// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "ResComUserManager.h" /** * */ class FORTIS_TAKTIKA_API UResComUserStoreLocalData { private: FString WorkingDirectoryPath; public: UResComUserStoreLocalData(); ~UResComUserStoreLocalData(); UFUNCTION(BlueprintCallable) void SetWorkingDirectory(FString path); FStruct_User GetEmptyUser(); UFUNCTION(BlueprintCllable) FStruct_User GetUser(FString phone); UFUNCTION(BlueprintCallable) FStruct_User GetUserFromString(FString string); UFUNCTION(BlueprintCallable) void AddUser(FString Phone, FString Name, FString Email, TArray FavoriteIDs); };