Files
Fortis/Source/FORTIS_Taktika/Public/ResComHUD.h
T
2022-05-26 18:32:27 +05:00

29 lines
593 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "ResComUIStateManager.h"
#include "CoreMinimal.h"
#include "GameFramework/HUD.h"
#include "ResComHUD.generated.h"
/**
*
*/
UCLASS()
class FORTIS_TAKTIKA_API AResComHUD : public AHUD
{
GENERATED_BODY()
private:
AResComUIStateManager* UIStateManager;
protected:
UFUNCTION(BlueprintCallable, Category="UIManager")
void SetUIStateManager(AResComUIStateManager* manager);
public:
UFUNCTION(BlueprintCallable, Category = "UIManager")
AResComUIStateManager* GetUIManager() const;
};