Job life time (pending + execution): average 0.90 s, max 1.67
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 35.49 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Jobs were issued in 150 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Average processing rate: 4.23 jobs/sec
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Total thread time: 103.99 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Total thread preprocess time: 5.38 s
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Percentage time preprocessing: 5.17%
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Effective parallelization: 2.93 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.52 sec, max 1.58 sec, min 1.42 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.26 sec, max 1.30 sec, min 1.20 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 0.98 sec, max 1.02 sec, min 0.90 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.97 sec, max 1.03 sec, min 0.89 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 17.50% of total time (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.39% of total time (compiled 26 times, average 0.62 sec, max 0.76 sec, min 0.49 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.75% of total time (compiled 27 times, average 0.53 sec, max 0.65 sec, min 0.46 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: FLumenCardVS - 6.99% of total time (compiled 15 times, average 0.48 sec, max 0.57 sec, min 0.46 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: FLumenCardPS - 5.52% of total time (compiled 15 times, average 0.38 sec, max 0.47 sec, min 0.31 sec)
-[2023.02.13-14.36.15:803][791]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.36.21:162][953]LogContentBrowser: Deferred new asset file creation: M_Emissive_Masked_Inst
-[2023.02.13-14.36.21:168][953]LogContentBrowser: Creating deferred item: M_Emissive_Masked_Inst
-[2023.02.13-14.36.21:176][954]LogContentBrowser: Renaming the item being created (Deferred Item: M_Emissive_Masked_Inst).
-[2023.02.13-14.36.21:929][999]LogContentBrowser: Attempting asset rename: M_Emissive_Masked_Inst -> M_Emissive_Masked_Inst
-[2023.02.13-14.36.21:929][999]LogContentBrowser: End creating deferred item M_Emissive_Masked_Inst
-[2023.02.13-14.36.26:345][232]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Meshes/Simple/M_Emissive_Masked_Inst.M_Emissive_Masked_Inst
-[2023.02.13-14.36.26:347][232]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.13-14.36.26:507][232]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.13-14.37.31:231][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.13-14.37.31:236][408]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.37.31:293][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.37.31:301][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.13-14.37.31:350][408]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.37.31:351][408]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/BackgroundCD8E00644B964DFED0C7458B0A3B0F47.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.37.31:358][408]LogFileHelpers: Saving map 'Background' took 0.065
-[2023.02.13-14.37.31:409][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Simple/M_Emissive_Masked_Inst" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked_Inst.uasset" SILENT=true
-[2023.02.13-14.37.31:415][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.13-14.37.31:538][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-14.37.31:541][408]LogSavePackage: Moving output files for package: /Game/Meshes/Simple/M_Emissive_Masked_Inst
-[2023.02.13-14.37.31:541][408]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/M_Emissive_Masked_Inst206D5A0B4AAE25FAAEA255875DD58B30.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Meshes/Simple/M_Emissive_Masked_Inst.uasset'
-[2023.02.13-14.37.31:568][408]LogFileHelpers: InternalPromptForCheckoutAndSave took 331 ms (total: 9.09 sec)
-[2023.02.13-14.37.31:572][408]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.13-14.37.31:572][408]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Meshes/Simple/M_Emissive_Masked_Inst.M_Emissive_Masked_Inst
-[2023.02.13-14.37.31:572][408]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.39.17:849][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-14.39.17:855][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.13-14.39.17:940][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.13-14.39.17:949][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-14.39.17:999][ 7]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.13-14.39.17:999][ 7]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background2D4503BD4CECC85B5153DBB1ADABEAE2.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.13-14.39.18:008][ 7]LogFileHelpers: Saving map 'Background' took 0.069
-[2023.02.13-14.39.18:027][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 9.26 sec)
-[2023.02.13-14.39.18:029][ 7]AssetCheck: New page: Asset Save: Background
-[2023.02.13-14.39.18:029][ 7]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.13-14.39.21:913][152]Cmd: ACTOR UNHIDE ALL
-[2023.02.13-14.39.33:364][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-14.39.35:854][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.13-14.39.35:854][668]LogStall: Shutdown...
-[2023.02.13-14.39.35:860][668]LogStall: Shutdown complete.
-[2023.02.13-14.39.35:866][668]LogSlate: Window 'M_Emissive_Masked_Inst' being destroyed
-[2023.02.13-14.39.35:895][668]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.39.35:895][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-14.39.35:913][668]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.13-14.39.35:962][669]Cmd: QUIT_EDITOR
-[2023.02.13-14.39.35:962][669]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.13-14.39.35:965][669]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.13-14.39.35:965][669]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.13-14.39.35:965][669]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.13-14.39.35:967][669]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.39.35:967][669]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.13-14.39.35:968][669]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.13-14.39.35:968][669]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.13-14.39.36:145][669]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.13-14.39.36:145][669]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.13-14.39.36:145][669]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.13-14.39.36:145][669]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-14.39.36:147][669]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.13-14.39.36:151][669]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.13-14.39.36:153][669]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.13-14.39.36:153][669]LogExit: Preparing to exit.
-[2023.02.13-14.39.36:165][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:037][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:038][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:038][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:038][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:038][669]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2023.02.13-14.39.37:038][669]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2023.02.13-14.39.37:048][669]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.13-14.39.37:075][669]LogExit: Editor shut down
-[2023.02.13-14.39.37:077][669]LogExit: Transaction tracking system shut down
-[2023.02.13-14.39.37:206][669]LogExit: Object subsystem successfully closed.
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Total job queries 890, among them cache hits 493 (55.39%)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Tracking 397 distinct input hashes that result in 292 distinct outputs (73.55%)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: RAM used: 3.18 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Shaders Compiled: 150
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Jobs assigned 150, completed 150 (100.00%)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Average time worker was idle: 70.10 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Job execution time: average 0.85 s, max 1.65 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Job life time (pending + execution): average 0.90 s, max 1.67
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 35.49 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Jobs were issued in 150 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Average processing rate: 4.23 jobs/sec
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Total thread time: 103.99 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Total thread preprocess time: 5.38 s
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Percentage time preprocessing: 5.17%
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Effective parallelization: 2.93 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.52 sec, max 1.58 sec, min 1.42 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 3 times, average 1.26 sec, max 1.30 sec, min 1.20 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 0.98 sec, max 1.02 sec, min 0.90 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.97 sec, max 1.03 sec, min 0.89 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 17.50% of total time (compiled 15 times, average 1.21 sec, max 1.33 sec, min 1.09 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.39% of total time (compiled 26 times, average 0.62 sec, max 0.76 sec, min 0.49 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.75% of total time (compiled 27 times, average 0.53 sec, max 0.65 sec, min 0.46 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: FLumenCardVS - 6.99% of total time (compiled 15 times, average 0.48 sec, max 0.57 sec, min 0.46 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: FLumenCardPS - 5.52% of total time (compiled 15 times, average 0.38 sec, max 0.47 sec, min 0.31 sec)
-[2023.02.13-14.39.37:212][669]LogShaderCompilers: Display: ================================================
-[2023.02.13-14.39.37:307][669]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.13-14.39.37:351][669]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (997)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TextureEditor (995)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (969)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (967)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TakesCore (965)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TextureAlignMode (963)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module BspMode (961)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module GeometryMode (959)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (957)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (955)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (953)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WaveTableEditor (951)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (949)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module GooglePADEditor (947)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (945)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (943)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (941)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (939)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (937)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (935)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module WebMMedia (933)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (931)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (929)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module SequenceRecorder (928)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (925)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (923)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (921)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (919)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (917)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (915)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (913)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (911)
-[2023.02.13-14.39.37:377][669]LogModuleManager: Shutting down and abandoning module IKRigEditor (909)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module ControlRigEditor (907)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module PlanarCut (905)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module CharacterAI (903)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module SmartSnapping (901)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.13-14.39.37:378][669]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.13-14.39.37:379][669]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.13-14.39.37:615][669]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.13-14.39.37:615][669]MemoryProfiler: Shutdown
-[2023.02.13-14.39.37:615][669]NetworkingProfiler: Shutdown
-[2023.02.13-14.39.37:615][669]LoadingProfiler: Shutdown
-[2023.02.13-14.39.37:615][669]TimingProfiler: Shutdown
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.13-14.39.37:616][669]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.13-14.39.37:617][669]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.13-14.39.37:617][669]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.13-14.39.37:627][669]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.13-14.39.37:628][669]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (699)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module LightMixer (697)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (695)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (693)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (691)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module CollectionManager (690)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (687)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (685)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (683)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module VariantManager (681)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (680)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (677)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module TakeSequencer (675)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module TakeMovieScene (673)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (671)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module InterchangeTests (669)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module TemplateSequence (667)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (665)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module SequencerScripting (663)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (659)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (657)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (655)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module PluginBrowser (653)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (651)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (649)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module StylusInput (647)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (645)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module EditorDebugTools (643)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (641)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module GLTFImporter (639)
-[2023.02.13-14.39.37:878][669]LogModuleManager: Shutting down and abandoning module GLTFCore (637)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (635)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module CurveEditorTools (633)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (631)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module CryptoKeys (629)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module SynthesisEditor (627)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (625)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ResonanceAudio (623)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (621)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (619)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (617)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ModelingOperators (615)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (613)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ModelingComponents (611)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryFramework (610)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (607)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshModelingTools (605)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InputDebugging (603)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AndroidPermission (601)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GooglePAD (599)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (597)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (595)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (593)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module DynamicMesh (591)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (589)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AudioCapture (587)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (586)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AssetTags (583)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (581)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AppleImageUtils (579)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (577)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (575)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module UObjectPlugin (573)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (571)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (569)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (567)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module PluginUtils (565)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (563)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (561)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (559)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GitSourceControl (557)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module DumpGPUServices (555)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (553)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (551)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MediaPlate (549)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MediaCompositing (547)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ImgMedia (545)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AlembicImporter (543)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AlembicLibrary (542)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCache (541)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (540)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (535)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ControlRigSpline (533)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (531)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (529)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (527)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (525)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (523)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangePipelines (521)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeExport (519)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeMessages (517)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeImport (515)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (513)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeNodes (511)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (509)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (507)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (505)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InterchangeEditor (503)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (501)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module UVEditorTools (499)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module UVEditor (497)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (495)
-[2023.02.13-14.39.37:879][669]LogOpenImageDenoise: OIDN shutting down
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (493)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (491)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (489)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (487)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshLODToolset (485)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module Iris (483)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (481)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (479)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (478)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (476)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (473)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (471)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (469)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (467)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module DataflowNodes (465)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module DataflowEditor (463)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (461)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module FractureEditor (459)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ChaosNiagara (457)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module BackChannel (455)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (453)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module AutomationUtils (451)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (449)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (447)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (445)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (443)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module Paper2DEditor (441)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (439)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module TraceUtilities (437)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (435)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (433)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module InputEditor (431)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (429)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module Niagara (427)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module NiagaraEditor (426)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module NiagaraCore (423)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (421)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (419)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module ActorSequence (417)
-[2023.02.13-14.39.37:879][669]LogModuleManager: Shutting down and abandoning module UdpMessaging (415)
-[2023.02.13-14.39.37:979][669]LogModuleManager: Shutting down and abandoning module TcpMessaging (413)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (411)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module FacialAnimation (409)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module DataValidation (407)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (405)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ContentBrowser (404)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ContentBrowserData (403)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module TreeMap (400)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module Synthesis (397)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (395)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module SoundFields (393)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module SignificanceManager (391)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (389)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundEditor (387)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ToolMenus (386)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AudioWidgets (384)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (383)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (379)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundEngine (377)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module WaveTable (376)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (374)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (371)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (369)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (367)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (365)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (363)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (361)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (360)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (357)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module SignalProcessing (356)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (353)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module CableComponent (351)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (349)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (347)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module AnimationSharing (345)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (343)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module GameplayCameras (341)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (339)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module IKRig (337)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (335)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ControlRig (333)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (331)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module PBIK (329)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module FullBodyIK (327)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (325)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module TakeRecorder (324)
-[2023.02.13-14.39.38:080][669]LogModuleManager: Shutting down and abandoning module LevelEditor (322)
-[2023.02.13-14.39.38:082][669]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (321)
-[2023.02.13-14.39.38:082][669]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (319)
-[2023.02.13-14.39.38:082][669]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (317)
-[2023.02.13-14.39.38:082][669]LogModuleManager: Shutting down and abandoning module MainFrame (315)
-[2023.02.13-14.39.38:082][669]LogModuleManager: Shutting down and abandoning module HotReload (314)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module ChaosCaching (309)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module LevelSequence (308)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module Paper2D (305)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.13-14.39.38:083][669]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.13-14.39.38:084][669]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.13-14.39.38:095][669]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.13-14.39.38:095][669]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.13-14.39.38:097][669]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module GLTFExporter (112)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module VariantManagerContent (110)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (108)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (106)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module NiagaraShader (104)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module DatasmithContent (102)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module AISupportModule (100)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (98)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (96)
-[2023.02.13-14.39.38:098][669]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (94)
-[2023.02.13-14.39.38:099][669]LogModuleManager: Shutting down and abandoning module XMPP (89)
-[2023.02.13-14.39.38:099][669]LogModuleManager: Shutting down and abandoning module WebSockets (88)
-[2023.02.13-14.39.38:126][669]LogModuleManager: Shutting down and abandoning module HTTP (85)
-[2023.02.13-14.39.38:126][669]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.13-14.39.38:126][669]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B8A356CD7-4F59-2CC4-CF06-5E8AF1C4F898%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.13-14.39.38:131][669]LogModuleManager: Shutting down and abandoning module SSL (84)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (80)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (78)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (76)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (74)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module ChunkDownloader (72)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (70)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module PixWinPlugin (68)
-[2023.02.13-14.39.38:132][669]LogModuleManager: Shutting down and abandoning module WmfMedia (66)
-[2023.02.13-14.39.38:134][669]LogModuleManager: Shutting down and abandoning module Media (65)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module ChaosCloth (60)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module SourceControl (55)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46)
-[2023.02.13-14.39.38:135][669]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.13-14.39.38:135][669]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.13-14.39.38:136][669]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.13-14.39.38:137][669]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.13-14.39.38:488][669]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.13-14.39.38:553][669]LogExit: Exiting.
-[2023.02.13-14.39.38:560][669]Log file closed, 02/13/23 19:39:38
diff --git a/Saved/Logs/Reactor-backup-2023.02.14-10.43.25.log b/Saved/Logs/Reactor-backup-2023.02.14-10.43.25.log
deleted file mode 100644
index 8d4df0a..0000000
--- a/Saved/Logs/Reactor-backup-2023.02.14-10.43.25.log
+++ /dev/null
@@ -1,2229 +0,0 @@
-Log file open, 02/14/23 15:30:42
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.14-10.30.43:940][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.14-10.30.43:942][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.14-10.30.43:942][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.14-10.30.43:943][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.14-10.30.43:943][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.14-10.30.43:983][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.14-10.30.43:983][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.14-10.30.44:082][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.14-10.30.44:082][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.14-10.30.44:088][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.14-10.30.44:088][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.14-10.30.44:088][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.14-10.30.44:088][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-10.30.44:088][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.14-10.30.44:088][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.14-10.30.44:088][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.14-10.30.44:088][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-10.30.44:088][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.14-10.30.44:088][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.14-10.30.44:091][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.14-10.30.44:091][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.14-10.30.44:091][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.14-10.30.44:091][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.14-10.30.44:091][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.14-10.30.44:091][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.14-10.30.44:091][ 0]LogInit: User: User
-[2023.02.14-10.30.44:091][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.14-10.30.44:091][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.14-10.30.44:091][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.14-10.30.44:091][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.14-10.30.44:091][ 0]LogMemory: Process Physical Memory: 316.22 MB used, 330.71 MB peak
-[2023.02.14-10.30.44:091][ 0]LogMemory: Process Virtual Memory: 328.28 MB used, 328.28 MB peak
-[2023.02.14-10.30.44:091][ 0]LogMemory: Physical Memory: 21442.23 MB used, 43934.43 MB free, 65376.66 MB total
-[2023.02.14-10.30.44:091][ 0]LogMemory: Virtual Memory: 43930.16 MB used, 31174.50 MB free, 75104.66 MB total
-[2023.02.14-10.30.44:091][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.14-10.30.44:094][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.14-10.30.44:126][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.14-10.30.44:128][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.14-10.30.44:128][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.14-10.30.44:130][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.14-10.30.44:130][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.14-10.30.44:130][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.14-10.30.44:131][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.14-10.30.44:131][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.14-10.30.44:131][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.14-10.30.44:131][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.14-10.30.44:131][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.14-10.30.44:144][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.14-10.30.44:159][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.14-10.30.44:159][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.14-10.30.44:159][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.14-10.30.44:159][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.14-10.30.44:159][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.14-10.30.44:190][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.14-10.30.44:190][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.14-10.30.45:502][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.14-10.30.45:503][ 0]LogWindows: Attached monitors:
-[2023.02.14-10.30.45:503][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.14-10.30.45:503][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.14-10.30.45:503][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.14-10.30.45:503][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.14-10.30.45:503][ 0]LogRHI: RHI Adapter Info:
-[2023.02.14-10.30.45:503][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.14-10.30.45:503][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.14-10.30.45:503][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.14-10.30.45:503][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.14-10.30.45:503][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.14-10.30.45:505][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.14-10.30.45:505][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.14-10.30.45:560][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.14-10.30.45:585][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.14-10.30.45:585][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.14-10.30.45:585][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.14-10.30.45:602][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.14-10.30.45:602][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.14-10.30.45:602][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.14-10.30.45:602][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.14-10.30.45:603][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.14-10.30.45:649][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all'
-[2023.02.14-10.30.45:649][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -platform=all" ]
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.14-10.30.45:735][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.14-10.30.45:744][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.14-10.30.45:752][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.14-10.30.45:760][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.14-10.30.45:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.14-10.30.45:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.14-10.30.45:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.14-10.30.45:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.14-10.30.45:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.14-10.30.45:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.14-10.30.45:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.14-10.30.45:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.14-10.30.45:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.14-10.30.45:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.14-10.30.45:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.14-10.30.45:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.14-10.30.45:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.14-10.30.45:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.14-10.30.45:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.14-10.30.45:876][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.14-10.30.45:886][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.14-10.30.45:886][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.14-10.30.45:886][ 0]LogTargetPlatformManager: PCM
-[2023.02.14-10.30.45:896][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.14-10.30.45:896][ 0]LogTargetPlatformManager: BINKA
-[2023.02.14-10.30.45:930][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.14-10.30.45:930][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.14-10.30.45:930][ 0]LogTargetPlatformManager: OGG
-[2023.02.14-10.30.45:941][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.14-10.30.45:941][ 0]LogTargetPlatformManager: OPUS
-[2023.02.14-10.30.46:049][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.14-10.30.46:075][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.14-10.30.46:096][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.14-10.30.46:096][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.14-10.30.46:098][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.14-10.30.46:098][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.14-10.30.46:098][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/5.1/Reactor/Reactor/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-10.30.46:098][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.14-10.30.46:114][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.14-10.30.46:114][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-10.30.46:114][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.14-10.30.46:137][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
-[2023.02.14-10.30.46:137][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=46.37MBs, RandomWriteSpeed=354.59MBs. Assigned SpeedClass 'Local'
-[2023.02.14-10.30.46:138][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.14-10.30.46:138][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.14-10.30.46:138][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.14-10.30.46:138][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.14-10.30.46:138][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.14-10.30.46:139][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/Shaders/WorkingDirectory/10524/).
-[2023.02.14-10.30.46:139][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/7B875A2E48F3B1074FDA909C012800C6/'.
-[2023.02.14-10.30.46:139][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.14-10.30.46:139][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.14-10.30.47:921][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.14-10.30.48:587][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.14-10.30.48:588][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.14-10.30.48:759][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.14-10.30.49:825][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.14-10.30.49:834][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.14-10.30.49:875][ 0]LogAssetRegistry: FAssetRegistry took 0.0076 seconds to start up
-[2023.02.14-10.30.49:878][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.14-10.30.50:022][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.14-10.30.50:255][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B1E00][0000084A9ABD0000 52] GlobalDefaults,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B1600][0000084A9E57C800 52] Windows,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3E00][0000084A9A845000 52] WindowsEditor,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2C00][0000084A92C47800 52] WindowsServer,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2800][0000084A995F2800 52] WindowsClient,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B1C00][0000084A9A7D0000 52] IOS,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3600][0000084A9A840000 52] iPadAir2,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4C00][0000084AA2600000 52] IPadPro,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4E00][0000084AA2602800 52] iPadAir3,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4200][0000084AA2607800 52] iPadAir4,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4600][0000084AA260A000 52] iPadAir5,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3400][0000084AA260C800 52] iPadMini4,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3C00][0000084A9A7DC800 52] iPadMini5,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3A00][0000084AA2605000 52] iPadMini6,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6A00][0000084AA2615000 52] iPhone6S,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6C00][0000084AA2612800 52] iPhone7,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6E00][0000084AA2610000 52] iPodTouch7,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5000][0000084AA261A000 52] iPhone6SPlus,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5A00][0000084AA261C800 52] iPhone7Plus,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2E00][0000084A99A12800 52] iPhoneSE,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2600][0000084AA25D0000 52] iPhone8,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5800][0000084AA25D5000 52] iPhone8Plus,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6600][0000084AA25D7800 52] iPhoneX,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5600][0000084AA25DA000 52] iPhoneXS,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6800][0000084AA25DC800 52] iPhoneXSMax,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3800][0000084AA2617800 52] iPhoneXR,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5E00][0000084AA25E0000 52] iPhone11,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6400][0000084AA25E5000 52] iPhone11Pro,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3200][0000084AA25E7800 52] iPhone11ProMax,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4800][0000084AA25EA000 52] iPhoneSE2,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6200][0000084AA25EC800 52] iPhone12Mini,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4400][0000084AA25D2800 52] iPhone12,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B6000][0000084AA25F0000 52] iPhone12Pro,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5400][0000084AA25F5000 52] iPhone12ProMax,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7000][0000084AA25F7800 52] iPhone13Mini,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2400][0000084AA25FA000 52] iPhone13,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5C00][0000084AA25FC800 52] iPhone13Pro,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B2000][0000084AA25E2800 52] iPhone13ProMax,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7800][0000084AA2650000 52] iPhoneSE3,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4A00][0000084AA2655000 52] iPhone14,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7A00][0000084AA2657800 52] iPhone14Plus,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7E00][0000084AA265A000 52] iPhone14Pro,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8000][0000084AA265C800 52] iPhone14ProMax,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7200][0000084AA25F2800 52] iPadPro105,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7400][0000084AA2660000 52] iPadPro129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B1200][0000084AA2665000 52] iPadPro97,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8800][0000084AA2667800 52] iPadPro2_129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B4000][0000084AA266A000 52] iPad5,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8A00][0000084AA266C800 52] iPad6,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8E00][0000084AA2652800 52] iPad7,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9000][0000084AA2670000 52] iPad8,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8200][0000084AA2675000 52] iPad9,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8400][0000084AA2677800 52] iPad10,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B3000][0000084AA267A000 52] iPadPro11,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9800][0000084AA267C800 52] iPadPro2_11,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B5200][0000084AA2662800 52] iPadPro3_11,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9A00][0000084AA2680000 52] iPadPro4_11,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9E00][0000084AA2685000 52] iPadPro3_129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BA000][0000084AA2687800 52] iPadPro4_129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9200][0000084AA268A000 52] iPadPro5_129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9400][0000084AA268C800 52] iPadPro6_129,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7600][0000084AA2672800 52] AppleTV,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BA800][0000084AA2690000 52] AppleTV4K,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B7C00][0000084AA2695000 52] AppleTV2_4K,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BAA00][0000084AA2697800 52] TVOS,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BAE00][0000084AA269C800 52] Mac,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BBE00][0000084AA269A000 52] MacEditor,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9C00][0000084AA2682800 52] MacClient,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BAC00][0000084AA26A0000 52] MacServer,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BC800][0000084AA26A7800 52] Linux,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BCA00][0000084AA26A5000 52] LinuxEditor,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BB800][0000084AA26AA000 52] LinuxArm64Editor,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BC400][0000084AA26AC800 52] LinuxArm64,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BBA00][0000084AA2692800 52] LinuxClient,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BA400][0000084AA26B0000 52] LinuxArm64Client,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BBC00][0000084AA26B5000 52] LinuxServer,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BC200][0000084AA26B7800 52] LinuxArm64Server,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8600][0000084AA26BA000 52] Android,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BA200][0000084AA26BC800 52] Android_Preview_OpenGL,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BC600][0000084AA26A2800 52] Android_Preview_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BB600][0000084AA26C0000 52] Android_Low,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BB200][0000084AA26C5000 52] Android_Mid,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BD000][0000084AA26C7800 52] Android_High,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BCC00][0000084AA26CA000 52] Android_Default,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BB000][0000084AA26CC800 52] Android_Adreno4xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B9600][0000084AA26B2800 52] Android_Adreno5xx_Low,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BD800][0000084AA26D0000 52] Android_Adreno5xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BA600][0000084AA26D5000 52] Android_Adreno6xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BDA00][0000084AA26D7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BDE00][0000084AA26DA000 52] Android_Adreno7xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BE000][0000084AA26DC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BD200][0000084AA26C2800 52] Android_Mali_T6xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BD400][0000084AA26E0000 52] Android_Mali_T7xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22B8C00][0000084AA26E5000 52] Android_Mali_T8xx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BE800][0000084AA26E7800 52] Android_Mali_G71,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BC000][0000084AA26EA000 52] Android_Mali_G72,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BEA00][0000084AA26EC800 52] Android_Mali_G72_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BEE00][0000084AA26D2800 52] Android_Mali_G76,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BF000][0000084AA26F0000 52] Android_Mali_G76_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BE200][0000084AA26F5000 52] Android_Mali_G77,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BE400][0000084AA26F7800 52] Android_Mali_G77_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BCE00][0000084AA26FA000 52] Android_Mali_G78,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BF800][0000084AA26FC800 52] Android_Mali_G78_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BB400][0000084AA26E2800 52] Android_Mali_G710,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BFA00][0000084AA2700000 52] Android_Mali_G710_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA22BFE00][0000084AA2705000 52] Android_Xclipse_920,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA1B2FE00][0000084AA2707800 52] Android_Xclipse_920_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084A9C64EC00][0000084AA270A000 52] Android_Vulkan_SM5,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2720000][0000084AA270C800 52] Android_PowerVR_G6xxx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2721200][0000084AA26F2800 52] Android_PowerVR_GT7xxx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2721000][0000084AA2710000 52] Android_PowerVR_GE8xxx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2721600][0000084AA2715000 52] Android_PowerVR_GM9xxx,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2720600][0000084AA2717800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2720800][0000084AA271A000 52] Android_TegraK1,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2722000][0000084AA271C800 52] Android_Unknown_Vulkan,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2720200][0000084AA2702800 52] Oculus_Quest,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2720E00][0000084AA2730000 52] Oculus_Quest2,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: [0000084AA2721400][0000084AA2735000 52] HoloLens,
-[2023.02.14-10.30.50:255][ 0]LogDeviceProfileManager: Active device profile: [0000084AA22B3E00][0000084A9A845000 52] WindowsEditor
-[2023.02.14-10.30.50:255][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.14-10.30.50:255][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.14-10.30.50:258][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-10.30.50:258][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/5.1/Reactor/Reactor/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.14-10.30.50:264][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-10.30.50:265][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.14-10.30.50:265][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-10.30.50:265][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-10.30.50:265][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-10.30.50:265][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-10.30.50:277][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.14-10.30.50:277][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/5.1/Reactor/Reactor/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/5.1/Reactor/Reactor/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.14-10.30.50:329][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.14-10.30.50:426][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.14-10.30.50:610][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.14-10.30.50:610][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.14-10.30.50:610][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.14-10.30.50:610][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.14-10.30.50:610][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.14-10.30.50:794][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.14-10.30.50:921][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.14-10.30.51:415][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.14-10.30.51:415][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.14-10.30.51:415][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.14-10.30.51:471][ 0]LogSlate: Border
-[2023.02.14-10.30.51:471][ 0]LogSlate: BreadcrumbButton
-[2023.02.14-10.30.51:471][ 0]LogSlate: Brushes.Title
-[2023.02.14-10.30.51:471][ 0]LogSlate: Default
-[2023.02.14-10.30.51:471][ 0]LogSlate: Icons.Save
-[2023.02.14-10.30.51:471][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.14-10.30.51:471][ 0]LogSlate: ListView
-[2023.02.14-10.30.51:471][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.14-10.30.51:471][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.14-10.30.51:471][ 0]LogSlate: TableView.DarkRow
-[2023.02.14-10.30.51:471][ 0]LogSlate: TableView.Row
-[2023.02.14-10.30.51:471][ 0]LogSlate: TreeView
-[2023.02.14-10.30.51:760][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.14-10.30.51:841][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.14-10.30.51:842][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.14-10.30.52:037][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.14-10.30.52:498][ 0]LogPython: Using Python 3.9.7
-[2023.02.14-10.30.52:995][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 857DB20D4760B1312D27B894DEF123CD | Instance: FB9030EE45A58C5E1AD94680473F2C84 (DESKTOP-FGAF1LD-10524).
-[2023.02.14-10.30.53:286][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.14-10.30.53:298][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.14-10.30.54:863][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.14-10.30.54:986][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.14-10.30.55:045][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-10.30.55:045][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-10.30.55:240][ 0]SourceControl: Source control is disabled
-[2023.02.14-10.30.55:265][ 0]SourceControl: Source control is disabled
-[2023.02.14-10.30.55:287][ 0]SourceControl: Source control is disabled
-[2023.02.14-10.30.55:296][ 0]LogUProjectInfo: Found projects:
-[2023.02.14-10.30.55:307][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.55:308][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.55:308][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.55:385][ 0]LogCollectionManager: Loaded 0 collections in 0.001191 seconds
-[2023.02.14-10.30.55:386][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Saved/Collections/' took 0.00s
-[2023.02.14-10.30.55:387][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Developers/User/Collections/' took 0.00s
-[2023.02.14-10.30.55:388][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/Collections/' took 0.00s
-[2023.02.14-10.30.55:707][ 0]LogEngine: Initializing Engine...
-[2023.02.14-10.30.55:712][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.14-10.30.55:723][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.14-10.30.55:727][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.14-10.30.55:733][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.14-10.30.55:737][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.14-10.30.55:744][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.14-10.30.55:749][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.14-10.30.55:752][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.14-10.30.55:901][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.14-10.30.55:921][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-10.30.55:941][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.14-10.30.55:941][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.14-10.30.55:942][ 0]LogInit: Texture streaming: Enabled
-[2023.02.14-10.30.55:981][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.14-10.30.55:999][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.14-10.30.56:025][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.14-10.30.56:027][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.14-10.30.56:028][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.14-10.30.56:029][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.14-10.30.56:029][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.14-10.30.56:029][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.14-10.30.56:029][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.14-10.30.56:030][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.14-10.30.56:030][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.14-10.30.56:034][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.14-10.30.56:049][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.14-10.30.56:049][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.14-10.30.56:060][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.14-10.30.56:060][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.14-10.30.56:060][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.14-10.30.56:060][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.14-10.30.56:061][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.14-10.30.56:061][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.14-10.30.56:061][ 0]LogInit: FAudioDevice initialized.
-[2023.02.14-10.30.56:062][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.14-10.30.56:079][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.14-10.30.56:096][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.14-10.30.56:096][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.14-10.30.56:097][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa1ef45ab", spawning console
-[2023.02.14-10.30.56:100][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.14-10.30.56:468][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.14-10.30.56:484][ 0]LogInit: Transaction tracking system initialized
-[2023.02.14-10.30.56:537][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.14-10.30.56:537][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.14-10.30.56:541][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00383 seconds (Found 115 uncontrolled assets)
-[2023.02.14-10.30.56:578][ 0]BlueprintLog: New page: Editor Load
-[2023.02.14-10.30.56:790][ 0]LocalizationService: Localization service is disabled
-[2023.02.14-10.30.56:828][ 0]TimingProfiler: Initialize
-[2023.02.14-10.30.56:828][ 0]TimingProfiler: OnSessionChanged
-[2023.02.14-10.30.56:828][ 0]LoadingProfiler: Initialize
-[2023.02.14-10.30.56:828][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.14-10.30.56:828][ 0]NetworkingProfiler: Initialize
-[2023.02.14-10.30.56:828][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.14-10.30.56:828][ 0]MemoryProfiler: Initialize
-[2023.02.14-10.30.56:828][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.14-10.30.57:041][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.57:042][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.57:042][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-10.30.57:237][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/5.1/Reactor/Reactor/Content/' took 0.00s
-[2023.02.14-10.30.57:350][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.14-10.30.57:418][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.14-10.30.57:731][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.14-10.30.57:732][ 0]SourceControl: Source control is disabled
-[2023.02.14-10.30.57:732][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.514
-[2023.02.14-10.30.57:736][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.14-10.30.57:737][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.14-10.30.57:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.14-10.30.57:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.14-10.30.57:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.14-10.30.57:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.14-10.30.57:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.14-10.30.57:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.14-10.30.57:754][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.14-10.30.57:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.14-10.30.57:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.14-10.30.57:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.14-10.30.57:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.14-10.30.57:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.14-10.30.57:771][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.14-10.30.57:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.14-10.30.57:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.14-10.30.57:779][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.14-10.30.57:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.14-10.30.57:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.14-10.30.57:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.14-10.30.57:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.14-10.30.57:791][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.14-10.30.57:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.14-10.30.57:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.14-10.30.57:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.14-10.30.57:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.14-10.30.57:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.14-10.30.57:806][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.14-10.30.57:809][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.14-10.30.57:811][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.14-10.30.57:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.14-10.30.57:816][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.14-10.30.57:820][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.14-10.30.57:821][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.14-10.30.57:825][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.14-10.30.57:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.14-10.30.57:829][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.14-10.30.57:833][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.14-10.30.57:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.14-10.30.57:839][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.14-10.30.57:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.14-10.30.57:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.14-10.30.57:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.14-10.30.57:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.14-10.30.57:877][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.14-10.30.57:880][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.14-10.30.57:883][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.14-10.30.57:885][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.14-10.30.57:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.14-10.30.57:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.14-10.30.57:901][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.14-10.30.57:904][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.14-10.30.57:907][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.14-10.30.57:909][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.14-10.30.57:912][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.14-10.30.57:914][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.14-10.30.57:917][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.14-10.30.57:919][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.14-10.30.57:922][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.14-10.30.57:924][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.14-10.30.57:927][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.14-10.30.57:929][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.14-10.30.57:933][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.14-10.30.57:936][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.14-10.30.57:938][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.14-10.30.57:940][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.14-10.30.57:943][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.14-10.30.57:945][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.14-10.30.57:949][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.14-10.30.57:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.14-10.30.57:955][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.14-10.30.57:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.14-10.30.57:960][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.14-10.30.57:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.14-10.30.57:965][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.14-10.30.57:967][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.14-10.30.57:970][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.14-10.30.57:973][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.14-10.30.57:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.14-10.30.57:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.14-10.30.57:981][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.14-10.30.57:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.14-10.30.57:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.14-10.30.57:988][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.14-10.30.57:991][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.14-10.30.57:994][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.14-10.30.57:997][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.14-10.30.58:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.14-10.30.58:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.14-10.30.58:005][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.14-10.30.58:007][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.14-10.30.58:011][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.14-10.30.58:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.14-10.30.58:016][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.14-10.30.58:018][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.14-10.30.58:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.14-10.30.58:023][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.14-10.30.58:025][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.14-10.30.58:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.14-10.30.58:030][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.14-10.30.58:032][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.14-10.30.58:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.14-10.30.58:036][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.14-10.30.58:039][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.14-10.30.58:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.14-10.30.58:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.14-10.30.58:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.14-10.30.58:050][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.14-10.30.58:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.14-10.30.58:055][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.14-10.30.58:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.14-10.30.58:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.14-10.30.58:063][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.14-10.30.58:065][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.14-10.30.58:067][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.14-10.30.58:070][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.14-10.30.58:072][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.14-10.30.58:074][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.14-10.30.58:076][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.14-10.30.58:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.14-10.30.58:080][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.14-10.30.58:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.14-10.30.58:085][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.14-10.30.58:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.14-10.30.58:089][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.14-10.30.58:092][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.14-10.30.58:094][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.14-10.30.58:097][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.14-10.30.58:099][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.14-10.30.58:101][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.14-10.30.58:104][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.14-10.30.58:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.14-10.30.58:109][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.14-10.30.58:111][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.14-10.30.58:113][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.14-10.30.58:115][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.14-10.30.58:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.14-10.30.58:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.14-10.30.58:129][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.14-10.30.58:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.14-10.30.58:175][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.14-10.30.58:182][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.14-10.30.58:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.14-10.30.58:233][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.14-10.30.58:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.14-10.30.58:248][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.14-10.30.58:253][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.14-10.30.58:259][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.14-10.30.58:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.14-10.30.58:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.14-10.30.58:273][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.14-10.30.58:276][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.14-10.30.58:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.14-10.30.58:281][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.14-10.30.58:283][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.14-10.30.58:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.14-10.30.58:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.14-10.30.58:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.14-10.30.58:334][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.14-10.30.58:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.14-10.30.58:344][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.14-10.30.58:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.14-10.30.58:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.14-10.30.58:391][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.14-10.30.58:396][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.14-10.30.58:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.14-10.30.58:409][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.14-10.30.58:415][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.14-10.30.58:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.14-10.30.58:427][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.14-10.30.58:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.14-10.30.58:437][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.14-10.30.58:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.14-10.30.58:447][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.14-10.30.58:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.14-10.30.58:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.14-10.30.58:455][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.14-10.30.58:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.14-10.30.58:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.14-10.30.58:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.14-10.30.58:470][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.14-10.30.58:473][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.14-10.30.58:477][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.14-10.30.58:479][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.14-10.30.58:480][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.14-10.30.58:487][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.14-10.30.58:494][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.14-10.30.58:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.14-10.30.58:539][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.14-10.30.58:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.14-10.30.58:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.14-10.30.58:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.14-10.30.58:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.14-10.30.58:639][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.14-10.30.58:646][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.14-10.30.58:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.14-10.30.58:661][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.14-10.30.58:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.14-10.30.58:671][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.14-10.30.58:677][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.14-10.30.58:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.14-10.30.58:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.14-10.30.58:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.14-10.30.58:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.14-10.30.58:700][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.14-10.30.58:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.14-10.30.58:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.14-10.30.58:754][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.14-10.30.58:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.14-10.30.58:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.14-10.30.58:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.14-10.30.58:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.14-10.30.58:824][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.14-10.30.58:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.14-10.30.58:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.14-10.30.58:833][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.14-10.30.58:837][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.14-10.30.58:839][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.14-10.30.58:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.14-10.30.58:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.14-10.30.58:850][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.14-10.30.58:853][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.14-10.30.58:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.14-10.30.58:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.14-10.30.58:861][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.14-10.30.58:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.14-10.30.58:867][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.14-10.30.58:878][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.14-10.30.58:881][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.14-10.30.58:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.14-10.30.58:888][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.14-10.30.58:927][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.14-10.30.58:931][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.14-10.30.58:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.14-10.30.58:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.14-10.30.58:968][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.14-10.30.58:974][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.14-10.30.58:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.14-10.30.58:983][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.14-10.30.58:988][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.14-10.30.58:990][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.14-10.30.58:994][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.14-10.30.58:996][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.14-10.30.58:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.14-10.30.59:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.14-10.30.59:004][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.14-10.30.59:006][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.14-10.30.59:009][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.14-10.30.59:011][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.14-10.30.59:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.14-10.30.59:016][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.14-10.30.59:018][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.14-10.30.59:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.14-10.30.59:023][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.14-10.30.59:025][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.14-10.30.59:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.14-10.30.59:028][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.14-10.30.59:030][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.14-10.30.59:031][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.14-10.30.59:033][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.14-10.30.59:035][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.14-10.30.59:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.14-10.30.59:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.14-10.30.59:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.14-10.30.59:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.14-10.30.59:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.14-10.30.59:051][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.14-10.30.59:053][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.14-10.30.59:062][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-10.30.59:513][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.155773 seconds
-[2023.02.14-10.30.59:515][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.14-10.30.59:516][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/Blueprint_CeilingLight
-[2023.02.14-10.30.59:517][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Blueprint_CeilingLight6D79B3E246D2DFC9C7FDB69C317BF392.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset'
-[2023.02.14-10.30.59:517][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 454 ms
-[2023.02.14-10.30.59:517][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.14-10.30.59:517][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-10.30.59:521][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-10.30.59:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.30.59:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.30.59:524][ 0]MapCheck: New page: Map Check
-[2023.02.14-10.30.59:524][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-10.30.59:529][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-10.30.59:531][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-10.30.59:551][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.14-10.30.59:551][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-10.30.59:551][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.14-10.30.59:552][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.14-10.30.59:552][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.14-10.30.59:552][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.14-10.30.59:912][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.14-10.30.59:912][ 0]LogWorldPartition: Display: WorldPartition initialize took 360 ms
-[2023.02.14-10.31.00:179][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-10.31.00:266][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.14-10.31.00:266][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-10.31.00:273][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,838ms to complete.
-[2023.02.14-10.31.00:273][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.756
-[2023.02.14-10.31.00:284][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 18.066
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: Total job queries 15, among them cache hits 0 (0.00%)
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 10 distinct outputs (66.67%)
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.14-10.31.00:284][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.31.00:383][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.31.00:386][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.31.00:389][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.31.00:392][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:392][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-10.31.00:446][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:451][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:455][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:458][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:461][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:464][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:466][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:469][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:473][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:475][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.14-10.31.00:617][ 0]LogSlate: Took 0.003010 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.14-10.31.00:621][ 0]LogSlate: Took 0.002201 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.14-10.31.00:625][ 0]LogSlate: Took 0.003460 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.14-10.31.00:635][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.14-10.31.01:382][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 98.57 ms. Compile time 83.62 ms, link time 14.91 ms.
-[2023.02.14-10.31.01:383][ 0]LogD3D12RHI: Creating RTPSO with 11 shaders (0 cached, 11 new) took 99.37 ms. Compile time 83.81 ms, link time 15.52 ms.
-[2023.02.14-10.31.01:436][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.01:448][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.01:450][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.01:459][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.01:565][ 0]LogStall: Startup...
-[2023.02.14-10.31.01:567][ 0]LogStall: Startup complete.
-[2023.02.14-10.31.01:582][ 0]LogLoad: (Engine Initialization) Total time: 19.36 seconds
-[2023.02.14-10.31.01:582][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.14-10.31.01:625][ 0]AssetCheck: New page: Asset Save: Blueprint_CeilingLight
-[2023.02.14-10.31.01:625][ 0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/StarterContent/Blueprints/Blueprint_CeilingLight.Blueprint_CeilingLight
-[2023.02.14-10.31.01:629][ 0]LogAssetRegistry: Asset discovery search completed in 11.7550 seconds
-[2023.02.14-10.31.01:643][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2023.02.14-10.31.01:738][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.14-10.31.01:770][ 0]LogDerivedDataCache: Display: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 29b75bbbddd5c62c56697bc8d02a10dae62aeac1 and existing hash a4f728a991198f7a8e57b7fa8e3d4daebbf33bd8 for MaterialShaderMap/9bef3727814ffe765aef386a5e35c6c295c76e0a from '/Engine/OpenWorldTemplate/LandscapeMaterial/M_ProcGrid.M_ProcGrid [PCD3D_SM6, SM6, Num]'
-[2023.02.14-10.31.02:090][ 3]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.02:115][ 3]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.02:147][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.02:151][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.02:162][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.02:167][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.02:168][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.02:172][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.02:482][ 17]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.02:621][ 25]LogSlate: Took 0.002351 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.14-10.31.03:194][ 39]LogSlate: Took 0.002903 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.14-10.31.04:932][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.14-10.31.05:549][ 88]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.14-10.31.05:586][ 88]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.14-10.31.05:586][ 88]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-10.31.05:586][ 88]LightingResults: New page: Lighting Build
-[2023.02.14-10.31.05:586][ 88]LoadErrors: New page: Loading map: Background.umap
-[2023.02.14-10.31.05:616][ 88]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.31.05:617][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.31.05:618][ 88]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.14-10.31.05:618][ 88]MapCheck: New page: Map Check
-[2023.02.14-10.31.05:618][ 88]LightingResults: New page: Lighting Build
-[2023.02.14-10.31.05:624][ 88]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-10.31.05:637][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.14-10.31.05:667][ 88]LogTexture: Display: Waiting for textures to be ready 9/10 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
-[2023.02.14-10.31.05:705][ 88]LogStaticMesh: Display: Waiting for static meshes to be ready 25/160 (/Game/Meshes/Reactor_Full_re_Shem_069) ...
-[2023.02.14-10.31.05:760][ 88]LogStaticMesh: Display: Waiting for static meshes to be ready 26/160 (/Game/Meshes/Reactor_Full_re_Sito) ...
-[2023.02.14-10.31.05:909][ 88]LogStaticMesh: Display: Waiting for static meshes to be ready 154/160 (/Game/Meshes/Reactor_Full_re_Vigorodka) ...
-[2023.02.14-10.31.06:006][ 88]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.31.06:006][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.31.06:014][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-10.31.06:019][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-10.31.06:038][ 88]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.14-10.31.06:038][ 88]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-10.31.06:038][ 88]LogAIModule: Creating AISystem for world Background
-[2023.02.14-10.31.06:079][ 88]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-10.31.06:092][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.14-10.31.06:097][ 88]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-10.31.06:098][ 88]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete.
-[2023.02.14-10.31.06:098][ 88]LogFileHelpers: Loading map 'Background' took 0.511
-[2023.02.14-10.31.06:539][ 90]LogD3D12RHI: Creating RTPSO with 25 shaders (16 cached, 9 new) took 40.57 ms. Compile time 33.86 ms, link time 6.69 ms.
-[2023.02.14-10.31.06:636][ 90]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 136.74 ms. Compile time 10.43 ms, link time 126.29 ms.
-[2023.02.14-10.31.06:948][ 94]LogD3D12RHI: Creating RTPSO with 39 shaders (0 cached, 12 new) took 21.07 ms. Compile time 17.98 ms, link time 3.07 ms.
-[2023.02.14-10.31.09:299][181]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.09:300][181]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.09:304][181]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.09:305][181]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.09:310][181]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.27:377][806]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.27:381][807]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.27:382][807]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.27:387][807]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.27:388][807]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-10.31.27:392][807]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-10.31.41:043][685]Cmd: DELETE
-[2023.02.14-10.31.41:043][685]Cmd: ACTOR DELETE
-[2023.02.14-10.31.41:054][685]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-10.31.41:061][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-10.31.41:062][685]LogEditorActor: Deleted 1 Actors (0.018 secs)
-[2023.02.14-10.31.46:515][ 33]Cmd: SELECT NONE
-[2023.02.14-10.32.02:226][ 84]Cmd: SELECT NONE
-[2023.02.14-10.32.32:863][777]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-10.32.47:585][779]Cmd: SELECT NONE
-[2023.02.14-10.33.10:081][392]Cmd: r.VSyncEditor 1
-[2023.02.14-10.33.10:081][392]r.VSyncEditor = "1"
-[2023.02.14-10.36.26:726][ 10]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: Total job queries 199, among them cache hits 4 (2.01%)
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: Tracking 195 distinct input hashes that result in 156 distinct outputs (80.00%)
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: RAM used: 1.73 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.14-10.36.26:727][ 10]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.36.28:538][140]Cmd: SELECT NONE
-[2023.02.14-10.37.15:049][251]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:28.911 and deleted 965 files with total size 34 MiB. Scanned 161594 files in 108582 folders with total size 43664 MiB.
-[2023.02.14-10.38.11:107][956]Cmd: DELETE
-[2023.02.14-10.38.11:107][956]Cmd: ACTOR DELETE
-[2023.02.14-10.38.11:115][956]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-10.38.11:122][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
-[2023.02.14-10.38.11:123][956]LogEditorActor: Deleted 1 Actors (0.016 secs)
-[2023.02.14-10.38.16:628][324]Cmd: DELETE
-[2023.02.14-10.38.16:628][324]Cmd: ACTOR DELETE
-[2023.02.14-10.38.16:635][324]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-10.38.16:643][324]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-10.38.16:645][324]LogEditorActor: Deleted 1 Actors (0.016 secs)
-[2023.02.14-10.38.29:202][137]Cmd: DELETE
-[2023.02.14-10.38.29:202][137]Cmd: ACTOR DELETE
-[2023.02.14-10.38.29:209][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:210][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:210][137]LogEditorActor: Deleted Actor: Actor
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-[2023.02.14-10.38.29:250][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:251][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:251][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:252][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:252][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:253][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:253][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:254][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:254][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:255][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:255][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:256][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:256][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:256][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:257][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:257][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:258][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:258][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:259][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:259][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:260][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:260][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:260][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:261][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:261][137]LogEditorActor: Deleted Actor: Actor
-[2023.02.14-10.38.29:267][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-10.38.29:269][137]LogEditorActor: Deleted 111 Actors (0.067 secs)
-[2023.02.14-10.38.34:425][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-10.38.34:427][484]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-10.38.34:499][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-10.38.34:507][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-10.38.34:543][484]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-10.38.34:543][484]LogSavePackage: Moving '../../../../../UnrealProjects/5.1/Reactor/Reactor/Saved/Background35A6462C454CA76B245D8DA980C6E284.tmp' to '../../../../../UnrealProjects/5.1/Reactor/Reactor/Content/Maps/Background.umap'
-[2023.02.14-10.38.34:552][484]LogFileHelpers: Saving map 'Background' took 0.053
-[2023.02.14-10.38.34:582][484]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 608 ms)
-[2023.02.14-10.38.34:585][484]AssetCheck: New page: Asset Save: Background
-[2023.02.14-10.38.34:585][484]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-10.39.04:374][677]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.02.14-10.39.04:379][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.02.14-10.39.04:379][677]PIE: New page: PIE session: Background (14 февр. 2023 г., 20:39:04)
-[2023.02.14-10.39.04:383][677]LogOnline: OSS: Created online subsystem instance for: NULL
-[2023.02.14-10.39.04:383][677]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-[2023.02.14-10.39.04:383][677]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Background
-[2023.02.14-10.39.04:399][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016039s)
-[2023.02.14-10.39.04:399][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Background.Background to /Game/Maps/UEDPIE_0_Background.Background (0.016078s)
-[2023.02.14-10.39.04:400][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-10.39.04:400][677]LogAIModule: Creating AISystem for world Background
-[2023.02.14-10.39.04:400][677]LogPlayLevel: PIE: World Init took: (0.000634s)
-[2023.02.14-10.39.04:410][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.14-10.39.04:411][677]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.14-10.39.04:411][677]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.14-10.39.04:411][677]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.14-10.39.04:411][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.14-10.39.04:411][677]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.14-10.39.04:411][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.14-10.39.04:413][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.14-10.39.04:423][677]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.14-10.39.04:423][677]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.14-10.39.04:423][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.14-10.39.04:423][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.14-10.39.04:424][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2023.02.14-10.39.04:424][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2023.02.14-10.39.04:425][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2023.02.14-10.39.04:425][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2023.02.14-10.39.04:425][677]LogInit: FAudioDevice initialized.
-[2023.02.14-10.39.04:425][677]LogAudio: Display: Audio Device (ID: 2) registered with world 'Background'.
-[2023.02.14-10.39.04:427][677]LogLoad: Game class is 'GameModeBase'
-[2023.02.14-10.39.04:432][677]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Background.Background up for play (max tick rate 0) at 2023.02.14-15.39.04
-[2023.02.14-10.39.04:432][677]LogWorld: Bringing up level for play took: 0.004586
-[2023.02.14-10.39.04:433][677]LogOnline: OSS: Created online subsystem instance for: :Context_4
-[2023.02.14-10.39.04:439][677]PIE: Server logged in
-[2023.02.14-10.39.04:439][677]PIE: Play in editor total start time 0,06 seconds.
-[2023.02.14-10.39.12:345][ 40]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.39.12:345][ 40]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Background
-[2023.02.14-10.39.12:345][ 40]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.39.12:346][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.39.12:359][ 40]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.02.14-10.39.12:361][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.39.12:367][ 40]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.39.12:367][ 40]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2023.02.14-10.39.12:369][ 40]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2023.02.14-10.39.12:373][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.14-10.39.12:416][ 42]LogPlayLevel: Display: Destroying online subsystem :Context_4
-[2023.02.14-10.39.16:594][289]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.02.14-10.39.16:598][289]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.02.14-10.39.16:598][289]PIE: New page: PIE session: Background (14 февр. 2023 г., 20:39:16)
-[2023.02.14-10.39.16:598][289]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Background
-[2023.02.14-10.39.16:611][289]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013019s)
-[2023.02.14-10.39.16:611][289]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Background.Background to /Game/Maps/UEDPIE_0_Background.Background (0.013048s)
-[2023.02.14-10.39.16:611][289]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-10.39.16:612][289]LogAIModule: Creating AISystem for world Background
-[2023.02.14-10.39.16:612][289]LogPlayLevel: PIE: World Init took: (0.000620s)
-[2023.02.14-10.39.16:618][289]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.14-10.39.16:619][289]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.14-10.39.16:619][289]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.14-10.39.16:619][289]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.14-10.39.16:619][289]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.14-10.39.16:619][289]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.14-10.39.16:619][289]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.14-10.39.16:621][289]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.14-10.39.16:630][289]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Realtek(R) Audio)
-[2023.02.14-10.39.16:630][289]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.14-10.39.16:630][289]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.14-10.39.16:630][289]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.14-10.39.16:630][289]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2023.02.14-10.39.16:630][289]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2023.02.14-10.39.16:631][289]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2023.02.14-10.39.16:631][289]LogInit: FAudioDevice initialized.
-[2023.02.14-10.39.16:631][289]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2023.02.14-10.39.16:631][289]LogAudio: Display: Audio Device (ID: 3) registered with world 'Background'.
-[2023.02.14-10.39.16:635][289]LogLoad: Game class is 'GameModeBase'
-[2023.02.14-10.39.16:640][289]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Background.Background up for play (max tick rate 0) at 2023.02.14-15.39.16
-[2023.02.14-10.39.16:640][289]LogWorld: Bringing up level for play took: 0.004639
-[2023.02.14-10.39.16:641][289]LogOnline: OSS: Created online subsystem instance for: :Context_5
-[2023.02.14-10.39.16:642][289]PIE: Server logged in
-[2023.02.14-10.39.16:643][289]PIE: Play in editor total start time 0,045 seconds.
-[2023.02.14-10.39.29:226][204]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.39.29:226][204]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Background
-[2023.02.14-10.39.29:226][204]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.39.29:227][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.39.29:229][204]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.02.14-10.39.29:230][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.39.29:236][204]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-10.39.29:237][204]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2023.02.14-10.39.29:238][204]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2023.02.14-10.39.29:242][204]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-10.39.29:325][207]LogPlayLevel: Display: Destroying online subsystem :Context_5
-[2023.02.14-10.39.54:157][995]Launching UnrealBuildTool... [C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -Mode=QueryTargets -Output="C:/Epic Games/UE_5.1/Engine/Intermediate/TargetInfo.json"]
-[2023.02.14-10.39.54:274][995]Launching UnrealBuildTool... [C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -Mode=QueryTargets -Output="C:/Epic Games/UE_5.1/Engine/Intermediate/TargetInfo.json"]
-[2023.02.14-10.39.54:379][995]LogDesktopPlatform: Warning: Unable to read target info for engine
-[2023.02.14-10.40.42:278][380]LogSlate: Window 'SDK Not Setup' being destroyed
-[2023.02.14-10.43.22:863][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
-[2023.02.14-10.43.22:865][549]LogStall: Shutdown...
-[2023.02.14-10.43.22:870][549]LogStall: Shutdown complete.
-[2023.02.14-10.43.22:887][549]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.14-10.43.22:931][550]Cmd: QUIT_EDITOR
-[2023.02.14-10.43.22:931][550]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.14-10.43.22:932][550]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.14-10.43.22:932][550]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.14-10.43.22:932][550]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.14-10.43.22:934][550]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.43.22:934][550]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-10.43.22:934][550]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.14-10.43.22:934][550]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.14-10.43.23:640][550]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.14-10.43.23:640][550]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.14-10.43.23:640][550]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.14-10.43.23:640][550]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.14-10.43.23:642][550]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.14-10.43.23:647][550]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.14-10.43.23:650][550]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.14-10.43.23:650][550]LogExit: Preparing to exit.
-[2023.02.14-10.43.23:659][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-10.43.24:221][550]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.43.24:221][550]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.43.24:221][550]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-10.43.24:258][550]LogExit: Editor shut down
-[2023.02.14-10.43.24:259][550]LogExit: Transaction tracking system shut down
-[2023.02.14-10.43.24:262][550]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.14-10.43.24:300][550]LogExit: Object subsystem successfully closed.
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: Total job queries 202, among them cache hits 5 (2.48%)
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: Tracking 197 distinct input hashes that result in 158 distinct outputs (80.20%)
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.14-10.43.24:304][550]LogShaderCompilers: Display: ================================================
-[2023.02.14-10.43.24:398][550]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.14-10.43.24:410][550]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.14-10.43.24:423][550]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (997)
-[2023.02.14-10.43.24:423][550]LogModuleManager: Shutting down and abandoning module Voice (995)
-[2023.02.14-10.43.24:423][550]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.14-10.43.24:423][550]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.14-10.43.24:423][550]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SmartSnapping (969)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WaveTableEditor (967)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (965)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module GooglePADEditor (963)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (961)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (959)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (957)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (955)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module TakesCore (953)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module PlanarCut (951)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (949)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (947)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module CharacterAI (945)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (943)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SequenceRecorder (942)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (939)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (937)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WebMMedia (935)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (933)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (931)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (929)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (927)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (925)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (923)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (921)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (919)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module TextureAlignMode (917)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module BspMode (915)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module GeometryMode (913)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (911)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (909)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (907)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (905)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module IKRigEditor (903)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ControlRigEditor (901)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.14-10.43.24:424][550]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.14-10.43.25:339][550]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.14-10.43.25:340][550]MemoryProfiler: Shutdown
-[2023.02.14-10.43.25:340][550]NetworkingProfiler: Shutdown
-[2023.02.14-10.43.25:340][550]LoadingProfiler: Shutdown
-[2023.02.14-10.43.25:340][550]TimingProfiler: Shutdown
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.14-10.43.25:340][550]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.14-10.43.25:341][550]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.14-10.43.25:341][550]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.14-10.43.25:351][550]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.14-10.43.25:352][550]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (699)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (697)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (695)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module CollectionManager (694)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module LightMixer (691)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (689)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (687)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module DumpGPUServices (685)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (683)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (681)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GitSourceControl (679)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module UObjectPlugin (677)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (675)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (673)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module PluginUtils (671)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (669)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (667)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (665)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module Paper2DEditor (663)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (661)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ResonanceAudio (659)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module SynthesisEditor (657)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (655)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (653)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ModelingOperators (651)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (649)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ModelingComponents (647)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryFramework (646)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (643)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MeshModelingTools (641)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (639)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (637)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (635)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (633)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module InputDebugging (631)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GooglePAD (629)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module DynamicMesh (627)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (625)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AssetTags (623)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AudioCapture (621)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (620)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (617)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (615)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AppleImageUtils (613)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module AndroidPermission (611)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (609)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (607)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module TakeSequencer (605)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module TakeMovieScene (603)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (601)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (599)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module UVEditorTools (597)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module UVEditor (595)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MeshLODToolset (593)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (591)
-[2023.02.14-10.43.25:386][550]LogOpenImageDenoise: OIDN shutting down
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (589)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (587)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (585)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (583)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module Iris (581)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (579)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (577)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (576)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (574)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (571)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (569)
-[2023.02.14-10.43.25:386][550]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (567)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (565)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module DataflowNodes (563)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module DataflowEditor (561)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (559)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AutomationUtils (557)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module BackChannel (555)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module FractureEditor (553)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (551)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (549)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (547)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosNiagara (545)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MediaCompositing (541)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (539)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MediaPlate (537)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (535)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ImgMedia (533)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (531)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module PluginBrowser (529)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module StylusInput (527)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (525)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (523)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GLTFImporter (521)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GLTFCore (519)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (517)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (515)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (513)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module CryptoKeys (511)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (509)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ControlRigSpline (507)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module EditorDebugTools (505)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module TemplateSequence (503)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module CurveEditorTools (501)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (499)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (497)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (495)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (493)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangePipelines (491)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeExport (489)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeMessages (487)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeImport (485)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (483)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeNodes (481)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (479)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SequencerScripting (477)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (475)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (473)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (471)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (469)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeEditor (467)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AlembicImporter (465)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AlembicLibrary (464)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GeometryCache (463)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (462)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (457)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InterchangeTests (455)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module VariantManager (453)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (449)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (447)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (445)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (443)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (441)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (439)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module TraceUtilities (437)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (435)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (433)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module InputEditor (431)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module PBIK (429)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module FullBodyIK (427)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AnimationSharing (425)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (423)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (421)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module Paper2D (419)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module Synthesis (417)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (415)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SoundFields (413)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SignificanceManager (411)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (409)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundEditor (407)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AudioWidgets (406)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (405)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (401)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundEngine (399)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module WaveTable (398)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (396)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (393)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (391)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (389)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (387)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (385)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module CableComponent (383)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (381)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (379)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (378)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (375)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (373)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module Niagara (371)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module SignalProcessing (370)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module NiagaraEditor (368)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module NiagaraCore (365)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (363)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (361)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module TakeRecorder (360)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ChaosCaching (357)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (355)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GameplayCameras (353)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (351)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (349)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module FacialAnimation (347)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module DataValidation (345)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (343)
-[2023.02.14-10.43.25:387][550]LogModuleManager: Shutting down and abandoning module LevelEditor (342)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (341)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (339)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (337)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module MainFrame (335)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module HotReload (334)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module ContentBrowser (330)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module TreeMap (324)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module ActorSequence (321)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (319)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module IKRig (317)
-[2023.02.14-10.43.25:388][550]LogModuleManager: Shutting down and abandoning module TcpMessaging (315)
-[2023.02.14-10.43.25:489][550]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (313)
-[2023.02.14-10.43.25:489][550]LogModuleManager: Shutting down and abandoning module ControlRig (311)
-[2023.02.14-10.43.25:489][550]LogModuleManager: Shutting down and abandoning module LevelSequence (310)
-[2023.02.14-10.43.25:489][550]LogModuleManager: Shutting down and abandoning module UdpMessaging (307)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (305)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.14-10.43.25:589][550]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.14-10.43.25:590][550]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.14-10.43.25:601][550]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.14-10.43.25:601][550]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.14-10.43.25:602][550]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (112)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module PixWinPlugin (110)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (108)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module ChunkDownloader (106)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (104)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module NiagaraShader (102)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module ChaosCloth (100)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (98)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (96)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (94)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (92)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (90)
-[2023.02.14-10.43.25:603][550]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
-[2023.02.14-10.43.25:604][550]LogModuleManager: Shutting down and abandoning module XMPP (83)
-[2023.02.14-10.43.25:604][550]LogModuleManager: Shutting down and abandoning module WebSockets (82)
-[2023.02.14-10.43.25:639][550]LogModuleManager: Shutting down and abandoning module HTTP (79)
-[2023.02.14-10.43.25:639][550]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.14-10.43.25:639][550]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B5BACC195-4D41-AC2B-B2BD-F8879ED3AF29%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.14-10.43.25:656][550]LogModuleManager: Shutting down and abandoning module SSL (78)
-[2023.02.14-10.43.25:657][550]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
-[2023.02.14-10.43.25:659][550]LogModuleManager: Shutting down and abandoning module Media (73)
-[2023.02.14-10.43.25:660][550]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70)
-[2023.02.14-10.43.25:660][550]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (68)
-[2023.02.14-10.43.25:660][550]LogModuleManager: Shutting down and abandoning module VariantManagerContent (66)
-[2023.02.14-10.43.25:660][550]LogModuleManager: Shutting down and abandoning module DatasmithContent (64)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module GLTFExporter (62)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module AISupportModule (60)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module SourceControl (55)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (52)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (50)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PlatformCrypto (48)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.14-10.43.25:661][550]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.14-10.43.25:661][550]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.14-10.43.25:662][550]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.14-10.43.25:843][550]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.14-10.43.25:878][550]LogExit: Exiting.
