diff --git a/Content/Blueprints/Managers/BP_Controller.uasset b/Content/Blueprints/Managers/BP_Controller.uasset index 37a0c8dc..fe0c2cef 100644 Binary files a/Content/Blueprints/Managers/BP_Controller.uasset and b/Content/Blueprints/Managers/BP_Controller.uasset differ diff --git a/Content/Blueprints/Managers/BP_GameInstance.uasset b/Content/Blueprints/Managers/BP_GameInstance.uasset index c4169567..d6c85756 100644 Binary files a/Content/Blueprints/Managers/BP_GameInstance.uasset and b/Content/Blueprints/Managers/BP_GameInstance.uasset differ diff --git a/Source/FORTIS_Taktika/Public/ResComLevelPackLoader.h b/Source/FORTIS_Taktika/Public/ResComLevelPackLoader.h index 70863784..945b700c 100644 --- a/Source/FORTIS_Taktika/Public/ResComLevelPackLoader.h +++ b/Source/FORTIS_Taktika/Public/ResComLevelPackLoader.h @@ -2,7 +2,7 @@ #pragma once -#include "ResComFloorManager.h" +//#include "ResComFloorManager.h" #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "ResComLevelPackLoader.generated.h"