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Fortis/Source/FORTIS_Taktika/Public/CppStruct_AnimModeDirection.h
2022-05-26 18:32:27 +05:00

26 lines
536 B
C

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "Blueprint/UserWidget.h"
#include "CppEnums.h"
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "CppStruct_AnimModeDirection.generated.h"
/**
*
*/
USTRUCT(BlueprintType)
struct FCppStruct_AnimModeDirection
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TEnumAsByte<Enum_AnimMode> mode;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TEnumAsByte<EUMGSequencePlayMode::Type> direction;
};