-[2023.02.14-10.43.25:884][550]Log file closed, 02/14/23 15:43:25
diff --git a/Saved/Logs/Reactor.log b/Saved/Logs/Reactor.log
deleted file mode 100644
index 985d5e3..0000000
--- a/Saved/Logs/Reactor.log
+++ /dev/null
@@ -1,4442 +0,0 @@
-Log file open, 02/14/23 17:06:04
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogConfig: Display: Loading Linux ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Iris
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Found config from plugin[Interchange] Game
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin GLTFImporter
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin StylusInput
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Source control is disabled
-SourceControl: Source control is disabled
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogInit: Using libcurl 7.83.1
-LogInit: - built for Windows
-LogInit: - supports SSL with OpenSSL/1.1.1n
-LogInit: - supports HTTP deflate (compression) using libz 1.2.12
-LogInit: - other features:
-LogInit: CURL_VERSION_SSL
-LogInit: CURL_VERSION_LIBZ
-LogInit: CURL_VERSION_IPV6
-LogInit: CURL_VERSION_ASYNCHDNS
-LogInit: CURL_VERSION_LARGEFILE
-LogInit: CurlRequestOptions (configurable via config and command line):
-LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
-LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
-LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
-LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
-LogInit: - LocalHostAddr = Default
-LogInit: - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
-LogInit: Build: ++UE5+Release-5.1-CL-23058290
-LogInit: Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
-LogInit: Net CL: 23058290
-LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900KF, GPU: NVIDIA GeForce RTX 3080
-LogInit: Compiled (64-bit): Nov 9 2022 18:31:23
-LogInit: Compiled with Visual C++: 19.29.30146.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.1
-LogInit: Command Line:
-LogInit: Base Directory: C:/Epic Games/UE_5.1/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogDevObjectVersion: Number of dev versions registered: 35
-LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
-LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
-LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
-LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
-LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
-LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.02.14-12.06.06:079][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.02.14-12.06.06:082][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.02.14-12.06.06:083][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
-[2023.02.14-12.06.06:083][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.02.14-12.06.06:125][ 0]LogD3D12RHI: Aftermath initialized
-[2023.02.14-12.06.06:125][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.02.14-12.06.06:234][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_2, shader model 6.6)
-[2023.02.14-12.06.06:234][ 0]LogD3D12RHI: Adapter has 10067MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 2 output[s]
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32688MB of shared system memory, 0 output[s]
-[2023.02.14-12.06.06:238][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.02.14-12.06.06:238][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-12.06.06:238][ 0]LogHAL: Display: Platform has ~ 64 GB [68552396800 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.02.14-12.06.06:239][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.02.14-12.06.06:239][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
-[2023.02.14-12.06.06:239][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.02.14-12.06.06:242][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/rosatomReacTHOR/Saved/Config/WindowsEditor/Editor.ini]
-[2023.02.14-12.06.06:242][ 0]LogInit: Computer: DESKTOP-FGAF1LD
-[2023.02.14-12.06.06:242][ 0]LogInit: User: User
-[2023.02.14-12.06.06:242][ 0]LogInit: CPU Page size=4096, Cores=16
-[2023.02.14-12.06.06:242][ 0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.02.14-12.06.06:242][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx)
-[2023.02.14-12.06.06:242][ 0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.02.14-12.06.06:242][ 0]LogMemory: Process Physical Memory: 315.28 MB used, 329.58 MB peak
-[2023.02.14-12.06.06:242][ 0]LogMemory: Process Virtual Memory: 327.27 MB used, 327.27 MB peak
-[2023.02.14-12.06.06:242][ 0]LogMemory: Physical Memory: 32535.92 MB used, 32840.74 MB free, 65376.66 MB total
-[2023.02.14-12.06.06:242][ 0]LogMemory: Virtual Memory: 56386.34 MB used, 18718.32 MB free, 75104.66 MB total
-[2023.02.14-12.06.06:242][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.02.14-12.06.06:244][ 0]LogWindows: WindowsPlatformFeatures enabled
-[2023.02.14-12.06.06:278][ 0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.02.14-12.06.06:279][ 0]LogInit: Using OS detected language (ru-RU).
-[2023.02.14-12.06.06:279][ 0]LogInit: Using OS detected locale (ru-RU).
-[2023.02.14-12.06.06:281][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
-[2023.02.14-12.06.06:282][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
-[2023.02.14-12.06.06:293][ 0]LogInit: Setting process to per monitor DPI aware
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
-[2023.02.14-12.06.06:307][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
-[2023.02.14-12.06.06:340][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.02.14-12.06.06:340][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
-[2023.02.14-12.06.07:651][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.02.14-12.06.07:652][ 0]LogWindows: Attached monitors:
-[2023.02.14-12.06.07:652][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1410), device: '\\.\DISPLAY1' [PRIMARY]
-[2023.02.14-12.06.07:652][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 349) -> (4480, 1399), device: '\\.\DISPLAY2'
-[2023.02.14-12.06.07:652][ 0]LogWindows: Found 2 attached monitors.
-[2023.02.14-12.06.07:652][ 0]LogWindows: Gathering driver information using Windows Setup API
-[2023.02.14-12.06.07:652][ 0]LogRHI: RHI Adapter Info:
-[2023.02.14-12.06.07:652][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080
-[2023.02.14-12.06.07:652][ 0]LogRHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
-[2023.02.14-12.06.07:652][ 0]LogRHI: Driver Date: 12-5-2022
-[2023.02.14-12.06.07:652][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id")
-[2023.02.14-12.06.07:652][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.02.14-12.06.07:654][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2023.02.14-12.06.07:654][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Bindless resources are supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.02.14-12.06.07:712][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.02.14-12.06.07:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.02.14-12.06.07:757][ 0]LogRHI: Texture pool is 5858 MB (70% of 8369 MB)
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: Async texture creation enabled
-[2023.02.14-12.06.07:757][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.02.14-12.06.07:809][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -platform=all'
-[2023.02.14-12.06.07:809][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_0.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_0.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -platform=all" ]
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
-[2023.02.14-12.06.07:905][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.02.14-12.06.07:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.02.14-12.06.07:927][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.02.14-12.06.07:939][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.02.14-12.06.07:949][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.02.14-12.06.07:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.02.14-12.06.07:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
-[2023.02.14-12.06.07:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
-[2023.02.14-12.06.08:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.02.14-12.06.08:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.02.14-12.06.08:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.02.14-12.06.08:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.02.14-12.06.08:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.02.14-12.06.08:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.02.14-12.06.08:069][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: ADPCM
-[2023.02.14-12.06.08:079][ 0]LogTargetPlatformManager: PCM
-[2023.02.14-12.06.08:089][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
-[2023.02.14-12.06.08:089][ 0]LogTargetPlatformManager: BINKA
-[2023.02.14-12.06.08:125][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.02.14-12.06.08:125][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
-[2023.02.14-12.06.08:125][ 0]LogTargetPlatformManager: OGG
-[2023.02.14-12.06.08:136][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
-[2023.02.14-12.06.08:136][ 0]LogTargetPlatformManager: OPUS
-[2023.02.14-12.06.08:256][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_TVOS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_SM5
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_SM6
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_SM5
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: PCD3D_ES31
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: GLSL_150_ES31
-[2023.02.14-12.06.08:281][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: VVM_1_0
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
-[2023.02.14-12.06.08:312][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
-[2023.02.14-12.06.08:312][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/rosatomReacTHOR/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/rosatomReacTHOR/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:315][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1433 MiB)
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.02.14-12.06.08:332][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.02.14-12.06.08:358][ 0]LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds
-[2023.02.14-12.06.08:358][ 0]LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=41.27MBs, RandomWriteSpeed=320.05MBs. Assigned SpeedClass 'Local'
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2023.02.14-12.06.08:359][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.02.14-12.06.08:359][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.02.14-12.06.08:359][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/Shaders/WorkingDirectory/27880/).
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/AFDE50B9435B76902A97BCB04A26BC28/'.
-[2023.02.14-12.06.08:359][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.02.14-12.06.08:359][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2023.02.14-12.06.10:135][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.02.14-12.06.10:832][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.02.14-12.06.10:832][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: ---
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
-[2023.02.14-12.06.10:999][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
-[2023.02.14-12.06.12:059][ 0]LogSlate: Using FreeType 2.10.0
-[2023.02.14-12.06.12:067][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.02.14-12.06.12:104][ 0]LogAssetRegistry: FAssetRegistry took 0.0067 seconds to start up
-[2023.02.14-12.06.12:107][ 0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.02.14-12.06.12:244][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.02.14-12.06.12:477][ 0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: Available device profiles:
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F1C00][0000048CD1DC0000 52] GlobalDefaults,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4800][0000048CD553C800 52] Windows,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4A00][0000048CD17F5000 52] WindowsEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2600][0000048CC9B57800 52] WindowsServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4400][0000048CD05D2800 52] WindowsClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2C00][0000048CCE0E0000 52] IOS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2000][0000048CD17F0000 52] iPadAir2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5200][0000048CD95F0000 52] IPadPro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5400][0000048CD95F2800 52] iPadAir3,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2400][0000048CD95F7800 52] iPadAir4,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4000][0000048CD95FA000 52] iPadAir5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2800][0000048CD95FC800 52] iPadMini4,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5000][0000048CCE0EC800 52] iPadMini5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4E00][0000048CD95F5000 52] iPadMini6,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7000][0000048CD95D5000 52] iPhone6S,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7200][0000048CD95D2800 52] iPhone7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7400][0000048CD95D0000 52] iPodTouch7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5C00][0000048CD95DA000 52] iPhone6SPlus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3800][0000048CD95DC800 52] iPhone7Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3400][0000048CD0932800 52] iPhoneSE,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4200][0000048CD9600000 52] iPhone8,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3A00][0000048CD9605000 52] iPhone8Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6600][0000048CD9607800 52] iPhoneX,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3600][0000048CD960A000 52] iPhoneXS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7C00][0000048CD960C800 52] iPhoneXSMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3200][0000048CD95D7800 52] iPhoneXR,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6200][0000048CD9610000 52] iPhone11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5800][0000048CD9615000 52] iPhone11Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6A00][0000048CD9617800 52] iPhone11ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3C00][0000048CD961A000 52] iPhoneSE2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6800][0000048CD961C800 52] iPhone12Mini,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5E00][0000048CD9602800 52] iPhone12,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7600][0000048CD9620000 52] iPhone12Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4C00][0000048CD9625000 52] iPhone12ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6000][0000048CD9627800 52] iPhone13Mini,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7A00][0000048CD962A000 52] iPhone13,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6C00][0000048CD962C800 52] iPhone13Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5600][0000048CD9612800 52] iPhone13ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8000][0000048CD9630000 52] iPhoneSE3,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F3E00][0000048CD9635000 52] iPhone14,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6E00][0000048CD9637800 52] iPhone14Plus,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7E00][0000048CD963A000 52] iPhone14Pro,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8800][0000048CD963C800 52] iPhone14ProMax,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F7800][0000048CD9622800 52] iPadPro105,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8A00][0000048CD9640000 52] iPadPro129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8E00][0000048CD9645000 52] iPadPro97,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9000][0000048CD9647800 52] iPadPro2_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8200][0000048CD964A000 52] iPad5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8400][0000048CD964C800 52] iPad6,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F2E00][0000048CD9632800 52] iPad7,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9800][0000048CD9650000 52] iPad8,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F5A00][0000048CD9655000 52] iPad9,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9A00][0000048CD9657800 52] iPad10,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9E00][0000048CD965A000 52] iPadPro11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA000][0000048CD965C800 52] iPadPro2_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9200][0000048CD9642800 52] iPadPro3_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9400][0000048CD9660000 52] iPadPro4_11,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F6400][0000048CD9665000 52] iPadPro3_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA800][0000048CD9667800 52] iPadPro4_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F4600][0000048CD966A000 52] iPadPro5_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAA00][0000048CD966C800 52] iPadPro6_129,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAE00][0000048CD9652800 52] AppleTV,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB000][0000048CD9670000 52] AppleTV4K,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA200][0000048CD9675000 52] AppleTV2_4K,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA400][0000048CD9677800 52] TVOS,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC800][0000048CD967C800 52] Mac,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCA00][0000048CD967A000 52] MacEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB400][0000048CD9662800 52] MacClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC400][0000048CD9680000 52] MacServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB600][0000048CD9687800 52] Linux,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB200][0000048CD9685000 52] LinuxEditor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCC00][0000048CD968A000 52] LinuxArm64Editor,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9C00][0000048CD968C800 52] LinuxArm64,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FB800][0000048CD9672800 52] LinuxClient,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FAC00][0000048CD9690000 52] LinuxArm64Client,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBC00][0000048CD9695000 52] LinuxServer,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8C00][0000048CD9697800 52] LinuxArm64Server,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FA600][0000048CD969A000 52] Android,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD000][0000048CD969C800 52] Android_Preview_OpenGL,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC200][0000048CD9682800 52] Android_Preview_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F8600][0000048CD96A0000 52] Android_Low,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBE00][0000048CD96A5000 52] Android_Mid,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD800][0000048CD96A7800 52] Android_High,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FBA00][0000048CD96AA000 52] Android_Default,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FDA00][0000048CD96AC800 52] Android_Adreno4xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FDE00][0000048CD9692800 52] Android_Adreno5xx_Low,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE000][0000048CD96B0000 52] Android_Adreno5xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD200][0000048CD96B5000 52] Android_Adreno6xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FD400][0000048CD96B7800 52] Android_Adreno6xx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91F9600][0000048CD96BA000 52] Android_Adreno7xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE800][0000048CD96BC800 52] Android_Adreno7xx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FCE00][0000048CD96A2800 52] Android_Mali_T6xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FEA00][0000048CD96C0000 52] Android_Mali_T7xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FEE00][0000048CD96C5000 52] Android_Mali_T8xx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FF000][0000048CD96C7800 52] Android_Mali_G71,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE200][0000048CD96CA000 52] Android_Mali_G72,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FE400][0000048CD96CC800 52] Android_Mali_G72_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC600][0000048CD96B2800 52] Android_Mali_G76,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FF800][0000048CD96D0000 52] Android_Mali_G76_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FC000][0000048CD96D5000 52] Android_Mali_G77,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FFA00][0000048CD96D7800 52] Android_Mali_G77_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD91FFE00][0000048CD96DA000 52] Android_Mali_G78,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD8BDFE00][0000048CD96DC800 52] Android_Mali_G78_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD361DE00][0000048CD96C2800 52] Android_Mali_G710,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0000][0000048CD96E0000 52] Android_Mali_G710_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1200][0000048CD96E5000 52] Android_Xclipse_920,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1000][0000048CD96E7800 52] Android_Xclipse_920_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1A00][0000048CD96EA000 52] Android_Vulkan_SM5,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0800][0000048CD96EC800 52] Android_PowerVR_G6xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1400][0000048CD96D2800 52] Android_PowerVR_GT7xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0A00][0000048CD9700000 52] Android_PowerVR_GE8xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2000][0000048CD9705000 52] Android_PowerVR_GM9xxx,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0C00][0000048CD9707800 52] Android_PowerVR_GM9xxx_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2A00][0000048CD970A000 52] Android_TegraK1,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1800][0000048CD970C800 52] Android_Unknown_Vulkan,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F2600][0000048CD96E2800 52] Oculus_Quest,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F1C00][0000048CD9710000 52] Oculus_Quest2,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: [0000048CD96F0400][0000048CD9715000 52] HoloLens,
-[2023.02.14-12.06.12:477][ 0]LogDeviceProfileManager: Active device profile: [0000048CD91F4A00][0000048CD17F5000 52] WindowsEditor
-[2023.02.14-12.06.12:477][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.02.14-12.06.12:477][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.02.14-12.06.12:481][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.12:481][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealProjects/rosatomReacTHOR/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
-[2023.02.14-12.06.12:483][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:485][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.02.14-12.06.12:498][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD'
-[2023.02.14-12.06.12:498][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyReport_1.log" -log="C:/UnrealProjects/rosatomReacTHOR/Intermediate/TurnkeyLog_1.log" -project="C:/UnrealProjects/rosatomReacTHOR/Reactor.uproject" -Device=Win64@DESKTOP-FGAF1LD" -nocompile -nocompileuat ]
-[2023.02.14-12.06.12:547][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.02.14-12.06.12:643][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.02.14-12.06.12:831][ 0]LogMeshReduction: No distributed automatic mesh merging module available
-[2023.02.14-12.06.12:831][ 0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.02.14-12.06.12:992][ 0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.02.14-12.06.13:129][ 0]LogNetVersion: Reactor 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 916780153)
-[2023.02.14-12.06.13:598][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
-[2023.02.14-12.06.13:598][ 0]LogUObjectAllocator: 5786168 out of 0 bytes used by permanent object pool.
-[2023.02.14-12.06.13:598][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.02.14-12.06.13:655][ 0]LogSlate: Border
-[2023.02.14-12.06.13:655][ 0]LogSlate: BreadcrumbButton
-[2023.02.14-12.06.13:655][ 0]LogSlate: Brushes.Title
-[2023.02.14-12.06.13:655][ 0]LogSlate: Default
-[2023.02.14-12.06.13:655][ 0]LogSlate: Icons.Save
-[2023.02.14-12.06.13:655][ 0]LogSlate: Icons.Toolbar.Settings
-[2023.02.14-12.06.13:655][ 0]LogSlate: ListView
-[2023.02.14-12.06.13:655][ 0]LogSlate: SoftwareCursor_CardinalCross
-[2023.02.14-12.06.13:655][ 0]LogSlate: SoftwareCursor_Grab
-[2023.02.14-12.06.13:655][ 0]LogSlate: TableView.DarkRow
-[2023.02.14-12.06.13:655][ 0]LogSlate: TableView.Row
-[2023.02.14-12.06.13:655][ 0]LogSlate: TreeView
-[2023.02.14-12.06.13:974][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FGAF1LD: (Name=DESKTOP-FGAF1LD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
-[2023.02.14-12.06.14:573][ 0]LogPython: Using Python 3.9.7
-[2023.02.14-12.06.15:093][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.02.14-12.06.15:094][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.179' to multicast group '230.0.0.1:6666'
-[2023.02.14-12.06.15:136][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.02.14-12.06.15:503][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.02.14-12.06.15:514][ 0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.02.14-12.06.15:640][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E925816D422F0BA9174F489D76F2A759 | Instance: 29806F43420D72C876D148AC33C85991 (DESKTOP-FGAF1LD-27880).
-[2023.02.14-12.06.16:578][ 0]LogOpenImageDenoise: OIDN starting up
-[2023.02.14-12.06.16:805][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:818][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:845][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.16:878][ 0]LogUProjectInfo: Found projects:
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.16:953][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.17:026][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.02.14-12.06.17:082][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-12.06.17:082][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.02.14-12.06.18:076][ 0]LogCollectionManager: Loaded 0 collections in 0.001265 seconds
-[2023.02.14-12.06.18:077][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Saved/Collections/' took 0.00s
-[2023.02.14-12.06.18:078][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/Developers/User/Collections/' took 0.00s
-[2023.02.14-12.06.18:079][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/Collections/' took 0.00s
-[2023.02.14-12.06.18:428][ 0]LogEngine: Initializing Engine...
-[2023.02.14-12.06.18:433][ 0]LogStylusInput: Initializing StylusInput subsystem.
-[2023.02.14-12.06.18:447][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
-[2023.02.14-12.06.18:450][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: BF2755A42D75FE838E658C5454248597BABB245D), compiling. Is special engine material.
-[2023.02.14-12.06.18:455][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A3FB9C40F4AD6612976231CB09AEAD1B0073CD24), compiling. Is special engine material.
-[2023.02.14-12.06.18:459][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: A570DFF7681E5F88EC4385247F4036EF90736281), compiling. Is special engine material.
-[2023.02.14-12.06.18:466][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: CF7C4183E9EA8C9DCC8406F41439704E54CE370C), compiling. Is special engine material.
-[2023.02.14-12.06.18:470][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 802C23B8C4518B784C6A4D2233A1D33902D78123), compiling. Is special engine material.
-[2023.02.14-12.06.18:474][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 950C5553BF85691D84E78F7E79F1FF99A484A2A1), compiling. Is special engine material.
-[2023.02.14-12.06.18:628][ 0]LogInit: Initializing FReadOnlyCVARCache
-[2023.02.14-12.06.18:650][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.18:673][ 0]LogAIModule: Creating AISystem for world Untitled
-[2023.02.14-12.06.18:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.02.14-12.06.18:673][ 0]LogInit: Texture streaming: Enabled
-[2023.02.14-12.06.18:714][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-23058290+++UE5+Release-5.1
-[2023.02.14-12.06.18:733][ 0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.02.14-12.06.18:761][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.02.14-12.06.18:764][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.02.14-12.06.18:765][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Device Manager Initialized
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Sample Rate: 48000
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Max Channels (voices): 0
-[2023.02.14-12.06.18:766][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.02.14-12.06.18:766][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.02.14-12.06.18:771][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.02.14-12.06.18:787][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (Razer Barracuda X)
-[2023.02.14-12.06.18:788][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.02.14-12.06.18:800][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.02.14-12.06.18:801][ 0]LogInit: FAudioDevice initialized.
-[2023.02.14-12.06.18:801][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.02.14-12.06.18:820][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.02.14-12.06.18:838][ 0]LogLiveCoding: Display: Starting LiveCoding
-[2023.02.14-12.06.18:838][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.02.14-12.06.18:839][ 0]LogLiveCoding: Display: First instance in process group "UE_Reactor_0xa4da9656", spawning console
-[2023.02.14-12.06.18:841][ 0]LogLiveCoding: Display: Waiting for server
-[2023.02.14-12.06.19:270][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.02.14-12.06.19:288][ 0]LogInit: Transaction tracking system initialized
-[2023.02.14-12.06.19:347][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealProjects/rosatomReacTHOR/Saved/SourceControl/UncontrolledChangelists.json
-[2023.02.14-12.06.19:348][ 0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.02.14-12.06.19:351][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003224 seconds (Found 115 uncontrolled assets)
-[2023.02.14-12.06.19:392][ 0]BlueprintLog: New page: Editor Load
-[2023.02.14-12.06.19:621][ 0]LocalizationService: Localization service is disabled
-[2023.02.14-12.06.19:661][ 0]TimingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]TimingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]LoadingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]LoadingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]NetworkingProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]NetworkingProfiler: OnSessionChanged
-[2023.02.14-12.06.19:661][ 0]MemoryProfiler: Initialize
-[2023.02.14-12.06.19:661][ 0]MemoryProfiler: OnSessionChanged
-[2023.02.14-12.06.19:888][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.19:889][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.19:889][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2023.02.14-12.06.20:082][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/rosatomReacTHOR/Content/' took 0.00s
-[2023.02.14-12.06.20:192][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
- To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
-[2023.02.14-12.06.20:483][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.02.14-12.06.20:621][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.02.14-12.06.20:622][ 0]SourceControl: Source control is disabled
-[2023.02.14-12.06.20:622][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 16.253
-[2023.02.14-12.06.20:625][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack)
-[2023.02.14-12.06.20:626][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
-[2023.02.14-12.06.20:653][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
-[2023.02.14-12.06.20:657][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Floor_400x400.uasset"
-[2023.02.14-12.06.20:660][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Pillar_50x500.uasset"
-[2023.02.14-12.06.20:662][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
-[2023.02.14-12.06.20:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x200.uasset"
-[2023.02.14-12.06.20:667][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x300.uasset"
-[2023.02.14-12.06.20:670][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_400x400.uasset"
-[2023.02.14-12.06.20:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_500x500.uasset"
-[2023.02.14-12.06.20:675][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
-[2023.02.14-12.06.20:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
-[2023.02.14-12.06.20:680][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
-[2023.02.14-12.06.20:683][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
-[2023.02.14-12.06.20:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Advanced_Lighting.umap"
-[2023.02.14-12.06.20:689][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
-[2023.02.14-12.06.20:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Minimal_Default.umap"
-[2023.02.14-12.06.20:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
-[2023.02.14-12.06.20:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
-[2023.02.14-12.06.20:703][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/StarterMap.umap"
-[2023.02.14-12.06.20:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
-[2023.02.14-12.06.20:709][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
-[2023.02.14-12.06.20:719][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
-[2023.02.14-12.06.20:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
-[2023.02.14-12.06.20:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
-[2023.02.14-12.06.20:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
-[2023.02.14-12.06.20:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
-[2023.02.14-12.06.20:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
-[2023.02.14-12.06.20:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse01.uasset"
-[2023.02.14-12.06.20:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse02.uasset"
-[2023.02.14-12.06.20:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Collapse_Cue.uasset"
-[2023.02.14-12.06.20:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion01.uasset"
-[2023.02.14-12.06.20:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/MaterialSphere.uasset"
-[2023.02.14-12.06.20:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion02.uasset"
-[2023.02.14-12.06.20:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Explosion_Cue.uasset"
-[2023.02.14-12.06.20:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Bush.uasset"
-[2023.02.14-12.06.20:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire01.uasset"
-[2023.02.14-12.06.20:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Chair.uasset"
-[2023.02.14-12.06.20:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire01_Cue.uasset"
-[2023.02.14-12.06.20:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_CornerFrame.uasset"
-[2023.02.14-12.06.20:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Couch.uasset"
-[2023.02.14-12.06.20:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Door.uasset"
-[2023.02.14-12.06.20:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_DoorFrame.uasset"
-[2023.02.14-12.06.20:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire_Sparks01.uasset"
-[2023.02.14-12.06.20:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
-[2023.02.14-12.06.20:774][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
-[2023.02.14-12.06.20:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light01.uasset"
-[2023.02.14-12.06.20:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Explosion.uasset"
-[2023.02.14-12.06.20:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light01_Cue.uasset"
-[2023.02.14-12.06.20:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light02.uasset"
-[2023.02.14-12.06.20:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Light02_Cue.uasset"
-[2023.02.14-12.06.20:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Fire.uasset"
-[2023.02.14-12.06.20:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Smoke01.uasset"
-[2023.02.14-12.06.20:796][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Smoke.uasset"
-[2023.02.14-12.06.20:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_GlassWindow.uasset"
-[2023.02.14-12.06.20:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Sparks.uasset"
-[2023.02.14-12.06.20:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
-[2023.02.14-12.06.20:806][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Smoke01_Cue.uasset"
-[2023.02.14-12.06.20:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
-[2023.02.14-12.06.20:812][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/P_Steam_Lit.uasset"
-[2023.02.14-12.06.20:815][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_PillarFrame.uasset"
-[2023.02.14-12.06.20:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_PillarFrame300.uasset"
-[2023.02.14-12.06.20:820][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
-[2023.02.14-12.06.20:823][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Rock.uasset"
-[2023.02.14-12.06.20:826][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Birds01.uasset"
-[2023.02.14-12.06.20:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Shelf.uasset"
-[2023.02.14-12.06.20:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Music01.uasset"
-[2023.02.14-12.06.20:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Stairs.uasset"
-[2023.02.14-12.06.20:838][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
-[2023.02.14-12.06.20:842][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_Statue.uasset"
-[2023.02.14-12.06.20:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Wind05.uasset"
-[2023.02.14-12.06.20:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Starter_Wind06.uasset"
-[2023.02.14-12.06.20:851][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_TableRound.uasset"
-[2023.02.14-12.06.20:855][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Steam01.uasset"
-[2023.02.14-12.06.20:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/SM_WindowFrame.uasset"
-[2023.02.14-12.06.20:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Audio/Steam01_Cue.uasset"
-[2023.02.14-12.06.20:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cone.uasset"
-[2023.02.14-12.06.20:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cube.uasset"
-[2023.02.14-12.06.20:865][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
-[2023.02.14-12.06.20:867][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
-[2023.02.14-12.06.20:870][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe.uasset"
-[2023.02.14-12.06.20:874][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
-[2023.02.14-12.06.20:877][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
-[2023.02.14-12.06.20:879][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Plane.uasset"
-[2023.02.14-12.06.20:882][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
-[2023.02.14-12.06.20:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Sphere.uasset"
-[2023.02.14-12.06.20:887][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Torus.uasset"
-[2023.02.14-12.06.20:891][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim.uasset"
-[2023.02.14-12.06.20:893][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
-[2023.02.14-12.06.20:899][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
-[2023.02.14-12.06.20:905][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
-[2023.02.14-12.06.20:946][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
-[2023.02.14-12.06.20:950][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
-[2023.02.14-12.06.20:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
-[2023.02.14-12.06.20:959][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
-[2023.02.14-12.06.21:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
-[2023.02.14-12.06.21:005][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
-[2023.02.14-12.06.21:012][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
-[2023.02.14-12.06.21:018][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
-[2023.02.14-12.06.21:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Tube.uasset"
-[2023.02.14-12.06.21:023][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
-[2023.02.14-12.06.21:027][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
-[2023.02.14-12.06.21:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
-[2023.02.14-12.06.21:037][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
-[2023.02.14-12.06.21:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
-[2023.02.14-12.06.21:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
-[2023.02.14-12.06.21:053][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
-[2023.02.14-12.06.21:059][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
-[2023.02.14-12.06.21:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Burst_M.uasset"
-[2023.02.14-12.06.21:064][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Bush_D.uasset"
-[2023.02.14-12.06.21:067][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Bush_N.uasset"
-[2023.02.14-12.06.21:070][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
-[2023.02.14-12.06.21:072][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
-[2023.02.14-12.06.21:075][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Chair_M.uasset"
-[2023.02.14-12.06.21:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Chair_N.uasset"
-[2023.02.14-12.06.21:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
-[2023.02.14-12.06.21:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
-[2023.02.14-12.06.21:126][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
-[2023.02.14-12.06.21:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
-[2023.02.14-12.06.21:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
-[2023.02.14-12.06.21:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
-[2023.02.14-12.06.21:181][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
-[2023.02.14-12.06.21:184][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_AssetPlatform.uasset"
-[2023.02.14-12.06.21:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Basic_Floor.uasset"
-[2023.02.14-12.06.21:189][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Basic_Wall.uasset"
-[2023.02.14-12.06.21:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
-[2023.02.14-12.06.21:195][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
-[2023.02.14-12.06.21:198][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
-[2023.02.14-12.06.21:201][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
-[2023.02.14-12.06.21:204][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
-[2023.02.14-12.06.21:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
-[2023.02.14-12.06.21:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
-[2023.02.14-12.06.21:213][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
-[2023.02.14-12.06.21:215][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
-[2023.02.14-12.06.21:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
-[2023.02.14-12.06.21:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
-[2023.02.14-12.06.21:224][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
-[2023.02.14-12.06.21:227][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
-[2023.02.14-12.06.21:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
-[2023.02.14-12.06.21:233][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Glass.uasset"
-[2023.02.14-12.06.21:235][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Grass.uasset"
-[2023.02.14-12.06.21:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
-[2023.02.14-12.06.21:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Ground_Moss.uasset"
-[2023.02.14-12.06.21:242][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
-[2023.02.14-12.06.21:244][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
-[2023.02.14-12.06.21:247][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
-[2023.02.14-12.06.21:248][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Copper.uasset"
-[2023.02.14-12.06.21:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Gold.uasset"
-[2023.02.14-12.06.21:253][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Rust.uasset"
-[2023.02.14-12.06.21:255][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Metal_Steel.uasset"
-[2023.02.14-12.06.21:257][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
-[2023.02.14-12.06.21:260][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
-[2023.02.14-12.06.21:262][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
-[2023.02.14-12.06.21:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Rock_Slate.uasset"
-[2023.02.14-12.06.21:267][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
-[2023.02.14-12.06.21:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
-[2023.02.14-12.06.21:272][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
-[2023.02.14-12.06.21:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Tech_Panel.uasset"
-[2023.02.14-12.06.21:277][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Water_Lake.uasset"
-[2023.02.14-12.06.21:279][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Water_Ocean.uasset"
-[2023.02.14-12.06.21:282][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
-[2023.02.14-12.06.21:284][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
-[2023.02.14-12.06.21:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Oak.uasset"
-[2023.02.14-12.06.21:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Pine.uasset"
-[2023.02.14-12.06.21:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
-[2023.02.14-12.06.21:295][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
-[2023.02.14-12.06.21:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
-[2023.02.14-12.06.21:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
-[2023.02.14-12.06.21:317][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
-[2023.02.14-12.06.21:325][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
-[2023.02.14-12.06.21:332][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
-[2023.02.14-12.06.21:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
-[2023.02.14-12.06.21:342][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
-[2023.02.14-12.06.21:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
-[2023.02.14-12.06.21:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
-[2023.02.14-12.06.21:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
-[2023.02.14-12.06.21:358][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
-[2023.02.14-12.06.21:361][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Door_M.uasset"
-[2023.02.14-12.06.21:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Door_N.uasset"
-[2023.02.14-12.06.21:369][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
-[2023.02.14-12.06.21:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
-[2023.02.14-12.06.21:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
-[2023.02.14-12.06.21:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
-[2023.02.14-12.06.21:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Frame_M.uasset"
-[2023.02.14-12.06.21:387][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Frame_N.uasset"
-[2023.02.14-12.06.21:387][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Gradinet_01.uasset"
-[2023.02.14-12.06.21:395][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
-[2023.02.14-12.06.21:402][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
-[2023.02.14-12.06.21:444][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
-[2023.02.14-12.06.21:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
-[2023.02.14-12.06.21:490][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
-[2023.02.14-12.06.21:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
-[2023.02.14-12.06.21:500][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Lamp_M.uasset"
-[2023.02.14-12.06.21:505][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Lamp_N.uasset"
-[2023.02.14-12.06.21:548][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_MacroVariation.uasset"
-[2023.02.14-12.06.21:555][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
-[2023.02.14-12.06.21:562][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
-[2023.02.14-12.06.21:568][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
-[2023.02.14-12.06.21:572][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
-[2023.02.14-12.06.21:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
-[2023.02.14-12.06.21:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
-[2023.02.14-12.06.21:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
-[2023.02.14-12.06.21:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
-[2023.02.14-12.06.21:599][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
-[2023.02.14-12.06.21:603][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_RockMesh_M.uasset"
-[2023.02.14-12.06.21:607][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_RockMesh_N.uasset"
-[2023.02.14-12.06.21:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
-[2023.02.14-12.06.21:654][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
-[2023.02.14-12.06.21:659][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
-[2023.02.14-12.06.21:666][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
-[2023.02.14-12.06.21:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
-[2023.02.14-12.06.21:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
-[2023.02.14-12.06.21:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
-[2023.02.14-12.06.21:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
-[2023.02.14-12.06.21:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Shelf_M.uasset"
-[2023.02.14-12.06.21:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Shelf_N.uasset"
-[2023.02.14-12.06.21:735][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
-[2023.02.14-12.06.21:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
-[2023.02.14-12.06.21:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
-[2023.02.14-12.06.21:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Spark_Core.uasset"
-[2023.02.14-12.06.21:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Statue_M.uasset"
-[2023.02.14-12.06.21:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Statue_N.uasset"
-[2023.02.14-12.06.21:753][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_TableRound_M.uasset"
-[2023.02.14-12.06.21:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_TableRound_N.uasset"
-[2023.02.14-12.06.21:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
-[2023.02.14-12.06.21:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
-[2023.02.14-12.06.21:763][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
-[2023.02.14-12.06.21:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
-[2023.02.14-12.06.21:777][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
-[2023.02.14-12.06.21:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
-[2023.02.14-12.06.21:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Water_M.uasset"
-[2023.02.14-12.06.21:787][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Water_N.uasset"
-[2023.02.14-12.06.21:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
-[2023.02.14-12.06.21:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
-[2023.02.14-12.06.21:856][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
-[2023.02.14-12.06.21:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
-[2023.02.14-12.06.21:869][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
-[2023.02.14-12.06.21:876][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
-[2023.02.14-12.06.21:881][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
-[2023.02.14-12.06.21:886][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
-[2023.02.14-12.06.21:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
-[2023.02.14-12.06.21:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
-[2023.02.14-12.06.21:895][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
-[2023.02.14-12.06.21:897][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
-[2023.02.14-12.06.21:901][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
-[2023.02.14-12.06.21:903][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
-[2023.02.14-12.06.21:906][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
-[2023.02.14-12.06.21:908][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
-[2023.02.14-12.06.21:910][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
-[2023.02.14-12.06.21:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Burst.uasset"
-[2023.02.14-12.06.21:917][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
-[2023.02.14-12.06.21:919][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
-[2023.02.14-12.06.21:921][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
-[2023.02.14-12.06.21:924][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
-[2023.02.14-12.06.21:926][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Bush.uasset"
-[2023.02.14-12.06.21:928][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
-[2023.02.14-12.06.21:930][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Chair.uasset"
-[2023.02.14-12.06.21:932][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Door.uasset"
-[2023.02.14-12.06.21:935][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
-[2023.02.14-12.06.21:937][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
-[2023.02.14-12.06.21:939][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Frame.uasset"
-[2023.02.14-12.06.21:942][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Lamp.uasset"
-[2023.02.14-12.06.21:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Rock.uasset"
-[2023.02.14-12.06.21:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
-[2023.02.14-12.06.21:949][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Particles/Materials/M_Spark.uasset"
-[2023.02.14-12.06.21:951][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Shelf.uasset"
-[2023.02.14-12.06.21:954][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_Statue.uasset"
-[2023.02.14-12.06.21:956][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
-[2023.02.14-12.06.21:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/Props/Materials/M_TableRound.uasset"
-[2023.02.14-12.06.21:959][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
-[2023.02.14-12.06.21:986][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.06.22:574][ 0]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.151059 seconds
-[2023.02.14-12.06.22:574][ 0]LogSerialization: UsePackageTrailer: 'true'
-[2023.02.14-12.06.22:781][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.22:782][ 0]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/HDRI_Epic_Courtyard_DaylightEE3D576248211DFB11A68B991A2108D1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset'
-[2023.02.14-12.06.22:792][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 806 ms
-[2023.02.14-12.06.22:792][ 0]LogFeaturePack: Inserted 1 feature packs
-[2023.02.14-12.06.22:792][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-12.06.22:796][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.22:798][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.22:799][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.22:799][ 0]MapCheck: New page: Map Check
-[2023.02.14-12.06.22:799][ 0]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.22:804][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-12.06.22:806][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.22:824][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
-[2023.02.14-12.06.22:824][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.22:824][ 0]LogAIModule: Creating AISystem for world Untitled_1
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: Display: WorldPartition initialize started...
-[2023.02.14-12.06.22:824][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=Untitled_1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
-[2023.02.14-12.06.23:198][ 0]LogContentBundle: [Container: Untitled_1] Creating new contrainer.
-[2023.02.14-12.06.23:198][ 0]LogWorldPartition: Display: WorldPartition initialize took 373 ms
-[2023.02.14-12.06.23:466][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-12.06.23:553][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.06.23:553][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-12.06.23:560][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6,666ms to complete.
-[2023.02.14-12.06.23:560][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.768
-[2023.02.14-12.06.23:570][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 19.201
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.02.14-12.06.23:570][ 0]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.06.23:678][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:681][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:684][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:686][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:687][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2023.02.14-12.06.23:741][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:746][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:750][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:753][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:756][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:758][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:768][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:770][ 0]LogPakFile: Display: Mounted Pak file 'C:/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.02.14-12.06.23:924][ 0]LogSlate: Took 0.002910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.02.14-12.06.23:928][ 0]LogSlate: Took 0.002543 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.02.14-12.06.23:933][ 0]LogSlate: Took 0.003745 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.02.14-12.06.23:944][ 0]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.14-12.06.23:989][ 0]LogSlate: Took 0.002977 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.14-12.06.24:396][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 93.14 ms. Compile time 71.69 ms, link time 21.41 ms.
-[2023.02.14-12.06.24:400][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 97.25 ms. Compile time 72.33 ms, link time 24.90 ms.
-[2023.02.14-12.06.24:446][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.24:459][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.24:461][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.24:471][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.24:574][ 0]LogStall: Startup...
-[2023.02.14-12.06.24:575][ 0]LogStall: Startup complete.
-[2023.02.14-12.06.24:592][ 0]LogLoad: (Engine Initialization) Total time: 20.22 seconds
-[2023.02.14-12.06.24:592][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.02.14-12.06.24:684][ 0]AssetCheck: New page: Asset Save: HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.24:684][ 0]LogContentValidation: Display: Validating /Script/Engine.TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight
-[2023.02.14-12.06.24:828][ 0]LogContentStreaming: Texture pool size now 3000 MB
-[2023.02.14-12.06.24:997][ 1]LogAssetRegistry: Asset discovery search completed in 12.8941 seconds
-[2023.02.14-12.06.25:019][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects)
-[2023.02.14-12.06.25:182][ 3]LogD3D12RHI: Creating RTPSO with 13 shaders (8 cached, 5 new) took 10.59 ms. Compile time 5.97 ms, link time 4.60 ms.
-[2023.02.14-12.06.25:274][ 3]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.25:418][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.25:419][ 5]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.25:426][ 5]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.34:074][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.06.34:961][119]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Background.Background
-[2023.02.14-12.06.34:962][119]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.02.14-12.06.34:962][119]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.34:962][119]LoadErrors: New page: Loading map: Background.umap
-[2023.02.14-12.06.34:999][119]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.34:999][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.35:001][119]LogContentBundle: [Container: Untitled_1] Deleting container.
-[2023.02.14-12.06.35:001][119]MapCheck: New page: Map Check
-[2023.02.14-12.06.35:001][119]LightingResults: New page: Lighting Build
-[2023.02.14-12.06.35:009][119]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.02.14-12.06.35:026][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
-[2023.02.14-12.06.35:754][119]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.06.35:755][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.06.35:762][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.35:767][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.06.35:780][119]LogAudio: Display: Audio Device (ID: 1) registered with world 'Background'.
-[2023.02.14-12.06.35:780][119]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.06.35:781][119]LogAIModule: Creating AISystem for world Background
-[2023.02.14-12.06.35:793][119]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.02.14-12.06.35:803][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.06.35:808][119]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.02.14-12.06.35:808][119]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete.
-[2023.02.14-12.06.35:808][119]LogFileHelpers: Loading map 'Background' took 0.848
-[2023.02.14-12.06.36:095][122]LogD3D12RHI: Creating RTPSO with 23 shaders (14 cached, 9 new) took 30.18 ms. Compile time 28.77 ms, link time 1.39 ms.
-[2023.02.14-12.06.36:201][122]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 136.10 ms. Compile time 5.64 ms, link time 130.45 ms.
-[2023.02.14-12.06.36:368][123]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:374][123]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:375][123]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:380][123]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:481][124]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:487][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:487][125]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:491][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.36:492][125]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.36:498][125]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.39:426][314]LogD3D12RHI: Creating RTPSO with 27 shaders (0 cached, 1 new) took 15.82 ms. Compile time 12.69 ms, link time 3.11 ms.
-[2023.02.14-12.06.45:102][520]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:107][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.45:108][521]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:112][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.45:113][521]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.06.45:117][521]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.06.56:035][ 18]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2023.02.14-12.06.56:041][ 18]LogContentBrowser: Creating deferred item: NewFolder
-[2023.02.14-12.06.56:050][ 19]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2023.02.14-12.06.59:307][247]LogContentBrowser: Attempting asset rename: NewFolder -> Reactor
-[2023.02.14-12.06.59:308][247]LogContentBrowser: End creating deferred item NewFolder
-[2023.02.14-12.07.09:828][687]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx)
-[2023.02.14-12.07.10:177][687]LogFbx: Loading FBX Scene from \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx
-[2023.02.14-12.07.12:633][687]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.07.21:596][687]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.14-12.07.22:428][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Rods...
-[2023.02.14-12.07.23:182][687]LogStaticMesh: Built static mesh [0.75s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.07.23:521][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.23:521][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.23:532][687]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.07.24:424][687]LogMeshUtilities: Finished distance field build in 1.2s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.07.24:829][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Cap...
-[2023.02.14-12.07.25:270][687]LogStaticMesh: Built static mesh [0.44s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.25:358][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.25:699][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Radioactive_Diff...
-[2023.02.14-12.07.26:087][687]LogStaticMesh: Built static mesh [0.39s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.07.26:174][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.26:175][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.26:186][687]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.07.27:165][687]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.07.32:956][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Inside_Devices...
-[2023.02.14-12.07.35:428][687]LogStaticMesh: Built static mesh [2.47s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.07.36:183][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.36:183][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.36:227][687]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.07.36:684][687]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.07.41:042][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.07.43:342][687]LogStaticMesh: Built static mesh [2.30s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.44:296][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.44:316][687]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.07.44:539][687]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.07.44:898][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Korpus...
-[2023.02.14-12.07.45:023][687]LogStaticMesh: Built static mesh [0.12s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.07.45:053][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.07.45:053][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.07.46:159][687]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.07.56:824][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-12.08.08:451][687]LogStaticMesh: Built static mesh [11.63s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.12:258][687]LogMeshUtilities: Finished distance field build in 3.8s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.13:954][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.13:954][687]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:354][687]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.08.14:597][687]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.14:598][687]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.16:862][695]LogStaticMesh: Built static mesh [2.51s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.17:488][697]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.08.21:027][707]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x91 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 75% occupied, 27228 triangles, Reactor_Full_re2_SM_Cap
-[2023.02.14-12.08.21:044][707]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.08.22:335][711]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.08.23:422][715]LogMeshUtilities: Finished distance field build in 1.5s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.08.24:710][718]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.08.25:614][721]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.08.29:231][732]LogMeshUtilities: Finished distance field build in 3.8s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.08.30:746][737]LogMeshUtilities: Finished mesh card build in 1.4s Reactor_Full_re2_SM_Active_Zone tris:1298988 surfels:1522
-[2023.02.14-12.09.02:488][874]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.09.02:534][874]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.09.16:375][783]Cmd: DELETE
-[2023.02.14-12.09.16:375][783]Cmd: ACTOR DELETE
-[2023.02.14-12.09.16:417][783]LogEditorActor: Actor Reactor_Full_re_Korpus_8 is referenced by GroupActor3.
-[2023.02.14-12.09.18:103][783]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.09.18:138][783]Message dialog closed, result: YesAll, title: Message, text: Actor Reactor_Full_re_Korpus_8 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2023.02.14-12.09.18:139][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_2 is referenced by GroupActor3.
-[2023.02.14-12.09.18:140][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_3 is referenced by GroupActor3.
-[2023.02.14-12.09.18:140][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:140][783]LogEditorActor: Actor Reactor_Full_re_Korpus_4 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_5 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_6 is referenced by GroupActor3.
-[2023.02.14-12.09.18:141][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:141][783]LogEditorActor: Actor Reactor_Full_re_Korpus_7 is referenced by GroupActor3.
-[2023.02.14-12.09.18:142][783]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.18:148][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.14-12.09.18:150][783]LogEditorActor: Deleted 7 Actors (0.053 secs)
-[2023.02.14-12.09.21:753][ 42]Cmd: DELETE
-[2023.02.14-12.09.21:753][ 42]Cmd: ACTOR DELETE
-[2023.02.14-12.09.21:757][ 42]LogEditorActor: Actor Reactor_Full_re_6_45 is referenced by GroupActor4.
-[2023.02.14-12.09.23:178][ 42]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.09.23:214][ 42]Message dialog closed, result: YesAll, title: Message, text: Actor Reactor_Full_re_6_45 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor4
-[2023.02.14-12.09.23:215][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_11 is referenced by GroupActor4.
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:216][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_16 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_22 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_24 is referenced by GroupActor4.
-[2023.02.14-12.09.23:217][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_25 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Blin_niz2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Circle250 is referenced by GroupActor4.
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:218][ 42]LogEditorActor: Actor Reactor_Full_re_Circle255 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_DOOOP2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_Gengon31 is referenced by GroupActor4.
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:219][ 42]LogEditorActor: Actor Reactor_Full_re_Kark_5 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Korpus_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Kriska_2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Line18 is referenced by GroupActor4.
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:220][ 42]LogEditorActor: Actor Reactor_Full_re_Line19 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Actor Reactor_Full_re_Line20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Actor Reactor_Full_re_Nasadka_niz105 is referenced by GroupActor4.
-[2023.02.14-12.09.23:221][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1339 is referenced by GroupActor4.
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1341 is referenced by GroupActor4.
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:222][ 42]LogEditorActor: Actor Reactor_Full_re_Object1359 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shahta2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shem_14 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Shem_70 is referenced by GroupActor4.
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:223][ 42]LogEditorActor: Actor Reactor_Full_re_Sito2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_Tube13 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:224][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_3 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_4 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_5 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_6 is referenced by GroupActor4.
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:225][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_7 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_8 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_9 is referenced by GroupActor4.
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:226][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_10 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_11 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_12 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_13 is referenced by GroupActor4.
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:227][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_14 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_15 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_16 is referenced by GroupActor4.
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:228][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_17 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_18 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_19 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_20 is referenced by GroupActor4.
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:229][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_21 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_22 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_23 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_24 is referenced by GroupActor4.
-[2023.02.14-12.09.23:230][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_25 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_26 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_27 is referenced by GroupActor4.
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:231][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_28 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_29 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_30 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_31 is referenced by GroupActor4.
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:232][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_32 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_33 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_34 is referenced by GroupActor4.
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:233][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_35 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_36 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_37 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_38 is referenced by GroupActor4.
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:234][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_39 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_40 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_41 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_45 is referenced by GroupActor4.
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:235][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_46 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_47 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_48 is referenced by GroupActor4.
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:236][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_49 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_50 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_51 is referenced by GroupActor4.
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:237][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_52 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_53 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_54 is referenced by GroupActor4.
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:238][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_61 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_62 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_63 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_64 is referenced by GroupActor4.
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:239][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_65 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_66 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_72 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_73 is referenced by GroupActor4.
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:240][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_74 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_75 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_76 is referenced by GroupActor4.
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:241][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_77 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_78 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_79 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_80 is referenced by GroupActor4.
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:242][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_81 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_82 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_83 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_87 is referenced by GroupActor4.
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:243][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_88 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_89 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_90 is referenced by GroupActor4.
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:244][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_91 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_92 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_93 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_94 is referenced by GroupActor4.
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:245][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_95 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_96 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_108 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_109 is referenced by GroupActor4.
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:246][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_110 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_111 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_112 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_114 is referenced by GroupActor4.
-[2023.02.14-12.09.23:247][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_116 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_118 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_120 is referenced by GroupActor4.
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:248][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_122 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_124 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_126 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_128 is referenced by GroupActor4.
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:249][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_130 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_132 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_134 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_136 is referenced by GroupActor4.
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:250][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_138 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_140 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_142 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_144 is referenced by GroupActor4.
-[2023.02.14-12.09.23:251][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_146 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_148 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_150 is referenced by GroupActor4.
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:252][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_151 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_154 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_156 is referenced by GroupActor4.
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:253][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_158 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_160 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_162 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_165 is referenced by GroupActor4.
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:254][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_167 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_169 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_171 is referenced by GroupActor4.
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:255][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_173 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_175 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_177 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_179 is referenced by GroupActor4.
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:256][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_181 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_183 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_185 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_187 is referenced by GroupActor4.
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:257][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_189 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_193 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_195 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_197 is referenced by GroupActor4.
-[2023.02.14-12.09.23:258][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_199 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_TVS_201 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Actor Reactor_Full_re_Vigorodka2 is referenced by GroupActor4.
-[2023.02.14-12.09.23:259][ 42]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.09.23:265][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.09.23:266][ 42]LogEditorActor: Deleted 155 Actors (0.055 secs)
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_0
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.27:713][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_5
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_11
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_12
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.27:714][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_13
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_14
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.27:715][214]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_15
-[2023.02.14-12.09.28:345][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.28:345][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.09.28:346][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_16
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.09.28:358][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_17
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.09.28:367][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_18
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.09.28:376][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_19
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.09.28:384][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_20
-[2023.02.14-12.09.28:392][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.28:392][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.09.28:393][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_21
-[2023.02.14-12.09.28:400][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.28:400][236]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.09.28:401][236]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_22
-[2023.02.14-12.11.16:136][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.18:365][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.20:773][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.39:806][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.39:807][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.40:337][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.42:627][384]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.42:721][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.44:954][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.47:280][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.47:447][384]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.11.48:323][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Cap...
-[2023.02.14-12.11.48:889][384]LogStaticMesh: Built static mesh [0.57s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.49:010][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.52:686][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.11.52:732][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.11.53:105][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.11.53:105][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.11.53:106][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.53:106][384]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.11.53:122][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.11.53:472][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.11.55:822][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.11.56:235][384]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.12.02:446][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Inside_Devices...
-[2023.02.14-12.12.05:011][384]LogStaticMesh: Built static mesh [2.56s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.05:892][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.05:892][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.06:402][384]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.07:930][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.07:986][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.08:359][384]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.08:387][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.08:750][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.11:020][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.11:171][384]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.12.11:657][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Korpus...
-[2023.02.14-12.12.11:865][384]LogStaticMesh: Built static mesh [0.21s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.11:939][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.11:939][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.13:044][384]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.13:325][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.13:358][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.13:731][384]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.13:747][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.14:088][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.16:366][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.16:812][384]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.12.21:354][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Other...
-[2023.02.14-12.12.23:750][384]LogStaticMesh: Built static mesh [2.40s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.24:681][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.25:052][384]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.26:155][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.26:200][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.26:607][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.26:608][384]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.26:657][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.27:034][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.29:300][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.29:742][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Radioactive_Diff...
-[2023.02.14-12.12.30:066][384]LogStaticMesh: Built static mesh [0.32s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.12.30:184][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.30:184][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.31:620][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.31:654][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.32:048][384]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.32:071][384]LogEditorFactories: Performing atomic reimport of [//GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx]
-[2023.02.14-12.12.32:441][384]LogFbx: Loading FBX Scene from //GRAFFSRV/Work/ГЕФЕСТ - проект для Аккую/!Материалы/Reactor/Reactor_Full_re2.fbx
-[2023.02.14-12.12.34:754][384]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.12.35:839][384]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Rods...
-[2023.02.14-12.12.36:278][384]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.918 and deleted 0 files with total size 0 MiB. Scanned 160861 files in 108177 folders with total size 43836 MiB.
-[2023.02.14-12.12.36:686][384]LogStaticMesh: Built static mesh [0.85s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.37:110][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.37:110][384]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.37:903][384]LogMeshUtilities: Finished distance field build in 1.1s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.38:874][384]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
-[2023.02.14-12.12.38:924][384]LogEditorFactories: -- imported successfully
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.12.39:320][384]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.12.41:125][410]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x91 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 75% occupied, 27228 triangles, Reactor_Full_re2_SM_Cap
-[2023.02.14-12.12.41:586][421]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 212534 triangles, Reactor_Full_re2_SM_Other
-[2023.02.14-12.12.42:691][447]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 13350 triangles, Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.12.44:000][489]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 185029 triangles, Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.12.44:778][514]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 28048 triangles, Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.12.45:757][540]LogMeshUtilities: Finished distance field build in 1.3s - 112x119x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 98% occupied, 99196 triangles, Reactor_Full_re2_SM_Rods
-[2023.02.14-12.12.50:111][674]LogSlate: Took 0.003113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.02.14-12.12.54:338][804]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.12.54:535][804]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.12.54:738][804]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total job queries 235, among them cache hits 31 (13.19%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 158 distinct outputs (80.61%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Shaders Compiled: 196
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Jobs assigned 204, completed 196 (96.08%)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Average time worker was idle: 30.05 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Time job spent in pending queue: average 2.71 s, longest 10.21 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Job execution time: average 2.86 s, max 7.50 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Job life time (pending + execution): average 5.68 s, max 11.33
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 21.52 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Jobs were issued in 136 batches (only local compilation was used), average 1.50 jobs/batch
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Average processing rate: 9.11 jobs/sec
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total thread time: 193.21 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Total thread preprocess time: 8.97 s
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Percentage time preprocessing: 4.64%
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Effective parallelization: 8.98 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 9 times, average 1.95 sec, max 2.08 sec, min 1.78 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 12.19% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 9.10% of total time (compiled 9 times, average 1.95 sec, max 2.08 sec, min 1.78 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 8.68% of total time (compiled 20 times, average 0.84 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.63% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.73% of total time (compiled 14 times, average 0.93 sec, max 1.10 sec, min 0.56 sec)
-[2023.02.14-12.12.55:397][806]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.12.56:602][820]LogD3D12RHI: Creating RTPSO with 39 shaders (1 cached, 1 new) took 10.87 ms. Compile time 8.31 ms, link time 2.53 ms.
-[2023.02.14-12.13.09:916][946]Cmd: DELETE
-[2023.02.14-12.13.09:917][946]Cmd: ACTOR DELETE
-[2023.02.14-12.13.10:000][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:001][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:002][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:002][946]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.13.10:527][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
-[2023.02.14-12.13.10:529][946]LogEditorActor: Deleted 7 Actors (0.612 secs)
-[2023.02.14-12.13.13:241][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.13.13:244][976]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.13.13:470][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.13.13:477][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.13.13:495][976]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.13.13:496][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background37F756A5417EE743D32100BD09BD55CA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.13.13:502][976]LogFileHelpers: Saving map 'Background' took 0.032
-[2023.02.14-12.13.14:166][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.13.14:166][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Active_ZoneB83F4AD2473B60066AA18F84FE5149CA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.uasset'
-[2023.02.14-12.13.14:190][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset" SILENT=true
-[2023.02.14-12.13.14:245][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods
-[2023.02.14-12.13.14:245][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_RodsDE87F19246710EBE67A215910BB78C00.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset'
-[2023.02.14-12.13.14:267][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset" SILENT=true
-[2023.02.14-12.13.14:284][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap
-[2023.02.14-12.13.14:284][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Cap7784E1A54164B5BC5CB33A858677D514.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset'
-[2023.02.14-12.13.14:330][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.13.14:330][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Radioactive_FC0073F544FB074E5810698CA1C986A9.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.uasset'
-[2023.02.14-12.13.14:459][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.13.14:459][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Inside_Devic1DE34AC247EA06A645A2E0821B40F18F.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.uasset'
-[2023.02.14-12.13.14:483][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset" SILENT=true
-[2023.02.14-12.13.14:593][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other
-[2023.02.14-12.13.14:594][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_OtherD4C2A8C04B8EF4853191F1AF09E6EB8C.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset'
-[2023.02.14-12.13.14:616][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset" SILENT=true
-[2023.02.14-12.13.14:635][976]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.13.14:635][976]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Korpus7B8375C6430B1FD2759A3AA3C5B671A2.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset'
-[2023.02.14-12.13.14:653][976]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.40 sec (total: 2.21 sec)
-[2023.02.14-12.13.14:656][976]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.13.14:656][976]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.13.18:937][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.14-12.13.22:865][ 14]LogSlate: Window 'Delete Assets' being destroyed
-[2023.02.14-12.13.22:912][ 14]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-12.13.22:953][ 14]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.13.22:953][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.13.22:954][ 14]LogUObjectGlobals: Force Deleting 7 Package(s):
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
- Asset Type: StaticMesh
- Asset Name: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
- Asset Type: StaticMesh
-[2023.02.14-12.13.23:291][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
-[2023.02.14-12.13.23:302][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.14-12.13.23:310][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.14-12.13.33:550][367]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx)
-[2023.02.14-12.13.33:887][367]LogFbx: Loading FBX Scene from \\GRAFFSRV\Work\ГЕФЕСТ - проект для Аккую\!Материалы\Reactor\Reactor_Full_re2.fbx
-[2023.02.14-12.13.36:215][367]LogFbx: FBX Scene Loaded Succesfully
-[2023.02.14-12.13.38:753][367]LogSlate: Window 'FBX Import Options' being destroyed
-[2023.02.14-12.13.39:869][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.39:869][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.39:875][367]LogFbx: Display: Triangulating static mesh SM_Cap
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.40:816][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.41:085][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.41:085][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.41:088][367]LogFbx: Display: Triangulating static mesh SM_Inside_Devices
-[2023.02.14-12.13.47:761][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.47:761][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.47:781][367]LogFbx: Display: Triangulating static mesh SM_Other
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.52:791][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.13.52:806][367]LogFbx: Display: Triangulating static mesh SM_Korpus
-[2023.02.14-12.13.53:277][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.13.53:277][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.04:174][367]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-12.14.15:634][367]LogStaticMesh: Built static mesh [11.46s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.18:975][367]LogMeshUtilities: Finished distance field build in 3.3s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.20:971][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.20:971][367]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Rods has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Rods has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Cap has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Radioactive_Diff has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Inside_Devices has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Other has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Korpus has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-12.14.21:520][367]FBXImport: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-12.14.26:268][430]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.14.26:311][430]LogSlate: Window 'Message Log' being destroyed
-[2023.02.14-12.14.27:604][455]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.27:727][455]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.27:909][455]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.29:737][472]LogMeshUtilities: Finished distance field build in 3.3s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.14.46:400][625]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone) ...
-[2023.02.14-12.14.53:917][652]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-12.14.54:046][652]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.14.54:046][652]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.14.56:465][763]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.14.56:608][763]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.56:755][763]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.57:282][774]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.14.57:287][774]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.57:471][774]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.14.58:052][784]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.14.58:057][784]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.14.58:257][784]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.05:304][873]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus) ...
-[2023.02.14-12.15.08:627][907]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices) ...
-[2023.02.14-12.15.12:059][944]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap) ...
-[2023.02.14-12.15.14:737][ 10]LogSlate: Window 'Reactor_Full_re2_SM_Korpus' being destroyed
-[2023.02.14-12.15.14:760][ 10]LogSlate: Window 'Reactor_Full_re2_SM_Korpus' being destroyed
-[2023.02.14-12.15.14:776][ 10]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:776][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.14:796][ 10]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:796][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.14:817][ 10]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.14:817][ 10]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.17:302][ 85]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.17:396][ 85]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.17:548][ 85]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.18:050][ 95]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.18:054][ 95]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.18:239][ 95]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.18:956][109]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.18:962][109]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.15.19:154][109]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-12.15.22:560][169]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods) ...
-[2023.02.14-12.15.24:982][194]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff) ...
-[2023.02.14-12.15.27:151][218]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other) ...
-[2023.02.14-12.15.28:849][232]LogSlate: Window 'Reactor_Full_re2_SM_Rods' being destroyed
-[2023.02.14-12.15.28:928][232]LogSlate: Window 'Reactor_Full_re2_SM_Rods' being destroyed
-[2023.02.14-12.15.28:947][232]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:947][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.28:969][232]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:969][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.28:987][232]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.15.28:987][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_23
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.33:047][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_24
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_25
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_26
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_27
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.33:048][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_28
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.33:049][288]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_29
-[2023.02.14-12.15.34:306][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.34:306][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.34:307][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_30
-[2023.02.14-12.15.34:318][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.34:318][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.34:319][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_31
-[2023.02.14-12.15.34:327][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.34:327][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.34:328][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_32
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.34:336][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_33
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.34:345][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_34
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.34:354][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_35
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.34:363][309]LogActorFactory: Actor Factory spawned StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods as actor: StaticMeshActor /Game/Maps/Background.Background:PersistentLevel.StaticMeshActor_36
-[2023.02.14-12.15.44:638][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.15.44:642][583]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.15.44:732][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.15.44:737][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.15.44:758][583]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.15.44:758][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background76A371D24DBE028801C28097FA1E1F4E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.15.44:764][583]LogFileHelpers: Saving map 'Background' took 0.033
-[2023.02.14-12.15.45:485][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.45:485][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Active_ZoneECB0878C4655754F295C90AAE2319B65.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.uasset'
-[2023.02.14-12.15.45:509][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset" SILENT=true
-[2023.02.14-12.15.45:564][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.45:564][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Rods901E5C0E4AC705D549044E8A401BAB7E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Rods.uasset'
-[2023.02.14-12.15.45:587][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset" SILENT=true
-[2023.02.14-12.15.45:603][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.45:603][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_CapC4A7B3BB4CA89EE6C9D516ADE5CB3310.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Cap.uasset'
-[2023.02.14-12.15.45:644][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.45:644][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Radioactive_253CDF0B4AD257E105C8EB8CEBCACA40.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.uasset'
-[2023.02.14-12.15.45:769][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.45:769][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Inside_Devic37F84A5340B96C12314B0EBE69802F26.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.uasset'
-[2023.02.14-12.15.45:793][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Other" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset" SILENT=true
-[2023.02.14-12.15.45:912][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.45:912][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Other48DB4B69475FC44A052830A905787187.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Other.uasset'
-[2023.02.14-12.15.45:935][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset" SILENT=true
-[2023.02.14-12.15.45:953][583]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.45:953][583]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_KorpusACAEDABF4CD9B5D64A68158375621A64.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.uasset'
-[2023.02.14-12.15.45:971][583]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.32 sec (total: 3.54 sec)
-[2023.02.14-12.15.45:974][583]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Other.Reactor_Full_re2_SM_Other
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Inside_Devices.Reactor_Full_re2_SM_Inside_Devices
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Radioactive_Diff.Reactor_Full_re2_SM_Radioactive_Diff
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Cap.Reactor_Full_re2_SM_Cap
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Rods.Reactor_Full_re2_SM_Rods
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Korpus.Reactor_Full_re2_SM_Korpus
-[2023.02.14-12.15.45:974][583]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.16.08:158][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.16.08:160][712]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.16.08:239][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.16.08:245][712]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-12.16.08:264][712]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.16.08:265][712]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundD81FB9CB403CED38680D18B2998D6F0E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.16.08:272][712]LogFileHelpers: Saving map 'Background' took 0.034
-[2023.02.14-12.16.08:289][712]LogFileHelpers: InternalPromptForCheckoutAndSave took 128 ms (total: 3.67 sec)
-[2023.02.14-12.16.08:292][712]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.16.08:292][712]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.16.54:175][240]Cmd: SELECT NONE
-[2023.02.14-12.16.55:639][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.16.55:645][328]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.16.55:709][328]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.16.55:717][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.16.55:739][328]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.16.55:739][328]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundAE92044B424523CD96CDA0AAA937B69B.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.16.55:746][328]LogFileHelpers: Saving map 'Background' took 0.037
-[2023.02.14-12.16.55:763][328]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 3.79 sec)
-[2023.02.14-12.16.55:765][328]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.16.55:765][328]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.17.16:927][340]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.19:177][431]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.21:215][511]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.23:929][617]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.26:654][719]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.17.35:073][251]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.17.36:157][290]Cmd: SELECT NONE
-[2023.02.14-12.17.59:026][ 52]Cmd: STAT FPS
-[2023.02.14-12.18.03:080][187]LogViewport: Scene viewport resized to 891x962, mode Windowed.
