29 lines
593 B
C++
29 lines
593 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "ResComUIStateManager.h"
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#include "CoreMinimal.h"
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#include "GameFramework/HUD.h"
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#include "ResComHUD.generated.h"
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/**
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*
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*/
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UCLASS()
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class FORTIS_TAKTIKA_API AResComHUD : public AHUD
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{
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GENERATED_BODY()
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private:
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AResComUIStateManager* UIStateManager;
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protected:
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UFUNCTION(BlueprintCallable, Category="UIManager")
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void SetUIStateManager(AResComUIStateManager* manager);
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public:
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UFUNCTION(BlueprintCallable, Category = "UIManager")
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AResComUIStateManager* GetUIManager() const;
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};
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