30 lines
787 B
C++
30 lines
787 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "ResComState.generated.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class FORTIS_TAKTIKA_API UResComState : public UObject
|
|
{
|
|
GENERATED_BODY()
|
|
protected:
|
|
int32 state;
|
|
public:
|
|
UResComState() : state(none) {}
|
|
UResComState(const int32& type) : state(type) {}
|
|
virtual void operator=(const int32& newState) { state = newState; }
|
|
const int32& GetInt() const { return state; }
|
|
const int32& GetValue() const { return GetInt(); }
|
|
bool operator==(const int32& stateIndex) { return this->state == stateIndex; }
|
|
bool operator==(const UResComState& stateCompare) { return this->state == stateCompare.state; }
|
|
|
|
// states
|
|
static const int32 none = 0;
|
|
static const int32 home = 1;
|
|
};
|