-[2023.02.14-12.18.05:603][264]LogViewport: Scene viewport resized to 1790x1247, mode Windowed.
-[2023.02.14-12.18.26:526][426]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.18.51:370][550]Cmd: DELETE
-[2023.02.14-12.18.51:370][550]Cmd: ACTOR DELETE
-[2023.02.14-12.18.51:372][550]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.18.51:379][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.18.51:383][550]LogEditorActor: Deleted 1 Actors (0.013 secs)
-[2023.02.14-12.19.34:982][545]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.19.39:210][795]Cmd: TRANSACTION UNDO
-[2023.02.14-12.19.39:210][795]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.19.40:841][847]Cmd: DELETE
-[2023.02.14-12.19.40:841][847]Cmd: ACTOR DELETE
-[2023.02.14-12.19.40:843][847]LogEditorActor: Actor SM_Plane_Dot217 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:709][847]LogSlate: Window 'Message' being destroyed
-[2023.02.14-12.19.43:722][847]Message dialog closed, result: YesAll, title: Message, text: Actor SM_Plane_Dot217 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor_1
-[2023.02.14-12.19.43:724][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:725][847]LogEditorActor: Actor SM_Plane_Dot218 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:725][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:725][847]LogEditorActor: Actor SM_Plane_Dot219 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:726][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:726][847]LogEditorActor: Actor SM_Plane_Dot220 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:727][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:727][847]LogEditorActor: Actor SM_Plane_Dot221 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:727][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:727][847]LogEditorActor: Actor SM_Plane_Dot222 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:728][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:728][847]LogEditorActor: Actor SM_Plane_Dot223 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:728][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:729][847]LogEditorActor: Actor SM_Plane_Dot224 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:729][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:729][847]LogEditorActor: Actor SM_Plane_Dot225 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:730][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:730][847]LogEditorActor: Actor SM_Plane_Dot226 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:730][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:730][847]LogEditorActor: Actor SM_Plane_Dot227 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:731][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:731][847]LogEditorActor: Actor SM_Plane_Dot228 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:731][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:732][847]LogEditorActor: Actor SM_Plane_Dot229 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:732][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:732][847]LogEditorActor: Actor SM_Plane_Dot230 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:733][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:733][847]LogEditorActor: Actor SM_Plane_Dot231 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:733][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:733][847]LogEditorActor: Actor SM_Plane_Dot232 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:734][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:734][847]LogEditorActor: Actor SM_Plane_Dot233 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:734][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot234 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:735][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot235 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:735][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:735][847]LogEditorActor: Actor SM_Plane_Dot236 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot237 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot238 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:736][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:736][847]LogEditorActor: Actor SM_Plane_Dot239 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:737][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:737][847]LogEditorActor: Actor SM_Plane_Dot240 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:737][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot241 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot242 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot243 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:738][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:738][847]LogEditorActor: Actor SM_Plane_Dot244 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot245 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot246 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:739][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:739][847]LogEditorActor: Actor SM_Plane_Dot247 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot248 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot249 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot250 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:740][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:740][847]LogEditorActor: Actor SM_Plane_Dot251 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot252 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot253 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:741][847]LogEditorActor: Actor SM_Plane_Dot254 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:741][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot255 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot256 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot257 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:742][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:742][847]LogEditorActor: Actor SM_Plane_Dot258 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot259 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot260 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:743][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:743][847]LogEditorActor: Actor SM_Plane_Dot261 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot262 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot263 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot264 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:744][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:744][847]LogEditorActor: Actor SM_Plane_Dot265 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot266 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot267 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot268 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:745][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:745][847]LogEditorActor: Actor SM_Plane_Dot269 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot270 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot271 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot272 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:746][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:746][847]LogEditorActor: Actor SM_Plane_Dot273 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot274 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot275 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:747][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:747][847]LogEditorActor: Actor SM_Plane_Dot276 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot277 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot278 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot279 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:748][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:748][847]LogEditorActor: Actor SM_Plane_Dot280 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot281 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot282 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot283 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:749][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:749][847]LogEditorActor: Actor SM_Plane_Dot284 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot285 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot286 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot287 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:750][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:750][847]LogEditorActor: Actor SM_Plane_Dot288 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot289 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot290 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:751][847]LogEditorActor: Actor SM_Plane_Dot291 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:751][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot292 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot293 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot294 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:752][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:752][847]LogEditorActor: Actor SM_Plane_Dot295 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot296 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot297 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:753][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:753][847]LogEditorActor: Actor SM_Plane_Dot298 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot299 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot300 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot301 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:754][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:754][847]LogEditorActor: Actor SM_Plane_Dot302 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot303 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot304 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot305 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:755][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:755][847]LogEditorActor: Actor SM_Plane_Dot306 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot307 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot308 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot309 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:756][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:756][847]LogEditorActor: Actor SM_Plane_Dot310 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot311 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot312 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot313 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:757][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:757][847]LogEditorActor: Actor SM_Plane_Dot314 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot315 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot316 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:758][847]LogEditorActor: Actor SM_Plane_Dot317 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:758][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot318 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot319 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot320 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:759][847]LogEditorActor: Actor SM_Plane_Dot321 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:759][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot322 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot323 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot324 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:760][847]LogEditorActor: Actor SM_Plane_Dot325 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:760][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot326 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot327 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot328 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:761][847]LogEditorActor: Actor SM_Plane_Dot329 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:761][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot330 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot331 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot332 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:762][847]LogEditorActor: Actor SM_Plane_Dot333 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:762][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot334 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot335 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot336 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:763][847]LogEditorActor: Actor SM_Plane_Dot337 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:763][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot338 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot339 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot340 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:764][847]LogEditorActor: Actor SM_Plane_Dot341 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:764][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot342 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot343 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot344 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:765][847]LogEditorActor: Actor SM_Plane_Dot345 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:765][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot346 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot347 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot348 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:766][847]LogEditorActor: Actor SM_Plane_Dot349 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:766][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot350 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot351 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot352 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:767][847]LogEditorActor: Actor SM_Plane_Dot353 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:767][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot354 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot355 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot356 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot357 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:768][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:768][847]LogEditorActor: Actor SM_Plane_Dot358 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot359 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot360 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:769][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:769][847]LogEditorActor: Actor SM_Plane_Dot361 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot362 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot363 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot364 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:770][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:770][847]LogEditorActor: Actor SM_Plane_Dot365 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot366 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot367 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot368 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:771][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:771][847]LogEditorActor: Actor SM_Plane_Dot369 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot370 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot371 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot372 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:772][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:772][847]LogEditorActor: Actor SM_Plane_Dot373 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot374 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot375 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot376 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:773][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:773][847]LogEditorActor: Actor SM_Plane_Dot377 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot378 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot379 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot380 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:774][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:774][847]LogEditorActor: Actor SM_Plane_Dot381 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot382 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot383 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot384 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:775][847]LogEditorActor: Actor SM_Plane_Dot385 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:775][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot386 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot387 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot388 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot389 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:776][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:776][847]LogEditorActor: Actor SM_Plane_Dot390 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot391 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot392 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot393 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:777][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:777][847]LogEditorActor: Actor SM_Plane_Dot394 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot395 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot396 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot397 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:778][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:778][847]LogEditorActor: Actor SM_Plane_Dot398 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot399 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot400 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot401 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:779][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:779][847]LogEditorActor: Actor SM_Plane_Dot402 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot403 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot404 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot405 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:780][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:780][847]LogEditorActor: Actor SM_Plane_Dot406 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot407 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot408 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot409 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:781][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:781][847]LogEditorActor: Actor SM_Plane_Dot410 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot411 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot412 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot413 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:782][847]LogEditorActor: Actor SM_Plane_Dot414 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:782][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot415 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot416 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot417 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot418 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:783][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:783][847]LogEditorActor: Actor SM_Plane_Dot419 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot420 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot421 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot422 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:784][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:784][847]LogEditorActor: Actor SM_Plane_Dot423 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot424 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot425 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot426 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:785][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:785][847]LogEditorActor: Actor SM_Plane_Dot427 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot428 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot429 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot430 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:786][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:786][847]LogEditorActor: Actor SM_Plane_Dot431 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:787][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:787][847]LogEditorActor: Actor SM_Plane_Dot432 is referenced by GroupActor_1.
-[2023.02.14-12.19.43:787][847]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.19.43:792][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.19.43:799][847]LogEditorActor: Deleted 216 Actors (0.079 secs)
-[2023.02.14-12.20.07:904][486]Cmd: SELECT NONE
-[2023.02.14-12.20.08:853][553]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.20.08:856][553]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.20.08:917][553]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.20.08:923][553]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.20.08:930][553]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.20.08:930][553]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background7927FC4048E671AF05BD1CA48ACC5B9B.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.20.08:936][553]LogFileHelpers: Saving map 'Background' took 0.019
-[2023.02.14-12.20.08:958][553]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 3.89 sec)
-[2023.02.14-12.20.08:961][553]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.20.08:961][553]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.20.44:896][111]LogD3D12RHI: Creating RTPSO with 3 shaders (3 cached, 0 new) took 56.11 ms. Compile time 0.01 ms, link time 56.08 ms.
-[2023.02.14-12.20.45:035][115]LogD3D12RHI: Creating RT View Heap with 250000 entries
-[2023.02.14-12.20.45:042][116]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
-[2023.02.14-12.23.21:079][547]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.23.21:081][547]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.23.21:231][547]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.23.21:294][547]LogSlate: Took 0.000190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.02.14-12.23.22:505][588]Cmd: SELECT NONE
-[2023.02.14-12.23.28:348][733]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.23.51:098][290]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.06:546][803]LogContentBrowser: Deferred new asset file creation: M_Holo_Inst_Good4
-[2023.02.14-12.24.06:550][803]LogContentBrowser: Creating deferred item: M_Holo_Inst_Good4
-[2023.02.14-12.24.06:591][804]LogContentBrowser: Renaming the item being created (Deferred Item: M_Holo_Inst_Good4).
-[2023.02.14-12.24.07:618][832]LogContentBrowser: Attempting asset rename: M_Holo_Inst_Good4 -> M_Holo_Inst_Good4
-[2023.02.14-12.24.07:619][832]LogContentBrowser: End creating deferred item M_Holo_Inst_Good4
-[2023.02.14-12.24.12:053][950]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good4.M_Holo_Inst_Good4
-[2023.02.14-12.24.12:054][950]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.24.12:193][950]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.24.19:378][ 69]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.23:866][138]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.24.30:834][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: Total job queries 254, among them cache hits 31 (12.20%)
-[2023.02.14-12.24.31:713][338]LogShaderCompilers: Display: Tracking 223 distinct input hashes that result in 177 distinct outputs (79.37%)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: RAM used: 1.95 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Shaders Compiled: 223
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Jobs assigned 223, completed 223 (100.00%)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Average time worker was idle: 41.52 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Time job spent in pending queue: average 2.48 s, longest 10.21 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Job execution time: average 2.63 s, max 7.50 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Job life time (pending + execution): average 5.11 s, max 11.33
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 26.49 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Jobs were issued in 155 batches (only local compilation was used), average 1.44 jobs/batch
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Average processing rate: 8.42 jobs/sec
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Total thread time: 211.15 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Total thread preprocess time: 9.90 s
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Percentage time preprocessing: 4.69%
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Effective parallelization: 7.97 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 11.15% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.73% of total time (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.10% of total time (compiled 24 times, average 0.80 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.85% of total time (compiled 20 times, average 0.83 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 6.98% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.24.31:714][338]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.24.31:722][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.24.31:749][338]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.24.31:749][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.24.54:148][ 32]Cmd: DELETE
-[2023.02.14-12.24.54:149][ 32]Cmd: ACTOR DELETE
-[2023.02.14-12.24.54:150][ 32]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-12.24.54:175][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.24.54:179][ 32]LogEditorActor: Deleted 1 Actors (0.030 secs)
-[2023.02.14-12.26.09:195][658]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.26.09:235][658]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.26.09:242][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.14-12.26.09:302][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.14-12.26.09:346][658]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.26.09:346][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.26.11:074][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.26.11:078][737]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.26.11:152][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.26.11:160][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.14-12.26.11:171][737]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.26.11:171][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background627EB40E43435D6FFF37F1A094077212.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.26.11:178][737]LogFileHelpers: Saving map 'Background' took 0.026
-[2023.02.14-12.26.11:227][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.14-12.26.11:228][737]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.14-12.26.11:228][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_GoodDEB6E454422AB5D3E2BCCEB3AE3D92B0.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.14-12.26.11:239][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good4" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good4.uasset" SILENT=true
-[2023.02.14-12.26.11:240][737]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good4
-[2023.02.14-12.26.11:240][737]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_Good4BF86725640D070A62730138EDE381957.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good4.uasset'
-[2023.02.14-12.26.11:258][737]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 4.07 sec)
-[2023.02.14-12.26.11:260][737]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good4.M_Holo_Inst_Good4
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.26.11:261][737]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.26.21:168][230]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.21:501][240]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.21:851][253]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.25:121][419]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.26:669][496]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.28:029][560]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.29:029][605]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.31:802][744]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.32:694][787]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.34:022][855]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.40:141][251]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.26.46:847][665]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.47:201][682]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.47:714][709]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.51:150][920]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.26.51:693][948]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.27.02:764][678]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.27.02:764][678]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'.
-[2023.02.14-12.27.08:284][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.14-12.27.15:328][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-12.27.17:603][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.27.18:773][390]LogSlate: Window 'Delete Assets' being destroyed
-[2023.02.14-12.27.18:812][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
-[2023.02.14-12.27.18:820][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.14-12.27.18:825][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.27.20:204][447]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.27.20:205][447]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.20:416][447]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.21:061][462]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.14-12.27.21:062][462]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.21:201][462]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.21:760][476]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.14-12.27.21:762][476]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.27.21:872][476]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.27.32:461][667]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.27.42:048][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.27.42:122][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-12.27.42:164][970]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.27.42:164][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.27.58:993][468]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-12.28.00:437][500]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-12.28.00:495][500]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.28.00:538][500]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.28.00:538][500]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.28.01:638][521]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.28.01:667][521]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.28.01:674][521]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.28.01:674][521]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.28.03:456][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-12.28.03:461][552]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.28.03:593][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst1.uasset" SILENT=true
-[2023.02.14-12.28.03:595][552]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst1
-[2023.02.14-12.28.03:595][552]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst140E66AAF404702D490371098B72E1C54.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst1.uasset'
-[2023.02.14-12.28.03:612][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst2" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst2.uasset" SILENT=true
-[2023.02.14-12.28.03:613][552]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst2
-[2023.02.14-12.28.03:614][552]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst235A5478943CA79505B554CA22C1F0852.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst2.uasset'
-[2023.02.14-12.28.03:632][552]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 4.24 sec)
-[2023.02.14-12.28.03:634][552]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.28.03:634][552]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst1.M_Holo_Inst1
-[2023.02.14-12.28.03:634][552]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst2.M_Holo_Inst2
-[2023.02.14-12.28.04:922][613]Cmd: SELECT NONE
-[2023.02.14-12.28.23:193][493]Cmd: SELECT NONE
-[2023.02.14-12.28.35:987][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
-[2023.02.14-12.28.35:990][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.28.36:079][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.28.36:087][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.28.36:098][ 86]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.28.36:099][ 86]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background24370F904D1AAF9AB8053C8B0F0A45BC.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.28.36:106][ 86]LogFileHelpers: Saving map 'Background' took 0.027
-[2023.02.14-12.28.36:142][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 4.39 sec)
-[2023.02.14-12.28.36:144][ 86]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.28.36:144][ 86]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: Total job queries 260, among them cache hits 31 (11.92%)
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: Tracking 224 distinct input hashes that result in 178 distinct outputs (79.46%)
-[2023.02.14-12.28.53:321][790]LogShaderCompilers: Display: RAM used: 1.95 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Shaders Compiled: 224
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Jobs assigned 229, completed 224 (97.82%)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Average time worker was idle: 66.25 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Time job spent in pending queue: average 2.42 s, longest 10.21 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Job execution time: average 2.62 s, max 7.50 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Job life time (pending + execution): average 5.09 s, max 11.33
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 27.05 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Jobs were issued in 161 batches (only local compilation was used), average 1.42 jobs/batch
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Average processing rate: 8.28 jobs/sec
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Total thread time: 211.50 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Total thread preprocess time: 9.93 s
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Percentage time preprocessing: 4.69%
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Effective parallelization: 7.82 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 11.13% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.72% of total time (compiled 13 times, average 1.74 sec, max 2.08 sec, min 1.22 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.09% of total time (compiled 24 times, average 0.80 sec, max 1.01 sec, min 0.54 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.84% of total time (compiled 20 times, average 0.83 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 6.97% of total time (compiled 8 times, average 1.84 sec, max 2.17 sec, min 1.59 sec)
-[2023.02.14-12.28.53:322][790]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.28.56:583][893]LogD3D12RHI: Creating RTPSO with 42 shaders (0 cached, 2 new) took 12.24 ms. Compile time 8.59 ms, link time 3.63 ms.
-[2023.02.14-12.30.29:278][802]LogSlate: Window 'Project Settings' being destroyed
-[2023.02.14-12.30.29:321][802]LogSlate: Window 'Project Settings' being destroyed
-[2023.02.14-12.30.31:657][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
-[2023.02.14-12.30.42:802][308]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.30.44:687][370]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.30.49:704][526]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.31.01:857][ 3]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.02:479][ 22]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.03:101][ 41]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.03:627][ 58]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.04:202][ 77]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.04:831][ 98]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.05:799][132]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.07:361][223]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.07:783][245]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.08:343][274]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.08:800][295]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.09:187][313]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.09:815][348]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.31.20:928][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-12.31.20:933][171]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.31.21:006][171]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.31.21:013][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-12.31.21:019][171]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.31.21:019][171]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background086C8936407BED7CCAE98D927ECD1741.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.31.21:027][171]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-12.31.21:060][171]LogFileHelpers: InternalPromptForCheckoutAndSave took 127 ms (total: 4.52 sec)
-[2023.02.14-12.31.21:063][171]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.31.21:063][171]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.32.24:753][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.32.24:756][723]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.32.24:810][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.32.24:816][723]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.32.24:821][723]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.32.24:821][723]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundBAAD6BC54C0215A03BE91A9AF62AE8B2.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.32.24:828][723]LogFileHelpers: Saving map 'Background' took 0.019
-[2023.02.14-12.32.24:850][723]LogFileHelpers: InternalPromptForCheckoutAndSave took 94 ms (total: 4.61 sec)
-[2023.02.14-12.32.24:853][723]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.32.24:853][723]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.32.27:569][862]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.32.27:570][862]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.32.27:738][862]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-12.33.34:889][124]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.33.34:930][124]LogSlate: Window 'M_Holo_Inst_Good' being destroyed
-[2023.02.14-12.33.34:936][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
-[2023.02.14-12.33.34:991][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.15ms
-[2023.02.14-12.33.35:034][124]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-12.33.35:034][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-12.33.36:854][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.33.36:858][206]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.33.36:935][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.33.36:943][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
-[2023.02.14-12.33.36:954][206]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.33.36:955][206]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background734F8FF44F570D144EF56F8764FE1CFB.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.33.36:963][206]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.14-12.33.37:014][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo_Inst_Good" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset" SILENT=true
-[2023.02.14-12.33.37:015][206]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo_Inst_Good
-[2023.02.14-12.33.37:015][206]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Holo_Inst_Good28AD1F964B8B39F27E004D95A3526A65.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo_Inst_Good.uasset'
-[2023.02.14-12.33.37:047][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 4.80 sec)
-[2023.02.14-12.33.37:049][206]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-12.33.37:049][206]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good.M_Holo_Inst_Good
-[2023.02.14-12.33.37:049][206]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.33.38:201][264]Cmd: SELECT NONE
-[2023.02.14-12.34.43:860][892]Cmd: SELECT NONE
-[2023.02.14-12.35.54:104][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-12.35.54:108][924]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.35.54:182][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.35.54:190][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-12.35.54:196][924]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.35.54:196][924]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundD81E9F804BFCAA1704E070A4570E6321.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.35.54:205][924]LogFileHelpers: Saving map 'Background' took 0.023
-[2023.02.14-12.35.54:238][924]LogFileHelpers: InternalPromptForCheckoutAndSave took 129 ms (total: 4.93 sec)
-[2023.02.14-12.35.54:240][924]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.35.54:240][924]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.36.55:378][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.36.55:382][253]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.36.55:437][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.36.55:443][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
-[2023.02.14-12.36.55:449][253]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.36.55:449][253]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background7FF4993B4FB6D7B4895DF7950B3FB5C7.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.36.55:457][253]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-12.36.55:495][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 5.04 sec)
-[2023.02.14-12.36.55:498][253]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.36.55:498][253]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.39.39:748][458]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.22:561][387]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.23:223][431]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.27:418][675]Cmd: TRANSACTION UNDO
-[2023.02.14-12.40.27:418][675]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.40.28:950][723]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.35:668][923]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.40.40:943][ 34]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.41:489][ 42]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.42:195][ 55]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.42:726][ 64]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.43:292][ 73]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.44:301][ 93]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.46:086][137]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.48:565][216]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.48:917][226]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.49:336][242]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.49:733][262]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.50:068][279]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.40.50:435][297]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.26:885][650]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.27:501][668]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.41.28:228][690]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total job queries 284, among them cache hits 31 (10.92%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Tracking 244 distinct input hashes that result in 194 distinct outputs (79.51%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Shaders Compiled: 244
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Jobs assigned 253, completed 244 (96.44%)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Average time worker was idle: 138.94 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Time job spent in pending queue: average 2.20 s, longest 10.21 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Job execution time: average 2.48 s, max 7.50 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Job life time (pending + execution): average 4.76 s, max 11.33
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 30.66 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Jobs were issued in 185 batches (only local compilation was used), average 1.37 jobs/batch
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Average processing rate: 7.96 jobs/sec
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total thread time: 224.31 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Total thread preprocess time: 10.63 s
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Percentage time preprocessing: 4.74%
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Effective parallelization: 7.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 11.13% of total time (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 10.50% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.49% of total time (compiled 27 times, average 0.79 sec, max 1.01 sec, min 0.52 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.43% of total time (compiled 23 times, average 0.82 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.27% of total time (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.42.24:388][337]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.42.37:558][817]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.42.47:973][153]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.48:528][163]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.49:297][179]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.42.59:629][429]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-12.43.00:787][457]Cmd: SELECT NONE
-[2023.02.14-12.43.13:726][988]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:198][ 11]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:569][ 29]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.14:938][ 52]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.15:326][ 74]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.43.15:684][ 95]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.09:289][794]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.09:868][811]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.10:524][829]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.11:112][846]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.11:763][876]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.12:381][910]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.13:112][954]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.20:785][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
-[2023.02.14-12.45.20:792][496]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-12.45.20:865][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-12.45.20:873][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-12.45.20:880][496]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-12.45.20:880][496]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundF4E496A54FBE4168164524BD8A5BD632.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-12.45.20:889][496]LogFileHelpers: Saving map 'Background' took 0.024
-[2023.02.14-12.45.20:923][496]LogFileHelpers: InternalPromptForCheckoutAndSave took 130 ms (total: 5.17 sec)
-[2023.02.14-12.45.20:927][496]AssetCheck: New page: Asset Save: Background
-[2023.02.14-12.45.20:927][496]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-12.45.22:633][617]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.24:657][755]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.45.29:586][ 84]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-12.46.28:722][213]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.28:722][213]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.29:134][217]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:134][217]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.29:381][223]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:381][223]LogEditorTransaction: Undo Edit Method
-[2023.02.14-12.46.29:619][228]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:619][228]LogEditorTransaction: Undo Edit Method
-[2023.02.14-12.46.29:863][233]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.29:863][233]LogEditorTransaction: Undo Clicking on Actors
-[2023.02.14-12.46.30:060][237]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:060][237]LogEditorTransaction: Undo Create Actors
-[2023.02.14-12.46.30:275][244]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:275][244]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.30:836][265]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.30:836][265]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.31:214][279]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.31:214][279]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.33:645][388]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.33:645][388]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.34:637][418]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.34:637][418]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.35:064][434]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.35:064][434]LogEditorTransaction: Undo Hide Selected
-[2023.02.14-12.46.41:985][799]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.41:985][799]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:155][802]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:155][802]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:412][807]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:412][807]LogEditorTransaction: Undo Move Elements
-[2023.02.14-12.46.42:851][822]Cmd: TRANSACTION UNDO
-[2023.02.14-12.46.42:851][822]LogEditorTransaction: Undo Clicking on Elements
-[2023.02.14-12.46.55:710][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-12.47.01:787][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms
-[2023.02.14-12.55.21:087][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.14-12.55.21:088][146]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Background' took 0.008
-[2023.02.14-12.59.40:272][405]LogContentBrowser: Deferred new asset file creation: M_Metallic1
-[2023.02.14-12.59.40:275][405]LogContentBrowser: Creating deferred item: M_Metallic1
-[2023.02.14-12.59.40:289][406]LogContentBrowser: Renaming the item being created (Deferred Item: M_Metallic1).
-[2023.02.14-12.59.40:897][450]LogContentBrowser: Attempting asset rename: M_Metallic1 -> M_Metallic1
-[2023.02.14-12.59.40:901][450]LogContentBrowser: End creating deferred item M_Metallic1
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total job queries 299, among them cache hits 41 (13.71%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Tracking 254 distinct input hashes that result in 201 distinct outputs (79.13%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: RAM used: 2.15 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Shaders Compiled: 254
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Jobs assigned 258, completed 254 (98.45%)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Average time worker was idle: 164.15 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Time job spent in pending queue: average 2.16 s, longest 10.21 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Job execution time: average 2.42 s, max 7.50 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Job life time (pending + execution): average 4.61 s, max 11.33
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.86 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Jobs were issued in 190 batches (only local compilation was used), average 1.36 jobs/batch
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Average processing rate: 7.97 jobs/sec
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total thread time: 228.88 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Total thread preprocess time: 10.91 s
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Percentage time preprocessing: 4.77%
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Effective parallelization: 7.18 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 3 times, average 1.97 sec, max 2.04 sec, min 1.91 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.90% of total time (compiled 15 times, average 1.66 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 10.29% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.85% of total time (compiled 29 times, average 0.78 sec, max 1.01 sec, min 0.52 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.85% of total time (compiled 25 times, average 0.81 sec, max 1.11 sec, min 0.56 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 7.12% of total time (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-12.59.41:612][498]LogShaderCompilers: Display: ================================================
-[2023.02.14-12.59.50:821][916]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-12.59.50:824][916]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-12.59.50:999][916]MaterialEditorStats: Shader Count: 0
-[2023.02.14-12.59.51:005][916]LogSlate: Took 0.003166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.02.14-12.59.51:006][916]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-12.59.51:081][918]MaterialEditorStats: Shader Count: 5
-[2023.02.14-12.59.53:880][961]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good2.M_Holo_Inst_Good2
-[2023.02.14-12.59.53:881][961]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-12.59.53:997][961]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.00.06:111][292]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Holo.M_Holo
-[2023.02.14-13.00.06:114][292]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.14-13.00.06:216][292]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.06:219][292]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Base pass vertex shader: 279 instructions
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Texture samplers: 3/16
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.02.14-13.00.06:365][295]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.18:730][608]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.00.18:730][608]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.00.20:467][652]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.00.20:467][652]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.00.25:933][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_28 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_28 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_28
-[2023.02.14-13.00.25:933][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionLinearInterpolate'"MaterialGraphNode_28.MaterialExpressionLinearInterpolate_1"')'
-[2023.02.14-13.00.25:933][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_31 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_31 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_31
-[2023.02.14-13.00.25:933][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_31.MaterialExpressionScalarParameter_3"')'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_26 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_26 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_26
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_26.MaterialExpressionVectorParameter_0"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_27 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_27 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_27
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionVectorParameter'"MaterialGraphNode_27.MaterialExpressionVectorParameter_1"',Mask=1,MaskR=1,MaskG=1,MaskB=1)'
-[2023.02.14-13.00.25:936][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_29 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_29 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_29
-[2023.02.14-13.00.25:936][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionFresnel'"MaterialGraphNode_29.MaterialExpressionFresnel_0"')'
-[2023.02.14-13.00.25:937][730]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_30 while ResolveName, will return /Engine/Transient.M_Holo:MaterialGraph_0.MaterialGraphNode_30 but could also be: /Engine/Transient.M_Metallic1:MaterialGraph_0.MaterialGraphNode_30
-[2023.02.14-13.00.25:937][730]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '/Script/Engine.MaterialExpressionScalarParameter'"MaterialGraphNode_30.MaterialExpressionScalarParameter_1"')'
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.26:051][730]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Base pass shader: 281 instructions
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.26:085][732]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.35:281][914]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.35:981][938]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.36:092][942]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.36:319][948]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.00.37:116][966]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 81.35 ms. Compile time 77.49 ms, link time 3.83 ms.
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.37:431][967]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.37:471][969]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.47:287][210]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.00.47:293][210]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.47:293][210]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.47:294][210]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.47:395][213]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.47:396][213]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.54:406][379]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.54:407][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.54:407][379]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.54:478][382]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.55:946][420]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.55:994][423]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.57:737][472]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.57:757][474]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:191][514]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:212][516]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:778][524]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.00.59:797][526]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.00:773][548]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.00:790][550]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.08:692][793]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:420][821]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:535][825]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Base pass shader: 283 instructions
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.09:726][832]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.10:392][853]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 73.14 ms. Compile time 69.61 ms, link time 3.50 ms.
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.11:903][897]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:518][921]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:631][925]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.12:824][932]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.13:494][953]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 78.54 ms. Compile time 76.83 ms, link time 1.69 ms.
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.14:526][981]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:169][ 6]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:280][ 10]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.15:474][ 17]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.16:139][ 37]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 75.21 ms. Compile time 74.13 ms, link time 1.06 ms.
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.18:767][123]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:383][147]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:494][151]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.19:690][158]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.20:356][179]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 74.50 ms. Compile time 70.94 ms, link time 3.53 ms.
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.24:844][331]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.24:864][333]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.27:560][418]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:175][442]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:287][446]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.28:398][450]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.29:149][474]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 72.46 ms. Compile time 70.33 ms, link time 2.11 ms.
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.30:936][528]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:525][551]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:610][554]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.31:802][561]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.32:496][583]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 73.84 ms. Compile time 70.23 ms, link time 3.59 ms.
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.32:931][589]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:491][611]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:604][615]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.33:797][622]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.34:466][643]LogD3D12RHI: Creating RTPSO with 43 shaders (0 cached, 1 new) took 74.58 ms. Compile time 70.17 ms, link time 4.39 ms.
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.34:739][643]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.34:774][646]MaterialEditorStats: Shader Count: 5
-[2023.02.14-13.01.38:187][745]LogMaterialEditor: Saving and Compiling material M_Metallic1
-[2023.02.14-13.01.38:601][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
-[2023.02.14-13.01.39:924][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
-[2023.02.14-13.01.39:943][745]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.01.41:842][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset" SILENT=true
-[2023.02.14-13.01.41:846][745]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic1
-[2023.02.14-13.01.41:846][745]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Metallic1B947F60B4D258FBDAC5D55902C7DCC6E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset'
-[2023.02.14-13.01.41:875][745]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.93 sec (total: 7.10 sec)
-[2023.02.14-13.01.41:876][745]AssetCheck: New page: Asset Save: M_Metallic1
-[2023.02.14-13.01.41:876][745]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: MaxSampler: 351 instructions
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.41:877][745]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:145][843]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:832][861]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.46:952][864]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.47:152][869]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.01.47:760][884]LogD3D12RHI: Creating RTPSO with 44 shaders (0 cached, 1 new) took 76.63 ms. Compile time 75.04 ms, link time 1.56 ms.
-[2023.02.14-13.01.49:659][923]LogMaterialEditor: Saving and Compiling material M_Metallic1
-[2023.02.14-13.01.49:987][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.14-13.01.51:335][923]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-13.01.51:354][923]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.01.53:154][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset" SILENT=true
-[2023.02.14-13.01.53:157][923]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic1
-[2023.02.14-13.01.53:157][923]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Metallic1671CB63F407742922657AEB0EEFE39FD.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic1.uasset'
-[2023.02.14-13.01.53:174][923]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.82 sec (total: 8.93 sec)
-[2023.02.14-13.01.53:176][923]AssetCheck: New page: Asset Save: M_Metallic1
-[2023.02.14-13.01.53:176][923]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: MaxSampler: 348 instructions
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.01.53:177][923]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.02.00:302][ 92]Cmd: SELECT NONE
-[2023.02.14-13.02.06:938][300]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.06:998][300]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.02.06:998][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.02.09:402][420]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Metallic1.M_Metallic1
-[2023.02.14-13.02.09:406][420]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.09:568][420]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.02.09:572][420]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:276][442]MaterialEditorStats: Shader Count: 1
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:383][445]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.02.10:582][452]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.02.13:447][538]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.13:485][538]LogSlate: Window 'M_Metallic1' being destroyed
-[2023.02.14-13.02.13:495][538]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.02.13:495][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.02.20:842][831]LogContentBrowser: Attempting asset rename: M_Metallic1 -> M_MetallicOutline
-[2023.02.14-13.02.20:879][831]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.02.20:946][831]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset" SILENT=true
-[2023.02.14-13.02.20:949][831]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline
-[2023.02.14-13.02.20:949][831]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline24007BEF41BD664B0C5A69B7B649745A.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset'
-[2023.02.14-13.02.20:988][831]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 9.03 sec)
-[2023.02.14-13.02.21:001][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
-[2023.02.14-13.02.21:012][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
-[2023.02.14-13.02.21:018][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-13.02.21:020][831]AssetCheck: New page: Asset Save: M_MetallicOutline
-[2023.02.14-13.02.21:020][831]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.02.23:596][920]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst
-[2023.02.14-13.02.23:601][920]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst
-[2023.02.14-13.02.23:607][921]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst).
-[2023.02.14-13.02.24:390][956]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst -> M_MetallicOutline_Inst
-[2023.02.14-13.02.24:391][956]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst
-[2023.02.14-13.02.29:040][174]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst.M_MetallicOutline_Inst
-[2023.02.14-13.02.29:041][174]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.02.29:201][174]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.02.45:899][617]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.03.45:051][710]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.02:285][ 90]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.39:024][278]LogSlate: Window 'Color Picker' being destroyed
-[2023.02.14-13.04.47:099][557]LogSlate: Window 'M_MetallicOutline_Inst' being destroyed
-[2023.02.14-13.04.47:163][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
-[2023.02.14-13.04.47:222][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-13.04.47:248][557]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.04.47:248][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.04.48:838][615]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst1
-[2023.02.14-13.04.48:841][615]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst1
-[2023.02.14-13.04.48:869][616]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst1).
-[2023.02.14-13.04.49:868][664]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst1 -> M_MetallicOutline_Inst1
-[2023.02.14-13.04.49:868][664]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst1
-[2023.02.14-13.04.58:165][ 86]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst1.M_MetallicOutline_Inst1
-[2023.02.14-13.04.58:166][ 86]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.04.58:358][ 86]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.04.59:162][107]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good3.M_Holo_Inst_Good3
-[2023.02.14-13.04.59:163][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.04.59:331][107]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.10:946][403]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.14-13.05.10:985][403]LogSlate: Window 'M_Holo_Inst_Good3' being destroyed
-[2023.02.14-13.05.10:994][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
-[2023.02.14-13.05.11:066][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
-[2023.02.14-13.05.11:097][403]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.11:097][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.11:110][403]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.11:110][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.22:606][727]LogContentBrowser: Deferred new asset file creation: M_MetallicOutline_Inst2
-[2023.02.14-13.05.22:609][727]LogContentBrowser: Creating deferred item: M_MetallicOutline_Inst2
-[2023.02.14-13.05.22:700][728]LogContentBrowser: Renaming the item being created (Deferred Item: M_MetallicOutline_Inst2).
-[2023.02.14-13.05.23:560][748]LogContentBrowser: Attempting asset rename: M_MetallicOutline_Inst2 -> M_MetallicOutline_Inst2
-[2023.02.14-13.05.23:560][748]LogContentBrowser: End creating deferred item M_MetallicOutline_Inst2
-[2023.02.14-13.05.24:467][771]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst2.M_MetallicOutline_Inst2
-[2023.02.14-13.05.24:469][771]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.05.24:638][771]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.26:854][811]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/M_Holo_Inst_Good1.M_Holo_Inst_Good1
-[2023.02.14-13.05.26:855][811]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.05.26:967][811]LogViewport: Scene viewport resized to 1335x912, mode Windowed.
-[2023.02.14-13.05.31:587][923]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.31:587][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.35:916][ 44]LogSlate: Window 'M_MetallicOutline_Inst2' being destroyed
-[2023.02.14-13.05.35:946][ 44]LogSlate: Window 'M_MetallicOutline_Inst2' being destroyed
-[2023.02.14-13.05.35:953][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
-[2023.02.14-13.05.36:025][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-13.05.36:050][ 44]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.05.36:050][ 44]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.05.40:116][159]Cmd: SELECT NONE
-[2023.02.14-13.05.46:361][456]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-13.05.54:562][700]Cmd: TRANSACTION UNDO
-[2023.02.14-13.05.54:562][700]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.12:592][197]Cmd: TRANSACTION UNDO
-[2023.02.14-13.06.12:592][197]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.12:792][199]Cmd: TRANSACTION UNDO
-[2023.02.14-13.06.12:792][199]LogEditorTransaction: Undo Create Actors
-[2023.02.14-13.06.24:698][603]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.06.24:701][603]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.24:888][603]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.06.24:892][603]LogViewport: Scene viewport resized to 376x454, mode Windowed.
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total job queries 644, among them cache hits 280 (43.48%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Tracking 361 distinct input hashes that result in 258 distinct outputs (71.47%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: RAM used: 3.02 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.09%
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Shaders Compiled: 361
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Jobs assigned 364, completed 361 (99.18%)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Average time worker was idle: 144.17 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Time job spent in pending queue: average 1.54 s, longest 10.21 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Job execution time: average 1.95 s, max 7.50 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Job life time (pending + execution): average 3.51 s, max 11.33
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 59.85 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Jobs were issued in 296 batches (only local compilation was used), average 1.23 jobs/batch
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Average processing rate: 6.03 jobs/sec
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total thread time: 305.38 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Total thread preprocess time: 14.59 s
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Percentage time preprocessing: 4.78%
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Effective parallelization: 5.10 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 5 times, average 1.80 sec, max 2.04 sec, min 1.53 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FCloudRenderViewPS110false (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.67% of total time (compiled 26 times, average 1.49 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.86% of total time (compiled 50 times, average 0.66 sec, max 1.01 sec, min 0.46 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 10.86% of total time (compiled 46 times, average 0.72 sec, max 1.11 sec, min 0.49 sec)
-[2023.02.14-13.06.25:572][621]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 7.71% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-13.06.25:573][621]LogShaderCompilers: Display: FLumenCardVS - 6.01% of total time (compiled 30 times, average 0.61 sec, max 0.87 sec, min 0.46 sec)
-[2023.02.14-13.06.25:573][621]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.25:609][622]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.25:725][625]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Base pass shader: 299 instructions
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.26:348][641]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Texture samplers: 0/16
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.32:587][772]MaterialEditorStats: Shader Count: 0
-[2023.02.14-13.06.33:327][784]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.33:328][784]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:328][784]MaterialEditorStats: Shader Count: 2
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Texture samplers: 2/16
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:438][786]MaterialEditorStats: Shader Count: 3
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Texture samplers: 5/16
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.33:604][789]MaterialEditorStats: Shader Count: 4
-[2023.02.14-13.06.40:952][917]LogMaterialEditor: Saving and Compiling material M_MetallicOutline
-[2023.02.14-13.06.41:323][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-13.06.42:606][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
-[2023.02.14-13.06.42:625][917]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.06.44:487][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset" SILENT=true
-[2023.02.14-13.06.44:489][917]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline
-[2023.02.14-13.06.44:489][917]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutlineC18223BF4FD8972842CE8997B82FB8EA.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline.uasset'
-[2023.02.14-13.06.44:506][917]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.88 sec (total: 10.9 sec)
-[2023.02.14-13.06.44:509][917]AssetCheck: New page: Asset Save: M_MetallicOutline
-[2023.02.14-13.06.44:509][917]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_MetallicOutline.M_MetallicOutline
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Base pass shader: 302 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Base pass vertex shader: 263 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: MaxSampler: 351 instructions
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Texture samplers: 6/16
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6)
-[2023.02.14-13.06.44:509][917]MaterialEditorStats: Shader Count: 20
-[2023.02.14-13.06.49:434][ 24]LogSlate: Window 'M_MetallicOutline' being destroyed
-[2023.02.14-13.06.49:474][ 24]LogSlate: Window 'M_MetallicOutline' being destroyed
-[2023.02.14-13.06.49:482][ 24]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.06.49:482][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.08.01:228][373]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.02.14-13.08.06:188][503]Cmd: SELECT NONE
-[2023.02.14-13.08.42:881][789]Cmd: DELETE
-[2023.02.14-13.08.42:881][789]Cmd: ACTOR DELETE
-[2023.02.14-13.08.42:883][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:884][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:884][789]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.02.14-13.08.42:907][789]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
-[2023.02.14-13.08.42:913][789]LogEditorActor: Deleted 3 Actors (0.032 secs)
-[2023.02.14-13.09.01:606][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
-[2023.02.14-13.09.01:612][504]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.09.01:712][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.09.01:719][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
-[2023.02.14-13.09.01:732][504]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.09.01:733][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background94032A784FC68C17C04CD1AB616A7FD1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.09.01:742][504]LogFileHelpers: Saving map 'Background' took 0.031
-[2023.02.14-13.09.01:794][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst.uasset" SILENT=true
-[2023.02.14-13.09.01:795][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst
-[2023.02.14-13.09.01:795][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst258EBB474D268E41BB62119F65C5C2E1.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst.uasset'
-[2023.02.14-13.09.01:808][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst1" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst1.uasset" SILENT=true
-[2023.02.14-13.09.01:809][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst1
-[2023.02.14-13.09.01:809][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst115DBCAC3473AC47EE67AC4863CD7078F.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst1.uasset'
-[2023.02.14-13.09.01:821][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_MetallicOutline_Inst2" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst2.uasset" SILENT=true
-[2023.02.14-13.09.01:822][504]LogSavePackage: Moving output files for package: /Game/Materials/M_MetallicOutline_Inst2
-[2023.02.14-13.09.01:822][504]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_MetallicOutline_Inst2187657BA42A05EB8834AAE8D5C6E1F85.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_MetallicOutline_Inst2.uasset'
-[2023.02.14-13.09.01:839][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 226 ms (total: 11.1 sec)
-[2023.02.14-13.09.01:843][504]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst2.M_MetallicOutline_Inst2
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst1.M_MetallicOutline_Inst1
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.09.01:843][504]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/M_MetallicOutline_Inst.M_MetallicOutline_Inst
-[2023.02.14-13.09.03:636][567]Cmd: SELECT NONE
-[2023.02.14-13.09.19:523][147]Cmd: TRANSACTION UNDO
-[2023.02.14-13.09.19:523][147]LogEditorTransaction: Undo Select None
-[2023.02.14-13.09.55:149][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
-[2023.02.14-13.09.55:154][586]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.09.55:219][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.09.55:225][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
-[2023.02.14-13.09.55:232][586]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.09.55:232][586]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background4EAE7C324D75E64BC306E493B7860143.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.09.55:239][586]LogFileHelpers: Saving map 'Background' took 0.020
-[2023.02.14-13.09.55:261][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 11.2 sec)
-[2023.02.14-13.09.55:263][586]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.09.55:263][586]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.09.58:071][716]Cmd: SELECT NONE
-[2023.02.14-13.10.23:601][479]Cmd: SELECT NONE
-[2023.02.14-13.10.27:035][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms
-[2023.02.14-13.10.27:039][568]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.10.27:194][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.10.27:201][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms
-[2023.02.14-13.10.27:207][568]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.10.27:208][568]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background43A50C134A1FA6FB40F825AA8BF25E0E.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.10.27:215][568]LogFileHelpers: Saving map 'Background' took 0.021
-[2023.02.14-13.10.27:236][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 196 ms (total: 11.4 sec)
-[2023.02.14-13.10.27:238][568]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.10.27:238][568]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.10.56:832][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms
-[2023.02.14-13.10.56:834][841]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.10.56:931][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.10.56:939][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
-[2023.02.14-13.10.56:950][841]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.10.56:951][841]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Background5215877D43AA0BF3F7B2BDAD50BBF9BB.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.10.56:958][841]LogFileHelpers: Saving map 'Background' took 0.028
-[2023.02.14-13.10.56:975][841]LogFileHelpers: InternalPromptForCheckoutAndSave took 140 ms (total: 11.5 sec)
-[2023.02.14-13.10.56:977][841]AssetCheck: New page: Asset Save: Background
-[2023.02.14-13.10.56:977][841]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.10.58:791][930]Cmd: SELECT NONE
-[2023.02.14-13.11.39:206][299]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.11.39:412][299]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.11.39:571][299]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-13.11.52:201][396]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-13.11.52:243][396]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone) ...
-[2023.02.14-13.11.59:810][396]LogStaticMesh: Adjacency [0.41s], tris: 3896964, UVs 3
-[2023.02.14-13.12.02:227][396]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' exceeded budget of 10.000000s, reporting...
-[2023.02.14-13.12.02:738][396]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' report submitted, and took 0.049874s
-[2023.02.14-13.12.06:410][396]LogStaticMesh: Clustering [6.60s]. Ratio: 1.018393
-[2023.02.14-13.12.06:441][396]LogStaticMesh: Leaves [0.03s]
-[2023.02.14-13.12.16:549][396]LogStaticMesh: Reduce [10.04s]
-[2023.02.14-13.12.21:371][396]LogStaticMesh: Fallback 0/1 [4.82s], num tris: 770360
-[2023.02.14-13.12.21:690][396]LogStaticMesh: ConstrainClusters:
-[2023.02.14-13.12.21:690][396]LogStaticMesh: Input: 63510 Clusters, 7987212 Triangles and 5682895 Vertices
-[2023.02.14-13.12.21:690][396]LogStaticMesh: Output without splits: 63510 Clusters, 7987212 Triangles and 5702621 Vertices
-[2023.02.14-13.12.21:690][396]LogStaticMesh: Output with splits: 63510 Clusters, 7987212 Triangles and 5702621 Vertices
-[2023.02.14-13.12.21:715][396]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 63510, Slow Path Clusters: 0, 1 Material: 63510, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
-[2023.02.14-13.12.22:412][396]LogStaticMesh: WritePages:
-[2023.02.14-13.12.22:412][396]LogStaticMesh: Root: GPU size: 32688 bytes. 1 Pages. 32688.000 bytes per page (99.756% utilization).
-[2023.02.14-13.12.22:412][396]LogStaticMesh: Streaming: GPU size: 82567584 bytes. 634 Pages (615 with relative encoding). 130232.781 bytes per page (99.360% utilization).
-[2023.02.14-13.12.22:412][396]LogStaticMesh: Page data disk size: 66742952 bytes. Fixup data size: 394416 bytes.
-[2023.02.14-13.12.22:412][396]LogStaticMesh: Total GPU size: 82600272 bytes, Total disk size: 67137368 bytes.
-[2023.02.14-13.12.22:425][396]LogStaticMesh: Encode [1.05s]
-[2023.02.14-13.12.22:425][396]LogStaticMesh: Nanite build [15.91s]
-
-[2023.02.14-13.12.23:165][396]LogStaticMesh: Built static mesh [30.96s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.12.24:166][396]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-13.12.24:166][396]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-13.12.24:166][396]LogMaterial: Display: Material /Game/Materials/M_Metallic.M_Metallic needed to have new flag set bUsedWithNanite !
-[2023.02.14-13.12.24:227][396]LogMaterial: Display: Material /Game/Materials/M_Holo.M_Holo needed to have new flag set bUsedWithNanite !
-[2023.02.14-13.12.24:306][396]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.24:323][396]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' complete in 0.001048s (21.630933s overbudget)
-[2023.02.14-13.12.24:335][396]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Total job queries 792, among them cache hits 339 (42.80%)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Tracking 384 distinct input hashes that result in 258 distinct outputs (67.19%)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: RAM used: 3.23 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Shaders Compiled: 384
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Jobs assigned 411, completed 384 (93.43%)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Average time worker was idle: 147.34 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Time job spent in pending queue: average 1.37 s, longest 10.21 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Job execution time: average 1.89 s, max 7.50 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Job life time (pending + execution): average 3.36 s, max 11.33
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 64.97 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Jobs were issued in 325 batches (only local compilation was used), average 1.26 jobs/batch
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Average processing rate: 5.91 jobs/sec
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Total thread time: 325.14 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Total thread preprocess time: 15.49 s
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Percentage time preprocessing: 4.77%
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Effective parallelization: 5.00 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 6 times, average 1.75 sec, max 2.04 sec, min 1.53 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: FCloudRenderViewPS110false (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 12.64% of total time (compiled 28 times, average 1.47 sec, max 2.08 sec, min 1.13 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 10.62% of total time (compiled 48 times, average 0.72 sec, max 1.11 sec, min 0.49 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.52% of total time (compiled 52 times, average 0.66 sec, max 1.01 sec, min 0.46 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 7.24% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: FLumenCardVS - 5.79% of total time (compiled 31 times, average 0.61 sec, max 0.87 sec, min 0.46 sec)
-[2023.02.14-13.12.24:335][396]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.12.27:886][424]LogMeshUtilities: Finished distance field build in 3.6s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 95% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.12.28:077][425]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.29:130][435]LogMeshUtilities: Finished mesh card build in 1.1s Reactor_Full_re2_SM_Active_Zone tris:1298988 surfels:1524
-[2023.02.14-13.12.29:305][436]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.30:427][446]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.31:773][470]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.32:008][472]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:056][483]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:130][484]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:233][485]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:390][487]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:849][494]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.33:932][495]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.34:066][497]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.34:119][498]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.34:252][500]LogStaticMesh: Warning: Invalid material [M_Holo_Inst_Good] used on Nanite static mesh [Reactor_Full_re2_SM_Active_Zone] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified.
-[2023.02.14-13.12.36:268][516]LogDerivedDataCache: C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:27.908 and deleted 0 files with total size 0 MiB. Scanned 161169 files in 108365 folders with total size 44055 MiB.
-[2023.02.14-13.12.43:995][619]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-13.12.44:071][619]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.12.44:071][619]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.12.55:465][959]Cmd: SELECT NONE
-[2023.02.14-13.13.16:931][626]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.13.17:163][626]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.02.14-13.13.17:326][626]LogViewport: Scene viewport resized to 750x912, mode Windowed.
-[2023.02.14-13.13.20:940][649]LogStaticMesh: Display: Building static mesh Reactor_Full_re2_SM_Active_Zone...
-[2023.02.14-13.13.20:973][649]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone) ...
-[2023.02.14-13.13.30:962][649]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' exceeded budget of 10.000000s
-[2023.02.14-13.13.32:574][649]LogStaticMesh: Built static mesh [11.63s] /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.13.36:587][649]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2023.02.14-13.13.36:587][649]LogStaticMesh: Warning: Reactor_Full_re2_SM_Active_Zone has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2023.02.14-13.13.36:965][649]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' complete in 0.001246s (6.009896s overbudget)
-[2023.02.14-13.13.40:254][674]LogMeshUtilities: Finished distance field build in 3.3s - 119x112x126 sparse distance field, 2.7Mb total, 0.0Mb always loaded, 96% occupied, 1298988 triangles, Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.13.43:224][696]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-13.13.43:361][696]LogSlate: Window 'Reactor_Full_re2_SM_Active_Zone' being destroyed
-[2023.02.14-13.13.43:380][696]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.13.43:380][696]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.13.50:289][884]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-13.13.51:048][928]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-13.13.56:792][322]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-13.13.58:536][362]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-13.13.59:217][374]Cmd: ACTOR HIDE SELECTED
-[2023.02.14-13.14.14:459][143]Cmd: ACTOR UNHIDE ALL
-[2023.02.14-13.14.15:687][210]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
-[2023.02.14-13.14.15:692][210]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.02.14-13.14.15:756][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Background" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.02.14-13.14.15:764][210]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
-[2023.02.14-13.14.15:776][210]LogSavePackage: Moving output files for package: /Game/Maps/Background
-[2023.02.14-13.14.15:776][210]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/BackgroundB59CC53A497D5BFD77435CB4397E0028.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Maps/Background.umap'
-[2023.02.14-13.14.15:784][210]LogFileHelpers: Saving map 'Background' took 0.029
-[2023.02.14-13.14.15:870][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Metallic" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic.uasset" SILENT=true
-[2023.02.14-13.14.15:873][210]LogSavePackage: Moving output files for package: /Game/Materials/M_Metallic
-[2023.02.14-13.14.15:873][210]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_Metallic0DE6E84F421EA8243B1C65B58C2EAECD.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Metallic.uasset'
-[2023.02.14-13.14.15:884][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Holo" FILE="../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo.uasset" SILENT=true
-[2023.02.14-13.14.15:887][210]LogSavePackage: Moving output files for package: /Game/Materials/M_Holo
-[2023.02.14-13.14.15:888][210]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/M_HoloCD75C0C8452A002206537C9F87B5C911.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Materials/M_Holo.uasset'
-[2023.02.14-13.14.17:238][210]LogSavePackage: Moving output files for package: /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.14.17:238][210]LogSavePackage: Moving '../../../../../UnrealProjects/rosatomReacTHOR/Saved/Reactor_Full_re2_SM_Active_Zone49F6ACEF4969289CA87FC79C31FE6D12.tmp' to '../../../../../UnrealProjects/rosatomReacTHOR/Content/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.uasset'
-[2023.02.14-13.14.17:261][210]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.56 sec (total: 13.1 sec)
-[2023.02.14-13.14.17:264][210]AssetCheck: New page: Asset Save: multiple assets
-[2023.02.14-13.14.17:264][210]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/Meshes/Reactor/Reactor_Full_re2_SM_Active_Zone.Reactor_Full_re2_SM_Active_Zone
-[2023.02.14-13.14.17:264][210]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Metallic.M_Metallic
-[2023.02.14-13.14.17:264][210]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/M_Holo.M_Holo
-[2023.02.14-13.14.17:264][210]LogContentValidation: Display: Validating /Script/Engine.World /Game/Maps/Background.Background
-[2023.02.14-13.14.19:134][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms
-[2023.02.14-13.14.19:135][309]LogStall: Shutdown...
-[2023.02.14-13.14.19:141][309]LogStall: Shutdown complete.
-[2023.02.14-13.14.19:165][309]LogSlate: Window 'Reactor - Unreal Editor' being destroyed
-[2023.02.14-13.14.19:285][310]Cmd: QUIT_EDITOR
-[2023.02.14-13.14.19:285][310]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.02.14-13.14.19:286][310]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.02.14-13.14.19:286][310]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.02.14-13.14.19:286][310]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.02.14-13.14.19:287][310]LogWorld: UWorld::CleanupWorld for Background, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.14.19:287][310]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
-[2023.02.14-13.14.19:287][310]LogStylusInput: Shutting down StylusInput subsystem.
-[2023.02.14-13.14.19:288][310]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.02.14-13.14.19:424][310]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.02.14-13.14.19:424][310]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.02.14-13.14.19:424][310]LogAudio: Display: Audio Device unregistered from world 'Background'.
-[2023.02.14-13.14.19:424][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.14-13.14.19:426][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.02.14-13.14.19:431][310]LogAudio: Display: Audio Device Manager Shutdown
-[2023.02.14-13.14.19:434][310]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
-[2023.02.14-13.14.19:434][310]LogExit: Preparing to exit.
-[2023.02.14-13.14.19:450][310]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
-[2023.02.14-13.14.20:180][310]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.14.20:180][310]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.14.20:180][310]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
-[2023.02.14-13.14.20:220][310]LogExit: Editor shut down
-[2023.02.14-13.14.20:222][310]LogExit: Transaction tracking system shut down
-[2023.02.14-13.14.20:313][310]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.02.14-13.14.20:998][310]LogExit: Object subsystem successfully closed.
