Files
Fortis/Source/FORTIS_Taktika/Public/ResComLevelPackLoader.h
T
2022-06-01 18:44:22 +05:00

31 lines
731 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
//#include "ResComFloorManager.h"
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ResComLevelPackLoader.generated.h"
UCLASS()
class FORTIS_TAKTIKA_API AResComLevelPackLoader : public AActor
{
GENERATED_BODY()
private:
//FFloorPack* packLoading;
public:
// Sets default values for this actor's properties
AResComLevelPackLoader();
//AResComLevelPackLoader(FFloorPack* pack) : packLoading(pack){}
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
//void LoadPack(FFloorPack* pack);
};