Files
Fortis/Source/FORTIS_Taktika/Public/ResComPoint.h
T
2022-06-07 13:12:13 +05:00

27 lines
530 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ResComPoint.generated.h"
UCLASS()
class FORTIS_TAKTIKA_API AResComPoint : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AResComPoint();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};