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Total job queries 801, among them cache hits 348 (43.45%)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Tracking 453 distinct input hashes that result in 313 distinct outputs (69.09%)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: RAM used: 3.91 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.12%
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Shaders Compiled: 453
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Jobs assigned 453, completed 453 (100.00%)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Average time worker was idle: 140.71 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Time job spent in pending queue: average 1.73 s, longest 10.21 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Job execution time: average 2.34 s, max 7.93 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Job life time (pending + execution): average 4.07 s, max 11.33
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 74.95 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Jobs were issued in 347 batches (only local compilation was used), average 1.31 jobs/batch
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Average processing rate: 6.04 jobs/sec
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Total thread time: 430.40 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Total thread preprocess time: 20.11 s
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Percentage time preprocessing: 4.67%
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Effective parallelization: 5.74 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 3.06 sec, max 3.06 sec, min 3.06 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 2.22 sec, max 3.81 sec, min 1.53 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 9 times, average 1.81 sec, max 2.17 sec, min 1.55 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: FPathTracingMaterialCHS (compiled 7 times, average 1.74 sec, max 2.82 sec, min 1.30 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 2 times, average 1.66 sec, max 1.76 sec, min 1.55 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 10.31% of total time (compiled 29 times, average 1.53 sec, max 3.30 sec, min 1.13 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 9.27% of total time (compiled 50 times, average 0.80 sec, max 3.30 sec, min 0.49 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.95% of total time (compiled 52 times, average 0.66 sec, max 1.01 sec, min 0.46 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 5.47% of total time (compiled 17 times, average 1.38 sec, max 1.86 sec, min 0.83 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: FLumenCardVS - 4.55% of total time (compiled 32 times, average 0.61 sec, max 0.87 sec, min 0.46 sec)
-[2023.02.14-13.14.21:003][310]LogShaderCompilers: Display: ================================================
-[2023.02.14-13.14.21:063][310]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.02.14-13.14.21:164][310]LogVirtualization: UE::Virtualization was shutdown
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (997)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (995)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (993)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (991)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module AddContentDialog (989)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module WidgetCarousel (988)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module SubobjectEditor (985)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module SceneOutliner (981)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module StatusBar (979)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (977)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module StatsViewer (975)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (973)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module AutomationWorker (971)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module SmartSnapping (969)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (967)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module TextureAlignMode (965)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module BspMode (963)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module GeometryMode (961)
-[2023.02.14-13.14.21:179][310]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (959)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (957)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (955)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (953)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (951)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (949)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (947)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WebMMedia (945)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (943)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (941)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (939)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (937)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (935)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (933)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (931)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (929)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module WaveTableEditor (927)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (925)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module GooglePADEditor (923)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (921)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (919)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module SequenceRecorder (918)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (915)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (913)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module TakesCore (911)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (909)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module IKRigEditor (907)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module PlanarCut (905)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module CharacterAI (903)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module ControlRigEditor (901)
-[2023.02.14-13.14.21:180][310]LogModuleManager: Shutting down and abandoning module SessionServices (899)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module MeshPaint (897)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (895)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module PlacementMode (894)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module FoliageEdit (891)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module LandscapeEditor (889)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (887)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module ActorPickerMode (885)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module ViewportSnapping (883)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module ViewportInteraction (881)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module ClothPainter (879)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (878)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module LogVisualizer (875)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (873)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (871)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (870)
-[2023.02.14-13.14.21:182][310]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (868)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (865)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (863)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (861)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (859)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module AnimationSettings (857)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (855)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module CSVtoSVG (853)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (851)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module EditorConfig (849)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (847)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module EditorFramework (845)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (843)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module TraceInsights (841)
-[2023.02.14-13.14.21:984][310]MemoryProfiler: Shutdown
-[2023.02.14-13.14.21:984][310]NetworkingProfiler: Shutdown
-[2023.02.14-13.14.21:984][310]LoadingProfiler: Shutdown
-[2023.02.14-13.14.21:984][310]TimingProfiler: Shutdown
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module TraceServices (840)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (837)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (836)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module InputBindingEditor (833)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module MergeActors (831)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (829)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module LocalizationService (828)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module HardwareTargeting (825)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (823)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module UndoHistory (821)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module XmlParser (819)
-[2023.02.14-13.14.21:984][310]LogModuleManager: Shutting down and abandoning module Blutility (817)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (815)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (814)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (811)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (810)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module SettingsEditor (807)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ProjectLauncher (805)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module SessionFrontend (803)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ProfilerClient (801)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module DeviceManager (799)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module AutomationController (797)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module AutomationWindow (795)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module Layers (793)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (791)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module DetailCustomizations (789)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module PackagesDialog (787)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (785)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module Persona (783)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (782)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module AnimGraph (780)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module Kismet (777)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module KismetWidgets (776)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module GraphEditor (773)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module StructViewer (771)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module ClassViewer (769)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module NaniteTools (767)
-[2023.02.14-13.14.21:985][310]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (765)
-[2023.02.14-13.14.21:986][310]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (763)
-[2023.02.14-13.14.21:986][310]LogModuleManager: Shutting down and abandoning module SourceControlWindows (761)
-[2023.02.14-13.14.21:986][310]LogModuleManager: Shutting down and abandoning module OutputLog (759)
-[2023.02.14-13.14.21:987][310]LogModuleManager: Shutting down and abandoning module Documentation (757)
-[2023.02.14-13.14.21:987][310]LogModuleManager: Shutting down and abandoning module LiveCoding (755)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (753)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module MovieScene (751)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (749)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (747)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (745)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AudioMixer (744)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AudioMixerCore (743)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module LauncherPlatform (739)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AnalyticsET (737)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module PortalServices (735)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module PortalRpc (733)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module MessagingRpc (731)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AIModule (729)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module GameplayDebugger (728)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module AITestSuite (726)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module NavigationSystem (724)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module DataLayerEditor (721)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module EditorWidgets (720)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (717)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (715)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module TypedElementFramework (713)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (711)
-[2023.02.14-13.14.21:994][310]LogModuleManager: Shutting down and abandoning module ProfilerService (709)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module TaskGraph (707)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (705)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module MegascansPlugin (703)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module Bridge (701)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (699)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (697)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module CollectionManager (696)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (693)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (691)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module LightMixer (689)
-[2023.02.14-13.14.22:172][310]LogModuleManager: Shutting down and abandoning module PluginBrowser (687)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (685)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (683)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (681)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module CryptoKeys (679)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (677)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (675)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module Paper2DEditor (673)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (671)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (669)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module StylusInput (667)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (665)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module GLTFImporter (663)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module GLTFCore (661)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (659)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (657)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module EditorDebugTools (655)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module CurveEditorTools (653)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (651)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (649)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module SequencerScripting (647)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (643)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module ModelingOperators (641)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (639)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module ModelingComponents (637)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module GeometryFramework (636)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (633)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module MeshModelingTools (631)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module TemplateSequence (629)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (627)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (625)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (623)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (621)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeEditor (619)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (617)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (615)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (613)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangePipelines (611)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeExport (609)
-[2023.02.14-13.14.22:173][310]LogModuleManager: Shutting down and abandoning module InterchangeMessages (607)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InterchangeImport (605)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (603)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InterchangeNodes (601)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GLTFMaterialBaking (599)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GLTFMaterialAnalyzer (597)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module VariantManager (595)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (594)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (591)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (589)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (587)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MediaPlate (585)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MediaCompositing (583)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (581)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ImgMedia (579)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module SynthesisEditor (577)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ResonanceAudio (575)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (573)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InputDebugging (571)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GooglePAD (569)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (567)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (565)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (563)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DynamicMesh (561)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (559)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (557)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AudioCapture (555)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (554)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AssetTags (551)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (549)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AppleImageUtils (547)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AndroidPermission (545)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module PluginUtils (543)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (541)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (539)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (537)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (535)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AlembicImporter (533)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AlembicLibrary (532)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCache (531)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (530)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (525)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module UObjectPlugin (523)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (521)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (519)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DumpGPUServices (517)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (515)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GitSourceControl (513)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (511)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module TakeSequencer (509)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module TakeMovieScene (507)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (505)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InterchangeTests (503)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (501)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module UVEditorTools (499)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module UVEditor (497)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module FractureEditor (495)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DataflowNodes (493)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DataflowEditor (491)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (489)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (487)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (485)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (483)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (481)
-[2023.02.14-13.14.22:174][310]LogOpenImageDenoise: OIDN shutting down
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MeshLODToolset (479)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module Iris (477)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (475)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (473)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (471)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (469)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (467)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (466)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (464)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (461)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ChaosNiagara (459)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (457)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (455)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (453)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module BackChannel (451)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (449)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AutomationUtils (447)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (445)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ControlRigSpline (443)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (441)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (439)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module TraceUtilities (437)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (435)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (433)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module InputEditor (431)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module DataValidation (429)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module Paper2D (427)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module ActorSequence (425)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (423)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (421)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module FacialAnimation (419)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (417)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module TreeMap (416)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (413)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module Niagara (411)
-[2023.02.14-13.14.22:174][310]LogModuleManager: Shutting down and abandoning module NiagaraEditor (410)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module ContentBrowser (409)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module ContentBrowserData (408)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module NiagaraCore (403)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundEditor (401)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module ToolMenus (400)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AudioWidgets (398)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (397)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (393)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundEngine (391)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module WaveTable (390)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (388)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (385)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (383)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (381)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (379)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (377)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (375)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (373)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module Synthesis (371)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (369)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module SoundFields (367)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module SignificanceManager (365)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (363)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (362)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (359)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module SignalProcessing (358)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module CableComponent (355)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (353)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (351)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (349)
-[2023.02.14-13.14.22:175][310]LogModuleManager: Shutting down and abandoning module TcpMessaging (347)
-[2023.02.14-13.14.22:276][310]LogModuleManager: Shutting down and abandoning module AnimationSharing (345)
-[2023.02.14-13.14.22:276][310]LogModuleManager: Shutting down and abandoning module UdpMessaging (343)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (341)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module IKRig (339)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module GameplayCameras (337)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (335)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module PBIK (333)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module FullBodyIK (331)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (329)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module TakeRecorder (328)
-[2023.02.14-13.14.22:376][310]LogModuleManager: Shutting down and abandoning module LevelEditor (326)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (325)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (323)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (321)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module MainFrame (319)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module HotReload (318)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module ChaosCaching (313)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (311)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (309)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module ControlRig (307)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module LevelSequence (306)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (303)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module EnhancedInput (301)
-[2023.02.14-13.14.22:381][310]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (299)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (297)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module AndroidFileServer (295)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (293)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module PacketHandler (291)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module TimeManagement (289)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module AnimationDataController (287)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (285)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (283)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module MediaAssets (281)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module Overlay (279)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module OverlayEditor (278)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module VREditor (275)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module StringTableEditor (273)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (271)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (269)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module FunctionalTesting (267)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (265)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (264)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module UMG (261)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module UMGEditor (260)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module EditorStyle (255)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module SlateReflector (253)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module Slate (251)
-[2023.02.14-13.14.22:382][310]LogModuleManager: Shutting down and abandoning module SlateCore (249)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (247)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (245)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module UnrealEd (243)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MRMesh (241)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module Messaging (239)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (237)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (235)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module Networking (233)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module Core (231)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MaterialEditor (229)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MovieSceneTools (227)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module CurveEditor (226)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module Sequencer (224)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module KismetCompiler (221)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MeshBuilder (219)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module NaniteBuilder (217)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MeshUtilities (215)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (214)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (213)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (212)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (210)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (208)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (206)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module MaterialBaking (202)
-[2023.02.14-13.14.22:383][310]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (199)
-[2023.02.14-13.14.22:394][310]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (195)
-[2023.02.14-13.14.22:394][310]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (180)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (178)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module AudioFormatBink (176)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (174)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (167)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (165)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (163)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (161)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (159)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (157)
-[2023.02.14-13.14.22:399][310]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (155)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormat (153)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module ImageWrapper (152)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (150)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (148)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (146)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (140)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module TurnkeySupport (137)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module InputCore (134)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module Settings (132)
-[2023.02.14-13.14.22:400][310]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (130)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (128)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (127)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module GeometryCore (123)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (120)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (119)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module AVEncoder (118)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module D3D12RHI (114)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (112)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (110)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (108)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (106)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (104)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (102)
-[2023.02.14-13.14.22:401][310]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (100)
-[2023.02.14-13.14.22:402][310]LogModuleManager: Shutting down and abandoning module XMPP (95)
-[2023.02.14-13.14.22:402][310]LogModuleManager: Shutting down and abandoning module WebSockets (94)
-[2023.02.14-13.14.22:425][310]LogModuleManager: Shutting down and abandoning module HTTP (91)
-[2023.02.14-13.14.22:426][310]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 1 outstanding Http Requests:
-[2023.02.14-13.14.22:426][310]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3ECF583D-42E5-EFDE-CC3A-B0BCBD288526%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.1.0-23058290%2B%2B%2BUE5%2BRelease-5.1&UserID=bb7a07e8443f6ea66b5a5a9b48e887f5%7Cea1499e16cfa4cdf82baaf236cb917c6%7Cac46e947-8ae0-4936-8327-c5e095549551&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.02.14-13.14.22:443][310]LogModuleManager: Shutting down and abandoning module SSL (90)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (86)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module NiagaraShader (84)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module VariantManagerContent (82)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module GLTFExporter (80)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module DatasmithContent (78)
-[2023.02.14-13.14.22:444][310]LogModuleManager: Shutting down and abandoning module WmfMedia (76)
-[2023.02.14-13.14.22:446][310]LogModuleManager: Shutting down and abandoning module Media (75)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (72)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (70)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (68)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module ChunkDownloader (66)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PixWinPlugin (64)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module ChaosCloth (62)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module AISupportModule (60)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module SourceControl (55)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46)
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module XGEController (44)
-[2023.02.14-13.14.22:448][310]LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.02.14-13.14.22:448][310]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
-[2023.02.14-13.14.22:449][310]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
-[2023.02.14-13.14.22:449][310]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
-[2023.02.14-13.14.22:449][310]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module Virtualization (34)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module MessageLog (33)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.02.14-13.14.22:450][310]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.02.14-13.14.22:451][310]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.02.14-13.14.22:972][310]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.02.14-13.14.23:050][310]LogExit: Exiting.
-[2023.02.14-13.14.23:062][310]Log file closed, 02/14/23 18:14:23
diff --git a/Saved/ShaderDebugInfo/PCD3D_SM6/FMatExpressionPreview MaterialExpressionCustom_1/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0/BasePassPixelShader.usf b/Saved/ShaderDebugInfo/PCD3D_SM6/FMatExpressionPreview MaterialExpressionCustom_1/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0/BasePassPixelShader.usf
deleted file mode 100644
index 36d0cf6..0000000
--- a/Saved/ShaderDebugInfo/PCD3D_SM6/FMatExpressionPreview MaterialExpressionCustom_1/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0/BasePassPixelShader.usf
+++ /dev/null
@@ -1,22848 +0,0 @@
-#line 1 "DumpShaderDefinesAsCommentedCode"
-// #define __SHADER_TARGET_MAJOR 6
-// #define __SHADER_TARGET_MINOR 6
-// #define ALLOW_STATIC_LIGHTING 1
-// #define AMPLIFICATIONSHADER 0
-// #define CLEAR_COAT_BOTTOM_NORMAL 0
-// #define COMPILE_BASEPASS_PIXEL_VOLUMETRIC_FOGGING 1
-// #define COMPILE_SHADERS_FOR_DEVELOPMENT 1
-// #define COMPILER_DEFINE #define
-// #define COMPILER_DXC 1
-// #define COMPUTESHADER 0
-// #define DO_CHECK 1
-// #define DO_GUARD_SLOW 0
-// #define DUAL_SOURCE_COLOR_BLENDING_ENABLED 0
-// #define DXT5_NORMALMAPS 0
-// #define EARLY_Z_PASS_ONLY_MATERIAL_MASKING 0
-// #define ENABLE_DBUFFER_TEXTURES 1
-// #define ENABLE_NON_NANITE_VSM 1
-// #define ENABLE_SKY_LIGHT 0
-// #define FORWARD_SHADING 0
-// #define GBUFFER_HAS_DIFFUSE_SAMPLE_OCCLUSION 0
-// #define GBUFFER_HAS_VELOCITY 1
-// #define GBUFFER_LAYOUT 0
-// #define GBUFFER_REFACTOR 1
-// #define GENERATE_SPHERICAL_PARTICLE_NORMALS 0
-// #define GEOMETRYSHADER 0
-// #define HAS_INVERTED_Z_BUFFER 1
-// #define HAS_PRIMITIVE_UNIFORM_BUFFER 1
-// #define INDEX_NONE -1
-// #define INSTANCED_STEREO 0
-// #define INTERPOLATE_VERTEX_COLOR 0
-// #define IRIS_NORMAL 0
-// #define IS_BASE_PASS 1
-// #define IS_MATERIAL_SHADER 1
-// #define IS_MOBILE_BASE_PASS 0
-// #define LOCAL_LIGHT_DATA_STRIDE 6
-// #define MANUAL_VERTEX_FETCH 1
-// #define MATERIAL_ALLOW_NEGATIVE_EMISSIVECOLOR 0
-// #define MATERIAL_COMPUTE_FOG_PER_PIXEL 0
-// #define MATERIAL_CONTACT_SHADOWS 0
-// #define MATERIAL_DECAL_READ_MASK 0
-// #define MATERIAL_DITHER_OPACITY_MASK 0
-// #define MATERIAL_DOMAIN_SURFACE 1
-// #define MATERIAL_ENABLE_TRANSLUCENCY_CLOUD_FOGGING 0
-// #define MATERIAL_ENABLE_TRANSLUCENCY_FOGGING 0
-// #define MATERIAL_ENERGYCONSERVATION 0
-// #define MATERIAL_FORWARD_BLENDS_SKYLIGHT_CUBEMAPS 0
-// #define MATERIAL_FULLY_ROUGH 1
-// #define MATERIAL_HQ_FORWARD_REFLECTION_CAPTURES 0
-// #define MATERIAL_IS_SKY 0
-// #define MATERIAL_IS_STRATA 0
-// #define MATERIAL_NONMETAL 0
-// #define MATERIAL_NORMAL_CURVATURE_TO_ROUGHNESS 0
-// #define MATERIAL_OUTPUT_OPACITY_AS_ALPHA 0
-// #define MATERIAL_PLANAR_FORWARD_REFLECTIONS 0
-// #define MATERIAL_ROUGHDIFFUSE 0
-// #define MATERIAL_SHADINGMODEL_UNLIT 1
-// #define MATERIAL_SINGLE_SHADINGMODEL 1
-// #define MATERIAL_SKY_ATMOSPHERE 0
-// #define MATERIAL_SSR 0
-// #define MATERIAL_TANGENTSPACENORMAL 0
-// #define MATERIAL_TWOSIDED 0
-// #define MATERIAL_USE_ALPHA_TO_COVERAGE 0
-// #define MATERIAL_USE_LM_DIRECTIONALITY 1
-// #define MATERIAL_USE_PREINTEGRATED_GF 0
-// #define MATERIAL_USES_ANISOTROPY 1
-// #define MATERIAL_USES_SCENE_COLOR_COPY 0
-// #define MATERIALBLENDING_TRANSLUCENT 1
-// #define MATERIALDECALRESPONSEMASK 0
-// #define MATERIALDOMAIN_SURFACE 1
-// #define MAX_NUM_LIGHTMAP_COEF 2
-// #define MESHSHADER 0
-// #define MOBILE_HIGH_QUALITY_BRDF 0
-// #define MOBILE_MULTI_VIEW 0
-// #define MULTI_VIEW 0
-// #define NEEDS_INSTANCE_LOCAL_TO_WORLD_PS 0
-// #define NEEDS_INSTANCE_WORLD_TO_LOCAL_PS 0
-// #define NEEDS_PARTICLE_COLOR 0
-// #define NEEDS_PARTICLE_LOCAL_TO_WORLD 0
-// #define NEEDS_PARTICLE_WORLD_TO_LOCAL 0
-// #define NUM_CULLED_GRID_PRIMITIVE_TYPES 2
-// #define NUM_CULLED_LIGHTS_GRID_STRIDE 2
-// #define NUM_VIRTUALTEXTURE_SAMPLES 0
-// #define PIXELSHADER 1
-// #define PIXELSHADEROUTPUT_MRT0 1
-// #define PLATFORM_ALLOW_SCENE_DATA_COMPRESSED_TRANSFORMS 1
-// #define PLATFORM_FORCE_SIMPLE_SKY_DIFFUSE 0
-// #define PLATFORM_SUPPORTS_BINDLESS 1
-// #define PLATFORM_SUPPORTS_DISTANCE_FIELDS 1
-// #define PLATFORM_SUPPORTS_MESH_SHADERS_TIER0 1
-// #define PLATFORM_SUPPORTS_MESH_SHADERS_TIER1 1
-// #define PLATFORM_SUPPORTS_PER_PIXEL_DBUFFER_MASK 0
-// #define PLATFORM_SUPPORTS_RENDERTARGET_WRITE_MASK 0
-// #define PLATFORM_SUPPORTS_SRV_UB 1
-// #define PLATFORM_SUPPORTS_UB_STRUCT 1
-// #define POST_PROCESS_ALPHA 0
-// #define PROJECT_ALLOW_GLOBAL_CLIP_PLANE 0
-// #define PROJECT_MOBILE_DISABLE_VERTEX_FOG 1
-// #define PROJECT_OIT 0
-// #define PROJECT_STRATA_BACKCOMPATIBILITY 0
-// #define PROJECT_SUPPORT_SKY_ATMOSPHERE 1
-// #define PROJECT_SUPPORT_SKY_ATMOSPHERE_AFFECTS_HEIGHFOG 1
-// #define PROJECT_SUPPORTS_LUMEN 1
-// #define PROJECT_VERTEX_FOGGING_FOR_OPAQUE 0
-// #define RAY_TRACING_DYNAMIC_MESH_IN_LOCAL_SPACE 1
-// #define RAYCALLABLESHADER 0
-// #define RAYGENSHADER 0
-// #define RAYHITGROUPSHADER 0
-// #define RAYMISSSHADER 0
-// #define REFRACTION_USE_INDEX_OF_REFRACTION 1
-// #define SCENE_TEXTURES_DISABLED 0
-// #define SELECTIVE_BASEPASS_OUTPUTS 0
-// #define SHADING_PATH_DEFERRED 1
-// #define SM6_PROFILE 1
-// #define STRATA_ADVANCED_DEBUG_ENABLED 0
-// #define STRATA_ENABLED 0
-// #define STRATA_INLINE_SHADING 1
-// #define STRATA_OPAQUE_ROUGH_REFRACTION_ENABLED 0
-// #define SUPPORT_CLOUD_SHADOW_ON_FORWARD_LIT_TRANSLUCENT 0
-// #define SUPPORT_CLOUD_SHADOW_ON_SINGLE_LAYER_WATER 0
-// #define SUPPORT_GPUSKIN_PASSTHROUGH 1
-// #define TEXTURE_SAMPLE_DEBUG 0
-// #define TRANSLUCENCY_LIGHTING_VOLUMETRIC_NONDIRECTIONAL 1
-// #define TRANSLUCENT_SHADOW_WITH_MASKED_OPACITY 0
-// #define TRANSLUCENT_WRITING_VELOCITY 0
-// #define UE_LWC_RENDER_TILE_SIZE 2097152.00f
-// #define UE_LWC_RENDER_TILE_SIZE_FMOD_2PI 0.673652053f
-// #define UE_LWC_RENDER_TILE_SIZE_FMOD_PI 0.673652053f
-// #define UE_LWC_RENDER_TILE_SIZE_RCP 4.76837158e-07f
-// #define UE_LWC_RENDER_TILE_SIZE_RSQRT 0.000690533954f
-// #define UE_LWC_RENDER_TILE_SIZE_SQRT 1448.15466f
-// #define USE_DBUFFER 1
-// #define USE_DITHERED_LOD_TRANSITION_FROM_MATERIAL 0
-// #define USE_STENCIL_LOD_DITHER_DEFAULT 0
-// #define USES_DISTORTION 0
-// #define USES_EMISSIVE_COLOR 1
-// #define USES_PER_INSTANCE_CUSTOM_DATA 0
-// #define USES_PER_INSTANCE_RANDOM 0
-// #define USES_TRANSFORM_VECTOR 0
-// #define USES_VERTEX_INTERPOLATOR 0
-// #define USES_WORLD_POSITION_OFFSET 1
-// #define VELOCITY_ENCODE_DEPTH 1
-// #define VERTEXSHADER 0
-// #define VF_SUPPORTS_PRIMITIVE_SCENE_DATA 1
-// #define VF_SUPPORTS_SPEEDTREE_WIND 1
-// #define VIRTUAL_SHADOW_MAP 1
-// #define VIRTUAL_TEXTURE_ANISOTROPIC_FILTERING 0
-// #define VSM_LEVEL0_DIM_PAGES_XY 128
-// #define VSM_LOG2_LEVEL0_DIM_PAGES_XY 7
-// #define VSM_LOG2_PAGE_SIZE 7
-// #define VSM_MAX_MIP_LEVELS 8
-// #define VSM_NUM_STATS 16
-// #define VSM_PAGE_SIZE 128
-// #define VSM_PAGE_SIZE_MASK 127
-// #define VSM_PAGE_TABLE_SIZE 21845
-// #define VSM_RASTER_WINDOW_PAGES 4
-// #define VSM_VIRTUAL_MAX_RESOLUTION_XY 16384
-// #define WANT_PIXEL_DEPTH_OFFSET 1
-#line 1 "/Engine/Private/BasePassPixelShader.usf"
-#line 7 "/Engine/Private/BasePassPixelShader.usf"
-#line 1 "Common.ush"
-#line 9 "/Engine/Private/Common.ush"
-#line 1 "/Engine/Public/Platform.ush"
-#line 9 "/Engine/Public/Platform.ush"
-#line 1 "FP16Math.ush"
-#line 10 "/Engine/Public/Platform.ush"
-#line 36 "/Engine/Public/Platform.ush"
-#line 1 "Platform/D3D/D3DCommon.ush"
-#line 15 "/Engine/Public/Platform/D3D/D3DCommon.ush"
-precise float MakePrecise(float v) { precise float pv = v; return pv; }
-precise float2 MakePrecise(float2 v) { precise float2 pv = v; return pv; }
-precise float3 MakePrecise(float3 v) { precise float3 pv = v; return pv; }
-precise float4 MakePrecise(float4 v) { precise float4 pv = v; return pv; }
-
-
-
-
-
-SamplerState D3DStaticPointWrappedSampler : register(s0, space1000);
-SamplerState D3DStaticPointClampedSampler : register(s1, space1000);
-SamplerState D3DStaticBilinearWrappedSampler : register(s2, space1000);
-SamplerState D3DStaticBilinearClampedSampler : register(s3, space1000);
-SamplerState D3DStaticTrilinearWrappedSampler : register(s4, space1000);
-SamplerState D3DStaticTrilinearClampedSampler : register(s5, space1000);
-#line 41 "/Engine/Public/Platform/D3D/D3DCommon.ush"
-RWStructuredBuffer UEDiagnosticBuffer : register(u0, space999);
-
-void UEReportAssertWithPayload(uint AssertID, uint4 Payload)
-{
- if (WaveIsFirstLane())
- {
-
- uint OldValue = 0;
- InterlockedAdd(UEDiagnosticBuffer[0], 1, OldValue);
- if (OldValue == 0)
- {
- UEDiagnosticBuffer[1] = AssertID;
- UEDiagnosticBuffer[2] = Payload.x;
- UEDiagnosticBuffer[3] = Payload.y;
- UEDiagnosticBuffer[4] = Payload.z;
- UEDiagnosticBuffer[5] = Payload.w;
- }
-
-
- UEDiagnosticBuffer[0xFFFFFFFF] = 0;
- }
-}
-#line 106 "/Engine/Public/Platform/D3D/D3DCommon.ush"
- uint64_t PackUlongType(uint2 Value)
- {
- return (( uint64_t )Value.y << 32) | Value.x;
- }
-
- uint2 UnpackUlongType( uint64_t Value)
- {
- return uint2(uint(Value), uint(Value >> 32));
- }
-
-
-
- void ImageInterlockedMaxUInt64(RWTexture2D< uint64_t > Dest, uint2 Coord, uint64_t Value)
- {
- InterlockedMax(Dest[Coord], Value);
- }
-
-
-
-
-
- #define GetResourceFromHeap(Type, Index) ResourceDescriptorHeap[Index]
- #define GetSamplerFromHeap(Type, Index) SamplerDescriptorHeap[Index]
-#line 37 "/Engine/Public/Platform.ush"
-#line 39 "/Engine/Public/Platform.ush"
-#line 1 "/Engine/Public/BindlessResources.ush"
-#line 40 "/Engine/Public/Platform.ush"
-#line 43 "/Engine/Public/Platform.ush"
-#line 1 "ShaderVersion.ush"
-#line 44 "/Engine/Public/Platform.ush"
-#line 498 "/Engine/Public/Platform.ush"
-void ShaderYield()
-{
-
-}
-#line 736 "/Engine/Public/Platform.ush"
-float min3( float a, float b, float c )
-{
- return min( a, min( b, c ) );
-}
-
-float max3( float a, float b, float c )
-{
- return max( a, max( b, c ) );
-}
-
-float2 min3( float2 a, float2 b, float2 c )
-{
- return float2(
- min3( a.x, b.x, c.x ),
- min3( a.y, b.y, c.y )
- );
-}
-
-float2 max3( float2 a, float2 b, float2 c )
-{
- return float2(
- max3( a.x, b.x, c.x ),
- max3( a.y, b.y, c.y )
- );
-}
-
-float3 max3( float3 a, float3 b, float3 c )
-{
- return float3(
- max3( a.x, b.x, c.x ),
- max3( a.y, b.y, c.y ),
- max3( a.z, b.z, c.z )
- );
-}
-
-float3 min3( float3 a, float3 b, float3 c )
-{
- return float3(
- min3( a.x, b.x, c.x ),
- min3( a.y, b.y, c.y ),
- min3( a.z, b.z, c.z )
- );
-}
-
-float4 min3( float4 a, float4 b, float4 c )
-{
- return float4(
- min3( a.x, b.x, c.x ),
- min3( a.y, b.y, c.y ),
- min3( a.z, b.z, c.z ),
- min3( a.w, b.w, c.w )
- );
-}
-
-float4 max3( float4 a, float4 b, float4 c )
-{
- return float4(
- max3( a.x, b.x, c.x ),
- max3( a.y, b.y, c.y ),
- max3( a.z, b.z, c.z ),
- max3( a.w, b.w, c.w )
- );
-}
-#line 901 "/Engine/Public/Platform.ush"
-bool select_internal(bool c, bool a, bool b) { return bool (c ? a.x : b.x); } bool2 select_internal(bool c, bool a, bool2 b) { return bool2 (c ? a : b.x, c ? a : b.y); } bool2 select_internal(bool c, bool2 a, bool b) { return bool2 (c ? a.x : b , c ? a.y : b ); } bool2 select_internal(bool c, bool2 a, bool2 b) { return bool2 (c ? a.x : b.x, c ? a.y : b.y); } bool2 select_internal(bool2 c, bool a, bool b) { return bool2 (c.x ? a : b , c.y ? a : b ); } bool2 select_internal(bool2 c, bool a, bool2 b) { return bool2 (c.x ? a : b.x, c.y ? a : b.y); } bool2 select_internal(bool2 c, bool2 a, bool b) { return bool2 (c.x ? a.x : b , c.y ? a.y : b ); } bool2 select_internal(bool2 c, bool2 a, bool2 b) { return bool2 (c.x ? a.x : b.x, c.y ? a.y : b.y); } bool3 select_internal(bool c, bool a, bool3 b) { return bool3 (c ? a : b.x, c ? a : b.y, c ? a : b.z); } bool3 select_internal(bool c, bool3 a, bool b) { return bool3 (c ? a.x : b , c ? a.y : b , c ? a.z : b ); } bool3 select_internal(bool c, bool3 a, bool3 b) { return bool3 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z); } bool3 select_internal(bool3 c, bool a, bool b) { return bool3 (c.x ? a : b , c.y ? a : b , c.z ? a : b ); } bool3 select_internal(bool3 c, bool a, bool3 b) { return bool3 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z); } bool3 select_internal(bool3 c, bool3 a, bool b) { return bool3 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b ); } bool3 select_internal(bool3 c, bool3 a, bool3 b) { return bool3 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z); } bool4 select_internal(bool c, bool a, bool4 b) { return bool4 (c ? a : b.x, c ? a : b.y, c ? a : b.z, c ? a : b.w); } bool4 select_internal(bool c, bool4 a, bool b) { return bool4 (c ? a.x : b , c ? a.y : b , c ? a.z : b , c ? a.w : b ); } bool4 select_internal(bool c, bool4 a, bool4 b) { return bool4 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z, c ? a.w : b.w); } bool4 select_internal(bool4 c, bool a, bool b) { return bool4 (c.x ? a : b , c.y ? a : b , c.z ? a : b , c.w ? a : b ); } bool4 select_internal(bool4 c, bool a, bool4 b) { return bool4 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z, c.w ? a : b.w); } bool4 select_internal(bool4 c, bool4 a, bool b) { return bool4 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b , c.w ? a.w : b ); } bool4 select_internal(bool4 c, bool4 a, bool4 b) { return bool4 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z, c.w ? a.w : b.w); }
-uint select_internal(bool c, uint a, uint b) { return uint (c ? a.x : b.x); } uint2 select_internal(bool c, uint a, uint2 b) { return uint2 (c ? a : b.x, c ? a : b.y); } uint2 select_internal(bool c, uint2 a, uint b) { return uint2 (c ? a.x : b , c ? a.y : b ); } uint2 select_internal(bool c, uint2 a, uint2 b) { return uint2 (c ? a.x : b.x, c ? a.y : b.y); } uint2 select_internal(bool2 c, uint a, uint b) { return uint2 (c.x ? a : b , c.y ? a : b ); } uint2 select_internal(bool2 c, uint a, uint2 b) { return uint2 (c.x ? a : b.x, c.y ? a : b.y); } uint2 select_internal(bool2 c, uint2 a, uint b) { return uint2 (c.x ? a.x : b , c.y ? a.y : b ); } uint2 select_internal(bool2 c, uint2 a, uint2 b) { return uint2 (c.x ? a.x : b.x, c.y ? a.y : b.y); } uint3 select_internal(bool c, uint a, uint3 b) { return uint3 (c ? a : b.x, c ? a : b.y, c ? a : b.z); } uint3 select_internal(bool c, uint3 a, uint b) { return uint3 (c ? a.x : b , c ? a.y : b , c ? a.z : b ); } uint3 select_internal(bool c, uint3 a, uint3 b) { return uint3 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z); } uint3 select_internal(bool3 c, uint a, uint b) { return uint3 (c.x ? a : b , c.y ? a : b , c.z ? a : b ); } uint3 select_internal(bool3 c, uint a, uint3 b) { return uint3 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z); } uint3 select_internal(bool3 c, uint3 a, uint b) { return uint3 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b ); } uint3 select_internal(bool3 c, uint3 a, uint3 b) { return uint3 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z); } uint4 select_internal(bool c, uint a, uint4 b) { return uint4 (c ? a : b.x, c ? a : b.y, c ? a : b.z, c ? a : b.w); } uint4 select_internal(bool c, uint4 a, uint b) { return uint4 (c ? a.x : b , c ? a.y : b , c ? a.z : b , c ? a.w : b ); } uint4 select_internal(bool c, uint4 a, uint4 b) { return uint4 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z, c ? a.w : b.w); } uint4 select_internal(bool4 c, uint a, uint b) { return uint4 (c.x ? a : b , c.y ? a : b , c.z ? a : b , c.w ? a : b ); } uint4 select_internal(bool4 c, uint a, uint4 b) { return uint4 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z, c.w ? a : b.w); } uint4 select_internal(bool4 c, uint4 a, uint b) { return uint4 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b , c.w ? a.w : b ); } uint4 select_internal(bool4 c, uint4 a, uint4 b) { return uint4 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z, c.w ? a.w : b.w); }
-int select_internal(bool c, int a, int b) { return int (c ? a.x : b.x); } int2 select_internal(bool c, int a, int2 b) { return int2 (c ? a : b.x, c ? a : b.y); } int2 select_internal(bool c, int2 a, int b) { return int2 (c ? a.x : b , c ? a.y : b ); } int2 select_internal(bool c, int2 a, int2 b) { return int2 (c ? a.x : b.x, c ? a.y : b.y); } int2 select_internal(bool2 c, int a, int b) { return int2 (c.x ? a : b , c.y ? a : b ); } int2 select_internal(bool2 c, int a, int2 b) { return int2 (c.x ? a : b.x, c.y ? a : b.y); } int2 select_internal(bool2 c, int2 a, int b) { return int2 (c.x ? a.x : b , c.y ? a.y : b ); } int2 select_internal(bool2 c, int2 a, int2 b) { return int2 (c.x ? a.x : b.x, c.y ? a.y : b.y); } int3 select_internal(bool c, int a, int3 b) { return int3 (c ? a : b.x, c ? a : b.y, c ? a : b.z); } int3 select_internal(bool c, int3 a, int b) { return int3 (c ? a.x : b , c ? a.y : b , c ? a.z : b ); } int3 select_internal(bool c, int3 a, int3 b) { return int3 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z); } int3 select_internal(bool3 c, int a, int b) { return int3 (c.x ? a : b , c.y ? a : b , c.z ? a : b ); } int3 select_internal(bool3 c, int a, int3 b) { return int3 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z); } int3 select_internal(bool3 c, int3 a, int b) { return int3 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b ); } int3 select_internal(bool3 c, int3 a, int3 b) { return int3 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z); } int4 select_internal(bool c, int a, int4 b) { return int4 (c ? a : b.x, c ? a : b.y, c ? a : b.z, c ? a : b.w); } int4 select_internal(bool c, int4 a, int b) { return int4 (c ? a.x : b , c ? a.y : b , c ? a.z : b , c ? a.w : b ); } int4 select_internal(bool c, int4 a, int4 b) { return int4 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z, c ? a.w : b.w); } int4 select_internal(bool4 c, int a, int b) { return int4 (c.x ? a : b , c.y ? a : b , c.z ? a : b , c.w ? a : b ); } int4 select_internal(bool4 c, int a, int4 b) { return int4 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z, c.w ? a : b.w); } int4 select_internal(bool4 c, int4 a, int b) { return int4 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b , c.w ? a.w : b ); } int4 select_internal(bool4 c, int4 a, int4 b) { return int4 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z, c.w ? a.w : b.w); }
-float select_internal(bool c, float a, float b) { return float (c ? a.x : b.x); } float2 select_internal(bool c, float a, float2 b) { return float2 (c ? a : b.x, c ? a : b.y); } float2 select_internal(bool c, float2 a, float b) { return float2 (c ? a.x : b , c ? a.y : b ); } float2 select_internal(bool c, float2 a, float2 b) { return float2 (c ? a.x : b.x, c ? a.y : b.y); } float2 select_internal(bool2 c, float a, float b) { return float2 (c.x ? a : b , c.y ? a : b ); } float2 select_internal(bool2 c, float a, float2 b) { return float2 (c.x ? a : b.x, c.y ? a : b.y); } float2 select_internal(bool2 c, float2 a, float b) { return float2 (c.x ? a.x : b , c.y ? a.y : b ); } float2 select_internal(bool2 c, float2 a, float2 b) { return float2 (c.x ? a.x : b.x, c.y ? a.y : b.y); } float3 select_internal(bool c, float a, float3 b) { return float3 (c ? a : b.x, c ? a : b.y, c ? a : b.z); } float3 select_internal(bool c, float3 a, float b) { return float3 (c ? a.x : b , c ? a.y : b , c ? a.z : b ); } float3 select_internal(bool c, float3 a, float3 b) { return float3 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z); } float3 select_internal(bool3 c, float a, float b) { return float3 (c.x ? a : b , c.y ? a : b , c.z ? a : b ); } float3 select_internal(bool3 c, float a, float3 b) { return float3 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z); } float3 select_internal(bool3 c, float3 a, float b) { return float3 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b ); } float3 select_internal(bool3 c, float3 a, float3 b) { return float3 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z); } float4 select_internal(bool c, float a, float4 b) { return float4 (c ? a : b.x, c ? a : b.y, c ? a : b.z, c ? a : b.w); } float4 select_internal(bool c, float4 a, float b) { return float4 (c ? a.x : b , c ? a.y : b , c ? a.z : b , c ? a.w : b ); } float4 select_internal(bool c, float4 a, float4 b) { return float4 (c ? a.x : b.x, c ? a.y : b.y, c ? a.z : b.z, c ? a.w : b.w); } float4 select_internal(bool4 c, float a, float b) { return float4 (c.x ? a : b , c.y ? a : b , c.z ? a : b , c.w ? a : b ); } float4 select_internal(bool4 c, float a, float4 b) { return float4 (c.x ? a : b.x, c.y ? a : b.y, c.z ? a : b.z, c.w ? a : b.w); } float4 select_internal(bool4 c, float4 a, float b) { return float4 (c.x ? a.x : b , c.y ? a.y : b , c.z ? a.z : b , c.w ? a.w : b ); } float4 select_internal(bool4 c, float4 a, float4 b) { return float4 (c.x ? a.x : b.x, c.y ? a.y : b.y, c.z ? a.z : b.z, c.w ? a.w : b.w); }
-#line 913 "/Engine/Public/Platform.ush"
-bool and_internal(bool a, bool b) { return bool(a && b); }
-bool2 and_internal(bool2 a, bool2 b) { return bool2(a.x && b.x, a.y && b.y); }
-bool3 and_internal(bool3 a, bool3 b) { return bool3(a.x && b.x, a.y && b.y, a.z && b.z); }
-bool4 and_internal(bool4 a, bool4 b) { return bool4(a.x && b.x, a.y && b.y, a.z && b.z, a.w && b.w); }
-
-bool or_internal(bool a, bool b) { return bool(a || b); }
-bool2 or_internal(bool2 a, bool2 b) { return bool2(a.x || b.x, a.y || b.y); }
-bool3 or_internal(bool3 a, bool3 b) { return bool3(a.x || b.x, a.y || b.y, a.z || b.z); }
-bool4 or_internal(bool4 a, bool4 b) { return bool4(a.x || b.x, a.y || b.y, a.z || b.z, a.w || b.w); }
-#line 949 "/Engine/Public/Platform.ush"
-float CondMask(bool Cond, float Src0, float Src1) { return Cond ? Src0 : Src1; }
-float2 CondMask(bool Cond, float2 Src0, float2 Src1) { return Cond ? Src0 : Src1; }
-float3 CondMask(bool Cond, float3 Src0, float3 Src1) { return Cond ? Src0 : Src1; }
-float4 CondMask(bool Cond, float4 Src0, float4 Src1) { return Cond ? Src0 : Src1; }
-
-int CondMask(bool Cond, int Src0, int Src1) { return Cond ? Src0 : Src1; }
-int2 CondMask(bool Cond, int2 Src0, int2 Src1) { return Cond ? Src0 : Src1; }
-int3 CondMask(bool Cond, int3 Src0, int3 Src1) { return Cond ? Src0 : Src1; }
-int4 CondMask(bool Cond, int4 Src0, int4 Src1) { return Cond ? Src0 : Src1; }
-
-uint CondMask(bool Cond, uint Src0, uint Src1) { return Cond ? Src0 : Src1; }
-uint2 CondMask(bool Cond, uint2 Src0, uint2 Src1) { return Cond ? Src0 : Src1; }
-uint3 CondMask(bool Cond, uint3 Src0, uint3 Src1) { return Cond ? Src0 : Src1; }
-uint4 CondMask(bool Cond, uint4 Src0, uint4 Src1) { return Cond ? Src0 : Src1; }
-
-
-
-
-float UnpackByte0(uint v) { return float(v & 0xff); }
-float UnpackByte1(uint v) { return float((v >> 8) & 0xff); }
-float UnpackByte2(uint v) { return float((v >> 16) & 0xff); }
-float UnpackByte3(uint v) { return float(v >> 24); }
-
-
-
-
-
-
-
-
-
-uint BitFieldInsertU32(uint Mask, uint Preserve, uint Enable)
-{
- return (Preserve & Mask) | (Enable & ~Mask);
-}
-
-uint BitFieldExtractU32(uint Data, uint Size, uint Offset)
-{
-
-
- Size &= 31;
- Offset &= 31;
- return (Data >> Offset) & ((1u << Size) - 1u);
-}
-
-int BitFieldExtractI32(int Data, uint Size, uint Offset)
-{
- Size &= 31u;
