куча правок и всякгого
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@@ -28,7 +28,7 @@ MaximumLoopIterationCount=2147483647
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Compiler=Default
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-TargetedRHIs=PCD3D_SM5
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+TargetedRHIs=PCD3D_SM5
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
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MinimumOSVersion=MSOS_Vista
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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@@ -67,6 +67,7 @@ r.SSGI.Enable=True
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r.MinScreenRadiusForDepthPrepass=0.030000
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r.DefaultFeature.AmbientOcclusionStaticFraction=False
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r.DefaultFeature.MotionBlur=False
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r.TessellationAdaptivePixelsPerTriangle=48.000000
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[/Script/Engine.CollisionProfile]
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-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
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@@ -133,13 +134,13 @@ IconPortalPath=(Path="")
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DefaultAgentName=None
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CrowdManagerClass=/Script/AIModule.CrowdManager
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bAutoCreateNavigationData=True
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bSpawnNavDataInNavBoundsLevel=False
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bSpawnNavDataInNavBoundsLevel=True
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bAllowClientSideNavigation=False
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bShouldDiscardSubLevelNavData=True
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bShouldDiscardSubLevelNavData=False
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bTickWhilePaused=False
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bInitialBuildingLocked=False
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bSkipAgentHeightCheckWhenPickingNavData=False
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bGenerateNavigationOnlyAroundNavigationInvokers=True
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bSkipAgentHeightCheckWhenPickingNavData=True
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bGenerateNavigationOnlyAroundNavigationInvokers=False
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ActiveTilesUpdateInterval=1.000000
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DataGatheringMode=Instant
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DirtyAreaWarningSizeThreshold=-1.000000
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@@ -148,7 +149,7 @@ SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=T
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DirtyAreasUpdateFreq=60.000000
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[/Script/NavigationSystem.RecastNavMesh]
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RuntimeGeneration=Dynamic
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RuntimeGeneration=DynamicModifiersOnly
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bAutoDestroyWhenNoNavigation=False
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ObservedPathsTickInterval=10.000000
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AgentRadius=10.000000
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@@ -161,7 +162,7 @@ UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160
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fx.Niagara.ForceLastTickGroup=1
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[/Script/Engine.StreamingSettings]
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s.UseBackgroundLevelStreaming=False
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s.UseBackgroundLevelStreaming=True
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[/Script/Engine.VirtualTexturePoolConfig]
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DefaultSizeInMegabyte=512
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@@ -192,3 +193,7 @@ bPhaseSync=False
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[/Script/Engine.NetworkSettings]
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MaxRepArraySize=2048
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[/Script/UnrealEd.CookerSettings]
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bIterativeCookingForFileCookContent=False
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bIterativeCookingForLaunchOn=False
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