Files
Fortis/Source/FORTIS_Taktika.Target.cs
T
2022-05-26 18:32:27 +05:00

17 lines
485 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class FORTIS_TaktikaTarget : TargetRules
{
public FORTIS_TaktikaTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "FORTIS_Taktika" });
//PublicDependencyModuleNames.AddRange(new string[] {"ProceduralMeshComponent"});
}
}