- Offset &= 31u;
- const uint Shift = (32u - Size) & 31u;
- const int Value = (Data >> Offset) & int((1u << Size) - 1u);
- return (Value << Shift) >> Shift;
-}
-
-uint BitFieldMaskU32(uint MaskWidth, uint MaskLocation)
-{
- MaskWidth &= 31u;
- MaskLocation &= 31u;
-
- return ((1u << MaskWidth) - 1u) << MaskLocation;
-}
-
-
-
-
-uint BitAlignU32(uint High, uint Low, uint Shift)
-{
- Shift &= 31u;
-
- uint Result = Low >> Shift;
- Result |= Shift > 0u ? (High << (32u - Shift)) : 0u;
- return Result;
-}
-
-
-
-
-uint ByteAlignU32(uint High, uint Low, uint Shift)
-{
- return BitAlignU32(High, Low, Shift * 8);
-}
-#line 1054 "/Engine/Public/Platform.ush"
-uint MaskedBitCount( uint2 Bits, uint Index )
-{
- bool bLow = Index < 32;
-
- uint Mask = 1u << ( Index - ( bLow ? 0 : 32 ) );
- Mask -= 1;
-
- uint Offset;
- Offset = countbits( Bits.x & ( bLow ? Mask : ~0u ) );
- Offset += countbits( Bits.y & ( bLow ? 0 : Mask ) );
- return Offset;
-}
-#line 1086 "/Engine/Public/Platform.ush"
-uint MaskedBitCount( uint2 Bits )
-{
- return MaskedBitCount( Bits, WaveGetLaneIndex() );
-}
-
-
-
-uint2 WaveBallot( bool Expr )
-{
- return WaveActiveBallot( Expr ).xy;
-}
-
-
-
-uint WaveGetActiveLaneIndexLast()
-{
- uint2 ActiveMask = WaveActiveBallot( true ).xy;
- return firstbithigh( ActiveMask.y ? ActiveMask.y : ActiveMask.x ) + ( ActiveMask.y ? 32 : 0 );
-}
-#line 10 "/Engine/Private/Common.ush"
-#line 31 "/Engine/Private/Common.ush"
-struct FloatDeriv
-{
- float Value;
- float Ddx;
- float Ddy;
-};
-
-struct FloatDeriv2
-{
- float2 Value;
- float2 Ddx;
- float2 Ddy;
-};
-
-struct FloatDeriv3
-{
- float3 Value;
- float3 Ddx;
- float3 Ddy;
-};
-
-struct FloatDeriv4
-{
- float4 Value;
- float4 Ddx;
- float4 Ddy;
-};
-
-FloatDeriv ConstructFloatDeriv(float InValue, float InDdx, float InDdy)
-{
- FloatDeriv Ret;
- Ret.Value = InValue;
- Ret.Ddx = InDdx;
- Ret.Ddy = InDdy;
- return Ret;
-}
-
-FloatDeriv2 ConstructFloatDeriv2(float2 InValue, float2 InDdx, float2 InDdy)
-{
- FloatDeriv2 Ret;
- Ret.Value = InValue;
- Ret.Ddx = InDdx;
- Ret.Ddy = InDdy;
- return Ret;
-}
-
-FloatDeriv3 ConstructFloatDeriv3(float3 InValue, float3 InDdx, float3 InDdy)
-{
- FloatDeriv3 Ret;
- Ret.Value = InValue;
- Ret.Ddx = InDdx;
- Ret.Ddy = InDdy;
- return Ret;
-}
-
-FloatDeriv4 ConstructFloatDeriv4(float4 InValue, float4 InDdx, float4 InDdy)
-{
- FloatDeriv4 Ret;
- Ret.Value = InValue;
- Ret.Ddx = InDdx;
- Ret.Ddy = InDdy;
- return Ret;
-}
-#line 109 "/Engine/Private/Common.ush"
-const static float PI = 3.1415926535897932f;
-const static float MaxHalfFloat = 65504.0f;
-const static float Max11BitsFloat = 65024.0f;
-const static float Max10BitsFloat = 64512.0f;
-const static float3 Max111110BitsFloat3 = float3(Max11BitsFloat, Max11BitsFloat, Max10BitsFloat);
-#line 166 "/Engine/Private/Common.ush"
-#line 1 "GeneratedUniformBufferTypes.ush"
-#line 8 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 1 "Nanite/NanitePackedNaniteView.ush"
-#line 5 "/Engine/Private/Nanite/NanitePackedNaniteView.ush"
-struct FPackedNaniteView
-{
- float4x4 SVPositionToTranslatedWorld;
- float4x4 ViewToTranslatedWorld;
-
- float4x4 TranslatedWorldToView;
- float4x4 TranslatedWorldToClip;
- float4x4 TranslatedWorldToSubpixelClip;
- float4x4 ViewToClip;
- float4x4 ClipToRelativeWorld;
-
- float4x4 PrevTranslatedWorldToView;
- float4x4 PrevTranslatedWorldToClip;
- float4x4 PrevViewToClip;
- float4x4 PrevClipToRelativeWorld;
-
- int4 ViewRect;
- float4 ViewSizeAndInvSize;
- float4 ClipSpaceScaleOffset;
- float4 PreViewTranslation;
- float4 PrevPreViewTranslation;
- float4 WorldCameraOrigin;
- float4 ViewForwardAndNearPlane;
-
- float3 ViewTilePosition;
- float RangeBasedCullingDistance;
-
- float3 MatrixTilePosition;
- float Padding1;
-
- float2 LODScales;
- float MinBoundsRadiusSq;
- uint StreamingPriorityCategory_AndFlags;
-
- int4 TargetLayerIdX_AndMipLevelY_AndNumMipLevelsZ;
-
- int4 HZBTestViewRect;
-};
-#line 9 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 11 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 1 "HairStrands/HairStrandsVisibilityCommonStruct.ush"
-#line 5 "/Engine/Private/HairStrands/HairStrandsVisibilityCommonStruct.ush"
-struct FPackedHairSample
-{
- float Depth;
- uint PrimitiveID_MacroGroupID;
- uint Tangent_Coverage8bit;
- uint BaseColor_Roughness;
- uint Specular_LightChannels_Backlit;
-};
-
-struct FPackedHairVis
-{
- uint Depth_Coverage8bit;
- uint PrimitiveID_MaterialID;
-};
-
-struct FPackedHairVisPPLL
-{
- uint Depth_Coverage8bit;
- uint PrimitiveID_MaterialID;
- uint NextNodeIndex;
-};
-#line 12 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 1 "HairStrands/HairStrandsVoxelPageCommonStruct.ush"
-#line 5 "/Engine/Private/HairStrands/HairStrandsVoxelPageCommonStruct.ush"
-struct FPackedVirtualVoxelNodeDesc
-{
- float3 TranslatedWorldMinAABB;
- uint PackedPageIndexResolution;
- float3 TranslatedWorldMaxAABB;
- uint PageIndexOffset_VoxelWorldSize;
-};
-
-struct FVoxelizationViewInfo
-{
- float4x4 TranslatedWorldToClip;
- float3 ViewForward;
- float Pad0;
- uint2 RasterResolution;
- float2 Pad1;
-};
-#line 13 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 1 "HairStrands/HairStrandsDeepShadowCommonStruct.ush"
-#line 5 "/Engine/Private/HairStrands/HairStrandsDeepShadowCommonStruct.ush"
-struct FDeepShadowViewInfo
-{
- float4x4 TranslatedWorldToClipScaledBiased;
- float4x4 TranslatedWorldToClip;
- float4 AtlasScaleBias;
- float3 ViewForward;
- float MinRadiusAtDepth1;
-};
-#line 14 "/Engine/Private/GeneratedUniformBufferTypes.ush"
-#line 167 "/Engine/Private/Common.ush"
-#line 169 "/Engine/Private/Common.ush"
-#line 1 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/View.ush"
-
-
-cbuffer UniformBufferConstants_View
-{
- float4x4 View_TranslatedWorldToClip;
- float4x4 View_TranslatedWorldToSubpixelClip;
- float4x4 View_RelativeWorldToClip;
- float4x4 View_ClipToRelativeWorld;
- float4x4 View_TranslatedWorldToView;
- float4x4 View_ViewToTranslatedWorld;
- float4x4 View_TranslatedWorldToCameraView;
- float4x4 View_CameraViewToTranslatedWorld;
- float4x4 View_ViewToClip;
- float4x4 View_ViewToClipNoAA;
- float4x4 View_ClipToView;
- float4x4 View_ClipToTranslatedWorld;
- float4x4 View_SVPositionToTranslatedWorld;
- float4x4 View_ScreenToRelativeWorld;
- float4x4 View_ScreenToTranslatedWorld;
- float4x4 View_MobileMultiviewShadowTransform;
- float3 View_ViewTilePosition;
- float PrePadding_View_1036;
- float3 View_MatrixTilePosition;
- float PrePadding_View_1052;
- float3 View_ViewForward;
- float PrePadding_View_1068;
- float3 View_ViewUp;
- float PrePadding_View_1084;
- float3 View_ViewRight;
- float PrePadding_View_1100;
- float3 View_HMDViewNoRollUp;
- float PrePadding_View_1116;
- float3 View_HMDViewNoRollRight;
- float PrePadding_View_1132;
- float4 View_InvDeviceZToWorldZTransform;
- float4 View_ScreenPositionScaleBias;
- float3 View_RelativeWorldCameraOrigin;
- float PrePadding_View_1180;
- float3 View_TranslatedWorldCameraOrigin;
- float PrePadding_View_1196;
- float3 View_RelativeWorldViewOrigin;
- float PrePadding_View_1212;
- float3 View_RelativePreViewTranslation;
- float PrePadding_View_1228;
- float4x4 View_PrevViewToClip;
- float4x4 View_PrevClipToView;
- float4x4 View_PrevTranslatedWorldToClip;
- float4x4 View_PrevTranslatedWorldToView;
- float4x4 View_PrevViewToTranslatedWorld;
- float4x4 View_PrevTranslatedWorldToCameraView;
- float4x4 View_PrevCameraViewToTranslatedWorld;
- float3 View_PrevTranslatedWorldCameraOrigin;
- float PrePadding_View_1692;
- float3 View_PrevRelativeWorldCameraOrigin;
- float PrePadding_View_1708;
- float3 View_PrevRelativeWorldViewOrigin;
- float PrePadding_View_1724;
- float3 View_RelativePrevPreViewTranslation;
- float PrePadding_View_1740;
- float4x4 View_PrevClipToRelativeWorld;
- float4x4 View_PrevScreenToTranslatedWorld;
- float4x4 View_ClipToPrevClip;
- float4x4 View_ClipToPrevClipWithAA;
- float4 View_TemporalAAJitter;
- float4 View_GlobalClippingPlane;
- float2 View_FieldOfViewWideAngles;
- float2 View_PrevFieldOfViewWideAngles;
- float4 View_ViewRectMin;
- float4 View_ViewSizeAndInvSize;
- uint4 View_ViewRectMinAndSize;
- float4 View_LightProbeSizeRatioAndInvSizeRatio;
- float4 View_BufferSizeAndInvSize;
- float4 View_BufferBilinearUVMinMax;
- float4 View_ScreenToViewSpace;
- float2 View_BufferToSceneTextureScale;
- float2 View_ResolutionFractionAndInv;
- int View_NumSceneColorMSAASamples;
- float View_SeparateWaterMainDirLightLuminance;
- float View_PreExposure;
- float View_OneOverPreExposure;
- float4 View_DiffuseOverrideParameter;
- float4 View_SpecularOverrideParameter;
- float4 View_NormalOverrideParameter;
- float2 View_RoughnessOverrideParameter;
- float View_PrevFrameGameTime;
- float View_PrevFrameRealTime;
- float View_OutOfBoundsMask;
- float PrePadding_View_2260;
- float PrePadding_View_2264;
- float PrePadding_View_2268;
- float3 View_WorldCameraMovementSinceLastFrame;
- float View_CullingSign;
- float View_NearPlane;
- float View_GameTime;
- float View_RealTime;
- float View_DeltaTime;
- float View_MaterialTextureMipBias;
- float View_MaterialTextureDerivativeMultiply;
- uint View_Random;
- uint View_FrameNumber;
- uint View_StateFrameIndexMod8;
- uint View_StateFrameIndex;
- uint View_DebugViewModeMask;
- float View_CameraCut;
- float View_UnlitViewmodeMask;
- float PrePadding_View_2340;
- float PrePadding_View_2344;
- float PrePadding_View_2348;
- float4 View_DirectionalLightColor;
- float3 View_DirectionalLightDirection;
- float PrePadding_View_2380;
- float4 View_TranslucencyLightingVolumeMin[2];
- float4 View_TranslucencyLightingVolumeInvSize[2];
- float4 View_TemporalAAParams;
- float4 View_CircleDOFParams;
- float View_DepthOfFieldSensorWidth;
- float View_DepthOfFieldFocalDistance;
- float View_DepthOfFieldScale;
- float View_DepthOfFieldFocalLength;
- float View_DepthOfFieldFocalRegion;
- float View_DepthOfFieldNearTransitionRegion;
- float View_DepthOfFieldFarTransitionRegion;
- float View_MotionBlurNormalizedToPixel;
- float View_GeneralPurposeTweak;
- float View_GeneralPurposeTweak2;
- float View_DemosaicVposOffset;
- float View_DecalDepthBias;
- float3 View_IndirectLightingColorScale;
- float PrePadding_View_2540;
- float3 View_PrecomputedIndirectLightingColorScale;
- float PrePadding_View_2556;
- float3 View_PrecomputedIndirectSpecularColorScale;
- float PrePadding_View_2572;
- float4 View_AtmosphereLightDirection[2];
- float4 View_AtmosphereLightIlluminanceOnGroundPostTransmittance[2];
- float4 View_AtmosphereLightIlluminanceOuterSpace[2];
- float4 View_AtmosphereLightDiscLuminance[2];
- float4 View_AtmosphereLightDiscCosHalfApexAngle_PPTrans[2];
- float4 View_SkyViewLutSizeAndInvSize;
- float3 View_SkyCameraTranslatedWorldOrigin;
- float PrePadding_View_2764;
- float4 View_SkyPlanetTranslatedWorldCenterAndViewHeight;
- float4x4 View_SkyViewLutReferential;
- float4 View_SkyAtmosphereSkyLuminanceFactor;
- float View_SkyAtmospherePresentInScene;
- float View_SkyAtmosphereHeightFogContribution;
- float View_SkyAtmosphereBottomRadiusKm;
- float View_SkyAtmosphereTopRadiusKm;
- float4 View_SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize;
- float View_SkyAtmosphereAerialPerspectiveStartDepthKm;
- float View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution;
- float View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv;
- float View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm;
- float View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv;
- float View_SkyAtmosphereApplyCameraAerialPerspectiveVolume;
- float PrePadding_View_2920;
- float PrePadding_View_2924;
- float3 View_NormalCurvatureToRoughnessScaleBias;
- float View_RenderingReflectionCaptureMask;
- float View_RealTimeReflectionCapture;
- float View_RealTimeReflectionCapturePreExposure;
- float PrePadding_View_2952;
- float PrePadding_View_2956;
- float4 View_AmbientCubemapTint;
- float View_AmbientCubemapIntensity;
- float View_SkyLightApplyPrecomputedBentNormalShadowingFlag;
- float View_SkyLightAffectReflectionFlag;
- float View_SkyLightAffectGlobalIlluminationFlag;
- float4 View_SkyLightColor;
- float4 View_MobileSkyIrradianceEnvironmentMap[8];
- float View_MobilePreviewMode;
- float View_HMDEyePaddingOffset;
- float View_ReflectionCubemapMaxMip;
- float View_ShowDecalsMask;
- uint View_DistanceFieldAOSpecularOcclusionMode;
- float View_IndirectCapsuleSelfShadowingIntensity;
- float PrePadding_View_3160;
- float PrePadding_View_3164;
- float3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
- int View_StereoPassIndex;
- float4 View_GlobalVolumeCenterAndExtent[6];
- float4 View_GlobalVolumeWorldToUVAddAndMul[6];
- float4 View_GlobalDistanceFieldMipWorldToUVScale[6];
- float4 View_GlobalDistanceFieldMipWorldToUVBias[6];
- float View_GlobalDistanceFieldMipFactor;
- float View_GlobalDistanceFieldMipTransition;
- int View_GlobalDistanceFieldClipmapSizeInPages;
- int PrePadding_View_3580;
- float3 View_GlobalDistanceFieldInvPageAtlasSize;
- float PrePadding_View_3596;
- float3 View_GlobalDistanceFieldInvCoverageAtlasSize;
- float View_GlobalVolumeDimension;
- float View_GlobalVolumeTexelSize;
- float View_MaxGlobalDFAOConeDistance;
- uint View_NumGlobalSDFClipmaps;
- float View_CoveredExpandSurfaceScale;
- float View_NotCoveredExpandSurfaceScale;
- float View_NotCoveredMinStepScale;
- float View_DitheredTransparencyStepThreshold;
- float View_DitheredTransparencyTraceThreshold;
- int2 View_CursorPosition;
- float View_bCheckerboardSubsurfaceProfileRendering;
- float PrePadding_View_3660;
- float3 View_VolumetricFogInvGridSize;
- float PrePadding_View_3676;
- float3 View_VolumetricFogGridZParams;
- float PrePadding_View_3692;
- float2 View_VolumetricFogSVPosToVolumeUV;
- float View_VolumetricFogMaxDistance;
- float PrePadding_View_3708;
- float3 View_VolumetricLightmapWorldToUVScale;
- float PrePadding_View_3724;
- float3 View_VolumetricLightmapWorldToUVAdd;
- float PrePadding_View_3740;
- float3 View_VolumetricLightmapIndirectionTextureSize;
- float View_VolumetricLightmapBrickSize;
- float3 View_VolumetricLightmapBrickTexelSize;
- float View_IndirectLightingCacheShowFlag;
- float View_EyeToPixelSpreadAngle;
- float PrePadding_View_3780;
- float PrePadding_View_3784;
- float PrePadding_View_3788;
- float4 View_XRPassthroughCameraUVs[2];
- float View_GlobalVirtualTextureMipBias;
- uint View_VirtualTextureFeedbackShift;
- uint View_VirtualTextureFeedbackMask;
- uint View_VirtualTextureFeedbackStride;
- uint View_VirtualTextureFeedbackJitterOffset;
- uint View_VirtualTextureFeedbackSampleOffset;
- uint PrePadding_View_3848;
- uint PrePadding_View_3852;
- float4 View_RuntimeVirtualTextureMipLevel;
- float2 View_RuntimeVirtualTexturePackHeight;
- float PrePadding_View_3880;
- float PrePadding_View_3884;
- float4 View_RuntimeVirtualTextureDebugParams;
- float View_OverrideLandscapeLOD;
- int View_FarShadowStaticMeshLODBias;
- float View_MinRoughness;
- float PrePadding_View_3916;
- float4 View_HairRenderInfo;
- uint View_EnableSkyLight;
- uint View_HairRenderInfoBits;
- uint View_HairComponents;
- float View_bSubsurfacePostprocessEnabled;
- float4 View_SSProfilesTextureSizeAndInvSize;
- float4 View_SSProfilesPreIntegratedTextureSizeAndInvSize;
- float3 View_PhysicsFieldClipmapCenter;
- float View_PhysicsFieldClipmapDistance;
- int View_PhysicsFieldClipmapResolution;
- int View_PhysicsFieldClipmapExponent;
- int View_PhysicsFieldClipmapCount;
- int View_PhysicsFieldTargetCount;
- int4 View_PhysicsFieldTargets[32];
- uint View_InstanceSceneDataSOAStride;
- uint View_GPUSceneViewId;
- float View_ViewResolutionFraction;
- float View_SubSurfaceColorAsTransmittanceAtDistanceInMeters;
- uint BindlessSampler_View_MaterialTextureBilinearWrapedSampler ;
- uint PrePadding_View_4548;
- uint BindlessSampler_View_MaterialTextureBilinearClampedSampler ;
- uint PrePadding_View_4556;
- uint BindlessResource_View_VolumetricLightmapIndirectionTexture ;
- uint PrePadding_View_4564;
- uint BindlessResource_View_VolumetricLightmapBrickAmbientVector ;
- uint PrePadding_View_4572;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients0 ;
- uint PrePadding_View_4580;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients1 ;
- uint PrePadding_View_4588;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients2 ;
- uint PrePadding_View_4596;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients3 ;
- uint PrePadding_View_4604;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients4 ;
- uint PrePadding_View_4612;
- uint BindlessResource_View_VolumetricLightmapBrickSHCoefficients5 ;
- uint PrePadding_View_4620;
- uint BindlessResource_View_SkyBentNormalBrickTexture ;
- uint PrePadding_View_4628;
- uint BindlessResource_View_DirectionalLightShadowingBrickTexture ;
- uint PrePadding_View_4636;
- uint BindlessSampler_View_VolumetricLightmapBrickAmbientVectorSampler ;
- uint PrePadding_View_4644;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler0 ;
- uint PrePadding_View_4652;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler1 ;
- uint PrePadding_View_4660;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler2 ;
- uint PrePadding_View_4668;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler3 ;
- uint PrePadding_View_4676;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler4 ;
- uint PrePadding_View_4684;
- uint BindlessSampler_View_VolumetricLightmapTextureSampler5 ;
- uint PrePadding_View_4692;
- uint BindlessSampler_View_SkyBentNormalTextureSampler ;
- uint PrePadding_View_4700;
- uint BindlessSampler_View_DirectionalLightShadowingTextureSampler ;
- uint PrePadding_View_4708;
- uint BindlessResource_View_GlobalDistanceFieldPageAtlasTexture ;
- uint PrePadding_View_4716;
- uint BindlessResource_View_GlobalDistanceFieldCoverageAtlasTexture ;
- uint PrePadding_View_4724;
- uint BindlessResource_View_GlobalDistanceFieldPageTableTexture ;
- uint PrePadding_View_4732;
- uint BindlessResource_View_GlobalDistanceFieldMipTexture ;
- uint PrePadding_View_4740;
- uint BindlessResource_View_AtmosphereTransmittanceTexture ;
- uint PrePadding_View_4748;
- uint BindlessSampler_View_AtmosphereTransmittanceTextureSampler ;
- uint PrePadding_View_4756;
- uint BindlessResource_View_AtmosphereIrradianceTexture ;
- uint PrePadding_View_4764;
- uint BindlessSampler_View_AtmosphereIrradianceTextureSampler ;
- uint PrePadding_View_4772;
- uint BindlessResource_View_AtmosphereInscatterTexture ;
- uint PrePadding_View_4780;
- uint BindlessSampler_View_AtmosphereInscatterTextureSampler ;
- uint PrePadding_View_4788;
- uint BindlessResource_View_PerlinNoiseGradientTexture ;
- uint PrePadding_View_4796;
- uint BindlessSampler_View_PerlinNoiseGradientTextureSampler ;
- uint PrePadding_View_4804;
- uint BindlessResource_View_PerlinNoise3DTexture ;
- uint PrePadding_View_4812;
- uint BindlessSampler_View_PerlinNoise3DTextureSampler ;
- uint PrePadding_View_4820;
- uint BindlessResource_View_SobolSamplingTexture ;
- uint PrePadding_View_4828;
- uint BindlessSampler_View_SharedPointWrappedSampler ;
- uint PrePadding_View_4836;
- uint BindlessSampler_View_SharedPointClampedSampler ;
- uint PrePadding_View_4844;
- uint BindlessSampler_View_SharedBilinearWrappedSampler ;
- uint PrePadding_View_4852;
- uint BindlessSampler_View_SharedBilinearClampedSampler ;
- uint PrePadding_View_4860;
- uint BindlessSampler_View_SharedBilinearAnisoClampedSampler ;
- uint PrePadding_View_4868;
- uint BindlessSampler_View_SharedTrilinearWrappedSampler ;
- uint PrePadding_View_4876;
- uint BindlessSampler_View_SharedTrilinearClampedSampler ;
- uint PrePadding_View_4884;
- uint BindlessResource_View_PreIntegratedBRDF ;
- uint PrePadding_View_4892;
- uint BindlessSampler_View_PreIntegratedBRDFSampler ;
- uint PrePadding_View_4900;
- uint BindlessResource_View_PrimitiveSceneData ;
- uint PrePadding_View_4908;
- uint BindlessResource_View_InstanceSceneData ;
- uint PrePadding_View_4916;
- uint BindlessResource_View_InstancePayloadData ;
- uint PrePadding_View_4924;
- uint BindlessResource_View_LightmapSceneData ;
- uint PrePadding_View_4932;
- uint BindlessResource_View_SkyIrradianceEnvironmentMap ;
- uint PrePadding_View_4940;
- uint BindlessResource_View_TransmittanceLutTexture ;
- uint PrePadding_View_4948;
- uint BindlessSampler_View_TransmittanceLutTextureSampler ;
- uint PrePadding_View_4956;
- uint BindlessResource_View_SkyViewLutTexture ;
- uint PrePadding_View_4964;
- uint BindlessSampler_View_SkyViewLutTextureSampler ;
- uint PrePadding_View_4972;
- uint BindlessResource_View_DistantSkyLightLutTexture ;
- uint PrePadding_View_4980;
- uint BindlessSampler_View_DistantSkyLightLutTextureSampler ;
- uint PrePadding_View_4988;
- uint BindlessResource_View_CameraAerialPerspectiveVolume ;
- uint PrePadding_View_4996;
- uint BindlessSampler_View_CameraAerialPerspectiveVolumeSampler ;
- uint PrePadding_View_5004;
- uint BindlessResource_View_HairScatteringLUTTexture ;
- uint PrePadding_View_5012;
- uint BindlessSampler_View_HairScatteringLUTSampler ;
- uint PrePadding_View_5020;
- uint BindlessResource_View_LTCMatTexture ;
- uint PrePadding_View_5028;
- uint BindlessSampler_View_LTCMatSampler ;
- uint PrePadding_View_5036;
- uint BindlessResource_View_LTCAmpTexture ;
- uint PrePadding_View_5044;
- uint BindlessSampler_View_LTCAmpSampler ;
- uint PrePadding_View_5052;
- uint View_bShadingEnergyConservation;
- uint View_bShadingEnergyPreservation;
- uint BindlessResource_View_ShadingEnergyGGXSpecTexture ;
- uint PrePadding_View_5068;
- uint BindlessResource_View_ShadingEnergyGGXGlassTexture ;
- uint PrePadding_View_5076;
- uint BindlessResource_View_ShadingEnergyClothSpecTexture ;
- uint PrePadding_View_5084;
- uint BindlessResource_View_ShadingEnergyDiffuseTexture ;
- uint PrePadding_View_5092;
- uint BindlessSampler_View_ShadingEnergySampler ;
- uint PrePadding_View_5100;
- uint BindlessResource_View_SSProfilesTexture ;
- uint PrePadding_View_5108;
- uint BindlessSampler_View_SSProfilesSampler ;
- uint PrePadding_View_5116;
- uint BindlessSampler_View_SSProfilesTransmissionSampler ;
- uint PrePadding_View_5124;
- uint BindlessResource_View_SSProfilesPreIntegratedTexture ;
- uint PrePadding_View_5132;
- uint BindlessSampler_View_SSProfilesPreIntegratedSampler ;
- uint PrePadding_View_5140;
- uint BindlessResource_View_WaterIndirection ;
- uint PrePadding_View_5148;
- uint BindlessResource_View_WaterData ;
- uint PrePadding_View_5156;
- uint PrePadding_View_5160;
- uint PrePadding_View_5164;
- float4 View_RectLightAtlasSizeAndInvSize;
- float View_RectLightAtlasMaxMipLevel;
- float PrePadding_View_5188;
- uint BindlessResource_View_RectLightAtlasTexture ;
- uint PrePadding_View_5196;
- uint BindlessSampler_View_RectLightAtlasSampler ;
- uint PrePadding_View_5204;
- uint BindlessSampler_View_LandscapeWeightmapSampler ;
- uint PrePadding_View_5212;
- uint BindlessResource_View_LandscapeIndirection ;
- uint PrePadding_View_5220;
- uint BindlessResource_View_LandscapePerComponentData ;
- uint PrePadding_View_5228;
- uint BindlessResource_View_VTFeedbackBuffer ;
- uint PrePadding_View_5236;
- uint BindlessResource_View_EditorVisualizeLevelInstanceIds ;
- uint PrePadding_View_5244;
- uint BindlessResource_View_EditorSelectedHitProxyIds ;
- uint PrePadding_View_5252;
- uint BindlessResource_View_PhysicsFieldClipmapBuffer ;
- uint PrePadding_View_5260;
- float3 View_TLASRelativePreViewTranslation;
- float PrePadding_View_5276;
- float3 View_TLASViewTilePosition;
-}
-SamplerState View_MaterialTextureBilinearWrapedSampler ;
-SamplerState View_MaterialTextureBilinearClampedSampler ;
-Texture3D View_VolumetricLightmapIndirectionTexture ;
-Texture3D View_VolumetricLightmapBrickAmbientVector ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients0 ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients1 ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients2 ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients3 ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients4 ;
-Texture3D View_VolumetricLightmapBrickSHCoefficients5 ;
-Texture3D View_SkyBentNormalBrickTexture ;
-Texture3D View_DirectionalLightShadowingBrickTexture ;
-SamplerState View_VolumetricLightmapBrickAmbientVectorSampler ;
-SamplerState View_VolumetricLightmapTextureSampler0 ;
-SamplerState View_VolumetricLightmapTextureSampler1 ;
-SamplerState View_VolumetricLightmapTextureSampler2 ;
-SamplerState View_VolumetricLightmapTextureSampler3 ;
-SamplerState View_VolumetricLightmapTextureSampler4 ;
-SamplerState View_VolumetricLightmapTextureSampler5 ;
-SamplerState View_SkyBentNormalTextureSampler ;
-SamplerState View_DirectionalLightShadowingTextureSampler ;
-Texture3D View_GlobalDistanceFieldPageAtlasTexture ;
-Texture3D View_GlobalDistanceFieldCoverageAtlasTexture ;
-Texture3D View_GlobalDistanceFieldPageTableTexture ;
-Texture3D View_GlobalDistanceFieldMipTexture ;
-Texture2D View_AtmosphereTransmittanceTexture ;
-SamplerState View_AtmosphereTransmittanceTextureSampler ;
-Texture2D View_AtmosphereIrradianceTexture ;
-SamplerState View_AtmosphereIrradianceTextureSampler ;
-Texture3D View_AtmosphereInscatterTexture ;
-SamplerState View_AtmosphereInscatterTextureSampler ;
-Texture2D View_PerlinNoiseGradientTexture ;
-SamplerState View_PerlinNoiseGradientTextureSampler ;
-Texture3D View_PerlinNoise3DTexture ;
-SamplerState View_PerlinNoise3DTextureSampler ;
-Texture2D View_SobolSamplingTexture ;
-SamplerState View_SharedPointWrappedSampler ;
-SamplerState View_SharedPointClampedSampler ;
-SamplerState View_SharedBilinearWrappedSampler ;
-SamplerState View_SharedBilinearClampedSampler ;
-SamplerState View_SharedBilinearAnisoClampedSampler ;
-SamplerState View_SharedTrilinearWrappedSampler ;
-SamplerState View_SharedTrilinearClampedSampler ;
-Texture2D View_PreIntegratedBRDF ;
-SamplerState View_PreIntegratedBRDFSampler ;
-StructuredBuffer View_PrimitiveSceneData ;
-StructuredBuffer View_InstanceSceneData ;
-StructuredBuffer View_InstancePayloadData ;
-StructuredBuffer View_LightmapSceneData ;
-StructuredBuffer View_SkyIrradianceEnvironmentMap ;
-Texture2D View_TransmittanceLutTexture ;
-SamplerState View_TransmittanceLutTextureSampler ;
-Texture2D View_SkyViewLutTexture ;
-SamplerState View_SkyViewLutTextureSampler ;
-Texture2D View_DistantSkyLightLutTexture ;
-SamplerState View_DistantSkyLightLutTextureSampler ;
-Texture3D View_CameraAerialPerspectiveVolume ;
-SamplerState View_CameraAerialPerspectiveVolumeSampler ;
-Texture3D View_HairScatteringLUTTexture ;
-SamplerState View_HairScatteringLUTSampler ;
-Texture2D View_LTCMatTexture ;
-SamplerState View_LTCMatSampler ;
-Texture2D View_LTCAmpTexture ;
-SamplerState View_LTCAmpSampler ;
-Texture2D View_ShadingEnergyGGXSpecTexture ;
-Texture3D View_ShadingEnergyGGXGlassTexture ;
-Texture2D View_ShadingEnergyClothSpecTexture ;
-Texture2D View_ShadingEnergyDiffuseTexture ;
-SamplerState View_ShadingEnergySampler ;
-Texture2D View_SSProfilesTexture ;
-SamplerState View_SSProfilesSampler ;
-SamplerState View_SSProfilesTransmissionSampler ;
-Texture2DArray View_SSProfilesPreIntegratedTexture ;
-SamplerState View_SSProfilesPreIntegratedSampler ;
-Buffer View_WaterIndirection ;
-Buffer View_WaterData ;
-Texture2D View_RectLightAtlasTexture ;
-SamplerState View_RectLightAtlasSampler ;
-SamplerState View_LandscapeWeightmapSampler ;
-Buffer View_LandscapeIndirection ;
-Buffer View_LandscapePerComponentData ;
-RWBuffer View_VTFeedbackBuffer ;
-Buffer View_EditorVisualizeLevelInstanceIds ;
-Buffer View_EditorSelectedHitProxyIds ;
-Buffer View_PhysicsFieldClipmapBuffer ;
-static const struct
-{
- float4x4 TranslatedWorldToClip;
- float4x4 TranslatedWorldToSubpixelClip;
- float4x4 RelativeWorldToClip;
- float4x4 ClipToRelativeWorld;
- float4x4 TranslatedWorldToView;
- float4x4 ViewToTranslatedWorld;
- float4x4 TranslatedWorldToCameraView;
- float4x4 CameraViewToTranslatedWorld;
- float4x4 ViewToClip;
- float4x4 ViewToClipNoAA;
- float4x4 ClipToView;
- float4x4 ClipToTranslatedWorld;
- float4x4 SVPositionToTranslatedWorld;
- float4x4 ScreenToRelativeWorld;
- float4x4 ScreenToTranslatedWorld;
- float4x4 MobileMultiviewShadowTransform;
- float3 ViewTilePosition;
- float3 MatrixTilePosition;
- float3 ViewForward;
- float3 ViewUp;
- float3 ViewRight;
- float3 HMDViewNoRollUp;
- float3 HMDViewNoRollRight;
- float4 InvDeviceZToWorldZTransform;
- float4 ScreenPositionScaleBias;
- float3 RelativeWorldCameraOrigin;
- float3 TranslatedWorldCameraOrigin;
- float3 RelativeWorldViewOrigin;
- float3 RelativePreViewTranslation;
- float4x4 PrevViewToClip;
- float4x4 PrevClipToView;
- float4x4 PrevTranslatedWorldToClip;
- float4x4 PrevTranslatedWorldToView;
- float4x4 PrevViewToTranslatedWorld;
- float4x4 PrevTranslatedWorldToCameraView;
- float4x4 PrevCameraViewToTranslatedWorld;
- float3 PrevTranslatedWorldCameraOrigin;
- float3 PrevRelativeWorldCameraOrigin;
- float3 PrevRelativeWorldViewOrigin;
- float3 RelativePrevPreViewTranslation;
- float4x4 PrevClipToRelativeWorld;
- float4x4 PrevScreenToTranslatedWorld;
- float4x4 ClipToPrevClip;
- float4x4 ClipToPrevClipWithAA;
- float4 TemporalAAJitter;
- float4 GlobalClippingPlane;
- float2 FieldOfViewWideAngles;
- float2 PrevFieldOfViewWideAngles;
- float4 ViewRectMin;
- float4 ViewSizeAndInvSize;
- uint4 ViewRectMinAndSize;
- float4 LightProbeSizeRatioAndInvSizeRatio;
- float4 BufferSizeAndInvSize;
- float4 BufferBilinearUVMinMax;
- float4 ScreenToViewSpace;
- float2 BufferToSceneTextureScale;
- float2 ResolutionFractionAndInv;
- int NumSceneColorMSAASamples;
- float SeparateWaterMainDirLightLuminance;
- float PreExposure;
- float OneOverPreExposure;
- float4 DiffuseOverrideParameter;
- float4 SpecularOverrideParameter;
- float4 NormalOverrideParameter;
- float2 RoughnessOverrideParameter;
- float PrevFrameGameTime;
- float PrevFrameRealTime;
- float OutOfBoundsMask;
- float3 WorldCameraMovementSinceLastFrame;
- float CullingSign;
- float NearPlane;
- float GameTime;
- float RealTime;
- float DeltaTime;
- float MaterialTextureMipBias;
- float MaterialTextureDerivativeMultiply;
- uint Random;
- uint FrameNumber;
- uint StateFrameIndexMod8;
- uint StateFrameIndex;
- uint DebugViewModeMask;
- float CameraCut;
- float UnlitViewmodeMask;
- float4 DirectionalLightColor;
- float3 DirectionalLightDirection;
- float4 TranslucencyLightingVolumeMin[2];
- float4 TranslucencyLightingVolumeInvSize[2];
- float4 TemporalAAParams;
- float4 CircleDOFParams;
- float DepthOfFieldSensorWidth;
- float DepthOfFieldFocalDistance;
- float DepthOfFieldScale;
- float DepthOfFieldFocalLength;
- float DepthOfFieldFocalRegion;
- float DepthOfFieldNearTransitionRegion;
- float DepthOfFieldFarTransitionRegion;
- float MotionBlurNormalizedToPixel;
- float GeneralPurposeTweak;
- float GeneralPurposeTweak2;
- float DemosaicVposOffset;
- float DecalDepthBias;
- float3 IndirectLightingColorScale;
- float3 PrecomputedIndirectLightingColorScale;
- float3 PrecomputedIndirectSpecularColorScale;
- float4 AtmosphereLightDirection[2];
- float4 AtmosphereLightIlluminanceOnGroundPostTransmittance[2];
- float4 AtmosphereLightIlluminanceOuterSpace[2];
- float4 AtmosphereLightDiscLuminance[2];
- float4 AtmosphereLightDiscCosHalfApexAngle_PPTrans[2];
- float4 SkyViewLutSizeAndInvSize;
- float3 SkyCameraTranslatedWorldOrigin;
- float4 SkyPlanetTranslatedWorldCenterAndViewHeight;
- float4x4 SkyViewLutReferential;
- float4 SkyAtmosphereSkyLuminanceFactor;
- float SkyAtmospherePresentInScene;
- float SkyAtmosphereHeightFogContribution;
- float SkyAtmosphereBottomRadiusKm;
- float SkyAtmosphereTopRadiusKm;
- float4 SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize;
- float SkyAtmosphereAerialPerspectiveStartDepthKm;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv;
- float SkyAtmosphereApplyCameraAerialPerspectiveVolume;
- float3 NormalCurvatureToRoughnessScaleBias;
- float RenderingReflectionCaptureMask;
- float RealTimeReflectionCapture;
- float RealTimeReflectionCapturePreExposure;
- float4 AmbientCubemapTint;
- float AmbientCubemapIntensity;
- float SkyLightApplyPrecomputedBentNormalShadowingFlag;
- float SkyLightAffectReflectionFlag;
- float SkyLightAffectGlobalIlluminationFlag;
- float4 SkyLightColor;
- float4 MobileSkyIrradianceEnvironmentMap[8];
- float MobilePreviewMode;
- float HMDEyePaddingOffset;
- float ReflectionCubemapMaxMip;
- float ShowDecalsMask;
- uint DistanceFieldAOSpecularOcclusionMode;
- float IndirectCapsuleSelfShadowingIntensity;
- float3 ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
- int StereoPassIndex;
- float4 GlobalVolumeCenterAndExtent[6];
- float4 GlobalVolumeWorldToUVAddAndMul[6];
- float4 GlobalDistanceFieldMipWorldToUVScale[6];
- float4 GlobalDistanceFieldMipWorldToUVBias[6];
- float GlobalDistanceFieldMipFactor;
- float GlobalDistanceFieldMipTransition;
- int GlobalDistanceFieldClipmapSizeInPages;
- float3 GlobalDistanceFieldInvPageAtlasSize;
- float3 GlobalDistanceFieldInvCoverageAtlasSize;
- float GlobalVolumeDimension;
- float GlobalVolumeTexelSize;
- float MaxGlobalDFAOConeDistance;
- uint NumGlobalSDFClipmaps;
- float CoveredExpandSurfaceScale;
- float NotCoveredExpandSurfaceScale;
- float NotCoveredMinStepScale;
- float DitheredTransparencyStepThreshold;
- float DitheredTransparencyTraceThreshold;
- int2 CursorPosition;
- float bCheckerboardSubsurfaceProfileRendering;
- float3 VolumetricFogInvGridSize;
- float3 VolumetricFogGridZParams;
- float2 VolumetricFogSVPosToVolumeUV;
- float VolumetricFogMaxDistance;
- float3 VolumetricLightmapWorldToUVScale;
- float3 VolumetricLightmapWorldToUVAdd;
- float3 VolumetricLightmapIndirectionTextureSize;
- float VolumetricLightmapBrickSize;
- float3 VolumetricLightmapBrickTexelSize;
- float IndirectLightingCacheShowFlag;
- float EyeToPixelSpreadAngle;
- float4 XRPassthroughCameraUVs[2];
- float GlobalVirtualTextureMipBias;
- uint VirtualTextureFeedbackShift;
- uint VirtualTextureFeedbackMask;
- uint VirtualTextureFeedbackStride;
- uint VirtualTextureFeedbackJitterOffset;
- uint VirtualTextureFeedbackSampleOffset;
- float4 RuntimeVirtualTextureMipLevel;
- float2 RuntimeVirtualTexturePackHeight;
- float4 RuntimeVirtualTextureDebugParams;
- float OverrideLandscapeLOD;
- int FarShadowStaticMeshLODBias;
- float MinRoughness;
- float4 HairRenderInfo;
- uint EnableSkyLight;
- uint HairRenderInfoBits;
- uint HairComponents;
- float bSubsurfacePostprocessEnabled;
- float4 SSProfilesTextureSizeAndInvSize;
- float4 SSProfilesPreIntegratedTextureSizeAndInvSize;
- float3 PhysicsFieldClipmapCenter;
- float PhysicsFieldClipmapDistance;
- int PhysicsFieldClipmapResolution;
- int PhysicsFieldClipmapExponent;
- int PhysicsFieldClipmapCount;
- int PhysicsFieldTargetCount;
- int4 PhysicsFieldTargets[32];
- uint InstanceSceneDataSOAStride;
- uint GPUSceneViewId;
- float ViewResolutionFraction;
- float SubSurfaceColorAsTransmittanceAtDistanceInMeters;
- uint bShadingEnergyConservation;
- uint bShadingEnergyPreservation;
- float4 RectLightAtlasSizeAndInvSize;
- float RectLightAtlasMaxMipLevel;
- float3 TLASRelativePreViewTranslation;
- float3 TLASViewTilePosition;
- SamplerState MaterialTextureBilinearWrapedSampler;
- SamplerState MaterialTextureBilinearClampedSampler;
- Texture3D VolumetricLightmapIndirectionTexture;
- Texture3D VolumetricLightmapBrickAmbientVector;
- Texture3D VolumetricLightmapBrickSHCoefficients0;
- Texture3D VolumetricLightmapBrickSHCoefficients1;
- Texture3D VolumetricLightmapBrickSHCoefficients2;
- Texture3D VolumetricLightmapBrickSHCoefficients3;
- Texture3D VolumetricLightmapBrickSHCoefficients4;
- Texture3D VolumetricLightmapBrickSHCoefficients5;
- Texture3D SkyBentNormalBrickTexture;
- Texture3D DirectionalLightShadowingBrickTexture;
- SamplerState VolumetricLightmapBrickAmbientVectorSampler;
- SamplerState VolumetricLightmapTextureSampler0;
- SamplerState VolumetricLightmapTextureSampler1;
- SamplerState VolumetricLightmapTextureSampler2;
- SamplerState VolumetricLightmapTextureSampler3;
- SamplerState VolumetricLightmapTextureSampler4;
- SamplerState VolumetricLightmapTextureSampler5;
- SamplerState SkyBentNormalTextureSampler;
- SamplerState DirectionalLightShadowingTextureSampler;
- Texture3D GlobalDistanceFieldPageAtlasTexture;
- Texture3D GlobalDistanceFieldCoverageAtlasTexture;
- Texture3D GlobalDistanceFieldPageTableTexture;
- Texture3D GlobalDistanceFieldMipTexture;
- Texture2D AtmosphereTransmittanceTexture;
- SamplerState AtmosphereTransmittanceTextureSampler;
- Texture2D AtmosphereIrradianceTexture;
- SamplerState AtmosphereIrradianceTextureSampler;
- Texture3D AtmosphereInscatterTexture;
- SamplerState AtmosphereInscatterTextureSampler;
- Texture2D PerlinNoiseGradientTexture;
- SamplerState PerlinNoiseGradientTextureSampler;
- Texture3D PerlinNoise3DTexture;
- SamplerState PerlinNoise3DTextureSampler;
- Texture2D SobolSamplingTexture;
- SamplerState SharedPointWrappedSampler;
- SamplerState SharedPointClampedSampler;
- SamplerState SharedBilinearWrappedSampler;
- SamplerState SharedBilinearClampedSampler;
- SamplerState SharedBilinearAnisoClampedSampler;
- SamplerState SharedTrilinearWrappedSampler;
- SamplerState SharedTrilinearClampedSampler;
- Texture2D PreIntegratedBRDF;
- SamplerState PreIntegratedBRDFSampler;
- StructuredBuffer PrimitiveSceneData;
- StructuredBuffer InstanceSceneData;
- StructuredBuffer InstancePayloadData;
- StructuredBuffer LightmapSceneData;
- StructuredBuffer SkyIrradianceEnvironmentMap;
- Texture2D TransmittanceLutTexture;
- SamplerState TransmittanceLutTextureSampler;
- Texture2D SkyViewLutTexture;
- SamplerState SkyViewLutTextureSampler;
- Texture2D DistantSkyLightLutTexture;
- SamplerState DistantSkyLightLutTextureSampler;
- Texture3D CameraAerialPerspectiveVolume;
- SamplerState CameraAerialPerspectiveVolumeSampler;
- Texture3D HairScatteringLUTTexture;
- SamplerState HairScatteringLUTSampler;
- Texture2D LTCMatTexture;
- SamplerState LTCMatSampler;
- Texture2D LTCAmpTexture;
- SamplerState LTCAmpSampler;
- Texture2D ShadingEnergyGGXSpecTexture;
- Texture3D ShadingEnergyGGXGlassTexture;
- Texture2D ShadingEnergyClothSpecTexture;
- Texture2D ShadingEnergyDiffuseTexture;
- SamplerState ShadingEnergySampler;
- Texture2D SSProfilesTexture;
- SamplerState SSProfilesSampler;
- SamplerState SSProfilesTransmissionSampler;
- Texture2DArray SSProfilesPreIntegratedTexture;
- SamplerState SSProfilesPreIntegratedSampler;
- Buffer WaterIndirection;
- Buffer WaterData;
- Texture2D RectLightAtlasTexture;
- SamplerState RectLightAtlasSampler;
- SamplerState LandscapeWeightmapSampler;
- Buffer LandscapeIndirection;
- Buffer LandscapePerComponentData;
- RWBuffer VTFeedbackBuffer;
- Buffer EditorVisualizeLevelInstanceIds;
- Buffer EditorSelectedHitProxyIds;
- Buffer PhysicsFieldClipmapBuffer;
-} View = {View_TranslatedWorldToClip,View_TranslatedWorldToSubpixelClip,View_RelativeWorldToClip,View_ClipToRelativeWorld,View_TranslatedWorldToView,View_ViewToTranslatedWorld,View_TranslatedWorldToCameraView,View_CameraViewToTranslatedWorld,View_ViewToClip,View_ViewToClipNoAA,View_ClipToView,View_ClipToTranslatedWorld,View_SVPositionToTranslatedWorld,View_ScreenToRelativeWorld,View_ScreenToTranslatedWorld,View_MobileMultiviewShadowTransform,View_ViewTilePosition,View_MatrixTilePosition,View_ViewForward,View_ViewUp,View_ViewRight,View_HMDViewNoRollUp,View_HMDViewNoRollRight,View_InvDeviceZToWorldZTransform,View_ScreenPositionScaleBias,View_RelativeWorldCameraOrigin,View_TranslatedWorldCameraOrigin,View_RelativeWorldViewOrigin,View_RelativePreViewTranslation,View_PrevViewToClip,View_PrevClipToView,View_PrevTranslatedWorldToClip,View_PrevTranslatedWorldToView,View_PrevViewToTranslatedWorld,View_PrevTranslatedWorldToCameraView,View_PrevCameraViewToTranslatedWorld,View_PrevTranslatedWorldCameraOrigin,View_PrevRelativeWorldCameraOrigin,View_PrevRelativeWorldViewOrigin,View_RelativePrevPreViewTranslation,View_PrevClipToRelativeWorld,View_PrevScreenToTranslatedWorld,View_ClipToPrevClip,View_ClipToPrevClipWithAA,View_TemporalAAJitter,View_GlobalClippingPlane,View_FieldOfViewWideAngles,View_PrevFieldOfViewWideAngles,View_ViewRectMin,View_ViewSizeAndInvSize,View_ViewRectMinAndSize,View_LightProbeSizeRatioAndInvSizeRatio,View_BufferSizeAndInvSize,View_BufferBilinearUVMinMax,View_ScreenToViewSpace,View_BufferToSceneTextureScale,View_ResolutionFractionAndInv,View_NumSceneColorMSAASamples,View_SeparateWaterMainDirLightLuminance,View_PreExposure,View_OneOverPreExposure,View_DiffuseOverrideParameter,View_SpecularOverrideParameter,View_NormalOverrideParameter,View_RoughnessOverrideParameter,View_PrevFrameGameTime,View_PrevFrameRealTime,View_OutOfBoundsMask,View_WorldCameraMovementSinceLastFrame,View_CullingSign,View_NearPlane,View_GameTime,View_RealTime,View_DeltaTime,View_MaterialTextureMipBias,View_MaterialTextureDerivativeMultiply,View_Random,View_FrameNumber,View_StateFrameIndexMod8,View_StateFrameIndex,View_DebugViewModeMask,View_CameraCut,View_UnlitViewmodeMask,View_DirectionalLightColor,View_DirectionalLightDirection,View_TranslucencyLightingVolumeMin,View_TranslucencyLightingVolumeInvSize,View_TemporalAAParams,View_CircleDOFParams,View_DepthOfFieldSensorWidth,View_DepthOfFieldFocalDistance,View_DepthOfFieldScale,View_DepthOfFieldFocalLength,View_DepthOfFieldFocalRegion,View_DepthOfFieldNearTransitionRegion,View_DepthOfFieldFarTransitionRegion,View_MotionBlurNormalizedToPixel,View_GeneralPurposeTweak,View_GeneralPurposeTweak2,View_DemosaicVposOffset,View_DecalDepthBias,View_IndirectLightingColorScale,View_PrecomputedIndirectLightingColorScale,View_PrecomputedIndirectSpecularColorScale,View_AtmosphereLightDirection,View_AtmosphereLightIlluminanceOnGroundPostTransmittance,View_AtmosphereLightIlluminanceOuterSpace,View_AtmosphereLightDiscLuminance,View_AtmosphereLightDiscCosHalfApexAngle_PPTrans,View_SkyViewLutSizeAndInvSize,View_SkyCameraTranslatedWorldOrigin,View_SkyPlanetTranslatedWorldCenterAndViewHeight,View_SkyViewLutReferential,View_SkyAtmosphereSkyLuminanceFactor,View_SkyAtmospherePresentInScene,View_SkyAtmosphereHeightFogContribution,View_SkyAtmosphereBottomRadiusKm,View_SkyAtmosphereTopRadiusKm,View_SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize,View_SkyAtmosphereAerialPerspectiveStartDepthKm,View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution,View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv,View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm,View_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv,View_SkyAtmosphereApplyCameraAerialPerspectiveVolume,View_NormalCurvatureToRoughnessScaleBias,View_RenderingReflectionCaptureMask,View_RealTimeReflectionCapture,View_RealTimeReflectionCapturePreExposure,View_AmbientCubemapTint,View_AmbientCubemapIntensity,View_SkyLightApplyPrecomputedBentNormalShadowingFlag,View_SkyLightAffectReflectionFlag,View_SkyLightAffectGlobalIlluminationFlag,View_SkyLightColor,View_MobileSkyIrradianceEnvironmentMap,View_MobilePreviewMode,View_HMDEyePaddingOffset,View_ReflectionCubemapMaxMip,View_ShowDecalsMask,View_DistanceFieldAOSpecularOcclusionMode,View_IndirectCapsuleSelfShadowingIntensity,View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight,View_StereoPassIndex,View_GlobalVolumeCenterAndExtent,View_GlobalVolumeWorldToUVAddAndMul,View_GlobalDistanceFieldMipWorldToUVScale,View_GlobalDistanceFieldMipWorldToUVBias,View_GlobalDistanceFieldMipFactor,View_GlobalDistanceFieldMipTransition,View_GlobalDistanceFieldClipmapSizeInPages,View_GlobalDistanceFieldInvPageAtlasSize,View_GlobalDistanceFieldInvCoverageAtlasSize,View_GlobalVolumeDimension,View_GlobalVolumeTexelSize,View_MaxGlobalDFAOConeDistance,View_NumGlobalSDFClipmaps,View_CoveredExpandSurfaceScale,View_NotCoveredExpandSurfaceScale,View_NotCoveredMinStepScale,View_DitheredTransparencyStepThreshold,View_DitheredTransparencyTraceThreshold,View_CursorPosition,View_bCheckerboardSubsurfaceProfileRendering,View_VolumetricFogInvGridSize,View_VolumetricFogGridZParams,View_VolumetricFogSVPosToVolumeUV,View_VolumetricFogMaxDistance,View_VolumetricLightmapWorldToUVScale,View_VolumetricLightmapWorldToUVAdd,View_VolumetricLightmapIndirectionTextureSize,View_VolumetricLightmapBrickSize,View_VolumetricLightmapBrickTexelSize,View_IndirectLightingCacheShowFlag,View_EyeToPixelSpreadAngle,View_XRPassthroughCameraUVs,View_GlobalVirtualTextureMipBias,View_VirtualTextureFeedbackShift,View_VirtualTextureFeedbackMask,View_VirtualTextureFeedbackStride,View_VirtualTextureFeedbackJitterOffset,View_VirtualTextureFeedbackSampleOffset,View_RuntimeVirtualTextureMipLevel,View_RuntimeVirtualTexturePackHeight,View_RuntimeVirtualTextureDebugParams,View_OverrideLandscapeLOD,View_FarShadowStaticMeshLODBias,View_MinRoughness,View_HairRenderInfo,View_EnableSkyLight,View_HairRenderInfoBits,View_HairComponents,View_bSubsurfacePostprocessEnabled,View_SSProfilesTextureSizeAndInvSize,View_SSProfilesPreIntegratedTextureSizeAndInvSize,View_PhysicsFieldClipmapCenter,View_PhysicsFieldClipmapDistance,View_PhysicsFieldClipmapResolution,View_PhysicsFieldClipmapExponent,View_PhysicsFieldClipmapCount,View_PhysicsFieldTargetCount,View_PhysicsFieldTargets,View_InstanceSceneDataSOAStride,View_GPUSceneViewId,View_ViewResolutionFraction,View_SubSurfaceColorAsTransmittanceAtDistanceInMeters,View_bShadingEnergyConservation,View_bShadingEnergyPreservation,View_RectLightAtlasSizeAndInvSize,View_RectLightAtlasMaxMipLevel,View_TLASRelativePreViewTranslation,View_TLASViewTilePosition,View_MaterialTextureBilinearWrapedSampler,View_MaterialTextureBilinearClampedSampler,View_VolumetricLightmapIndirectionTexture,View_VolumetricLightmapBrickAmbientVector,View_VolumetricLightmapBrickSHCoefficients0,View_VolumetricLightmapBrickSHCoefficients1,View_VolumetricLightmapBrickSHCoefficients2,View_VolumetricLightmapBrickSHCoefficients3,View_VolumetricLightmapBrickSHCoefficients4,View_VolumetricLightmapBrickSHCoefficients5,View_SkyBentNormalBrickTexture,View_DirectionalLightShadowingBrickTexture,View_VolumetricLightmapBrickAmbientVectorSampler,View_VolumetricLightmapTextureSampler0,View_VolumetricLightmapTextureSampler1,View_VolumetricLightmapTextureSampler2,View_VolumetricLightmapTextureSampler3,View_VolumetricLightmapTextureSampler4,View_VolumetricLightmapTextureSampler5,View_SkyBentNormalTextureSampler,View_DirectionalLightShadowingTextureSampler,View_GlobalDistanceFieldPageAtlasTexture,View_GlobalDistanceFieldCoverageAtlasTexture,View_GlobalDistanceFieldPageTableTexture,View_GlobalDistanceFieldMipTexture,View_AtmosphereTransmittanceTexture,View_AtmosphereTransmittanceTextureSampler,View_AtmosphereIrradianceTexture,View_AtmosphereIrradianceTextureSampler,View_AtmosphereInscatterTexture,View_AtmosphereInscatterTextureSampler,View_PerlinNoiseGradientTexture,View_PerlinNoiseGradientTextureSampler,View_PerlinNoise3DTexture,View_PerlinNoise3DTextureSampler,View_SobolSamplingTexture,View_SharedPointWrappedSampler,View_SharedPointClampedSampler,View_SharedBilinearWrappedSampler,View_SharedBilinearClampedSampler,View_SharedBilinearAnisoClampedSampler,View_SharedTrilinearWrappedSampler,View_SharedTrilinearClampedSampler,View_PreIntegratedBRDF,View_PreIntegratedBRDFSampler, View_PrimitiveSceneData, View_InstanceSceneData, View_InstancePayloadData, View_LightmapSceneData, View_SkyIrradianceEnvironmentMap, View_TransmittanceLutTexture,View_TransmittanceLutTextureSampler,View_SkyViewLutTexture,View_SkyViewLutTextureSampler,View_DistantSkyLightLutTexture,View_DistantSkyLightLutTextureSampler,View_CameraAerialPerspectiveVolume,View_CameraAerialPerspectiveVolumeSampler,View_HairScatteringLUTTexture,View_HairScatteringLUTSampler,View_LTCMatTexture,View_LTCMatSampler,View_LTCAmpTexture,View_LTCAmpSampler,View_ShadingEnergyGGXSpecTexture,View_ShadingEnergyGGXGlassTexture,View_ShadingEnergyClothSpecTexture,View_ShadingEnergyDiffuseTexture,View_ShadingEnergySampler,View_SSProfilesTexture,View_SSProfilesSampler,View_SSProfilesTransmissionSampler,View_SSProfilesPreIntegratedTexture,View_SSProfilesPreIntegratedSampler, View_WaterIndirection, View_WaterData, View_RectLightAtlasTexture,View_RectLightAtlasSampler,View_LandscapeWeightmapSampler, View_LandscapeIndirection, View_LandscapePerComponentData, View_VTFeedbackBuffer, View_EditorVisualizeLevelInstanceIds, View_EditorSelectedHitProxyIds, View_PhysicsFieldClipmapBuffer, };
-#line 2 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/Strata.ush"
-
-
-cbuffer UniformBufferConstants_Strata
-{
- uint Strata_MaxBytesPerPixel;
- uint Strata_bRoughDiffuse;
- uint Strata_PeelLayersAboveDepth;
- int Strata_SliceStoringDebugStrataTree;
- int Strata_FirstSliceStoringStrataSSSData;
- uint Strata_TileSize;
- uint Strata_TileSizeLog2;
- uint PrePadding_Strata_28;
- int2 Strata_TileCount;
- int2 Strata_TileOffset;
- int2 Strata_OverflowTileCount;
- int2 Strata_OverflowTileOffset;
- uint BindlessResource_Strata_MaterialTextureArray ;
- uint PrePadding_Strata_68;
- uint BindlessResource_Strata_TopLayerTexture ;
- uint PrePadding_Strata_76;
- uint BindlessResource_Strata_OpaqueRoughRefractionTexture ;
- uint PrePadding_Strata_84;
- uint BindlessResource_Strata_BSDFOffsetTexture ;
- uint PrePadding_Strata_92;
- uint BindlessResource_Strata_BSDFTileTexture ;
- uint PrePadding_Strata_100;
- uint BindlessResource_Strata_BSDFTileCountBuffer ;
-}
-Texture2DArray Strata_MaterialTextureArray ;
-Texture2D Strata_TopLayerTexture ;
-Texture2D Strata_OpaqueRoughRefractionTexture ;
-Texture2D Strata_BSDFOffsetTexture ;
-Texture2D Strata_BSDFTileTexture ;
-Buffer Strata_BSDFTileCountBuffer ;
-static const struct
-{
- uint MaxBytesPerPixel;
- uint bRoughDiffuse;
- uint PeelLayersAboveDepth;
- int SliceStoringDebugStrataTree;
- int FirstSliceStoringStrataSSSData;
- uint TileSize;
- uint TileSizeLog2;
- int2 TileCount;
- int2 TileOffset;
- int2 OverflowTileCount;
- int2 OverflowTileOffset;
- Texture2DArray MaterialTextureArray;
- Texture2D TopLayerTexture;
- Texture2D OpaqueRoughRefractionTexture;
- Texture2D BSDFOffsetTexture;
- Texture2D BSDFTileTexture;
- Buffer BSDFTileCountBuffer;
-} Strata = {Strata_MaxBytesPerPixel,Strata_bRoughDiffuse,Strata_PeelLayersAboveDepth,Strata_SliceStoringDebugStrataTree,Strata_FirstSliceStoringStrataSSSData,Strata_TileSize,Strata_TileSizeLog2,Strata_TileCount,Strata_TileOffset,Strata_OverflowTileCount,Strata_OverflowTileOffset,Strata_MaterialTextureArray,Strata_TopLayerTexture,Strata_OpaqueRoughRefractionTexture,Strata_BSDFOffsetTexture,Strata_BSDFTileTexture,Strata_BSDFTileCountBuffer,};
-#line 3 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/DrawRectangleParameters.ush"
-
-
-cbuffer UniformBufferConstants_DrawRectangleParameters
-{
- float4 DrawRectangleParameters_PosScaleBias;
- float4 DrawRectangleParameters_UVScaleBias;
- float4 DrawRectangleParameters_InvTargetSizeAndTextureSize;
-}
-static const struct
-{
- float4 PosScaleBias;
- float4 UVScaleBias;
- float4 InvTargetSizeAndTextureSize;
-} DrawRectangleParameters = {DrawRectangleParameters_PosScaleBias,DrawRectangleParameters_UVScaleBias,DrawRectangleParameters_InvTargetSizeAndTextureSize,};
-#line 4 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/InstancedView.ush"
-
-
-cbuffer UniformBufferConstants_InstancedView
-{
- float4x4 InstancedView_TranslatedWorldToClip;
- float4x4 InstancedView_TranslatedWorldToSubpixelClip;
- float4x4 InstancedView_RelativeWorldToClip;
- float4x4 InstancedView_ClipToRelativeWorld;
- float4x4 InstancedView_TranslatedWorldToView;
- float4x4 InstancedView_ViewToTranslatedWorld;
- float4x4 InstancedView_TranslatedWorldToCameraView;
- float4x4 InstancedView_CameraViewToTranslatedWorld;
- float4x4 InstancedView_ViewToClip;
- float4x4 InstancedView_ViewToClipNoAA;
- float4x4 InstancedView_ClipToView;
- float4x4 InstancedView_ClipToTranslatedWorld;
- float4x4 InstancedView_SVPositionToTranslatedWorld;
- float4x4 InstancedView_ScreenToRelativeWorld;
- float4x4 InstancedView_ScreenToTranslatedWorld;
- float4x4 InstancedView_MobileMultiviewShadowTransform;
- float3 InstancedView_ViewTilePosition;
- float PrePadding_InstancedView_1036;
- float3 InstancedView_MatrixTilePosition;
- float PrePadding_InstancedView_1052;
- float3 InstancedView_ViewForward;
- float PrePadding_InstancedView_1068;
- float3 InstancedView_ViewUp;
- float PrePadding_InstancedView_1084;
- float3 InstancedView_ViewRight;
- float PrePadding_InstancedView_1100;
- float3 InstancedView_HMDViewNoRollUp;
- float PrePadding_InstancedView_1116;
- float3 InstancedView_HMDViewNoRollRight;
- float PrePadding_InstancedView_1132;
- float4 InstancedView_InvDeviceZToWorldZTransform;
- float4 InstancedView_ScreenPositionScaleBias;
- float3 InstancedView_RelativeWorldCameraOrigin;
- float PrePadding_InstancedView_1180;
- float3 InstancedView_TranslatedWorldCameraOrigin;
- float PrePadding_InstancedView_1196;
- float3 InstancedView_RelativeWorldViewOrigin;
- float PrePadding_InstancedView_1212;
- float3 InstancedView_RelativePreViewTranslation;
- float PrePadding_InstancedView_1228;
- float4x4 InstancedView_PrevViewToClip;
- float4x4 InstancedView_PrevClipToView;
- float4x4 InstancedView_PrevTranslatedWorldToClip;
- float4x4 InstancedView_PrevTranslatedWorldToView;
- float4x4 InstancedView_PrevViewToTranslatedWorld;
- float4x4 InstancedView_PrevTranslatedWorldToCameraView;
- float4x4 InstancedView_PrevCameraViewToTranslatedWorld;
- float3 InstancedView_PrevTranslatedWorldCameraOrigin;
- float PrePadding_InstancedView_1692;
- float3 InstancedView_PrevRelativeWorldCameraOrigin;
- float PrePadding_InstancedView_1708;
- float3 InstancedView_PrevRelativeWorldViewOrigin;
- float PrePadding_InstancedView_1724;
- float3 InstancedView_RelativePrevPreViewTranslation;
- float PrePadding_InstancedView_1740;
- float4x4 InstancedView_PrevClipToRelativeWorld;
- float4x4 InstancedView_PrevScreenToTranslatedWorld;
- float4x4 InstancedView_ClipToPrevClip;
- float4x4 InstancedView_ClipToPrevClipWithAA;
- float4 InstancedView_TemporalAAJitter;
- float4 InstancedView_GlobalClippingPlane;
- float2 InstancedView_FieldOfViewWideAngles;
- float2 InstancedView_PrevFieldOfViewWideAngles;
- float4 InstancedView_ViewRectMin;
- float4 InstancedView_ViewSizeAndInvSize;
- uint4 InstancedView_ViewRectMinAndSize;
- float4 InstancedView_LightProbeSizeRatioAndInvSizeRatio;
- float4 InstancedView_BufferSizeAndInvSize;
- float4 InstancedView_BufferBilinearUVMinMax;
- float4 InstancedView_ScreenToViewSpace;
- float2 InstancedView_BufferToSceneTextureScale;
- float2 InstancedView_ResolutionFractionAndInv;
- int InstancedView_NumSceneColorMSAASamples;
- float InstancedView_SeparateWaterMainDirLightLuminance;
- float InstancedView_PreExposure;
- float InstancedView_OneOverPreExposure;
- float4 InstancedView_DiffuseOverrideParameter;
- float4 InstancedView_SpecularOverrideParameter;
- float4 InstancedView_NormalOverrideParameter;
- float2 InstancedView_RoughnessOverrideParameter;
- float InstancedView_PrevFrameGameTime;
- float InstancedView_PrevFrameRealTime;
- float InstancedView_OutOfBoundsMask;
- float PrePadding_InstancedView_2260;
- float PrePadding_InstancedView_2264;
- float PrePadding_InstancedView_2268;
- float3 InstancedView_WorldCameraMovementSinceLastFrame;
- float InstancedView_CullingSign;
- float InstancedView_NearPlane;
- float InstancedView_GameTime;
- float InstancedView_RealTime;
- float InstancedView_DeltaTime;
- float InstancedView_MaterialTextureMipBias;
- float InstancedView_MaterialTextureDerivativeMultiply;
- uint InstancedView_Random;
- uint InstancedView_FrameNumber;
- uint InstancedView_StateFrameIndexMod8;
- uint InstancedView_StateFrameIndex;
- uint InstancedView_DebugViewModeMask;
- float InstancedView_CameraCut;
- float InstancedView_UnlitViewmodeMask;
- float PrePadding_InstancedView_2340;
- float PrePadding_InstancedView_2344;
- float PrePadding_InstancedView_2348;
- float4 InstancedView_DirectionalLightColor;
- float3 InstancedView_DirectionalLightDirection;
- float PrePadding_InstancedView_2380;
- float4 InstancedView_TranslucencyLightingVolumeMin[2];
- float4 InstancedView_TranslucencyLightingVolumeInvSize[2];
- float4 InstancedView_TemporalAAParams;
- float4 InstancedView_CircleDOFParams;
- float InstancedView_DepthOfFieldSensorWidth;
- float InstancedView_DepthOfFieldFocalDistance;
- float InstancedView_DepthOfFieldScale;
- float InstancedView_DepthOfFieldFocalLength;
- float InstancedView_DepthOfFieldFocalRegion;
- float InstancedView_DepthOfFieldNearTransitionRegion;
- float InstancedView_DepthOfFieldFarTransitionRegion;
- float InstancedView_MotionBlurNormalizedToPixel;
- float InstancedView_GeneralPurposeTweak;
- float InstancedView_GeneralPurposeTweak2;
- float InstancedView_DemosaicVposOffset;
- float InstancedView_DecalDepthBias;
- float3 InstancedView_IndirectLightingColorScale;
- float PrePadding_InstancedView_2540;
- float3 InstancedView_PrecomputedIndirectLightingColorScale;
- float PrePadding_InstancedView_2556;
- float3 InstancedView_PrecomputedIndirectSpecularColorScale;
- float PrePadding_InstancedView_2572;
- float4 InstancedView_AtmosphereLightDirection[2];
- float4 InstancedView_AtmosphereLightIlluminanceOnGroundPostTransmittance[2];
- float4 InstancedView_AtmosphereLightIlluminanceOuterSpace[2];
- float4 InstancedView_AtmosphereLightDiscLuminance[2];
- float4 InstancedView_AtmosphereLightDiscCosHalfApexAngle_PPTrans[2];
- float4 InstancedView_SkyViewLutSizeAndInvSize;
- float3 InstancedView_SkyCameraTranslatedWorldOrigin;
- float PrePadding_InstancedView_2764;
- float4 InstancedView_SkyPlanetTranslatedWorldCenterAndViewHeight;
- float4x4 InstancedView_SkyViewLutReferential;
- float4 InstancedView_SkyAtmosphereSkyLuminanceFactor;
- float InstancedView_SkyAtmospherePresentInScene;
- float InstancedView_SkyAtmosphereHeightFogContribution;
- float InstancedView_SkyAtmosphereBottomRadiusKm;
- float InstancedView_SkyAtmosphereTopRadiusKm;
- float4 InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize;
- float InstancedView_SkyAtmosphereAerialPerspectiveStartDepthKm;
- float InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution;
- float InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv;
- float InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm;
- float InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv;
- float InstancedView_SkyAtmosphereApplyCameraAerialPerspectiveVolume;
- float PrePadding_InstancedView_2920;
- float PrePadding_InstancedView_2924;
- float3 InstancedView_NormalCurvatureToRoughnessScaleBias;
- float InstancedView_RenderingReflectionCaptureMask;
- float InstancedView_RealTimeReflectionCapture;
- float InstancedView_RealTimeReflectionCapturePreExposure;
- float PrePadding_InstancedView_2952;
- float PrePadding_InstancedView_2956;
- float4 InstancedView_AmbientCubemapTint;
- float InstancedView_AmbientCubemapIntensity;
- float InstancedView_SkyLightApplyPrecomputedBentNormalShadowingFlag;
- float InstancedView_SkyLightAffectReflectionFlag;
- float InstancedView_SkyLightAffectGlobalIlluminationFlag;
- float4 InstancedView_SkyLightColor;
- float4 InstancedView_MobileSkyIrradianceEnvironmentMap[8];
- float InstancedView_MobilePreviewMode;
- float InstancedView_HMDEyePaddingOffset;
- float InstancedView_ReflectionCubemapMaxMip;
- float InstancedView_ShowDecalsMask;
- uint InstancedView_DistanceFieldAOSpecularOcclusionMode;
- float InstancedView_IndirectCapsuleSelfShadowingIntensity;
- float PrePadding_InstancedView_3160;
- float PrePadding_InstancedView_3164;
- float3 InstancedView_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
- int InstancedView_StereoPassIndex;
- float4 InstancedView_GlobalVolumeCenterAndExtent[6];
- float4 InstancedView_GlobalVolumeWorldToUVAddAndMul[6];
- float4 InstancedView_GlobalDistanceFieldMipWorldToUVScale[6];
- float4 InstancedView_GlobalDistanceFieldMipWorldToUVBias[6];
- float InstancedView_GlobalDistanceFieldMipFactor;
- float InstancedView_GlobalDistanceFieldMipTransition;
- int InstancedView_GlobalDistanceFieldClipmapSizeInPages;
- int PrePadding_InstancedView_3580;
- float3 InstancedView_GlobalDistanceFieldInvPageAtlasSize;
- float PrePadding_InstancedView_3596;
- float3 InstancedView_GlobalDistanceFieldInvCoverageAtlasSize;
- float InstancedView_GlobalVolumeDimension;
- float InstancedView_GlobalVolumeTexelSize;
- float InstancedView_MaxGlobalDFAOConeDistance;
- uint InstancedView_NumGlobalSDFClipmaps;
- float InstancedView_CoveredExpandSurfaceScale;
- float InstancedView_NotCoveredExpandSurfaceScale;
- float InstancedView_NotCoveredMinStepScale;
- float InstancedView_DitheredTransparencyStepThreshold;
- float InstancedView_DitheredTransparencyTraceThreshold;
- int2 InstancedView_CursorPosition;
- float InstancedView_bCheckerboardSubsurfaceProfileRendering;
- float PrePadding_InstancedView_3660;
- float3 InstancedView_VolumetricFogInvGridSize;
- float PrePadding_InstancedView_3676;
- float3 InstancedView_VolumetricFogGridZParams;
- float PrePadding_InstancedView_3692;
- float2 InstancedView_VolumetricFogSVPosToVolumeUV;
- float InstancedView_VolumetricFogMaxDistance;
- float PrePadding_InstancedView_3708;
- float3 InstancedView_VolumetricLightmapWorldToUVScale;
- float PrePadding_InstancedView_3724;
- float3 InstancedView_VolumetricLightmapWorldToUVAdd;
- float PrePadding_InstancedView_3740;
- float3 InstancedView_VolumetricLightmapIndirectionTextureSize;
- float InstancedView_VolumetricLightmapBrickSize;
- float3 InstancedView_VolumetricLightmapBrickTexelSize;
- float InstancedView_IndirectLightingCacheShowFlag;
- float InstancedView_EyeToPixelSpreadAngle;
- float PrePadding_InstancedView_3780;
- float PrePadding_InstancedView_3784;
- float PrePadding_InstancedView_3788;
- float4 InstancedView_XRPassthroughCameraUVs[2];
- float InstancedView_GlobalVirtualTextureMipBias;
- uint InstancedView_VirtualTextureFeedbackShift;
- uint InstancedView_VirtualTextureFeedbackMask;
- uint InstancedView_VirtualTextureFeedbackStride;
- uint InstancedView_VirtualTextureFeedbackJitterOffset;
- uint InstancedView_VirtualTextureFeedbackSampleOffset;
- uint PrePadding_InstancedView_3848;
- uint PrePadding_InstancedView_3852;
- float4 InstancedView_RuntimeVirtualTextureMipLevel;
- float2 InstancedView_RuntimeVirtualTexturePackHeight;
- float PrePadding_InstancedView_3880;
- float PrePadding_InstancedView_3884;
- float4 InstancedView_RuntimeVirtualTextureDebugParams;
- float InstancedView_OverrideLandscapeLOD;
- int InstancedView_FarShadowStaticMeshLODBias;
- float InstancedView_MinRoughness;
- float PrePadding_InstancedView_3916;
- float4 InstancedView_HairRenderInfo;
- uint InstancedView_EnableSkyLight;
- uint InstancedView_HairRenderInfoBits;
- uint InstancedView_HairComponents;
- float InstancedView_bSubsurfacePostprocessEnabled;
- float4 InstancedView_SSProfilesTextureSizeAndInvSize;
- float4 InstancedView_SSProfilesPreIntegratedTextureSizeAndInvSize;
- float3 InstancedView_PhysicsFieldClipmapCenter;
- float InstancedView_PhysicsFieldClipmapDistance;
- int InstancedView_PhysicsFieldClipmapResolution;
- int InstancedView_PhysicsFieldClipmapExponent;
- int InstancedView_PhysicsFieldClipmapCount;
- int InstancedView_PhysicsFieldTargetCount;
- int4 InstancedView_PhysicsFieldTargets[32];
- uint InstancedView_InstanceSceneDataSOAStride;
- uint InstancedView_GPUSceneViewId;
- float InstancedView_ViewResolutionFraction;
- float InstancedView_SubSurfaceColorAsTransmittanceAtDistanceInMeters;
-}
-static const struct
-{
- float4x4 TranslatedWorldToClip;
- float4x4 TranslatedWorldToSubpixelClip;
- float4x4 RelativeWorldToClip;
- float4x4 ClipToRelativeWorld;
- float4x4 TranslatedWorldToView;
- float4x4 ViewToTranslatedWorld;
- float4x4 TranslatedWorldToCameraView;
- float4x4 CameraViewToTranslatedWorld;
- float4x4 ViewToClip;
- float4x4 ViewToClipNoAA;
- float4x4 ClipToView;
- float4x4 ClipToTranslatedWorld;
- float4x4 SVPositionToTranslatedWorld;
- float4x4 ScreenToRelativeWorld;
- float4x4 ScreenToTranslatedWorld;
- float4x4 MobileMultiviewShadowTransform;
- float3 ViewTilePosition;
- float3 MatrixTilePosition;
- float3 ViewForward;
- float3 ViewUp;
- float3 ViewRight;
- float3 HMDViewNoRollUp;
- float3 HMDViewNoRollRight;
- float4 InvDeviceZToWorldZTransform;
- float4 ScreenPositionScaleBias;
- float3 RelativeWorldCameraOrigin;
- float3 TranslatedWorldCameraOrigin;
- float3 RelativeWorldViewOrigin;
- float3 RelativePreViewTranslation;
- float4x4 PrevViewToClip;
- float4x4 PrevClipToView;
- float4x4 PrevTranslatedWorldToClip;
- float4x4 PrevTranslatedWorldToView;
- float4x4 PrevViewToTranslatedWorld;
- float4x4 PrevTranslatedWorldToCameraView;
- float4x4 PrevCameraViewToTranslatedWorld;
- float3 PrevTranslatedWorldCameraOrigin;
- float3 PrevRelativeWorldCameraOrigin;
- float3 PrevRelativeWorldViewOrigin;
- float3 RelativePrevPreViewTranslation;
- float4x4 PrevClipToRelativeWorld;
- float4x4 PrevScreenToTranslatedWorld;
- float4x4 ClipToPrevClip;
- float4x4 ClipToPrevClipWithAA;
- float4 TemporalAAJitter;
- float4 GlobalClippingPlane;
- float2 FieldOfViewWideAngles;
- float2 PrevFieldOfViewWideAngles;
- float4 ViewRectMin;
- float4 ViewSizeAndInvSize;
- uint4 ViewRectMinAndSize;
- float4 LightProbeSizeRatioAndInvSizeRatio;
- float4 BufferSizeAndInvSize;
- float4 BufferBilinearUVMinMax;
- float4 ScreenToViewSpace;
- float2 BufferToSceneTextureScale;
- float2 ResolutionFractionAndInv;
- int NumSceneColorMSAASamples;
- float SeparateWaterMainDirLightLuminance;
- float PreExposure;
- float OneOverPreExposure;
- float4 DiffuseOverrideParameter;
- float4 SpecularOverrideParameter;
- float4 NormalOverrideParameter;
- float2 RoughnessOverrideParameter;
- float PrevFrameGameTime;
- float PrevFrameRealTime;
- float OutOfBoundsMask;
- float3 WorldCameraMovementSinceLastFrame;
- float CullingSign;
- float NearPlane;
- float GameTime;
- float RealTime;
- float DeltaTime;
- float MaterialTextureMipBias;
- float MaterialTextureDerivativeMultiply;
- uint Random;
- uint FrameNumber;
- uint StateFrameIndexMod8;
- uint StateFrameIndex;
- uint DebugViewModeMask;
- float CameraCut;
- float UnlitViewmodeMask;
- float4 DirectionalLightColor;
- float3 DirectionalLightDirection;
- float4 TranslucencyLightingVolumeMin[2];
- float4 TranslucencyLightingVolumeInvSize[2];
- float4 TemporalAAParams;
- float4 CircleDOFParams;
- float DepthOfFieldSensorWidth;
- float DepthOfFieldFocalDistance;
- float DepthOfFieldScale;
- float DepthOfFieldFocalLength;
- float DepthOfFieldFocalRegion;
- float DepthOfFieldNearTransitionRegion;
- float DepthOfFieldFarTransitionRegion;
- float MotionBlurNormalizedToPixel;
- float GeneralPurposeTweak;
- float GeneralPurposeTweak2;
- float DemosaicVposOffset;
- float DecalDepthBias;
- float3 IndirectLightingColorScale;
- float3 PrecomputedIndirectLightingColorScale;
- float3 PrecomputedIndirectSpecularColorScale;
- float4 AtmosphereLightDirection[2];
- float4 AtmosphereLightIlluminanceOnGroundPostTransmittance[2];
- float4 AtmosphereLightIlluminanceOuterSpace[2];
- float4 AtmosphereLightDiscLuminance[2];
- float4 AtmosphereLightDiscCosHalfApexAngle_PPTrans[2];
- float4 SkyViewLutSizeAndInvSize;
- float3 SkyCameraTranslatedWorldOrigin;
- float4 SkyPlanetTranslatedWorldCenterAndViewHeight;
- float4x4 SkyViewLutReferential;
- float4 SkyAtmosphereSkyLuminanceFactor;
- float SkyAtmospherePresentInScene;
- float SkyAtmosphereHeightFogContribution;
- float SkyAtmosphereBottomRadiusKm;
- float SkyAtmosphereTopRadiusKm;
- float4 SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize;
- float SkyAtmosphereAerialPerspectiveStartDepthKm;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm;
- float SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv;
- float SkyAtmosphereApplyCameraAerialPerspectiveVolume;
- float3 NormalCurvatureToRoughnessScaleBias;
- float RenderingReflectionCaptureMask;
- float RealTimeReflectionCapture;
- float RealTimeReflectionCapturePreExposure;
- float4 AmbientCubemapTint;
- float AmbientCubemapIntensity;
- float SkyLightApplyPrecomputedBentNormalShadowingFlag;
- float SkyLightAffectReflectionFlag;
- float SkyLightAffectGlobalIlluminationFlag;
- float4 SkyLightColor;
- float4 MobileSkyIrradianceEnvironmentMap[8];
- float MobilePreviewMode;
- float HMDEyePaddingOffset;
- float ReflectionCubemapMaxMip;
- float ShowDecalsMask;
- uint DistanceFieldAOSpecularOcclusionMode;
- float IndirectCapsuleSelfShadowingIntensity;
- float3 ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
- int StereoPassIndex;
- float4 GlobalVolumeCenterAndExtent[6];
- float4 GlobalVolumeWorldToUVAddAndMul[6];
- float4 GlobalDistanceFieldMipWorldToUVScale[6];
- float4 GlobalDistanceFieldMipWorldToUVBias[6];
- float GlobalDistanceFieldMipFactor;
- float GlobalDistanceFieldMipTransition;
- int GlobalDistanceFieldClipmapSizeInPages;
- float3 GlobalDistanceFieldInvPageAtlasSize;
- float3 GlobalDistanceFieldInvCoverageAtlasSize;
- float GlobalVolumeDimension;
- float GlobalVolumeTexelSize;
- float MaxGlobalDFAOConeDistance;
- uint NumGlobalSDFClipmaps;
- float CoveredExpandSurfaceScale;
- float NotCoveredExpandSurfaceScale;
- float NotCoveredMinStepScale;
- float DitheredTransparencyStepThreshold;
- float DitheredTransparencyTraceThreshold;
- int2 CursorPosition;
- float bCheckerboardSubsurfaceProfileRendering;
- float3 VolumetricFogInvGridSize;
- float3 VolumetricFogGridZParams;
- float2 VolumetricFogSVPosToVolumeUV;
- float VolumetricFogMaxDistance;
- float3 VolumetricLightmapWorldToUVScale;
- float3 VolumetricLightmapWorldToUVAdd;
- float3 VolumetricLightmapIndirectionTextureSize;
- float VolumetricLightmapBrickSize;
- float3 VolumetricLightmapBrickTexelSize;
- float IndirectLightingCacheShowFlag;
- float EyeToPixelSpreadAngle;
- float4 XRPassthroughCameraUVs[2];
- float GlobalVirtualTextureMipBias;
- uint VirtualTextureFeedbackShift;
- uint VirtualTextureFeedbackMask;
- uint VirtualTextureFeedbackStride;
- uint VirtualTextureFeedbackJitterOffset;
- uint VirtualTextureFeedbackSampleOffset;
- float4 RuntimeVirtualTextureMipLevel;
- float2 RuntimeVirtualTexturePackHeight;
- float4 RuntimeVirtualTextureDebugParams;
- float OverrideLandscapeLOD;
- int FarShadowStaticMeshLODBias;
- float MinRoughness;
- float4 HairRenderInfo;
- uint EnableSkyLight;
- uint HairRenderInfoBits;
- uint HairComponents;
- float bSubsurfacePostprocessEnabled;
- float4 SSProfilesTextureSizeAndInvSize;
- float4 SSProfilesPreIntegratedTextureSizeAndInvSize;
- float3 PhysicsFieldClipmapCenter;
- float PhysicsFieldClipmapDistance;
- int PhysicsFieldClipmapResolution;
- int PhysicsFieldClipmapExponent;
- int PhysicsFieldClipmapCount;
- int PhysicsFieldTargetCount;
- int4 PhysicsFieldTargets[32];
- uint InstanceSceneDataSOAStride;
- uint GPUSceneViewId;
- float ViewResolutionFraction;
- float SubSurfaceColorAsTransmittanceAtDistanceInMeters;
-} InstancedView = {InstancedView_TranslatedWorldToClip,InstancedView_TranslatedWorldToSubpixelClip,InstancedView_RelativeWorldToClip,InstancedView_ClipToRelativeWorld,InstancedView_TranslatedWorldToView,InstancedView_ViewToTranslatedWorld,InstancedView_TranslatedWorldToCameraView,InstancedView_CameraViewToTranslatedWorld,InstancedView_ViewToClip,InstancedView_ViewToClipNoAA,InstancedView_ClipToView,InstancedView_ClipToTranslatedWorld,InstancedView_SVPositionToTranslatedWorld,InstancedView_ScreenToRelativeWorld,InstancedView_ScreenToTranslatedWorld,InstancedView_MobileMultiviewShadowTransform,InstancedView_ViewTilePosition,InstancedView_MatrixTilePosition,InstancedView_ViewForward,InstancedView_ViewUp,InstancedView_ViewRight,InstancedView_HMDViewNoRollUp,InstancedView_HMDViewNoRollRight,InstancedView_InvDeviceZToWorldZTransform,InstancedView_ScreenPositionScaleBias,InstancedView_RelativeWorldCameraOrigin,InstancedView_TranslatedWorldCameraOrigin,InstancedView_RelativeWorldViewOrigin,InstancedView_RelativePreViewTranslation,InstancedView_PrevViewToClip,InstancedView_PrevClipToView,InstancedView_PrevTranslatedWorldToClip,InstancedView_PrevTranslatedWorldToView,InstancedView_PrevViewToTranslatedWorld,InstancedView_PrevTranslatedWorldToCameraView,InstancedView_PrevCameraViewToTranslatedWorld,InstancedView_PrevTranslatedWorldCameraOrigin,InstancedView_PrevRelativeWorldCameraOrigin,InstancedView_PrevRelativeWorldViewOrigin,InstancedView_RelativePrevPreViewTranslation,InstancedView_PrevClipToRelativeWorld,InstancedView_PrevScreenToTranslatedWorld,InstancedView_ClipToPrevClip,InstancedView_ClipToPrevClipWithAA,InstancedView_TemporalAAJitter,InstancedView_GlobalClippingPlane,InstancedView_FieldOfViewWideAngles,InstancedView_PrevFieldOfViewWideAngles,InstancedView_ViewRectMin,InstancedView_ViewSizeAndInvSize,InstancedView_ViewRectMinAndSize,InstancedView_LightProbeSizeRatioAndInvSizeRatio,InstancedView_BufferSizeAndInvSize,InstancedView_BufferBilinearUVMinMax,InstancedView_ScreenToViewSpace,InstancedView_BufferToSceneTextureScale,InstancedView_ResolutionFractionAndInv,InstancedView_NumSceneColorMSAASamples,InstancedView_SeparateWaterMainDirLightLuminance,InstancedView_PreExposure,InstancedView_OneOverPreExposure,InstancedView_DiffuseOverrideParameter,InstancedView_SpecularOverrideParameter,InstancedView_NormalOverrideParameter,InstancedView_RoughnessOverrideParameter,InstancedView_PrevFrameGameTime,InstancedView_PrevFrameRealTime,InstancedView_OutOfBoundsMask,InstancedView_WorldCameraMovementSinceLastFrame,InstancedView_CullingSign,InstancedView_NearPlane,InstancedView_GameTime,InstancedView_RealTime,InstancedView_DeltaTime,InstancedView_MaterialTextureMipBias,InstancedView_MaterialTextureDerivativeMultiply,InstancedView_Random,InstancedView_FrameNumber,InstancedView_StateFrameIndexMod8,InstancedView_StateFrameIndex,InstancedView_DebugViewModeMask,InstancedView_CameraCut,InstancedView_UnlitViewmodeMask,InstancedView_DirectionalLightColor,InstancedView_DirectionalLightDirection,InstancedView_TranslucencyLightingVolumeMin,InstancedView_TranslucencyLightingVolumeInvSize,InstancedView_TemporalAAParams,InstancedView_CircleDOFParams,InstancedView_DepthOfFieldSensorWidth,InstancedView_DepthOfFieldFocalDistance,InstancedView_DepthOfFieldScale,InstancedView_DepthOfFieldFocalLength,InstancedView_DepthOfFieldFocalRegion,InstancedView_DepthOfFieldNearTransitionRegion,InstancedView_DepthOfFieldFarTransitionRegion,InstancedView_MotionBlurNormalizedToPixel,InstancedView_GeneralPurposeTweak,InstancedView_GeneralPurposeTweak2,InstancedView_DemosaicVposOffset,InstancedView_DecalDepthBias,InstancedView_IndirectLightingColorScale,InstancedView_PrecomputedIndirectLightingColorScale,InstancedView_PrecomputedIndirectSpecularColorScale,InstancedView_AtmosphereLightDirection,InstancedView_AtmosphereLightIlluminanceOnGroundPostTransmittance,InstancedView_AtmosphereLightIlluminanceOuterSpace,InstancedView_AtmosphereLightDiscLuminance,InstancedView_AtmosphereLightDiscCosHalfApexAngle_PPTrans,InstancedView_SkyViewLutSizeAndInvSize,InstancedView_SkyCameraTranslatedWorldOrigin,InstancedView_SkyPlanetTranslatedWorldCenterAndViewHeight,InstancedView_SkyViewLutReferential,InstancedView_SkyAtmosphereSkyLuminanceFactor,InstancedView_SkyAtmospherePresentInScene,InstancedView_SkyAtmosphereHeightFogContribution,InstancedView_SkyAtmosphereBottomRadiusKm,InstancedView_SkyAtmosphereTopRadiusKm,InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeSizeAndInvSize,InstancedView_SkyAtmosphereAerialPerspectiveStartDepthKm,InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolution,InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthResolutionInv,InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKm,InstancedView_SkyAtmosphereCameraAerialPerspectiveVolumeDepthSliceLengthKmInv,InstancedView_SkyAtmosphereApplyCameraAerialPerspectiveVolume,InstancedView_NormalCurvatureToRoughnessScaleBias,InstancedView_RenderingReflectionCaptureMask,InstancedView_RealTimeReflectionCapture,InstancedView_RealTimeReflectionCapturePreExposure,InstancedView_AmbientCubemapTint,InstancedView_AmbientCubemapIntensity,InstancedView_SkyLightApplyPrecomputedBentNormalShadowingFlag,InstancedView_SkyLightAffectReflectionFlag,InstancedView_SkyLightAffectGlobalIlluminationFlag,InstancedView_SkyLightColor,InstancedView_MobileSkyIrradianceEnvironmentMap,InstancedView_MobilePreviewMode,InstancedView_HMDEyePaddingOffset,InstancedView_ReflectionCubemapMaxMip,InstancedView_ShowDecalsMask,InstancedView_DistanceFieldAOSpecularOcclusionMode,InstancedView_IndirectCapsuleSelfShadowingIntensity,InstancedView_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight,InstancedView_StereoPassIndex,InstancedView_GlobalVolumeCenterAndExtent,InstancedView_GlobalVolumeWorldToUVAddAndMul,InstancedView_GlobalDistanceFieldMipWorldToUVScale,InstancedView_GlobalDistanceFieldMipWorldToUVBias,InstancedView_GlobalDistanceFieldMipFactor,InstancedView_GlobalDistanceFieldMipTransition,InstancedView_GlobalDistanceFieldClipmapSizeInPages,InstancedView_GlobalDistanceFieldInvPageAtlasSize,InstancedView_GlobalDistanceFieldInvCoverageAtlasSize,InstancedView_GlobalVolumeDimension,InstancedView_GlobalVolumeTexelSize,InstancedView_MaxGlobalDFAOConeDistance,InstancedView_NumGlobalSDFClipmaps,InstancedView_CoveredExpandSurfaceScale,InstancedView_NotCoveredExpandSurfaceScale,InstancedView_NotCoveredMinStepScale,InstancedView_DitheredTransparencyStepThreshold,InstancedView_DitheredTransparencyTraceThreshold,InstancedView_CursorPosition,InstancedView_bCheckerboardSubsurfaceProfileRendering,InstancedView_VolumetricFogInvGridSize,InstancedView_VolumetricFogGridZParams,InstancedView_VolumetricFogSVPosToVolumeUV,InstancedView_VolumetricFogMaxDistance,InstancedView_VolumetricLightmapWorldToUVScale,InstancedView_VolumetricLightmapWorldToUVAdd,InstancedView_VolumetricLightmapIndirectionTextureSize,InstancedView_VolumetricLightmapBrickSize,InstancedView_VolumetricLightmapBrickTexelSize,InstancedView_IndirectLightingCacheShowFlag,InstancedView_EyeToPixelSpreadAngle,InstancedView_XRPassthroughCameraUVs,InstancedView_GlobalVirtualTextureMipBias,InstancedView_VirtualTextureFeedbackShift,InstancedView_VirtualTextureFeedbackMask,InstancedView_VirtualTextureFeedbackStride,InstancedView_VirtualTextureFeedbackJitterOffset,InstancedView_VirtualTextureFeedbackSampleOffset,InstancedView_RuntimeVirtualTextureMipLevel,InstancedView_RuntimeVirtualTexturePackHeight,InstancedView_RuntimeVirtualTextureDebugParams,InstancedView_OverrideLandscapeLOD,InstancedView_FarShadowStaticMeshLODBias,InstancedView_MinRoughness,InstancedView_HairRenderInfo,InstancedView_EnableSkyLight,InstancedView_HairRenderInfoBits,InstancedView_HairComponents,InstancedView_bSubsurfacePostprocessEnabled,InstancedView_SSProfilesTextureSizeAndInvSize,InstancedView_SSProfilesPreIntegratedTextureSizeAndInvSize,InstancedView_PhysicsFieldClipmapCenter,InstancedView_PhysicsFieldClipmapDistance,InstancedView_PhysicsFieldClipmapResolution,InstancedView_PhysicsFieldClipmapExponent,InstancedView_PhysicsFieldClipmapCount,InstancedView_PhysicsFieldTargetCount,InstancedView_PhysicsFieldTargets,InstancedView_InstanceSceneDataSOAStride,InstancedView_GPUSceneViewId,InstancedView_ViewResolutionFraction,InstancedView_SubSurfaceColorAsTransmittanceAtDistanceInMeters,};
-#line 5 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/MobileSceneTextures.ush"
-
-
-cbuffer UniformBufferConstants_MobileSceneTextures
-{
- uint BindlessResource_MobileSceneTextures_SceneColorTexture ;
- uint PrePadding_MobileSceneTextures_4;
- uint BindlessSampler_MobileSceneTextures_SceneColorTextureSampler ;
- uint PrePadding_MobileSceneTextures_12;
- uint BindlessResource_MobileSceneTextures_SceneDepthTexture ;
- uint PrePadding_MobileSceneTextures_20;
- uint BindlessSampler_MobileSceneTextures_SceneDepthTextureSampler ;
- uint PrePadding_MobileSceneTextures_28;
- uint BindlessResource_MobileSceneTextures_CustomDepthTexture ;
- uint PrePadding_MobileSceneTextures_36;
- uint BindlessSampler_MobileSceneTextures_CustomDepthTextureSampler ;
- uint PrePadding_MobileSceneTextures_44;
- uint BindlessResource_MobileSceneTextures_CustomStencilTexture ;
- uint PrePadding_MobileSceneTextures_52;
- uint BindlessResource_MobileSceneTextures_SceneVelocityTexture ;
- uint PrePadding_MobileSceneTextures_60;
- uint BindlessSampler_MobileSceneTextures_SceneVelocityTextureSampler ;
- uint PrePadding_MobileSceneTextures_68;
- uint BindlessResource_MobileSceneTextures_GBufferATexture ;
- uint PrePadding_MobileSceneTextures_76;
- uint BindlessResource_MobileSceneTextures_GBufferBTexture ;
- uint PrePadding_MobileSceneTextures_84;
- uint BindlessResource_MobileSceneTextures_GBufferCTexture ;
- uint PrePadding_MobileSceneTextures_92;
- uint BindlessResource_MobileSceneTextures_GBufferDTexture ;
- uint PrePadding_MobileSceneTextures_100;
- uint BindlessResource_MobileSceneTextures_SceneDepthAuxTexture ;
- uint PrePadding_MobileSceneTextures_108;
- uint BindlessSampler_MobileSceneTextures_GBufferATextureSampler ;
- uint PrePadding_MobileSceneTextures_116;
- uint BindlessSampler_MobileSceneTextures_GBufferBTextureSampler ;
- uint PrePadding_MobileSceneTextures_124;
- uint BindlessSampler_MobileSceneTextures_GBufferCTextureSampler ;
- uint PrePadding_MobileSceneTextures_132;
- uint BindlessSampler_MobileSceneTextures_GBufferDTextureSampler ;
- uint PrePadding_MobileSceneTextures_140;
- uint BindlessSampler_MobileSceneTextures_SceneDepthAuxTextureSampler ;
-}
-Texture2D MobileSceneTextures_SceneColorTexture ;
-SamplerState MobileSceneTextures_SceneColorTextureSampler ;
-Texture2D MobileSceneTextures_SceneDepthTexture ;
-SamplerState MobileSceneTextures_SceneDepthTextureSampler ;
-Texture2D MobileSceneTextures_CustomDepthTexture ;
-SamplerState MobileSceneTextures_CustomDepthTextureSampler ;
-Texture2D MobileSceneTextures_CustomStencilTexture ;
-Texture2D MobileSceneTextures_SceneVelocityTexture ;
-SamplerState MobileSceneTextures_SceneVelocityTextureSampler ;
-Texture2D MobileSceneTextures_GBufferATexture ;
-Texture2D MobileSceneTextures_GBufferBTexture ;
-Texture2D MobileSceneTextures_GBufferCTexture ;
-Texture2D MobileSceneTextures_GBufferDTexture ;
-Texture2D MobileSceneTextures_SceneDepthAuxTexture ;
-SamplerState MobileSceneTextures_GBufferATextureSampler ;
-SamplerState MobileSceneTextures_GBufferBTextureSampler ;
-SamplerState MobileSceneTextures_GBufferCTextureSampler ;
-SamplerState MobileSceneTextures_GBufferDTextureSampler ;
-SamplerState MobileSceneTextures_SceneDepthAuxTextureSampler ;
-static const struct
-{
- Texture2D SceneColorTexture;
- SamplerState SceneColorTextureSampler;
- Texture2D SceneDepthTexture;
- SamplerState SceneDepthTextureSampler;
- Texture2D CustomDepthTexture;
- SamplerState CustomDepthTextureSampler;
- Texture2D CustomStencilTexture;
- Texture2D SceneVelocityTexture;
- SamplerState SceneVelocityTextureSampler;
- Texture2D GBufferATexture;
- Texture2D GBufferBTexture;
- Texture2D GBufferCTexture;
- Texture2D GBufferDTexture;
- Texture2D SceneDepthAuxTexture;
- SamplerState GBufferATextureSampler;
- SamplerState GBufferBTextureSampler;
- SamplerState GBufferCTextureSampler;
- SamplerState GBufferDTextureSampler;
- SamplerState SceneDepthAuxTextureSampler;
-} MobileSceneTextures = {MobileSceneTextures_SceneColorTexture,MobileSceneTextures_SceneColorTextureSampler,MobileSceneTextures_SceneDepthTexture,MobileSceneTextures_SceneDepthTextureSampler,MobileSceneTextures_CustomDepthTexture,MobileSceneTextures_CustomDepthTextureSampler,MobileSceneTextures_CustomStencilTexture,MobileSceneTextures_SceneVelocityTexture,MobileSceneTextures_SceneVelocityTextureSampler,MobileSceneTextures_GBufferATexture,MobileSceneTextures_GBufferBTexture,MobileSceneTextures_GBufferCTexture,MobileSceneTextures_GBufferDTexture,MobileSceneTextures_SceneDepthAuxTexture,MobileSceneTextures_GBufferATextureSampler,MobileSceneTextures_GBufferBTextureSampler,MobileSceneTextures_GBufferCTextureSampler,MobileSceneTextures_GBufferDTextureSampler,MobileSceneTextures_SceneDepthAuxTextureSampler,};
-#line 6 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/SceneTexturesStruct.ush"
-
-
-cbuffer UniformBufferConstants_SceneTexturesStruct
-{
- uint BindlessResource_SceneTexturesStruct_SceneColorTexture ;
- uint PrePadding_SceneTexturesStruct_4;
- uint BindlessResource_SceneTexturesStruct_SceneDepthTexture ;
- uint PrePadding_SceneTexturesStruct_12;
- uint BindlessResource_SceneTexturesStruct_GBufferATexture ;
- uint PrePadding_SceneTexturesStruct_20;
- uint BindlessResource_SceneTexturesStruct_GBufferBTexture ;
- uint PrePadding_SceneTexturesStruct_28;
- uint BindlessResource_SceneTexturesStruct_GBufferCTexture ;
- uint PrePadding_SceneTexturesStruct_36;
- uint BindlessResource_SceneTexturesStruct_GBufferDTexture ;
- uint PrePadding_SceneTexturesStruct_44;
- uint BindlessResource_SceneTexturesStruct_GBufferETexture ;
- uint PrePadding_SceneTexturesStruct_52;
- uint BindlessResource_SceneTexturesStruct_GBufferFTexture ;
- uint PrePadding_SceneTexturesStruct_60;
- uint BindlessResource_SceneTexturesStruct_GBufferVelocityTexture ;
- uint PrePadding_SceneTexturesStruct_68;
- uint BindlessResource_SceneTexturesStruct_ScreenSpaceAOTexture ;
- uint PrePadding_SceneTexturesStruct_76;
- uint BindlessResource_SceneTexturesStruct_CustomDepthTexture ;
- uint PrePadding_SceneTexturesStruct_84;
- uint BindlessResource_SceneTexturesStruct_CustomStencilTexture ;
- uint PrePadding_SceneTexturesStruct_92;
- uint BindlessSampler_SceneTexturesStruct_PointClampSampler ;
-}
-Texture2D SceneTexturesStruct_SceneColorTexture ;
-Texture2D SceneTexturesStruct_SceneDepthTexture ;
-Texture2D SceneTexturesStruct_GBufferATexture ;
-Texture2D SceneTexturesStruct_GBufferBTexture ;
-Texture2D SceneTexturesStruct_GBufferCTexture ;
-Texture2D SceneTexturesStruct_GBufferDTexture ;
-Texture2D SceneTexturesStruct_GBufferETexture ;
-Texture2D SceneTexturesStruct_GBufferFTexture ;
-Texture2D SceneTexturesStruct_GBufferVelocityTexture ;
-Texture2D SceneTexturesStruct_ScreenSpaceAOTexture ;
-Texture2D SceneTexturesStruct_CustomDepthTexture ;
-Texture2D SceneTexturesStruct_CustomStencilTexture ;
-SamplerState SceneTexturesStruct_PointClampSampler ;
-static const struct
-{
- Texture2D SceneColorTexture;
- Texture2D SceneDepthTexture;
- Texture2D GBufferATexture;
- Texture2D GBufferBTexture;
- Texture2D GBufferCTexture;
- Texture2D GBufferDTexture;
- Texture2D GBufferETexture;
- Texture2D GBufferFTexture;
- Texture2D GBufferVelocityTexture;
- Texture2D ScreenSpaceAOTexture;
- Texture2D CustomDepthTexture;
- Texture2D CustomStencilTexture;
- SamplerState PointClampSampler;
-} SceneTexturesStruct = {SceneTexturesStruct_SceneColorTexture,SceneTexturesStruct_SceneDepthTexture,SceneTexturesStruct_GBufferATexture,SceneTexturesStruct_GBufferBTexture,SceneTexturesStruct_GBufferCTexture,SceneTexturesStruct_GBufferDTexture,SceneTexturesStruct_GBufferETexture,SceneTexturesStruct_GBufferFTexture,SceneTexturesStruct_GBufferVelocityTexture,SceneTexturesStruct_ScreenSpaceAOTexture,SceneTexturesStruct_CustomDepthTexture,SceneTexturesStruct_CustomStencilTexture,SceneTexturesStruct_PointClampSampler,};
-#line 7 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/MobileReflectionCapture.ush"
-
-
-cbuffer UniformBufferConstants_MobileReflectionCapture
-{
- float4 MobileReflectionCapture_Params;
- uint BindlessResource_MobileReflectionCapture_Texture ;
- uint PrePadding_MobileReflectionCapture_20;
- uint BindlessSampler_MobileReflectionCapture_TextureSampler ;
-}
-TextureCube MobileReflectionCapture_Texture ;
-SamplerState MobileReflectionCapture_TextureSampler ;
-static const struct
-{
- float4 Params;
- TextureCube Texture;
- SamplerState TextureSampler;
-} MobileReflectionCapture = {MobileReflectionCapture_Params,MobileReflectionCapture_Texture,MobileReflectionCapture_TextureSampler,};
-#line 8 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/InstanceVF.ush"
-
-
-cbuffer UniformBufferConstants_InstanceVF
-{
- uint BindlessResource_InstanceVF_VertexFetch_InstanceOriginBuffer ;
- uint PrePadding_InstanceVF_4;
- uint BindlessResource_InstanceVF_VertexFetch_InstanceTransformBuffer ;
- uint PrePadding_InstanceVF_12;
- uint BindlessResource_InstanceVF_VertexFetch_InstanceLightmapBuffer ;
- uint PrePadding_InstanceVF_20;
- uint BindlessResource_InstanceVF_InstanceCustomDataBuffer ;
- uint PrePadding_InstanceVF_28;
- int InstanceVF_NumCustomDataFloats;
-}
-Buffer InstanceVF_VertexFetch_InstanceOriginBuffer ;
-Buffer InstanceVF_VertexFetch_InstanceTransformBuffer ;
-Buffer InstanceVF_VertexFetch_InstanceLightmapBuffer ;
-Buffer InstanceVF_InstanceCustomDataBuffer ;
-static const struct
-{
- int NumCustomDataFloats;
- Buffer VertexFetch_InstanceOriginBuffer;
- Buffer VertexFetch_InstanceTransformBuffer;
- Buffer VertexFetch_InstanceLightmapBuffer;
- Buffer InstanceCustomDataBuffer;
-} InstanceVF = {InstanceVF_NumCustomDataFloats, InstanceVF_VertexFetch_InstanceOriginBuffer, InstanceVF_VertexFetch_InstanceTransformBuffer, InstanceVF_VertexFetch_InstanceLightmapBuffer, InstanceVF_InstanceCustomDataBuffer, };
-#line 9 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/SingleLayerWater.ush"
-
-
-cbuffer UniformBufferConstants_SingleLayerWater
-{
- uint BindlessResource_SingleLayerWater_SceneColorWithoutSingleLayerWaterTexture ;
- uint PrePadding_SingleLayerWater_4;
- uint BindlessSampler_SingleLayerWater_SceneColorWithoutSingleLayerWaterSampler ;
- uint PrePadding_SingleLayerWater_12;
- uint BindlessResource_SingleLayerWater_SceneDepthWithoutSingleLayerWaterTexture ;
- uint PrePadding_SingleLayerWater_20;
- uint BindlessSampler_SingleLayerWater_SceneDepthWithoutSingleLayerWaterSampler ;
- uint PrePadding_SingleLayerWater_28;
- uint BindlessResource_SingleLayerWater_CustomDepthTexture ;
- uint PrePadding_SingleLayerWater_36;
- uint BindlessResource_SingleLayerWater_CustomStencilTexture ;
- uint PrePadding_SingleLayerWater_44;
- uint BindlessSampler_SingleLayerWater_CustomDepthSampler ;
- uint PrePadding_SingleLayerWater_52;
- uint PrePadding_SingleLayerWater_56;
- uint PrePadding_SingleLayerWater_60;
- float4 SingleLayerWater_SceneWithoutSingleLayerWaterMinMaxUV;
- float4 SingleLayerWater_DistortionParams;
- float2 SingleLayerWater_SceneWithoutSingleLayerWaterTextureSize;
- float2 SingleLayerWater_SceneWithoutSingleLayerWaterInvTextureSize;
- float4x4 SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapTranslatedWorldToLightClipMatrix;
- float SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapFarDepthKm;
- float PrePadding_SingleLayerWater_ForwardDirLightCloudShadow_180;
- uint BindlessResource_SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapTexture ;
- uint PrePadding_SingleLayerWater_ForwardDirLightCloudShadow_188;
- uint BindlessSampler_SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapSampler ;
- uint PrePadding_SingleLayerWater_ForwardDirLightCloudShadow_196;
- float SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapStrength;
-}
-Texture2D SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapTexture ;
-SamplerState SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapSampler ;
-Texture2D SingleLayerWater_SceneColorWithoutSingleLayerWaterTexture ;
-SamplerState SingleLayerWater_SceneColorWithoutSingleLayerWaterSampler ;
-Texture2D SingleLayerWater_SceneDepthWithoutSingleLayerWaterTexture ;
-SamplerState SingleLayerWater_SceneDepthWithoutSingleLayerWaterSampler ;
-Texture2D SingleLayerWater_CustomDepthTexture ;
-Texture2D SingleLayerWater_CustomStencilTexture ;
-SamplerState SingleLayerWater_CustomDepthSampler ;
-static const struct
-{
- float4 SceneWithoutSingleLayerWaterMinMaxUV;
- float4 DistortionParams;
- float2 SceneWithoutSingleLayerWaterTextureSize;
- float2 SceneWithoutSingleLayerWaterInvTextureSize;
-struct {
- float4x4 CloudShadowmapTranslatedWorldToLightClipMatrix;
- float CloudShadowmapFarDepthKm;
- float CloudShadowmapStrength;
- Texture2D CloudShadowmapTexture;
- SamplerState CloudShadowmapSampler;
-} ForwardDirLightCloudShadow;
- Texture2D SceneColorWithoutSingleLayerWaterTexture;
- SamplerState SceneColorWithoutSingleLayerWaterSampler;
- Texture2D SceneDepthWithoutSingleLayerWaterTexture;
- SamplerState SceneDepthWithoutSingleLayerWaterSampler;
- Texture2D CustomDepthTexture;
- Texture2D CustomStencilTexture;
- SamplerState CustomDepthSampler;
-} SingleLayerWater = {SingleLayerWater_SceneWithoutSingleLayerWaterMinMaxUV,SingleLayerWater_DistortionParams,SingleLayerWater_SceneWithoutSingleLayerWaterTextureSize,SingleLayerWater_SceneWithoutSingleLayerWaterInvTextureSize,{SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapTranslatedWorldToLightClipMatrix,SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapFarDepthKm,SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapStrength,SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapTexture,SingleLayerWater_ForwardDirLightCloudShadow_CloudShadowmapSampler,},SingleLayerWater_SceneColorWithoutSingleLayerWaterTexture,SingleLayerWater_SceneColorWithoutSingleLayerWaterSampler,SingleLayerWater_SceneDepthWithoutSingleLayerWaterTexture,SingleLayerWater_SceneDepthWithoutSingleLayerWaterSampler,SingleLayerWater_CustomDepthTexture,SingleLayerWater_CustomStencilTexture,SingleLayerWater_CustomDepthSampler,};
-#line 10 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/PrimitiveDither.ush"
-
-
-cbuffer UniformBufferConstants_PrimitiveDither
-{
- float PrimitiveDither_LODFactor;
-}
-static const struct
-{
- float LODFactor;
-} PrimitiveDither = {PrimitiveDither_LODFactor,};
-#line 11 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/PrimitiveFade.ush"
-
-
-cbuffer UniformBufferConstants_PrimitiveFade
-{
- float2 PrimitiveFade_FadeTimeScaleBias;
-}
-static const struct
-{
- float2 FadeTimeScaleBias;
-} PrimitiveFade = {PrimitiveFade_FadeTimeScaleBias,};
-#line 12 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/DeferredDecal.ush"
-
-
-cbuffer UniformBufferConstants_DeferredDecal
-{
- uint BindlessResource_DeferredDecal_PreviousFrameNormal ;
- uint PrePadding_DeferredDecal_4;
- int DeferredDecal_NormalReprojectionEnabled;
- float DeferredDecal_NormalReprojectionThresholdLow;
- float DeferredDecal_NormalReprojectionThresholdHigh;
- float DeferredDecal_NormalReprojectionThresholdScaleHelper;
- float2 DeferredDecal_NormalReprojectionJitter;
-}
-Texture2D DeferredDecal_PreviousFrameNormal ;
-static const struct
-{
- int NormalReprojectionEnabled;
- float NormalReprojectionThresholdLow;
- float NormalReprojectionThresholdHigh;
- float NormalReprojectionThresholdScaleHelper;
- float2 NormalReprojectionJitter;
- Texture2D PreviousFrameNormal;
-} DeferredDecal = {DeferredDecal_NormalReprojectionEnabled,DeferredDecal_NormalReprojectionThresholdLow,DeferredDecal_NormalReprojectionThresholdHigh,DeferredDecal_NormalReprojectionThresholdScaleHelper,DeferredDecal_NormalReprojectionJitter,DeferredDecal_PreviousFrameNormal,};
-#line 13 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/Primitive.ush"
-
-
-cbuffer UniformBufferConstants_Primitive
-{
- uint Primitive_Flags;
- uint Primitive_InstanceSceneDataOffset;
- uint Primitive_NumInstanceSceneDataEntries;
- int Primitive_SingleCaptureIndex;
- float3 Primitive_TilePosition;
- uint Primitive_PrimitiveComponentId;
- float4x4 Primitive_LocalToRelativeWorld;
- float4x4 Primitive_RelativeWorldToLocal;
- float4x4 Primitive_PreviousLocalToRelativeWorld;
- float4x4 Primitive_PreviousRelativeWorldToLocal;
- float3 Primitive_InvNonUniformScale;
- float Primitive_ObjectBoundsX;
- float4 Primitive_ObjectRelativeWorldPositionAndRadius;
- float3 Primitive_ActorRelativeWorldPosition;
- uint Primitive_LightmapUVIndex;
- float3 Primitive_ObjectOrientation;
- uint Primitive_LightmapDataIndex;
- float4 Primitive_NonUniformScale;
- float3 Primitive_PreSkinnedLocalBoundsMin;
- uint Primitive_NaniteResourceID;
- float3 Primitive_PreSkinnedLocalBoundsMax;
- uint Primitive_NaniteHierarchyOffset;
- float3 Primitive_LocalObjectBoundsMin;
- float Primitive_ObjectBoundsY;
- float3 Primitive_LocalObjectBoundsMax;
- float Primitive_ObjectBoundsZ;
- float3 Primitive_InstanceLocalBoundsCenter;
- uint Primitive_InstancePayloadDataOffset;
- float3 Primitive_InstanceLocalBoundsExtent;
- uint Primitive_InstancePayloadDataStride;
- float3 Primitive_WireframeColor;
- uint Primitive_PackedNaniteFlags;
- float3 Primitive_LevelColor;
- int Primitive_PersistentPrimitiveIndex;
- float2 Primitive_InstanceDrawDistanceMinMaxSquared;
- float Primitive_InstanceWPODisableDistanceSquared;
- uint Primitive_NaniteRayTracingDataOffset;
- float3 Primitive_Unused;
- float Primitive_BoundsScale;
- float4 Primitive_CustomPrimitiveData[9];
-}
-static const struct
-{
- uint Flags;
- uint InstanceSceneDataOffset;
- uint NumInstanceSceneDataEntries;
- int SingleCaptureIndex;
- float3 TilePosition;
- uint PrimitiveComponentId;
- float4x4 LocalToRelativeWorld;
- float4x4 RelativeWorldToLocal;
- float4x4 PreviousLocalToRelativeWorld;
- float4x4 PreviousRelativeWorldToLocal;
- float3 InvNonUniformScale;
- float ObjectBoundsX;
- float4 ObjectRelativeWorldPositionAndRadius;
- float3 ActorRelativeWorldPosition;
- uint LightmapUVIndex;
- float3 ObjectOrientation;
- uint LightmapDataIndex;
- float4 NonUniformScale;
- float3 PreSkinnedLocalBoundsMin;
- uint NaniteResourceID;
- float3 PreSkinnedLocalBoundsMax;
- uint NaniteHierarchyOffset;
- float3 LocalObjectBoundsMin;
- float ObjectBoundsY;
- float3 LocalObjectBoundsMax;
- float ObjectBoundsZ;
- float3 InstanceLocalBoundsCenter;
- uint InstancePayloadDataOffset;
- float3 InstanceLocalBoundsExtent;
- uint InstancePayloadDataStride;
- float3 WireframeColor;
- uint PackedNaniteFlags;
- float3 LevelColor;
- int PersistentPrimitiveIndex;
- float2 InstanceDrawDistanceMinMaxSquared;
- float InstanceWPODisableDistanceSquared;
- uint NaniteRayTracingDataOffset;
- float3 Unused;
- float BoundsScale;
- float4 CustomPrimitiveData[9];
-} Primitive = {Primitive_Flags,Primitive_InstanceSceneDataOffset,Primitive_NumInstanceSceneDataEntries,Primitive_SingleCaptureIndex,Primitive_TilePosition,Primitive_PrimitiveComponentId,Primitive_LocalToRelativeWorld,Primitive_RelativeWorldToLocal,Primitive_PreviousLocalToRelativeWorld,Primitive_PreviousRelativeWorldToLocal,Primitive_InvNonUniformScale,Primitive_ObjectBoundsX,Primitive_ObjectRelativeWorldPositionAndRadius,Primitive_ActorRelativeWorldPosition,Primitive_LightmapUVIndex,Primitive_ObjectOrientation,Primitive_LightmapDataIndex,Primitive_NonUniformScale,Primitive_PreSkinnedLocalBoundsMin,Primitive_NaniteResourceID,Primitive_PreSkinnedLocalBoundsMax,Primitive_NaniteHierarchyOffset,Primitive_LocalObjectBoundsMin,Primitive_ObjectBoundsY,Primitive_LocalObjectBoundsMax,Primitive_ObjectBoundsZ,Primitive_InstanceLocalBoundsCenter,Primitive_InstancePayloadDataOffset,Primitive_InstanceLocalBoundsExtent,Primitive_InstancePayloadDataStride,Primitive_WireframeColor,Primitive_PackedNaniteFlags,Primitive_LevelColor,Primitive_PersistentPrimitiveIndex,Primitive_InstanceDrawDistanceMinMaxSquared,Primitive_InstanceWPODisableDistanceSquared,Primitive_NaniteRayTracingDataOffset,Primitive_Unused,Primitive_BoundsScale,Primitive_CustomPrimitiveData,};
-#line 14 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/InstanceCulling.ush"
-
-
-cbuffer UniformBufferConstants_InstanceCulling
-{
- uint BindlessResource_InstanceCulling_InstanceIdsBuffer ;
- uint PrePadding_InstanceCulling_4;
- uint BindlessResource_InstanceCulling_PageInfoBuffer ;
- uint PrePadding_InstanceCulling_12;
- uint InstanceCulling_BufferCapacity;
-}
-StructuredBuffer InstanceCulling_InstanceIdsBuffer ;
-StructuredBuffer InstanceCulling_PageInfoBuffer ;
-static const struct
-{
- uint BufferCapacity;
- StructuredBuffer InstanceIdsBuffer;
- StructuredBuffer PageInfoBuffer;
-} InstanceCulling = {InstanceCulling_BufferCapacity,InstanceCulling_InstanceIdsBuffer,InstanceCulling_PageInfoBuffer,};
-#line 15 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/SpeedTreeData.ush"
-
-
-cbuffer UniformBufferConstants_SpeedTreeData
-{
- float4 SpeedTreeData_WindVector;
- float4 SpeedTreeData_WindGlobal;
- float4 SpeedTreeData_WindBranch;
- float4 SpeedTreeData_WindBranchTwitch;
- float4 SpeedTreeData_WindBranchWhip;
- float4 SpeedTreeData_WindBranchAnchor;
- float4 SpeedTreeData_WindBranchAdherences;
- float4 SpeedTreeData_WindTurbulences;
- float4 SpeedTreeData_WindLeaf1Ripple;
- float4 SpeedTreeData_WindLeaf1Tumble;
- float4 SpeedTreeData_WindLeaf1Twitch;
- float4 SpeedTreeData_WindLeaf2Ripple;
- float4 SpeedTreeData_WindLeaf2Tumble;
- float4 SpeedTreeData_WindLeaf2Twitch;
- float4 SpeedTreeData_WindFrondRipple;
- float4 SpeedTreeData_WindRollingBranch;
- float4 SpeedTreeData_WindRollingLeafAndDirection;
- float4 SpeedTreeData_WindRollingNoise;
- float4 SpeedTreeData_WindAnimation;
- float4 SpeedTreeData_PrevWindVector;
- float4 SpeedTreeData_PrevWindGlobal;
- float4 SpeedTreeData_PrevWindBranch;
- float4 SpeedTreeData_PrevWindBranchTwitch;
- float4 SpeedTreeData_PrevWindBranchWhip;
- float4 SpeedTreeData_PrevWindBranchAnchor;
- float4 SpeedTreeData_PrevWindBranchAdherences;
- float4 SpeedTreeData_PrevWindTurbulences;
- float4 SpeedTreeData_PrevWindLeaf1Ripple;
- float4 SpeedTreeData_PrevWindLeaf1Tumble;
- float4 SpeedTreeData_PrevWindLeaf1Twitch;
- float4 SpeedTreeData_PrevWindLeaf2Ripple;
- float4 SpeedTreeData_PrevWindLeaf2Tumble;
- float4 SpeedTreeData_PrevWindLeaf2Twitch;
- float4 SpeedTreeData_PrevWindFrondRipple;
- float4 SpeedTreeData_PrevWindRollingBranch;
- float4 SpeedTreeData_PrevWindRollingLeafAndDirection;
- float4 SpeedTreeData_PrevWindRollingNoise;
- float4 SpeedTreeData_PrevWindAnimation;
-}
-static const struct
-{
- float4 WindVector;
- float4 WindGlobal;
- float4 WindBranch;
- float4 WindBranchTwitch;
- float4 WindBranchWhip;
- float4 WindBranchAnchor;
- float4 WindBranchAdherences;
- float4 WindTurbulences;
- float4 WindLeaf1Ripple;
- float4 WindLeaf1Tumble;
- float4 WindLeaf1Twitch;
- float4 WindLeaf2Ripple;
- float4 WindLeaf2Tumble;
- float4 WindLeaf2Twitch;
- float4 WindFrondRipple;
- float4 WindRollingBranch;
- float4 WindRollingLeafAndDirection;
- float4 WindRollingNoise;
- float4 WindAnimation;
- float4 PrevWindVector;
- float4 PrevWindGlobal;
- float4 PrevWindBranch;
- float4 PrevWindBranchTwitch;
- float4 PrevWindBranchWhip;
- float4 PrevWindBranchAnchor;
- float4 PrevWindBranchAdherences;
- float4 PrevWindTurbulences;
- float4 PrevWindLeaf1Ripple;
- float4 PrevWindLeaf1Tumble;
- float4 PrevWindLeaf1Twitch;
- float4 PrevWindLeaf2Ripple;
- float4 PrevWindLeaf2Tumble;
- float4 PrevWindLeaf2Twitch;
- float4 PrevWindFrondRipple;
- float4 PrevWindRollingBranch;
- float4 PrevWindRollingLeafAndDirection;
- float4 PrevWindRollingNoise;
- float4 PrevWindAnimation;
-} SpeedTreeData = {SpeedTreeData_WindVector,SpeedTreeData_WindGlobal,SpeedTreeData_WindBranch,SpeedTreeData_WindBranchTwitch,SpeedTreeData_WindBranchWhip,SpeedTreeData_WindBranchAnchor,SpeedTreeData_WindBranchAdherences,SpeedTreeData_WindTurbulences,SpeedTreeData_WindLeaf1Ripple,SpeedTreeData_WindLeaf1Tumble,SpeedTreeData_WindLeaf1Twitch,SpeedTreeData_WindLeaf2Ripple,SpeedTreeData_WindLeaf2Tumble,SpeedTreeData_WindLeaf2Twitch,SpeedTreeData_WindFrondRipple,SpeedTreeData_WindRollingBranch,SpeedTreeData_WindRollingLeafAndDirection,SpeedTreeData_WindRollingNoise,SpeedTreeData_WindAnimation,SpeedTreeData_PrevWindVector,SpeedTreeData_PrevWindGlobal,SpeedTreeData_PrevWindBranch,SpeedTreeData_PrevWindBranchTwitch,SpeedTreeData_PrevWindBranchWhip,SpeedTreeData_PrevWindBranchAnchor,SpeedTreeData_PrevWindBranchAdherences,SpeedTreeData_PrevWindTurbulences,SpeedTreeData_PrevWindLeaf1Ripple,SpeedTreeData_PrevWindLeaf1Tumble,SpeedTreeData_PrevWindLeaf1Twitch,SpeedTreeData_PrevWindLeaf2Ripple,SpeedTreeData_PrevWindLeaf2Tumble,SpeedTreeData_PrevWindLeaf2Twitch,SpeedTreeData_PrevWindFrondRipple,SpeedTreeData_PrevWindRollingBranch,SpeedTreeData_PrevWindRollingLeafAndDirection,SpeedTreeData_PrevWindRollingNoise,SpeedTreeData_PrevWindAnimation,};
-#line 16 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/Atmosphere.ush"
-
-
-cbuffer UniformBufferConstants_Atmosphere
-{
- float Atmosphere_MultiScatteringFactor;
- float Atmosphere_BottomRadiusKm;
- float Atmosphere_TopRadiusKm;
- float Atmosphere_RayleighDensityExpScale;
- float4 Atmosphere_RayleighScattering;
- float4 Atmosphere_MieScattering;
- float Atmosphere_MieDensityExpScale;
- float PrePadding_Atmosphere_52;
- float PrePadding_Atmosphere_56;
- float PrePadding_Atmosphere_60;
- float4 Atmosphere_MieExtinction;
- float Atmosphere_MiePhaseG;
- float PrePadding_Atmosphere_84;
- float PrePadding_Atmosphere_88;
- float PrePadding_Atmosphere_92;
- float4 Atmosphere_MieAbsorption;
- float Atmosphere_AbsorptionDensity0LayerWidth;
- float Atmosphere_AbsorptionDensity0ConstantTerm;
- float Atmosphere_AbsorptionDensity0LinearTerm;
- float Atmosphere_AbsorptionDensity1ConstantTerm;
- float Atmosphere_AbsorptionDensity1LinearTerm;
- float PrePadding_Atmosphere_132;
- float PrePadding_Atmosphere_136;
- float PrePadding_Atmosphere_140;
- float4 Atmosphere_AbsorptionExtinction;
- float4 Atmosphere_GroundAlbedo;
-}
-static const struct
-{
- float MultiScatteringFactor;
- float BottomRadiusKm;
- float TopRadiusKm;
- float RayleighDensityExpScale;
- float4 RayleighScattering;
- float4 MieScattering;
- float MieDensityExpScale;
- float4 MieExtinction;
- float MiePhaseG;
- float4 MieAbsorption;
- float AbsorptionDensity0LayerWidth;
- float AbsorptionDensity0ConstantTerm;
- float AbsorptionDensity0LinearTerm;
- float AbsorptionDensity1ConstantTerm;
- float AbsorptionDensity1LinearTerm;
- float4 AbsorptionExtinction;
- float4 GroundAlbedo;
-} Atmosphere = {Atmosphere_MultiScatteringFactor,Atmosphere_BottomRadiusKm,Atmosphere_TopRadiusKm,Atmosphere_RayleighDensityExpScale,Atmosphere_RayleighScattering,Atmosphere_MieScattering,Atmosphere_MieDensityExpScale,Atmosphere_MieExtinction,Atmosphere_MiePhaseG,Atmosphere_MieAbsorption,Atmosphere_AbsorptionDensity0LayerWidth,Atmosphere_AbsorptionDensity0ConstantTerm,Atmosphere_AbsorptionDensity0LinearTerm,Atmosphere_AbsorptionDensity1ConstantTerm,Atmosphere_AbsorptionDensity1LinearTerm,Atmosphere_AbsorptionExtinction,Atmosphere_GroundAlbedo,};
-#line 17 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/OpaqueBasePass.ush"
-
-
-cbuffer UniformBufferConstants_OpaqueBasePass
-{
- uint OpaqueBasePass_Shared_Forward_NumLocalLights;
- uint OpaqueBasePass_Shared_Forward_NumReflectionCaptures;
- uint OpaqueBasePass_Shared_Forward_HasDirectionalLight;
- uint OpaqueBasePass_Shared_Forward_NumGridCells;
- int3 OpaqueBasePass_Shared_Forward_CulledGridSize;
- uint OpaqueBasePass_Shared_Forward_MaxCulledLightsPerCell;
- uint OpaqueBasePass_Shared_Forward_LightGridPixelSizeShift;
- uint PrePadding_OpaqueBasePass_Shared_Forward_36;
- uint PrePadding_OpaqueBasePass_Shared_Forward_40;
- uint PrePadding_OpaqueBasePass_Shared_Forward_44;
- float3 OpaqueBasePass_Shared_Forward_LightGridZParams;
- float PrePadding_OpaqueBasePass_Shared_Forward_60;
- float3 OpaqueBasePass_Shared_Forward_DirectionalLightDirection;
- float PrePadding_OpaqueBasePass_Shared_Forward_76;
- float3 OpaqueBasePass_Shared_Forward_DirectionalLightColor;
- float OpaqueBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity;
- uint OpaqueBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask;
- uint PrePadding_OpaqueBasePass_Shared_Forward_100;
- float2 OpaqueBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD;
- uint OpaqueBasePass_Shared_Forward_NumDirectionalLightCascades;
- int OpaqueBasePass_Shared_Forward_DirectionalLightVSM;
- int PrePadding_OpaqueBasePass_Shared_Forward_120;
- int PrePadding_OpaqueBasePass_Shared_Forward_124;
- float4 OpaqueBasePass_Shared_Forward_CascadeEndDepths;
- float4x4 OpaqueBasePass_Shared_Forward_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapMinMax[4];
- float4 OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize;
- float OpaqueBasePass_Shared_Forward_DirectionalLightDepthBias;
- uint OpaqueBasePass_Shared_Forward_DirectionalLightUseStaticShadowing;
- uint OpaqueBasePass_Shared_Forward_SimpleLightsEndIndex;
- uint OpaqueBasePass_Shared_Forward_ClusteredDeferredSupportedEndIndex;
- uint OpaqueBasePass_Shared_Forward_LumenSupportedStartIndex;
- uint PrePadding_OpaqueBasePass_Shared_Forward_500;
- uint PrePadding_OpaqueBasePass_Shared_Forward_504;
- uint PrePadding_OpaqueBasePass_Shared_Forward_508;
- float4 OpaqueBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize;
- float4x4 OpaqueBasePass_Shared_Forward_DirectionalLightTranslatedWorldToStaticShadow;
- uint OpaqueBasePass_Shared_Forward_DirectLightingShowFlag;
- uint PrePadding_OpaqueBasePass_Shared_Forward_596;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapAtlas ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_604;
- uint BindlessSampler_OpaqueBasePass_Shared_Forward_ShadowmapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_612;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_DirectionalLightStaticShadowmap ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_620;
- uint BindlessSampler_OpaqueBasePass_Shared_Forward_StaticShadowmapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_628;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_ForwardLocalLightBuffer ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_636;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_NumCulledLightsGrid ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_644;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_CulledLightDataGrid ;
- uint PrePadding_OpaqueBasePass_Shared_Forward_652;
- uint BindlessResource_OpaqueBasePass_Shared_Forward_DummyRectLightSourceTexture ;
- float PrePadding_OpaqueBasePass_Shared_ForwardISR_660;
- float PrePadding_OpaqueBasePass_Shared_ForwardISR_664;
- float PrePadding_OpaqueBasePass_Shared_ForwardISR_668;
- uint OpaqueBasePass_Shared_ForwardISR_NumLocalLights;
- uint OpaqueBasePass_Shared_ForwardISR_NumReflectionCaptures;
- uint OpaqueBasePass_Shared_ForwardISR_HasDirectionalLight;
- uint OpaqueBasePass_Shared_ForwardISR_NumGridCells;
- int3 OpaqueBasePass_Shared_ForwardISR_CulledGridSize;
- uint OpaqueBasePass_Shared_ForwardISR_MaxCulledLightsPerCell;
- uint OpaqueBasePass_Shared_ForwardISR_LightGridPixelSizeShift;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_708;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_712;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_716;
- float3 OpaqueBasePass_Shared_ForwardISR_LightGridZParams;
- float PrePadding_OpaqueBasePass_Shared_ForwardISR_732;
- float3 OpaqueBasePass_Shared_ForwardISR_DirectionalLightDirection;
- float PrePadding_OpaqueBasePass_Shared_ForwardISR_748;
- float3 OpaqueBasePass_Shared_ForwardISR_DirectionalLightColor;
- float OpaqueBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity;
- uint OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_772;
- float2 OpaqueBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD;
- uint OpaqueBasePass_Shared_ForwardISR_NumDirectionalLightCascades;
- int OpaqueBasePass_Shared_ForwardISR_DirectionalLightVSM;
- int PrePadding_OpaqueBasePass_Shared_ForwardISR_792;
- int PrePadding_OpaqueBasePass_Shared_ForwardISR_796;
- float4 OpaqueBasePass_Shared_ForwardISR_CascadeEndDepths;
- float4x4 OpaqueBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax[4];
- float4 OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize;
- float OpaqueBasePass_Shared_ForwardISR_DirectionalLightDepthBias;
- uint OpaqueBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing;
- uint OpaqueBasePass_Shared_ForwardISR_SimpleLightsEndIndex;
- uint OpaqueBasePass_Shared_ForwardISR_ClusteredDeferredSupportedEndIndex;
- uint OpaqueBasePass_Shared_ForwardISR_LumenSupportedStartIndex;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1172;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1176;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1180;
- float4 OpaqueBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize;
- float4x4 OpaqueBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow;
- uint OpaqueBasePass_Shared_ForwardISR_DirectLightingShowFlag;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1268;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1276;
- uint BindlessSampler_OpaqueBasePass_Shared_ForwardISR_ShadowmapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1284;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1292;
- uint BindlessSampler_OpaqueBasePass_Shared_ForwardISR_StaticShadowmapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1300;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_ForwardLocalLightBuffer ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1308;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_NumCulledLightsGrid ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1316;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_CulledLightDataGrid ;
- uint PrePadding_OpaqueBasePass_Shared_ForwardISR_1324;
- uint BindlessResource_OpaqueBasePass_Shared_ForwardISR_DummyRectLightSourceTexture ;
- float PrePadding_OpaqueBasePass_Shared_Reflection_1332;
- float PrePadding_OpaqueBasePass_Shared_Reflection_1336;
- float PrePadding_OpaqueBasePass_Shared_Reflection_1340;
- float4 OpaqueBasePass_Shared_Reflection_SkyLightParameters;
- uint BindlessResource_OpaqueBasePass_Shared_Reflection_SkyLightCubemap ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1364;
- uint BindlessSampler_OpaqueBasePass_Shared_Reflection_SkyLightCubemapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1372;
- uint BindlessResource_OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1380;
- uint BindlessSampler_OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1388;
- uint BindlessResource_OpaqueBasePass_Shared_Reflection_ReflectionCubemap ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1396;
- uint BindlessSampler_OpaqueBasePass_Shared_Reflection_ReflectionCubemapSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1404;
- uint BindlessResource_OpaqueBasePass_Shared_Reflection_PreIntegratedGF ;
- uint PrePadding_OpaqueBasePass_Shared_Reflection_1412;
- uint BindlessSampler_OpaqueBasePass_Shared_Reflection_PreIntegratedGFSampler ;
- float PrePadding_OpaqueBasePass_Shared_PlanarReflection_1420;
- float4 OpaqueBasePass_Shared_PlanarReflection_ReflectionPlane;
- float4 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionOrigin;
- float4 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionXAxis;
- float4 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionYAxis;
- float3x4 OpaqueBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix;
- float3 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionParameters;
- float PrePadding_OpaqueBasePass_Shared_PlanarReflection_1548;
- float2 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionParameters2;
- float PrePadding_OpaqueBasePass_Shared_PlanarReflection_1560;
- float PrePadding_OpaqueBasePass_Shared_PlanarReflection_1564;
- float4x4 OpaqueBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV[2];
- float4 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias[2];
- float2 OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound;
- uint OpaqueBasePass_Shared_PlanarReflection_bIsStereo;
- uint PrePadding_OpaqueBasePass_Shared_PlanarReflection_1740;
- uint BindlessResource_OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionTexture ;
- uint PrePadding_OpaqueBasePass_Shared_PlanarReflection_1748;
- uint BindlessSampler_OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionSampler ;
- float PrePadding_OpaqueBasePass_Shared_Fog_1756;
- float4 OpaqueBasePass_Shared_Fog_ExponentialFogParameters;
- float4 OpaqueBasePass_Shared_Fog_ExponentialFogParameters2;
- float4 OpaqueBasePass_Shared_Fog_ExponentialFogColorParameter;
- float4 OpaqueBasePass_Shared_Fog_ExponentialFogParameters3;
- float4 OpaqueBasePass_Shared_Fog_SkyAtmosphereAmbientContributionColorScale;
- float4 OpaqueBasePass_Shared_Fog_InscatteringLightDirection;
- float4 OpaqueBasePass_Shared_Fog_DirectionalInscatteringColor;
- float2 OpaqueBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation;
- float PrePadding_OpaqueBasePass_Shared_Fog_1880;
- float PrePadding_OpaqueBasePass_Shared_Fog_1884;
- float3 OpaqueBasePass_Shared_Fog_FogInscatteringTextureParameters;
- float OpaqueBasePass_Shared_Fog_ApplyVolumetricFog;
- float OpaqueBasePass_Shared_Fog_VolumetricFogStartDistance;
- float OpaqueBasePass_Shared_Fog_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_OpaqueBasePass_Shared_Fog_FogInscatteringColorCubemap ;
- uint PrePadding_OpaqueBasePass_Shared_Fog_1916;
- uint BindlessSampler_OpaqueBasePass_Shared_Fog_FogInscatteringColorSampler ;
- uint PrePadding_OpaqueBasePass_Shared_Fog_1924;
- uint BindlessResource_OpaqueBasePass_Shared_Fog_IntegratedLightScattering ;
- uint PrePadding_OpaqueBasePass_Shared_Fog_1932;
- uint BindlessSampler_OpaqueBasePass_Shared_Fog_IntegratedLightScatteringSampler ;
- float PrePadding_OpaqueBasePass_Shared_FogISR_1940;
- float PrePadding_OpaqueBasePass_Shared_FogISR_1944;
- float PrePadding_OpaqueBasePass_Shared_FogISR_1948;
- float4 OpaqueBasePass_Shared_FogISR_ExponentialFogParameters;
- float4 OpaqueBasePass_Shared_FogISR_ExponentialFogParameters2;
- float4 OpaqueBasePass_Shared_FogISR_ExponentialFogColorParameter;
- float4 OpaqueBasePass_Shared_FogISR_ExponentialFogParameters3;
- float4 OpaqueBasePass_Shared_FogISR_SkyAtmosphereAmbientContributionColorScale;
- float4 OpaqueBasePass_Shared_FogISR_InscatteringLightDirection;
- float4 OpaqueBasePass_Shared_FogISR_DirectionalInscatteringColor;
- float2 OpaqueBasePass_Shared_FogISR_SinCosInscatteringColorCubemapRotation;
- float PrePadding_OpaqueBasePass_Shared_FogISR_2072;
- float PrePadding_OpaqueBasePass_Shared_FogISR_2076;
- float3 OpaqueBasePass_Shared_FogISR_FogInscatteringTextureParameters;
- float OpaqueBasePass_Shared_FogISR_ApplyVolumetricFog;
- float OpaqueBasePass_Shared_FogISR_VolumetricFogStartDistance;
- float OpaqueBasePass_Shared_FogISR_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_OpaqueBasePass_Shared_FogISR_FogInscatteringColorCubemap ;
- uint PrePadding_OpaqueBasePass_Shared_FogISR_2108;
- uint BindlessSampler_OpaqueBasePass_Shared_FogISR_FogInscatteringColorSampler ;
- uint PrePadding_OpaqueBasePass_Shared_FogISR_2116;
- uint BindlessResource_OpaqueBasePass_Shared_FogISR_IntegratedLightScattering ;
- uint PrePadding_OpaqueBasePass_Shared_FogISR_2124;
- uint BindlessSampler_OpaqueBasePass_Shared_FogISR_IntegratedLightScatteringSampler ;
- float PrePadding_OpaqueBasePass_Shared_2132;
- float PrePadding_OpaqueBasePass_Shared_2136;
- float PrePadding_OpaqueBasePass_Shared_2140;
- uint OpaqueBasePass_Shared_UseBasePassSkylight;
- float PrePadding_OpaqueBasePass_Strata_2148;
- float PrePadding_OpaqueBasePass_Strata_2152;
- float PrePadding_OpaqueBasePass_Strata_2156;
- uint OpaqueBasePass_Strata_MaxBytesPerPixel;
- uint OpaqueBasePass_Strata_bRoughDiffuse;
- uint OpaqueBasePass_Strata_PeelLayersAboveDepth;
- int OpaqueBasePass_Strata_SliceStoringDebugStrataTree;
- int OpaqueBasePass_Strata_FirstSliceStoringStrataSSSDataWithoutMRT;
- int PrePadding_OpaqueBasePass_Strata_2180;
- uint BindlessResource_OpaqueBasePass_Strata_MaterialTextureArrayUAVWithoutRTs ;
- uint PrePadding_OpaqueBasePass_Strata_2188;
- uint BindlessResource_OpaqueBasePass_Strata_OpaqueRoughRefractionTextureUAV ;
- float PrePadding_OpaqueBasePass_2196;
- float PrePadding_OpaqueBasePass_2200;
- float PrePadding_OpaqueBasePass_2204;
- int OpaqueBasePass_UseForwardScreenSpaceShadowMask;
- int PrePadding_OpaqueBasePass_2212;
- uint BindlessResource_OpaqueBasePass_ForwardScreenSpaceShadowMaskTexture ;
- uint PrePadding_OpaqueBasePass_2220;
- uint BindlessResource_OpaqueBasePass_IndirectOcclusionTexture ;
- uint PrePadding_OpaqueBasePass_2228;
- uint BindlessResource_OpaqueBasePass_ResolvedSceneDepthTexture ;
- float PrePadding_OpaqueBasePass_2236;
- uint BindlessResource_OpaqueBasePass_DBufferATexture ;
- uint PrePadding_OpaqueBasePass_2244;
- uint BindlessResource_OpaqueBasePass_DBufferBTexture ;
- uint PrePadding_OpaqueBasePass_2252;
- uint BindlessResource_OpaqueBasePass_DBufferCTexture ;
- uint PrePadding_OpaqueBasePass_2260;
- uint BindlessResource_OpaqueBasePass_DBufferRenderMask ;
- uint PrePadding_OpaqueBasePass_2268;
- uint BindlessSampler_OpaqueBasePass_DBufferATextureSampler ;
- uint PrePadding_OpaqueBasePass_2276;
- uint BindlessSampler_OpaqueBasePass_DBufferBTextureSampler ;
- uint PrePadding_OpaqueBasePass_2284;
- uint BindlessSampler_OpaqueBasePass_DBufferCTextureSampler ;
- uint PrePadding_OpaqueBasePass_2292;
- uint PrePadding_OpaqueBasePass_2296;
- uint PrePadding_OpaqueBasePass_2300;
- uint BindlessResource_OpaqueBasePass_PreIntegratedGFTexture ;
- uint PrePadding_OpaqueBasePass_2308;
- uint BindlessSampler_OpaqueBasePass_PreIntegratedGFSampler ;
- uint PrePadding_OpaqueBasePass_2316;
- int OpaqueBasePass_Is24BitUnormDepthStencil;
- int PrePadding_OpaqueBasePass_2324;
- uint BindlessResource_OpaqueBasePass_EyeAdaptationTexture ;
-}
-Texture2D OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapAtlas ;
-SamplerState OpaqueBasePass_Shared_Forward_ShadowmapSampler ;
-Texture2D OpaqueBasePass_Shared_Forward_DirectionalLightStaticShadowmap ;
-SamplerState OpaqueBasePass_Shared_Forward_StaticShadowmapSampler ;
-Buffer OpaqueBasePass_Shared_Forward_ForwardLocalLightBuffer ;
-Buffer OpaqueBasePass_Shared_Forward_NumCulledLightsGrid ;
-Buffer OpaqueBasePass_Shared_Forward_CulledLightDataGrid ;
-Texture2D OpaqueBasePass_Shared_Forward_DummyRectLightSourceTexture ;
-Texture2D OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas ;
-SamplerState OpaqueBasePass_Shared_ForwardISR_ShadowmapSampler ;
-Texture2D OpaqueBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap ;
-SamplerState OpaqueBasePass_Shared_ForwardISR_StaticShadowmapSampler ;
-Buffer OpaqueBasePass_Shared_ForwardISR_ForwardLocalLightBuffer ;
-Buffer OpaqueBasePass_Shared_ForwardISR_NumCulledLightsGrid ;
-Buffer OpaqueBasePass_Shared_ForwardISR_CulledLightDataGrid ;
-Texture2D OpaqueBasePass_Shared_ForwardISR_DummyRectLightSourceTexture ;
-TextureCube OpaqueBasePass_Shared_Reflection_SkyLightCubemap ;
-SamplerState OpaqueBasePass_Shared_Reflection_SkyLightCubemapSampler ;
-TextureCube OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap ;
-SamplerState OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler ;
-TextureCubeArray OpaqueBasePass_Shared_Reflection_ReflectionCubemap ;
-SamplerState OpaqueBasePass_Shared_Reflection_ReflectionCubemapSampler ;
-Texture2D OpaqueBasePass_Shared_Reflection_PreIntegratedGF ;
-SamplerState OpaqueBasePass_Shared_Reflection_PreIntegratedGFSampler ;
-Texture2D OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionTexture ;
-SamplerState OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionSampler ;
-TextureCube OpaqueBasePass_Shared_Fog_FogInscatteringColorCubemap ;
-SamplerState OpaqueBasePass_Shared_Fog_FogInscatteringColorSampler ;
-Texture3D OpaqueBasePass_Shared_Fog_IntegratedLightScattering ;
-SamplerState OpaqueBasePass_Shared_Fog_IntegratedLightScatteringSampler ;
-TextureCube OpaqueBasePass_Shared_FogISR_FogInscatteringColorCubemap ;
-SamplerState OpaqueBasePass_Shared_FogISR_FogInscatteringColorSampler ;
-Texture3D OpaqueBasePass_Shared_FogISR_IntegratedLightScattering ;
-SamplerState OpaqueBasePass_Shared_FogISR_IntegratedLightScatteringSampler ;
-RWTexture2DArray OpaqueBasePass_Strata_MaterialTextureArrayUAVWithoutRTs ;
-RWTexture2D OpaqueBasePass_Strata_OpaqueRoughRefractionTextureUAV ;
-Texture2D OpaqueBasePass_DBufferATexture ;
-Texture2D OpaqueBasePass_DBufferBTexture ;
-Texture2D OpaqueBasePass_DBufferCTexture ;
-Texture2D OpaqueBasePass_DBufferRenderMask ;
-SamplerState OpaqueBasePass_DBufferATextureSampler ;
-SamplerState OpaqueBasePass_DBufferBTextureSampler ;
-SamplerState OpaqueBasePass_DBufferCTextureSampler ;
-Texture2D OpaqueBasePass_ForwardScreenSpaceShadowMaskTexture ;
-Texture2D OpaqueBasePass_IndirectOcclusionTexture ;
-Texture2D OpaqueBasePass_ResolvedSceneDepthTexture ;
-Texture2D OpaqueBasePass_PreIntegratedGFTexture ;
-SamplerState OpaqueBasePass_PreIntegratedGFSampler ;
-Texture2D OpaqueBasePass_EyeAdaptationTexture ;
-static const struct
-{
-struct {
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} Forward;
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} ForwardISR;
-struct {
- float4 SkyLightParameters;
- TextureCube SkyLightCubemap;
- SamplerState SkyLightCubemapSampler;
- TextureCube SkyLightBlendDestinationCubemap;
- SamplerState SkyLightBlendDestinationCubemapSampler;
- TextureCubeArray ReflectionCubemap;
- SamplerState ReflectionCubemapSampler;
- Texture2D PreIntegratedGF;
- SamplerState PreIntegratedGFSampler;
-} Reflection;
-struct {
- float4 ReflectionPlane;
- float4 PlanarReflectionOrigin;
- float4 PlanarReflectionXAxis;
- float4 PlanarReflectionYAxis;
- float3x4 InverseTransposeMirrorMatrix;
- float3 PlanarReflectionParameters;
- float2 PlanarReflectionParameters2;
- float4x4 ProjectionWithExtraFOV[2];
- float4 PlanarReflectionScreenScaleBias[2];
- float2 PlanarReflectionScreenBound;
- uint bIsStereo;
- Texture2D PlanarReflectionTexture;
- SamplerState PlanarReflectionSampler;
-} PlanarReflection;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} Fog;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} FogISR;
- uint UseBasePassSkylight;
-} Shared;
-struct {
- uint MaxBytesPerPixel;
- uint bRoughDiffuse;
- uint PeelLayersAboveDepth;
- int SliceStoringDebugStrataTree;
- int FirstSliceStoringStrataSSSDataWithoutMRT;
- RWTexture2DArray MaterialTextureArrayUAVWithoutRTs;
- RWTexture2D OpaqueRoughRefractionTextureUAV;
-} Strata;
- int UseForwardScreenSpaceShadowMask;
- Texture2D DBufferATexture;
- Texture2D DBufferBTexture;
- Texture2D DBufferCTexture;
- Texture2D DBufferRenderMask;
- SamplerState DBufferATextureSampler;
- SamplerState DBufferBTextureSampler;
- SamplerState DBufferCTextureSampler;
- int Is24BitUnormDepthStencil;
- Texture2D ForwardScreenSpaceShadowMaskTexture;
- Texture2D IndirectOcclusionTexture;
- Texture2D ResolvedSceneDepthTexture;
- Texture2D PreIntegratedGFTexture;
- SamplerState PreIntegratedGFSampler;
- Texture2D EyeAdaptationTexture;
-} OpaqueBasePass = {{{OpaqueBasePass_Shared_Forward_NumLocalLights,OpaqueBasePass_Shared_Forward_NumReflectionCaptures,OpaqueBasePass_Shared_Forward_HasDirectionalLight,OpaqueBasePass_Shared_Forward_NumGridCells,OpaqueBasePass_Shared_Forward_CulledGridSize,OpaqueBasePass_Shared_Forward_MaxCulledLightsPerCell,OpaqueBasePass_Shared_Forward_LightGridPixelSizeShift,OpaqueBasePass_Shared_Forward_LightGridZParams,OpaqueBasePass_Shared_Forward_DirectionalLightDirection,OpaqueBasePass_Shared_Forward_DirectionalLightColor,OpaqueBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity,OpaqueBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask,OpaqueBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD,OpaqueBasePass_Shared_Forward_NumDirectionalLightCascades,OpaqueBasePass_Shared_Forward_DirectionalLightVSM,OpaqueBasePass_Shared_Forward_CascadeEndDepths,OpaqueBasePass_Shared_Forward_DirectionalLightTranslatedWorldToShadowMatrix,OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapMinMax,OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize,OpaqueBasePass_Shared_Forward_DirectionalLightDepthBias,OpaqueBasePass_Shared_Forward_DirectionalLightUseStaticShadowing,OpaqueBasePass_Shared_Forward_SimpleLightsEndIndex,OpaqueBasePass_Shared_Forward_ClusteredDeferredSupportedEndIndex,OpaqueBasePass_Shared_Forward_LumenSupportedStartIndex,OpaqueBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize,OpaqueBasePass_Shared_Forward_DirectionalLightTranslatedWorldToStaticShadow,OpaqueBasePass_Shared_Forward_DirectLightingShowFlag,OpaqueBasePass_Shared_Forward_DirectionalLightShadowmapAtlas,OpaqueBasePass_Shared_Forward_ShadowmapSampler,OpaqueBasePass_Shared_Forward_DirectionalLightStaticShadowmap,OpaqueBasePass_Shared_Forward_StaticShadowmapSampler,OpaqueBasePass_Shared_Forward_ForwardLocalLightBuffer,OpaqueBasePass_Shared_Forward_NumCulledLightsGrid,OpaqueBasePass_Shared_Forward_CulledLightDataGrid,OpaqueBasePass_Shared_Forward_DummyRectLightSourceTexture,},{OpaqueBasePass_Shared_ForwardISR_NumLocalLights,OpaqueBasePass_Shared_ForwardISR_NumReflectionCaptures,OpaqueBasePass_Shared_ForwardISR_HasDirectionalLight,OpaqueBasePass_Shared_ForwardISR_NumGridCells,OpaqueBasePass_Shared_ForwardISR_CulledGridSize,OpaqueBasePass_Shared_ForwardISR_MaxCulledLightsPerCell,OpaqueBasePass_Shared_ForwardISR_LightGridPixelSizeShift,OpaqueBasePass_Shared_ForwardISR_LightGridZParams,OpaqueBasePass_Shared_ForwardISR_DirectionalLightDirection,OpaqueBasePass_Shared_ForwardISR_DirectionalLightColor,OpaqueBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity,OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask,OpaqueBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD,OpaqueBasePass_Shared_ForwardISR_NumDirectionalLightCascades,OpaqueBasePass_Shared_ForwardISR_DirectionalLightVSM,OpaqueBasePass_Shared_ForwardISR_CascadeEndDepths,OpaqueBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix,OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax,OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize,OpaqueBasePass_Shared_ForwardISR_DirectionalLightDepthBias,OpaqueBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing,OpaqueBasePass_Shared_ForwardISR_SimpleLightsEndIndex,OpaqueBasePass_Shared_ForwardISR_ClusteredDeferredSupportedEndIndex,OpaqueBasePass_Shared_ForwardISR_LumenSupportedStartIndex,OpaqueBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize,OpaqueBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow,OpaqueBasePass_Shared_ForwardISR_DirectLightingShowFlag,OpaqueBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas,OpaqueBasePass_Shared_ForwardISR_ShadowmapSampler,OpaqueBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap,OpaqueBasePass_Shared_ForwardISR_StaticShadowmapSampler,OpaqueBasePass_Shared_ForwardISR_ForwardLocalLightBuffer,OpaqueBasePass_Shared_ForwardISR_NumCulledLightsGrid,OpaqueBasePass_Shared_ForwardISR_CulledLightDataGrid,OpaqueBasePass_Shared_ForwardISR_DummyRectLightSourceTexture,},{OpaqueBasePass_Shared_Reflection_SkyLightParameters,OpaqueBasePass_Shared_Reflection_SkyLightCubemap,OpaqueBasePass_Shared_Reflection_SkyLightCubemapSampler,OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap,OpaqueBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler,OpaqueBasePass_Shared_Reflection_ReflectionCubemap,OpaqueBasePass_Shared_Reflection_ReflectionCubemapSampler,OpaqueBasePass_Shared_Reflection_PreIntegratedGF,OpaqueBasePass_Shared_Reflection_PreIntegratedGFSampler,},{OpaqueBasePass_Shared_PlanarReflection_ReflectionPlane,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionOrigin,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionXAxis,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionYAxis,OpaqueBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionParameters,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionParameters2,OpaqueBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound,OpaqueBasePass_Shared_PlanarReflection_bIsStereo,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionTexture,OpaqueBasePass_Shared_PlanarReflection_PlanarReflectionSampler,},{OpaqueBasePass_Shared_Fog_ExponentialFogParameters,OpaqueBasePass_Shared_Fog_ExponentialFogParameters2,OpaqueBasePass_Shared_Fog_ExponentialFogColorParameter,OpaqueBasePass_Shared_Fog_ExponentialFogParameters3,OpaqueBasePass_Shared_Fog_SkyAtmosphereAmbientContributionColorScale,OpaqueBasePass_Shared_Fog_InscatteringLightDirection,OpaqueBasePass_Shared_Fog_DirectionalInscatteringColor,OpaqueBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation,OpaqueBasePass_Shared_Fog_FogInscatteringTextureParameters,OpaqueBasePass_Shared_Fog_ApplyVolumetricFog,OpaqueBasePass_Shared_Fog_VolumetricFogStartDistance,OpaqueBasePass_Shared_Fog_VolumetricFogNearFadeInDistanceInv,OpaqueBasePass_Shared_Fog_FogInscatteringColorCubemap,OpaqueBasePass_Shared_Fog_FogInscatteringColorSampler,OpaqueBasePass_Shared_Fog_IntegratedLightScattering,OpaqueBasePass_Shared_Fog_IntegratedLightScatteringSampler,},{OpaqueBasePass_Shared_FogISR_ExponentialFogParameters,OpaqueBasePass_Shared_FogISR_ExponentialFogParameters2,OpaqueBasePass_Shared_FogISR_ExponentialFogColorParameter,OpaqueBasePass_Shared_FogISR_ExponentialFogParameters3,OpaqueBasePass_Shared_FogISR_SkyAtmosphereAmbientContributionColorScale,OpaqueBasePass_Shared_FogISR_InscatteringLightDirection,OpaqueBasePass_Shared_FogISR_DirectionalInscatteringColor,OpaqueBasePass_Shared_FogISR_SinCosInscatteringColorCubemapRotation,OpaqueBasePass_Shared_FogISR_FogInscatteringTextureParameters,OpaqueBasePass_Shared_FogISR_ApplyVolumetricFog,OpaqueBasePass_Shared_FogISR_VolumetricFogStartDistance,OpaqueBasePass_Shared_FogISR_VolumetricFogNearFadeInDistanceInv,OpaqueBasePass_Shared_FogISR_FogInscatteringColorCubemap,OpaqueBasePass_Shared_FogISR_FogInscatteringColorSampler,OpaqueBasePass_Shared_FogISR_IntegratedLightScattering,OpaqueBasePass_Shared_FogISR_IntegratedLightScatteringSampler,},OpaqueBasePass_Shared_UseBasePassSkylight,},{OpaqueBasePass_Strata_MaxBytesPerPixel,OpaqueBasePass_Strata_bRoughDiffuse,OpaqueBasePass_Strata_PeelLayersAboveDepth,OpaqueBasePass_Strata_SliceStoringDebugStrataTree,OpaqueBasePass_Strata_FirstSliceStoringStrataSSSDataWithoutMRT,OpaqueBasePass_Strata_MaterialTextureArrayUAVWithoutRTs,OpaqueBasePass_Strata_OpaqueRoughRefractionTextureUAV,},OpaqueBasePass_UseForwardScreenSpaceShadowMask,OpaqueBasePass_DBufferATexture,OpaqueBasePass_DBufferBTexture,OpaqueBasePass_DBufferCTexture,OpaqueBasePass_DBufferRenderMask,OpaqueBasePass_DBufferATextureSampler,OpaqueBasePass_DBufferBTextureSampler,OpaqueBasePass_DBufferCTextureSampler,OpaqueBasePass_Is24BitUnormDepthStencil,OpaqueBasePass_ForwardScreenSpaceShadowMaskTexture,OpaqueBasePass_IndirectOcclusionTexture,OpaqueBasePass_ResolvedSceneDepthTexture,OpaqueBasePass_PreIntegratedGFTexture,OpaqueBasePass_PreIntegratedGFSampler,OpaqueBasePass_EyeAdaptationTexture,};
-#line 18 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/BasePass.ush"
-
-
-cbuffer UniformBufferConstants_BasePass
-{
- uint BasePass_Forward_NumLocalLights;
- uint BasePass_Forward_NumReflectionCaptures;
- uint BasePass_Forward_HasDirectionalLight;
- uint BasePass_Forward_NumGridCells;
- int3 BasePass_Forward_CulledGridSize;
- uint BasePass_Forward_MaxCulledLightsPerCell;
- uint BasePass_Forward_LightGridPixelSizeShift;
- uint PrePadding_BasePass_Forward_36;
- uint PrePadding_BasePass_Forward_40;
- uint PrePadding_BasePass_Forward_44;
- float3 BasePass_Forward_LightGridZParams;
- float PrePadding_BasePass_Forward_60;
- float3 BasePass_Forward_DirectionalLightDirection;
- float PrePadding_BasePass_Forward_76;
- float3 BasePass_Forward_DirectionalLightColor;
- float BasePass_Forward_DirectionalLightVolumetricScatteringIntensity;
- uint BasePass_Forward_DirectionalLightShadowMapChannelMask;
- uint PrePadding_BasePass_Forward_100;
- float2 BasePass_Forward_DirectionalLightDistanceFadeMAD;
- uint BasePass_Forward_NumDirectionalLightCascades;
- int BasePass_Forward_DirectionalLightVSM;
- int PrePadding_BasePass_Forward_120;
- int PrePadding_BasePass_Forward_124;
- float4 BasePass_Forward_CascadeEndDepths;
- float4x4 BasePass_Forward_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 BasePass_Forward_DirectionalLightShadowmapMinMax[4];
- float4 BasePass_Forward_DirectionalLightShadowmapAtlasBufferSize;
- float BasePass_Forward_DirectionalLightDepthBias;
- uint BasePass_Forward_DirectionalLightUseStaticShadowing;
- uint BasePass_Forward_SimpleLightsEndIndex;
- uint BasePass_Forward_ClusteredDeferredSupportedEndIndex;
- uint BasePass_Forward_LumenSupportedStartIndex;
- uint PrePadding_BasePass_Forward_500;
- uint PrePadding_BasePass_Forward_504;
- uint PrePadding_BasePass_Forward_508;
- float4 BasePass_Forward_DirectionalLightStaticShadowBufferSize;
- float4x4 BasePass_Forward_DirectionalLightTranslatedWorldToStaticShadow;
- uint BasePass_Forward_DirectLightingShowFlag;
- uint PrePadding_BasePass_Forward_596;
- uint BindlessResource_BasePass_Forward_DirectionalLightShadowmapAtlas ;
- uint PrePadding_BasePass_Forward_604;
- uint BindlessSampler_BasePass_Forward_ShadowmapSampler ;
- uint PrePadding_BasePass_Forward_612;
- uint BindlessResource_BasePass_Forward_DirectionalLightStaticShadowmap ;
- uint PrePadding_BasePass_Forward_620;
- uint BindlessSampler_BasePass_Forward_StaticShadowmapSampler ;
- uint PrePadding_BasePass_Forward_628;
- uint BindlessResource_BasePass_Forward_ForwardLocalLightBuffer ;
- uint PrePadding_BasePass_Forward_636;
- uint BindlessResource_BasePass_Forward_NumCulledLightsGrid ;
- uint PrePadding_BasePass_Forward_644;
- uint BindlessResource_BasePass_Forward_CulledLightDataGrid ;
- uint PrePadding_BasePass_Forward_652;
- uint BindlessResource_BasePass_Forward_DummyRectLightSourceTexture ;
- float PrePadding_BasePass_ForwardISR_660;
- float PrePadding_BasePass_ForwardISR_664;
- float PrePadding_BasePass_ForwardISR_668;
- uint BasePass_ForwardISR_NumLocalLights;
- uint BasePass_ForwardISR_NumReflectionCaptures;
- uint BasePass_ForwardISR_HasDirectionalLight;
- uint BasePass_ForwardISR_NumGridCells;
- int3 BasePass_ForwardISR_CulledGridSize;
- uint BasePass_ForwardISR_MaxCulledLightsPerCell;
- uint BasePass_ForwardISR_LightGridPixelSizeShift;
- uint PrePadding_BasePass_ForwardISR_708;
- uint PrePadding_BasePass_ForwardISR_712;
- uint PrePadding_BasePass_ForwardISR_716;
- float3 BasePass_ForwardISR_LightGridZParams;
- float PrePadding_BasePass_ForwardISR_732;
- float3 BasePass_ForwardISR_DirectionalLightDirection;
- float PrePadding_BasePass_ForwardISR_748;
- float3 BasePass_ForwardISR_DirectionalLightColor;
- float BasePass_ForwardISR_DirectionalLightVolumetricScatteringIntensity;
- uint BasePass_ForwardISR_DirectionalLightShadowMapChannelMask;
- uint PrePadding_BasePass_ForwardISR_772;
- float2 BasePass_ForwardISR_DirectionalLightDistanceFadeMAD;
- uint BasePass_ForwardISR_NumDirectionalLightCascades;
- int BasePass_ForwardISR_DirectionalLightVSM;
- int PrePadding_BasePass_ForwardISR_792;
- int PrePadding_BasePass_ForwardISR_796;
- float4 BasePass_ForwardISR_CascadeEndDepths;
- float4x4 BasePass_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 BasePass_ForwardISR_DirectionalLightShadowmapMinMax[4];
- float4 BasePass_ForwardISR_DirectionalLightShadowmapAtlasBufferSize;
- float BasePass_ForwardISR_DirectionalLightDepthBias;
- uint BasePass_ForwardISR_DirectionalLightUseStaticShadowing;
- uint BasePass_ForwardISR_SimpleLightsEndIndex;
- uint BasePass_ForwardISR_ClusteredDeferredSupportedEndIndex;
- uint BasePass_ForwardISR_LumenSupportedStartIndex;
- uint PrePadding_BasePass_ForwardISR_1172;
- uint PrePadding_BasePass_ForwardISR_1176;
- uint PrePadding_BasePass_ForwardISR_1180;
- float4 BasePass_ForwardISR_DirectionalLightStaticShadowBufferSize;
- float4x4 BasePass_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow;
- uint BasePass_ForwardISR_DirectLightingShowFlag;
- uint PrePadding_BasePass_ForwardISR_1268;
- uint BindlessResource_BasePass_ForwardISR_DirectionalLightShadowmapAtlas ;
- uint PrePadding_BasePass_ForwardISR_1276;
- uint BindlessSampler_BasePass_ForwardISR_ShadowmapSampler ;
- uint PrePadding_BasePass_ForwardISR_1284;
- uint BindlessResource_BasePass_ForwardISR_DirectionalLightStaticShadowmap ;
- uint PrePadding_BasePass_ForwardISR_1292;
- uint BindlessSampler_BasePass_ForwardISR_StaticShadowmapSampler ;
- uint PrePadding_BasePass_ForwardISR_1300;
- uint BindlessResource_BasePass_ForwardISR_ForwardLocalLightBuffer ;
- uint PrePadding_BasePass_ForwardISR_1308;
- uint BindlessResource_BasePass_ForwardISR_NumCulledLightsGrid ;
- uint PrePadding_BasePass_ForwardISR_1316;
- uint BindlessResource_BasePass_ForwardISR_CulledLightDataGrid ;
- uint PrePadding_BasePass_ForwardISR_1324;
- uint BindlessResource_BasePass_ForwardISR_DummyRectLightSourceTexture ;
- float PrePadding_BasePass_Reflection_1332;
- float PrePadding_BasePass_Reflection_1336;
- float PrePadding_BasePass_Reflection_1340;
- float4 BasePass_Reflection_SkyLightParameters;
- uint BindlessResource_BasePass_Reflection_SkyLightCubemap ;
- uint PrePadding_BasePass_Reflection_1364;
- uint BindlessSampler_BasePass_Reflection_SkyLightCubemapSampler ;
- uint PrePadding_BasePass_Reflection_1372;
- uint BindlessResource_BasePass_Reflection_SkyLightBlendDestinationCubemap ;
- uint PrePadding_BasePass_Reflection_1380;
- uint BindlessSampler_BasePass_Reflection_SkyLightBlendDestinationCubemapSampler ;
- uint PrePadding_BasePass_Reflection_1388;
- uint BindlessResource_BasePass_Reflection_ReflectionCubemap ;
- uint PrePadding_BasePass_Reflection_1396;
- uint BindlessSampler_BasePass_Reflection_ReflectionCubemapSampler ;
- uint PrePadding_BasePass_Reflection_1404;
- uint BindlessResource_BasePass_Reflection_PreIntegratedGF ;
- uint PrePadding_BasePass_Reflection_1412;
- uint BindlessSampler_BasePass_Reflection_PreIntegratedGFSampler ;
- float PrePadding_BasePass_PlanarReflection_1420;
- float4 BasePass_PlanarReflection_ReflectionPlane;
- float4 BasePass_PlanarReflection_PlanarReflectionOrigin;
- float4 BasePass_PlanarReflection_PlanarReflectionXAxis;
- float4 BasePass_PlanarReflection_PlanarReflectionYAxis;
- float3x4 BasePass_PlanarReflection_InverseTransposeMirrorMatrix;
- float3 BasePass_PlanarReflection_PlanarReflectionParameters;
- float PrePadding_BasePass_PlanarReflection_1548;
- float2 BasePass_PlanarReflection_PlanarReflectionParameters2;
- float PrePadding_BasePass_PlanarReflection_1560;
- float PrePadding_BasePass_PlanarReflection_1564;
- float4x4 BasePass_PlanarReflection_ProjectionWithExtraFOV[2];
- float4 BasePass_PlanarReflection_PlanarReflectionScreenScaleBias[2];
- float2 BasePass_PlanarReflection_PlanarReflectionScreenBound;
- uint BasePass_PlanarReflection_bIsStereo;
- uint PrePadding_BasePass_PlanarReflection_1740;
- uint BindlessResource_BasePass_PlanarReflection_PlanarReflectionTexture ;
- uint PrePadding_BasePass_PlanarReflection_1748;
- uint BindlessSampler_BasePass_PlanarReflection_PlanarReflectionSampler ;
- float PrePadding_BasePass_Fog_1756;
- float4 BasePass_Fog_ExponentialFogParameters;
- float4 BasePass_Fog_ExponentialFogParameters2;
- float4 BasePass_Fog_ExponentialFogColorParameter;
- float4 BasePass_Fog_ExponentialFogParameters3;
- float4 BasePass_Fog_SkyAtmosphereAmbientContributionColorScale;
- float4 BasePass_Fog_InscatteringLightDirection;
- float4 BasePass_Fog_DirectionalInscatteringColor;
- float2 BasePass_Fog_SinCosInscatteringColorCubemapRotation;
- float PrePadding_BasePass_Fog_1880;
- float PrePadding_BasePass_Fog_1884;
- float3 BasePass_Fog_FogInscatteringTextureParameters;
- float BasePass_Fog_ApplyVolumetricFog;
- float BasePass_Fog_VolumetricFogStartDistance;
- float BasePass_Fog_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_BasePass_Fog_FogInscatteringColorCubemap ;
- uint PrePadding_BasePass_Fog_1916;
- uint BindlessSampler_BasePass_Fog_FogInscatteringColorSampler ;
- uint PrePadding_BasePass_Fog_1924;
- uint BindlessResource_BasePass_Fog_IntegratedLightScattering ;
- uint PrePadding_BasePass_Fog_1932;
- uint BindlessSampler_BasePass_Fog_IntegratedLightScatteringSampler ;
- float PrePadding_BasePass_FogISR_1940;
- float PrePadding_BasePass_FogISR_1944;
- float PrePadding_BasePass_FogISR_1948;
- float4 BasePass_FogISR_ExponentialFogParameters;
- float4 BasePass_FogISR_ExponentialFogParameters2;
- float4 BasePass_FogISR_ExponentialFogColorParameter;
- float4 BasePass_FogISR_ExponentialFogParameters3;
- float4 BasePass_FogISR_SkyAtmosphereAmbientContributionColorScale;
- float4 BasePass_FogISR_InscatteringLightDirection;
- float4 BasePass_FogISR_DirectionalInscatteringColor;
- float2 BasePass_FogISR_SinCosInscatteringColorCubemapRotation;
- float PrePadding_BasePass_FogISR_2072;
- float PrePadding_BasePass_FogISR_2076;
- float3 BasePass_FogISR_FogInscatteringTextureParameters;
- float BasePass_FogISR_ApplyVolumetricFog;
- float BasePass_FogISR_VolumetricFogStartDistance;
- float BasePass_FogISR_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_BasePass_FogISR_FogInscatteringColorCubemap ;
- uint PrePadding_BasePass_FogISR_2108;
- uint BindlessSampler_BasePass_FogISR_FogInscatteringColorSampler ;
- uint PrePadding_BasePass_FogISR_2116;
- uint BindlessResource_BasePass_FogISR_IntegratedLightScattering ;
- uint PrePadding_BasePass_FogISR_2124;
- uint BindlessSampler_BasePass_FogISR_IntegratedLightScatteringSampler ;
- float PrePadding_BasePass_2132;
- float PrePadding_BasePass_2136;
- float PrePadding_BasePass_2140;
- uint BasePass_UseBasePassSkylight;
-}
-Texture2D BasePass_Forward_DirectionalLightShadowmapAtlas ;
-SamplerState BasePass_Forward_ShadowmapSampler ;
-Texture2D BasePass_Forward_DirectionalLightStaticShadowmap ;
-SamplerState BasePass_Forward_StaticShadowmapSampler ;
-Buffer BasePass_Forward_ForwardLocalLightBuffer ;
-Buffer BasePass_Forward_NumCulledLightsGrid ;
-Buffer BasePass_Forward_CulledLightDataGrid ;
-Texture2D BasePass_Forward_DummyRectLightSourceTexture ;
-Texture2D BasePass_ForwardISR_DirectionalLightShadowmapAtlas ;
-SamplerState BasePass_ForwardISR_ShadowmapSampler ;
-Texture2D BasePass_ForwardISR_DirectionalLightStaticShadowmap ;
-SamplerState BasePass_ForwardISR_StaticShadowmapSampler ;
-Buffer BasePass_ForwardISR_ForwardLocalLightBuffer ;
-Buffer BasePass_ForwardISR_NumCulledLightsGrid ;
-Buffer BasePass_ForwardISR_CulledLightDataGrid ;
-Texture2D BasePass_ForwardISR_DummyRectLightSourceTexture ;
-TextureCube BasePass_Reflection_SkyLightCubemap ;
-SamplerState BasePass_Reflection_SkyLightCubemapSampler ;
-TextureCube BasePass_Reflection_SkyLightBlendDestinationCubemap ;
-SamplerState BasePass_Reflection_SkyLightBlendDestinationCubemapSampler ;
-TextureCubeArray BasePass_Reflection_ReflectionCubemap ;
-SamplerState BasePass_Reflection_ReflectionCubemapSampler ;
-Texture2D BasePass_Reflection_PreIntegratedGF ;
-SamplerState BasePass_Reflection_PreIntegratedGFSampler ;
-Texture2D BasePass_PlanarReflection_PlanarReflectionTexture ;
-SamplerState BasePass_PlanarReflection_PlanarReflectionSampler ;
-TextureCube BasePass_Fog_FogInscatteringColorCubemap ;
-SamplerState BasePass_Fog_FogInscatteringColorSampler ;
-Texture3D BasePass_Fog_IntegratedLightScattering ;
-SamplerState BasePass_Fog_IntegratedLightScatteringSampler ;
-TextureCube BasePass_FogISR_FogInscatteringColorCubemap ;
-SamplerState BasePass_FogISR_FogInscatteringColorSampler ;
-Texture3D BasePass_FogISR_IntegratedLightScattering ;
-SamplerState BasePass_FogISR_IntegratedLightScatteringSampler ;
-static const struct
-{
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} Forward;
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} ForwardISR;
-struct {
- float4 SkyLightParameters;
- TextureCube SkyLightCubemap;
- SamplerState SkyLightCubemapSampler;
- TextureCube SkyLightBlendDestinationCubemap;
- SamplerState SkyLightBlendDestinationCubemapSampler;
- TextureCubeArray ReflectionCubemap;
- SamplerState ReflectionCubemapSampler;
- Texture2D PreIntegratedGF;
- SamplerState PreIntegratedGFSampler;
-} Reflection;
-struct {
- float4 ReflectionPlane;
- float4 PlanarReflectionOrigin;
- float4 PlanarReflectionXAxis;
- float4 PlanarReflectionYAxis;
- float3x4 InverseTransposeMirrorMatrix;
- float3 PlanarReflectionParameters;
- float2 PlanarReflectionParameters2;
- float4x4 ProjectionWithExtraFOV[2];
- float4 PlanarReflectionScreenScaleBias[2];
- float2 PlanarReflectionScreenBound;
- uint bIsStereo;
- Texture2D PlanarReflectionTexture;
- SamplerState PlanarReflectionSampler;
-} PlanarReflection;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} Fog;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} FogISR;
- uint UseBasePassSkylight;
-} BasePass = {{BasePass_Forward_NumLocalLights,BasePass_Forward_NumReflectionCaptures,BasePass_Forward_HasDirectionalLight,BasePass_Forward_NumGridCells,BasePass_Forward_CulledGridSize,BasePass_Forward_MaxCulledLightsPerCell,BasePass_Forward_LightGridPixelSizeShift,BasePass_Forward_LightGridZParams,BasePass_Forward_DirectionalLightDirection,BasePass_Forward_DirectionalLightColor,BasePass_Forward_DirectionalLightVolumetricScatteringIntensity,BasePass_Forward_DirectionalLightShadowMapChannelMask,BasePass_Forward_DirectionalLightDistanceFadeMAD,BasePass_Forward_NumDirectionalLightCascades,BasePass_Forward_DirectionalLightVSM,BasePass_Forward_CascadeEndDepths,BasePass_Forward_DirectionalLightTranslatedWorldToShadowMatrix,BasePass_Forward_DirectionalLightShadowmapMinMax,BasePass_Forward_DirectionalLightShadowmapAtlasBufferSize,BasePass_Forward_DirectionalLightDepthBias,BasePass_Forward_DirectionalLightUseStaticShadowing,BasePass_Forward_SimpleLightsEndIndex,BasePass_Forward_ClusteredDeferredSupportedEndIndex,BasePass_Forward_LumenSupportedStartIndex,BasePass_Forward_DirectionalLightStaticShadowBufferSize,BasePass_Forward_DirectionalLightTranslatedWorldToStaticShadow,BasePass_Forward_DirectLightingShowFlag,BasePass_Forward_DirectionalLightShadowmapAtlas,BasePass_Forward_ShadowmapSampler,BasePass_Forward_DirectionalLightStaticShadowmap,BasePass_Forward_StaticShadowmapSampler,BasePass_Forward_ForwardLocalLightBuffer,BasePass_Forward_NumCulledLightsGrid,BasePass_Forward_CulledLightDataGrid,BasePass_Forward_DummyRectLightSourceTexture,},{BasePass_ForwardISR_NumLocalLights,BasePass_ForwardISR_NumReflectionCaptures,BasePass_ForwardISR_HasDirectionalLight,BasePass_ForwardISR_NumGridCells,BasePass_ForwardISR_CulledGridSize,BasePass_ForwardISR_MaxCulledLightsPerCell,BasePass_ForwardISR_LightGridPixelSizeShift,BasePass_ForwardISR_LightGridZParams,BasePass_ForwardISR_DirectionalLightDirection,BasePass_ForwardISR_DirectionalLightColor,BasePass_ForwardISR_DirectionalLightVolumetricScatteringIntensity,BasePass_ForwardISR_DirectionalLightShadowMapChannelMask,BasePass_ForwardISR_DirectionalLightDistanceFadeMAD,BasePass_ForwardISR_NumDirectionalLightCascades,BasePass_ForwardISR_DirectionalLightVSM,BasePass_ForwardISR_CascadeEndDepths,BasePass_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix,BasePass_ForwardISR_DirectionalLightShadowmapMinMax,BasePass_ForwardISR_DirectionalLightShadowmapAtlasBufferSize,BasePass_ForwardISR_DirectionalLightDepthBias,BasePass_ForwardISR_DirectionalLightUseStaticShadowing,BasePass_ForwardISR_SimpleLightsEndIndex,BasePass_ForwardISR_ClusteredDeferredSupportedEndIndex,BasePass_ForwardISR_LumenSupportedStartIndex,BasePass_ForwardISR_DirectionalLightStaticShadowBufferSize,BasePass_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow,BasePass_ForwardISR_DirectLightingShowFlag,BasePass_ForwardISR_DirectionalLightShadowmapAtlas,BasePass_ForwardISR_ShadowmapSampler,BasePass_ForwardISR_DirectionalLightStaticShadowmap,BasePass_ForwardISR_StaticShadowmapSampler,BasePass_ForwardISR_ForwardLocalLightBuffer,BasePass_ForwardISR_NumCulledLightsGrid,BasePass_ForwardISR_CulledLightDataGrid,BasePass_ForwardISR_DummyRectLightSourceTexture,},{BasePass_Reflection_SkyLightParameters,BasePass_Reflection_SkyLightCubemap,BasePass_Reflection_SkyLightCubemapSampler,BasePass_Reflection_SkyLightBlendDestinationCubemap,BasePass_Reflection_SkyLightBlendDestinationCubemapSampler,BasePass_Reflection_ReflectionCubemap,BasePass_Reflection_ReflectionCubemapSampler,BasePass_Reflection_PreIntegratedGF,BasePass_Reflection_PreIntegratedGFSampler,},{BasePass_PlanarReflection_ReflectionPlane,BasePass_PlanarReflection_PlanarReflectionOrigin,BasePass_PlanarReflection_PlanarReflectionXAxis,BasePass_PlanarReflection_PlanarReflectionYAxis,BasePass_PlanarReflection_InverseTransposeMirrorMatrix,BasePass_PlanarReflection_PlanarReflectionParameters,BasePass_PlanarReflection_PlanarReflectionParameters2,BasePass_PlanarReflection_ProjectionWithExtraFOV,BasePass_PlanarReflection_PlanarReflectionScreenScaleBias,BasePass_PlanarReflection_PlanarReflectionScreenBound,BasePass_PlanarReflection_bIsStereo,BasePass_PlanarReflection_PlanarReflectionTexture,BasePass_PlanarReflection_PlanarReflectionSampler,},{BasePass_Fog_ExponentialFogParameters,BasePass_Fog_ExponentialFogParameters2,BasePass_Fog_ExponentialFogColorParameter,BasePass_Fog_ExponentialFogParameters3,BasePass_Fog_SkyAtmosphereAmbientContributionColorScale,BasePass_Fog_InscatteringLightDirection,BasePass_Fog_DirectionalInscatteringColor,BasePass_Fog_SinCosInscatteringColorCubemapRotation,BasePass_Fog_FogInscatteringTextureParameters,BasePass_Fog_ApplyVolumetricFog,BasePass_Fog_VolumetricFogStartDistance,BasePass_Fog_VolumetricFogNearFadeInDistanceInv,BasePass_Fog_FogInscatteringColorCubemap,BasePass_Fog_FogInscatteringColorSampler,BasePass_Fog_IntegratedLightScattering,BasePass_Fog_IntegratedLightScatteringSampler,},{BasePass_FogISR_ExponentialFogParameters,BasePass_FogISR_ExponentialFogParameters2,BasePass_FogISR_ExponentialFogColorParameter,BasePass_FogISR_ExponentialFogParameters3,BasePass_FogISR_SkyAtmosphereAmbientContributionColorScale,BasePass_FogISR_InscatteringLightDirection,BasePass_FogISR_DirectionalInscatteringColor,BasePass_FogISR_SinCosInscatteringColorCubemapRotation,BasePass_FogISR_FogInscatteringTextureParameters,BasePass_FogISR_ApplyVolumetricFog,BasePass_FogISR_VolumetricFogStartDistance,BasePass_FogISR_VolumetricFogNearFadeInDistanceInv,BasePass_FogISR_FogInscatteringColorCubemap,BasePass_FogISR_FogInscatteringColorSampler,BasePass_FogISR_IntegratedLightScattering,BasePass_FogISR_IntegratedLightScatteringSampler,},BasePass_UseBasePassSkylight,};
-#line 19 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/TranslucentBasePass.ush"
-
-
-cbuffer UniformBufferConstants_TranslucentBasePass
-{
- uint TranslucentBasePass_Shared_Forward_NumLocalLights;
- uint TranslucentBasePass_Shared_Forward_NumReflectionCaptures;
- uint TranslucentBasePass_Shared_Forward_HasDirectionalLight;
- uint TranslucentBasePass_Shared_Forward_NumGridCells;
- int3 TranslucentBasePass_Shared_Forward_CulledGridSize;
- uint TranslucentBasePass_Shared_Forward_MaxCulledLightsPerCell;
- uint TranslucentBasePass_Shared_Forward_LightGridPixelSizeShift;
- uint PrePadding_TranslucentBasePass_Shared_Forward_36;
- uint PrePadding_TranslucentBasePass_Shared_Forward_40;
- uint PrePadding_TranslucentBasePass_Shared_Forward_44;
- float3 TranslucentBasePass_Shared_Forward_LightGridZParams;
- float PrePadding_TranslucentBasePass_Shared_Forward_60;
- float3 TranslucentBasePass_Shared_Forward_DirectionalLightDirection;
- float PrePadding_TranslucentBasePass_Shared_Forward_76;
- float3 TranslucentBasePass_Shared_Forward_DirectionalLightColor;
- float TranslucentBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity;
- uint TranslucentBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask;
- uint PrePadding_TranslucentBasePass_Shared_Forward_100;
- float2 TranslucentBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD;
- uint TranslucentBasePass_Shared_Forward_NumDirectionalLightCascades;
- int TranslucentBasePass_Shared_Forward_DirectionalLightVSM;
- int PrePadding_TranslucentBasePass_Shared_Forward_120;
- int PrePadding_TranslucentBasePass_Shared_Forward_124;
- float4 TranslucentBasePass_Shared_Forward_CascadeEndDepths;
- float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapMinMax[4];
- float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize;
- float TranslucentBasePass_Shared_Forward_DirectionalLightDepthBias;
- uint TranslucentBasePass_Shared_Forward_DirectionalLightUseStaticShadowing;
- uint TranslucentBasePass_Shared_Forward_SimpleLightsEndIndex;
- uint TranslucentBasePass_Shared_Forward_ClusteredDeferredSupportedEndIndex;
- uint TranslucentBasePass_Shared_Forward_LumenSupportedStartIndex;
- uint PrePadding_TranslucentBasePass_Shared_Forward_500;
- uint PrePadding_TranslucentBasePass_Shared_Forward_504;
- uint PrePadding_TranslucentBasePass_Shared_Forward_508;
- float4 TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize;
- float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightTranslatedWorldToStaticShadow;
- uint TranslucentBasePass_Shared_Forward_DirectLightingShowFlag;
- uint PrePadding_TranslucentBasePass_Shared_Forward_596;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlas ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_604;
- uint BindlessSampler_TranslucentBasePass_Shared_Forward_ShadowmapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_612;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowmap ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_620;
- uint BindlessSampler_TranslucentBasePass_Shared_Forward_StaticShadowmapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_628;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_ForwardLocalLightBuffer ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_636;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_NumCulledLightsGrid ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_644;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_CulledLightDataGrid ;
- uint PrePadding_TranslucentBasePass_Shared_Forward_652;
- uint BindlessResource_TranslucentBasePass_Shared_Forward_DummyRectLightSourceTexture ;
- float PrePadding_TranslucentBasePass_Shared_ForwardISR_660;
- float PrePadding_TranslucentBasePass_Shared_ForwardISR_664;
- float PrePadding_TranslucentBasePass_Shared_ForwardISR_668;
- uint TranslucentBasePass_Shared_ForwardISR_NumLocalLights;
- uint TranslucentBasePass_Shared_ForwardISR_NumReflectionCaptures;
- uint TranslucentBasePass_Shared_ForwardISR_HasDirectionalLight;
- uint TranslucentBasePass_Shared_ForwardISR_NumGridCells;
- int3 TranslucentBasePass_Shared_ForwardISR_CulledGridSize;
- uint TranslucentBasePass_Shared_ForwardISR_MaxCulledLightsPerCell;
- uint TranslucentBasePass_Shared_ForwardISR_LightGridPixelSizeShift;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_708;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_712;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_716;
- float3 TranslucentBasePass_Shared_ForwardISR_LightGridZParams;
- float PrePadding_TranslucentBasePass_Shared_ForwardISR_732;
- float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDirection;
- float PrePadding_TranslucentBasePass_Shared_ForwardISR_748;
- float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightColor;
- float TranslucentBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity;
- uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_772;
- float2 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD;
- uint TranslucentBasePass_Shared_ForwardISR_NumDirectionalLightCascades;
- int TranslucentBasePass_Shared_ForwardISR_DirectionalLightVSM;
- int PrePadding_TranslucentBasePass_Shared_ForwardISR_792;
- int PrePadding_TranslucentBasePass_Shared_ForwardISR_796;
- float4 TranslucentBasePass_Shared_ForwardISR_CascadeEndDepths;
- float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax[4];
- float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize;
- float TranslucentBasePass_Shared_ForwardISR_DirectionalLightDepthBias;
- uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing;
- uint TranslucentBasePass_Shared_ForwardISR_SimpleLightsEndIndex;
- uint TranslucentBasePass_Shared_ForwardISR_ClusteredDeferredSupportedEndIndex;
- uint TranslucentBasePass_Shared_ForwardISR_LumenSupportedStartIndex;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1172;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1176;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1180;
- float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize;
- float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow;
- uint TranslucentBasePass_Shared_ForwardISR_DirectLightingShowFlag;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1268;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1276;
- uint BindlessSampler_TranslucentBasePass_Shared_ForwardISR_ShadowmapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1284;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1292;
- uint BindlessSampler_TranslucentBasePass_Shared_ForwardISR_StaticShadowmapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1300;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_ForwardLocalLightBuffer ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1308;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_NumCulledLightsGrid ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1316;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_CulledLightDataGrid ;
- uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1324;
- uint BindlessResource_TranslucentBasePass_Shared_ForwardISR_DummyRectLightSourceTexture ;
- float PrePadding_TranslucentBasePass_Shared_Reflection_1332;
- float PrePadding_TranslucentBasePass_Shared_Reflection_1336;
- float PrePadding_TranslucentBasePass_Shared_Reflection_1340;
- float4 TranslucentBasePass_Shared_Reflection_SkyLightParameters;
- uint BindlessResource_TranslucentBasePass_Shared_Reflection_SkyLightCubemap ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1364;
- uint BindlessSampler_TranslucentBasePass_Shared_Reflection_SkyLightCubemapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1372;
- uint BindlessResource_TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1380;
- uint BindlessSampler_TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1388;
- uint BindlessResource_TranslucentBasePass_Shared_Reflection_ReflectionCubemap ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1396;
- uint BindlessSampler_TranslucentBasePass_Shared_Reflection_ReflectionCubemapSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1404;
- uint BindlessResource_TranslucentBasePass_Shared_Reflection_PreIntegratedGF ;
- uint PrePadding_TranslucentBasePass_Shared_Reflection_1412;
- uint BindlessSampler_TranslucentBasePass_Shared_Reflection_PreIntegratedGFSampler ;
- float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1420;
- float4 TranslucentBasePass_Shared_PlanarReflection_ReflectionPlane;
- float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionOrigin;
- float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionXAxis;
- float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionYAxis;
- float3x4 TranslucentBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix;
- float3 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters;
- float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1548;
- float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters2;
- float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1560;
- float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1564;
- float4x4 TranslucentBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV[2];
- float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias[2];
- float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound;
- uint TranslucentBasePass_Shared_PlanarReflection_bIsStereo;
- uint PrePadding_TranslucentBasePass_Shared_PlanarReflection_1740;
- uint BindlessResource_TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionTexture ;
- uint PrePadding_TranslucentBasePass_Shared_PlanarReflection_1748;
- uint BindlessSampler_TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionSampler ;
- float PrePadding_TranslucentBasePass_Shared_Fog_1756;
- float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters;
- float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters2;
- float4 TranslucentBasePass_Shared_Fog_ExponentialFogColorParameter;
- float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters3;
- float4 TranslucentBasePass_Shared_Fog_SkyAtmosphereAmbientContributionColorScale;
- float4 TranslucentBasePass_Shared_Fog_InscatteringLightDirection;
- float4 TranslucentBasePass_Shared_Fog_DirectionalInscatteringColor;
- float2 TranslucentBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation;
- float PrePadding_TranslucentBasePass_Shared_Fog_1880;
- float PrePadding_TranslucentBasePass_Shared_Fog_1884;
- float3 TranslucentBasePass_Shared_Fog_FogInscatteringTextureParameters;
- float TranslucentBasePass_Shared_Fog_ApplyVolumetricFog;
- float TranslucentBasePass_Shared_Fog_VolumetricFogStartDistance;
- float TranslucentBasePass_Shared_Fog_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_TranslucentBasePass_Shared_Fog_FogInscatteringColorCubemap ;
- uint PrePadding_TranslucentBasePass_Shared_Fog_1916;
- uint BindlessSampler_TranslucentBasePass_Shared_Fog_FogInscatteringColorSampler ;
- uint PrePadding_TranslucentBasePass_Shared_Fog_1924;
- uint BindlessResource_TranslucentBasePass_Shared_Fog_IntegratedLightScattering ;
- uint PrePadding_TranslucentBasePass_Shared_Fog_1932;
- uint BindlessSampler_TranslucentBasePass_Shared_Fog_IntegratedLightScatteringSampler ;
- float PrePadding_TranslucentBasePass_Shared_FogISR_1940;
- float PrePadding_TranslucentBasePass_Shared_FogISR_1944;
- float PrePadding_TranslucentBasePass_Shared_FogISR_1948;
- float4 TranslucentBasePass_Shared_FogISR_ExponentialFogParameters;
- float4 TranslucentBasePass_Shared_FogISR_ExponentialFogParameters2;
- float4 TranslucentBasePass_Shared_FogISR_ExponentialFogColorParameter;
- float4 TranslucentBasePass_Shared_FogISR_ExponentialFogParameters3;
- float4 TranslucentBasePass_Shared_FogISR_SkyAtmosphereAmbientContributionColorScale;
- float4 TranslucentBasePass_Shared_FogISR_InscatteringLightDirection;
- float4 TranslucentBasePass_Shared_FogISR_DirectionalInscatteringColor;
- float2 TranslucentBasePass_Shared_FogISR_SinCosInscatteringColorCubemapRotation;
- float PrePadding_TranslucentBasePass_Shared_FogISR_2072;
- float PrePadding_TranslucentBasePass_Shared_FogISR_2076;
- float3 TranslucentBasePass_Shared_FogISR_FogInscatteringTextureParameters;
- float TranslucentBasePass_Shared_FogISR_ApplyVolumetricFog;
- float TranslucentBasePass_Shared_FogISR_VolumetricFogStartDistance;
- float TranslucentBasePass_Shared_FogISR_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_TranslucentBasePass_Shared_FogISR_FogInscatteringColorCubemap ;
- uint PrePadding_TranslucentBasePass_Shared_FogISR_2108;
- uint BindlessSampler_TranslucentBasePass_Shared_FogISR_FogInscatteringColorSampler ;
- uint PrePadding_TranslucentBasePass_Shared_FogISR_2116;
- uint BindlessResource_TranslucentBasePass_Shared_FogISR_IntegratedLightScattering ;
- uint PrePadding_TranslucentBasePass_Shared_FogISR_2124;
- uint BindlessSampler_TranslucentBasePass_Shared_FogISR_IntegratedLightScatteringSampler ;
- float PrePadding_TranslucentBasePass_Shared_2132;
- float PrePadding_TranslucentBasePass_Shared_2136;
- float PrePadding_TranslucentBasePass_Shared_2140;
- uint TranslucentBasePass_Shared_UseBasePassSkylight;
- float PrePadding_TranslucentBasePass_SceneTextures_2148;
- float PrePadding_TranslucentBasePass_SceneTextures_2152;
- float PrePadding_TranslucentBasePass_SceneTextures_2156;
- uint BindlessResource_TranslucentBasePass_SceneTextures_SceneColorTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2164;
- uint BindlessResource_TranslucentBasePass_SceneTextures_SceneDepthTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2172;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferATexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2180;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferBTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2188;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferCTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2196;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferDTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2204;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferETexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2212;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferFTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2220;
- uint BindlessResource_TranslucentBasePass_SceneTextures_GBufferVelocityTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2228;
- uint BindlessResource_TranslucentBasePass_SceneTextures_ScreenSpaceAOTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2236;
- uint BindlessResource_TranslucentBasePass_SceneTextures_CustomDepthTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2244;
- uint BindlessResource_TranslucentBasePass_SceneTextures_CustomStencilTexture ;
- uint PrePadding_TranslucentBasePass_SceneTextures_2252;
- uint BindlessSampler_TranslucentBasePass_SceneTextures_PointClampSampler ;
- float PrePadding_TranslucentBasePass_Strata_2260;
- float PrePadding_TranslucentBasePass_Strata_2264;
- float PrePadding_TranslucentBasePass_Strata_2268;
- uint TranslucentBasePass_Strata_MaxBytesPerPixel;
- uint TranslucentBasePass_Strata_bRoughDiffuse;
- uint TranslucentBasePass_Strata_PeelLayersAboveDepth;
- uint PrePadding_TranslucentBasePass_Strata_2284;
- uint BindlessResource_TranslucentBasePass_Strata_MaterialTextureArray ;
- uint PrePadding_TranslucentBasePass_Strata_2292;
- uint BindlessResource_TranslucentBasePass_Strata_TopLayerTexture ;
- float PrePadding_TranslucentBasePass_ForwardDirLightCloudShadow_2300;
- float4x4 TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapTranslatedWorldToLightClipMatrix;
- float TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapFarDepthKm;
- float PrePadding_TranslucentBasePass_ForwardDirLightCloudShadow_2372;
- uint BindlessResource_TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapTexture ;
- uint PrePadding_TranslucentBasePass_ForwardDirLightCloudShadow_2380;
- uint BindlessSampler_TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapSampler ;
- uint PrePadding_TranslucentBasePass_ForwardDirLightCloudShadow_2388;
- float TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapStrength;
- float PrePadding_TranslucentBasePass_OIT_2396;
- uint TranslucentBasePass_OIT_bOITEnable;
- uint TranslucentBasePass_OIT_OITMethod;
- uint TranslucentBasePass_OIT_MaxSideSamplePerPixel;
- uint TranslucentBasePass_OIT_MaxSamplePerPixel;
- uint TranslucentBasePass_OIT_TransmittanceThreshold;
- uint PrePadding_TranslucentBasePass_OIT_2420;
- uint BindlessResource_TranslucentBasePass_OIT_OutOITSampleCount ;
- uint PrePadding_TranslucentBasePass_OIT_2428;
- uint BindlessResource_TranslucentBasePass_OIT_OutOITSampleColor ;
- uint PrePadding_TranslucentBasePass_OIT_2436;
- uint BindlessResource_TranslucentBasePass_OIT_OutOITSampleTrans ;
- uint PrePadding_TranslucentBasePass_OIT_2444;
- uint BindlessResource_TranslucentBasePass_OIT_OutOITSampleDepth ;
- float PrePadding_TranslucentBasePass_2452;
- float PrePadding_TranslucentBasePass_2456;
- float PrePadding_TranslucentBasePass_2460;
- float4 TranslucentBasePass_HZBUvFactorAndInvFactor;
- float4 TranslucentBasePass_PrevScreenPositionScaleBias;
- float2 TranslucentBasePass_PrevSceneColorBilinearUVMin;
- float2 TranslucentBasePass_PrevSceneColorBilinearUVMax;
- float TranslucentBasePass_PrevSceneColorPreExposureInv;
- int TranslucentBasePass_SSRQuality;
- uint BindlessResource_TranslucentBasePass_HZBTexture ;
- uint PrePadding_TranslucentBasePass_2524;
- uint BindlessSampler_TranslucentBasePass_HZBSampler ;
- uint PrePadding_TranslucentBasePass_2532;
- uint BindlessResource_TranslucentBasePass_PrevSceneColor ;
- uint PrePadding_TranslucentBasePass_2540;
- uint BindlessSampler_TranslucentBasePass_PrevSceneColorSampler ;
- uint PrePadding_TranslucentBasePass_2548;
- uint BindlessResource_TranslucentBasePass_VolumetricCloudColor ;
- uint PrePadding_TranslucentBasePass_2556;
- uint BindlessSampler_TranslucentBasePass_VolumetricCloudColorSampler ;
- uint PrePadding_TranslucentBasePass_2564;
- uint BindlessResource_TranslucentBasePass_VolumetricCloudDepth ;
- uint PrePadding_TranslucentBasePass_2572;
- uint BindlessSampler_TranslucentBasePass_VolumetricCloudDepthSampler ;
- uint PrePadding_TranslucentBasePass_2580;
- float TranslucentBasePass_ApplyVolumetricCloudOnTransparent;
- float PrePadding_TranslucentBasePass_2588;
- uint BindlessResource_TranslucentBasePass_TranslucencyLightingVolumeAmbientInner ;
- uint PrePadding_TranslucentBasePass_2596;
- uint BindlessResource_TranslucentBasePass_TranslucencyLightingVolumeAmbientOuter ;
- uint PrePadding_TranslucentBasePass_2604;
- uint BindlessResource_TranslucentBasePass_TranslucencyLightingVolumeDirectionalInner ;
- uint PrePadding_TranslucentBasePass_2612;
- uint BindlessResource_TranslucentBasePass_TranslucencyLightingVolumeDirectionalOuter ;
- float PrePadding_TranslucentBasePass_2620;
- float TranslucentBasePass_ReprojectionRadiusScale;
- float TranslucentBasePass_ClipmapWorldExtent;
- float TranslucentBasePass_ClipmapDistributionBase;
- float TranslucentBasePass_InvClipmapFadeSize;
- int2 TranslucentBasePass_ProbeAtlasResolutionInProbes;
- uint TranslucentBasePass_RadianceProbeClipmapResolution;
- uint TranslucentBasePass_NumRadianceProbeClipmaps;
- uint TranslucentBasePass_RadianceProbeResolution;
- uint TranslucentBasePass_FinalProbeResolution;
- uint TranslucentBasePass_FinalRadianceAtlasMaxMip;
- uint TranslucentBasePass_CalculateIrradiance;
- uint TranslucentBasePass_IrradianceProbeResolution;
- uint TranslucentBasePass_OcclusionProbeResolution;
- uint TranslucentBasePass_NumProbesToTraceBudget;
- uint TranslucentBasePass_RadianceCacheStats;
- uint BindlessResource_TranslucentBasePass_RadianceProbeIndirectionTexture ;
- uint PrePadding_TranslucentBasePass_2692;
- uint BindlessResource_TranslucentBasePass_RadianceCacheFinalRadianceAtlas ;
- uint PrePadding_TranslucentBasePass_2700;
- uint BindlessResource_TranslucentBasePass_RadianceCacheFinalIrradianceAtlas ;
- uint PrePadding_TranslucentBasePass_2708;
- uint BindlessResource_TranslucentBasePass_RadianceCacheProbeOcclusionAtlas ;
- uint PrePadding_TranslucentBasePass_2716;
- uint BindlessResource_TranslucentBasePass_RadianceCacheDepthAtlas ;
- uint PrePadding_TranslucentBasePass_2724;
- uint BindlessResource_TranslucentBasePass_ProbeWorldOffset ;
- uint PrePadding_TranslucentBasePass_2732;
- float4 TranslucentBasePass_RadianceProbeSettings[6];
- float4 TranslucentBasePass_PaddedWorldPositionToRadianceProbeCoordBias[6];
- float4 TranslucentBasePass_PaddedRadianceProbeCoordToWorldPositionBias[6];
- float2 TranslucentBasePass_InvProbeFinalRadianceAtlasResolution;
- float2 TranslucentBasePass_InvProbeFinalIrradianceAtlasResolution;
- float2 TranslucentBasePass_InvProbeDepthAtlasResolution;
- uint TranslucentBasePass_OverrideCacheOcclusionLighting;
- uint TranslucentBasePass_ShowBlackRadianceCacheLighting;
- uint TranslucentBasePass_ProbeAtlasResolutionModuloMask;
- uint TranslucentBasePass_ProbeAtlasResolutionDivideShift;
- float PrePadding_TranslucentBasePass_3064;
- float PrePadding_TranslucentBasePass_3068;
- uint BindlessResource_TranslucentBasePass_Radiance ;
- uint PrePadding_TranslucentBasePass_3076;
- uint BindlessResource_TranslucentBasePass_Normal ;
- uint PrePadding_TranslucentBasePass_3084;
- uint BindlessResource_TranslucentBasePass_SceneDepth ;
- uint PrePadding_TranslucentBasePass_3092;
- uint TranslucentBasePass_Enabled;
- float TranslucentBasePass_RelativeDepthThreshold;
- uint BindlessResource_TranslucentBasePass_TranslucencyGIVolume0 ;
- uint PrePadding_TranslucentBasePass_3108;
- uint BindlessResource_TranslucentBasePass_TranslucencyGIVolume1 ;
- uint PrePadding_TranslucentBasePass_3116;
- uint BindlessResource_TranslucentBasePass_TranslucencyGIVolumeHistory0 ;
- uint PrePadding_TranslucentBasePass_3124;
- uint BindlessResource_TranslucentBasePass_TranslucencyGIVolumeHistory1 ;
- uint PrePadding_TranslucentBasePass_3132;
- uint BindlessSampler_TranslucentBasePass_TranslucencyGIVolumeSampler ;
- uint PrePadding_TranslucentBasePass_3140;
- uint PrePadding_TranslucentBasePass_3144;
- uint PrePadding_TranslucentBasePass_3148;
- float3 TranslucentBasePass_TranslucencyGIGridZParams;
- uint TranslucentBasePass_TranslucencyGIGridPixelSizeShift;
- int3 TranslucentBasePass_TranslucencyGIGridSize;
- float PrePadding_TranslucentBasePass_3180;
- uint BindlessResource_TranslucentBasePass_PreIntegratedGFTexture ;
- uint PrePadding_TranslucentBasePass_3188;
- uint BindlessSampler_TranslucentBasePass_PreIntegratedGFSampler ;
- uint PrePadding_TranslucentBasePass_3196;
- uint BindlessResource_TranslucentBasePass_EyeAdaptationTexture ;
- uint PrePadding_TranslucentBasePass_3204;
- uint BindlessResource_TranslucentBasePass_SceneColorCopyTexture ;
- uint PrePadding_TranslucentBasePass_3212;
- uint BindlessSampler_TranslucentBasePass_SceneColorCopySampler ;
-}
-Texture2D TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlas ;
-SamplerState TranslucentBasePass_Shared_Forward_ShadowmapSampler ;
-Texture2D TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowmap ;
-SamplerState TranslucentBasePass_Shared_Forward_StaticShadowmapSampler ;
-Buffer TranslucentBasePass_Shared_Forward_ForwardLocalLightBuffer ;
-Buffer TranslucentBasePass_Shared_Forward_NumCulledLightsGrid ;
-Buffer TranslucentBasePass_Shared_Forward_CulledLightDataGrid ;
-Texture2D TranslucentBasePass_Shared_Forward_DummyRectLightSourceTexture ;
-Texture2D TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas ;
-SamplerState TranslucentBasePass_Shared_ForwardISR_ShadowmapSampler ;
-Texture2D TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap ;
-SamplerState TranslucentBasePass_Shared_ForwardISR_StaticShadowmapSampler ;
-Buffer TranslucentBasePass_Shared_ForwardISR_ForwardLocalLightBuffer ;
-Buffer TranslucentBasePass_Shared_ForwardISR_NumCulledLightsGrid ;
-Buffer TranslucentBasePass_Shared_ForwardISR_CulledLightDataGrid ;
-Texture2D TranslucentBasePass_Shared_ForwardISR_DummyRectLightSourceTexture ;
-TextureCube TranslucentBasePass_Shared_Reflection_SkyLightCubemap ;
-SamplerState TranslucentBasePass_Shared_Reflection_SkyLightCubemapSampler ;
-TextureCube TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap ;
-SamplerState TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler ;
-TextureCubeArray TranslucentBasePass_Shared_Reflection_ReflectionCubemap ;
-SamplerState TranslucentBasePass_Shared_Reflection_ReflectionCubemapSampler ;
-Texture2D TranslucentBasePass_Shared_Reflection_PreIntegratedGF ;
-SamplerState TranslucentBasePass_Shared_Reflection_PreIntegratedGFSampler ;
-Texture2D TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionTexture ;
-SamplerState TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionSampler ;
-TextureCube TranslucentBasePass_Shared_Fog_FogInscatteringColorCubemap ;
-SamplerState TranslucentBasePass_Shared_Fog_FogInscatteringColorSampler ;
-Texture3D TranslucentBasePass_Shared_Fog_IntegratedLightScattering ;
-SamplerState TranslucentBasePass_Shared_Fog_IntegratedLightScatteringSampler ;
-TextureCube TranslucentBasePass_Shared_FogISR_FogInscatteringColorCubemap ;
-SamplerState TranslucentBasePass_Shared_FogISR_FogInscatteringColorSampler ;
-Texture3D TranslucentBasePass_Shared_FogISR_IntegratedLightScattering ;
-SamplerState TranslucentBasePass_Shared_FogISR_IntegratedLightScatteringSampler ;
-Texture2D TranslucentBasePass_SceneTextures_SceneColorTexture ;
-Texture2D TranslucentBasePass_SceneTextures_SceneDepthTexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferATexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferBTexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferCTexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferDTexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferETexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferFTexture ;
-Texture2D TranslucentBasePass_SceneTextures_GBufferVelocityTexture ;
-Texture2D TranslucentBasePass_SceneTextures_ScreenSpaceAOTexture ;
-Texture2D TranslucentBasePass_SceneTextures_CustomDepthTexture ;
-Texture2D TranslucentBasePass_SceneTextures_CustomStencilTexture ;
-SamplerState TranslucentBasePass_SceneTextures_PointClampSampler ;
-Texture2DArray TranslucentBasePass_Strata_MaterialTextureArray ;
-Texture2D TranslucentBasePass_Strata_TopLayerTexture ;
-Texture2D TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapTexture ;
-SamplerState TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapSampler ;
-RasterizerOrderedTexture2D TranslucentBasePass_OIT_OutOITSampleCount ;
-RWTexture2D TranslucentBasePass_OIT_OutOITSampleColor ;
-RWTexture2D TranslucentBasePass_OIT_OutOITSampleTrans ;
-RWTexture2D TranslucentBasePass_OIT_OutOITSampleDepth ;
-Texture3D TranslucentBasePass_TranslucencyLightingVolumeAmbientInner ;
-Texture3D TranslucentBasePass_TranslucencyLightingVolumeAmbientOuter ;
-Texture3D TranslucentBasePass_TranslucencyLightingVolumeDirectionalInner ;
-Texture3D TranslucentBasePass_TranslucencyLightingVolumeDirectionalOuter ;
-Texture3D TranslucentBasePass_RadianceProbeIndirectionTexture ;
-Texture2D TranslucentBasePass_RadianceCacheFinalRadianceAtlas ;
-Texture2D TranslucentBasePass_RadianceCacheFinalIrradianceAtlas ;
-Texture2D TranslucentBasePass_RadianceCacheProbeOcclusionAtlas ;
-Texture2D TranslucentBasePass_RadianceCacheDepthAtlas ;
-StructuredBuffer TranslucentBasePass_ProbeWorldOffset ;
-Texture2D TranslucentBasePass_Radiance ;
-Texture2D TranslucentBasePass_Normal ;
-Texture2D TranslucentBasePass_SceneDepth ;
-Texture3D TranslucentBasePass_TranslucencyGIVolume0 ;
-Texture3D TranslucentBasePass_TranslucencyGIVolume1 ;
-Texture3D TranslucentBasePass_TranslucencyGIVolumeHistory0 ;
-Texture3D TranslucentBasePass_TranslucencyGIVolumeHistory1 ;
-SamplerState TranslucentBasePass_TranslucencyGIVolumeSampler ;
-Texture2D TranslucentBasePass_HZBTexture ;
-SamplerState TranslucentBasePass_HZBSampler ;
-Texture2D TranslucentBasePass_PrevSceneColor ;
-SamplerState TranslucentBasePass_PrevSceneColorSampler ;
-Texture2D TranslucentBasePass_VolumetricCloudColor ;
-SamplerState TranslucentBasePass_VolumetricCloudColorSampler ;
-Texture2D TranslucentBasePass_VolumetricCloudDepth ;
-SamplerState TranslucentBasePass_VolumetricCloudDepthSampler ;
-Texture2D TranslucentBasePass_PreIntegratedGFTexture ;
-SamplerState TranslucentBasePass_PreIntegratedGFSampler ;
-Texture2D TranslucentBasePass_EyeAdaptationTexture ;
-Texture2D TranslucentBasePass_SceneColorCopyTexture ;
-SamplerState TranslucentBasePass_SceneColorCopySampler ;
-static const struct
-{
-struct {
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} Forward;
-struct {
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} ForwardISR;
-struct {
- float4 SkyLightParameters;
- TextureCube SkyLightCubemap;
- SamplerState SkyLightCubemapSampler;
- TextureCube SkyLightBlendDestinationCubemap;
- SamplerState SkyLightBlendDestinationCubemapSampler;
- TextureCubeArray ReflectionCubemap;
- SamplerState ReflectionCubemapSampler;
- Texture2D PreIntegratedGF;
- SamplerState PreIntegratedGFSampler;
-} Reflection;
-struct {
- float4 ReflectionPlane;
- float4 PlanarReflectionOrigin;
- float4 PlanarReflectionXAxis;
- float4 PlanarReflectionYAxis;
- float3x4 InverseTransposeMirrorMatrix;
- float3 PlanarReflectionParameters;
- float2 PlanarReflectionParameters2;
- float4x4 ProjectionWithExtraFOV[2];
- float4 PlanarReflectionScreenScaleBias[2];
- float2 PlanarReflectionScreenBound;
- uint bIsStereo;
- Texture2D PlanarReflectionTexture;
- SamplerState PlanarReflectionSampler;
-} PlanarReflection;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} Fog;
-struct {
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} FogISR;
- uint UseBasePassSkylight;
-} Shared;
-struct {
- Texture2D SceneColorTexture;
- Texture2D SceneDepthTexture;
- Texture2D GBufferATexture;
- Texture2D GBufferBTexture;
- Texture2D GBufferCTexture;
- Texture2D GBufferDTexture;
- Texture2D GBufferETexture;
- Texture2D GBufferFTexture;
- Texture2D GBufferVelocityTexture;
- Texture2D ScreenSpaceAOTexture;
- Texture2D CustomDepthTexture;
- Texture2D CustomStencilTexture;
- SamplerState PointClampSampler;
-} SceneTextures;
-struct {
- uint MaxBytesPerPixel;
- uint bRoughDiffuse;
- uint PeelLayersAboveDepth;
- Texture2DArray MaterialTextureArray;
- Texture2D TopLayerTexture;
-} Strata;
-struct {
- float4x4 CloudShadowmapTranslatedWorldToLightClipMatrix;
- float CloudShadowmapFarDepthKm;
- float CloudShadowmapStrength;
- Texture2D CloudShadowmapTexture;
- SamplerState CloudShadowmapSampler;
-} ForwardDirLightCloudShadow;
-struct {
- uint bOITEnable;
- uint OITMethod;
- uint MaxSideSamplePerPixel;
- uint MaxSamplePerPixel;
- uint TransmittanceThreshold;
- RasterizerOrderedTexture2D OutOITSampleCount;
- RWTexture2D OutOITSampleColor;
- RWTexture2D OutOITSampleTrans;
- RWTexture2D OutOITSampleDepth;
-} OIT;
- float4 HZBUvFactorAndInvFactor;
- float4 PrevScreenPositionScaleBias;
- float2 PrevSceneColorBilinearUVMin;
- float2 PrevSceneColorBilinearUVMax;
- float PrevSceneColorPreExposureInv;
- int SSRQuality;
- float ApplyVolumetricCloudOnTransparent;
- Texture3D TranslucencyLightingVolumeAmbientInner;
- Texture3D TranslucencyLightingVolumeAmbientOuter;
- Texture3D TranslucencyLightingVolumeDirectionalInner;
- Texture3D TranslucencyLightingVolumeDirectionalOuter;
- float ReprojectionRadiusScale;
- float ClipmapWorldExtent;
- float ClipmapDistributionBase;
- float InvClipmapFadeSize;
- int2 ProbeAtlasResolutionInProbes;
- uint RadianceProbeClipmapResolution;
- uint NumRadianceProbeClipmaps;
- uint RadianceProbeResolution;
- uint FinalProbeResolution;
- uint FinalRadianceAtlasMaxMip;
- uint CalculateIrradiance;
- uint IrradianceProbeResolution;
- uint OcclusionProbeResolution;
- uint NumProbesToTraceBudget;
- uint RadianceCacheStats;
- float4 RadianceProbeSettings[6];
- float4 PaddedWorldPositionToRadianceProbeCoordBias[6];
- float4 PaddedRadianceProbeCoordToWorldPositionBias[6];
- float2 InvProbeFinalRadianceAtlasResolution;
- float2 InvProbeFinalIrradianceAtlasResolution;
- float2 InvProbeDepthAtlasResolution;
- uint OverrideCacheOcclusionLighting;
- uint ShowBlackRadianceCacheLighting;
- uint ProbeAtlasResolutionModuloMask;
- uint ProbeAtlasResolutionDivideShift;
- Texture3D RadianceProbeIndirectionTexture;
- Texture2D RadianceCacheFinalRadianceAtlas;
- Texture2D RadianceCacheFinalIrradianceAtlas;
- Texture2D RadianceCacheProbeOcclusionAtlas;
- Texture2D RadianceCacheDepthAtlas;
- StructuredBuffer ProbeWorldOffset;
- uint Enabled;
- float RelativeDepthThreshold;
- Texture2D Radiance;
- Texture2D Normal;
- Texture2D SceneDepth;
- float3 TranslucencyGIGridZParams;
- uint TranslucencyGIGridPixelSizeShift;
- int3 TranslucencyGIGridSize;
- Texture3D TranslucencyGIVolume0;
- Texture3D TranslucencyGIVolume1;
- Texture3D TranslucencyGIVolumeHistory0;
- Texture3D TranslucencyGIVolumeHistory1;
- SamplerState TranslucencyGIVolumeSampler;
- Texture2D HZBTexture;
- SamplerState HZBSampler;
- Texture2D PrevSceneColor;
- SamplerState PrevSceneColorSampler;
- Texture2D VolumetricCloudColor;
- SamplerState VolumetricCloudColorSampler;
- Texture2D VolumetricCloudDepth;
- SamplerState VolumetricCloudDepthSampler;
- Texture2D PreIntegratedGFTexture;
- SamplerState PreIntegratedGFSampler;
- Texture2D EyeAdaptationTexture;
- Texture2D SceneColorCopyTexture;
- SamplerState SceneColorCopySampler;
-} TranslucentBasePass = {{{TranslucentBasePass_Shared_Forward_NumLocalLights,TranslucentBasePass_Shared_Forward_NumReflectionCaptures,TranslucentBasePass_Shared_Forward_HasDirectionalLight,TranslucentBasePass_Shared_Forward_NumGridCells,TranslucentBasePass_Shared_Forward_CulledGridSize,TranslucentBasePass_Shared_Forward_MaxCulledLightsPerCell,TranslucentBasePass_Shared_Forward_LightGridPixelSizeShift,TranslucentBasePass_Shared_Forward_LightGridZParams,TranslucentBasePass_Shared_Forward_DirectionalLightDirection,TranslucentBasePass_Shared_Forward_DirectionalLightColor,TranslucentBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity,TranslucentBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask,TranslucentBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD,TranslucentBasePass_Shared_Forward_NumDirectionalLightCascades,TranslucentBasePass_Shared_Forward_DirectionalLightVSM,TranslucentBasePass_Shared_Forward_CascadeEndDepths,TranslucentBasePass_Shared_Forward_DirectionalLightTranslatedWorldToShadowMatrix,TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapMinMax,TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize,TranslucentBasePass_Shared_Forward_DirectionalLightDepthBias,TranslucentBasePass_Shared_Forward_DirectionalLightUseStaticShadowing,TranslucentBasePass_Shared_Forward_SimpleLightsEndIndex,TranslucentBasePass_Shared_Forward_ClusteredDeferredSupportedEndIndex,TranslucentBasePass_Shared_Forward_LumenSupportedStartIndex,TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize,TranslucentBasePass_Shared_Forward_DirectionalLightTranslatedWorldToStaticShadow,TranslucentBasePass_Shared_Forward_DirectLightingShowFlag,TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlas,TranslucentBasePass_Shared_Forward_ShadowmapSampler,TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowmap,TranslucentBasePass_Shared_Forward_StaticShadowmapSampler,TranslucentBasePass_Shared_Forward_ForwardLocalLightBuffer,TranslucentBasePass_Shared_Forward_NumCulledLightsGrid,TranslucentBasePass_Shared_Forward_CulledLightDataGrid,TranslucentBasePass_Shared_Forward_DummyRectLightSourceTexture,},{TranslucentBasePass_Shared_ForwardISR_NumLocalLights,TranslucentBasePass_Shared_ForwardISR_NumReflectionCaptures,TranslucentBasePass_Shared_ForwardISR_HasDirectionalLight,TranslucentBasePass_Shared_ForwardISR_NumGridCells,TranslucentBasePass_Shared_ForwardISR_CulledGridSize,TranslucentBasePass_Shared_ForwardISR_MaxCulledLightsPerCell,TranslucentBasePass_Shared_ForwardISR_LightGridPixelSizeShift,TranslucentBasePass_Shared_ForwardISR_LightGridZParams,TranslucentBasePass_Shared_ForwardISR_DirectionalLightDirection,TranslucentBasePass_Shared_ForwardISR_DirectionalLightColor,TranslucentBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity,TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask,TranslucentBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD,TranslucentBasePass_Shared_ForwardISR_NumDirectionalLightCascades,TranslucentBasePass_Shared_ForwardISR_DirectionalLightVSM,TranslucentBasePass_Shared_ForwardISR_CascadeEndDepths,TranslucentBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToShadowMatrix,TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax,TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize,TranslucentBasePass_Shared_ForwardISR_DirectionalLightDepthBias,TranslucentBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing,TranslucentBasePass_Shared_ForwardISR_SimpleLightsEndIndex,TranslucentBasePass_Shared_ForwardISR_ClusteredDeferredSupportedEndIndex,TranslucentBasePass_Shared_ForwardISR_LumenSupportedStartIndex,TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize,TranslucentBasePass_Shared_ForwardISR_DirectionalLightTranslatedWorldToStaticShadow,TranslucentBasePass_Shared_ForwardISR_DirectLightingShowFlag,TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlas,TranslucentBasePass_Shared_ForwardISR_ShadowmapSampler,TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowmap,TranslucentBasePass_Shared_ForwardISR_StaticShadowmapSampler,TranslucentBasePass_Shared_ForwardISR_ForwardLocalLightBuffer,TranslucentBasePass_Shared_ForwardISR_NumCulledLightsGrid,TranslucentBasePass_Shared_ForwardISR_CulledLightDataGrid,TranslucentBasePass_Shared_ForwardISR_DummyRectLightSourceTexture,},{TranslucentBasePass_Shared_Reflection_SkyLightParameters,TranslucentBasePass_Shared_Reflection_SkyLightCubemap,TranslucentBasePass_Shared_Reflection_SkyLightCubemapSampler,TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemap,TranslucentBasePass_Shared_Reflection_SkyLightBlendDestinationCubemapSampler,TranslucentBasePass_Shared_Reflection_ReflectionCubemap,TranslucentBasePass_Shared_Reflection_ReflectionCubemapSampler,TranslucentBasePass_Shared_Reflection_PreIntegratedGF,TranslucentBasePass_Shared_Reflection_PreIntegratedGFSampler,},{TranslucentBasePass_Shared_PlanarReflection_ReflectionPlane,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionOrigin,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionXAxis,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionYAxis,TranslucentBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters2,TranslucentBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound,TranslucentBasePass_Shared_PlanarReflection_bIsStereo,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionTexture,TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionSampler,},{TranslucentBasePass_Shared_Fog_ExponentialFogParameters,TranslucentBasePass_Shared_Fog_ExponentialFogParameters2,TranslucentBasePass_Shared_Fog_ExponentialFogColorParameter,TranslucentBasePass_Shared_Fog_ExponentialFogParameters3,TranslucentBasePass_Shared_Fog_SkyAtmosphereAmbientContributionColorScale,TranslucentBasePass_Shared_Fog_InscatteringLightDirection,TranslucentBasePass_Shared_Fog_DirectionalInscatteringColor,TranslucentBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation,TranslucentBasePass_Shared_Fog_FogInscatteringTextureParameters,TranslucentBasePass_Shared_Fog_ApplyVolumetricFog,TranslucentBasePass_Shared_Fog_VolumetricFogStartDistance,TranslucentBasePass_Shared_Fog_VolumetricFogNearFadeInDistanceInv,TranslucentBasePass_Shared_Fog_FogInscatteringColorCubemap,TranslucentBasePass_Shared_Fog_FogInscatteringColorSampler,TranslucentBasePass_Shared_Fog_IntegratedLightScattering,TranslucentBasePass_Shared_Fog_IntegratedLightScatteringSampler,},{TranslucentBasePass_Shared_FogISR_ExponentialFogParameters,TranslucentBasePass_Shared_FogISR_ExponentialFogParameters2,TranslucentBasePass_Shared_FogISR_ExponentialFogColorParameter,TranslucentBasePass_Shared_FogISR_ExponentialFogParameters3,TranslucentBasePass_Shared_FogISR_SkyAtmosphereAmbientContributionColorScale,TranslucentBasePass_Shared_FogISR_InscatteringLightDirection,TranslucentBasePass_Shared_FogISR_DirectionalInscatteringColor,TranslucentBasePass_Shared_FogISR_SinCosInscatteringColorCubemapRotation,TranslucentBasePass_Shared_FogISR_FogInscatteringTextureParameters,TranslucentBasePass_Shared_FogISR_ApplyVolumetricFog,TranslucentBasePass_Shared_FogISR_VolumetricFogStartDistance,TranslucentBasePass_Shared_FogISR_VolumetricFogNearFadeInDistanceInv,TranslucentBasePass_Shared_FogISR_FogInscatteringColorCubemap,TranslucentBasePass_Shared_FogISR_FogInscatteringColorSampler,TranslucentBasePass_Shared_FogISR_IntegratedLightScattering,TranslucentBasePass_Shared_FogISR_IntegratedLightScatteringSampler,},TranslucentBasePass_Shared_UseBasePassSkylight,},{TranslucentBasePass_SceneTextures_SceneColorTexture,TranslucentBasePass_SceneTextures_SceneDepthTexture,TranslucentBasePass_SceneTextures_GBufferATexture,TranslucentBasePass_SceneTextures_GBufferBTexture,TranslucentBasePass_SceneTextures_GBufferCTexture,TranslucentBasePass_SceneTextures_GBufferDTexture,TranslucentBasePass_SceneTextures_GBufferETexture,TranslucentBasePass_SceneTextures_GBufferFTexture,TranslucentBasePass_SceneTextures_GBufferVelocityTexture,TranslucentBasePass_SceneTextures_ScreenSpaceAOTexture,TranslucentBasePass_SceneTextures_CustomDepthTexture,TranslucentBasePass_SceneTextures_CustomStencilTexture,TranslucentBasePass_SceneTextures_PointClampSampler,},{TranslucentBasePass_Strata_MaxBytesPerPixel,TranslucentBasePass_Strata_bRoughDiffuse,TranslucentBasePass_Strata_PeelLayersAboveDepth,TranslucentBasePass_Strata_MaterialTextureArray,TranslucentBasePass_Strata_TopLayerTexture,},{TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapTranslatedWorldToLightClipMatrix,TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapFarDepthKm,TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapStrength,TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapTexture,TranslucentBasePass_ForwardDirLightCloudShadow_CloudShadowmapSampler,},{TranslucentBasePass_OIT_bOITEnable,TranslucentBasePass_OIT_OITMethod,TranslucentBasePass_OIT_MaxSideSamplePerPixel,TranslucentBasePass_OIT_MaxSamplePerPixel,TranslucentBasePass_OIT_TransmittanceThreshold,TranslucentBasePass_OIT_OutOITSampleCount,TranslucentBasePass_OIT_OutOITSampleColor,TranslucentBasePass_OIT_OutOITSampleTrans,TranslucentBasePass_OIT_OutOITSampleDepth,},TranslucentBasePass_HZBUvFactorAndInvFactor,TranslucentBasePass_PrevScreenPositionScaleBias,TranslucentBasePass_PrevSceneColorBilinearUVMin,TranslucentBasePass_PrevSceneColorBilinearUVMax,TranslucentBasePass_PrevSceneColorPreExposureInv,TranslucentBasePass_SSRQuality,TranslucentBasePass_ApplyVolumetricCloudOnTransparent,TranslucentBasePass_TranslucencyLightingVolumeAmbientInner,TranslucentBasePass_TranslucencyLightingVolumeAmbientOuter,TranslucentBasePass_TranslucencyLightingVolumeDirectionalInner,TranslucentBasePass_TranslucencyLightingVolumeDirectionalOuter,TranslucentBasePass_ReprojectionRadiusScale,TranslucentBasePass_ClipmapWorldExtent,TranslucentBasePass_ClipmapDistributionBase,TranslucentBasePass_InvClipmapFadeSize,TranslucentBasePass_ProbeAtlasResolutionInProbes,TranslucentBasePass_RadianceProbeClipmapResolution,TranslucentBasePass_NumRadianceProbeClipmaps,TranslucentBasePass_RadianceProbeResolution,TranslucentBasePass_FinalProbeResolution,TranslucentBasePass_FinalRadianceAtlasMaxMip,TranslucentBasePass_CalculateIrradiance,TranslucentBasePass_IrradianceProbeResolution,TranslucentBasePass_OcclusionProbeResolution,TranslucentBasePass_NumProbesToTraceBudget,TranslucentBasePass_RadianceCacheStats,TranslucentBasePass_RadianceProbeSettings,TranslucentBasePass_PaddedWorldPositionToRadianceProbeCoordBias,TranslucentBasePass_PaddedRadianceProbeCoordToWorldPositionBias,TranslucentBasePass_InvProbeFinalRadianceAtlasResolution,TranslucentBasePass_InvProbeFinalIrradianceAtlasResolution,TranslucentBasePass_InvProbeDepthAtlasResolution,TranslucentBasePass_OverrideCacheOcclusionLighting,TranslucentBasePass_ShowBlackRadianceCacheLighting,TranslucentBasePass_ProbeAtlasResolutionModuloMask,TranslucentBasePass_ProbeAtlasResolutionDivideShift,TranslucentBasePass_RadianceProbeIndirectionTexture,TranslucentBasePass_RadianceCacheFinalRadianceAtlas,TranslucentBasePass_RadianceCacheFinalIrradianceAtlas,TranslucentBasePass_RadianceCacheProbeOcclusionAtlas,TranslucentBasePass_RadianceCacheDepthAtlas,TranslucentBasePass_ProbeWorldOffset,TranslucentBasePass_Enabled,TranslucentBasePass_RelativeDepthThreshold,TranslucentBasePass_Radiance,TranslucentBasePass_Normal,TranslucentBasePass_SceneDepth,TranslucentBasePass_TranslucencyGIGridZParams,TranslucentBasePass_TranslucencyGIGridPixelSizeShift,TranslucentBasePass_TranslucencyGIGridSize,TranslucentBasePass_TranslucencyGIVolume0,TranslucentBasePass_TranslucencyGIVolume1,TranslucentBasePass_TranslucencyGIVolumeHistory0,TranslucentBasePass_TranslucencyGIVolumeHistory1,TranslucentBasePass_TranslucencyGIVolumeSampler,TranslucentBasePass_HZBTexture,TranslucentBasePass_HZBSampler,TranslucentBasePass_PrevSceneColor,TranslucentBasePass_PrevSceneColorSampler,TranslucentBasePass_VolumetricCloudColor,TranslucentBasePass_VolumetricCloudColorSampler,TranslucentBasePass_VolumetricCloudDepth,TranslucentBasePass_VolumetricCloudDepthSampler,TranslucentBasePass_PreIntegratedGFTexture,TranslucentBasePass_PreIntegratedGFSampler,TranslucentBasePass_EyeAdaptationTexture,TranslucentBasePass_SceneColorCopyTexture,TranslucentBasePass_SceneColorCopySampler,};
-#line 20 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/LightmapResourceCluster.ush"
-
-
-cbuffer UniformBufferConstants_LightmapResourceCluster
-{
- uint BindlessResource_LightmapResourceCluster_LightMapTexture ;
- uint PrePadding_LightmapResourceCluster_4;
- uint BindlessResource_LightmapResourceCluster_SkyOcclusionTexture ;
- uint PrePadding_LightmapResourceCluster_12;
- uint BindlessResource_LightmapResourceCluster_AOMaterialMaskTexture ;
- uint PrePadding_LightmapResourceCluster_20;
- uint BindlessResource_LightmapResourceCluster_StaticShadowTexture ;
- uint PrePadding_LightmapResourceCluster_28;
- uint BindlessResource_LightmapResourceCluster_VTLightMapTexture ;
- uint PrePadding_LightmapResourceCluster_36;
- uint BindlessResource_LightmapResourceCluster_VTLightMapTexture_1 ;
- uint PrePadding_LightmapResourceCluster_44;
- uint BindlessResource_LightmapResourceCluster_VTSkyOcclusionTexture ;
- uint PrePadding_LightmapResourceCluster_52;
- uint BindlessResource_LightmapResourceCluster_VTAOMaterialMaskTexture ;
- uint PrePadding_LightmapResourceCluster_60;
- uint BindlessResource_LightmapResourceCluster_VTStaticShadowTexture ;
- uint PrePadding_LightmapResourceCluster_68;
- uint BindlessSampler_LightmapResourceCluster_LightMapSampler ;
- uint PrePadding_LightmapResourceCluster_76;
- uint BindlessSampler_LightmapResourceCluster_LightMapSampler_1 ;
- uint PrePadding_LightmapResourceCluster_84;
- uint BindlessSampler_LightmapResourceCluster_SkyOcclusionSampler ;
- uint PrePadding_LightmapResourceCluster_92;
- uint BindlessSampler_LightmapResourceCluster_AOMaterialMaskSampler ;
- uint PrePadding_LightmapResourceCluster_100;
- uint BindlessSampler_LightmapResourceCluster_StaticShadowTextureSampler ;
- uint PrePadding_LightmapResourceCluster_108;
- uint BindlessResource_LightmapResourceCluster_LightmapVirtualTexturePageTable0 ;
- uint PrePadding_LightmapResourceCluster_116;
- uint BindlessResource_LightmapResourceCluster_LightmapVirtualTexturePageTable1 ;
-}
-Texture2D LightmapResourceCluster_LightMapTexture ;
-Texture2D LightmapResourceCluster_SkyOcclusionTexture ;
-Texture2D LightmapResourceCluster_AOMaterialMaskTexture ;
-Texture2D LightmapResourceCluster_StaticShadowTexture ;
-Texture2D LightmapResourceCluster_VTLightMapTexture ;
-Texture2D LightmapResourceCluster_VTLightMapTexture_1 ;
-Texture2D LightmapResourceCluster_VTSkyOcclusionTexture ;
-Texture2D LightmapResourceCluster_VTAOMaterialMaskTexture ;
-Texture2D LightmapResourceCluster_VTStaticShadowTexture ;
-SamplerState LightmapResourceCluster_LightMapSampler ;
-SamplerState LightmapResourceCluster_LightMapSampler_1 ;
-SamplerState LightmapResourceCluster_SkyOcclusionSampler ;
-SamplerState LightmapResourceCluster_AOMaterialMaskSampler ;
-SamplerState LightmapResourceCluster_StaticShadowTextureSampler ;
-Texture2D LightmapResourceCluster_LightmapVirtualTexturePageTable0 ;
-Texture2D LightmapResourceCluster_LightmapVirtualTexturePageTable1 ;
-static const struct
-{
- Texture2D LightMapTexture;
- Texture2D SkyOcclusionTexture;
- Texture2D AOMaterialMaskTexture;
- Texture2D StaticShadowTexture;
- Texture2D VTLightMapTexture;
- Texture2D VTLightMapTexture_1;
- Texture2D VTSkyOcclusionTexture;
- Texture2D VTAOMaterialMaskTexture;
- Texture2D VTStaticShadowTexture;
- SamplerState LightMapSampler;
- SamplerState LightMapSampler_1;
- SamplerState SkyOcclusionSampler;
- SamplerState AOMaterialMaskSampler;
- SamplerState StaticShadowTextureSampler;
- Texture2D LightmapVirtualTexturePageTable0;
- Texture2D LightmapVirtualTexturePageTable1;
-} LightmapResourceCluster = {LightmapResourceCluster_LightMapTexture,LightmapResourceCluster_SkyOcclusionTexture,LightmapResourceCluster_AOMaterialMaskTexture,LightmapResourceCluster_StaticShadowTexture, LightmapResourceCluster_VTLightMapTexture, LightmapResourceCluster_VTLightMapTexture_1, LightmapResourceCluster_VTSkyOcclusionTexture, LightmapResourceCluster_VTAOMaterialMaskTexture, LightmapResourceCluster_VTStaticShadowTexture, LightmapResourceCluster_LightMapSampler,LightmapResourceCluster_LightMapSampler_1,LightmapResourceCluster_SkyOcclusionSampler,LightmapResourceCluster_AOMaterialMaskSampler,LightmapResourceCluster_StaticShadowTextureSampler,LightmapResourceCluster_LightmapVirtualTexturePageTable0,LightmapResourceCluster_LightmapVirtualTexturePageTable1,};
-#line 21 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/PrecomputedLightingBuffer.ush"
-
-
-cbuffer UniformBufferConstants_PrecomputedLightingBuffer
-{
- float4 PrecomputedLightingBuffer_StaticShadowMapMasks;
- float4 PrecomputedLightingBuffer_InvUniformPenumbraSizes;
- float4 PrecomputedLightingBuffer_LightMapCoordinateScaleBias;
- float4 PrecomputedLightingBuffer_ShadowMapCoordinateScaleBias;
- float4 PrecomputedLightingBuffer_LightMapScale[2];
- float4 PrecomputedLightingBuffer_LightMapAdd[2];
- uint4 PrecomputedLightingBuffer_LightmapVTPackedPageTableUniform[2];
- uint4 PrecomputedLightingBuffer_LightmapVTPackedUniform[5];
-}
-static const struct
-{
- float4 StaticShadowMapMasks;
- float4 InvUniformPenumbraSizes;
- float4 LightMapCoordinateScaleBias;
- float4 ShadowMapCoordinateScaleBias;
- float4 LightMapScale[2];
- float4 LightMapAdd[2];
- uint4 LightmapVTPackedPageTableUniform[2];
- uint4 LightmapVTPackedUniform[5];
-} PrecomputedLightingBuffer = {PrecomputedLightingBuffer_StaticShadowMapMasks,PrecomputedLightingBuffer_InvUniformPenumbraSizes,PrecomputedLightingBuffer_LightMapCoordinateScaleBias,PrecomputedLightingBuffer_ShadowMapCoordinateScaleBias,PrecomputedLightingBuffer_LightMapScale,PrecomputedLightingBuffer_LightMapAdd,PrecomputedLightingBuffer_LightmapVTPackedPageTableUniform,PrecomputedLightingBuffer_LightmapVTPackedUniform,};
-#line 22 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/IndirectLightingCache.ush"
-
-
-cbuffer UniformBufferConstants_IndirectLightingCache
-{
- float3 IndirectLightingCache_IndirectLightingCachePrimitiveAdd;
- float PrePadding_IndirectLightingCache_12;
- float3 IndirectLightingCache_IndirectLightingCachePrimitiveScale;
- float PrePadding_IndirectLightingCache_28;
- float3 IndirectLightingCache_IndirectLightingCacheMinUV;
- float PrePadding_IndirectLightingCache_44;
- float3 IndirectLightingCache_IndirectLightingCacheMaxUV;
- float PrePadding_IndirectLightingCache_60;
- float4 IndirectLightingCache_PointSkyBentNormal;
- float IndirectLightingCache_DirectionalLightShadowing;
- float PrePadding_IndirectLightingCache_84;
- float PrePadding_IndirectLightingCache_88;
- float PrePadding_IndirectLightingCache_92;
- float4 IndirectLightingCache_IndirectLightingSHCoefficients0[3];
- float4 IndirectLightingCache_IndirectLightingSHCoefficients1[3];
- float4 IndirectLightingCache_IndirectLightingSHCoefficients2;
- float4 IndirectLightingCache_IndirectLightingSHSingleCoefficient;
- uint BindlessResource_IndirectLightingCache_IndirectLightingCacheTexture0 ;
- uint PrePadding_IndirectLightingCache_228;
- uint BindlessResource_IndirectLightingCache_IndirectLightingCacheTexture1 ;
- uint PrePadding_IndirectLightingCache_236;
- uint BindlessResource_IndirectLightingCache_IndirectLightingCacheTexture2 ;
- uint PrePadding_IndirectLightingCache_244;
- uint BindlessSampler_IndirectLightingCache_IndirectLightingCacheTextureSampler0 ;
- uint PrePadding_IndirectLightingCache_252;
- uint BindlessSampler_IndirectLightingCache_IndirectLightingCacheTextureSampler1 ;
- uint PrePadding_IndirectLightingCache_260;
- uint BindlessSampler_IndirectLightingCache_IndirectLightingCacheTextureSampler2 ;
-}
-Texture3D IndirectLightingCache_IndirectLightingCacheTexture0 ;
-Texture3D IndirectLightingCache_IndirectLightingCacheTexture1 ;
-Texture3D IndirectLightingCache_IndirectLightingCacheTexture2 ;
-SamplerState IndirectLightingCache_IndirectLightingCacheTextureSampler0 ;
-SamplerState IndirectLightingCache_IndirectLightingCacheTextureSampler1 ;
-SamplerState IndirectLightingCache_IndirectLightingCacheTextureSampler2 ;
-static const struct
-{
- float3 IndirectLightingCachePrimitiveAdd;
- float3 IndirectLightingCachePrimitiveScale;
- float3 IndirectLightingCacheMinUV;
- float3 IndirectLightingCacheMaxUV;
- float4 PointSkyBentNormal;
- float DirectionalLightShadowing;
- float4 IndirectLightingSHCoefficients0[3];
- float4 IndirectLightingSHCoefficients1[3];
- float4 IndirectLightingSHCoefficients2;
- float4 IndirectLightingSHSingleCoefficient;
- Texture3D IndirectLightingCacheTexture0;
- Texture3D IndirectLightingCacheTexture1;
- Texture3D IndirectLightingCacheTexture2;
- SamplerState IndirectLightingCacheTextureSampler0;
- SamplerState IndirectLightingCacheTextureSampler1;
- SamplerState IndirectLightingCacheTextureSampler2;
-} IndirectLightingCache = {IndirectLightingCache_IndirectLightingCachePrimitiveAdd,IndirectLightingCache_IndirectLightingCachePrimitiveScale,IndirectLightingCache_IndirectLightingCacheMinUV,IndirectLightingCache_IndirectLightingCacheMaxUV,IndirectLightingCache_PointSkyBentNormal,IndirectLightingCache_DirectionalLightShadowing,IndirectLightingCache_IndirectLightingSHCoefficients0,IndirectLightingCache_IndirectLightingSHCoefficients1,IndirectLightingCache_IndirectLightingSHCoefficients2,IndirectLightingCache_IndirectLightingSHSingleCoefficient,IndirectLightingCache_IndirectLightingCacheTexture0,IndirectLightingCache_IndirectLightingCacheTexture1,IndirectLightingCache_IndirectLightingCacheTexture2,IndirectLightingCache_IndirectLightingCacheTextureSampler0,IndirectLightingCache_IndirectLightingCacheTextureSampler1,IndirectLightingCache_IndirectLightingCacheTextureSampler2,};
-#line 23 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/PlanarReflectionStruct.ush"
-
-
-cbuffer UniformBufferConstants_PlanarReflectionStruct
-{
- float4 PlanarReflectionStruct_ReflectionPlane;
- float4 PlanarReflectionStruct_PlanarReflectionOrigin;
- float4 PlanarReflectionStruct_PlanarReflectionXAxis;
- float4 PlanarReflectionStruct_PlanarReflectionYAxis;
- float3x4 PlanarReflectionStruct_InverseTransposeMirrorMatrix;
- float3 PlanarReflectionStruct_PlanarReflectionParameters;
- float PrePadding_PlanarReflectionStruct_124;
- float2 PlanarReflectionStruct_PlanarReflectionParameters2;
- float PrePadding_PlanarReflectionStruct_136;
- float PrePadding_PlanarReflectionStruct_140;
- float4x4 PlanarReflectionStruct_ProjectionWithExtraFOV[2];
- float4 PlanarReflectionStruct_PlanarReflectionScreenScaleBias[2];
- float2 PlanarReflectionStruct_PlanarReflectionScreenBound;
- uint PlanarReflectionStruct_bIsStereo;
- uint PrePadding_PlanarReflectionStruct_316;
- uint BindlessResource_PlanarReflectionStruct_PlanarReflectionTexture ;
- uint PrePadding_PlanarReflectionStruct_324;
- uint BindlessSampler_PlanarReflectionStruct_PlanarReflectionSampler ;
-}
-Texture2D PlanarReflectionStruct_PlanarReflectionTexture ;
-SamplerState PlanarReflectionStruct_PlanarReflectionSampler ;
-static const struct
-{
- float4 ReflectionPlane;
- float4 PlanarReflectionOrigin;
- float4 PlanarReflectionXAxis;
- float4 PlanarReflectionYAxis;
- float3x4 InverseTransposeMirrorMatrix;
- float3 PlanarReflectionParameters;
- float2 PlanarReflectionParameters2;
- float4x4 ProjectionWithExtraFOV[2];
- float4 PlanarReflectionScreenScaleBias[2];
- float2 PlanarReflectionScreenBound;
- uint bIsStereo;
- Texture2D PlanarReflectionTexture;
- SamplerState PlanarReflectionSampler;
-} PlanarReflectionStruct = {PlanarReflectionStruct_ReflectionPlane,PlanarReflectionStruct_PlanarReflectionOrigin,PlanarReflectionStruct_PlanarReflectionXAxis,PlanarReflectionStruct_PlanarReflectionYAxis,PlanarReflectionStruct_InverseTransposeMirrorMatrix,PlanarReflectionStruct_PlanarReflectionParameters,PlanarReflectionStruct_PlanarReflectionParameters2,PlanarReflectionStruct_ProjectionWithExtraFOV,PlanarReflectionStruct_PlanarReflectionScreenScaleBias,PlanarReflectionStruct_PlanarReflectionScreenBound,PlanarReflectionStruct_bIsStereo,PlanarReflectionStruct_PlanarReflectionTexture,PlanarReflectionStruct_PlanarReflectionSampler,};
-#line 24 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/ReflectionStruct.ush"
-
-
-cbuffer UniformBufferConstants_ReflectionStruct
-{
- float4 ReflectionStruct_SkyLightParameters;
- uint BindlessResource_ReflectionStruct_SkyLightCubemap ;
- uint PrePadding_ReflectionStruct_20;
- uint BindlessSampler_ReflectionStruct_SkyLightCubemapSampler ;
- uint PrePadding_ReflectionStruct_28;
- uint BindlessResource_ReflectionStruct_SkyLightBlendDestinationCubemap ;
- uint PrePadding_ReflectionStruct_36;
- uint BindlessSampler_ReflectionStruct_SkyLightBlendDestinationCubemapSampler ;
- uint PrePadding_ReflectionStruct_44;
- uint BindlessResource_ReflectionStruct_ReflectionCubemap ;
- uint PrePadding_ReflectionStruct_52;
- uint BindlessSampler_ReflectionStruct_ReflectionCubemapSampler ;
- uint PrePadding_ReflectionStruct_60;
- uint BindlessResource_ReflectionStruct_PreIntegratedGF ;
- uint PrePadding_ReflectionStruct_68;
- uint BindlessSampler_ReflectionStruct_PreIntegratedGFSampler ;
-}
-TextureCube ReflectionStruct_SkyLightCubemap ;
-SamplerState ReflectionStruct_SkyLightCubemapSampler ;
-TextureCube ReflectionStruct_SkyLightBlendDestinationCubemap ;
-SamplerState ReflectionStruct_SkyLightBlendDestinationCubemapSampler ;
-TextureCubeArray ReflectionStruct_ReflectionCubemap ;
-SamplerState ReflectionStruct_ReflectionCubemapSampler ;
-Texture2D ReflectionStruct_PreIntegratedGF ;
-SamplerState ReflectionStruct_PreIntegratedGFSampler ;
-static const struct
-{
- float4 SkyLightParameters;
- TextureCube SkyLightCubemap;
- SamplerState SkyLightCubemapSampler;
- TextureCube SkyLightBlendDestinationCubemap;
- SamplerState SkyLightBlendDestinationCubemapSampler;
- TextureCubeArray ReflectionCubemap;
- SamplerState ReflectionCubemapSampler;
- Texture2D PreIntegratedGF;
- SamplerState PreIntegratedGFSampler;
-} ReflectionStruct = {ReflectionStruct_SkyLightParameters,ReflectionStruct_SkyLightCubemap,ReflectionStruct_SkyLightCubemapSampler,ReflectionStruct_SkyLightBlendDestinationCubemap,ReflectionStruct_SkyLightBlendDestinationCubemapSampler,ReflectionStruct_ReflectionCubemap,ReflectionStruct_ReflectionCubemapSampler,ReflectionStruct_PreIntegratedGF,ReflectionStruct_PreIntegratedGFSampler,};
-#line 25 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/FogStruct.ush"
-
-
-cbuffer UniformBufferConstants_FogStruct
-{
- float4 FogStruct_ExponentialFogParameters;
- float4 FogStruct_ExponentialFogParameters2;
- float4 FogStruct_ExponentialFogColorParameter;
- float4 FogStruct_ExponentialFogParameters3;
- float4 FogStruct_SkyAtmosphereAmbientContributionColorScale;
- float4 FogStruct_InscatteringLightDirection;
- float4 FogStruct_DirectionalInscatteringColor;
- float2 FogStruct_SinCosInscatteringColorCubemapRotation;
- float PrePadding_FogStruct_120;
- float PrePadding_FogStruct_124;
- float3 FogStruct_FogInscatteringTextureParameters;
- float FogStruct_ApplyVolumetricFog;
- float FogStruct_VolumetricFogStartDistance;
- float FogStruct_VolumetricFogNearFadeInDistanceInv;
- uint BindlessResource_FogStruct_FogInscatteringColorCubemap ;
- uint PrePadding_FogStruct_156;
- uint BindlessSampler_FogStruct_FogInscatteringColorSampler ;
- uint PrePadding_FogStruct_164;
- uint BindlessResource_FogStruct_IntegratedLightScattering ;
- uint PrePadding_FogStruct_172;
- uint BindlessSampler_FogStruct_IntegratedLightScatteringSampler ;
-}
-TextureCube FogStruct_FogInscatteringColorCubemap ;
-SamplerState FogStruct_FogInscatteringColorSampler ;
-Texture3D FogStruct_IntegratedLightScattering ;
-SamplerState FogStruct_IntegratedLightScatteringSampler ;
-static const struct
-{
- float4 ExponentialFogParameters;
- float4 ExponentialFogParameters2;
- float4 ExponentialFogColorParameter;
- float4 ExponentialFogParameters3;
- float4 SkyAtmosphereAmbientContributionColorScale;
- float4 InscatteringLightDirection;
- float4 DirectionalInscatteringColor;
- float2 SinCosInscatteringColorCubemapRotation;
- float3 FogInscatteringTextureParameters;
- float ApplyVolumetricFog;
- float VolumetricFogStartDistance;
- float VolumetricFogNearFadeInDistanceInv;
- TextureCube FogInscatteringColorCubemap;
- SamplerState FogInscatteringColorSampler;
- Texture3D IntegratedLightScattering;
- SamplerState IntegratedLightScatteringSampler;
-} FogStruct = {FogStruct_ExponentialFogParameters,FogStruct_ExponentialFogParameters2,FogStruct_ExponentialFogColorParameter,FogStruct_ExponentialFogParameters3,FogStruct_SkyAtmosphereAmbientContributionColorScale,FogStruct_InscatteringLightDirection,FogStruct_DirectionalInscatteringColor,FogStruct_SinCosInscatteringColorCubemapRotation,FogStruct_FogInscatteringTextureParameters,FogStruct_ApplyVolumetricFog,FogStruct_VolumetricFogStartDistance,FogStruct_VolumetricFogNearFadeInDistanceInv,FogStruct_FogInscatteringColorCubemap,FogStruct_FogInscatteringColorSampler,FogStruct_IntegratedLightScattering,FogStruct_IntegratedLightScatteringSampler,};
-#line 26 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/ReflectionCaptureES31.ush"
-
-
-cbuffer UniformBufferConstants_ReflectionCaptureES31
-{
- float4 ReflectionCaptureES31_PositionAndRadius[100];
- float4 ReflectionCaptureES31_TilePosition[100];
- float4 ReflectionCaptureES31_CaptureProperties[100];
- float4 ReflectionCaptureES31_CaptureOffsetAndAverageBrightness[100];
- float4x4 ReflectionCaptureES31_BoxTransform[100];
- float4 ReflectionCaptureES31_BoxScales[100];
-}
-static const struct
-{
- float4 PositionAndRadius[100];
- float4 TilePosition[100];
- float4 CaptureProperties[100];
- float4 CaptureOffsetAndAverageBrightness[100];
- float4x4 BoxTransform[100];
- float4 BoxScales[100];
-} ReflectionCaptureES31 = {ReflectionCaptureES31_PositionAndRadius,ReflectionCaptureES31_TilePosition,ReflectionCaptureES31_CaptureProperties,ReflectionCaptureES31_CaptureOffsetAndAverageBrightness,ReflectionCaptureES31_BoxTransform,ReflectionCaptureES31_BoxScales,};
-#line 27 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/ReflectionCaptureSM5.ush"
-
-
-cbuffer UniformBufferConstants_ReflectionCaptureSM5
-{
- float4 ReflectionCaptureSM5_PositionAndRadius[341];
- float4 ReflectionCaptureSM5_TilePosition[341];
- float4 ReflectionCaptureSM5_CaptureProperties[341];
- float4 ReflectionCaptureSM5_CaptureOffsetAndAverageBrightness[341];
- float4x4 ReflectionCaptureSM5_BoxTransform[341];
- float4 ReflectionCaptureSM5_BoxScales[341];
-}
-static const struct
-{
- float4 PositionAndRadius[341];
- float4 TilePosition[341];
- float4 CaptureProperties[341];
- float4 CaptureOffsetAndAverageBrightness[341];
- float4x4 BoxTransform[341];
- float4 BoxScales[341];
-} ReflectionCaptureSM5 = {ReflectionCaptureSM5_PositionAndRadius,ReflectionCaptureSM5_TilePosition,ReflectionCaptureSM5_CaptureProperties,ReflectionCaptureSM5_CaptureOffsetAndAverageBrightness,ReflectionCaptureSM5_BoxTransform,ReflectionCaptureSM5_BoxScales,};
-#line 28 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/LumenGIVolumeStruct.ush"
-
-
-cbuffer UniformBufferConstants_LumenGIVolumeStruct
-{
- float LumenGIVolumeStruct_ReprojectionRadiusScale;
- float LumenGIVolumeStruct_ClipmapWorldExtent;
- float LumenGIVolumeStruct_ClipmapDistributionBase;
- float LumenGIVolumeStruct_InvClipmapFadeSize;
- int2 LumenGIVolumeStruct_ProbeAtlasResolutionInProbes;
- uint LumenGIVolumeStruct_RadianceProbeClipmapResolution;
- uint LumenGIVolumeStruct_NumRadianceProbeClipmaps;
- uint LumenGIVolumeStruct_RadianceProbeResolution;
- uint LumenGIVolumeStruct_FinalProbeResolution;
- uint LumenGIVolumeStruct_FinalRadianceAtlasMaxMip;
- uint LumenGIVolumeStruct_CalculateIrradiance;
- uint LumenGIVolumeStruct_IrradianceProbeResolution;
- uint LumenGIVolumeStruct_OcclusionProbeResolution;
- uint LumenGIVolumeStruct_NumProbesToTraceBudget;
- uint LumenGIVolumeStruct_RadianceCacheStats;
- uint BindlessResource_LumenGIVolumeStruct_RadianceProbeIndirectionTexture ;
- uint PrePadding_LumenGIVolumeStruct_68;
- uint BindlessResource_LumenGIVolumeStruct_RadianceCacheFinalRadianceAtlas ;
- uint PrePadding_LumenGIVolumeStruct_76;
- uint BindlessResource_LumenGIVolumeStruct_RadianceCacheFinalIrradianceAtlas ;
- uint PrePadding_LumenGIVolumeStruct_84;
- uint BindlessResource_LumenGIVolumeStruct_RadianceCacheProbeOcclusionAtlas ;
- uint PrePadding_LumenGIVolumeStruct_92;
- uint BindlessResource_LumenGIVolumeStruct_RadianceCacheDepthAtlas ;
- uint PrePadding_LumenGIVolumeStruct_100;
- uint BindlessResource_LumenGIVolumeStruct_ProbeWorldOffset ;
- uint PrePadding_LumenGIVolumeStruct_108;
- float4 LumenGIVolumeStruct_RadianceProbeSettings[6];
- float4 LumenGIVolumeStruct_PaddedWorldPositionToRadianceProbeCoordBias[6];
- float4 LumenGIVolumeStruct_PaddedRadianceProbeCoordToWorldPositionBias[6];
- float2 LumenGIVolumeStruct_InvProbeFinalRadianceAtlasResolution;
- float2 LumenGIVolumeStruct_InvProbeFinalIrradianceAtlasResolution;
- float2 LumenGIVolumeStruct_InvProbeDepthAtlasResolution;
- uint LumenGIVolumeStruct_OverrideCacheOcclusionLighting;
- uint LumenGIVolumeStruct_ShowBlackRadianceCacheLighting;
- uint LumenGIVolumeStruct_ProbeAtlasResolutionModuloMask;
- uint LumenGIVolumeStruct_ProbeAtlasResolutionDivideShift;
- float PrePadding_LumenGIVolumeStruct_440;
- float PrePadding_LumenGIVolumeStruct_444;
- uint BindlessResource_LumenGIVolumeStruct_Radiance ;
- uint PrePadding_LumenGIVolumeStruct_452;
- uint BindlessResource_LumenGIVolumeStruct_Normal ;
- uint PrePadding_LumenGIVolumeStruct_460;
- uint BindlessResource_LumenGIVolumeStruct_SceneDepth ;
- uint PrePadding_LumenGIVolumeStruct_468;
- uint LumenGIVolumeStruct_Enabled;
- float LumenGIVolumeStruct_RelativeDepthThreshold;
- uint BindlessResource_LumenGIVolumeStruct_TranslucencyGIVolume0 ;
- uint PrePadding_LumenGIVolumeStruct_484;
- uint BindlessResource_LumenGIVolumeStruct_TranslucencyGIVolume1 ;
- uint PrePadding_LumenGIVolumeStruct_492;
- uint BindlessResource_LumenGIVolumeStruct_TranslucencyGIVolumeHistory0 ;
- uint PrePadding_LumenGIVolumeStruct_500;
- uint BindlessResource_LumenGIVolumeStruct_TranslucencyGIVolumeHistory1 ;
- uint PrePadding_LumenGIVolumeStruct_508;
- uint BindlessSampler_LumenGIVolumeStruct_TranslucencyGIVolumeSampler ;
- uint PrePadding_LumenGIVolumeStruct_516;
- uint PrePadding_LumenGIVolumeStruct_520;
- uint PrePadding_LumenGIVolumeStruct_524;
- float3 LumenGIVolumeStruct_TranslucencyGIGridZParams;
- uint LumenGIVolumeStruct_TranslucencyGIGridPixelSizeShift;
- int3 LumenGIVolumeStruct_TranslucencyGIGridSize;
-}
-Texture3D LumenGIVolumeStruct_RadianceProbeIndirectionTexture ;
-Texture2D LumenGIVolumeStruct_RadianceCacheFinalRadianceAtlas ;
-Texture2D LumenGIVolumeStruct_RadianceCacheFinalIrradianceAtlas ;
-Texture2D LumenGIVolumeStruct_RadianceCacheProbeOcclusionAtlas ;
-Texture2D LumenGIVolumeStruct_RadianceCacheDepthAtlas ;
-StructuredBuffer LumenGIVolumeStruct_ProbeWorldOffset ;
-Texture2D LumenGIVolumeStruct_Radiance ;
-Texture2D LumenGIVolumeStruct_Normal ;
-Texture2D LumenGIVolumeStruct_SceneDepth ;
-Texture3D LumenGIVolumeStruct_TranslucencyGIVolume0 ;
-Texture3D LumenGIVolumeStruct_TranslucencyGIVolume1 ;
-Texture3D LumenGIVolumeStruct_TranslucencyGIVolumeHistory0 ;
-Texture3D LumenGIVolumeStruct_TranslucencyGIVolumeHistory1 ;
-SamplerState LumenGIVolumeStruct_TranslucencyGIVolumeSampler ;
-static const struct
-{
- float ReprojectionRadiusScale;
- float ClipmapWorldExtent;
- float ClipmapDistributionBase;
- float InvClipmapFadeSize;
- int2 ProbeAtlasResolutionInProbes;
- uint RadianceProbeClipmapResolution;
- uint NumRadianceProbeClipmaps;
- uint RadianceProbeResolution;
- uint FinalProbeResolution;
- uint FinalRadianceAtlasMaxMip;
- uint CalculateIrradiance;
- uint IrradianceProbeResolution;
- uint OcclusionProbeResolution;
- uint NumProbesToTraceBudget;
- uint RadianceCacheStats;
- float4 RadianceProbeSettings[6];
- float4 PaddedWorldPositionToRadianceProbeCoordBias[6];
- float4 PaddedRadianceProbeCoordToWorldPositionBias[6];
- float2 InvProbeFinalRadianceAtlasResolution;
- float2 InvProbeFinalIrradianceAtlasResolution;
- float2 InvProbeDepthAtlasResolution;
- uint OverrideCacheOcclusionLighting;
- uint ShowBlackRadianceCacheLighting;
- uint ProbeAtlasResolutionModuloMask;
- uint ProbeAtlasResolutionDivideShift;
- Texture3D RadianceProbeIndirectionTexture;
- Texture2D RadianceCacheFinalRadianceAtlas;
- Texture2D RadianceCacheFinalIrradianceAtlas;
- Texture2D RadianceCacheProbeOcclusionAtlas;
- Texture2D RadianceCacheDepthAtlas;
- StructuredBuffer ProbeWorldOffset;
- uint Enabled;
- float RelativeDepthThreshold;
- Texture2D Radiance;
- Texture2D Normal;
- Texture2D SceneDepth;
- float3 TranslucencyGIGridZParams;
- uint TranslucencyGIGridPixelSizeShift;
- int3 TranslucencyGIGridSize;
- Texture3D TranslucencyGIVolume0;
- Texture3D TranslucencyGIVolume1;
- Texture3D TranslucencyGIVolumeHistory0;
- Texture3D TranslucencyGIVolumeHistory1;
- SamplerState TranslucencyGIVolumeSampler;
-} LumenGIVolumeStruct = {LumenGIVolumeStruct_ReprojectionRadiusScale,LumenGIVolumeStruct_ClipmapWorldExtent,LumenGIVolumeStruct_ClipmapDistributionBase,LumenGIVolumeStruct_InvClipmapFadeSize,LumenGIVolumeStruct_ProbeAtlasResolutionInProbes,LumenGIVolumeStruct_RadianceProbeClipmapResolution,LumenGIVolumeStruct_NumRadianceProbeClipmaps,LumenGIVolumeStruct_RadianceProbeResolution,LumenGIVolumeStruct_FinalProbeResolution,LumenGIVolumeStruct_FinalRadianceAtlasMaxMip,LumenGIVolumeStruct_CalculateIrradiance,LumenGIVolumeStruct_IrradianceProbeResolution,LumenGIVolumeStruct_OcclusionProbeResolution,LumenGIVolumeStruct_NumProbesToTraceBudget,LumenGIVolumeStruct_RadianceCacheStats,LumenGIVolumeStruct_RadianceProbeSettings,LumenGIVolumeStruct_PaddedWorldPositionToRadianceProbeCoordBias,LumenGIVolumeStruct_PaddedRadianceProbeCoordToWorldPositionBias,LumenGIVolumeStruct_InvProbeFinalRadianceAtlasResolution,LumenGIVolumeStruct_InvProbeFinalIrradianceAtlasResolution,LumenGIVolumeStruct_InvProbeDepthAtlasResolution,LumenGIVolumeStruct_OverrideCacheOcclusionLighting,LumenGIVolumeStruct_ShowBlackRadianceCacheLighting,LumenGIVolumeStruct_ProbeAtlasResolutionModuloMask,LumenGIVolumeStruct_ProbeAtlasResolutionDivideShift,LumenGIVolumeStruct_RadianceProbeIndirectionTexture,LumenGIVolumeStruct_RadianceCacheFinalRadianceAtlas,LumenGIVolumeStruct_RadianceCacheFinalIrradianceAtlas,LumenGIVolumeStruct_RadianceCacheProbeOcclusionAtlas,LumenGIVolumeStruct_RadianceCacheDepthAtlas,LumenGIVolumeStruct_ProbeWorldOffset,LumenGIVolumeStruct_Enabled,LumenGIVolumeStruct_RelativeDepthThreshold,LumenGIVolumeStruct_Radiance,LumenGIVolumeStruct_Normal,LumenGIVolumeStruct_SceneDepth,LumenGIVolumeStruct_TranslucencyGIGridZParams,LumenGIVolumeStruct_TranslucencyGIGridPixelSizeShift,LumenGIVolumeStruct_TranslucencyGIGridSize,LumenGIVolumeStruct_TranslucencyGIVolume0,LumenGIVolumeStruct_TranslucencyGIVolume1,LumenGIVolumeStruct_TranslucencyGIVolumeHistory0,LumenGIVolumeStruct_TranslucencyGIVolumeHistory1,LumenGIVolumeStruct_TranslucencyGIVolumeSampler,};
-#line 29 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/TranslucentSelfShadow.ush"
-
-
-cbuffer UniformBufferConstants_TranslucentSelfShadow
-{
- float4x4 TranslucentSelfShadow_WorldToShadowMatrix;
- float4 TranslucentSelfShadow_ShadowUVMinMax;
- float4 TranslucentSelfShadow_DirectionalLightDirection;
- float4 TranslucentSelfShadow_DirectionalLightColor;
- uint BindlessResource_TranslucentSelfShadow_Transmission0 ;
- uint PrePadding_TranslucentSelfShadow_116;
- uint BindlessResource_TranslucentSelfShadow_Transmission1 ;
- uint PrePadding_TranslucentSelfShadow_124;
- uint BindlessSampler_TranslucentSelfShadow_Transmission0Sampler ;
- uint PrePadding_TranslucentSelfShadow_132;
- uint BindlessSampler_TranslucentSelfShadow_Transmission1Sampler ;
-}
-Texture2D TranslucentSelfShadow_Transmission0 ;
-Texture2D TranslucentSelfShadow_Transmission1 ;
-SamplerState TranslucentSelfShadow_Transmission0Sampler ;
-SamplerState TranslucentSelfShadow_Transmission1Sampler ;
-static const struct
-{
- float4x4 WorldToShadowMatrix;
- float4 ShadowUVMinMax;
- float4 DirectionalLightDirection;
- float4 DirectionalLightColor;
- Texture2D Transmission0;
- Texture2D Transmission1;
- SamplerState Transmission0Sampler;
- SamplerState Transmission1Sampler;
-} TranslucentSelfShadow = {TranslucentSelfShadow_WorldToShadowMatrix,TranslucentSelfShadow_ShadowUVMinMax,TranslucentSelfShadow_DirectionalLightDirection,TranslucentSelfShadow_DirectionalLightColor,TranslucentSelfShadow_Transmission0,TranslucentSelfShadow_Transmission1,TranslucentSelfShadow_Transmission0Sampler,TranslucentSelfShadow_Transmission1Sampler,};
-#line 30 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/DeferredLightUniforms.ush"
-
-
-cbuffer UniformBufferConstants_DeferredLightUniforms
-{
- float4 DeferredLightUniforms_ShadowMapChannelMask;
- float2 DeferredLightUniforms_DistanceFadeMAD;
- float DeferredLightUniforms_ContactShadowLength;
- float DeferredLightUniforms_ContactShadowNonShadowCastingIntensity;
- float DeferredLightUniforms_VolumetricScatteringIntensity;
- uint DeferredLightUniforms_ShadowedBits;
- uint DeferredLightUniforms_LightingChannelMask;
- float PrePadding_DeferredLightUniforms_44;
- float3 DeferredLightUniforms_TranslatedWorldPosition;
- float DeferredLightUniforms_InvRadius;
- float3 DeferredLightUniforms_Color;
- float DeferredLightUniforms_FalloffExponent;
- float3 DeferredLightUniforms_Direction;
- float DeferredLightUniforms_SpecularScale;
- float3 DeferredLightUniforms_Tangent;
- float DeferredLightUniforms_SourceRadius;
- float2 DeferredLightUniforms_SpotAngles;
- float DeferredLightUniforms_SoftSourceRadius;
- float DeferredLightUniforms_SourceLength;
- float DeferredLightUniforms_RectLightBarnCosAngle;
- float DeferredLightUniforms_RectLightBarnLength;
- float2 DeferredLightUniforms_RectLightAtlasUVOffset;
- float2 DeferredLightUniforms_RectLightAtlasUVScale;
- float DeferredLightUniforms_RectLightAtlasMaxLevel;
-}
-static const struct
-{
- float4 ShadowMapChannelMask;
- float2 DistanceFadeMAD;
- float ContactShadowLength;
- float ContactShadowNonShadowCastingIntensity;
- float VolumetricScatteringIntensity;
- uint ShadowedBits;
- uint LightingChannelMask;
- float3 TranslatedWorldPosition;
- float InvRadius;
- float3 Color;
- float FalloffExponent;
- float3 Direction;
- float SpecularScale;
- float3 Tangent;
- float SourceRadius;
- float2 SpotAngles;
- float SoftSourceRadius;
- float SourceLength;
- float RectLightBarnCosAngle;
- float RectLightBarnLength;
- float2 RectLightAtlasUVOffset;
- float2 RectLightAtlasUVScale;
- float RectLightAtlasMaxLevel;
-} DeferredLightUniforms = {DeferredLightUniforms_ShadowMapChannelMask,DeferredLightUniforms_DistanceFadeMAD,DeferredLightUniforms_ContactShadowLength,DeferredLightUniforms_ContactShadowNonShadowCastingIntensity,DeferredLightUniforms_VolumetricScatteringIntensity,DeferredLightUniforms_ShadowedBits,DeferredLightUniforms_LightingChannelMask,DeferredLightUniforms_TranslatedWorldPosition,DeferredLightUniforms_InvRadius,DeferredLightUniforms_Color,DeferredLightUniforms_FalloffExponent,DeferredLightUniforms_Direction,DeferredLightUniforms_SpecularScale,DeferredLightUniforms_Tangent,DeferredLightUniforms_SourceRadius,DeferredLightUniforms_SpotAngles,DeferredLightUniforms_SoftSourceRadius,DeferredLightUniforms_SourceLength,DeferredLightUniforms_RectLightBarnCosAngle,DeferredLightUniforms_RectLightBarnLength,DeferredLightUniforms_RectLightAtlasUVOffset,DeferredLightUniforms_RectLightAtlasUVScale,DeferredLightUniforms_RectLightAtlasMaxLevel,};
-#line 31 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/ForwardLightData.ush"
-
-
-cbuffer UniformBufferConstants_ForwardLightData
-{
- uint ForwardLightData_NumLocalLights;
- uint ForwardLightData_NumReflectionCaptures;
- uint ForwardLightData_HasDirectionalLight;
- uint ForwardLightData_NumGridCells;
- int3 ForwardLightData_CulledGridSize;
- uint ForwardLightData_MaxCulledLightsPerCell;
- uint ForwardLightData_LightGridPixelSizeShift;
- uint PrePadding_ForwardLightData_36;
- uint PrePadding_ForwardLightData_40;
- uint PrePadding_ForwardLightData_44;
- float3 ForwardLightData_LightGridZParams;
- float PrePadding_ForwardLightData_60;
- float3 ForwardLightData_DirectionalLightDirection;
- float PrePadding_ForwardLightData_76;
- float3 ForwardLightData_DirectionalLightColor;
- float ForwardLightData_DirectionalLightVolumetricScatteringIntensity;
- uint ForwardLightData_DirectionalLightShadowMapChannelMask;
- uint PrePadding_ForwardLightData_100;
- float2 ForwardLightData_DirectionalLightDistanceFadeMAD;
- uint ForwardLightData_NumDirectionalLightCascades;
- int ForwardLightData_DirectionalLightVSM;
- int PrePadding_ForwardLightData_120;
- int PrePadding_ForwardLightData_124;
- float4 ForwardLightData_CascadeEndDepths;
- float4x4 ForwardLightData_DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 ForwardLightData_DirectionalLightShadowmapMinMax[4];
- float4 ForwardLightData_DirectionalLightShadowmapAtlasBufferSize;
- float ForwardLightData_DirectionalLightDepthBias;
- uint ForwardLightData_DirectionalLightUseStaticShadowing;
- uint ForwardLightData_SimpleLightsEndIndex;
- uint ForwardLightData_ClusteredDeferredSupportedEndIndex;
- uint ForwardLightData_LumenSupportedStartIndex;
- uint PrePadding_ForwardLightData_500;
- uint PrePadding_ForwardLightData_504;
- uint PrePadding_ForwardLightData_508;
- float4 ForwardLightData_DirectionalLightStaticShadowBufferSize;
- float4x4 ForwardLightData_DirectionalLightTranslatedWorldToStaticShadow;
- uint ForwardLightData_DirectLightingShowFlag;
- uint PrePadding_ForwardLightData_596;
- uint BindlessResource_ForwardLightData_DirectionalLightShadowmapAtlas ;
- uint PrePadding_ForwardLightData_604;
- uint BindlessSampler_ForwardLightData_ShadowmapSampler ;
- uint PrePadding_ForwardLightData_612;
- uint BindlessResource_ForwardLightData_DirectionalLightStaticShadowmap ;
- uint PrePadding_ForwardLightData_620;
- uint BindlessSampler_ForwardLightData_StaticShadowmapSampler ;
- uint PrePadding_ForwardLightData_628;
- uint BindlessResource_ForwardLightData_ForwardLocalLightBuffer ;
- uint PrePadding_ForwardLightData_636;
- uint BindlessResource_ForwardLightData_NumCulledLightsGrid ;
- uint PrePadding_ForwardLightData_644;
- uint BindlessResource_ForwardLightData_CulledLightDataGrid ;
- uint PrePadding_ForwardLightData_652;
- uint BindlessResource_ForwardLightData_DummyRectLightSourceTexture ;
-}
-Texture2D ForwardLightData_DirectionalLightShadowmapAtlas ;
-SamplerState ForwardLightData_ShadowmapSampler ;
-Texture2D ForwardLightData_DirectionalLightStaticShadowmap ;
-SamplerState ForwardLightData_StaticShadowmapSampler ;
-Buffer ForwardLightData_ForwardLocalLightBuffer ;
-Buffer ForwardLightData_NumCulledLightsGrid ;
-Buffer ForwardLightData_CulledLightDataGrid ;
-Texture2D ForwardLightData_DummyRectLightSourceTexture ;
-static const struct
-{
- uint NumLocalLights;
- uint NumReflectionCaptures;
- uint HasDirectionalLight;
- uint NumGridCells;
- int3 CulledGridSize;
- uint MaxCulledLightsPerCell;
- uint LightGridPixelSizeShift;
- float3 LightGridZParams;
- float3 DirectionalLightDirection;
- float3 DirectionalLightColor;
- float DirectionalLightVolumetricScatteringIntensity;
- uint DirectionalLightShadowMapChannelMask;
- float2 DirectionalLightDistanceFadeMAD;
- uint NumDirectionalLightCascades;
- int DirectionalLightVSM;
- float4 CascadeEndDepths;
- float4x4 DirectionalLightTranslatedWorldToShadowMatrix[4];
- float4 DirectionalLightShadowmapMinMax[4];
- float4 DirectionalLightShadowmapAtlasBufferSize;
- float DirectionalLightDepthBias;
- uint DirectionalLightUseStaticShadowing;
- uint SimpleLightsEndIndex;
- uint ClusteredDeferredSupportedEndIndex;
- uint LumenSupportedStartIndex;
- float4 DirectionalLightStaticShadowBufferSize;
- float4x4 DirectionalLightTranslatedWorldToStaticShadow;
- uint DirectLightingShowFlag;
- Texture2D DirectionalLightShadowmapAtlas;
- SamplerState ShadowmapSampler;
- Texture2D DirectionalLightStaticShadowmap;
- SamplerState StaticShadowmapSampler;
- Buffer ForwardLocalLightBuffer;
- Buffer NumCulledLightsGrid;
- Buffer CulledLightDataGrid;
- Texture2D DummyRectLightSourceTexture;
-} ForwardLightData = {ForwardLightData_NumLocalLights,ForwardLightData_NumReflectionCaptures,ForwardLightData_HasDirectionalLight,ForwardLightData_NumGridCells,ForwardLightData_CulledGridSize,ForwardLightData_MaxCulledLightsPerCell,ForwardLightData_LightGridPixelSizeShift,ForwardLightData_LightGridZParams,ForwardLightData_DirectionalLightDirection,ForwardLightData_DirectionalLightColor,ForwardLightData_DirectionalLightVolumetricScatteringIntensity,ForwardLightData_DirectionalLightShadowMapChannelMask,ForwardLightData_DirectionalLightDistanceFadeMAD,ForwardLightData_NumDirectionalLightCascades,ForwardLightData_DirectionalLightVSM,ForwardLightData_CascadeEndDepths,ForwardLightData_DirectionalLightTranslatedWorldToShadowMatrix,ForwardLightData_DirectionalLightShadowmapMinMax,ForwardLightData_DirectionalLightShadowmapAtlasBufferSize,ForwardLightData_DirectionalLightDepthBias,ForwardLightData_DirectionalLightUseStaticShadowing,ForwardLightData_SimpleLightsEndIndex,ForwardLightData_ClusteredDeferredSupportedEndIndex,ForwardLightData_LumenSupportedStartIndex,ForwardLightData_DirectionalLightStaticShadowBufferSize,ForwardLightData_DirectionalLightTranslatedWorldToStaticShadow,ForwardLightData_DirectLightingShowFlag,ForwardLightData_DirectionalLightShadowmapAtlas,ForwardLightData_ShadowmapSampler,ForwardLightData_DirectionalLightStaticShadowmap,ForwardLightData_StaticShadowmapSampler,ForwardLightData_ForwardLocalLightBuffer,ForwardLightData_NumCulledLightsGrid,ForwardLightData_CulledLightDataGrid,ForwardLightData_DummyRectLightSourceTexture,};
-#line 32 "/Engine/Generated/GeneratedUniformBuffers.ush"
-#line 1 "/Engine/Generated/UniformBuffers/RaytracingLightsDataPacked.ush"
-
-
-cbuffer UniformBufferConstants_RaytracingLightsDataPacked
-{
- uint RaytracingLightsDataPacked_Count;
- float RaytracingLightsDataPacked_IESLightProfileInvCount;
- uint RaytracingLightsDataPacked_CellCount;
- float RaytracingLightsDataPacked_CellScale;
- uint BindlessSampler_RaytracingLightsDataPacked_IESLightProfileTextureSampler ;
- uint PrePadding_RaytracingLightsDataPacked_20;
- uint BindlessResource_RaytracingLightsDataPacked_IESLightProfileTexture ;
- uint PrePadding_RaytracingLightsDataPacked_28;
- uint BindlessResource_RaytracingLightsDataPacked_LightDataBuffer ;
- uint PrePadding_RaytracingLightsDataPacked_36;
- uint BindlessResource_RaytracingLightsDataPacked_LightIndices ;
- uint PrePadding_RaytracingLightsDataPacked_44;
- uint BindlessResource_RaytracingLightsDataPacked_LightCullingVolume ;
-}
-SamplerState RaytracingLightsDataPacked_IESLightProfileTextureSampler ;
-Texture2D RaytracingLightsDataPacked_IESLightProfileTexture ;
-StructuredBuffer RaytracingLightsDataPacked_LightDataBuffer ;
-Buffer RaytracingLightsDataPacked_LightIndices ;
-StructuredBuffer RaytracingLightsDataPacked_LightCullingVolume ;
-static const struct
-{
- uint Count;
- float IESLightProfileInvCount;
- uint CellCount;
- float CellScale;
- SamplerState IESLightProfileTextureSampler;
- Texture2D IESLightProfileTexture;
- StructuredBuffer